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  • Formatted input in c++

    - by julz666
    hey, i'm a noob to c++ (and coding in general) i'm looking for an easy way to take two doubles (at once) from the keyboard and store them in a struct i've created called "Point" and then ultimately store the Point into a vector of Points that's a member of a class (called "Polygon"). i know i could do it with a scanf but need to know how to do it with cin. hope that makes sense. thanks in advance julz

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  • Clearing input text feilds when clicked on in Flash (AS 2.0)

    - by rickstyphilis
    I have a problem where I want a text field that by default has the word NAME in it, to become empty when a user clicks on it. The text field has the instance name 'nam' and is inside a movie with the instance name 'input_text'. I've searched around and found samples of code where everyone keeps suggesting this: textboxinstancename.onSetFocus = function() { textboxinstancename.text = ""; }; should work. It seems to work for everyone else but me. I've tried using the following on the first frame of the 'input_text' movie with no luck: this.input_text.nam.onSetFocus = function() { this.input_text.nam.text = "" } I've tried putting this on the first frame of the scene, again with no result: _root.input_text.nam.onSetFocus = function() { _root.input_text.nam.text = "" } I've tried this in the same manner as the last respectively with both 'this' on the instance and '_root' on the scene (denoted by x): x.input_text.nam.onSetFocus = function() { if (x.input_text.nam.text == "NAME") { x.input_text.nam.text = ""; } }; Still no luck. Can anyone tell me what I might be doing wrong?

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  • Ruby on Rails solution for scrubbing data of WYSIWYG editor user input

    - by Jimmy
    Hey everyone, I am working on a simple blogging type ruby on rails application and I have everything working through tinyMCE for a nice WYSIWYG editor so the user can add some simple things like images/youtube videos and lists. What I am looking for is a nice solution for blacklisting certain elements to be filtered out of the data when it is displayed. So is there a solution for this available as a gem or available to download anywhere? Thanks!

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  • How to provide Input to Dialogs designed by Qt Designer

    - by GG
    Hello, I am a Qt beginner and working with Qt Designer to develop some small UI elements. I read http://doc.trolltech.com/4.5/designer-using-a-ui-file.html to use these GUI elements in my code and using multiple inheritance approach. I am introducing bookmark feature which somewhat look like http://img293.imageshack.us/img293/3041/screenshotyb.png. Now the problem I am facing is How can I show all existing bookmark folders in the drop down(say folders are in a QVector). So my main problem is how can I pass some inputs to the UI element. I think I'm clear, please let me know if further explanation is required. Sorry for adding links directly, rich formatting in my browser is not working. Thanks in advance,

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  • JAVA: storing input into array

    - by Jann
    I need to write a program where the program would generate random letter and i would need to store this random character into an array char[] arrayRandom = new char[10]; for (int i = 0; i < 8; i++) { randomNumLet = (generator.nextInt(20) + 1); System.out.print(arrayRandomLetter[randomNumLet] + " "); arrayRandomLetter[randomNumLet] = arrayRandom[i]; } is there anything wrong with my code? because when i run this and printed the array i get boxes for all the values in the array and there are some letter that this line of code cannot print System.out.print(arrayRandomLetter[randomNumLet] + " "); Thanks

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  • How are components properly instantiated and used in XNA 4.0?

    - by Christopher Horenstein
    I am creating a simple input component to hold on to actions and key states, and a short history of the last ten or so states. The idea is that everything that is interested in input will ask this component for the latest input, and I am wondering where I should create it. I am also wondering how I should create components that are specific to my game objects - I envision them as variables, but then how do their Update/Draw methods get called? What I'm trying to ask is, what are the best practices for adding components to the proper collections? Right now I've added my input component in the main Game class that XNA creates when everything is first initialized, saying something along the lines of this.Components.Add(new InputComponent(this)), which looks a little odd to me, and I'd still want to hang onto that reference so I can ask it things. An answer to my input component's dilemma is great, but also I'm guessing there is a right way to do this in general in XNA.

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  • Android Reading from an Input stream efficiently

    - by RenegadeAndy
    Hey, I am making an HTTP get request to a website for an android application I am making. I am using a DefaultHttpClient and using HttpGet to issue the request. I get the entity response and from this obtain an InputStream object for getting the html of the page. I then cycle through the reply doing as follows: BufferedReader r = new BufferedReader(new InputStreamReader(inputStream)); String x = ""; x = r.readLine(); String total = ""; while(x!= null){ total += x; x = r.readLine(); } However this is horrendously slow. Is this inefficient? I'm not loading a big web page - www.cokezone.co.uk so the file size is not big. Is there a better way to do this? Thanks Andy

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  • Ubuntu 11.10 not starting in Graphical mode?

    - by iammilind
    I am in deep trouble. I am using Ubuntu 11.10 in dual boot mode with XP. Originally my touch pad was not working, (sometimes). To fix that, I installed something. After reboot my Ubuntu is not booting up!! I have several software pkgs already installed in past several weeks so reinstall of OS is my last resort. Can someone help me to get it rebooted in graphical mode? I had followed the procedure mentioned in this thread as well. With that link, somehow I am able to restart in text mode. But no luck after that. I am not being able to go back on graphical mode. The important outputs of lspci are following: 00.00.0 Host bridge: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub (rev 0c) 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) 00:02.0 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) I am attaching few snapshots, for more details on hardware.

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  • Handling Input with Zend Framework outside MVC

    - by Pekka
    In a classic Zend Framework MVC setup, there seems to be access to a generic _request object from within the model/view/controller instance as outlined here: $this->_request->getPost('variablename'); is this request object somehow available in a non-MVC setup as well? If yes: how would I initialize and access it?

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  • How to stop input in Perl?

    - by user1472747
    First time poster and part time perl noobie. I'm making a reflex game. Here's the output - __________________________________________________________________________ Reflex game initiated. Press ENTER to begin the game, and then press ENTER after the asterisks are printed to measure your reflexes!. ************************* Your result: 0.285606 seconds. logout [Process completed] __________________________________________________________________________ There's one small problem though - There's 0-10 seconds (based on a random variable) after you press enter to start the game and before the stars are printed. During that time, if the player presses ENTER, it's logged as their reflex time. So I need a way to stop my code from reading their ENTER button before the stars are printed. The code - #!/usr/bin/perl use Time::HiRes qw(sleep); use Time::HiRes qw(gettimeofday); #random delay variable $random_number = rand(); print "Reflex game initiated. Press ENTER to begin the game, and then press ENTER after the asterisks are printed to measure your reflexes!.\n"; #begin button $begin = <>; #waits x milliseconds sleep(10*$random_number); #pre-game $start = [ Time::HiRes::gettimeofday() ]; print "\n****************************\n"; #user presses enter $stop = <>; #post game $elapsed = Time::HiRes::tv_interval($start); #delay time print print "Your result: ".$elapsed." seconds.\n";

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  • How to use Scanner to accept only valid int as input

    - by John
    I'm trying to make a small program more robust and I need some help with that. Scanner kb = new Scanner(System.in); int num1; int num2 = 0; System.out.print("Enter number 1: "); num1 = kb.nextInt(); while(num2<num1) { System.out.print("Enter number 2: "); num2 = kb.nextInt(); } Number 2 has to be greater than number 1 Also I want the program to automatically check and ignore if the user enters a character instead of a number. Because right now when a user enters for example r instead of a number the program just exits.

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  • Struts logic:iterate input field

    - by camilos
    I currently have the following code and the data is displayed fine. <logic:iterate name="myList" id="product" indexId="iteration" type="com.mycompany.MyBean"> <tr> <td> <bean:write name="product" property="weight"/> </td> <td> <bean:write name="product" property="sku"/> </td> <td> <bean:write name="product" property="quantity"/> </td> </tr> </logic:iterate> But now I need to make the "quantity" part modifiable. The user should be able to update that field, press submit and when its sent to the server, "myList" should automatically update with the new quantities. I've tried searching for help on this but all I keep finding is examples on how to display data only, not modify it. Any help would be appreciated.

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  • while loop / string input not working java

    - by Mikeecb
    I have looked online and all of the tutorials / questions have pointed me to this. I can't see why this isn't working. Any help would be much appreciated. Thanks import java.util.*; public class test { static Scanner userInput = new Scanner(System.in); public static void main(String[] args) { String textEntered = userInput.next(); if (textEntered == "hello") { System.out.println("Hello to you too!"); } } } I enter "hello" but nothing is printed. Also I have tried next() and nextLine();

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  • Input Sanitation Best Practices

    - by Adam Driscoll
    Our team has recently been working on a logic and data layer for our database. We were not approved to utilize Entity or Linq to SQL for the data layer. It was primarily built by hand. A lot of the SQL is auto generated. An obvious down fall of this is the need to sanitize inputs prior to retrieval and insertion. What are the best methods for doing this? Searching for terms like insert, delete, etc seems like a poor way to accomplish this. Is there a better alternative?

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  • jquery how to set input focus on control

    - by user516883
    Hey I am very new to jquery using asp.net, and I was wondering how to set focus on a textbox using jquery. I have my script in my HeaderContent but it is not working, no focus on load. And yes I know this can be done on the server side as well, but I am just trying to get better and more familiar with jquery. Thanks. <script type="text/javascript"> $(document).ready(function () { $("#MainContent_LoginUser_UserName").focus(); }); </script>

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  • How can I change my language/keyboard input language system-wide temporarily?

    - by Adam Lynch
    I currently have two languages set up; English and Dutch. The only difference is in keyboard input. The Dutch one uses the French/Belgian AZERTY layout and the English one uses the Irish/English QWERTY layout (@ = Shift+'). When a Belgian colleague needs to use my computer, I switch the language to NL (Dutch) (therefore the input to AZERTY) using the language bar, but it seems to be application-specific. (I.e: After changing the input to AZERTY for my colleague, if he then clicks on another program it switches back to QWERTY for that program). Is there a way I can quickly switch between the two comprehensively yet temporarily?

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  • Overriding disabled input and textarea with CSS

    - by igluratds
    Hi, Im trying to override the grey text of a disabled input and textarea. At the moment Im only really concerned with it working in Webkit and Mozilla. At the moment Im currently using every trick in the book that I know of: input[@disabled=true], input[@disabled], button[disabled]:active, button[disabled], input[type="reset"][disabled]:active, input[type="reset"][disabled], input[type="button"][disabled]:active, input[type="button"][disabled], select[disabled] > input[type="button"], select[disabled] > input[type="button"]:active, input[type="submit"][disabled]:active, input[type="submit"][disabled],input[disabled="disabled"], input[disabled] { color: black !important; } Sure it does change the colour if I change it to something else, however when I choose black it is still greyed out a bit. Any ideas? I am using Ext JS if I can use that to manipulate it. Thanks.

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  • Booting the liveCD/USB in efi mode fails on tablet xe700t1a

    - by F.L.
    My tablet is Samsung Series 7 Slate (xe700t1a-a02fr). It operates an intel sandy bridge architecture. The main issue about this tablet is that it ships with a windows 7 install in (U)EFI mode (GPT partition table, etc.), so I'd like to get an EFI dual boot with Ubuntu. But it seems I can't boot on the liveCD in EFI mode. It starts loading (up to initrd), but I then get a blank (black) screen. I've tried the nomodeset kernel option (as well as removing quiet and splash) with no luck. I have used the 12.04.1 desktop iso (I have read somewhere that it is the only one that can boot in EFI mode). What are the other leads I can follow ? thanks

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  • Dlink DWA-556 Access point fails to start on 2.6.35-25 while 2.6.35-24 works. How can I do this with >2.6.35-24?

    - by Azendale
    I'm using hostapd to run an access point with a Dlink DWA-556 wireless N card. However, I can no longer get it to start when I use kernels greater than 2.6.35-24. Here's a log where I ran the uname -a&&hostapd -c <configfile> on the different kernel versions. Linux erikbandersen 2.6.35-24-generic #42-Ubuntu SMP Thu Dec 2 02:41:37 UTC 2010 x86_64 GNU/Linux Configuration file: hostapd.conf ctrl_interface_group=0 Opening raw packet socket for ifindex 248 BSS count 1, BSSID mask ff:ff:ff:ff:ff:ff (0 bits) SIOCGIWRANGE: WE(compiled)=22 WE(source)=21 enc_capa=0xf nl80211: Added 802.11b mode based on 802.11g information HT40: control channel: 2 secondary channel: 6 RATE[0] rate=10 flags=0x2 RATE[1] rate=20 flags=0x6 RATE[2] rate=55 flags=0x6 RATE[3] rate=110 flags=0x6 RATE[4] rate=60 flags=0x0 RATE[5] rate=90 flags=0x0 RATE[6] rate=120 flags=0x0 RATE[7] rate=180 flags=0x0 RATE[8] rate=240 flags=0x0 RATE[9] rate=360 flags=0x0 RATE[10] rate=480 flags=0x0 RATE[11] rate=540 flags=0x0 Passive scanning not supported Mode: IEEE 802.11g Channel: 2 Frequency: 2417 MHz Flushing old station entries Deauthenticate all stations Using interface wlan1 with hwaddr 1c:bd:b9:d5:e8:3c and ssid 'erikbandersen.com/freewifi' wlan1: Setup of interface done. MGMT (TX callback) ACK Malformed netlink message: len=436 left=256 plen=420 256 extra bytes in the end of netlink message MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb mgmt::auth authentication: STA=3c:4a:92:0e:41:2f auth_alg=0 auth_transaction=1 status_code=0 wep=0 New STA wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: authentication OK (open system) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-AUTHENTICATE.indication(3c:4a:92:0e:41:2f, OPEN_SYSTEM) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) authentication reply: STA=3c:4a:92:0e:41:2f auth_alg=0 auth_transaction=2 resp=0 (IE len=0) MGMT (TX callback) ACK mgmt::auth cb wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: authenticated mgmt::assoc_req association request: STA=3c:4a:92:0e:41:2f capab_info=0x421 listen_interval=10 Validating WMM IE: OUI 00:50:f2 OUI type 2 OUI sub-type 0 version 1 QoS info 0x0 HT: STA 3c:4a:92:0e:41:2f HT Capabilities Info: 0x102c handle_assoc STA 3c:4a:92:0e:41:2f - no greenfield, num of non-gf stations 1 handle_assoc STA 3c:4a:92:0e:41:2f - 20 MHz HT, num of 20MHz HT STAs 1 hostapd_ht_operation_update current operation mode=0x0 hostapd_ht_operation_update new operation mode=0x7 changes=2 new AID 1 wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: association OK (aid 1) MGMT (TX callback) ACK mgmt::assoc_resp cb wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: associated (aid 1) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-ASSOCIATE.indication(3c:4a:92:0e:41:2f) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) wlan1: STA 3c:4a:92:0e:41:2f RADIUS: starting accounting session 4DAC8224-00000000 MGMT (TX callback) ACK mgmt::action cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb Signal 2 received - terminating wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DEAUTHENTICATE.indication(3c:4a:92:0e:41:2f, 1) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) Removing station 3c:4a:92:0e:41:2f hostapd_ht_operation_update current operation mode=0x7 hostapd_ht_operation_update new operation mode=0x0 changes=2 Flushing old station entries Deauthenticate all stations . Linux erikbandersen 2.6.35-25-generic #44-Ubuntu SMP Fri Jan 21 17:40:44 UTC 2011 x86_64 GNU/Linux Configuration file: hostapd.conf ctrl_interface_group=0 Opening raw packet socket for ifindex 248 BSS count 1, BSSID mask ff:ff:ff:ff:ff:ff (0 bits) SIOCGIWRANGE: WE(compiled)=22 WE(source)=21 enc_capa=0xf nl80211: Added 802.11b mode based on 802.11g information Allowed channel: mode=1 chan=1 freq=2412 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=2 freq=2417 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=3 freq=2422 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=4 freq=2427 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=5 freq=2432 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=6 freq=2437 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=7 freq=2442 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=8 freq=2447 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=9 freq=2452 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=10 freq=2457 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=11 freq=2462 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=1 freq=2412 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=2 freq=2417 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=3 freq=2422 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=4 freq=2427 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=5 freq=2432 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=6 freq=2437 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=7 freq=2442 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=8 freq=2447 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=9 freq=2452 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=10 freq=2457 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=11 freq=2462 MHz max_tx_power=27 dBm HT40: control channel: 2 secondary channel: 6 RATE[0] rate=10 flags=0x2 RATE[1] rate=20 flags=0x6 RATE[2] rate=55 flags=0x6 RATE[3] rate=110 flags=0x6 RATE[4] rate=60 flags=0x0 RATE[5] rate=90 flags=0x0 RATE[6] rate=120 flags=0x0 RATE[7] rate=180 flags=0x0 RATE[8] rate=240 flags=0x0 RATE[9] rate=360 flags=0x0 RATE[10] rate=480 flags=0x0 RATE[11] rate=540 flags=0x0 Passive scanning not supported Mode: IEEE 802.11g Channel: 2 Frequency: 2417 MHz Could not set channel for kernel driver wlan1: Unable to setup interface. My wireless card is listed as 02:00.0 Network controller: Atheros Communications Inc. AR5008 Wireless Network Adapter (rev 01) by lspci. Am I doing it wrong and there's a new way of doing it? I'm holding off upgrading to Natty because of this. What changed between the versions that would cause this? Should I report it as a bug?

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  • How to Make Steam’s Offline Mode Work

    - by Chris Hoffman
    Steam’s offline mode is notoriously problematic. To ensure it will work properly, you should perform a series of steps while online. If you don’t, Steam is supposed to prompt you for offline mode – but this doesn’t always work properly. If Steam’s offline mode isn’t working at all, you may still be in luck – some Steam games don’t use Steam’s DRM at all and can be launched manually. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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