Search Results

Search found 19182 results on 768 pages for 'game engine'.

Page 189/768 | < Previous Page | 185 186 187 188 189 190 191 192 193 194 195 196  | Next Page >

  • Which Java MVC frameworks integrate easily with StringTemplate?

    - by Daniel Jomphe
    It's hard to see how StringTemplate integrates easily (or not) with popular Java web MVC frameworks. Which Java MVC frameworks integrate easily with StringTemplate? A good answer: mentions one solution to integrate with a framework, includes a link to something useful and applicable, like: a tutorial, or documentation, or a reference to source code: free, and open source or public domain. Readers/Voters, please vote for a solution if you know it's true and great. In the scope of this question, I am not interested in any other templating engine than StringTemplate.

    Read the article

  • Have to put files in static_dir but need to read them afterwards

    - by SanjamX
    I just started using google app engine. In order to use templates, I'm using jinja2. I want to add images dynamically after I set the width and height of the img tag. I used PIL in order to read the image size and put the one I want. However when I open the image with PIL, I need it not to be in a static_dir and to put the image in the img tag, I need it to be in the static_dir. As a testing solution I've copied the folder to see if I get results and I did. But as you can see having each image saved twice is kind of bad.

    Read the article

  • Get Python 2.7's 'json' to not throw an exception when it encounters random byte strings

    - by Chris Dutrow
    Trying to encode a a dict object into json using Python 2.7's json (ie: import json). The object has some byte strings in it that are "pickled" data using cPickle, so for json's purposes, they are basically random byte strings. I was using django.utils's simplejson and this worked fine. But I recently switched to Python 2.7 on google app engine and they don't seem to have simplejson available anymore. Now that I am using json, it throws an exception when it encounters bytes that aren't part of UTF-8. The error that I'm getting is: UnicodeDecodeError: 'utf8' codec can't decode byte 0x80 in position 0: invalid start byte It would be nice if it printed out a string of the character codes like the debugging might do, ie: \u0002]q\u0000U\u001201. But I really don't much care how it handles this data just as long as it doesn't throw an exception and continues serializing the information that it does recognize. How can I make this happen? Thanks!

    Read the article

  • On Google AppEngine what is the best way to merge two tables?

    - by gpjones
    If I have two tables, Company and Sales, and I want to display both sets of data in a single list, how would I do this on Google App Engine using GQL? The models are: class Company(db.Model): companyname = db.StringProperty() companyid = db.StringProperty() salesperson = db.StringProperty() class Sales(db.Model): companyid = db.StringProperty() weeklysales = db.StringProperty() monthlysales = db.StringProperty() The views are: def company(request): companys = db.GqlQuery("SELECT * FROM Company") sales = db.GqlQuery("SELECT * FROM Sales") template_values = { 'companys' : companys, 'sales' : sales } return respond(request, 'list', template_values) List html includes: {%for company in companys%} {% for sale in sales %} {% ifequal company.companyid sales.companyid %} {{sales.weeklysales}} {{sales.monthlysales}} {% endifequal %} {% endfor %} {{company.companyname}} {{company.companyid}} {{company.salesperson}} {%endfor%} Any help would be greatly appreciated.

    Read the article

  • Cluster of computers for rent?

    - by R S
    I am doing a project in the university which requires running of multiple instances (1000s) of a program I've written (in C++), which runs for quite a while (say 2 hours). The program is very self contained - it does not require input files, and the only dependency I think is boost. I'm currently using the university-owned cluster of computer. However, it's quite old and the jobs dispatching and monitors services are pretty bad. So I was wondering whether I can run my jobs elsewhere, for some money. For example, I looked a bit into Google App Engine, but as it seems every job must end after 30 seconds it is not suitable for me. Maybe Amazon EC2? Do you know of such options?

    Read the article

  • PHP app.yaml, new to GAE, not sure of how to setup

    - by chetweewax
    I have a single page website built on bootstrap 3, that I am trying to move to Google Apps Engine. I Scaffold my sites using php, and all the content is showing but not the styles and javascript. My site is basically set up as follows _/js/bootstrap.js _/js/custom.js _/fonts/glypicon ...etc _/css/bootstrap.css _/css/custom.css _/php/ .. all my php files go here ... index.php can someone help me setup my app.yaml for this? I am new to GAE, and am a little confused by this.

    Read the article

  • continuous deployment with github pages and GAE python

    - by BPm
    I have a site hosted by google app engine. I've pushed all the html files to a github pages repo and what I want to do next is somehow make GAE listen to my github's changes. Like everytime i commit something new, GAE will deploy itself based on the changes. I've heared of drydrop but that was when github pages didn't exist yet. So what should i do next? I've set up a post-receive url , which is my appspot website, through the github's service hooks, added the CNAME file to my repo which contains my appspot url. Not sure if that's necessary. I've googled a lot on this but none really answers my question. or I just don't know the right search term for it. Thanks in advance

    Read the article

  • Why need to call NSTimer again in this code?

    - by Tattat
    - (void) applicationDidFinishLaunching:(UIApplication *)application { //set up main loop [NSTimer scheduledTimerWithTimeInterval:0.033 target:self selector:@selector(gameLoop:) userInfo:nil repeats:NO]; //create instance of the first GameState [self doStateChange:[gsMain class]]; } - (void) gameLoop: (id) sender { [((GameState*)viewController.view) Update]; [((GameState*)viewController.view) Render]; [NSTimer scheduledTimerWithTimeInterval:0.033 target:self selector:@selector(gameLoop:) userInfo:nil repeats:NO]; } This code is from a iPhone game development book. I don't know why the gameLoop method need to call the NSTimer again? in the applicationDidFinishLaunching, it set the NSTimer to do, why don't let it do every 0.033s, why add the same NSTimer code in the gameLoop method? thz.

    Read the article

  • How to expose a web appication via API ?

    - by iamgopal
    Hi , we have create a web application on top of google app engine and python. which is almost about to complete it web front phase. I would also like to make it available almost all part of it to external applications. { via , xml , json , http , as many as possible. } . what's the best way to do it ? any library either for python or django available out ther ? Thanks.

    Read the article

  • C++ for games

    - by Bi
    Hi I am a relatively newbie in C++ and worked in the game industry for a few months. I am looking to get back to the industry and understand that one needs to be a very good C++ programmer (mainly bcos of how competitive it is to get into making games). I was wondering if there are really good websites online that would help with that. Basically I am looking for something that would help me MASTER C++ concepts as well as help me be a good coder through programming examples that I can code. Thanks Bi

    Read the article

  • AppEngine and Django: including a template file

    - by PythonPower
    As the title suggests, I'm using Google App Engine and Django. I have quite a bit of identical code across my templates and would like to reduce this by including template files. So, in my main application directory I have the python handler file, the main template, and the template I want to include in my main template. I would have thought that including {% include "fileToInclude.html" %} would work on its own but that simply doesn't include anything. I assume I have to set something up, maybe using TEMPLATE_DIRS, but can't figure it out on my own. EDIT: I've tried: TEMPLATE_DIRS = (os.path.join(os.path.dirname(__file__), 'templates'), ) But to no avail. I'll try some other possibilities too.

    Read the article

  • Tips for begining 3D Application Deelopment

    - by Moon .
    hey, guys i want to create an application that has 3D display. I want all the planets in it. Then the next step is i want to have satellites in it as well. I want to provide an interface to add satellites etc. Offcourse this will include 3D designing and it will be more like a game. I want to know what are the things i need to know to make this.. you know give me like a list 3D modeling and OpenGL etc.

    Read the article

  • How to load a database of countries in a web application

    - by lance_klusener
    Hello All, I am new to web application development, so sorry in advance if this question is too basic. The following are the details of the question: A] Platform being used -- google app engine with python, django. B] Tutorial link being used -- http://code.google.com/appengine/articles/djangoforms.html C] Question: In the application i am building, there is a drop down box which allows the user to select their country. Since the list of countries is above 200, i want to construct a database of the countries before the application loads. Once this application is deployed, i dont want the database to get re-loaded again, since the entries are constant for all the users. How does one achieve this ? thanks, Lance.

    Read the article

  • In Flash Actionscript 3.0 how do I create smooth keyboard controls for player movement?

    - by Reid
    I am a beginner in Flash Actionscript 3.0 programming. I am trying to create smooth keyboard controls for player movement in a game. I'm currently using addEventListener(KeyboardEvent.KEY_DOWN) listening for a keyboard key press and then within the handler function moving a graphic by adding a number to its .x or .y property. This creates a slow, sluggish jerk at the beginning. I know there's a smoother, more responsive way to do this but have no idea where to begin. Any help would be appreciated!

    Read the article

  • Best way to notify several java applets/applications of a change on a server

    - by Dustin
    I need to know the best (fastest) way to have a server (preferably a php based one, but a jsp/servlet one could be set up as well using google app engine) notify several java applets/applications that a change has occurred to the data. The way i am picturing this to work will be very similar to that of the way i think an online java game (like Runescape) works User 1: Changes data on server. Server: returns success to User 1, notifies connected computers of change. Connected Computer 1: processes change, returns success to server. Connected Computer 2: processes change, returns success to server. Connected Computer 3: processes change, returns success to server. Connected Computer 4: processes change, returns success to server. I am hoping to have this entire process complete in half a second, and not involve polling as there will be long durations of nothing, followed by a sudden moment where 4 events happen in succession.

    Read the article

  • (UNITY3D) Get slerp to work just as LookAt(,Vector3.right) does

    - by Ben Rokah
    Ive been working over a sidescroller shooter game. Ive got my sidescroller shooter character to look around with these : chest.LookAt(mousepos,Vector3.right); & chest.LookAt(mousepos,Vector3.left); (Left when the character is turned to the left and right when the character is turned to the right) so it wont aim in to any other axis... But when the mouse gets to cross the middle of the character and not around it it gets the rotation to make a small transportation between frames and it wont get all the way to there.. It'll just teleport to its correct rotation like lookat should. Well the question is, how do I get any quaternion slerp which works with a Time.deltTime to work as same as LookAt(,Vector3.right)? I must have the Vector3.right and left so it'll move trough 1 axis. Many thanks to anyone who helps me out. :)

    Read the article

  • Calculating the angle between two points

    - by kingrichard2005
    I'm currently developing a simple 2D game for Android. I have a stationary object that's situated in the center of the screen and I'm trying to get that object to rotate and point to the area on the screen that the user touches. I have the constant coordinates that represent the center of the screen and I can get the coordinates of the point that the user taps on. I'm using the formula outlined in this forum: How to get angle between two points? -It says as follows "If you want the the angle between the line defined by these two points and the horizontal axis: double angle = atan2(y2 - y1, x2 - x1) * 180 / PI;". -I implemented this, but I think the fact the I'm working in screen coordinates is causing a miscalculation, since the Y-coordinate is reversed. I'm not sure if this is the right way to go about it, any other thoughts or suggestions are appreciated.

    Read the article

  • Objectify - Retrieve subclass instances with superclass query

    - by Deviling Master
    for a project i'm making, i'm using Objectify and Google AppEngine I'm quoting and old message from Google Groups, but the problem i have is the same: Here's the problem I'm trying to solve: I'd like to persist instances of several subclasses of one superclass to the datastore, and then retrieve them by querying for that superclass. (For example, a query for Game would return instances of Chess and Backgammon). Is there any way to accomplish this using Objectify? Because the thing i want is the same, but the topic does not provides yet an answer (it's 3 years old), I moved here with the same question. From 2010 to now, this question has been solved? Thanks Bye

    Read the article

  • GAE app.yaml appears to be inconsistently routing requests

    - by kamens
    I have the following in app.yaml: - url: /gae_mini_profiler/static static_dir: gae_mini_profiler/static - url: /gae_mini_profiler/.* script: gae_mini_profiler/main.py - url: .* script: main.py and the following in gae_mini_profiler/main.py: def main(): logging.critical("gae_mini_profiler request!") run_wsgi_app(application) However, when I fire requests to, say, /gae_mini_profiler/request?request=ABC, and repeatedly reload the page, sometimes I will get the proper response (as well as a "gae_mini_profiler request!" log entry, and sometimes I get a blank response and nothing in the App Engine logs other than a 200 with an empty response body. This is completely reproducible, only happens in the live environment, and I'd say ~50% of the refreshes work while 50% do not. This only happens in production. Any ideas?

    Read the article

  • Iphone 3d games using Open Gl Es

    - by Dave
    Hi, I want to make 3d games for the iphone and with all this doubt about Unity and Apples new sdk agreement I'm wondering what the best way forward is? A lot of people recommend opengl es and point me in the direction of the open gl es bible and likewise, the problem is none of this actually talk about setting a game up i.e loading a character, scene , AI etc. Yet a lot of people are using Open GL es please could someone help me out, I really feel like I'm missing out on something. Are there any good tutorials/books that cover this? Thanks,

    Read the article

  • Same question to multiple remote users with different login

    - by user562802
    Hello all, This is my first post to Stack Overflow so apologies if I chosen wrong words for the title. I am very new to Google App Engine and python. I am building a web application using Pyhton and Django which is question and multiple answers type. Once the users are login to website,they will be provided with random questions from datastore. What my requirement is if certain users want to form group so that they all can get the same set of random questions to answer,is this possible ? Without forming the group each user are getting different random questions on their end. Thanks, Sunil

    Read the article

  • How do I pick the most beneficial combination of items from a set of items?

    - by Chu
    I'm designing a piece of a game where the AI needs to determine which combination of armor will give the best overall stat bonus to the character. Each character will have about 10 stats, of which only 3-4 are important, and of those important ones, a few will be more important than the others. Armor will also give a boost to 1 or all stats. For example, a shirt might give +4 to the character's int and +2 stamina while at the same time, a pair of pants may have +7 strength and nothing else. So let's say that a character has a healthy choice of armor to use (5 pairs of pants, 5 pairs of gloves, etc.) We've designated that Int and Perception are the most important stats for this character. How could I write an algorithm that would determine which combination of armor and items would result in the highest of any given stat (say in this example Int and Perception)?

    Read the article

  • How do I set up gaeunit 2.0a with my Django app?

    - by J. Frankenstein
    I am trying to set up Google App Engine unit testing for my web application. I downloaded the file from here. I followed the instructions in the readmen by copying the directory gaeunit into the directory with the rest of my apps and registering 'gaeunit' in settings.py. This didn't seem sufficient to actually get things going. I also stuck url('^test(.*)', include('gaeunit.urls')) into my urls.py file. When I go to the url http://localhost:8000/test, I get the following error: [Errno 2] No such file or directory: '../../gaeunit/test' Any suggestions? I'm not sure what I've done wrong. Thanks!

    Read the article

  • Sending emails from Django App

    - by Will M.
    We are a growing Django app that is currently using Google Apps to send email. We are hitting the maximum limits of email sending and need a better solution. We prefer not to have to manage our own email servers and the easier the better. What is the best, easiest, and cheapest way to send a large amount of email? We have looked at Postageapp but they require you to use your own SMTP server. We are considering App Engine to send email but it will require a lot of configuration to get it to work correctly. What can we use to quickly fix this problem?

    Read the article

  • JButtons don't imediatly change on mouse event

    - by out_sider
    I'm using the java swing library to develop a board game called DAO. The problem is that after the human player makes its move, by clicking on the JButton with the piece image that he wants to play, I call the computer AI routine but inside the mouse event function. By doing this only when the function returns, the computer ends its turn, do the JButtons refresh their Images (setIcon comes in). I'd like to know how can I force the JButtons to change their image at the moment they are clicked and not only when the mouse event function ends (as I need to handle data inside it). I've tried all of this myButtons[i][j].setIcon(xIcon); myButtons[i][j].revalidate(); myButtons[i][j].repaint(); myButtons[i][j].validate(); None worked. Thx in advance

    Read the article

< Previous Page | 185 186 187 188 189 190 191 192 193 194 195 196  | Next Page >