Porting Ruby/NCruses Rogue-Like to .NET and FlatRedBall
- by ashes999
I created an awesome rogue-like game in Ruby. For the GUI, I used NCurses. Since I'm using FlatRedBall as my engine of choice for Silverlight game development, I want to port this game over.
What is the best way to efficiently doing this, and what are the pitfalls I should expect?
For example, Ruby is object-oriented, like C#, and I should be…