Java performance problem with LinkedBlockingQueue
- by lofthouses
Hello,
this is my first post on stackoverflow...i hope someone can help me 
i have a big performance regression with Java 6 LinkedBlockingQueue. 
In the first thread i generate some objects which i push in to the queue
In the second thread i pull these objects out. The performance regression occurs when the take() method of the LinkedBlockingQueue is called frequently.
I monitored the whole program and the take() method claimed the most time overall. 
And the throughput goes from ~58Mb/s to 0.9Mb/s...
the queue pop and take methods ar called with a static method from this class 
public class C_myMessageQueue {
private static final LinkedBlockingQueue<C_myMessageObject> x_queue = new LinkedBlockingQueue<C_myMessageObject>( 50000 );
/**
 * @param message
 * @throws InterruptedException
 * @throws NullPointerException
 */
public static void addMyMessage( C_myMessageObject message )
        throws InterruptedException, NullPointerException {
    x_queue.put( message );
}
/**
 * @return Die erste message der MesseageQueue
 * @throws InterruptedException
 */
public static C_myMessageObject getMyMessage() throws InterruptedException {
    return x_queue.take();
}
}
how can i tune the take() method to accomplish at least 25Mb/s, or is there a other class i can use which will block when the "queue" is full or empty. 
kind regards 
Bart
P.S.: sorry for my bad english, i'm from germany ;)