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  • In Eclipse, how to open a file browser in the directory of the currently edited file

    - by JC
    Hi, I know it's possible in eclipse to open file browsers from your project's resource browser, but is it possible for files that aren't part of your project ? Typically external includes are not found in your resource browser... If there is the equivalent of $(resource_loc) for the editor, it would work.. But I wasn't able to find it. Can anyone help me on this ? thanks! JC EDIT : I Found StartExplorer, but it's a joke of a plug-in. It is hardcoded to use WINDOWS explorer or cmd.exe. Also, it still requires you to use the resource browser. Other than that it can open paths selected in the editor, but they must be full paths.

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  • When opening a file in perl, how can I automatically use STDIN/OUT if the file name is "-"?

    - by Ryan Thompson
    I have a perl program that takes input and output file arguments, and I'd like to support the convention of using "-" to specify standard input/output. The problem is that I can't just open the file name, because open(my $input, '<', '-') opens a file called -, not standard input. So I have to do something like this: my $input_fh; if ($input_filename eq '-') { # Special case: get the stdin handle $input_fh = *STDIN{IO}; } else { # Standard case: open the file open($input_fh, '<', $input_filename); } And similarly for the output file. Is there any way to do this without testing for the special case myself? I know I could hack the ARGV filehandle to do this for input, but that won't work for output.

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  • Photoshop CS6 Corrupted File recovery

    - by Ben Franchuk
    Last night I was working on a client application mock-up in photoshop, but was goin to take a break from my work so I saved the .PSD file on my internal HDD and put my computer into stand-by mode once the file had finished saving. Unfortunately my computer crashed while it was entering stand-by and shut itself down (photoshop was still open). I did not boot it again to make sure all my files were ok because they had already been saved, but today once I opened up the file again it was extremely corrupted and also completely un-editable (screenshot bellow). so what im asking is there any way to recover my work, or at least some of it? i have put in a good few days work on this project and would hate to have to restart it. the size of the file is 3070 KB, even though it reads as 712 KB in photoshop. i dont know if these file sizes are larger or either smaller than the original non-corrupted file's size, but considering all the layers in the file i suspect it was larger before it corrupted. im using windows XP professional 32bit SP3. both my OS and said .PSD file are located on the same internal HDD (74.4 GB). i do have an external HDD (1.5 TB) but i primarily only use it for movies music and tv shows. i dont know if it was plugged in t the time of me editing the document last, though, if it means anything. i have tried many image and PSd recovery softwares but none have returned any results that may help recover my work. edit: i tried using a photo reccovery software (odboso Photorecovery) that actually seems to recover the corrupted file in question judging by the size of the file, but i cannot recover it because of the licence fee. knowing that the file is still likely on my HDD, what location might it be located?

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  • Splitting an MP4 file

    - by Asaf Chertkoff
    what is the fastest and less resource consuming method for splitting an MP4 file? @Alex: it didn't work, i don't know why. see the out put here: asafche@asafche-laptop:~$ ffmpeg -vcodec copy -ss 0 -t 00:10:00 -i /home/asafche/Videos/myVideos/MAH00124.MP4 /home/asafche/Videos/myVideos/eh.mp4 FFmpeg version SVN-r0.5.1-4:0.5.1-1ubuntu1.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.1-1ubuntu1.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Mar 31 2011 18:53:20, gcc: 4.4.3 Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) -> 59.94 (60000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/home/asafche/Videos/myVideos/MAH00124.MP4': Duration: 00:15:35.96, start: 0.000000, bitrate: 5664 kb/s Stream #0.0(und): Video: h264, yuv420p, 1280x720, 59.94 tbr, 59.94 tbn, 119.88 tbc Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16 Output #0, mp4, to '/home/asafche/Videos/myVideos/eh.mp4': Stream #0.0(und): Video: libx264, yuv420p, 1280x720, q=2-31, 90k tbn, 59.94 tbc Stream #0.1(und): Audio: 0x0000, 48000 Hz, stereo, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Unsupported codec for output stream #0.1 it says something about different frame rate...

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  • php form-input validation

    - by fusion
    i have a html page in which i enter data which then submits and inserts in a database on a php page. how would i validate in php that the data received is not a duplicate of the data in the database? any help appreciated.

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  • Limit user input to allowable comma delimited words with regular expression using javascript

    - by Marc
    I want to force the user to enter any combination of the following words. the words need to be comma delimited and no comma at the beginning or end of the string the user should only be able to enter one of each word. Examples admin basic,ectech admin,ectech,advanced basic,advanced,admin,ectech my attempt ^((basic|advanced)|admin|ectech)((,basic|,advanced)|,admin|,ectech){0,2}$ Thanks Marc

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  • Joystick input in Java

    - by typoknig
    Hi all, I am making a 2D game in Java and I want to use a joystick to control the movement of some crosshairs. Right now I have it so the mouse can control those crosshairs. My only criteria for this is that the control for the crosshair must stay in the game window unless a user clicks off into another window. Basically I want my game to capture whatever device is controlling the crosshairs much like a virtual machine captures a mouse. The joystick I am using (Thrustmaster Hotas Cougar) comes with some pretty advanced features, so that may make this easier (or harder). I have tried the solution listed on this page, but I am using a 64bit computer and for some reason it does not like that. I have also tried to use the key emulation feature of my joystick, but with little success. Here is what I have so far, any pointer would be appreciated. Main Class: import java.awt.Color; import java.awt.Cursor; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferStrategy; import java.awt.image.MemoryImageSource; import java.awt.Point; import java.awt.Toolkit; import javax.swing.JFrame; public class Game extends JFrame implements MouseMotionListener{ private int windowWidth = 1280; private int windowHeight = 1024; private Crosshair crosshair; public static void main(String[] args) { new Game(); } public Game() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); this.createBufferStrategy(2); addMouseMotionListener(this); initGame(); while(true) { long start = System.currentTimeMillis(); gameLoop(); while(System.currentTimeMillis()-start < 5) { //empty while loop } } } private void initGame() { hideCursor(); crosshair = new Crosshair (windowWidth/2, windowHeight/2); } private void gameLoop() { //game logic drawFrame(); } private void drawFrame() { BufferStrategy bf = this.getBufferStrategy(); Graphics g = (Graphics)bf.getDrawGraphics(); try { g = bf.getDrawGraphics(); Color darkBlue = new Color(0x010040); g.setColor(darkBlue); g.fillRect(0, 0, windowWidth, windowHeight); drawCrossHair(g); } finally { g.dispose(); } bf.show(); Toolkit.getDefaultToolkit().sync(); } private void drawCrossHair(Graphics g){ Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.drawOval(crosshair.x, crosshair.y, 40, 40); g.fillArc(crosshair.x + 10, crosshair.y + 21 , 20, 20, -45, -90); g.fillArc(crosshair.x - 1, crosshair.y + 10, 20, 20, -135, -90); g.fillArc(crosshair.x + 10, crosshair.y - 1, 20, 20, -225, -90); g.fillArc(crosshair.x + 21, crosshair.y + 10, 20, 20, -315, -90); } @Override public void mouseDragged(MouseEvent e) { //empty method } @Override public void mouseMoved(MouseEvent e) { crosshair.x = e.getX(); crosshair.y = e.getY(); } private void hideCursor() { int[] pixels = new int[16 * 16]; Image image = Toolkit.getDefaultToolkit().createImage(new MemoryImageSource(16, 16, pixels, 0, 16)); Cursor transparentCursor = Toolkit.getDefaultToolkit().createCustomCursor(image, new Point(0, 0), "invisiblecursor"); getContentPane().setCursor(transparentCursor); } } Another Class: public class Crosshair{ public int x; public int y; public Crosshair(int x, int y) { this.x = x; this.y = y; } }

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  • Problem opening SFX archive file(.exe) using the archive manager

    - by Cody
    I have installed both rar and unrar using apt-install but I am still not able to use archive manager for opening the archive file.. I have also tried installing p7zip(p7zip-full and p7zip) but no improvements... However, when I use command-line for extracting the files from the archive using unrar or rar the command executes successfully... Is there any other open source software I should install for viewing the contents of the SFX archive or what else should I install to view the same in the archive manager.. Thanks in advance...

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  • MacOS Virtual Input Devices

    - by computergeek6
    How can I create a virtual HID device in code? I'm trying to avoid writing a kernel extension to accomplish this, but it seems to be the only way. I need to be able to create virtual HID devices of all types, and have an app running in the background feed them events. Is there a way to do this in user-space, or must I venture into kernel land?

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  • [VB.Net] System.IO will copy files, but fails to update destinations file attributes

    - by CFP
    Hello, I have a little vb.net script that will copy a file, set its attributes to Normal, update the file time, and then set back the attributes to match those of the source file. If IO.File.Exists(Destination) Then IO.File.SetAttributes(Destination, IO.FileAttributes.Normal) IO.File.Copy(Source, Destination, True) IO.File.SetAttributes(Destination, IO.FileAttributes.Normal) IO.File.SetLastWriteTimeUtc(Destination, IO.File.GetLastWriteTimeUtc(Destination).AddHours(1)) IO.File.SetAttributes(Destination, IO.File.GetAttributes(Source)) I however I'm encountering a quite strange problem. On some configurations, IO.File.SetLastWriteTimeUtc triggers an UnauthorizedAccess error, although the IO.File.Copy instruction worked very well. I'm totally puzzled: I've checked, and file attributes are set to 128 (ie. Normal) successfully. The problem seems to be with the very SetLastWriteTimeUtc. But what is it? Any ideas? Thanks a lot!

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  • Drupal filter_form form input

    - by ernie
    This drupal form snippet will give me a textarea with user able to change filter to full html/wysiwyg mode. My Questions: How can I default to to full html mode? function MY_MODULE_admin() { $form = array(); $form['format'] = filter_form($form->format); // MY_MODULE - ** Image 1 ** $form['MY_MODULE_image_1'] = array( '#type' => 'textarea', '#title' => t('Image 1'), '#default_value' => variable_get('setup_image_1', 'image_1.jpg'), '#description' => "Current value =" .variable_get('setup_image_1', 'image_1.jpg'), '#required' => TRUE, );

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  • Removing input background colour for Chrome autocomplete?

    - by DisgruntledGoat
    On a form I'm working on, Chrome is auto-filling the email and password fields. This is fine, however, Chrome changes the background colour to a pale yellow colour. The design I'm working on is using light text on a dark background, so this really messes up the look of the form - I have stark yellow boxes and near-invisible white text. Once the field is focused, the fields return to normal. Is it possible to stop Chrome changing the colour of these fields?

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  • Safari Textbox input with xcode

    - by Tim
    Hi, I am new to Xcode and would like to make a simple plug-in so that the plug-in can set the value to safari text box and get the id of the text box. Could someone please point me to the right direction? Thanks in advance.

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  • Formatted input in c++

    - by julz666
    hey, i'm a noob to c++ (and coding in general) i'm looking for an easy way to take two doubles (at once) from the keyboard and store them in a struct i've created called "Point" and then ultimately store the Point into a vector of Points that's a member of a class (called "Polygon"). i know i could do it with a scanf but need to know how to do it with cin. hope that makes sense. thanks in advance julz

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  • Clearing input text feilds when clicked on in Flash (AS 2.0)

    - by rickstyphilis
    I have a problem where I want a text field that by default has the word NAME in it, to become empty when a user clicks on it. The text field has the instance name 'nam' and is inside a movie with the instance name 'input_text'. I've searched around and found samples of code where everyone keeps suggesting this: textboxinstancename.onSetFocus = function() { textboxinstancename.text = ""; }; should work. It seems to work for everyone else but me. I've tried using the following on the first frame of the 'input_text' movie with no luck: this.input_text.nam.onSetFocus = function() { this.input_text.nam.text = "" } I've tried putting this on the first frame of the scene, again with no result: _root.input_text.nam.onSetFocus = function() { _root.input_text.nam.text = "" } I've tried this in the same manner as the last respectively with both 'this' on the instance and '_root' on the scene (denoted by x): x.input_text.nam.onSetFocus = function() { if (x.input_text.nam.text == "NAME") { x.input_text.nam.text = ""; } }; Still no luck. Can anyone tell me what I might be doing wrong?

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  • Ruby on Rails solution for scrubbing data of WYSIWYG editor user input

    - by Jimmy
    Hey everyone, I am working on a simple blogging type ruby on rails application and I have everything working through tinyMCE for a nice WYSIWYG editor so the user can add some simple things like images/youtube videos and lists. What I am looking for is a nice solution for blacklisting certain elements to be filtered out of the data when it is displayed. So is there a solution for this available as a gem or available to download anywhere? Thanks!

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  • JAVA: storing input into array

    - by Jann
    I need to write a program where the program would generate random letter and i would need to store this random character into an array char[] arrayRandom = new char[10]; for (int i = 0; i < 8; i++) { randomNumLet = (generator.nextInt(20) + 1); System.out.print(arrayRandomLetter[randomNumLet] + " "); arrayRandomLetter[randomNumLet] = arrayRandom[i]; } is there anything wrong with my code? because when i run this and printed the array i get boxes for all the values in the array and there are some letter that this line of code cannot print System.out.print(arrayRandomLetter[randomNumLet] + " "); Thanks

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  • How are components properly instantiated and used in XNA 4.0?

    - by Christopher Horenstein
    I am creating a simple input component to hold on to actions and key states, and a short history of the last ten or so states. The idea is that everything that is interested in input will ask this component for the latest input, and I am wondering where I should create it. I am also wondering how I should create components that are specific to my game objects - I envision them as variables, but then how do their Update/Draw methods get called? What I'm trying to ask is, what are the best practices for adding components to the proper collections? Right now I've added my input component in the main Game class that XNA creates when everything is first initialized, saying something along the lines of this.Components.Add(new InputComponent(this)), which looks a little odd to me, and I'd still want to hang onto that reference so I can ask it things. An answer to my input component's dilemma is great, but also I'm guessing there is a right way to do this in general in XNA.

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  • Is it safe to convert Windows file paths to Unix file paths with a simple replace?

    - by MxyL
    So for example say I had it so that all of my files will be transferred from a windows machine to a unix machine as such: C:\test\myFile.txt to {somewhere}/test/myFile.txt (drive letter is irrelevant at this point). Currently, our utility library that we wrote ourselves provides a method that does a simple replace of all back slashes with forward slashes: public String normalizePath(String path) { return path.replaceAll("\\", "/"); } Slashes are reserved and cannot be part of a file name, so the directory structure should be preserved. However, I'm not sure if there are other complications between windows and unix paths that I may need to worry about (eg: non-ascii names, etc)

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  • Handling Input with Zend Framework outside MVC

    - by Pekka
    In a classic Zend Framework MVC setup, there seems to be access to a generic _request object from within the model/view/controller instance as outlined here: $this->_request->getPost('variablename'); is this request object somehow available in a non-MVC setup as well? If yes: how would I initialize and access it?

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