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  • Using photos from network drive with Windows 8 photo app

    - by Paul
    I have photos on my network drive that I want to display (in live tiles preferably in the photo app). Under c:\users\paul\pictures I have made a link to them, using mklink /d: And this works fine in classic: But nothing appears in the photo.app: I am guessing that this is an issue with indexing - the photos won't appear until they are indexed, and Windows won't normally index a network drive (unless you make it "available offline, which just copies the files locally) - but this is exactly what the mklink was supposed to work around, and the properties show it is indexable: Any ideas?

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  • Copy open files over network

    - by redknight
    Copy open files over network- I have a situation where I ahve to copy the entire contents of a user's hard disk over the remotely over the local network and silently. I am concerned about open files the user might have. Is there a free software or method that I can use to be able to copy the hard disk of the user?

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  • Network folder image thumbnails taking long time to load

    - by Steve
    Our internal network folder can take up to 5 seconds to generate a thumbnail for each photo in a network folder. Usually, only 10% of thumbnails actually display; the rest are default jpg icons. A thumbs.db file already exists inside this folder, so presumably the thumbnails have been generated before. Why do they have to be generated again? The PC is Win7 64-bit. The server is Windows 2003 Server SP2.

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  • Disabling parallel network connections on workstation

    - by sumar
    Is it possible to disable prarallel network connections on workstation, when workstation is connected to corporate LAN? I want to avoid users bypassing Internet access policies by concurently connect to LAN and 3G/Hotspot. We have many developers and they have local administrator rights on workstations. Developers should be able to connect virutual networks (VMware/VirutalPC/Hyper-V/VirutalBox). Other users should be able to use only one network connection concurently.

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  • How to setup THIS IPv6 network

    - by Revolter
    I have a network mapped like this : just to experiment IPv6 connectivity, i want to configure my LAN network using IPv6, can some one explain me how to convert the connection between the Desktop and the Laptop to IPv6 without loosing the internet connection ? I don't want to access IPv6 internet, I need to keep my v4. So the end result will be something like an full-IPv6 Laptop accesing IPv4 internet over a some-how-configured Desktop that acting as a NAT.

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  • Windows 7 can't reconnect network drives on startup

    - by Znarkus
    Hi! I have this annoying problem that Windows 7 won't reconnect to my network drives on startup. The shares are on an Ubuntu machine. I've tried every possible solution I've found: Enable password on logon to give the network interface time to boot up Check Connect using different credentials Tried both options in this screen Sorry for the long post. Can You please help me to solve this?

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  • How Do I Map a Drive Network Share Using the Linux Terminal?

    - by nicorellius
    Still getting used to Linux, and the GUI is great. I have Ubuntu 10 and I can go to Network and see the Windows network. Then double clicking this gets me to the drives that are shared. Then when I go back to the terminal and use: cd ~/.gvfs I can see the mapped drives. But it would be nice if I could this without all the mouse clicking. So how do I map network drives in the terminal, something akin to net use for Windows.

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  • Is Your Corporate Network Secure and Confidential?

    - by Chandra Vennapoosa
    Businesses are increasingly conducted over IT networks and it is imperative for them to maintain network confidentiality more than ever before. A failure to ensure the security of business IT network can lead to dire consequences. In order to secure these network, a number of changes are made to the infrastructure of the underlying network, and a network administrator is designated to create policies which will protect the network from unauthorized access. Read here:  Is Your Corporate Network Secure and Confidential?

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  • Windows telling me, the local security authority is internally inconsistent upon mounting a network drive

    - by acme
    Since ages I've mounted a network share (via samba to a Linux machine) in Windows 7 to access it via drive letter. This worked flawlessly so far. Until now. Suddenly I couldn't access the drive anymore. Windows was telling me the network name (I didn't remember the exact term) was already in use. So I disconnected and tried to connect again: net use Y: \\10.10.10.208\work After a long time I get a message saying "The Local Security Authority (LSA) database contains an internal inconsistency" A restart didn't help. The mapped share is accessible (works on other machines in the same network), so obviously something strange is going on on my machine. Can anyone tell me how I can fix this inconsistency? Update: All machines that have saved the login information refuse with this error. So it must be something with the authorization. When I use net use Y: \\10.10.10.208\work /user:raphael it prompts me for the password and then returns that error message.

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  • Network monitoring tools with API features

    - by Kev
    We use ks-soft's Advanced Hostmonitor package to monitor around 2000 items on our network. We think it's great, the chap that supports it is fantastic, the product is fast, stable and mature but I feel as as we grow as a company it's beginning to show some friction points in the area of integration with our back office admin systems. One of the things we'd like to do is be able to add new tests to whatever monitoring tool we use via an API. For example, when orders for servers come from our retail interface, the server gets built automatically, and as part of the automated build process we'd like to automatically add new tests to the network monitoring systems. Hostmonitor has some support for this via a feature called HM Script but we're starting to encounter some speedbumps - we can't add new operators/users we can't define new "Action Profiles" - these are the actions to be taken when a test goes good or bad. What we love about hostmonitor though are the Action Profiles. For example if a Windows IIS box goes bad our action profile for a bad test does something like: Check host again (one time) Wait another 30 seconds then test again Try restart app pool on remote machine (up to two times) Send an email to ops about the restart failure Try restarting IIS on remote machine (up to four times) Page duty admin (up to 5 times - stops after duty admin ACKS alert) Page backup duty admin (5 times - stops after duty admin ACKS alert) I'm starting to look around at other network monitoring tools and I'm looking for: a comprehensive API to be able to add/remove/control tests/test "action profiles"/operators (not just plugins, we need control and admin interfaces) the ability to have quite detailed action/escalation profiles (and define these via an API) I've looked at Nagios and Icinga but Ican't seem to glean from their documentation whether we could have these features or not, or if we could, how much work would be involved to implement/customise. Can anyone provide any advice, guidance or experiences?

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  • OS X won't see Windows 7 in network (and vice versa)

    - by meds
    I've enabled SMB sharing in OS X Lion and have added folders to share, it says 'Windows Sharing: On' with a green circle next to it (from the sharing window) and that to access the volume I will need to to go to \\192.168.0.17. It also says that the OS X should be visible as 'macbook' in the network. Both my WIndows 7 and OS X are connected to the same network, yet when I try to go to \\192.168.0.17 or from the Mac try to go to my Windows system (smb://192.168.0.6) the two OSs don't see each other. Any ideas why? Attempting to ping the Mac from Windows results in this output in the command prompt: Pinging 192.168.0.17 with 32 bytes of data: Reply from 192.168.0.6: Destination host unreachable. Request timed out. Request timed out. Request timed out. Ping statistics for 192.168.0.17: Packets: Sent = 4, Received = 1, Lost = 3 (75% loss), ipconfig in Windows is: Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::8918:efd1:b05c:890f%21 IPv4 Address. . . . . . . . . . . : 192.168.0.6 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.0.1 Ethernet adapter Bluetooth Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::98ab:63fc:3c07:d837%13 IPv4 Address. . . . . . . . . . . : 192.168.74.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::80ff:c575:7b50:3a10%14 IPv4 Address. . . . . . . . . . . : 192.168.21.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Tunnel adapter isatap.{2E97D0AE-9E18-4072-AC23-1979BA0DCB79}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{E260CE43-E9A7-4DE0-A88E-4EAFF68ACDDB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{A5130812-59CE-4DDF-9C35-9433BCED9831}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{134BCAE7-CFFF-4A98-8DA0-3708806AABEB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{8D9E3B8F-161C-4ACE-B211-3EDD694416B2}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : in OS X: lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x1 inet 127.0.0.1 netmask 0xff000000 inet6 ::1 prefixlen 128 gif0: flags=8010<POINTOPOINT,MULTICAST> mtu 1280 stf0: flags=0<> mtu 1280 en0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 options=2b<RXCSUM,TXCSUM,VLAN_HWTAGGING,TSO4> ether c8:2a:14:01:24:c1 media: autoselect (none) status: inactive en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether e0:f8:47:0c:fe:04 inet6 fe80::e2f8:47ff:fe0c:fe04%en1 prefixlen 64 scopeid 0x5 inet 192.168.0.17 netmask 0xffffff00 broadcast 192.168.0.255 media: autoselect status: active p2p0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 2304 ether 02:f8:47:0c:fe:04 media: autoselect status: inactive fw0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 4078 lladdr 70:cd:60:ff:fe:d8:f1:32 media: autoselect <full-duplex> status: inactive

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  • Debian network bridge configuration - /etc/network/interfaces

    - by Mathias
    I'm running a Lenny Xen dom0 hosting multiple virtual machines in a routed IP setup. To get an additional private subnet, I created the bridge xenbr0 in the dom0 with the following commands: brctl addbr xenbr0 ifconfig xenbr0 10.0.0.1 netmask 255.255.255.0 ifconfig xenbr0 up This works as expected, and domU interfaces are added to the bridge by Xen on VM start. My only problem is: how the heck do i specify this configuration in /etc/network/interfaces that it remains permanent and the bridge is available after a reboot? I tried the following config as found on a lot of tutorials: auto xenbr0 iface xenbr0 inet static address 10.0.0.1 netmask 255.255.255.0 network 10.0.0.0 broadcast 10.0.0.255 bridge_stp no I get 2 different errors, depending on if the bridge already exists or not. If it doesn't exist: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). SIOCSIFADDR: No such device xenbr0: ERROR while getting interface flags: No such device SIOCSIFNETMASK: No such device SIOCSIFBRDADDR: No such device xenbr0: ERROR while getting interface flags: No such device xenbr0: ERROR while getting interface flags: No such device Failed to bring up xenbr0. done. And if it exists: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces xenbr0 8000.000000000000 no root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). RTNETLINK answers: File exists Failed to bring up xenbr0. done. Could anyone point me in the right direction please? The bridge works fine when created manually, i just need the right config file entries. The most tutorials I found add some devices to the bridge in the config, is that maybe the problem why it is not working? I don't have any interfaces I want to add to the bridge on creation as they get added later on VM start... Thanks, Mathias

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  • Remote Desktop Network Level Authentication Not Supported

    - by Iszi
    I'm running Windows XP Professional SP3 x86, trying to connect to a system with Windows 7 Ultimate SP1 x64. Recently, I updated the Remote Desktop Connection software on the XP system in hopes of using Network Level Authentication (NLA) for my connections to the Windows 7 box. After the update, I connected to the Windows 7 box over RDP and enabled NLA believing that the updated client should support it. After disconnecting and attempting to reconnect, I'm presented with the following error: The remote computer requires Network Level Authentication, which your computer does not support. For assistance, contact your system administrator or technical support. So, I checked the About page in Remote Desktop Connection to make sure the update had applied. This is what I see. Remote Desktop Connection Shell Version 6.1.7600 Control Version 6.1.7600 © 2007 Microsoft Corporation. All rights reserved. Network Level Authentication not supported. Remote Desktop Protocol 7.0 supported. I thought NLA was supposed to be a part of RDP 7.0 clients. Is there a component I'm missing somewhere?

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  • network policy + WPA enterprise (tkip) Windows 2008 R2

    - by Aceth
    hi I've attempted the following guide and in a bit of a pickle. http://techblog.mirabito.net.au/?p=87 My main goal is to have a username / password based wireless authentication with active directory integration. I keep getting the error Network Policy Server denied access to a user. Contact the Network Policy Server administrator for more information. User: Security ID: domain\rhysbeta Account Name: rhysbeta Account Domain: domain Fully Qualified Account Name: domain\rhysbeta Client Machine: Security ID: NULL SID Account Name: - Fully Qualified Account Name: - OS-Version: - Called Station Identifier: 00-12-BF-00-71-3C:wirelessname Calling Station Identifier: 00-23-76-5D-1E-31 NAS: NAS IPv4 Address: 0.0.0.0 NAS IPv6 Address: - NAS Identifier: - NAS Port-Type: Wireless - IEEE 802.11 NAS Port: 2 RADIUS Client: Client Friendly Name: Belkin54g Client IP Address: x.x.x.10 Authentication Details: Connection Request Policy Name: Secure Wireless Connections Network Policy Name: Secure Wireless Connections Authentication Provider: Windows Authentication Server: srvr.example.com Authentication Type: EAP EAP Type: - Account Session Identifier: - Logging Results: Accounting information was written to the local log file. Reason Code: 22 Reason: The client could not be authenticated because the Extensible Authentication Protocol (EAP) Type cannot be processed by the server. ` I would love to have it so that non domain devices

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  • Problem with Windows Service and network printers.

    - by Mohammadreza
    I have a Windows Service application that every now and then should print some documents. As far as I know, to print those documents, my service must be run with a user account other than Local Service or Network Service. So i have created a user account and added that to the Administrators group and ran the service with it. With locally installed printers, I don't have any problems because those printers are automatically installed for all accounts. To be able to print with the network printers, I have created another application that syncs the installed printers of the currently logged in user with the user account that my service uses with the rundll32.exe printui.dll,PrintUIEntry command. In Vista and Windows7 I don't have any problems with the syncing of the printers because every time that a printer should be installed the authentication window will open and it asks for the appropriate user account to install that printer (The service user account is not created on the network printers computers) but in XP a find dialog with the "Connecting to {printername}" caption will appear and stops responding, or sometimes it installs the printer but every time service tries to print, a Win32Exception with "A StartDocPrinter call was not issued" message will throw and in the user account that runs the sync application a duplicate printer will be shown and I couldn't delete those printers unless with force (using registry). Am I doing the right thing for printing documents with Windows Services at all? If yes, how can I solve the above-mentioned problem? And if not, what the heck should I do? Thanks.

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  • Seemingly random network connectivity.

    - by AngryHacker
    This has been driving me nuts for a while. When I turn on the PC (which has a wired Ethernet connection), it cannot be accessed by other computers on the network. In other words, inbound connections do not work. The firewall is disabled. The PC itself can hit up anything it wants just fine. By process of elimination, I've figured out that checking or unchecking the Eaclift driver in the properties for my network connection restored the inbound connection. I do not know what Eaclift driver is or does or how it even got on my PC (e.g. I am not allowed to uninstall it either). And it does not matter whether it's on or off - I just need to toggle it to restore connectivity. One other thing that happens when I toggle the Eaclift driver, is than an Internet Connection icon appears in the Network Connections and it was not there before. Can someone shed some light as to what is going on? How to fix it so that I don't have to deal with this insanity?

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  • Slow Local Network, Windows 7, Snow Leopard, WiFi/Wired

    - by WerkkreW
    Hello - I am experiencing really poor local network performance in my home. I was recently using a Linksys WRT54G Router with DD-WRT on it, and a couple comparable Linksys-G PCI cards for connectivity but decided to upgrade hoping it would help with my performance issues. The computers in my house are connected as follows: Comcast Business Class Commercial 25mbps/10mbps (Verified with SpeakEasy and Speedtest.net) D-Link DGL-4500 Wireless N Router Windows 7x64 - D-Link DWA-552 Wireless-N Windows 7x64 - D-Link DWA-552 Wireless-N Mac Mini 10.6.2 - AirPort Extreme N Playstation 3, Hard Wired Xbox 360, Hard Wired Essentially the problem is very specific. Web browsing and uploading/downloading files from the internet is fine, more than fine. But if I want to say, Stream a video from one of my Windows 7 computers to my PS3, or copy a large video file between either of the PC's or the Mac, I get a consistent 500-900Kbps throughput at the high end. If I open my network browser, or try to browse my homegroup the response time is horrible. Both of my Windows computers are showing Strong wireless signals with a connection speed of 300Mbps. I know I can never expect to achieve anything near those speeds, but 500Kbps? Here is what I have tried so far: Enabled Single mode N-only and N/G Only on router WPA2 with AES Encrpytion Disabled "Remote Differential Compression" in Windows 7 Disabled TCP "Auto-Tuning" Used other software for file copies such as "Teracopy" I am at the end of my rope. Unfortunately I live in a 75 year old home with plaster walls, so hard-wiring my entire house isn't really an option I can handle right now. Any ideas to help me get decent speed when transferring files across my network would be greatly appreciated.

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  • Configuring network route between two routers on home network

    - by Paul
    I have a home network - the main router connected to the internet (and has wifi) is a Netopia box. Connected to it is a Linksys router. Everything currently works - I can connect via the wireless network and get to the internet. Machines connected to the Linksys can connect with each other and connect to the internet. Both routers are configured to serve addresses via DHCP (Netopia 192.168.1.1 - 192.168.1.99), Linksys (192.168.0.1 - 192.168.0.100). Here's how they are connected: Internet <-> Netopia w/wifi (192.168.1.254) <-> Linksys (192.168.0.1) I decided I really need to allow wireless connections to also communicate with machines behind the Linksys router. Currently the Linksys is configured to obtain an IP address via DHCP. I thought this would be straightforward. I configured the Linksys to have a static IP address: IP: 192.168.1.100 Mask: 255.255.255.0 GW: 192.168.1.254 Then I configured a static route on the Netopia: Network: 192.168.0.0 Mask: 255.255.255.0 GW: 192.168.1.100 So it should now look like this: Internet <-> Netopia w/wifi (192.168.1.254) <-> (192.168.1.100) Linksys (192.168.0.1) I reset both routers. I cannot ping the Netopia (192.168.1.254) from inside the Linksys network, and if I attempt to ping 192.168.0.1 from a wifi connection I get a "Destination host not available" error. Obviously I'm missing something, but I'm not sure where. Any ideas on what I'm missing?

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  • Remote paging with Nagios when network is down and email won't work -- cellular modems and alternatives

    - by Quinten
    What is the best option for remote paging when network services are down? I'm looking for a solution that can let me know when network services are down during off-hours only, and especially when email/smtp services are out. Therefore, it needs to be redundant to our network and power supply. I'm imagining a cellular modem is one option. What's the price range for these? Is anybody using them and feel that they are worth the cost? I'm imagining that it's something we would end up sending an emergency page ~ 1x/month at most, so I'd like the pricing to reflect that--I don't mind a high per-page cost as long as it has a low recurring cost. Another option would be to expose at least one server to remote ping, and run a check script on a remote server. Are there paid options for this? Currently, we run Nagios on a Linux VM on a Windows 2008 Hyper-V host. It would be great if the solution would work in that environment, but I know it's tricky with external devices, and we could move Nagios to a standalone workstation if needed.

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  • How can I monitor network traffic?

    - by WIndy Weather
    I have a home network with about 10 devices including BluRay player [netflix] and both windows and linux machines. I need to collect network traffic statistics so that if questions come up about how much traffic I'm using I have the answer independent of my ISP. I've looked at DD-WRT, but I see that even buying a new router that will be supported is a problem since I might get the wrong version of the hardware. I have a DIR-655 and a DIR-501 - neither of which is supported. I don't mind buying new hardware, but it looks like a crap-shoot to get one that will work. DD-WRT looks like a bad solution unless someone knows of a place to get a router that is guaranteed to work. Does someone know of an arduino or other SBC solution? I have plenty of NAT routers already, so I just need traffic statistics for external traffic. The network is GBit Ethernet inside and Cable / soon to be DSL outside. The DIR-655 only gives me "packets", not bytes transferred oddly enough. Thanks, ww

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  • Exchange 2010 allows outside access to network files

    - by user2891127
    One of our users discovered by accident he could access our network files from his smartphone while at home. No VPN needed. He was sent an email with an internal link to a network share on his android. When he opened the email and clicked on the link, he could browse our files while at home. Looking at the access logs, the connection to the share and files he accessed came from our mail server (Exchange 2010). We have no sharepoint servers running at all, and certainly not on the Exchange server. What is this function/feature called, and is it possible to turn this function/feature off? Should I turn this off?

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  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

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  • Locking behaviour is different via network shares

    - by MattH
    I have been trying to lock a file so that other cloned services cannot access the file. I then read the file, and then move the file when finished. The Move is allowed by using FileShare.Delete. However in later testing, we found that this approach does not work if we are looking at a network share. I appreciate my approach may not have been the best, but my specific question is: Why does the below demo work against the local file, but not against the network file? The more specific you can be the better, as I've found very little information in my searches that indicates network shares behave differently to local disks. string sourceFile = @"C:\TestFile.txt"; string localPath = @"C:\MyLocalFolder\TestFile.txt"; string networkPath = @"\\MyMachine\MyNetworkFolder\TestFile.txt"; File.WriteAllText(sourceFile, "Test data"); if (!File.Exists(localPath)) File.Copy(sourceFile, localPath); foreach (string path in new string[] { localPath, networkPath }) { using (FileStream fsLock = File.Open(path, FileMode.Open, FileAccess.ReadWrite, (FileShare.Read | FileShare.Delete))) { string target = path + ".out"; File.Move(path, target); //This is the point of failure, when working with networkPath if (File.Exists(target)) File.Delete(target); } if (!File.Exists(path)) File.Copy(sourceFile, path); }

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  • Delphi: EInvalidOp in neural network class (TD-lambda)

    - by user89818
    I have the following draft for a neural network class. This neural network should learn with TD-lambda. It is started by calling the getRating() function. But unfortunately, there is an EInvalidOp (invalid floading point operation) error after about 1000 iterations in the following lines: neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda Why is this error? I can't find the mistake in my code :( Can you help me? Thank you very much in advance! unit uNeuronalesNetz; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, StdCtrls, Grids, Menus, Math; const NEURONS_INPUT = 43; // number of neurons in the input layer NEURONS_HIDDEN = 60; // number of neurons in the hidden layer NEURONS_OUTPUT = 1; // number of neurons in the output layer NEURONS_TOTAL = NEURONS_INPUT+NEURONS_HIDDEN+NEURONS_OUTPUT; // total number of neurons in the network MAX_TIMESTEPS = 42; // maximum number of timesteps possible (after 42 moves: board is full) LEARNING_RATE_INPUT = 0.25; // in ideal case: decrease gradually in course of training LEARNING_RATE_HIDDEN = 0.15; // in ideal case: decrease gradually in course of training GAMMA = 0.9; LAMBDA = 0.7; // decay parameter for eligibility traces type TFeatureVector = Array[1..43] of SmallInt; // definition of the array type TFeatureVector TArtificialNeuralNetwork = class // definition of the class TArtificialNeuralNetwork private // GENERAL SETTINGS START learningMode: Boolean; // does the network learn and change its weights? // GENERAL SETTINGS END // NETWORK CONFIGURATION START neuronsInput: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_INPUT] of Extended; // array of all input neurons (their values) for every timestep neuronsHidden: Array[1..NEURONS_HIDDEN] of Extended; // array of all hidden neurons (their values) neuronsOutput: Array[1..NEURONS_OUTPUT] of Extended; // array of output neurons (their values) weightsInput: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Extended; // array of weights: input->hidden weightsHidden: Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of weights: hidden->output // NETWORK CONFIGURATION END // LEARNING SETTINGS START outputBefore: Array[1..NEURONS_OUTPUT] of Extended; // the network's output value in the last timestep (the one before) eligibilityTraceHidden: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of eligibility traces: hidden layer eligibilityTraceOutput: Array[1..NEURONS_TOTAL] of Array[1..NEURONS_TOTAL] of Extended; // array of eligibility traces: output layer reward: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_OUTPUT] of Extended; // the reward value for all output neurons in every timestep tdError: Array[1..NEURONS_OUTPUT] of Extended; // the network's error value for every single output neuron t: Byte; // current timestep cyclesTrained: Integer; // number of cycles trained so far (learning rates could be decreased accordingly) last50errors: Array[1..50] of Extended; // LEARNING SETTINGS END public constructor Create; // create the network object and do the initialization procedure UpdateEligibilityTraces; // update the eligibility traces for the hidden and output layer procedure tdLearning; // learning algorithm: adjust the network's weights procedure ForwardPropagation; // propagate the input values through the network to the output layer function getRating(state: TFeatureVector; explorative: Boolean): Extended; // get the rating for a given state (feature vector) function HyperbolicTangent(x: Extended): Extended; // calculate the hyperbolic tangent [-1;1] procedure StartNewCycle; // start a new cycle with everything set to default except for the weights procedure setLearningMode(activated: Boolean=TRUE); // switch the learning mode on/off procedure setInputs(state: TFeatureVector); // transfer the given feature vector to the input layer (set input neurons' values) procedure setReward(currentReward: SmallInt); // set the reward for the current timestep (with learning then or without) procedure nextTimeStep; // increase timestep t function getCyclesTrained(): Integer; // get the number of cycles trained so far procedure Visualize(imgHidden: Pointer); // visualize the neural network's hidden layer end; implementation procedure TArtificialNeuralNetwork.UpdateEligibilityTraces; var i, j, k: Integer; begin // how worthy is a weight to be adjusted? for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := LAMBDA*eligibilityTraceOutput[j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*neuronsHidden[j]; for i := 1 to NEURONS_INPUT do begin eligibilityTraceHidden[i][j][k] := LAMBDA*eligibilityTraceHidden[i][j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*weightsHidden[j][k]*neuronsHidden[j]*(1-neuronsHidden[j])*neuronsInput[t][i]; end; end; end; end; procedure TArtificialNeuralNetwork.setReward; VAR i: Integer; begin for i := 1 to NEURONS_OUTPUT do begin // +1 = player A wins // 0 = draw // -1 = player B wins reward[t][i] := currentReward; end; end; procedure TArtificialNeuralNetwork.tdLearning; var i, j, k: Integer; begin if learningMode then begin for k := 1 to NEURONS_OUTPUT do begin if reward[t][k] = 0 then begin tdError[k] := GAMMA*neuronsOutput[k]-outputBefore[k]; // network's error value when reward is 0 end else begin tdError[k] := reward[t][k]-outputBefore[k]; // network's error value in the final state (reward received) end; for j := 1 to NEURONS_HIDDEN do begin weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := weightsInput[i][j]+LEARNING_RATE_INPUT*tdError[k]*eligibilityTraceHidden[i][j][k]; // adjust input->hidden weights according to TD-lambda end; end; end; end; end; procedure TArtificialNeuralNetwork.ForwardPropagation; var i, j, k: Integer; begin for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for i := 1 to NEURONS_INPUT do begin neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden end; neuronsHidden[j] := HyperbolicTangent(neuronsHidden[j]); // activation of hidden neuron j end; for k := 1 to NEURONS_OUTPUT do begin neuronsOutput[k] := 0; for j := 1 to NEURONS_HIDDEN do begin neuronsOutput[k] := neuronsOutput[k]+neuronsHidden[j]*weightsHidden[j][k]; // hidden -> output end; neuronsOutput[k] := HyperbolicTangent(neuronsOutput[k]); // activation of output neuron k end; end; procedure TArtificialNeuralNetwork.setLearningMode; begin learningMode := activated; end; constructor TArtificialNeuralNetwork.Create; var i, j, k: Integer; begin inherited Create; Randomize; // initialize random numbers generator learningMode := TRUE; cyclesTrained := -2; // only set to -2 because it will be increased twice in the beginning StartNewCycle; for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin weightsHidden[j][k] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; end; for i := 1 to 50 do begin last50errors[i] := 0; end; end; procedure TArtificialNeuralNetwork.nextTimeStep; begin t := t+1; end; procedure TArtificialNeuralNetwork.StartNewCycle; var i, j, k, m: Integer; begin t := 1; // start in timestep 1 cyclesTrained := cyclesTrained+1; // increase the number of cycles trained so far for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := 0; outputBefore[k] := 0; neuronsOutput[k] := 0; for m := 1 to MAX_TIMESTEPS do begin reward[m][k] := 0; end; end; for i := 1 to NEURONS_INPUT do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceHidden[i][j][k] := 0; end; end; end; end; function TArtificialNeuralNetwork.getCyclesTrained; begin result := cyclesTrained; end; procedure TArtificialNeuralNetwork.setInputs; var k: Integer; begin for k := 1 to NEURONS_INPUT do begin neuronsInput[t][k] := state[k]; end; end; function TArtificialNeuralNetwork.getRating; begin setInputs(state); ForwardPropagation; result := neuronsOutput[1]; if not explorative then begin tdLearning; // adjust the weights according to TD-lambda ForwardPropagation; // calculate the network's output again outputBefore[1] := neuronsOutput[1]; // set outputBefore which will then be used in the next timestep UpdateEligibilityTraces; // update the eligibility traces for the next timestep nextTimeStep; // go to the next timestep end; end; function TArtificialNeuralNetwork.HyperbolicTangent; begin if x > 5500 then // prevent overflow result := 1 else result := (Exp(2*x)-1)/(Exp(2*x)+1); end; end.

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  • C# Neural Networks with Encog

    - by JoshReuben
    Neural Networks ·       I recently read a book Introduction to Neural Networks for C# , by Jeff Heaton. http://www.amazon.com/Introduction-Neural-Networks-C-2nd/dp/1604390093/ref=sr_1_2?ie=UTF8&s=books&qid=1296821004&sr=8-2-spell. Not the 1st ANN book I've perused, but a nice revision.   ·       Artificial Neural Networks (ANNs) are a mechanism of machine learning – see http://en.wikipedia.org/wiki/Artificial_neural_network , http://en.wikipedia.org/wiki/Category:Machine_learning ·       Problems Not Suited to a Neural Network Solution- Programs that are easily written out as flowcharts consisting of well-defined steps, program logic that is unlikely to change, problems in which you must know exactly how the solution was derived. ·       Problems Suited to a Neural Network – pattern recognition, classification, series prediction, and data mining. Pattern recognition - network attempts to determine if the input data matches a pattern that it has been trained to recognize. Classification - take input samples and classify them into fuzzy groups. ·       As far as machine learning approaches go, I thing SVMs are superior (see http://en.wikipedia.org/wiki/Support_vector_machine ) - a neural network has certain disadvantages in comparison: an ANN can be overtrained, different training sets can produce non-deterministic weights and it is not possible to discern the underlying decision function of an ANN from its weight matrix – they are black box. ·       In this post, I'm not going to go into internals (believe me I know them). An autoassociative network (e.g. a Hopfield network) will echo back a pattern if it is recognized. ·       Under the hood, there is very little maths. In a nutshell - Some simple matrix operations occur during training: the input array is processed (normalized into bipolar values of 1, -1) - transposed from input column vector into a row vector, these are subject to matrix multiplication and then subtraction of the identity matrix to get a contribution matrix. The dot product is taken against the weight matrix to yield a boolean match result. For backpropogation training, a derivative function is required. In learning, hill climbing mechanisms such as Genetic Algorithms and Simulated Annealing are used to escape local minima. For unsupervised training, such as found in Self Organizing Maps used for OCR, Hebbs rule is applied. ·       The purpose of this post is not to mire you in technical and conceptual details, but to show you how to leverage neural networks via an abstraction API - Encog   Encog ·       Encog is a neural network API ·       Links to Encog: http://www.encog.org , http://www.heatonresearch.com/encog, http://www.heatonresearch.com/forum ·       Encog requires .Net 3.5 or higher – there is also a Silverlight version. Third-Party Libraries – log4net and nunit. ·       Encog supports feedforward, recurrent, self-organizing maps, radial basis function and Hopfield neural networks. ·       Encog neural networks, and related data, can be stored in .EG XML files. ·       Encog Workbench allows you to edit, train and visualize neural networks. The Encog Workbench can generate code. Synapses and layers ·       the primary building blocks - Almost every neural network will have, at a minimum, an input and output layer. In some cases, the same layer will function as both input and output layer. ·       To adapt a problem to a neural network, you must determine how to feed the problem into the input layer of a neural network, and receive the solution through the output layer of a neural network. ·       The Input Layer - For each input neuron, one double value is stored. An array is passed as input to a layer. Encog uses the interface INeuralData to hold these arrays. The class BasicNeuralData implements the INeuralData interface. Once the neural network processes the input, an INeuralData based class will be returned from the neural network's output layer. ·       convert a double array into an INeuralData object : INeuralData data = new BasicNeuralData(= new double[10]); ·       the Output Layer- The neural network outputs an array of doubles, wraped in a class based on the INeuralData interface. ·        The real power of a neural network comes from its pattern recognition capabilities. The neural network should be able to produce the desired output even if the input has been slightly distorted. ·       Hidden Layers– optional. between the input and output layers. very much a “black box”. If the structure of the hidden layer is too simple it may not learn the problem. If the structure is too complex, it will learn the problem but will be very slow to train and execute. Some neural networks have no hidden layers. The input layer may be directly connected to the output layer. Further, some neural networks have only a single layer. A single layer neural network has the single layer self-connected. ·       connections, called synapses, contain individual weight matrixes. These values are changed as the neural network learns. Constructing a Neural Network ·       the XOR operator is a frequent “first example” -the “Hello World” application for neural networks. ·       The XOR Operator- only returns true when both inputs differ. 0 XOR 0 = 0 1 XOR 0 = 1 0 XOR 1 = 1 1 XOR 1 = 0 ·       Structuring a Neural Network for XOR  - two inputs to the XOR operator and one output. ·       input: 0.0,0.0 1.0,0.0 0.0,1.0 1.0,1.0 ·       Expected output: 0.0 1.0 1.0 0.0 ·       A Perceptron - a simple feedforward neural network to learn the XOR operator. ·       Because the XOR operator has two inputs and one output, the neural network will follow suit. Additionally, the neural network will have a single hidden layer, with two neurons to help process the data. The choice for 2 neurons in the hidden layer is arbitrary, and often comes down to trial and error. ·       Neuron Diagram for the XOR Network ·       ·       The Encog workbench displays neural networks on a layer-by-layer basis. ·       Encog Layer Diagram for the XOR Network:   ·       Create a BasicNetwork - Three layers are added to this network. the FinalizeStructure method must be called to inform the network that no more layers are to be added. The call to Reset randomizes the weights in the connections between these layers. var network = new BasicNetwork(); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(1)); network.Structure.FinalizeStructure(); network.Reset(); ·       Neural networks frequently start with a random weight matrix. This provides a starting point for the training methods. These random values will be tested and refined into an acceptable solution. However, sometimes the initial random values are too far off. Sometimes it may be necessary to reset the weights again, if training is ineffective. These weights make up the long-term memory of the neural network. Additionally, some layers have threshold values that also contribute to the long-term memory of the neural network. Some neural networks also contain context layers, which give the neural network a short-term memory as well. The neural network learns by modifying these weight and threshold values. ·       Now that the neural network has been created, it must be trained. Training a Neural Network ·       construct a INeuralDataSet object - contains the input array and the expected output array (of corresponding range). Even though there is only one output value, we must still use a two-dimensional array to represent the output. public static double[][] XOR_INPUT ={ new double[2] { 0.0, 0.0 }, new double[2] { 1.0, 0.0 }, new double[2] { 0.0, 1.0 }, new double[2] { 1.0, 1.0 } };   public static double[][] XOR_IDEAL = { new double[1] { 0.0 }, new double[1] { 1.0 }, new double[1] { 1.0 }, new double[1] { 0.0 } };   INeuralDataSet trainingSet = new BasicNeuralDataSet(XOR_INPUT, XOR_IDEAL); ·       Training is the process where the neural network's weights are adjusted to better produce the expected output. Training will continue for many iterations, until the error rate of the network is below an acceptable level. Encog supports many different types of training. Resilient Propagation (RPROP) - general-purpose training algorithm. All training classes implement the ITrain interface. The RPROP algorithm is implemented by the ResilientPropagation class. Training the neural network involves calling the Iteration method on the ITrain class until the error is below a specific value. The code loops through as many iterations, or epochs, as it takes to get the error rate for the neural network to be below 1%. Once the neural network has been trained, it is ready for use. ITrain train = new ResilientPropagation(network, trainingSet);   for (int epoch=0; epoch < 10000; epoch++) { train.Iteration(); Debug.Print("Epoch #" + epoch + " Error:" + train.Error); if (train.Error > 0.01) break; } Executing a Neural Network ·       Call the Compute method on the BasicNetwork class. Console.WriteLine("Neural Network Results:"); foreach (INeuralDataPair pair in trainingSet) { INeuralData output = network.Compute(pair.Input); Console.WriteLine(pair.Input[0] + "," + pair.Input[1] + ", actual=" + output[0] + ",ideal=" + pair.Ideal[0]); } ·       The Compute method accepts an INeuralData class and also returns a INeuralData object. Neural Network Results: 0.0,0.0, actual=0.002782538818034049,ideal=0.0 1.0,0.0, actual=0.9903741937121177,ideal=1.0 0.0,1.0, actual=0.9836807956566187,ideal=1.0 1.0,1.0, actual=0.0011646072586172778,ideal=0.0 ·       the network has not been trained to give the exact results. This is normal. Because the network was trained to 1% error, each of the results will also be within generally 1% of the expected value.

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