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  • Silverlight Cream for March 17, 2010 -- #814

    - by Dave Campbell
    In this Issue: Tim Heuer(-2-), René Schulte(-2-), Bart Czernicki, Mark Monster, Pencho Popadiyn, Alex Golesh, Phil Middlemiss, and Yochay Kiriaty. Shoutouts: Check out the new themes, and Tim Heuer's poetry skills: SNEAK PEEK: New Silverlight application themes I learned to program Windows 3.1 from reading Charles Petzold's book, and here we are again: Free ebook: Programming Windows Phone 7 Series (DRAFT Preview) Here's a blog you're going to want to watch, and first up on the blog tonight is links to the complete set of MIX10 phone sessions: The Windows Phone Developer Blog First let me get a couple of things out of my system... "Holy Crap it's March 17th already" and "Holy Crap, we're all Windows Phone Developers!" I'm sure both of those were old news to anyone that's not been in a coma since Monday, but I've been a tad busy here at #MIX10. I'm not complainin' ... I'm just sayin' From SilverlightCream.com: Getting Started with Silverlight and Windows Phone 7 Development With any new Silverlight technology we have to begin with Tim Heuer... and this is Tim's announcement of Silverlight on the Windows Phone 7 Series ('cmon, can I call it a "Silverlight Phone"? ... please?) ... hope I didn't type that out loud :) ... so... in case you fell asleep Sunday, and just woke up, Tim let the dogs out on this and we could all talk about it. In all seriousness, bookmark this page... lots of good links. A guide to what has changed in the Silverlight 4 RC Continuing the 'bookmark this page' thought... Tim Heuer also has one up on what the heck is all in the Silverlight 4 RC they released on Monday... check this out... really good stuff in there... and a great post detailing it all. The Silverlight 4 Release Candidate René Schulte has a good post up detailing the new stuff in Silverlight 4 RC, with special attention paid to the webcam/mic and AsyncCaptureImage Let it ring - WriteableBitmapEx for Windows Phone René Schulte has a Windows Phone post up as well, introducing the WriteableBitmapEx library for Windows Phone... how cool is that?? Silverlight for Windows Phone 7 is NOT the same full Silverlight 3 RTM Bart Czernicki dug into the docs to expose some of the differences between Silverlight for the Windows Phone and Silverlight 3. If you've been developing in SL3 and want to also do Phone, check out this post and his resource listings. Trying to sketch a Windows Phone 7 application Mark Monster tried to SketchFlow a Windows Phone app and hit some problems... if anyone has thoughts, contribute on his blog page. Using Reactive Extensions in Silverlight – part 2 – Web Services Pencho Popadiyn has part 2 of his tutorial on Rx, and this one is concentrating on asynchronous service calls. Silverlight 4 Quick Tip: Out-Of-Browser Improvements This post from Alex Golesh is a little weird since he was sitting next to me in a session at MIX10 when he submitted it :) ... good update on what's new in OOB in the RC Turning a round button into a rounded panel I like Phil Middlemiss' other title for this post: "A Scalable Orb Panel-Button-Thingy" ... this is a very cool resizing button that works amazingly similar to the resizable skinned dialogs I did in Win32!... very cool, Phil! Go Get It – The Windows Phone Developer Training Kit Did you know there was a Windows Phone Training Kit with Hands-on Labs? Yochay Kiriaty at the Windows Phone Developer Blog wrote about it... I pulled it down, and it looks really good! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • The Product Owner

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. Picking a most important part of Scrum is difficult.  All of the rules are required, but if there were one rule that is “more” required that every other rule, its having a good Product Owner.  Simply put, the Product Owner can make or break the project. Duties of the Product Owner A Product Owner has many duties and responsibilities.  I’ll talk about each of these duties in detail below. A Product Owner: Discovers and records stories for the backlog. Prioritizes stories in the Product Backlog, Release Backlog and Iteration Backlog. Determines Release dates and Iteration Dates. Develops story details and helps the team understand those details. Helps QA to develop acceptance tests. Interact with the Customer to make sure that the product is meeting the customer’s needs. Discovers and Records Stories for the Backlog When I do Scrum, I always use User Stories as the means for capturing functionality that’s required in the system.  Some people will use Use Cases, but the same rule applies.  The Product Owner has the ultimate responsibility for figuring out what functionality will be in the system.  Many different mechanisms for capturing this input can be used.  User interviews are great, but all sources should be considered, including talking with Customer Support types.  Often, they hear what users are struggling with the most and are a great source for stories that can make the application easier to use. Care should be taken when soliciting user stories from technical types such as programmers and the people that manage them.  They will almost always give stories that are very technical in nature and may not have a direct benefit for the end user.  Stories are about adding value to the company.  If the stories don’t have direct benefit to the end user, the Product Owner should question whether or not the story should be implemented.  In general, technical stories should be included as tasks in User Stories.  Technical stories are often needed, but the ultimate value to the user is in user based functionality, so technical stories should be considered nothing more than overhead in providing that user functionality. Until the iteration prior to development, stories should be nothing more than short, one line placeholders. An exercise called Story Planning can be used to brainstorm and come up with stories.  I’ll save the description of this activity for another blog post. For more information on User Stories, please read the book User Stories Applied by Mike Cohn. Prioritizes Stories in the Product Backlog, Release Backlog and Iteration Backlog Prioritization of stories is one of the most difficult tasks that a Product Owner must do.  A key concept of Scrum done right is the need to have the team working from a single set of prioritized stories.  If the team does not have a single set of prioritized stories, Scrum will likely fail at your organization.  The Product Owner is the ONLY person who has the responsibility to prioritize that list.  The Product Owner must be very diplomatic and sincerely listen to the people around him so that he can get the priorities correct. Just listening will still not yield the proper priorities.  Care must also be taken to ensure that Return on Investment is also considered.  Ultimately, determining which stories give the most value to the company for the least cost is the most important factor in determining priorities.  Product Owners should be willing to look at cold, hard numbers to determine the order for stories.  Even when many people want a feature, if that features is costly to develop, it may not have as high of a return on investment as features that are cheaper, but not as popular. The act of prioritization often causes conflict in an environment.  Customer Service thinks that feature X is the most important, because it will stop people from calling.  Operations thinks that feature Y is the most important, because it will stop servers from crashing.  Developers think that feature Z is most important because it will make writing software much easier for them.  All of these are useful goals, but the team can have only one list of items, and each item must have a priority that is different from all other stories.  The Product Owner will determine which feature gives the best return on investment and the other features will have to wait their turn, which means that someone will not have their top priority feature implemented first. A weak Product Owner will refuse to do prioritization.  I’ve heard from multiple Product Owners the following phrase, “Well, it’s all got to be done, so what does it matter what order we do it in?”  If your product owner is using this phrase, you need a new Product Owner.  Order is VERY important.  In Scrum, every release is potentially shippable.  If the wrong priority items are developed, then the value added in each release isn’t what it should be.  Additionally, the Product Owner with this mindset doesn’t understand Agile.  A product is NEVER finished, until the company has decided that it is no longer a going concern and they are no longer going to sell the product.  Therefore, prioritization isn’t an event, its something that continues every day.  The logical extension of the phrase “It’s all got to be done” is that you will never ship your product, since a product is never “done.”  Once stories have been prioritized, assigning them to the Release Backlog and the Iteration Backlog becomes relatively simple.  The top priority items are copied into the respective backlogs in order and the task is complete.  The team does have the right to shuffle things around a little in the iteration backlog.  For example, they may determine that working on story C with story A is appropriate because they’re related, even though story B is technically a higher priority than story C.  Or they may decide that story B is too big to complete in the time available after Story A has tasks created, so they’ll work on Story C since it’s smaller.  They can’t, however, go deep into the backlog to pick stories to implement.  The team and the Product Owner should work together to determine what’s best for the company. Prioritization is time consuming, but its one of the most important things a Product Owner does. Determines Release Dates and Iteration Dates Product owners are responsible for determining release dates for a product.  A common misconception that Product Owners have is that every “release” needs to correspond with an actual release to customers.  This is not the case.  In general, releases should be no more than 3 months long.  You  may decide to release the product to the customers, and many companies do release the product to customers, but it may also be an internal release. If a release date is too far away, developers will fall into the trap of not feeling a sense of urgency.  The date is far enough away that they don’t need to give the release their full attention.  Additionally, important tasks, such as performance tuning, regression testing, user documentation, and release preparation, will not happen regularly, making them much more difficult and time consuming to do.  The more frequently you do these tasks, the easier they are to accomplish. The Product Owner will be a key participant in determining whether or not a release should be sent out to the customers.  The determination should be made on whether or not the features contained in the release are valuable enough  and complete enough that the customers will see real value in the release.  Often, some features will take more than three months to get them to a state where they qualify for a release or need additional supporting features to be released.  The product owner has the right to make this determination. In addition to release dates, the Product Owner also will help determine iteration dates.  In general, an iteration length should be chosen and the team should follow that iteration length for an extended period of time.  If the iteration length is changed every iteration, you’re not doing Scrum.  Iteration lengths help the team and company get into a rhythm of developing quality software.  Iterations should be somewhere between 2 and 4 weeks in length.  Any shorter, and significant software will likely not be developed.  Any longer, and the team won’t feel urgency and planning will become very difficult. Iterations may not be extended during the iteration.  Companies where Scrum isn’t really followed will often use this as a strategy to complete all stories.  They don’t want to face the harsh reality of what their true performance is, and looking good is more important than seeking visibility and improving the process and team.  Companies like this typically don’t allow failure.  This is unhealthy.  Failure is part of life and unless we learn from it, we can’t improve.  I would much rather see a team push out stories to the next iteration and then have healthy discussions about why they failed rather than extend the iteration and not deal with the core problems. If iteration length varies, retrospectives become more difficult.  For example, evaluating the performance of the team’s estimation efforts becomes much more difficult if the iteration length varies.  Also, the team must have a velocity measurement.  If the iteration length varies, measuring velocity becomes impossible and upper management no longer will have the ability to evaluate the teams performance.  People external to the team will no longer have the ability to determine when key features are likely to be developed.  Variable iterations cause the entire company to fail and likely cause Scrum to fail at an organization. Develops Story Details and Helps the Team Understand Those Details A key concept in Scrum is that the stories are nothing more than a placeholder for a conversation.  Stories should be nothing more than short, one line statements about the functionality.  The team will then converse with the Product Owner about the details about that story.  The product owner needs to have a very good idea about what the details of the story are and needs to be able to help the team understand those details. Too often, we see this requirement as being translated into the need for comprehensive documentation about the story, including old fashioned requirements documentation.  The team should only develop the documentation that is required and should not develop documentation that is only created because their is a process to do so. In general, what we see that works best is the iteration before a team starts development work on a story, the Product Owner, with other appropriate business analysts, will develop the details of that story.  They’ll figure out what business rules are required, potentially make paper prototypes or other light weight mock-ups, and they seek to understand the story and what is implied.  Note that the time allowed for this task is deliberately short.  The Product Owner only has a single iteration to develop all of the stories for the next iteration. If more than one iteration is used, I’ve found that teams will end up with Big Design Up Front and traditional requirements documents.  This is a waste of time, since the team will need to then have discussions with the Product Owner to figure out what the requirements document says.  Instead of this, skip making the pretty pictures and detailing the nuances of the requirements and build only what is minimally needed by the team to do development.  If something comes up during development, you can address it at that time and figure out what you want to do.  The goal is to keep things as light weight as possible so that everyone can move as quickly as possible. Helps QA to Develop Acceptance Tests In Scrum, no story can be counted until it is accepted by QA.  Because of this, acceptance tests are very important to the team.  In general, acceptance tests need to be developed prior to the iteration or at the very beginning of the iteration so that the team can make sure that the tasks that they develop will fulfill the acceptance criteria. The Product Owner will help the team, including QA, understand what will make the story acceptable.  Note that the Product Owner needs to be careful about specifying that the feature will work “Perfectly” at the end of the iteration.  In general, features are developed a little bit at a time, so only the bit that is being developed should be considered as necessary for acceptance. A weak Product Owner will make statements like “Do it right the first time.”  Not only are these statements damaging to the team (like they would try to do it WRONG the first time . . .), they’re also ignoring the iterative nature of Scrum.  Additionally, a weak product owner will seek to add scope in the acceptance testing.  For example, they will refuse to determine acceptance at the beginning of the iteration, and then, after the team has planned and committed to the iteration, they will expand scope by defining acceptance.  This often causes the team to miss the iteration because scope that wasn’t planned on is included.  There are ways that the team can mitigate this problem.  For example, include extra “Product Owner” time to deal with the uncertainty that you know will be introduced by the Product Owner.  This will slow the perceived velocity of the team and is not ideal, since they’ll be doing more work than they get credit for. Interact with the Customer to Make Sure that the Product is Meeting the Customer’s Needs Once development is complete, what the team has worked on should be put in front of real live people to see if it meets the needs of the customer.  One of the great things about Agile is that if something doesn’t work, we can revisit it in a future iteration!  This frees up the team to make the best decision now and know that if that decision proves to be incorrect, the team can revisit it and change that decision. Features are about adding value to the customer, so if the customer doesn’t find them useful, then having the team make tweaks is valuable.  In general, most software will be 80 to 90 percent “right” after the initial round and only minor tweaks are required.  If proper coding standards are followed, these tweaks are usually minor and easy to accomplish.  Product Owners that are doing a good job will encourage real users to see and use the software, since they know that they are trying to add value to the customer. Poor product owners will think that they know the answers already, that their customers are silly and do stupid things and that they don’t need customer input.  If you have a product owner that is afraid to show the team’s work to real customers, you probably need a different product owner. Up Next, “Who Makes a Good Product Owner.” Followed by, “Messing with the Team.” Technorati Tags: Scrum,Product Owner

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  • light.exe : error LGHT0217: Error executing ICE action &lsquo;ICE*&rsquo; with BizTalk Deployment Framework &amp; TFS 2010 Build.

    - by Vishal
    Hi there, Recently I was working with BizTalk Deployment Framework v5.0 for my BizTalk Sever 2009 projects and TFS 2010 Builds. I had followed all the steps mentioned in the BTDF documentation to create the build definition and also followed the steps to setup the Build Server with BTDF. After few hiccups I was stuck at this light.exe validation error. The detailed error is as below: light.exe : error LGHT0217: Error executing ICE action 'ICE06'. The most common cause of this kind of ICE failure is an incorrectly registered scripting engine. See http://wix.sourceforge.net/faq.html#Error217 for details and how to solve this problem. The following string format was not expected by the external UI message logger: "The Windows Installer Service could not be accessed. This can occur if the Windows Installer is not correctly installed. Contact your support personnel for assistance." I found few blog posts and forum answers out there which had steps to resolve the error but all of them mentioned different things. Like: Some mentioned that disable the validation itself so that the VBScript would not be called. (I didn’t want to disable the validation.) Another said to put NT AUTHORITY\NETWORK SERVICE in the local Administrators group but this is not recommended as it opens up network security holes. But what actually worked for me was: TFS Build Service Account was part of the Administrator group on the Build Server which is OK. But somehow it was also part of the IIS_IUSR Group. I removed the TFS Build Service Account from the IIS_IUSR group. Queued up my TFS Build but same error. Again after some digging, I found that I had not restarted the Visual Studio Team Build Service. In a Nutshell: Remove TFS Build Service Account from IIS_IUSR Group. Restart the Visual Studio Team Build Service, either from Services or TFS Console.   Hope this resolves the issue for someone and not waste bunch of hours.   Thanks, Vishal Mody

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  • Silverlight Cream for March 05, 2010 -- #807

    - by Dave Campbell
    In this Issue: Phil Middlemiss(-2-, -3-), Pencho Popadiyn, John Papa(-2-, -3-), Jim Lynn, and SilverLaw(-2-). Shoutouts: Walt Ritscher has added more shaders and features: Shazzam 1.2 – Feature Overview I hope you're getting as excited as I am about MIX10. You should be reading MIX10 News and checking out the sessions and the directory of attendees. From SilverlightCream.com: Watermarked TextBox Part I Phil Middlemiss's Orb Radio Button hit number two in the Silverlight Cream Skim page, in 2 days... now Phil has a very nice 3-part tutorial up on creating a Watermarked TextBox with lots of cool features. This is part 1 and starts the series off. Watermarked TextBox Part II In Phil Middlemiss's Part II of the Watermarked TextBox tutorial, he's concentrating on visual elements of the control began in the last episode... you're paying attention, right? ... this is a cool control :) Watermarked Textbox Part III In the final part of Phil Middlemiss's tutorial series, he's wiring all the pieces together in the UserControl. Go grab the control, then leave Phil some love on his blog! Using Reactive Extensions in Silverlight Pencho Popadiyn has a great tutorial up on SilverlightShow about Rx ... if you want to get your arms around this... this tutorial is a good place to begin. Silverlight TV 10: Silverlight Hyper Video Platform with Jesse Liberty Running a little behind here, but check out John Papa and THE Silverlight GeekTM Jesse Liberty discussing Jesse's Hyper Video Platform on Silverlight TV Silverlight TV 11: Dynamically Loading XAPs with MEF In Silverlight TV episode 11, John Papa talks to Glenn Block about MEF and partitioning and dynamically loading XAPs ... good stuff. Silverlight TV 12: The Best Blend 3 Video Ever! And the latest Silverlight TV episode, number 12, has John Papa and Adam Kinney giving "The Best Blend 3 Video ever (or at least on Silverlight TV)"... check out the list of topics and you'll want to watch :) InvalidOperation_EnumFailedVersion when binding data to a Silverlight Chart Read Jim Lynn's post about a problem found while deploying his app, the very confusing (long) error, and the workaround. Leather Stamped Style Series For Silverlight Controls - Part 1 SilverLaw contued after his 'leather stamped' textbox and has added TextBlock, Button and some template bindings... check it out then get it at the Expression Gallery Circular Accordion Style Silverlight 3 SilverLaw also built a Circualar Accordian style... interesting idea and once again it, in the Expression Gallery. He's also looking for feedback. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Nginx and PHP Fundamentals

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/08/01/nginx-and-php-fundamentals.aspxHot on the heels of my .NET caching course, I’ve had my first “fundamentals” course released on Pluralsight: Nginx and PHP Fundamentals. It’s a practical look at two of the biggest technologies on the web – Nginx, which is the fastest growing HTTP server around (currently hosting 100+ million sites), and PHP, which powers more websites than any other server-side framework (currently 240+ million sites). The two technologies work well together, both are open-source and cross-platform and both are lightweight and easy to get started with - you just need to download and unzip the runtimes, and with a text editor you can create and host dynamic websites. I’ve used PHP as a second (sometimes third) language since 2005 when I was brought cold into an established codebase to help improve performance, and Nginx to host tier 2 apps for the last couple of years. As with any training course, you learn new things as you produce it, and it was good to focus on a different stack from my commercial .NET world. In the course I start with a website in two parts – one which is just static content, and one which processes a user registration form using ASP.NET MVC, both running in IIS. Over four modules I migrate the app to Nginx and PHP: Hosting Static Content in Nginx – how to deploy and configure Nginx for a basic website; PHP Part 1: Basic Web Forms – installing PHP and an IDE, and building a simple form with server-side validation; PHP Part 2: Packages and Integration – using PECL and Composer for packages to connect to Azure, AWS, Mongo and reCAPTCHA; Hosting PHP in Nginx – configuring Nginx to host our PHP site. Along the way I run some performance stats with JMeter, and the headlines are that Nginx running on Linux outperforms IIS on Windows for static content,by 800 requests per second over 1000 concurrent requests; and Linux+Ngnix+PHP outperforms Windows+IIS+ASP.NET MVC by 700 request per second with the same load. Of course, the headline stats don’t tell the whole story, and when you add OpCode caching for PHP and the ASP.NET Output Cache, the results are very different. As Web architecture moves away from heavy server-side processing, to Single Page Apps with client-side frameworks like AngularJS and Knockout, I think there’s an increasing need for high-performance, low-cost server technologies, and the combination of Nginx and PHP makes a compelling case.

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  • Windows Azure AppFabric: ServiceBus Queue WPF Sample

    - by xamlnotes
    The latest version of the AppFabric ServiceBus now has support for queues and topics. Today I will show you a bit about using queues and also talk about some of the best practices in using them. If you are just getting started, you can check out this site for more info on Windows Azure. One of the 1st things I thought if when Azure was announced back when was how we handle fault tolerance. Web sites hosted in Azure are no much of an issue unless they are using SQL Azure and then you must account for potential fault or latency issues. Today I want to talk a bit about ServiceBus and how to handle fault tolerance.  And theres stuff like connecting to the servicebus and so on you have to take care of. To demonstrate some of the things you can do, let me walk through this sample WPF app that I am posting for you to download. To start off, the application is going to need things like the servicenamespace, issuer details and so forth to make everything work.  To facilitate this I created settings in the wpf app for all of these items. Then I mapped a static class to them and set the values when the program loads like so: StaticElements.ServiceNamespace = Convert.ToString(Properties.Settings.Default["ServiceNamespace"]); StaticElements.IssuerName = Convert.ToString(Properties.Settings.Default["IssuerName"]); StaticElements.IssuerKey = Convert.ToString(Properties.Settings.Default["IssuerKey"]); StaticElements.QueueName = Convert.ToString(Properties.Settings.Default["QueueName"]);   Now I can get to each of these elements plus some other common values or instances directly from the StaticElements class. Now, lets look at the application.  The application looks like this when it starts:   The blue graphic represents the queue we are going to use.  The next figure shows the form after items were added and the queue stats were updated . You can see how the queue has grown: To add an item to the queue, click the Add Order button which displays the following dialog: After you fill in the form and press OK, the order is published to the ServiceBus queue and the form closes. The application also allows you to read the queued items by clicking the Process Orders button. As you can see below, the form shows the queued items in a list and the  queue has disappeared as its now empty. In real practice we normally would use a Windows Service or some other automated process to subscribe to the queue and pull items from it. I created a class named ServiceBusQueueHelper that has the core queue features we need. There are three public methods: * GetOrCreateQueue – Gets an instance of the queue description if the queue exists. if not, it creates the queue and returns a description instance. * SendMessageToQueue = This method takes an order instance and sends it to the queue. The call to the queue is wrapped in the ExecuteAction method from the Transient Fault Tolerance Framework and handles all the retry logic for the queue send process. * GetOrderFromQueue – Grabs an order from the queue and returns a typed order from the queue. It also marks the message complete so the queue can remove it.   Now lets turn to the WPF window code (MainWindow.xaml.cs). The constructor contains the 4 lines shown about to setup the static variables and to perform other initialization tasks. The next few lines setup certain features we need for the ServiceBus: TokenProvider credentials = TokenProvider.CreateSharedSecretTokenProvider(StaticElements.IssuerName, StaticElements.IssuerKey); Uri serviceUri = ServiceBusEnvironment.CreateServiceUri("sb", StaticElements.ServiceNamespace, string.Empty); StaticElements.CurrentNamespaceManager = new NamespaceManager(serviceUri, credentials); StaticElements.CurrentMessagingFactory = MessagingFactory.Create(serviceUri, credentials); The next two lines update the queue name label and also set the timer to 20 seconds.             QueueNameLabel.Content = StaticElements.QueueName;             _timer.Interval = TimeSpan.FromSeconds(20);             Next I call the UpdateQueueStats to initialize the UI for the queue:             UpdateQueueStats();             _timer.Tick += new EventHandler(delegate(object s, EventArgs a)                         {                      UpdateQueueStats();                  });             _timer.Start();         } The UpdateQueueStats method shown below. You can see that it uses the GetOrCreateQueue method mentioned earlier to grab the queue description, then it can get the MessageCount property.         private void UpdateQueueStats()         {             _queueDescription = _serviceBusQueueHelper.GetOrCreateQueue();             QueueCountLabel.Content = "(" + _queueDescription.MessageCount + ")";             long count = _queueDescription.MessageCount;             long queueWidth = count * 20;             QueueRectangle.Width = queueWidth;             QueueTickCount += 1;             TickCountlabel.Content = QueueTickCount.ToString();         }   The ReadQueueItemsButton_Click event handler calls the GetOrderFromQueue method and adds the order to the listbox. If you look at the SendQueueMessageController, you can see the SendMessage method that sends an order to the queue. Its pretty simple as it just creates a new CustomerOrderEntity instance,fills it and then passes it to the SendMessageToQueue. As you can see, all of our interaction with the queue is done through the helper class (ServiceBusQueueHelper). Now lets dig into the helper class. First, before you create anything like this, download the Transient Fault Handling Framework. Microsoft provides this free and they also provide the C# source. Theres a great article that shows how to use this framework with ServiceBus. I included the entire ServiceBusQueueHelper class in List 1. Notice the using statements for TransientFaultHandling: using Microsoft.AzureCAT.Samples.TransientFaultHandling; using Microsoft.AzureCAT.Samples.TransientFaultHandling.ServiceBus; The SendMessageToQueue in Listing 1 shows how to use the async send features of ServiceBus with them wrapped in the Transient Fault Handling Framework.  It is not much different than plain old ServiceBus calls but it sure makes it easy to have the fault tolerance added almost for free. The GetOrderFromQueue uses the standard synchronous methods to access the queue. The best practices article walks through using the async approach for a receive operation also.  Notice that this method makes a call to Receive to get the message then makes a call to GetBody to get a new strongly typed instance of CustomerOrderEntity to return. Listing 1 using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.AzureCAT.Samples.TransientFaultHandling; using Microsoft.AzureCAT.Samples.TransientFaultHandling.ServiceBus; using Microsoft.ServiceBus; using Microsoft.ServiceBus.Messaging; using System.Xml.Serialization; using System.Diagnostics; namespace WPFServicebusPublishSubscribeSample {     class ServiceBusQueueHelper     {         RetryPolicy currentPolicy = new RetryPolicy<ServiceBusTransientErrorDetectionStrategy>(RetryPolicy.DefaultClientRetryCount);         QueueClient currentQueueClient;         public QueueDescription GetOrCreateQueue()         {                        QueueDescription queue = null;             bool createNew = false;             try             {                 // First, let's see if a queue with the specified name already exists.                 queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.GetQueue(StaticElements.QueueName); });                 createNew = (queue == null);             }             catch (MessagingEntityNotFoundException)             {                 // Looks like the queue does not exist. We should create a new one.                 createNew = true;             }             // If a queue with the specified name doesn't exist, it will be auto-created.             if (createNew)             {                 try                 {                     var newqueue = new QueueDescription(StaticElements.QueueName);                     queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.CreateQueue(newqueue); });                 }                 catch (MessagingEntityAlreadyExistsException)                 {                     // A queue under the same name was already created by someone else,                     // perhaps by another instance. Let's just use it.                     queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.GetQueue(StaticElements.QueueName); });                 }             }             currentQueueClient = StaticElements.CurrentMessagingFactory.CreateQueueClient(StaticElements.QueueName);             return queue;         }         public void SendMessageToQueue(CustomerOrderEntity Order)         {             BrokeredMessage msg = null;             GetOrCreateQueue();             // Use a retry policy to execute the Send action in an asynchronous and reliable fashion.             currentPolicy.ExecuteAction             (                 (cb) =>                 {                     // A new BrokeredMessage instance must be created each time we send it. Reusing the original BrokeredMessage instance may not                     // work as the state of its BodyStream cannot be guaranteed to be readable from the beginning.                     msg = new BrokeredMessage(Order);                     // Send the event asynchronously.                     currentQueueClient.BeginSend(msg, cb, null);                 },                 (ar) =>                 {                     try                     {                         // Complete the asynchronous operation.                         // This may throw an exception that will be handled internally by the retry policy.                         currentQueueClient.EndSend(ar);                     }                     finally                     {                         // Ensure that any resources allocated by a BrokeredMessage instance are released.                         if (msg != null)                         {                             msg.Dispose();                             msg = null;                         }                     }                 },                 (ex) =>                 {                     // Always dispose the BrokeredMessage instance even if the send                     // operation has completed unsuccessfully.                     if (msg != null)                     {                         msg.Dispose();                         msg = null;                     }                     // Always log exceptions.                     Trace.TraceError(ex.Message);                 }             );         }                 public CustomerOrderEntity GetOrderFromQueue()         {             CustomerOrderEntity Order = new CustomerOrderEntity();             QueueClient myQueueClient = StaticElements.CurrentMessagingFactory.CreateQueueClient(StaticElements.QueueName, ReceiveMode.PeekLock);             BrokeredMessage message;             ServiceBusQueueHelper serviceBusQueueHelper = new ServiceBusQueueHelper();             QueueDescription queueDescription;             queueDescription = serviceBusQueueHelper.GetOrCreateQueue();             if (queueDescription.MessageCount > 0)             {                 message = myQueueClient.Receive(TimeSpan.FromSeconds(90));                 if (message != null)                 {                     try                     {                         Order = message.GetBody<CustomerOrderEntity>();                         message.Complete();                     }                     catch (Exception ex)                     {                         throw ex;                     }                 }                 else                 {                     throw new Exception("Did not receive the messages");                 }             }             return Order;         }     } } I will post a link to the download demo in a separate post soon.

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  • Silverlight Firestarter thoughts, and thanks to one and all!

    - by Dave Campbell
    A few metrics that of course got out of hand, but some may find interesting:   1/2 My share of the MVP of the Year award in February of 2009 with Laurent Bugnion 2 Number of degrees I hold: B.S., M.S. Electrical Engineering 3 Number of years in the U.S. Army 3.5 Number of years SilverlighCream has been posted 4 Number of times awarded MVP 6 Number of professional positions I've worked: Antenna Rigger, Boilermaker, Musician, Electronic Technician, Hardware Engineer, Software Engineer 16 Number of companies I've worked for during my career as an Engineer 19 Age at which I turned my first line of code 28 Age at which I hit the workforce as an Engineer 33 Number of years working as an Engineer 43 Number of years writing code 62 Number of years since instantiation 116 Number of tags to search SilverlightCream with 645 Number of blogs I view to find articles (at this moment) 664 Number of articles tagged wp7dev at SilverlightCream right now 700 Number of Twitter followers for WynApse 981 Number of individual bloggers in the SilverlightCream database 1002 Number of SilverlightCream blogposts 1100 Number of people live in Redmond for the Firestarter (I think) 1428 Number of total blogposts at GeeksWithBlogs (not counting this one) 4200 Number of Feedburner subscribers (approximately) 6500 Number of Twitter followers for SilverlightNews (approximately) 7087 Number of posts tagged and aggregated at SilverlightCream right now 13000 Number of people registered to watch the Firestarter online (I think) The overwhelming feeling I have returning from the Silverlight Firestarter: Priceless There is absolutely no way that I could personally thank everyone that over the last few years has held their hand out and offered me a step up to get to the point that Scott Guthrie called me out in his keynote. So I'm just going to hit the highlights here... Scott Guthrie Thanks for not only being the level you are at Microsoft, but for being so approachable, easy to talk to, willing to help everyone, and above all knowledgable. My first level manager at my last position asked if Visual Studio was a graphics program... and you step up to a laptop at a conference and type "File->New Program" ... 'nuff said... oh yeah, thanks for the shoutout! John Papa Thanks for being a good friend, ramroding the Firestarter, being a great guy to be around, and for the poster... holy crap is that cool. Tim Heuer Thanks for all you did as a great DE in Phoenix, and for helping out so many of us, of course being a great guy, and for the poster as well... I think you and John shared that task. In no order at all my buddy Michael Washington, Laurent Bugnion (the other half of the first Silverlight MVP of the Year) Tim Sneath, Mike Harsh, Chad Campbell and Bryant Likes (from back in the day), Adam Kinney, Jesse Liberty, Jeff Paries, Pete Brown, András Velvárt, David Kelly, Michael Palermo, Scott Cate, Erik Mork, and on and on... don't feel bad if your name didn't appear, I have simply too many supporters to name. Silverlight Firestarter Indeed All the people mentioned here, and all the MVPs knew Silverlight was NOT dead, but because of a very unfortunate circumstance, the popular media opinion became that. Consequently the Firestarter exploded from a laid-back event to a global conference. People worked their ass off getting bits ready and presentations using those bits. All to stem the flow of misinformation. All involved please accept my personal thanks for an absolutely awesome job. I had the priviledge of watching the 'prep' on Wednesday afternoon, and was blown away the first time I saw the 3D demo... and have been blown away every time I've seen it since. Not to mention all the other goodness in Silverlight 5. Yes I hit 1000 on my blog, but more importantly, all of you are blogging and using Silverlight, and Microsoft hit one completely out of the park... no... they knocked it out of the neighborhood with the Firestarter. It was amazing to be there for it, and it will be awesome to use the new bits as we get them. Keep reading, there's tons more to come with Silverlight and SilverlightCream following along behind. As usual, this old hacker is humbled to be allowed to play with all the cool kids... Thanks one and all for everything, and Stay in the 'Light

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  • Silverlight Cream for March 25, 2010 -- #820

    - by Dave Campbell
    In this Issue: René Schulte, Jeremy Likness, Hassan, Victor Gaudioso, SilverLaw, Mike Taulty, Phani Raj, Tim Heuer, Christian Schormann, Brad Abrams, David Anson, Diptimaya Patra, and Daniel Vaughan. Shoutouts: Last week, Koen Zwikstra announced Silverlight Spy at MIX10 Anand Iyer announced this for students on the Windows Team Blog: Be a Windows Phone 7 “Rockstar” Justin Angel blogged that Silverlight Isn't Fully Cross-Platform ... let him know if you think it's a yawn or important. On behalf of SilverlightShow, Cigdem Patlak posted MIX10: Laurent Bugnion on Silverlight adoption, WP7 and the EcoContest From SilverlightCream.com: Coding4Fun - Silverlight Real Time Face Detection René Schulte has a Coding 4 Fun article posted on facial recognition. Who better to be manipulating graphics like this than René? Sequential Asynchronous Workflows Part 2: Simplified Jeremy Likness follows up his previous post with another one that is 'simplified'. Remember his previous post began with a post on the Silverlight.net forum and Rob Eisenburg's MVVM presentation from MIX10 Windows Phone 7 Video Tutorial Hassan has a new video up on his AfricanGeek site, and that's a continuation of his previous WP7 video tutorial, adding a listbox and databinding it to the selected index of another listbox. The Los Angeles Silverlight Usergorup will be Streaming its March Meeting LIVE in Silverlight – Tonight! Victor Gaudioso used his Live Streaming knowledge to stream his User Group meeting last night from LA where Michael Washington presented on MVVM followed by Victor himself. That was last night. Today he has a couple of the videos up to view. Shining 3D Font Design - Silverlight 3 SilverLaw has a "Shining 3D Font" tutorial up, and a video on it here: New Video: How to create a 3D effect on a Silverlight 3 Textblock ... this is also available in the Expression Gallery. Silverlight 4 RC – Signing trusted apps with home made certificates Mike Taulty has a post up about building a hand-rolled cert to test out the XAP signing features, and then gives a nod to John Papa with a link to the Silverlight White Paper I've posted about before, because this info is in there as well. Developing a Windows Phone 7 Application that consumes OData Phani Raj has a tutorial up on consuming the NetFlix OData catalog on the WP7 emulator ... now *that* is cool! Make your Silverlight applications Speak to you with Microsoft Translator Tim Heuer used Silverlight to demonstrate Microsoft Translator as a speech synthesis tool using the Speak API included ... pretty cool, Tim ... lots of external links and code. Blend 4: About Path Layout, Sidebar – More About ListBox Than You Ever Wanted To Know Christian Schormann has another outstanding tutorial up on the ListBox and PathLayout in Expression Blend ... just check out the screen shots and you'll wanna read it! Silverlight 4 + RIA Services: Ready for Business: Updating Data in the Client This is the continuation of Brad Abrams' series on WCF RIA Services and is a tutorial on setting up to deal with updating the data. Tip: The CLR wrapper for a DependencyProperty should do its job and nothing more David Anson is posting some "Development Tips", and this is the first ... discussing making sure your DependencyProperty CLR wrapper stays on point... Create and Apply Theme Silverlight Application Diptimaya Patra has a tutorial up on creating and using themes. He states that "Themes are nothing but some predefined styles" ... check it out and see if it's really that easy :) Building a Windows Phone 7 Puzzle Game Daniel Vaughan has a great post up starting with installing all the tools and ending with a maze game for WP7 using XNA for sound... this is the first I've seen that integrates XNA (I think). Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone    MIX10

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  • Why is IaaS important in Azure&hellip;

    - by Steve Loethen
    Three weeks ago, Microsoft released the next phase of Azure.  I have had several clients waiting on this release.  The fact that they have been waiting and are now more receptive to looking at the cloud.  Customers expressed fear of the unknown.  And a fear of lack of control, even when that lack of control also means a huge degree of flexibility to innovate with concerns about the underlying infrastructure.  I think IaaS will be that “gateway drug” to get customers who have been hesitant to take another look at the cloud.  The dialog can change from the cloud being this big scary unknown to a resource for workloads.  The conversations should have always been, and can know be even stronger, geared toward the following points: 1) The cloud is not unicorns and glitter, the cloud is resources.  Compute, storage, db’s, services bus, cache…..  Like many of the resources we have on-premise.  Not magic, just another resource with advantages and obstacles like any other resource. 2) The cloud should be part of the conversation for any new project.  All of the same criteria should be applied, on-premise or off.  Cost, security, reliability, scalability, speed to deploy, cost of licenses, need to customize image, complex workloads.  We have been having these discussions for years when we talk about on-premise projects.  We make decisions on OS’s, Databases, ESB’s, configuration and products based on a myriad of factors.  We use the same factors but now we have a additional set of resources to consider in our process. 3) The cloud is a great solution looking for some interesting problems.  It is our job to recognize the right problems that fit into the cloud, weigh the factors and decide what to do. IaaS makes this discussion easier, offers more choices, and often choices that many enterprises will find more better than PaaS.  Looking forward to helping clients realize the power of the cloud.

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  • On Life and TechEd&hellip;

    - by MOSSLover
    I haven’t been writing here I know.  I am very sorry, but I am just too busy trying to make my personal life just as good as my SharePoint life.  So I was at TechEd again helping with the hands on labs, but I had a very long couple of weeks.  I will have a long week again.  I started out going to my friend, Randy Walker’s, wedding and I ended up at my grandmother’s condo in Fort Lauderdale.  It was a very trying week.  I had to drive 5 1/2 hours to the wedding from St. Louis and back.  So Randy is an awesome person.  He is a great guy and he was the first person ever to nominate me for MVP.  I knew it probably wasn’t going anywhere, but it was the thought that count.  I met Randy in 2008 at Tulsa Techfest.  We had fun jamming out to Rockband.  I knew he was good people back then.  He has let me vent and I have let him vent over countless personal problems.  He has always been a great friend.  So it was a no brainer when I decided to go to his wedding no matter how much driving or stress or lack of sleep it was worth it.  I am incredibly happy for him to finally find a diamond amongst a lot of coal.  To take part in his celebration was so awesome.  I thank him again for letting me participate in this ceremony. Now after Randy’s wedding I drove 5 1/2 hours landed in St. Louis, fed a cat an asthma pill hidden in wet cat food, and slept for 4 hours.  I immediately saw my best friend who dropped me off at the airport and proceeded to TechEd.  I slept 1 hour on each flight, then ended up working a 3 hour shift at TechEd.  The rest of the week was a haze of connecting with people and sleeping very little.  I got to see my friend Tasha and her husband Casey plus a billion other people.  It was a great week and then I got a call from my grandmother.  It turns out her husband was admitted to the hospital. My grandparents on my dad's side have been divorced since the 60s, which means I never got to see them together.  I always felt like they never cliqued.  When I was a kid we would always spend half our time in Chicago at grandma’s and half our time at grandpa’s houses.  We would hang out with my grandpa’s wife Bobbi and my grandma’s husband Leo.  My cousin’s always called Leo by Pappa and my brother and I would use Leo.  My cousins lived in Chicago up until my cousin Gavi was born then they moved to Philadelphia.  I remember complaining to my dad that we never visited anywhere cool just Chicago and Kansas City.  I also remember Leo teaching me and my brother, Sam, how to climb a tree and play tennis on the back of the apartment wall.  My grandfather’s was kind of stuffy and boring, but we always enjoyed my grandmother’s.  She had games and Disney Movies and toys.  Leo always made it a ton of fun to visit.  I’m not sure a lot of people knew this fact, but when I was 16 years old I saw my grandfather on my mother’s side slowly die of congestive heart failure in a nursing home.  When I was 18 I saw my grandmother on my mother’s side slowly die of an infection over a 30 day period.  I hate hospitals and I hate nursing homes, but sometimes you have to suck in your gut and be strong.  I tried to do that this weekend and I hope I did an ok job.  I really hope things get better, but if they don’t I really appreciate everything he has given me in life.  I am a terrible tennis player and I haven’t climbed a tree in ages, but they both encouraged me when encouragement from my parents was lacking.  It was Father’s Day today and I have to at least pay tribute to Leo Morris, because he has been a good person to me all my life.  Technorati Tags: TechEd,Grandparents,Father's Day

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  • Silverlight Cream for June 13, 2010 -- #881

    - by Dave Campbell
    In this Issue: Mark Monster. Shoutouts: Adam Kinney has moved his blog, and his first post there is to announce New tutorials on .toolbox on PathListBox and Fluid UI Awesome graphics for the MEF'ed Video Player by Alan Beasley: New MEF Video Player Controls (1st Draft – Article to follow…) It must be a slow relaxing summer weekend, because I only found one post... and Mark submitted this one to me :) From SilverlightCream.com: How to improve the Windows Phone 7 Licensing development experience? Mark Monster is ahead of all of us if he's already programming his WP7 apps for 'trial versions'... but maybe it's time to start learning how to do that stuff :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Run Your Tests With Any NUnit Version

    - by Alois Kraus
    I always thought that the NUnit test runners and the test assemblies need to reference the same NUnit.Framework version. I wanted to be able to run my test assemblies with the newest GUI runner (currently 2.5.3). Ok so all I need to do is to reference both NUnit versions the newest one and the official for the current project. There is a nice article form Kent Bogart online how to reference the same assembly multiple times with different versions. The magic works by referencing one NUnit assembly with an alias which does prefix all types inside it. Then I could decorate my tests with the TestFixture and Test attribute from both NUnit versions and everything worked fine except that this was ugly. After playing a little bit around to make it simpler I found that I did not need to reference both NUnit.Framework assemblies. The test runners do not require the TestFixture and Test attribute in their specific version. That is really neat since the test runners are instructed by attributes what to do in a declarative way there is really no need to tie the runners to a specific version. At its core NUnit has this little method hidden to find matching TestFixtures and Tests   public bool CanBuildFrom(Type type) {     if (!(!type.IsAbstract || type.IsSealed))     {         return false;     }     return (((Reflect.HasAttribute(type,           "NUnit.Framework.TestFixtureAttribute", true) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestAttribute"       , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestCaseAttribute"   , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TheoryAttribute"     , true)); } That is versioning and backwards compatibility at its best. I tell NUnit what to do by decorating my tests classes with NUnit Attributes and the runner executes my intent without the need to bind me to a specific version. The contract between NUnit versions is actually a bit more complex (think of AssertExceptions) but this is also handled nicely by using not the concrete type but simply to check for the catched exception type by string. What can we learn from this? Versioning can be easy if the contract is small and the users of your library use it in a declarative way (Attributes). Everything beyond it will force you to reference several versions of the same assembly with all its consequences. Type equality is lost between versions so none of your casts will work. That means that you cannot simply use IBigInterface in two versions. You will need a wrapper to call the correct versioned one. To get out of this mess you can use one (and only one) version agnostic driver to encapsulate your business logic from the concrete versions. This is of course more work but as NUnit shows it can be easy. Simplicity is therefore not a nice thing to have but also requirement number one if you intend to make things more complex in version two and want to support any version (older and newer). Any interaction model above easy will not be maintainable. There are different approached to versioning. Below are my own personal observations how versioning works within the  .NET Framwork and NUnit.   Versioning Models 1. Bug Fixing and New Isolated Features When you only need to fix bugs there is no need to break anything. This is especially true when you have a big API surface. Microsoft did this with the .NET Framework 3.0 which did leave the CLR as is but delivered new assemblies for the features WPF, WCF and Windows Workflow Foundations. Their basic model was that the .NET 2.0 assemblies were declared as red assemblies which must not change (well mostly but each change was carefully reviewed to minimize the risk of breaking changes as much as possible) whereas the new green assemblies of .NET 3,3.5 did not have such obligations since they did implement new unrelated features which did not have any impact on the red assemblies. This is versioning strategy aimed at maximum compatibility and the delivery of new unrelated features. If you have a big API surface you should strive hard to do the same or you will break your customers code with every release. 2. New Breaking Features There are times when really new things need to be added to an existing product. The .NET Framework 4.0 did change the CLR in many ways which caused subtle different behavior although the API´s remained largely unchanged. Sometimes it is possible to simply recompile an application to make it work (e.g. changed method signature void Func() –> bool Func()) but behavioral changes need much more thought and cannot be automated. To minimize the impact .NET 2.0,3.0,3.5 applications will not automatically use the .NET 4.0 runtime when installed but they will keep using the “old” one. What is interesting is that a side by side execution model of both CLR versions (2 and 4) within one process is possible. Key to success was total isolation. You will have 2 GCs, 2 JIT compilers, 2 finalizer threads within one process. The two .NET runtimes cannot talk  (except via the usual IPC mechanisms) to each other. Both runtimes share nothing and run independently within the same process. This enables Explorer plugins written for the CLR 2.0 to work even when a CLR 4 plugin is already running inside the Explorer process. The price for isolation is an increased memory footprint because everything is loaded and running two times.   3. New Non Breaking Features It really depends where you break things. NUnit has evolved and many different Assert, Expect… methods have been added. These changes are all localized in the NUnit.Framework assembly which can be easily extended. As long as the test execution contract (TestFixture, Test, AssertException) remains stable it is possible to write test executors which can run tests written for NUnit 10 because the execution contract has not changed. It is possible to write software which executes other components in a version independent way but this is only feasible if the interaction model is relatively simple.   Versioning software is hard and it looks like it will remain hard since you suddenly work in a severely constrained environment when you try to innovate and to keep everything backwards compatible at the same time. These are contradicting goals and do not play well together. The easiest way out of this is to carefully watch what your customers are doing with your software. Minimizing the impact is much easier when you do not need to guess how many people will be broken when this or that is removed.

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  • MVC 3 AdditionalMetadata Attribute with ViewBag to Render Dynamic UI

    - by Steve Michelotti
    A few months ago I blogged about using Model metadata to render a dynamic UI in MVC 2. The scenario in the post was that we might have a view model where the questions are conditionally displayed and therefore a dynamic UI is needed. To recap the previous post, the solution was to use a custom attribute called [QuestionId] in conjunction with an “ApplicableQuestions” collection to identify whether each question should be displayed. This allowed me to have a view model that looked like this: 1: [UIHint("ScalarQuestion")] 2: [DisplayName("First Name")] 3: [QuestionId("NB0021")] 4: public string FirstName { get; set; } 5: 6: [UIHint("ScalarQuestion")] 7: [DisplayName("Last Name")] 8: [QuestionId("NB0022")] 9: public string LastName { get; set; } 10: 11: [UIHint("ScalarQuestion")] 12: [QuestionId("NB0023")] 13: public int Age { get; set; } 14: 15: public IEnumerable<string> ApplicableQuestions { get; set; } At the same time, I was able to avoid repetitive IF statements for every single question in my view: 1: <%: Html.EditorFor(m => m.FirstName, new { applicableQuestions = Model.ApplicableQuestions })%> 2: <%: Html.EditorFor(m => m.LastName, new { applicableQuestions = Model.ApplicableQuestions })%> 3: <%: Html.EditorFor(m => m.Age, new { applicableQuestions = Model.ApplicableQuestions })%> by creating an Editor Template called “ScalarQuestion” that encapsulated the IF statement: 1: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" %> 2: <%@ Import Namespace="DynamicQuestions.Models" %> 3: <%@ Import Namespace="System.Linq" %> 4: <% 5: var applicableQuestions = this.ViewData["applicableQuestions"] as IEnumerable<string>; 6: var questionAttr = this.ViewData.ModelMetadata.ContainerType.GetProperty(this.ViewData.ModelMetadata.PropertyName).GetCustomAttributes(typeof(QuestionIdAttribute), true) as QuestionIdAttribute[]; 7: string questionId = null; 8: if (questionAttr.Length > 0) 9: { 10: questionId = questionAttr[0].Id; 11: } 12: if (questionId != null && applicableQuestions.Contains(questionId)) { %> 13: <div> 14: <%: Html.Label("") %> 15: <%: Html.TextBox("", this.Model)%> 16: </div> 17: <% } %> You might want to go back and read the full post in order to get the full context. MVC 3 offers a couple of new features that make this scenario more elegant to implement. The first step is to use the new [AdditionalMetadata] attribute which, so far, appears to be an under appreciated new feature of MVC 3. With this attribute, I don’t need my custom [QuestionId] attribute anymore - now I can just write my view model like this: 1: [UIHint("ScalarQuestion")] 2: [DisplayName("First Name")] 3: [AdditionalMetadata("QuestionId", "NB0021")] 4: public string FirstName { get; set; } 5:   6: [UIHint("ScalarQuestion")] 7: [DisplayName("Last Name")] 8: [AdditionalMetadata("QuestionId", "NB0022")] 9: public string LastName { get; set; } 10:   11: [UIHint("ScalarQuestion")] 12: [AdditionalMetadata("QuestionId", "NB0023")] 13: public int Age { get; set; } Thus far, the documentation seems to be pretty sparse on the AdditionalMetadata attribute. It’s buried in the Other New Features section of the MVC 3 home page and, after showing the attribute on a view model property, it just says, “This metadata is made available to any display or editor template when a product view model is rendered. It is up to you to interpret the metadata information.” But what exactly does it look like for me to “interpret the metadata information”? Well, it turns out it makes the view much easier to work with. Here is the re-implemented ScalarQuestion template updated for MVC 3 and Razor: 1: @{ 2: object questionId; 3: ViewData.ModelMetadata.AdditionalValues.TryGetValue("QuestionId", out questionId); 4: if (ViewBag.applicableQuestions.Contains((string)questionId)) { 5: <div> 6: @Html.LabelFor(m => m) 7: @Html.TextBoxFor(m => m) 8: </div> 9: } 10: } So we’ve gone from 17 lines of code (in the MVC 2 version) to about 7-8 lines of code here. The first thing to notice is that in MVC 3 we now have a property called “AdditionalValues” that hangs off of the ModelMetadata property. This is automatically populated by any [AdditionalMetadata] attributes on the property. There is no more need for me to explicitly write Reflection code to GetCustomAttributes() and then check to see if those attributes were present. I can just call TryGetValue() on the dictionary to see if they were present. Secondly, the “applicableQuestions” anonymous type that I passed in from the calling view – in MVC 3 I now have a dynamic ViewBag property where I can just “dot into” the applicableQuestions with a nicer syntax than dictionary square bracket syntax. And there’s no problems calling the Contains() method on this dynamic object because at runtime the DLR has resolved that it is a generic List<string>. At this point you might be saying that, yes the view got much nicer than the MVC 2 version, but my view model got slightly worse.  In the previous version I had a nice [QuestionId] attribute but now, with the [AdditionalMetadata] attribute, I have to type the string “QuestionId” for every single property and hope that I don’t make a typo. Well, the good news is that it’s easy to create your own attributes that can participate in the metadata’s additional values. The key is that the attribute must implement that IMetadataAware interface and populate the AdditionalValues dictionary in the OnMetadataCreated() method: 1: public class QuestionIdAttribute : Attribute, IMetadataAware 2: { 3: public string Id { get; set; } 4:   5: public QuestionIdAttribute(string id) 6: { 7: this.Id = id; 8: } 9:   10: public void OnMetadataCreated(ModelMetadata metadata) 11: { 12: metadata.AdditionalValues["QuestionId"] = this.Id; 13: } 14: } This now allows me to encapuslate my “QuestionId” string in just one place and get back to my original attribute which can be used like this: [QuestionId(“NB0021”)]. The [AdditionalMetadata] attribute is a powerful and under-appreciated new feature of MVC 3. Combined with the dynamic ViewBag property, you can do some really interesting things with your applications with less code and ceremony.

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  • TestDriven.NET - Free unit test tool for Visual Studio

    - by Guilherme Cardoso
    Developers that use unit testing are familiar with Resharper and his plugin for Unit Testing. For those that like me, don't have a great pc hardware (Pentium 4, 3ghz, 1GB ram) the Resharper can be really slow, and affect the performance of pc. That's why i use TestDriven.NET TestDriven.NET is a freeware license tool (there are others licenses for this product) that gives us the possibility to run unit tests with this plugin, that's integrated with Visual Studio. You can check some screenshots here: http://www.testdriven.net/Screenshots.aspx It's compatible with: NUnit, MbUnit, MSTest, NCover, Reflector, TypeMock, dotTrace and MSBee. More information and free download here: http://www.testdriven.net

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  • NINE Questions with Michelle Juett

    - by NINEQuestions
    Michelle Juett is one of the more interesting people I know, even though we’ve never met face to face. She’s part artist, part techie and all cool. We “met” via my good buddy George Clingerman and have plotting to take over the world, errr… I mean “collaborating” ever since. If you happen to live in the Seattle area, you can catch her and her work at Sakura Con on April 2-4, 2010 and various other gamer and art cons throughout the year. You can also find her on Twitter as @Shelldragon. Now that you know a little bit, I’ll let her tell you the rest of the story in these NINE Questions: 1. Where are you from? I was born in Clearwater, Florida. I like to tell people I'm from the Bermuda Triangle, it just makes explaining myself so much easier. My family moved to Washington when I was 5 and I've been in the Pacific Northwest ever since. We like to QQ about the rain but we really love the green trees and clean water. 2. What do you do? I fight evil by moonlight and win love by daylight.. or something like that.  I’ve been in quality assurance for games during the day since January 2008 and an artist for life. I currently work in QA for a really awesome game company in Bellevue.  At home, I work on personal digital art, making game assets as well as other random freelance projects as they pop up. 3. How did you get to where you are now? I'm still not where I want to be but I'm getting closer. The biggest piece of advice I can give is to work hard and never settle for the minimum required. I tend to overwork myself but I've never regretted it. You can want something really bad but if you aren't willing to work for it, then you can't expect it to just happen. I've always drawn and had an unhealthy love for video games that I was told I’d grow out of.  I knew I would not ‘grow out’ of games and that real adults make them and I could too. After I graduated, in searching for jobs, I discovered game testing. I figured this would be a good way to get my foot in the door and start networking. I’ve worked with consoles, websites and now, PC games.  I stuck with my journey, although it has been a rocky one, daylighting as a tester and moonlighting as an artist. I'm still on that journey but I wouldn't have it any other way. Test has given me a perspective that is difficult, if not impossible, to obtain any other way. It gives an unconditional respect for other hard working testers and an insight into creative problem solving. 4. So video game testing probably sounds WAY cooler than the reality. What's it like? What's a given day for you? Game testers don't get a lot of respect because of their stigmas and the fact most people don't actually know what we do.  People hear about the opening and closing disc trays all day. Many places do treat their testers like numbers. It all depends on where you work and how awesome your company is. I've had to deal with a lot of bad work situations to get to a really good one. QA exists to ensure the game is as flawless and enjoyable as it can be by the time it has to leave the nest and go out into the world. This includes everything obvious: “can I beat the level and save the princess?” to the more obscure: ‘What happens when I lose internet connection while trying to save right before falling into a pit to my death while holding the jump key then my cat pulls out my memory card and hides it in her litter box?” On the dev side, for developers, testers can be very scary people. Especially when the test team is not in house and you can’t see each other’s faces.  I've seen both sides. We don't mean to hurt your feelings. We really DO love you and want your game to be the best it can be! It can be some serious tough love. 5. You are also an accomplished artist. Got any major projects right now you'd like to talk about? LOL, I don't know if I’d say I'm an accomplished artist just yet. I’m still a long way from where I want to be. I figure that’s what makes you grow though: the desire to never stop improving. I like QA but I want to be a full time artist. I was lucky enough to register for a table at Sakura Con in the 11 second window that the tables sold out. As such, I’ll be selling my wares in the Artist Alley April 2-4th. Part of preparing for this is actually making the art to be sold there. Anime is a fun pass time but I don’t draw a whole lot of it so I’m making up for lost time. As I seem to enjoy burying myself in work, I’m an art lead for a secret project that’s so secret I might be killed tonight for even mentioning it. I also take on various freelance projects and do what I can to help out indie games. I discovered the XNA community a year and a half ago and developed a love for Indies when I was writing a weekly newsletter on XBLA news. I’m a little late to the party but I find myself in a unique position where I am an artist and also have technical skills in games. While not programmer myself, I have a lot of game sense and experience. I hope to make some awesome happen. Lastly, I have an ongoing web comic Shell’s Angels) that tends to get neglected when I get busy. I still love drawing comics and keep a little book with me to sketch down ideas as they pop into my head. I may pick it back up again as a larger project sometime in the future. 6. Can you talk about any of the other freelance projects you're doing or are you sworn to secrecy on those too? We wouldn't want a team of game developer ninjas to take you out or anything. All my projects are currently 2d. I have personal projects such as the ongoing comic as well as a graphic novel I've been picking at here and there. My main focus until April is Sakura Con, Sakura Con, Sakura Con.  I see it as a great way to get exposure and convention experience. I found out I love conventions a couple years ago and I want to get more involved in them. 7. As an artist, what is your weapon of choice? What do you use to get most of your stuff done? I am a Photoshop Hero and I have the hoodie to prove it. (http://www.pennyarcademerch.com/pah090011.html) I've dabbled in other paint programs but I always gravitate back to Photoshop. She is my one true love. I'd like to learn programs like Flash or Anime Studio when I get a bit more time because of their animation abilities. I've worked on frame by frame animation forever but I would love to learn 2d rigging. Still, nothing can compare to a simple sketchpad and a pencil. I always have one on me in case I come across or think of something interesting and can't get to a computer. If the Courier ever comes to exist it will be an ideal weapon for me. 8. You did some videos too, depicting the art creation process. What was the motivation behind those? The creative process is just as important as the final product, if not more so.  I've always loved watching speed paint videos and wanted to try it out myself. Turns out it's a lot of work and time but it's definitely fun to go back and rewatch them. Art isn't always the end result and is more often the process itself. 9. Got any interesting tattoos? Designed any for yourself or other people? Not yet, but not for lack of desire. I've toiled over what and where for years. Last year, I finally decided the back of my shoulders would be the place. Like anything permanent, I want it to have meaning. I thought of somehow incorporating games but I couldn't find something I felt would stand the test of time even with all the classic sprite games. I'm very picky so we'll see if I can get something solid decided. Come see me at Sakura Con April 2 -4!!!

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  • Leveraging Microsoft Patterns and Practices

    - by Tim Murphy
    I want to bring the Patterns and Practices group to the attention of those who have not already been exposed.  I have been a fan of the P&P team since they came out with the original Application Blocks which eventually turned into the Enterprise Library.  Their main purpose is to assemble guidance and tools that make it easier for all of us to build amazing solutions.  I would simply suggest you spend some time exploring the information and code libraries that they have produced.  Free resources are always a great find and I have used a number of the P&P solutions over the years with success.  If nothing else you may find some new ideas.  Enjoy. http://msdn.microsoft.com/en-us/practices/                           del.icio.us Tags: Patterns and Practices,Microsoft,Architecture,software development

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  • MSDN Video: Windows Phone 7 in 7: Silverlight and Windows Phone 7

    - by Jim Duffy
    Looking for a quick introduction to developing applications on Windows Phone 7? I found just the thing then. Check out this short 7 minute MSDN Video titled Windows Phone 7 in 7: Silverlight and Windows Phone 7. I liked the direct and to the point nature of the video. Like the title implies, it’s less than 7 minutes long and provides just enough information to start laying a solid foundation to start learning more about Windows Phone 7 development. Have a day. :-|

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  • Transparency and AlphaBlending

    - by TechTwaddle
    In this post we'll look at the AlphaBlend() api and how it can be used for semi-transparent blitting. AlphaBlend() takes a source device context and a destination device context (DC) and combines the bits in such a way that it gives a transparent effect. Follow the links for the msdn documentation. So lets take a image like, and AlphaBlend() it on our window. The code to do so is below, (under the WM_PAINT message of WndProc) HBITMAP hBitmap=NULL, hBitmapOld=NULL; HDC hMemDC=NULL; BLENDFUNCTION bf; hdc = BeginPaint(hWnd, &ps); hMemDC = CreateCompatibleDC(hdc); hBitmap = LoadBitmap(g_hInst, MAKEINTRESOURCE(IDB_BITMAP1)); hBitmapOld = SelectObject(hMemDC, hBitmap); bf.BlendOp = AC_SRC_OVER; bf.BlendFlags = 0; bf.SourceConstantAlpha = 80; //transparency value between 0-255 bf.AlphaFormat = 0;    AlphaBlend(hdc, 0, 25, 240, 100, hMemDC, 0, 0, 240, 100, bf); SelectObject(hMemDC, hBitmapOld); DeleteDC(hMemDC); DeleteObject(hBitmap); EndPaint(hWnd, &ps);   The code above creates a memory DC (hMemDC) using CreateCompatibleDC(), loads a bitmap onto the memory DC and AlphaBlends it on the device DC (hdc), with a transparency value of 80. The result is: Pretty simple till now. Now lets try to do something a little more exciting. Lets get two images involved, each overlapping the other, giving a better demonstration of transparency. I am also going to add a few buttons so that the user can increase or decrease the transparency by clicking on the buttons. Since this is the first time I played around with GDI apis, I ran into something that everybody runs into sometime or the other, flickering. When clicking the buttons the images would flicker a lot, I figured out why and used something called double buffering to avoid flickering. We will look at both my first implementation and the second implementation just to give the concept a little more depth and perspective. A few pre-conditions before I dive into the code: - hBitmap and hBitmap2 are handles to the two images obtained using LoadBitmap(), these variables are global and are initialized under WM_CREATE - The two buttons in the application are labeled Opaque++ (make more opaque, less transparent) and Opaque-- (make less opaque, more transparent) - DrawPics(HWND hWnd, int step=0); is the function called to draw the images on the screen. This is called from under WM_PAINT and also when the buttons are clicked. When Opaque++ is clicked the 'step' value passed to DrawPics() is +20 and when Opaque-- is clicked the 'step' value is -20. The default value of 'step' is 0 Now lets take a look at my first implementation: //this funciton causes flicker, cos it draws directly to screen several times void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL;     BLENDFUNCTION bf;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     //create a memory DC     hMemDC = CreateCompatibleDC(hdc);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents of screen     if (step < 0)     {         RECT rect = {0, 0, 240, 200};         FillRect(hdc, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     BitBlt(hdc, 0, 25, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hdc, 0, 75, 240, 100, hMemDC, 0, 0, 240, 100, bf);     DeleteDC(hMemDC);     ReleaseDC(hWnd, hdc); }   In the code above, we first get the window DC using GetDC() and create a memory DC using CreateCompatibleDC(). Then we select hBitmap2 onto the memory DC and Blt it on the window DC (hdc). Next, we select the other image, hBitmap, onto memory DC and AlphaBlend() it over window DC. As I told you before, this implementation causes flickering because it draws directly on the screen (hdc) several times. The video below shows what happens when the buttons were clicked rapidly: Well, the video recording tool I use captures only 15 frames per second and so the flickering is not visible in the video. So you're gonna have to trust me on this, it flickers (; To solve this problem we make sure that the drawing to the screen happens only once and to do that we create an additional memory DC, hTempDC. We perform all our drawing on this memory DC and finally when it is ready we Blt hTempDC on hdc, and the images are displayed in one go. Here is the code for our new DrawPics() function: //no flicker void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL, hTempDC=NULL;     BLENDFUNCTION bf;     HBITMAP hBitmapTemp=NULL, hBitmapOld=NULL;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     hMemDC = CreateCompatibleDC(hdc);     hTempDC = CreateCompatibleDC(hdc);     hBitmapTemp = CreateCompatibleBitmap(hdc, 240, 150);     hBitmapOld = (HBITMAP)SelectObject(hTempDC, hBitmapTemp);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents     if (step < 0)     {         RECT rect = {0, 0, 240, 150};         FillRect(hTempDC, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     //Blt hBitmap2 directly to hTempDC     BitBlt(hTempDC, 0, 0, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hTempDC, 0, 50, 240, 100, hMemDC, 0, 0, 240, 100, bf);     //now hTempDC is ready, blt it directly on hdc     BitBlt(hdc, 0, 25, 240, 150, hTempDC, 0, 0, SRCCOPY);     SelectObject(hTempDC, hBitmapOld);     DeleteObject(hBitmapTemp);     DeleteDC(hMemDC);     DeleteDC(hTempDC);     ReleaseDC(hWnd, hdc); }   This function is very similar to the first version, except for the use of hTempDC. Another point to note is the use of CreateCompatibleBitmap(). When a memory device context is created using CreateCompatibleDC(), the context is exactly one monochrome pixel high and one monochrome pixel wide. So in order for us to draw anything onto hTempDC, we first have to set a bitmap on it. We use CreateCompatibleBitmap() to create a bitmap of required dimension (240x150 above), and then select this bitmap onto hTempDC. Think of it as utilizing an extra canvas, drawing everything on the canvas and finally transferring the contents to the display in one scoop. And with this version the flickering is gone, video follows:   If you want the entire solutions source code then leave a message, I will share the code over SkyDrive.

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  • Silverlight Cream for March 10, 2010 -- #810

    - by Dave Campbell
    In this Issue: Andrea Boschin, Jeremy Likness(-2-), Andrew Veresov, Nokola, SilverLaw, Gill Cleeren, Jim Wightman and Jeremy Likness, Viktor Larsson(-2-), and Walter Ferrari. Shoutouts: Viktor Larsson has a post up about Silverlight Market Penetration ... hope to meet you at MIX10, Viktor! Gergely Orosz has posted the Slides and code for the presentation “An Introduction to Silverlight” It appears that if I miss a day, I can pretty much do an all-submittal post :) From SilverlightCream.com: Writing an AsyncLoader to enqueue long running operations Andrea Boschin has a tutorial on SilverlightShow where he's building up an asynch service to deal with a long-running app on the server. MVVM with MEF in Silverlight: Video Tutorial Jeremy Likness has a video tutorial up for helping beginners wire up MVVM and MEF to Silverlight. Source code for the app in the video is downloadable. MVVM with MEF in Silverlight Video Tutorial Part 2: Plugins and Metadata In part 2, Jeremy Likness redesigns the app using metadata to turn the shapes into objects, and then show how easy it is to add a new plugin... and the source for the app is downloadable. Binding a Converter Parameter Andrew Veresov has a nice code-filled solution up for those times that you need to bind a ConverterParameter value. EasyPainter: Lion Hair styling Nokola has not been idle with Easy Painter... now he's added "Lion Hair" to the list of stylings you can apply... guess if you want to change someone's 'mane' ... sorry! Twisting Navigation - Silverlight 3 SilverLaw has another control up - a "Twisting Navigation" control... very cool :) ... and since I'm behind the curve, he already has an update in the Expression Gallery as noted in his post, and a video tutorial on implementing it in an application... and if you understand German, turn up the sound :) Uploading and downloading images using a WCF service with Silverlight Gill Cleeren has a tutorial up at SilverlightShow on uploading and downloading images using WCF Services in Silverlight New Windows Phone 7 Community Developer Hub Jim Wightman and Jeremy Likness have a very cool Silverlight page up where you can paste the URL of your XAP in and have it display in a "Windows 7 Series Phone" ... and that's all I'm saying about that. XAML Transformation 101 Viktor Larsson is discussing Transforms in XAML and has a nice tutorial up that is easily the beginning of a carousel... you may also want to check out his other posts... I'm adding him to my list. Silverlight 4 Webcam Demo In this post, Viktor Larsson has a tutorial up for using the WebCam. This is from a beginner perspective, so if you haven't jumped in, now's a good time. How to extend Bing Maps Silverlight with an elevation profile graph - Part 1 Walter Ferrari has a post up at SilverlightShow discussing extensions to BingMaps such as creating routes using GeoCoding and Route Services plus drawing lines on the maps and getting coordinates of the points. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Using Fiddler with BizTalk's HTTP Adapter

    - by Christopher House
    I'm working on an orchestration that's retrieving some data from a Java servlet.  The servlet takes a parameter string via HTTP post and returns POX (plain old XML, no SOAP here).  I was having trouble getting a valid response from the servlet when I was sending some test messages and wanted to see what my messages were looking like as they went across the wire.  Normally I was using WCF, I'd setup message logging, but since that's obviously not an option with the HTTP adapter, my thoughts turned to Fiddler.  A quick Google search turned up some promising results.  The posts I read all referred to using Fiddler with the SOAP adapter, but I thoght I could apply the same ideas to the HTTP adapter.  This led me to try setting the following context properties: HttpRequestMessage(HTTP.UseProxy) = true; HttpRequestMessage(HTTP.ProxyName) = "127.0.0.1"; HttpRequestMessage(HTTP.ProxyPort) = 8888; I rebuilt my orch, gac'd it, bounced my host and tried submitting a test message.  Fiddler was running but I didn't see any traffic show up.  I tried fully undeploying/redeploying my application and still, no traffic in Fiddler.  I was starting to think that BizTalk was ignoring the proxy settings.  To confirm this, I closed Fiddler and submitted a test message.  Sure enough, the orch ran to completion, proving that BizTalk was ignoring the proxy settings. I went back to my orch to see if there could be any other context proprties I needed to set.  I saw one that looked promising:  HTTP.UseHandlerProxySettings.  I set this to false, rebuilt my orch and this time when I submitted, I got an error message, which made sense, I didn't have Fiddler running.  I started up Fiddler, submitted another message and there it was, my HTTP traffic, just as I hoped.  And, I was quickly able to figure out what the problem was...I had forgotten to set HTTP.ContentType to application/x-www-form-urlencoded.

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  • Using the “Settings.settings” functionalities in VB.NET can be tricky…

    - by Vincent Grondin
    Sometime you’re searching for something forever and when you find it, you realize it was right under your nose.  Maybe you were distracted by other things around… or maybe that thing right under your nose was so well hidden that it deserves a blog post…   That happened to me a few days ago while using the “Settings.settings” functionalities in my VB.NET application…  I thought it was a cool feature and I decided to use it…  So there I am adding new settings with “USER” scope and StringCollection as the data type, testing my application and everything works perfectly fine...  That was before I decided to modify the “Value” of one of my settings…  After changing the value of one of my settings, I start my application again and, to my surprise, my new values aren’t showing!  Hmmm… That’s odd…  My setting was a pretty long list of strings so I was rather angry at myself for not saving my work after I was done…  So I open up the Settings.setting in the designer and click the ellipsis symbol to enter my string collection again, but to my great pleasure (and disbelief) my strings are there!!!  Alright, you rock VB.NET!  You’ve just save me a bunch of typing time and I’m thinking it’s just a simple Visual Studio glitch…  I hit “Save” then “Save All” (just in case) and finally I rebuild everything and fire up my app once again.  Huh?  Where are my darn strings????????  Ok there’s a bug there…  I open up the app.config and my new strings are there!!!  Alright, let’s recap…  My new strings are in the app.config, they show correctly in the Settings.settings designer UI but they aren’t showing at runtime…  Hmmmm?  Let’s try something else…  Let’s start the application but outside Visual Studio this time… I fire up the exe and BAM!  My strings where there!  I “alt-tab” and hit “F5” and BOOM, no strings!  So it’s a bug in the Visual Studio environment… or could it be a FEATURE?  I must admit that I’m a little confused over what’s a bug and what’s a feature in Visual Studio… lol!   Finally I found out there’s a “cache” for your Visual Studio located here:  C:\Users\<your username>\AppData\Local\Microsoft\<your app name and a very weird temp ID>\<your app version>\user.config When using the “Settings.settings” with a setting of scope “user”, this file is out of sync with your app.config until you manually decide to update it… The button is right there… under your nose… at the top left corner of your screen in the settings designer…  See the big “Synchronize” button there?  Yep…  Now that’s user friendly isn’t it?  Oh, and wait until you see what it does when you click it…  It prompts you and basically says:  “Would you like your settings to start working inside Visual Studio now that you found out that I exist?” and of course the right answer is yes… or rather “OK”…  Unfortunately, you have to do this every time you edit a value… On the other hand, adding and removing settings seem to work flawlessly without having to click this magical button… go figure!  Oh and I almost forgot… this great “feature” is only available for VB.NET…  A project in C# using Settings.settings will work perfectly EVEN when editing values… Here’s a screenshot that shows this important button: Button Using other data types appears to work perfectly well…   Maybe it’s simply related to the StringCollection data type?  If you are a VB.NET programmer, you should pay attention to this when you plan on using the settings functionalities and your scope is “user” and your data type is StringCollection… Happy coding all!

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  • Windows Phone appointment task

    - by Dennis Vroegop
    Originally posted on: http://geekswithblogs.net/dvroegop/archive/2014/08/10/windows-phone-appointment-task.aspxI am currently working on a new version of my AgeInDays app for Windows Phone. This app calculates how old you are in days (or weeks, depending on your preferences). The inspiration for this app came from my father, who once told me he proposed to my mother when she was 1000 weeks old. That left me wondering: how old in weeks or days am I? And being the geek I am, I wrote an app for it. If you have a Windows Phone, you can find it at http://www.windowsphone.com/en-in/store/app/age-in-days/7ed03603-0e00-4214-ad04-ce56773e5dab A new version of the app was published quite quickly, adding the possibility to mark a date in your agenda when you would have reached a certain age. Of course the logic behind this if extremely simple. Just take a DateTime, populate it with the given date from the DatePicker, then call AddDays(numDays) and voila, you have the date. Now all I had to do was implement a way to store this in the users calendar so he would get a reminder when that date occurred. Luckily, the Windows Phone SDK makes that extremely simple: public void PublishTask(DateTime occuranceDate, string message) { var task = new SaveAppointmentTask() { StartTime = occuranceDate, EndTime = occuranceDate, Subject = message, Location = string.Empty, IsAllDayEvent = true, Reminder = Reminder.None, AppointmentStatus = AppointmentStatus.Free };   task.Show(); }  And that's it. Whenever I call the PublishTask Method an appointment will be made and put in the calendar. Well, not exactly: a template will be made for that appointment and the user will see that template, giving him the option to either discard or save the reminder. The user can also make changes before submitting this to the calendar: it would be useful to be able to change the text in the agenda and that's exactly what this allows you to do. Now, see at the bottom of the screen the option "Occurs". This tiny field is what this post is about. You cannot set it from the code. I want to be able to have repeating items in my agenda. Say for instance you're counting down to a certain date, I want to be able to give you that option as well. However, I cannot. The field "occurs" is not part of the Task you create in code. Of course, you could create a whole series of events yourself. Have the "Occurs" field in your own user interface and make all the appointments. But that's not the same. First, the system doesn't recognize them as part of a series. That means if you want to change the text later on on one of the occurrences it will not ask you if you want to open this one or the whole series. More important however, is that the user has to acknowledge each and every single occurrence and save that into the agenda. Now, I understand why they implemented the system in such a way that the user has to approve an entry. You don't want apps to automatically fill your agenda with messages such as "Remember to pay for my app!". But why not include the "Occurs" option? The user can still opt out if they see this happening. I hope an update will fix this soon. But for now: you just have to countdown to your birthday yourself. My app won't support this.

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  • Expression Studio 4 - without SketchFlow&hellip;

    - by mbcrump
    is kinda like an explosion with no “Ka-Boom”… I was excited to hear the news yesterday at Microsoft Teched that Expression Studio 4 had officially launched. MSDN subscribers could log in and download the full release. So, I logged into my MSDN account and started downloading Expression Studio 4 Premium thinking that I was only minutes away from trying out SketchFlow 4. To my dismay, I launched Blend 4 and noticed it did not say SketchFlow on the splash screen. So, I went to New Project and the template was not available. After some digging around on the net, I learned my premium MSDN subscription did not include SketchFlow and I would need to purchase the Ultimate Edition. Below is a excerpt directly from Microsoft: Q: What products are included in the Microsoft Expression Studio 4 Ultimate? A: Expression Studio 4 Ultimate is comprised of 4 products, Expression Web 4, Microsoft Expression Blend® 4 + SketchFlow, Expression Encoder 4 Pro and Expression Design 4. Expression Blend 4 includes SketchFlow in Expression Studio 4 Ultimate product only. Q: What products are included in the Microsoft Expression Studio 4 Premium? A: Expression Studio 4 Premium is comprised of 4 products, Expression Web 4, Microsoft Expression Blend 4, Expression Encoder 4 and Expression Design 4. Expression Studio 4 Premium is not available for retail purchase. Q: What products are included in the Microsoft Expression Studio 4 Web Professional? A: Expression Studio 4 Web Professional is comprised of 3 products, Expression Web 4, Expression Encoder 4 and Expression Design 4. As you can see, we got screwed on this deal and plenty of people are complaining: Kiran Says: 6.07.2010 at 5:07 PM No SketchFlow for Expression Studio 4 Premium? What a bumper for Microsoft Partners!! Martin Says: 6.07.2010 at 6:18 PM Why does Expression Professional Subscription not include upgrades and new releases of Expression Studio. Good question hey. I bought my subscription 5 days ago thinking I would get what i purchased but no Expression upgrades or new releases for me, what a waste of money. I think I am not the only long term user of this software that feels disgruntled. Sorry john just had to tell someone. shaggygi Says: 6.07.2010 at 7:31 PM SketchFlow NOT included in Studio 4? WTF! I repeat.... WT...Freaking.... F! This is totally unacceptable. My development team purchased VS 2010 Premium w/ MSDN with the impression by Adam Kinney, Scott Guthrie, etc. that this would be included in the Premium package or some sort of free upgrade. I understand this is a Marketing thing, but come on! I believe, at very least, this should have been explained in detail before this release. John Papa... as a rep to give feedback to the team... Please please and please.... tell powers-at-be to fix this problem. Sorry for the rant. Besides this issue, I believe it is a very good product:) Thanks Vaclav Elias Says: 6.08.2010 at 4:30 AM Well, I am also not happy that SketchFlow is only for the chosen ones :-) It is very nice product. Actually, kind of foundation for web development so they could really support any MSDN subscribers.. :-( I am hoping that Microsoft will make this right for all of us with MSDN premier subscriptions. In the meantime,  you can check out the 5 day training series available here.

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  • Silverlight Cream for March 28, 2010 -- #823

    - by Dave Campbell
    In this Issue: Michael Washington, Andy Beaulieu, Bill Reiss, jocelyn, Shawn Wildermuth, Cameron Albert, Shawn Oster, Alex Yakhnin, ondrejsv, Giorgetti Alessandro, Jeff Handley, SilverLaw, deepm, and Kyle McClellan. Shoutouts: If I've listed this before, it's worth another... Introduction to Prototyping with SketchFlow (twelve video series) and on the same page is Creating a Beehive Game with Behaviors in Blend 3 (ten video series) Shawn Oster announced his Slides + Code + Video from ‘An Introduction to Developing Applications for Microsoft Silverlight’ from MIX10 Tim Heuer announced earlier this week: Silverlight Client for Facebook updated for Silverlight 4 RC Nikhil Kothari announced the availability of his MIX10 Talk - Slides and Code András Velvárt backed up his great MIX09 effort with MIX10.Zoomery.com... everything in one DZ effort... thanks András! Andy Beaulieu posted his material for his Code Camp 13 in Waltham: Windows Phone: Silverlight for Casual Games From SilverlightCream.com: Silverlight MVVM - The Revolution Has Begun Michael Washington did an awesome tutorial on MVVM and Silverlight creating a simple Silverlight File Manager. The post has a link to the tutorial at CodeProject... great tutorial. Windows Phone 7 + Silverlight Performance Andy Beaulieu has a post up we should all bookmark... getting a handle on the graphics performance of our app on WP7. Great examples, and external links. Space Rocks game step 6: Keyboard handling Bill Reiss has a post up about keyboard input for the WP7 game he's building ... this is Episode 6 ... you're working along with him, right? Panoramic Navigation on Windows Phone 7 with No Code! jocelyn at InnovativeSingapore (I found this by way of Shawn's post), has a Panoramic Navigation template out there for WP7 for all of us to grab... great post about it too. My First WP7 Application Shawn Wildermuth has been playing with WP7 development and has his XBOX Game library app up on the emulator... all with source of course Silverlight and Windows Phone 7 Game Cameron Albert built a web-based game called 'Shape Attack' and also did it for WP7 to compare the performance... check it out for yourself, but hey, it's game source for the phone... cool :) Changing the Onscreen Keyboard layout in Silverlight for Windows Phone using InputScope Shawn Oster has a cool post on changing the keyboard on WP7 to go along with what you're expecting the user to type... how cool is that?? Deep Zoom on WP7 Check out the quick work Alex Yakhnin made of putting DeepZoom on WP7... all source included. How to: Create a sketchy Siverlight GroupBox in Blend/SketchFlow ondrejsv has the xaml up to take Tim Greenfield's GroupBox control and insert it into SketchFlow. Silverlight / Castle Windsor – implementing a simple logging framework Giorgetti Alessandro posted about CastleWindsor for Silverlight, and a logging system inherited from LevelFilteredLogger in the absence of Log4Net. DomainDataSource in a ViewModel Jeff Handley responds to a common forum post about using DomainDataSource in a ViewModel. Read his comments on AutoLoad and ElementName Bindins. Digital Jugendstil TextEffect (Art Nouveau) - Silverlight 3 SilverLaw has a cool TagCloud demo and a UserControl he calls Art Nouveau up at the Expression Gallery... not for a business app, I don't think :) Configuring your DomainService for a Windows Phone 7 application deepm discusses RIA Services for WP7 and how to enable a WP7 app to communicate with a DomainService. Writing a Custom Filter or Parameter for DomainDataSource Kyle McClellan by way of Jeff Handley's blog, is discussing how to leverage the custom parameter types you defined in the previous version of RIA Services. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Work Item Visualizer for TFS 2010 - New Extension

    - by MikeParks
    I released another new extension to the Visual Studio Gallery again today called Work Item Visualizer for TFS 2010. I've only heard positive things about it so far, hopefully it stays that way :) Basically, it creates a diagram of all work items linked to a work item ID which the user specifies in a search box. This extension was coded using DGML (the same graph rendering language used for the Visual Studio 2010 Architecture Tools). It was pretty cool getting a chance to create something using some of the newest technology out there. Well, I just wanted to throw a blog up to get the word out on it a little more. If you're using Visual Studio 2010 with Team Foundation Server 2010, feel free to check it out! Thanks everyone. Download Link: http://visualstudiogallery.msdn.microsoft.com/en-us/a35b6010-750b-47f6-a7a5-41f0fa7294d2   What it does: ·         Creates a DGML graph to visualize linked TFS Work Items by entering a Work Item ID in the toolbar search box   How it benefits you: ·         Allows you to easily analyze the hierarchy of your TFS Work Items ·         Gain the ability to perform basic risk/impact analysis when creating or editing Work Items ·         Great for meetings in the case that you need to discuss the entire scope of linked Work Items ·         Easier project planning ·         Eliminates the need to create TFS queries or reports to view tree of Work Items ·         Easily lets you see the entire tree of work items linked to the one you’re working on   Navigation Tips: ·         Use Ctrl + Mouse Wheel Scroll to zoom in and out ·         Use Ctrl + Left Mouse click (and hold) to move document around ·         Right click on DGML area for more options (Like copy image or viewing in groups) ·         Clicking on each node highlights that node and the links connected to it ·         Colors in the legend can be changed ·         When work item nodes are deleted, the view is automatically updated ·         Double clicking on work item node will open up the Work Items URL   Try it out on work items that have several of links and let us know what you think. A big thanks goes out to everyone working on the http://visualization.codeplex.com/ project for publishing the source code on CodePlex which really helped me learn how DGML (Directed Graph Markup Language - New to Visual Studio 2010 Architecture Tools) works!    - Mike

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