Search Results

Search found 9647 results on 386 pages for 'cross compile'.

Page 19/386 | < Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >

  • Calculate time taken by each cpp file to compile in VS2005?

    - by Rajiv Podar
    Hi Guys, I am writing a tool which can be used to make the matrix for the current performance of the project. For that I required to get the time taken by each file to get compiled. I tried with the following option but didn't succeed :( Tools-Options-Proejcts & Solutions - VC++ Project Settings - Build Timing- Yes From the above option I am able to get the whole time taken to build the solution but my problem is to get for each one. I am using VS2005 So anyone is having any idea then pls revert back ASAP....

    Read the article

  • Cross domain login - what to store in the database?

    - by Jenkz
    I'm working on a system which will allow me to login to the same system via various domains. (www.example.com, www.mydomain.com, sub.domain.com etc) The following threads form the basis of my research so far: Single Sign On across multiple domains Cross web domain login with .net membership What I want to happen is that If I am logged in on the master domain and I visit a page on a client domain to be automatically logged in on the client. Obviously If I am not logged in on the master, I will need to enter my username and password. Walkthrough: 1. User logs in on master site 2. User navigates to client site 3. Client site re-directs to master site to see if User is logged in. 4. If User is logged in on master, record a RFC 4122 token ID and send this back to the client site. 5. Client site then looks up the token ID in the central database and logs this user in. This might eventually end up running on more than once instance of PHP and Apache, so I can't just store: token_id, php_session_id, created Is there any problem with me storing and using this: token_id, username, hashed_password, created Which is deleted on use, or automatically after x seconds.

    Read the article

  • How to output JSON from within Django and call it with jQuery from a cross domain?

    - by Emre Sevinç
    For a bookmarklet project I'm trying to get JSON data using jQuery from my server (which is naturally on a different domain) running a Django powered system. According to jQuery docs: "As of jQuery 1.2, you can load JSON data located on another domain if you specify a JSONP callback, which can be done like so: "myurl?callback=?". jQuery automatically replaces the ? with the correct method name to call, calling your specified callback." And for example I can test it successfully in my Firebug console using the following snippet: $.getJSON("http://api.flickr.com/services/feeds/photos_public.gne?tags=cat&tagmode=any& format=json&jsoncallback=?", function(data){ alert(data.title); }); It prints the returned data in an alert window, e.g. 'Recent uploads tagged cat'. However when I try the similar code with my server I don't get anything at all: $.getJSON("http://mydjango.yafz.org/randomTest?jsoncallback=?", function(data){ alert(data.title); }); There are no alert windows and the Firebug status bar says "Transferring data from mydjango.yafz.org..." and keeps on waiting. On the server side I have this: def randomTest(request): somelist = ['title', 'This is a constant result'] encoded = json.dumps(somelist) response = HttpResponse(encoded, mimetype = "application/json") return response I also tried this without any success: def randomTest(request): if request.is_ajax() == True: req = {} req ['title'] = 'This is a constant result.' response = json.dumps(req) return HttpResponse(response, mimetype = "application/json") So to cut a long story short: what is the suggested method of returning a piece of data from within a Django view and retrieve it using jQuery in a cross domain fashion? What are my mistakes above?

    Read the article

  • What's the most concise cross-browser way to access an <iframe> element's window and document?

    - by Bungle
    I'm trying to figure out the best way to access an <iframe> element's window and document properties from a parent page. The <iframe> may be created via JavaScript or accessed via a reference stored in an object property or a variable, so, if I understand correctly, that rules out the use of document.frames. I've seen this done a number of ways, but I'm unsure about the best approach. Given an <iframe> created in this way: var iframe = document.createElement('iframe'); document.getElementsByTagName('body')[0].appendChild(iframe); I'm currently using this to access the document, and it seems to work OK across the major browsers: var doc = iframe.contentWindow || iframe.contentDocument; if (doc.document) { doc = doc.document; } I've also see this approach: var iframe = document.getElementById('my_iframe'); iframe = (iframe.contentWindow) ? iframe.contentWindow : (iframe.contentDocument.document) ? iframe.contentDocument.document : iframe.contentDocument; iframe.document.open(); iframe.document.write('Hello World!'); iframe.document.close(); That confuses me, since it seems that if iframe.contentDocument.document is defined, you're going to end up trying to access iframe.contentDocument.document.document. There's also this: var frame_ref = document.getElementsByTagName('iframe')[0]; var iframe_doc = frame_ref.contentWindow ? frame_ref.contentWindow.document : frame_ref.contentDocument; In the end, I guess I'm confused as to which properties hold which properties, whether contentDocument is equivalent to document or whether there is such a property as contentDocument.document, etc. Can anyone point me to an accurate/timely reference on these properties, or give a quick briefing on how to efficiently access an <iframe>'s window and document properties in a cross-browser way (without the use of jQuery or other libraries)? Thanks for any help!

    Read the article

  • How to deal with Unicode strings in C/C++ in a cross-platform friendly way?

    - by Sorin Sbarnea
    On platforms different than Windows you could easily use char * strings and treat them as UTF-8. The problem is that on Windows you are required to accept and send messages using wchar* strings (W). If you'll use the ANSI functions (A) you will not support Unicode. So if you want to write truly portable application you need to compile it as Unicode on Windows. Now, In order to keep the code clean I would like to see what is the recommended way of dealing with strings, a way that minimize ugliness in the code. Type of strings you may need: std::string, std::wstring, std::tstring,char *,wchat_t *, TCHAR*, CString (ATL one). Issues you may encounter: cout/cerr/cin and their Unicode variants wcout,wcerr,wcin all renamed wide string functions and their TCHAR macros - like strcmp, wcscmp and _tcscmp. constant strings inside code, with TCHAR you will have to fill your code with _T() macros. What approach do you see as being best? (examples are welcome) Personally I would go for a std::tstring approach but I would like to see how would do to the conversions where they are necessary.

    Read the article

  • Fast, Unicode-capable, cross-platform programmer's text editor that shows invisibles like ZWSP?

    - by Roger_S
    Our publishing workflow includes Windows and Linux machines (there are some Macs too, but not in the critical-path workflow). Many texts include both English and Khmer and are marked-up in XML. XML Copy Editor is the best cross-platform open-source XML editor I've discovered. It utilizes the Scintilla editing component, which is generally good with Unicode but which does not enable non-printing or invisible characters like U+200B (zero-width space) and U+200C (zero-width non-joiner) to be displayed. Khmer does not separate words with a space character as Western languages do, so ZWSP is used in electronic texts to enable applications to break lines easily. Ideally I'd edit the markup and the content in a single editor, but XML awareness is less important at times than being able to display invisibles. (OpenOffice.org Writer and Microsoft Word are the only two apps I know that will display ZWSP. They are not suitable for the markup and text manipulations that need to be done to prepare manuscripts for publication, unfortunately, although I guess they're fine for authoring.) I tried out a promising editor last week, but a search-and-replace regex operation that took under a second in TextPad 4.7.3 lasted over twenty seconds. So I want to mention that speed and the ability to handle large (up to 150mb) files is also a concern. Is there a good, fast, free or not too expensive text editor, with versions on Windows and Linux and maybe mac too, Unicode-aware and capable of displaying invisibles like ZWSP? That has syntax highlighting, can handle large files and is customizable enough that I won't tear my hair out in frustration? Thanks, Roger_S

    Read the article

  • Cross domain javascript to access localhost. Possible?

    - by Earlz
    Hello, for one reason or another I need for javascript to access a webserver on the localhost. This localhost webserver is under our control so we can have whatever software running in it. How would you do this? I've seen things like YQL but this accesses another domain from the internet. This kind of access causes a lot of problems with firewalls and such. So I want to access the same computer that the browser is running on. How would you do this with javascript and whatever software running on the localhost server? Also, the javascript is being run from an internet site. And the localhost server will not be running on the same port are the internet website is. Is this possible to do? I know about the cross-domain restrictions but I've also seen there are ways around them such as YQL. How does something like YQL work? How would you reimplement it?

    Read the article

  • Cross-browser method for getting width and height of a DIV?

    - by thinkthank
    This is my first post, so please go easy on me. I'm sure I'm doing everything wrong. However, I couldn't find any posts that answered the question above. I use jQuery. I'm trying to find a way to get the current width and height of a DIV element, even if they're set to "auto". I've found many ways to do this, but no method returns the same width in IE. It is important that this method is cross-browser, as it will break the layout of the page if different numbers are returned in different browsers. .width() and .height() do not work because in IE, padding is subtracted (e.g. width() returns 25 where width is 30 and padding is 5). .outerWidth() and .outerHeight() are not consistent either. While they work IE (believe it or not) in FF, the padding is added again to the full width (e.g. outerWidth() returns 110 in FF where width is 100px and padding is 10px). Is there any way out of this mess without writing complex browser checks? Thanks!

    Read the article

  • Free cross-platform library to convert numbers (money amounts) to words?

    - by bialix
    I'm looking for cross-platform library which I can use in my C application to convert money amounts (e.g. $123.50) to words (one hundred twenty three dollars and fifty cents). I need support for multiple currencies: dollars, euros, UK pounds etc. Although I understand this is not hard at all to write my own implementation, but I'd like to avoid reinventing wheel. I've tried to google it, but there is too much noise related to MS Word converters. Can anybody suggest something? UPDATE numerous comments suggest to write my own implementation because it's really easy task. And I agree. My point was about support of multiple currencies in the same time and different business rules to spell the amounts (should be fractional part written as text or numbers? etc.) As I understand serious business applications have such library inside, but I think there is nothing open-source available, maybe because it seems as very easy task. I'm going to write my own libary and then open-source it. Thanks to all.

    Read the article

  • glib2 64-bit compile fails on Solaris 10

    - by Aaron
    I'm encountering a problem building glib-2.26.1 on a Solaris 10 box - 64-bit. Goo diligence doesn't turn anything up, but no matter what I do the build fails in the same way. I've tried using the Sun Studio compiler, gcc (SFW) to no avail. When I compile I get the following error: [root@foo glib-2.26.1]$ export CC=/opt/solstudio12.2/bin/cc [root@foo glib-2.26.1]$ export CFLAGS="-m64" ...configure goes normally... [root@foo glib-2.26.1]$ make ...snip... source='gatomic.c' object='gatomic.lo' libtool=yes \ DEPDIR=.deps depmode=none /bin/bash ../depcomp \ /bin/bash ../libtool --tag=CC --mode=compile /opt/solstudio12.2/bin/cc -DHAVE_CONFIG_H -I. -I.. -I.. -I../glib -I../glib -I.. -DG_LOG_DOMAIN=\"GLib\" -DG_DISABLE_CAST_CHECKS -DG_DISABLE_DEPRECATED -DGLIB_COMPILATION -DPCRE_STATIC -DG_DISABLE_SINGLE_INCLUDES -D_REENTRANT -D_PTHREADS -m64 -c -o gatomic.lo gatomic.c libtool: compile: /opt/solstudio12.2/bin/cc -DHAVE_CONFIG_H -I. -I.. -I.. -I../glib -I../glib -I.. -DG_LOG_DOMAIN=\"GLib\" -DG_DISABLE_CAST_CHECKS -DG_DISABLE_DEPRECATED -DGLIB_COMPILATION -DPCRE_STATIC -DG_DISABLE_SINGLE_INCLUDES -D_REENTRANT -D_PTHREADS -m64 -c gatomic.c -KPIC -DPIC -o .libs/gatomic.o "gatomic.c", line 885: warning: no explicit type given "gatomic.c", line 885: syntax error before or at: * "gatomic.c", line 885: warning: old-style declaration or incorrect type for: g_atomic_mutex "gatomic.c", line 906: warning: implicit function declaration: g_mutex_lock "gatomic.c", line 909: warning: implicit function declaration: g_mutex_unlock "gatomic.c", line 1155: warning: implicit function declaration: g_mutex_new "gatomic.c", line 1155: warning: improper pointer/integer combination: op "=" cc: acomp failed for gatomic.c make[4]: *** [gatomic.lo] Error 1 make[4]: Leaving directory `/root/glib-2.26.1/glib' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/root/glib-2.26.1/glib' make[2]: *** [all] Error 2 make[2]: Leaving directory `/root/glib-2.26.1/glib' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/glib-2.26.1' make: *** [all] Error 2 Does anyone know where the build might be going wrong? Not sure where else to look here. Thanks.

    Read the article

  • compile kernel 2.6.34 for Ubuntu Lucid for xen dom0 / pvops

    - by andreash
    Hi there, I'd like to compile a recent Linux kernel (2.6.34) for my Ubuntu 10.04 Lucid Lynx AMD64 box, mainly because I'd like to use it as a dom0 kernel with the recent xen4. There's plenty documentation on the web about how to compile a kernel 'Debian style'. But what I think would be nice to start with an 'official' Ubuntu config to be sure not to miss any important things and having to recompile over and over again. So what I'd like to do is compile 2.6.34, but starting with the 'official' /boot/config-2.6.32-XX from Ubuntu Lucid. The question is: How do I best do that? If I just take the config from 2.6.32, the new features from 2.6.33/34 won't be in the config. So what I'd like to do is somehow the 2.6.34 config with the original 2.6.32 one from Ubuntu. How can I best do that? Does it even make sense? Is there easier ways to achieve what I want? Thanks for your insight! A. PS: I just found a linux-image-2.6.32-bpo.4-xen-amd64 package on backports.org, but no information about it. Would it work as a dom0 kernel on Lucid?

    Read the article

  • Compile PHP 5.3.2 with intl extension on Snow Leopard 10.6.3

    - by fsb
    Does anyone have some tips on compiling PHP's intl extension on PHP? I'm getting compile errors each way I try it and I've been googling for ages and getting nowhere. Any help greatly appreciated. When make gets to the huge gcc command to compile libphp5.bundle, I get the following error: Undefined symbols: "___gxx_personality_v0", referenced from: icu_4_2::MessageFormatAdapter::getArgTypeList(icu_4_2::MessageFormat const&, int&)in msgformat_helpers.o _umsg_parse_helper in msgformat_helpers.o _umsg_format_arg_count in msgformat_helpers.o _umsg_format_helper in msgformat_helpers.o CIE in msgformat_helpers.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [libs/libphp5.bundle] Error 1 My compile commands are: MACOSX_DEPLOYMENT_TARGET=10.6 CFLAGS="-arch x86_64 -g -Os -pipe -no-cpp-precomp" CCFLAGS="-arch x86_64 -g -Os -pipe" CXXFLAGS="-arch x86_64 -g -Os -pipe" LDFLAGS="-arch x86_64 -bind_at_load" export CFLAGS CXXFLAGS LDFLAGS CCFLAGS MACOSX_DEPLOYMENT_TARGET ./configure --prefix=/usr \ --mandir=/usr/share/man \ --infodir=/usr/share/info \ --sysconfdir=/private/etc \ --with-apxs2=/usr/sbin/apxs \ --enable-cli \ --with-config-file-path=/etc \ --with-libxml-dir=/usr \ --with-openssl=/usr \ --with-zlib=/usr \ --with-bz2=/usr \ --with-curl=/usr \ --with-gd \ --with-jpeg-dir=/src/jpeg/jpeg-local \ --with-png-dir=/usr/X11R6 \ --with-freetype-dir=/usr/X11R6 \ --with-xpm-dir=/usr/X11R6 \ --with-ldap=/usr \ --with-ldap-sasl=/usr \ --enable-mbstring \ --enable-mbregex \ --with-mysql=mysqlnd \ --with-mysqli=mysqlnd \ --with-pdo-mysql=mysqlnd \ --with-mysql-sock=/var/mysql/mysql.sock \ --with-iodbc=/usr \ --enable-shmop \ --with-snmp=/usr \ --enable-soap \ --enable-sockets \ --enable-sysvmsg \ --enable-sysvsem \ --enable-sysvshm \ --with-xmlrpc \ --with-iconv-dir=/usr \ --with-xsl=/usr \ --with-pcre-regex=/src/pcre/pcre-local/usr/local \ --with-pcre-dir=/src/pcre/pcre-local/usr/local \ --with-icu-dir=/usr/local \ --enable-intl export EXTRA_CFLAGS="-lresolv" make

    Read the article

  • How can I append and execute a script inside an iframe in a cross browser way (specifically IE!)?

    - by agmin
    Background: I need to load ad scripts after the DOM has loaded. Because many of the scripts use document.write() and other potentially bad functions to run after the DOM has loaded, I want to load the scripts inside an iframe. So when the ad needs to be shown, an event is triggered which does the following: var iframe = document.createElement('iframe'); iframe.setAttribute('id', 'iframeId'); iframe.setAttribute('src', 'about:blank'); var adContainer = document.getElementById('AdContainer'); adContainer.appendChild(iframe); var val = '<html><head></head><body>'; val += '<scr' + 'ipt type="text/javascript" src="' + url + '"></scr' + 'ipt>'; val += '</body></html>'; If I don't assign the html and body tags to val, the script automatically gets appended to the head of the iframe and fails to execute in FF. In IE, the script doesn't execute with or without the head/body/html tags. var doc = iframe.contentWindow || iframe.contentDocument; if (doc.document){ doc = doc.document } doc.open(); doc.write(val); doc.close(); I found this last bit of code here: http://stackoverflow.com/questions/1591135/why-does-appending-a-script-to-a-dynamically-created-iframe-seem-to-run-the-s. I do NOT want to load jquery in the iframe though, I just want to append a script and have it execute. My current solution seems to work great in FF and Webkit. However, IE doesn't execute the script. The script is written to the page, but doesn't start running. Is there a better way to append the script to the iframe so it will run cross browser? Or is it possible to tell IE to run the script? I know that I could load an external document with the ad script via the iframe, but I don't want to make the extra call to my server if I can do this dynamically. Also, I've tried using appendChild() on the iframe's body to insert the script, but since the script element is created outside the iframe's DOM this doesn't seem to work.

    Read the article

  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

    Read the article

  • Best multi-platform mobile development tool, or use iPhone tools?

    - by Jesse Millikan
    I may be building a mobile app for a client soon. Their primary focus is the iPhone, but my boss would like to be able to target multiple platforms if it's feasible. The app will probably be a large but technically simple business application backed by a web service. So, here's the question as I see it: What is currently the strongest cross-platform mobile development tool that supports iOS? Would you choose it over native development tools? If you choose native, contrast it with a cross-platform tool you've used. In addition, For a project of the type we're expecting, what's the level of effort for your chosen tool versus other tools? What's the actual level of support of the tool for other platforms and their unique look and feel, capabilities, etc.? How thorough is the documentation of the product? How well do you like the development experience itself, e.g. the language, tools, documentation? Is it something you would choose to do long-term? I'll put a bounty out unless I get fantastic answers.

    Read the article

  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

    Read the article

  • Compiling a bunch of stuff in the folder (java, on a mac)

    - by David
    two questions: how do i compile a .java file that isn't on my username (like something in documents or some other sub folder) if i have multiple .java files and i compile one that contains method that are contained in the others does the compiler compile those other files. heres an example of the second question. example1.java: class example1 { main () { example2.method () } } example2.java: class example2 { method () } When i compile example1.java will example2.java also be compiled?

    Read the article

  • How to compile jsoup through Ant?

    - by JackWM
    I tried to use Ant to compile the jsoup source. I can compile successfully, but cannot pass the test. Here is the process: jsoup version: 1.6.3 ; Ant version: 1.8.2 the source of jsoup is in the directory src/ I made a build file src/build.xml This file contains <project name="jsoup"> <target name="compile"> <mkdir dir="build/classes"/> <javac srcdir="src" destdir="build/classes" includeantruntime="false"/> </target> <target name="jar"> <mkdir dir="build/jar"/> <jar destfile="build/jar/jsoup.jar" basedir="build/classes"> <manifest> <attribute name="Main-Class" value="StateTrace"/> </manifest> </jar> </target> <target name="run"> <!--<java jar="build/jar/jsoup.jar" input="htmls/index.html" fork="true"/>--> <exec executable="java"> <arg value="-jar"/> <arg value="build/jar/jsoup.jar"/> <arg value="htmls/index.html"/> </exec> </target> </project> Note: 1. StateTrace.java is my own test program; 2. htmls/index.html is the input to StateTrace.java. Then I compile and run it with Ant: > ant compile > ant jar > ant run After this, I got err like: run: [exec] Exception in thread "main" java.lang.ExceptionInInitializerError [exec] at org.jsoup.nodes.Entities$EscapeMode.<clinit>(Unknown Source) [exec] at org.jsoup.nodes.Document$OutputSettings.<init>(Unknown Source) [exec] at org.jsoup.nodes.Document.<init>(Unknown Source) [exec] at org.jsoup.parser.TreeBuilder.initialiseParse(Unknown Source) [exec] at org.jsoup.parser.TreeBuilder.parse(Unknown Source) [exec] at org.jsoup.parser.HtmlTreeBuilder.parse(Unknown Source) [exec] at org.jsoup.parser.Parser.parse(Unknown Source) [exec] at org.jsoup.Jsoup.parse(Unknown Source) [exec] at StateTrace.main(Unknown Source) [exec] Caused by: java.lang.NullPointerException [exec] at java.util.Properties$LineReader.readLine(Properties.java:418) [exec] at java.util.Properties.load0(Properties.java:337) [exec] at java.util.Properties.load(Properties.java:325) [exec] at org.jsoup.nodes.Entities.loadEntities(Unknown Source) [exec] at org.jsoup.nodes.Entities.<clinit>(Unknown Source) [exec] ... 9 more [exec] Result: 1 BUILD SUCCESSFUL Total time: 0 seconds However, if I manually compiled all the java source, like javac src/org/jsoup/*.java src/org/jsoup/parser/*.java src/org/jsoup/examples/*.java src/org/jsoup/nodes/*.java src/org/jsoup/safety/*.java src/org/jsoup/select/*.java src/org/jsoup/helper/*.java I could compile successfully and pass my test. Any clue? Thanks!

    Read the article

  • Compile OpenSSL from source using Xilinx EDK

    - by Asanka
    I want to use openSSL functions in my xilinx C++ project. So i downloaded the source and tried to compile using the makefile. But unfortunately the linux box I was provided did not contained the required software (perl5, make, etc) to compile the source using makefile. So as the second option i tried to compile the source as a shared library. So i made a new project using existing openSSL source. But all the attempts were failed since it gave lots of errors including missing headers, unknown defines etc. If someone knows how to compile openssl as a shared library using Xilinx toolchains please help me. It would be really helpful if someone can provide the complete project which can be opened using Xilinx EDK. If better alternative exists to use openssl with xilinx toolchains please explain that also. Thanks in advance....

    Read the article

  • Generating new sources via Maven plugin after compile phase

    - by japher
    I have a Maven project within which I need execute two code generation steps. One generates some Java types, then the second depends on those Java types to generate some more code. Is there a way to have both of these steps happening during my build? At the moment my steps are: execute first code generation plugin (during generate-sources) add directory of generated types to build path execute second code generation plugin (during compile) However my problem is that anything generated by the second code generation plugin will not be compiled (because the compile phase has finished). If I attach the second code generation plugin to an earlier phase, it fails because it needs the classes from the first code generation plugin to be present on the classpath. I know I could split this into two modules with one dependent on the other, but I was wondering if this could be achieved in one pom. It seems like a need a way to invoke compile again after the normal compile phase is complete. Any ideas?

    Read the article

  • How to compile scheme into native binary files ?

    - by Joe
    I am very new to scheme. And now I am trying to compile some scheme code into binary file which will be loaded faster into interpreter. (The interpreter is a hybrid interpreter)Some one told me that I can compile the code into native binary file and then load it into interperter. And my question is: 1. What is the native binary file? 2. How can I compile the scheme code into a native binary file? 3. How can I load native bianry file into scheme interpreter? Thanks in advance. Joe Suggested that I want to compile below code into native binary file: (define test (lambda() (display "this is a test")) And then load the bianry file into interpreter and call the function "test".

    Read the article

  • Make Visual Studio to show All Compile Errors!

    - by BDotA
    Visual studio does not show all the compile errors at once. for example one time it says I have two errors and when I fix them then 102 more compile errors are showing up and these new errors are not dependent on those two previous errors. How can we tell it to go through all the code and show all compile errors at once

    Read the article

  • Howto compile a static library in linux

    - by Summer_More_More_Tea
    Hi folks: I have a question: How to compile a static library in linux with gcc, i.e. I need to compile my source code into a file named out.a. Is it sufficient to simply compile with the command gcc -o out.a out.c? I'm not quite familiar with gcc, hope anyone can give me a hand. Thanks Regards.

    Read the article

  • Why does a looser specification in an overriding method compile after the exception specification fo

    - by Everyone
    The code below has an overridden method with a looser exception specification as compared to the method being overridden. //AnotherMain.java public class AnotherMain { public void dummyMethod( String args[] ) throws IOException{ throw new IOException(); } } //SubAnotherMain.java public class SubAnotherMain extends AnotherMain{ @Override public void dummyMethod( String[] args ) throws Exception { // To get this to compile, change the above - throws IOException, Exception super.dummyMethod(args); throw new Exception("This will not compile unless the exception specification has IOException too"); } } Afaik, the overriding method should not compile at all as the looser specification might break substitutability. Why does it compile after the original exception specification is included in the override? What have I misunderstood?

    Read the article

  • How to compile x264 for iPhone

    - by SUKIYAKI
    Hi, I'm trying to compile x264 for use in an iPhone application. I can compile with using http://github.com/gabriel/ffmpeg-iphone-build File: build-x264-armv6/7. but only decoding. I want to use encoding too. when I use build-x264-armv6/7,The console show me "mp4 output: no". Does anyone know how to compile x264 which is able to encoding H.264?

    Read the article

< Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >