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  • Visitor-pattern vs inheritance for rendering

    - by akaltar
    I have a game engine that currently uses inheritance to provide a generic interface to do rendering: class renderable { public: void render(); }; Each class calls the gl_* functions itself, this makes the code hard to optimize and hard to implement something like setting the quality of rendering: class sphere : public renderable { public: void render() { glDrawElements(...); } }; I was thinking about implementing a system where I would create a Renderer class that would render my objects: class sphere { void render( renderer* r ) { r->renderme( *this ); } }; class renderer { renderme( sphere& sphere ) { // magically get render resources here // magically render a sphere here } }; My main problem is where should I store the VBOs and where should I Create them when using this method? Should I even use this approach or stick to the current one, perhaps something else? PS: I already asked this question on SO but got no proper answers.

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  • How do I best remove an entity from my game loop when it is dead?

    - by Iain
    Ok so I have a big list of all my entities which I loop through and update. In AS3 I can store this as an Array (dynamic length, untyped), a Vector (typed) or a linked list (not native). At the moment I'm using Array but I plan to change to Vector or linked list if it is faster. Anyway, my question, when an Entity is destroyed, how should I remove it from the list? I could null its position, splice it out or just set a flag on it to say "skip over me, I'm dead." I'm pooling my entities, so an Entity that is dead is quite likely to be alive again at some point. For each type of collection what is my best strategy, and which combination of collection type and removal method will work best?

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  • when should a database table be broken into multiple tables with relations?

    - by GSto
    I have an application that needs to store client data, and part of that is some data about their employer as well. Assuming that a client can only have one employer, and that the chance of people having identical employer data is slim to none, which schema would make more sense to use? Schema 1 Client Table: ------------------- id int name varchar(255), email varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16), employer_name varchar(255), employer_phone varchar(255), employer_address varchar(255), employer_city varchar(255), employer_state char(2), employer_zip varchar(16) **Schema 2** Client Table ------------------ id int name varchar(255), email varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16), Employer Table --------------------- id int name varchar(255), phone varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16) patient_id int Part of me thinks that since are clearly two different 'objects' in the real world, seperating them out into two different tables makes sense. However, since a client will always have an employer, I'm also not seeing any real benefits to seperating them out, and it would make querying data about clients more complex. Is there any benefit / reason for creating two tables in a situation like this one instead of one?

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  • What&rsquo;s new in ASP.NET MVC 2 Wrox Blox available for purchase

    My latest book, the Whats new in ASP.NET MVC 2 Wrox Blox, is now available for purchase from the Wrox store at the cost of US $6.99. For those who are not familiar with them, Wrox Blox are short and concise ebooks that cover very specific topics. Ranging from 30 to 70-80 pages, they are a very good option in case you need to solve a specific problem, or learn a specific technology, but you dont to buy a whole book only when you would read a chapter or two. And this ebook is exactly like that:...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Setting up lvm with HDD and SSD

    - by stonegrizzly
    My current hard drive is just about full and rather than just toss it and get a new one (since it works fine), I want to get a new drive and set them both up using lvm. While I'm at it, I also want to get an SSD to install the OS and applications on. This is my plan: Put / on the SSD (one partition) Put /tmp on a ram disk Put /var on a partition on my new drive Put /home on the rest of the new drive and my current drive using lvm. My goals are: Speed up boot time and application launch Minimize unnecessary writes to the SSD Never have to worry about which disk/partition to store my files on. I want the OS & lvm to take care of that Does this make sense? I'm fairly experienced with Ubuntu but I've never dealt with lvm before.

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  • 2-components color model

    - by Cyan
    RGB is the natural color model for OpenGL. But a lot of other color models exist. For example, CMY(K) for printers, YUV for JPEG, the little cousins YCbCr and YCoCg, HSL & HSV from the 70's, and so on. All these models tend to share a common property : they are based on 3 components. Therefore my question is : Does it exist a 2-components color model ? I'm surprised to not find any. I was expecting something along the line of Hue+light could exist. I guess it cannot be as "complete" as a true 3-components color model, but a fine-enough approximation will be good for my usecase. The end objective is to store the 2 components into a single BC5 texture (GL_COMPRESSED_RED_GREEN_RGTC2 in OpenGL). The 3rd component requires a second fetch into a second texture, which hurts performance.

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  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

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  • WCF RIA Services - Hands On Lab

    At the keynote for the Silverlight 4 Launch alongside Scott Guthrie I demonstrated (minute 28 to minute 38) how to build a Silverlight 4 application using WCF RIA Services and the new Visual Studio 2010 tooling. The application I built is an online book store to rival the big boys OK, well, maybe not the big boys but you get the idea. As promised I am elaborating on the presentation and breaking down the steps to create the application here. I included the starter solution and the completed...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Track updated/inserted entities in LINQ to SQL applications

    - by nikolaosk
    In this post I would like to discuss in further detail the issue of track changing of entities in LINQ to SQL applications. I would like to show you how the DataContext object keeps track of all the items that are updated,deleted or inserted in the underlying data store. If you want to have a look at my other post about LINQ to SQL and transactions click here . I am going to demonstrate this with a hands on example. I assume that you have access to a version of SQL Server and Northwind database....(read more)

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  • What is the future of XNA in Windows 8 or how will manged games be developed in Windows 8?

    - by Ken
    I know this is a potential dupe of this question, but the last answer there was 18 months ago and a lot has happened since. There seems to be some uncertainty about XNA in Windows 8. Specifically, Windows 8 by default uses the Metro interface, which is not supported by XNA. Also the Windows 8 store will not stock non-metro apps, so it will not stock XNA apps. Should we stick with XNA or does Microsoft want us to move to a different framework for managed game development in Windows 8? Edit: As pointed out in one of the comments, Windows 8 will be able to run XNA games in a backward compatibility mode. But that smells of deprecation.

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  • What file formats and conventions should I support to make my game engine artist-friendly?

    - by Avi
    I'm writing a game engine, and I want to know what I should do to make it more artist-friendly. I don't want to be too limiting in terms of what file formats I support, etc. Some specific questions: Are there specific formats artists like to model in? Does it not matter because the 3D modeler abstracts the data storage away? Is it okay if I don't support per-vertex coloration in my game engine? If I have to store a diffuse, specular, ambient, and emissive color value for each vertex, it doubles the size of vertices in the buffer. Is it reasonable to ask artists to do all these things in textures / maps? Any other tips you have about making it so that artists have to adapt their style to my specific engine as little as possible would be nice.

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  • Implementing Search Contract in Windows 8 application

    - by nmarun
    The Search Contract feature helps improve the accessibility of your application. When a user is trying to search for something through the charms, you see a bunch of apps that get listed below. You see that Store, Howzzat Book and Live Reader apps have implemented this feature. So a user types in some text and clicks on one of these apps and this text is passed to the app where you can show the results of this search directly. Let’s see how to get this implemented. I have created a Blank App named...(read more)

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  • Apps Foundry Contest : 36h pour créer une application mobile, les gagnants présenteront leur création devant 600 décideurs IT

    Apps Foundry Contest : 36h pour créer une application mobile Les gagnants présenteront leur création devant 600 décideurs IT Le développement mobile prend de l'ampleur. Mais malgré la montée en puissance d'Android et la progression continue de l'App Store et des autres galeries d'applications, les « best practices » dans la conception et le développement mobile sont encore peu établies. C'est en tout cas l'avis des co-organisateurs de l'Apps Foundry Contest, un challenge qui se tiendra au mois de juin et qui proposera de créer une application mobile, sur la plateforme de son choix, en 36 heures chrono. Ces organisateurs savent a priori de quoi ils parlent. Le concours est p...

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  • Alternative Web model

    - by Above The Gods
    One of the problems web apps have against native apps, especially on the mobile front, is the constant need to re-download each web page on request. Ultimately, this leads to slower performance. Why if web apps only download new pages if they're actually needed, not because they're simply requested. For example: perhaps the server can store a web page version in a cookie. Every slight change to the page on the server-side changes the version number. Now instead of the browser requesting a new page each time, why not just check the version number and have the server send the page if they're different? If the page similar, the user can just use a cached page. I'm sure browsers doesn't necessarily have to change to accommodate changes to this, correct?

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  • Mouse cursor is MASSIVE inside of firefox and chromium

    - by user171396
    While installing ubuntu i accidently hit the high contrast option. I could not figure out how to diable it within the install, so i let it complete. I booted up into ubuntu 13.04 and HC was still on. I disabled it in Universal Access, and now am noticing my mouse curose is huge in web browsers. This is very much a stock install. Is there a setting to disable the HUGE mouse? I mean the thing is 4 times the size of text etc on normal pages. and its only in broswsers from what ive seen so far. EDIT Looks like its in everthing with text.. terminal, app store, folders and files... /sigh.

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  • Why do we use to talk about addresses and memory of variable in C?

    - by user2720323
    Why do we use to talk about addresses and memory of variable in C, where in other languages (like in Java, .Net etc) we do not talk about variable address and memory in a program, we will directly use the variables. But in C Language we are listening the word address and memory. How to explain this? I hope C is high level language designed over the assembly language. So C is a thin layer over assembly language (in assembly language we will use memory locations to store a variable and track a variable). But in other languages these addresses and memory related things are wrapped in that specific language, so that we will not listen these words.

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  • How to install Ubuntu One server software or alternative for personal use?

    - by lastpak
    I have a Debian based box in my house that runs as a webserver, and a 4GB bootable usb-stick with Ubuntu. I need to store stuff on a server and Ubuntu One seems an ok way to go but I find that 2GB is not sufficient. I can most likely solve that when I install this server software. Where can I find it - there is no ubuntu-one-server package or similar in the Software Centre. How can I install the Ubuntu One server software or an alternative?

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  • How to structure an application which reads UPC barcodes

    - by tugberk
    I have no previous experience on creating a project for a seller which will use barcode reader. I am trying to put together a small project but I cannot figure out how the pieces should glue together. I will create a sample with Motorola Scanner SDK to read barcodes and from that point, I have couple of questions: How UPC barcodes work in general? AFAIK, a barcode stores the manufacturer and product info but no price data. Should I store price information inside a database which corresponds to barcode data? I would really appreciate if you can guide me here.

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  • forward rendering and multiple shadow maps

    - by Irbis
    I have two light sources on my scene. I created two fbo's which store depth textures for these lights. A render loop looks like this: bind fbo1 save depth values for first light unbind fbo1 bind fbo2 save depth values for second light unbind fbo2 enable additive blending bind first depth texture render scene bind second depth texture render scene disable additive blending For one light source the program works fine. For many light sources I use an additive blending to acumulate lighting results but then some objects become transparent (for example when an object which is further away from the camera is drawn before an object which is closer to the camera). How to resolve that problem ? How should I accumulate lighting effects for many light sources (many shadow maps) ? P.S. I use OpenGL/GLSL 3.3+

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  • Are "skip deltas" unique to svn?

    - by echinodermata
    The good folks who created the SVN version control system use a structure they refer to as "skip deltas" to store the revision history of files internally. A revision is stored as a delta against an earlier revision. However, revision N is not necessarily stored as a delta against revision N-1, like this: 0 <- 1 <- 2 <- 3 <- 4 <- 5 <- 6 <- 7 <- 8 <- 9 Instead, revision N is stored as a delta against N-f(N), where f(N) is the greatest power of two that divides N: 0 <- 1 2 <- 3 4 <- 5 6 <- 7 0 <------ 2 4 <------ 6 0 <---------------- 4 0 <------------------------------------ 8 <- 9 (Superficially it looks like a skip list but really it's not that similar - for instance, skip deltas are not interested in supporting insertion in the middle of the list.) You can read more about it here. My question is: Do other systems use skip deltas? Were skip deltas known/used/published before SVN, or did the creators of SVN invent it themselves?

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  • Skype arrive sur Windows Phone 8, Microsoft publie la Preview de son application de VoIP pour l'OS et une mise à jour pour iOS

    Skype arrive sur Windows Phone 8 Microsoft publie la Preview de son application de VoIP pour l'OS mobile et une mise à jour pour iOS Les utilisateurs de Windows Phone 8 peuvent déjà tester les fonctionnalités de la mise à jour de Skype pour l'OS. Microsoft vient d'annoncer la publication de la Preview de Skype pour Windows Phone 8. L'application plus épurée et moderne, est téléchargeable sur le store Windows Phone. Pour cette nouvelle mouture, Microsoft a accordé une attention particulière à une meilleure intégration avec l'interface utilisateur du système d'exploitation mobile et l'ajout de nouvelles fonctionnalités. Skype pour Windows Phone 8 apporte co...

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  • Accessing Master Page Controls

    - by Bunch
    Sometimes when using Master Pages you need to set a property on a control from the content page. An example might be changing a label’s text to reflect some content (e.g. customer name) being viewed or maybe to change the visibility of a control depending on the rights a user may have in the application. There are different ways to do this but this is the one I like. First on the code behind of the Master Page create the property that needs to be accessed. An example would be: Public Property CustomerNameText() As String     Get         Return lblCustomerName.Text     End Get     Set(ByVal value As String)         lblCustomerName.Text = value     End Set End Property Next in the aspx file of the content page add the MasterType directive like: <%@ MasterType VirtualPath="~/MasterPages/Sales.master" %> Then you can access the property in any of the functions of the code behind of the aspx content page. Master.CustomerNameText = “ABC Store” Technorati Tags: ASP.Net,VB.Net

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  • What is the good way of sharing specific data between ViewModels

    - by voroninp
    We have IAppContext which is injected into ViewModel. This service contains shared data: global filters and other application wide properties. But there are cases when data is very specific. For example one VM implements Master and the second one - Details of selected tree item. Thus DetailsVm must know about the selected item and its changes. We can store this information either in IAppContext or inside each concerned VM. In both cases update notifications are sent via Messenger. I see pros and cons for any of the approaches and can not decide which one is better. 1st: + explicitly exposed shared proerties, easy to follow dependencies - IAppContxt becomes cluttered with very specific data. 2nd: the exact opposite of the first and more memory load due to data duplication. May be someone can offer design alternatives or tell that one of the variants is objectively superior to the other cause I miss something important?

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  • How to solve this problem without the use of if-else statements?

    - by kira
    I have just started my C++ lecture class. And the teacher has given us the following assignment. Write a program that determines whether a number is even or odd. The logic I would use for the program is. Get input a. Store a % 2 as b. If b is 0, then b is even, else b is odd. The catch though, is that we have to write the program without the use of a if-else statement. I have been thinking on how to approach the problem for the past few hours, but I have no clue what to do. Any hints or suggestions?

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  • Archiving your contact form data.

    I get TONS of email from customer. Over time, this email helps me to determine what areas in our product collection are opportunities for enhancement or improvement. I store the email that comes from my blog contact form in folders and then search through them looking for trends periodically. It occurred to me that, while I need to get the emails because many of them are actionable, it would be great if I could use reporting and analysis tools against the collection. So I whipped together...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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