calling concurrently Graphics.Draw and new Bitmap from memory in thread take long time
- by Abdul jalil
Example1
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
pro = new Thread(new ThreadStart(Producer));
con = new Thread(new ThreadStart(Consumer));
}
private AutoResetEvent m_DataAvailableEvent = new AutoResetEvent(false);
Queue<Bitmap> queue = new Queue<Bitmap>();
…