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  • how to put a value to an array when a checkbox is checked? c#?

    - by Jan Darren Noroña
    I am making a random character generator, i have 2 forms, form1 and form2, on my form2 i have the checkboxes there, so if the user checked checkbox1, on my form1 it will only display 1 character, now if the user check all 5 checkboxes, my form1 will generate 5 characters. i have a button on form1 that will trigger an event on generating random characters. characters: '+','-','*','/','%' how will my code be? I am using WINDOWS FORMS APPLICATION. pics here: form1: http://i49.tinypic.com/30bzos8.png form2: http://i50.tinypic.com/k00ndt.png char[] select = new char[] { '+' , '-' , '*' , '/', '%' }; var rand = new Random(); char num = select[rand.Next(5)];

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  • winUserControl in VS2010 - properties are not visible in designer

    - by mj82
    I have a problem with (I suppose) my Visual Studio 2010 Express environment: when I design my own UserControl, in Properties grid I can't see public properties of that control. They are however visible in the project, that reference this control. As it's Express Edition, I create new empty project, then add new UserControl to it. Then, for a test, I put following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace Project1 { public partial class UserControl1 : UserControl { private int myNumber; [Browsable(true)] public int MyNumber { get { return myNumber; } set { myNumber = value; } } public UserControl1() { InitializeComponent(); } } } In VS 2008, as I remember, that should be enogh to show MyNumber property in Properties grid, even without [Browsable(true)] attribute. In VS 2010 however, when I double click UserControl1.cs in Solution Explorer and look in Properties, I don't see MyNumber. When I reference and use this control in another project, there is an access to it's properties. I've tried to competly reinstall VS 2010 environment, including SP1, but with no success. Do you have any idea what can be wrong? By the way: none of these attributes are working, either: [Browsable(true)] [EditorBrowsable(EditorBrowsableState.Always)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] [Bindable(true)] Best regards, Marcin

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  • Weird Datagrid / paint behaviour

    - by Shane.C
    The scenario: A method sends out a broadcast packet, and returned packets that are validated are deemed okay to be added as a row in my datagrid (The returned packets are from devices i want to add into my program). So for each packet returned, containing information about a device, i create a new row. This is done by first sending packets out, creating rows and adding them to a list of rows that are to be added, and then after 5 seconds (In which case all packets would have returned by then) i add the rows. Here's a few snippets of code. Here for each returned packet, i create a row and add it to a list; DataRow row = DGSource.NewRow(); row["Name"] = deviceName; row["Model"] = deviceModel; row["Location"] = deviceLocation; row["IP"] = finishedIP; row["MAC"] = finishedMac; row["Subnet"] = finishedSubnet; row["Gateway"] = finishedGateway; rowsToAdd.Add(row); Then when the timer elapses; void timerToAddRows_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { timerToAddRows.Enabled = false; try { int count = 0; foreach (DataRow rowToAdd in rowsToAdd) { DGSource.Rows.Add(rowToAdd); count++; } rowsToAdd.Clear(); DGAutoDevices.InvokeEx(f => DGAutoDevices.Refresh()); lblNumberFound.InvokeEx(f => lblNumberFound.Text = count + " new devices found."); } catch { } } So at this point, each row has been added, and i call the re paint, by doing refresh. (Note: i've also tried refreshing the form itself, no avail). However, when the datagrid shows the rows, the scroll bar / datagrid seems to have weird behavour..for example i can't highlight anything with clicks (It's set to full row selection), and the scroll bar looks like so; Calling refresh doesn't work, although if i resize the window even 1 pixel, or minimize and maximise, the problem is solved. Other things to note : The method that get's the packets and adds the rows to the list, and then from the list to the datagrid runs in it's own thread. Any ideas as to something i might be missing here?

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  • How do I fix the alpha value after calling GDI text functions?

    - by Daniel Stutzbach
    I have a application that uses the Aero glass effect, so each pixel has an alpha value in addition to red, green, and blue values. I have one custom-draw control that has a solid white background (alpha = 255). I would like to draw solid text on the control using the GDI text functions. However, these functions set the alpha value to an arbitrary value, causing the text to translucently show whatever window is beneath my application's. After calling rendering the text, I would like to go through all of the pixels in the control and set their alpha value back to 255. What's the best way to do that? I haven't had any luck with the BitBlt, GetPixel, and SetPixel functions. They appear to be oblivious to the alpha value. Here are other solutions that I have considered and rejected: Draw to a bitmap, then copy the bitmap to the device: With this approach, the text rendering does not make use of the characteristics of the monitor (e.g., ClearText). Use GDI+ for text rendering: This application originally used GDI+ for text rendering (before I started working on Aero support). I switched to GDI because of difficulties I encountered trying to accurately measure strings with GDI+. I'd rather not switch back. Set the Aero region to avoid the control in question: My application's window is actually a child window of a different application running in a different process. I don't have direct control over the Aero settings on the top-level window. The application is written in C# using Windows Forms, though I'm not above using Interop to call Win32 API functions.

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  • doublebuffering not reducing the flicker

    - by fishhead
    I am drawing an grid-work of objects in a Panel. when I scroll the the panel quickly I get a flicker. I thought that enabling the double buffering may take care of this but what I find is that it does not completely draw everything and I am left with blank sections. could anyone give me suggestions as to what may be happening and how I might correct it. UPDATE: I found that I was creating the graphics object with Creategraphics() rather than using the Parameter in the paint method

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  • Saving formatted text from richtextbox

    - by phenevo
    Hi, Is there any way, to save formatted in database from richtextbox? I've got richtextbox and some parts of text in this are bold. string s=richtextbox.Text obviously doesn't work. And If I can get this formatted text how to save it in Ms Sql Server 2005 ?

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  • OnPaint event during a callback when the form is below?

    - by Martín Marconcini
    Imagine the following scenario: this.SetStyle(ControlStyles.UserPaint, true); //this doesn’t change anything … void OpenSomeForm() { SomeForm sf = new SomeForm(); sf.SomeEvent += new … (SomeEventOcurred); sf.ShowDialog(); } private void SomeEventOcurred(…) { OnePanelInThisForm.Invalidate(); } private void OnePanelInThisForm_Paint(object sender, PaintEventArgs e) { DoSomeDrawing(e.Graphics); } Now, OnePanelInThisForm draws correctly when the form loads. But if SomeEventOcurred is Fired from “SomeForm”, the paint event is not fired. If I close and reopen the form it correctly repaints. If I add a button to the form that executes: OnePanelInThisForm.Invalidate(); the panel is correctly repaint. What am I missing?

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  • Clicking MDI children form doesn't bring it to front

    - by Steve
    This is a winform question in .net. In a MDI form, if I open several children forms, for some forms, if they are not activated (if you overlap them with the activate one, they are not up to front. Only the activate form is up to front.), clicking them don't bring them to front. This is even true if I click controls on them, such as a textbox. The textbox gets focus and you can intput things, but that form is still not activated. Interestingly enough, this is not the case for all the children forms I created. Some forms behave correctly but others don't. Did I do something wrong? I think the correct behavior is that, everytime I click a form, bring it up to front. Thank you for any suggestion.

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  • C++ Constructor With Parameters Won't Initialize, Errors C2059 and C2228

    - by Some Girl
    I'm a C# programmer trying to muddle through C++ to create a Windows Forms Application. I have a Windows Form that makes use of a user-created class. Basically I'm trying to use a constructor that takes parameters, but my form won't let me initialize the object with parameter. Here's the code, hopefully somebody can explain the problem to me because I'm completely baffled... Here's my header file: BankAcct.h public ref class BankAcct { private: int money; public: BankAcct(); BankAcct(int); void Deposit(int); void GetBalance(int&); }; And my definition file: BankAcct.cpp #include "StdAfx.h" #include "BankAcct.h" BankAcct::BankAcct() { money = 0; } BankAcct::BankAcct(int startAmt) { money = startAmt; } void BankAcct::Deposit(int depAmt) { money += depAmt; } void BankAcct::GetBalance(int& balance) { balance = money; } And finally my main form. Won't copy the whole thing, of course, but I'm trying to declare the new bank account object, and start it with a balance of say $50. private: BankAcct myAccount(50); //does not work! WHY?? //private: //BankAcct myAccount; //works then in the form constructor my code is this: public: frmBank(void) { InitializeComponent(); int bal; myAccount.GetBalance(bal); lblBankBalance->Text += Convert::ToString(bal); } I've included the BankAcct.h file at the top of my frmBank.h, what else am I doing wrong here? It works great if I use the default constructor (the one that starts the bank balance at zero). I get the following error messages: error C2059: syntax error: 'constant' and error C2228: left of '.GetBalance' must have class/struct/union Thank you for any and all help on this one!!

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  • .NET C# MouseEnter listener on a Control WITH Scrollbar

    - by Run CMD
    As long as the mouse is over a specific control, we show some form. When the mouse leaves the control, we hide the control after a small timeout. This is standard hover behavior. However, when a control (for example a Treeview) has a scrollbar, and the mouse is ON or OVER the scrollbar, the events don't fire ... If we could get a reference to the scrollbar control, this would solve our problem, as we would add the same listener events to the scrollbar. However, the scrollbar isn't accessible as far as I know ... How can we solve this problem ?

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  • Manipulating DisplayMember before it is displayed

    - by DanDan
    Let's say I am using databinding like this: List<Entity> Entities = <some data> entityBinding.DataSource = Entities; lstEntities.DisplayMember = "Description"; which works fine. However, I want to manipulate the string coming back as the Entity's "Description". How can I call a function on DisplayMember?

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  • Add/Edit Columns in DataBound DataGridView

    - by Dave
    I've got a datagridview that is databound from a database table. How do I: a) Edit the displayed value for a column using the values from other columns in the row? (For example, display a URL like: <a href="/url?param=columnA">columnB</a> where columnA is the value from column A and columnB is the value from columnB) b) Add an additional column using values from the other columns (similar to a.)

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  • Advanced All In One .NET Framework (should i go for a software factory ?)

    - by alfredo dobrekk
    Hi, i m starting a new project that would basically take input from user and save them to database among about 30 screens, and i would like to find a framework that will allow the maximum number of these features out of the box : .net c#. windows form. unit testing continuous integration logging screens with lists, combo boxes, text boxes, add, delete, save, cancel that are easy to update when you add a property to your classes or a field to your database. auto completion on controls to help user find its way use of an orm like nhibernate easy multithreading and display of wait screens for user easy undo redo tabbed child windows search forms ability to grant access to some functionnalities according to user profiles mvp/mvvm or whatever design patterns either some code generation from database to c# classe or generation of database schema from c# classes some kind of database versioning / upgrade to easily update database when i release patches to application once in production automatic control resizing code metrics analysis some code generator i can use against my entities that would generate some rough form i can rearrange after code documentation generator ... At this point i have 3 options : Build from scratch on top of clr :( Find functionnalities among several open source framework and use them as a stack for infrastucture Find a "software factory" I know its lot but i really would like to use existing code to build upon so i can focus on business rules. What open source tools would u use to achieve these ?

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  • No event is firing when placing a custom data bound control in DataRepeater control in Windows forms

    - by Remo
    Hi, Custom events in a custom data bound control are not firing in DataRepeater control. When I debug it I found that the DataRepeater Control recreates the control using Activator.CreateInstance and Copies the Properties and Events. In my case copying events doesn't copy the custom events that I hooked in. For example public class MyClass : Control { public event EventHandler MyEvent; protected virtual void OnMyEvent() { if(this.MyEvent != null) { this.MyEvent(this,EventArgs.Empty); } } private int selectedIndex= -1; public int SelectedIndex { get { return this.selectedIndex; } set { if(this.selectedIndex != value) { this.selectedIndex = value; this.OnMyEvent(); } } } // // DataBinding stuff goes here // } public Form1() { InitialiseComponent(); ArrayList list = new ArrayList(); list.Add("one"); this.dataRepeater1.DataSource = list; // One Repeater MyClass test = new Myclass(); test.DataSource = GetDataTable(); this.dataRepeater1.ItemTemplate.Controls.Add(test); test.MyEvent +=new EventHandler(test_MyEvent); } // This Event should fire when selected index of Datatable is changed and is firing when placed directly in the form and not firing when place in DataRepeater control/////////////////////// private void test_MyEvent(object sender, EventArgss e) { // This event is not fired/////////////////////// } private DataTable GetDataTable() { ..// Create a data Table and return } Any help Appreciated. Thanks,

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  • Any way to create a hidden main window in C#?

    - by Bill
    I just want a c# application with a hidden main window that will process and respond to window messages. I can create a form without showing it, and can then call Application.Run() without passing in a form, but how can I hook the created form into the message loop? Is there another way to go about this? Thanks in advance for any tips!

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  • Bring another processes Window to foreground when it has ShowInTaskbar = false

    - by Mongus Pong
    We only want one instance of our app running at any one time. So on start up it looks to see if the app is running and if it is, it calls SetForegroundWindow on the Main Window. This is all good and well ... for the most part.. When our app starts up it will show a Splash screen and a Logon form. Both of these forms have ShowInTaskBar = false. Because of this, if you try to start up another copy of the app when the Logon form is showing, that Logon form is not brought to the front! Especially as the user cant see anything in the taskbar as well, all they figure is that the app is duff and cannot start. There is no indication that there is another instance running. Is there any way around this problem?

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  • Tooltip steals mouse click

    - by deerchao
    I'm writing a custom TreeView from ScrollableControl. I decided to show tooltips when the mouse hovers over nodes with text too long to display. I find that when tooltips are shown, the user is not able to click the node to select it because (I think) he's clicking the tooltip window, not my control. Is there any easy solutions? As far I can see, System.Windows.Forms.TreeView don't have this problem. Thanks!

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  • Is both approach same ?

    - by Harikrishna
    I have one datatable which is not bindided and records are coming from the file by parsing it in the datatable dynamically every time. Now there is three columns in the datatable Marks1,Marks2 and FinalMarks. And their types is decimal. Now for making addition of columns Marks1 and Marks2 's records and store it into FinalMarks column,For that what I do is : datatableResult.Columns["FinalMarks"].Expression="Marks1+Marks2"; It's works properly. It can be done in other way also is foreach (DataRow r in datatableResult.Rows) { r["FinalMarks"]=Convert.ToDecimal(r["Marks1"])+Convert.ToDecimal(r["Marks2"]); } Now I don't know that which is the best way to do this means performance wise. Is first approach same as second approach in background means is both approach same or what?

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  • Preventing ListBox scrolling to top when updated

    - by WDZ
    I'm trying to build a simple music player with a ListBox playlist. When adding audio files to the playlist, it first fills the ListBox with the filenames and then (on a separate thread) extracts the ID3 data and overwrites the filenames with the correct Artist - Title information (much like Winamp). But while the ListBox is being updated, it's unscrollable, as it always jumps to the top on every item overwrite. Any way to prevent this? EDIT: The code: public Form1() { //Some initialization code omitted here BindingList<TAG_INFO> trackList = new BindingList<TAG_INFO>(); // The Playlist this.playlist = new System.Windows.Forms.ListBox(); this.playlist.Location = new System.Drawing.Point(12, 12); this.playlist.Name = "playlist"; this.playlist.Size = new System.Drawing.Size(229, 316); this.playlist.DataSource = trackList; } private void playlist_add_Click(object sender, EventArgs e) { //Initialize OpenFileDialog OpenFileDialog opd = new OpenFileDialog(); opd.Filter = "Music (*.WAV; *.MP3; *.FLAC)|*.WAV;*.MP3;*.FLAC|All files (*.*)|*.*"; opd.Title = "Select Music"; opd.Multiselect = true; //Open OpenFileDialog if (DialogResult.OK == opd.ShowDialog()) { //Add opened files to playlist for (int i = 0; opd.FileNames.Length > i; ++i) { if (File.Exists(opd.FileNames[i])) { trackList.Add(new TAG_INFO(opd.FileNames[i])); } } //Initialize BackgroundWorker BackgroundWorker _bw = new BackgroundWorker(); _bw.WorkerReportsProgress = true; _bw.DoWork += new DoWorkEventHandler(thread_trackparser_DoWork); _bw.ProgressChanged += new ProgressChangedEventHandler(_bw_ProgressChanged); //Start ID3 extraction _bw.RunWorkerAsync(); } } void thread_trackparser_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker _bw = sender as BackgroundWorker; for (int i = 0; i < trackList.Count; ++i) { //Pass extracted tag info to _bw_ProgressChanged for thread-safe playlist entry update _bw.ReportProgress(0,new object[2] {i, BassTags.BASS_TAG_GetFromFile(trackList[i].filename)}); } } void _bw_ProgressChanged(object sender, ProgressChangedEventArgs e) { object[] unboxed = e.UserState as object[]; trackList[(int)unboxed[0]] = (unboxed[1] as TAG_INFO); } EDIT2: Much simpler test case: Try scrolling down without selecting an item. The changing ListBox will scroll to the top again. using System; using System.Windows.Forms; namespace WindowsFormsApplication1 { public class Form1 : Form { private System.ComponentModel.IContainer components = null; protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.listBox1 = new System.Windows.Forms.ListBox(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // listBox1 this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(0, 0); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(200, 290); // timer1 this.timer1.Enabled = true; this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // Form1 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(200, 290); this.Controls.Add(this.listBox1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } private System.Windows.Forms.ListBox listBox1; private System.Windows.Forms.Timer timer1; public Form1() { InitializeComponent(); for (int i = 0; i < 45; i++) listBox1.Items.Add(i); } int tickCounter = -1; private void timer1_Tick(object sender, EventArgs e) { if (++tickCounter > 44) tickCounter = 0; listBox1.Items[tickCounter] = ((int)listBox1.Items[tickCounter])+1; } } static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } }

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