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  • How to Develop CPython Applications With Visual Studio?

    - by user213060
    I would like to know how to use Visual Studio with CPython (the official python.org python interpreter, not IronPython). In particular, I am interested in getting "build" and "run" commands in Visual Studio working. Other features such as color highlighting and auto-complete, I am less concerned about. Also, can the "build" command be made to run py2exe or similar exe packagers?

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  • Visual studio 2005 "Object Test Bench" popup when debugging

    - by DAC
    When debugging a project in Visual Studio 2005, I have recently noticed a brief appearance of the "Object Test Bench" window. This window appears and then disappears after less than a second and does not look like the normal "Object Test Bench" window one sees when not debugging, as it looks like this: I would like to stop this window appearing and have tried the following: Closing all Object Bench Test windows when not debugging Resetting Visual Studio to default settings (devenv /ResetSettings) Any other ideas?

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  • build notification in visual Studio 2008\2010 - WMI etc

    - by AWC
    I want to be notified when a build has been completed\failed in visual studio and I DO NOT want to use pre\post build steps, I want an external process or VS plugin that will count the number of builds. So is there anyway to achieve this using something like WMI or other such technology? I'm not interested in third party libaries, I want to write a plugin for visual studio.

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  • Building a database installer with WiX, datadude and Visual Studio 2010

    - by jamiet
    Today I have been using Windows Installer XML (WiX) to build an installer (.msi file) that would install a SQL Server database on a server of my choosing; the source code for that database lives in datadude (a tool which you may know by one of quite a few other names). The basis for this work was a most excellent blog post by Duke Kamstra entitled Implementing a WIX installer that calls the GDR version of VSDBCMD.EXE which coves the delicate intricacies of doing this – particularly how to call Vsdbcmd.exe in a CustomAction. Unfortunately there are a couple of things wrong with Duke’s post: Searching for “datadude wix” didn’t turn it up in the first page of search results and hence it took me a long time to find it. And I knew that it existed. If someone else were after a post on using WiX with datadude its likely that they would never have come across Duke’s post and that would be a great shame because its the definitive post on the matter. It was written in October 2009 and had not been updated for Visual Studio 2010. Well, this blog post is an attempt to solve those problems. Hopefully I’ve solved the first one just by following a few of my blogging SEO tips while writing this blog post, in the rest of it I will explain how I took Duke’s code and updated it to work in Visual Studio 2010. If you need to build a database installer using WiX, datadude and Visual Studio 2010 then you still need to follow Duke’s blog post so go and do that now. Below are the amendments that I made that enabled the project to get built in Visual Studio 2010: In VS2010 datadude’s output files have changed from being called Database.<suffix> to <ProjectName>_Database.<suffix>. Duke’s code was referencing the old file name formats. Duke used $(var.SolutionDir) and relative paths to point to datadude artefacts I have replaced these with Votive Project References http://wix.sourceforge.net/manual-wix3/votive_project_references.htm I commented out all references to MicrosoftSqlTypesDbschema in DatabaseArtifacts.wxi. I don't think this is produced in VS2010 (I may be wrong about that but it wasn't in the output from my project) Similarly I commented out component MicrosoftSqlTypesDbschema in VsdbcmdArtifacts.wxi. It wasn't where Duke's code said it should have been so am assuming/hoping it isn't needed. Duke's ?define block to work out appropriate SrcArchPath actually wasn't working for me (i.e. <?if $(var.Platform)=x64 ?> was evaluating to false)  so I just took out the conditional stuff and declared the path explicitly to the “Program Files (x86)” path. The old code is still there though if you need to put it back. None of the <RegistrySearch> stuff is needed for VS2010 - so I commented it all out! Changed to use /manifest option rather than /model option on vsdbcmd.exe command-line. Personal preference is all! Added a new component in order to bundle along the vsdbcmd.exe.config file Made the install of the Custom Action dependent on the relevant feature being selected for install. This one is actually really important – deselecting the database feature for installation does not, by default, stop the CustomAction from executing and so would cause an error - so that scenario needs to be catered for I have made my amended solution available for download at: http://cid-550f681dad532637.office.live.com/self.aspx/Public/BlogShare/20110210/InstallMyDatabase.zip It contains two projects: the WiX project and the datadude project that is the source to be deployed (for demo purposes it only contains one table). I have also made the .msi available although in order that it gets through file blockers I changed the name from InstallMyDatabase.msi to InstallMyDatabase.ms_ – simply rename the file back once you have downloaded it from: http://cid-550f681dad532637.office.live.com/self.aspx/Public/BlogShare/20110210/InstallMyDatabase.ms%5E_ .You can try it out for yourself – the only thing it does is dump the files into %Program Files%\MyDatabase and uses them to install a database onto a server of your choosing with a name of your choosing - no damaging side-affects. I will caveat this by saying “it works on my machine” and, not having access to a plethora of different machines, I haven’t tested it anywhere else. One potential issue that I know of is that Vsdbcmd.exe has a dependency on SQL Server CE although if you have SQL Server tools or Visual Studio installed you should be fine. Unfortunately its not possible to bundle along the SQL Server CE installer in the .msi because Windows will not allow you to call one installer from inside another – the recommended way to get around this problem is to build a bootstrapper to bundle the whole lot together but doing that is outside the scope of this blog post. If you discover any other issues then please let me know. Here are the screenshots from the installer: And once installed…. Hope this is useful! @jamiet 

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  • Fixing up Visual Studio&rsquo;s gitignore , using IFix

    - by terje
    Originally posted on: http://geekswithblogs.net/terje/archive/2014/06/13/fixing-up-visual-studiorsquos-gitignore--using-ifix.aspxDownload tool Is there anything wrong with the built-in Visual Studio gitignore ???? Yes, there is !  First, some background: When you set up a git repo, it should be small and not contain anything not really needed.  One thing you should not have in your git repo is binary files. These binary files may come from two sources, one is the output files, in the bin and obj folders.  If you have a  gitignore file present, which you should always have (!!), these folders are excluded by the standard included file (the one included when you choose Team Explorer/Settings/GitIgnore – Add.) The other source are the packages folder coming from your NuGet setup.  You do use NuGet, right ?  Of course you do !  But, that gitignore file doesn’t have any exclude clause for those folders.  You have to add that manually.  (It will very probably be included in some upcoming update or release).  This is one thing that is missing from the built-in gitignore. To add those few lines is a no-brainer, you just include this: # NuGet Packages packages/* *.nupkg # Enable "build/" folder in the NuGet Packages folder since # NuGet packages use it for MSBuild targets. # This line needs to be after the ignore of the build folder # (and the packages folder if the line above has been uncommented) !packages/build/ Now, if you are like me, and you probably are, you add git repo’s faster than you can code, and you end up with a bunch of repo’s, and then start to wonder: Did I fix up those gitignore files, or did I forget it? The next thing you learn, for example by reading this blog post, is that the “standard” latest Visual Studio gitignore file exist at https://github.com/github/gitignore, and you locate it under the file name VisualStudio.gitignore.  Here you will find all the new stuff, for example, the exclusion of the roslyn ide folders was commited on May 24th.  So, you think, all is well, Visual Studio will use this file …..     I am very sorry, it won’t. Visual Studio comes with a gitignore file that is baked into the release, and that is by this time “very old”.  The one at github is the latest.  The included gitignore miss the exclusion of the nuget packages folder, it also miss a lot of new stuff, like the Roslyn stuff. So, how do you fix this ?  … note .. while we wait for the next version… You can manually update it for every single repo you create, which works, but it does get boring after a few times, doesn’t it ? IFix Enter IFix ,  install it from here. IFix is a command line utility (and the installer adds it to the system path, you might need to reboot), and one of the commands is gitignore If you run it from a directory, it will check and optionally fix all gitignores in all git repo’s in that folder or below.  So, start up by running it from your C:/<user>/source/repos folder. To run it in check mode – which will not change anything, just do a check: IFix  gitignore --check What it will do is to check if the gitignore file is present, and if it is, check if the packages folder has been excluded.  If you want to see those that are ok, add the --verbose command too.  The result may look like this: Fixing missing packages Let us fix a single repo by adding the missing packages structure,  using IFix --fix We first check, then fix, then check again to verify that the gitignore is correct, and that the “packages/” part has been added. If we open up the .gitignore, we see that the block shown below has been added to the end of the .gitignore file.   Comparing and fixing with latest standard Visual Studio gitignore (from github) Now, this tells you if you miss the nuget packages folder, but what about the latest gitignore from github ? You can check for this too, just add the option –merge (why this is named so will be clear later down) So, IFix gitignore --check –merge The result may come out like this  (sorry no colors, not got that far yet here): As you can see, one repo has the latest gitignore (test1), the others are missing either 57 or 150 lines.  IFix has three ways to fix this: --add --merge --replace The options work as follows: Add:  Used to add standard gitignore in the cases where a .gitignore file is missing, and only that, that means it won’t touch other existing gitignores. Merge: Used to merge in the missing lines from the standard into the gitignore file.  If gitignore file is missing, the whole standard will be added. Replace: Used to force a complete replacement of the existing gitignore with the standard one. The Add and Replace options can be used without Fix, which means they will actually do the action. If you combine with --check it will otherwise not touch any files, just do a verification.  So a Merge Check will  tell you if there is any difference between the local gitignore and the standard gitignore, a Compare in effect. When you do a Fix Merge it will combine the local gitignore with the standard, and add what is missing to the end of the local gitignore. It may mean some things may be doubled up if they are spelled a bit differently.  You might also see some extra comments added, but they do no harm. Init new repo with standard gitignore One cool thing is that with a new repo, or a repo that is missing its gitignore, you can grab the latest standard just by using either the Add or the Replace command, both will in effect do the same in this case. So, IFix gitignore --add will add it in, as in the complete example below, where we set up a new git repo and add in the latest standard gitignore: Notes The project is open sourced at github, and you can also report issues there.

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • How to configure a zone cluster on Solaris Cluster 4.0

    - by JuergenS
    This is a short overview on how to configure a zone cluster on Solaris Cluster 4.0. This is a little bit different as in Solaris Cluster 3.2/3.3 because Solaris Cluster 4.0 is only running on Solaris 11. The name of the zone cluster must be unique throughout the global Solaris Cluster and must be configured on a global Solaris Cluster. Please read all the requirements for zone cluster in Solaris Cluster Software Installation Guide for SC4.0. For Solaris Cluster 3.2/3.3 please refer to my previous blog Configuration steps to create a zone cluster in Solaris Cluster 3.2/3.3. A. Configure the zone cluster into the already running global clusterCheck if zone cluster can be created # cluster show-netprops to change number of zone clusters use # cluster set-netprops -p num_zoneclusters=12 Note: 12 zone clusters is the default, values can be customized! Create config file (zc1config) for zone cluster setup e.g: Configure zone cluster # clzc configure -f zc1config zc1 Note: If not using the config file the configuration can also be done manually # clzc configure zc1 Check zone configuration # clzc export zc1 Verify zone cluster # clzc verify zc1 Note: The following message is a notice and comes up on several clzc commands Waiting for zone verify commands to complete on all the nodes of the zone cluster "zc1"... Install the zone cluster # clzc install zc1 Note: Monitor the consoles of the global zone to see how the install proceed! (The output is different on the nodes) It's very important that all global cluster nodes have installed the same set of ha-cluster packages! Boot the zone cluster # clzc boot zc1 Login into non-global-zones of zone cluster zc1 on all nodes and finish Solaris installation. # zlogin -C zc1 Check status of zone cluster # clzc status zc1 Login into non-global-zones of zone cluster zc1 and configure the shell environment for root (for PATH: /usr/cluster/bin, for MANPATH: /usr/cluster/man) # zlogin -C zc1 If using additional name service configure /etc/nsswitch.conf of zone cluster non-global zones. hosts: cluster files netmasks: cluster files Configure /etc/inet/hosts of the zone cluster zones Enter all the logical hosts of non-global zones B. Add resource groups and resources to zone cluster Create a resource group in zone cluster # clrg create -n <zone-hostname-node1>,<zone-hostname-node2> app-rg Note1: Use command # cluster status for zone cluster resource group overview. Note2: You can also run all commands for zone cluster in global cluster by adding the option -Z to the command. e.g: # clrg create -Z zc1 -n <zone-hostname-node1>,<zone-hostname-node2> app-rg Set up the logical host resource for zone cluster In the global zone do: # clzc configure zc1 clzc:zc1 add net clzc:zc1:net set address=<zone-logicalhost-ip> clzc:zc1:net end clzc:zc1 commit clzc:zc1 exit Note: Check that logical host is in /etc/hosts file In zone cluster do: # clrslh create -g app-rg -h <zone-logicalhost> <zone-logicalhost>-rs Set up storage resource for zone cluster Register HAStoragePlus # clrt register SUNW.HAStoragePlus Example1) ZFS storage pool In the global zone do: Configure zpool eg: # zpool create <zdata> mirror cXtXdX cXtXdX and # clzc configure zc1 clzc:zc1 add dataset clzc:zc1:dataset set name=zdata clzc:zc1:dataset end clzc:zc1 verify clzc:zc1 commit clzc:zc1 exit Check setup with # clzc show -v zc1 In the zone cluster do: # clrs create -g app-rg -t SUNW.HAStoragePlus -p zpools=zdata app-hasp-rs Example2) HA filesystem In the global zone do: Configure SVM diskset and SVM devices. and # clzc configure zc1 clzc:zc1 add fs clzc:zc1:fs set dir=/data clzc:zc1:fs set special=/dev/md/datads/dsk/d0 clzc:zc1:fs set raw=/dev/md/datads/rdsk/d0 clzc:zc1:fs set type=ufs clzc:zc1:fs add options [logging] clzc:zc1:fs end clzc:zc1 verify clzc:zc1 commit clzc:zc1 exit Check setup with # clzc show -v zc1 In the zone cluster do: # clrs create -g app-rg -t SUNW.HAStoragePlus -p FilesystemMountPoints=/data app-hasp-rs Example3) Global filesystem as loopback file system In the global zone configure global filesystem and it to /etc/vfstab on all global nodes e.g.: /dev/md/datads/dsk/d0 /dev/md/datads/dsk/d0 /global/fs ufs 2 yes global,logging and # clzc configure zc1 clzc:zc1 add fs clzc:zc1:fs set dir=/zone/fs (zc-lofs-mountpoint) clzc:zc1:fs set special=/global/fs (globalcluster-mountpoint) clzc:zc1:fs set type=lofs clzc:zc1:fs end clzc:zc1 verify clzc:zc1 commit clzc:zc1 exit Check setup with # clzc show -v zc1 In the zone cluster do: (Create scalable rg if not already done) # clrg create -p desired_primaries=2 -p maximum_primaries=2 app-scal-rg # clrs create -g app-scal-rg -t SUNW.HAStoragePlus -p FilesystemMountPoints=/zone/fs hasp-rs More details of adding storage available in the Installation Guide for zone cluster Switch resource group and resources online in the zone cluster # clrg online -eM app-rg # clrg online -eM app-scal-rg Test: Switch of the resource group in the zone cluster # clrg switch -n zonehost2 app-rg # clrg switch -n zonehost2 app-scal-rg Add supported dataservice to zone cluster Documentation for SC4.0 is available here Example output: Appendix: To delete a zone cluster do: # clrg delete -Z zc1 -F + Note: Zone cluster uninstall can only be done if all resource groups are removed in the zone cluster. The command 'clrg delete -F +' can be used in zone cluster to delete the resource groups recursively. # clzc halt zc1 # clzc uninstall zc1 Note: If clzc command is not successful to uninstall the zone, then run 'zoneadm -z zc1 uninstall -F' on the nodes where zc1 is configured # clzc delete zc1

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  • Creating Visual Studio projects that only contain static files

    - by Eilon
    Have you ever wanted to create a Visual Studio project that only contained static files and didn’t contain any code? While working on ASP.NET MVC we had a need for exactly this type of project. Most of the projects in the ASP.NET MVC solution contain code, such as managed code (C#), unit test libraries (C#), and Script# code for generating our JavaScript code. However, one of the projects, MvcFuturesFiles, contains no code at all. It only contains static files that get copied to the build output folder: As you may well know, adding static files to an existing Visual Studio project is easy. Just add the file to the project and in the property grid set its Build Action to “Content” and the Copy to Output Directory to “Copy if newer.” This works great if you have just a few static files that go along with other code that gets compiled into an executable (EXE, DLL, etc.). But this solution does not work well if the projects only contains static files and has no compiled code. If you create a new project in Visual Studio and add static files to it you’ll still get an EXE or DLL copied to the output folder, despite not having any actual code. We wanted to avoid having a teeny little DLL generated in the output folder. In ASP.NET MVC 2 we came up with a simple solution to this problem. We started out with a regular C# Class Library project but then edited the project file to alter how it gets built. The critical part to get this to work is to define the MSBuild targets for Build, Clean, and Rebuild to perform custom tasks instead of running the compiler. The Build, Clean, and Rebuild targets are the three main targets that Visual Studio requires in every project so that the normal UI functions properly. If they are not defined then running certain commands in Visual Studio’s Build menu will cause errors. Once you create the class library projects there are a few easy steps to change it into a static file project: The first step in editing the csproj file is to remove the reference to the Microsoft.CSharp.targets file because the project doesn’t contain any C# code: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The second step is to define the new Build, Clean, and Rebuild targets to delete and then copy the content files: <Target Name="Build"> <Copy SourceFiles="@(Content)" DestinationFiles="@(Content->'$(OutputPath)%(RelativeDir)%(Filename)%(Extension)')" /> </Target> <Target Name="Clean"> <Exec Command="rd /s /q $(OutputPath)" Condition="Exists($(OutputPath))" /> </Target> <Target Name="Rebuild" DependsOnTargets="Clean;Build"> </Target> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The third and last step is to add all the files to the project as normal Content files (as you would do in any project type). To see how we did this in the ASP.NET MVC 2 project you can download the source code and inspect the MvcFutureFules.csproj project file. If you’re working on a project that contains many static files I hope this solution helps you out!

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  • Diagnosing Solaris 8 server memory and swap space usage

    - by datSilencer
    Hello everyone. Essentially, my question is related to memory allocation for Solaris virtual machines. I am running a couple of old Sun ONE 6 Java web servers on two Solaris 8 virtual machines. I see that there's a reasonable amount of swap space being used, but I'm not exactly sure if this could indicate a need to add more RAM to these machines. At service peak hours (mornings usually), the response time of the web application these servers host jumps up to at most 11 seconds (somewhat detrimental for a relatively simple web page loading action). Average response time at non peak times is about 5 seconds. What would you be able to infer about the RAM usage for these machines from the ouput below? Is this information reasonably sufficient? Or would I need to run some other commands to rule out server memory starvation? Finally, since there is a Java application at the core of the setup, I've also thought about: 1) Trace the heap's Object allocation to detect potential memory leaks. 2) Do some performance profiling to see if this instead related to networking delays. I mention this since the application talks with a single Oracle Database, but I would doubt this to be the case since they're pretty close from a network segmentation perspective. I appreciate any kind of insight and feedback you could provide. Thanks for your time and help. Server 1: 40 processes: 38 sleeping, 1 zombie, 1 on cpu CPU states: 99.1% idle, 0.4% user, 0.4% kernel, 0.0% iowait, 0.0% swap Memory: 2048M real, 295M free, 865M swap in use, 3788M swap free PID USERNAME THR PRI NICE SIZE RES STATE TIME CPU COMMAND 12676 webservd 112 29 10 616M 242M sleep 103:37 0.48% webservd 18317 root 1 59 0 23M 19M sleep 67:24 0.08% perl 9479 support 1 59 0 6696K 2448K cpu/1 0:11 0.05% top 8012 root 10 59 0 34M 704K sleep 80:54 0.04% java 1881 root 33 29 10 110M 13M sleep 33:03 0.02% webservd 7808 root 1 59 0 83M 67M sleep 7:59 0.00% perl 1461 root 20 59 0 5328K 1392K sleep 6:49 0.00% syslogd 1691 root 2 59 0 27M 680K sleep 4:22 0.00% webservd 24386 root 1 59 0 15M 11M sleep 2:50 0.00% perl 23259 root 1 59 0 11M 4240K sleep 2:42 0.00% perl 24718 root 1 59 0 11M 5464K sleep 2:29 0.00% perl 22810 root 1 59 0 19M 11M sleep 2:21 0.00% perl 24451 root 1 53 2 11M 3800K sleep 2:18 0.00% perl 18501 root 1 56 1 11M 3960K sleep 2:18 0.00% perl 14450 root 1 56 1 15M 6920K sleep 1:49 0.00% perl Server 2 42 processes: 40 sleeping, 1 zombie, 1 on cpu CPU states: 98.8% idle, 0.4% user, 0.8% kernel, 0.0% iowait, 0.0% swap Memory: 1024M real, 31M free, 554M swap in use, 3696M swap free PID USERNAME THR PRI NICE SIZE RES STATE TIME CPU COMMAND 5607 webservd 74 29 10 284M 173M sleep 20:14 0.21% webservd 15919 support 1 59 0 4056K 2520K cpu/1 0:08 0.09% top 13138 root 10 59 0 34M 1952K sleep 210:51 0.08% java 13753 root 1 59 0 22M 12M sleep 170:15 0.07% perl 22979 root 33 29 10 112M 7864K sleep 85:07 0.04% webservd 22930 root 1 59 0 3424K 1552K sleep 17:47 0.01% xntpd 22978 root 2 59 0 27M 2296K sleep 10:49 0.00% webservd 13571 root 1 59 0 9400K 5112K sleep 5:52 0.00% perl 5606 root 2 29 10 29M 9056K sleep 0:36 0.00% webservd 15910 support 1 59 0 9128K 2616K sleep 0:00 0.00% sshd 13106 root 1 59 0 82M 3520K sleep 7:47 0.00% perl 13547 root 1 59 0 12M 5528K sleep 6:38 0.00% perl 13518 root 1 59 0 9336K 3792K sleep 6:24 0.00% perl 13399 root 1 56 1 8072K 3616K sleep 5:18 0.00% perl 13557 root 1 53 2 8248K 3624K sleep 5:12 0.00% perl

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  • Persisting settings without using Options dialog in Visual Studio

    - by Utkarsh Shigihalli
    Originally posted on: http://geekswithblogs.net/onlyutkarsh/archive/2013/11/02/persisting-settings-without-using-options-dialog-in-visual-studio.aspxIn one of my previous blog post we have seen persisting settings using Visual Studio's options dialog. Visual Studio options has many advantages in automatically persisting user options for you. However, during our latest Team Rooms extension development, we decided to provide our users; ability to use our preferences directly from Team Explorer. The main reason was that we had only one simple option for user and we thought it is cumbersome for user to go to Tools –> Options dialog to change this. Another reason was, we wanted to highlight this setting to user as soon as he is using our extension.   So if you are in such a scenario where you do not want to use VS options window, but still would like to persist the settings, this post will guide you through. Visual Studio SDK provides two ways to persist settings in your extensions. One is using DialogPage as shown in my previous post. Another way is to use by implementing IProfileManager interface which I will explain in this post. Please note that the class implementing IProfileManager should be independent class. This is because, VS instantiates this class during Tools –> Import and Export Settings. IProfileManager provides 2 different sets of methods (total 4 methods) to persist the settings. They are LoadSettingsFromXml and SaveSettingsToXml – Implement these methods to persist settings to disk from VS settings storage. The VS will persist your settings along with other options to disk. LoadSettingsFromStorage and SaveSettingsToStorage – Implement these methods to persist settings to local storage, usually it be registry. VS calls LoadSettingsFromStorage method when it is initializing the package too. We are going to use the 2nd set of methods for this example. First, we are creating a separate class file called UserOptions.cs. Please note that, we also need to implement IComponent, which can be done by inheriting Component along with IProfileManager. [ComVisible(true)] [Guid("XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX")] public class UserOptions : Component, IProfileManager { private const string SUBKEY_NAME = "TForVS2013"; private const string TRAY_NOTIFICATIONS_STRING = "TrayNotifications"; ... } Define the property so that it can be used to set and get from other classes. public bool TrayNotifications { get; set; } Implement the members of IProfileManager. public void LoadSettingsFromStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME)) { if (reg != null) { // Key already exists, so just update this setting. TrayNotifications = Convert.ToBoolean(reg.GetValue(TRAY_NOTIFICATIONS_STRING, true)); } } } catch (TeamRoomException exception) { TrayNotifications = true; ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void LoadSettingsFromXml(IVsSettingsReader reader) { reader.ReadSettingBoolean(TRAY_NOTIFICATIONS_STRING, out _isTrayNotificationsEnabled); TrayNotifications = (_isTrayNotificationsEnabled == 1); } public void ResetSettings() { } public void SaveSettingsToStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME, true)) { if (reg != null) { // Key already exists, so just update this setting. reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } else { reg = Package.UserRegistryRoot.CreateSubKey(SUBKEY_NAME); reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } } } catch (TeamRoomException exception) { ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void SaveSettingsToXml(IVsSettingsWriter writer) { writer.WriteSettingBoolean(TRAY_NOTIFICATIONS_STRING, TrayNotifications ? 1 : 0); } Let me elaborate on the method implementation. The Package class provides UserRegistryRoot (which is HKCU\Microsoft\VisualStudio\12.0 for VS2013) property which can be used to create and read the registry keys. So basically, in the methods above, I am checking if the registry key exists already and if not, I simply create it. Also, in case there is an exception I return the default values. If the key already exists, I update the value. Also, note that you need to make sure that you close the key while exiting from the method. Very simple right? Accessing and settings is simple too. We just need to use the exposed property. UserOptions.TrayNotifications = true; UserOptions.SaveSettingsToStorage(); Reading settings is as simple as reading a property. UserOptions.LoadSettingsFromStorage(); var trayNotifications = UserOptions.TrayNotifications; Lastly, the most important step. We need to tell Visual Studio shell that our package exposes options using the UserOptions class. For this we need to decorate our package class with ProvideProfile attribute as below. [ProvideProfile(typeof(UserOptions), "TForVS2013", "TeamRooms", 110, 110, false, DescriptionResourceID = 401)] public sealed class TeamRooms : Microsoft.VisualStudio.Shell.Package { ... } That's it. If everything is alright, once you run the package you will also see your options appearing in "Import Export settings" window, which allows you to export your options.

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  • OVM Templates: Oracle Solaris Container with Oracle Database 11gR2

    - by Roman Ivanov
    I am delighted to inform you that Oracle just made available new Oracle Solaris Virtual Machine (VM) Templates: Oracle Solaris Container with Oracle Database 11gR2. This VM Templates available for SPARC and x86 platforms. Both Oracle VM Templates based on encapsulating an Oracle Solaris 10 Container which can then be attached to SPARC or x86 system running Oracle Solaris 10 10/09 or later. Make sure your select correct SPARC or x86 platform. The download includes Oracle Solaris 10 10/09 Container Oracle Database 11gR2 pre-installed in the Container.

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  • Oracle Solaris 11.1 Security Lab

    - by user12608073
    Recently I developed a set of lab exercises for an Oracle OpenWorld Hands On Lab, entitled HOL10201, Reduce Risk with Oracle Solaris Access Control to Restrain Users and Isolate Applications. This explored the new Extended Policy for privilege assignments in Oracle Solaris 11.1.  Today, Oracle Solaris 11.1 has been officially released via the Package Repository. Today's release and branch are numbered 0.5.11-0.175.1.0.0.24.2, which means it is based on build 24b of 11.1 which is, in turn, based on build 175a of 11.0.  There is a good summary of new features available here: Oracle Solaris 11.1 - What's New . Pages 5 thru 7 give an overview of some of the new security enhancements. There is much more information available in the newly published documentation for Oracle Solaris 11.1. I plan to explore some of these enhancements in a series of blog entries. Meanwhile, I've published a copy of the lab materials, which you can try out with this new release.

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  • Developer Webinar Today: "Writing Solaris 11 Device Drivers"

    - by user13333379
    Oracle's Solaris Organization is pleased to announce a Technical Webinar for Developers on Oracle Solaris 11: "Writing Solaris 11 Device Drivers" By Bill Knoche (Principal Software Engineer) today June 5, 2012 9:00 AM PDT This bi-weekly webinar series (every other Tuesday @ 9 a.m. PT) is designed for ISVs, IHVs, and Application Developers who want a deep-dive overview about how they can deploy Oracle Solaris 11 into their application environments. This series will provide you the unique opportunity to learn directly from Oracle Solaris ISV Engineers and will include LIVE Q&A via chat with subject matter experts from each topic area. Any OTN member can register for this free webinar here. 

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  • Reminder: Oracle Solaris 11 Beta Exam Ending Soon!

    - by Paul Sorensen
    Just a quick reminder that the beta exam for the new "Oracle Certified Associate, Oracle Solaris 11 System Administrator" certification will be ending on April 28th. I'd like to invite anyone that has held off on becoming certified to consider taking beta exam. Participating in our Oracle's certification beta exams is a very inexpensive way to get certified, and you can be one of the first few people to become certified on Oracle Solaris 11. Please note that in order to earn your Oracle Solaris 11 OCA you are not required to attend a course from Oracle (of course you pass the test).Quick Links: Beta Exam: Oracle Solaris 11 System Administration (1Z1-821) Certification Track: Oracle Certified Associate, Oracle Solaris 11 System Administrator Certification Website: About Beta Exams Register Now: Pearson VUE

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  • April 25th Online Forum -- Oracle Solaris 11: What's New Since the Launch

    - by Larry Wake
    It's been a few months since we released Oracle Solaris 11, so we thought it was time to check in and let you know how things are going. On April 25th, at 9:00 PT, we'll host an online forum, featuring Markus Flierl, the VP for Solaris core engineering, as well as engineers, customers and partners. During the forum, Markus and his crew will give an update on the release, recap Oracle's OS strategy, and give you a peek at what the engineers are working on for future updates. I think one of the more interesting parts of this event will be the chance for some of our customers to share why they've moved to Oracle Solaris 11 and what benefits it has already given them.  We'll also have an online chat, so you can ask Solaris engineers any questions about what you've heard, or other thoughts you've had.  It should be a worthwhile event -- hope you can join us. Online Forum: Oracle Solaris 11: What’s New Since the LaunchApril 25th 9:00 a.m. PDT – 11:30 a.m. PDTRegister today!

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  • Oracle sort Solaris 11.1 et Solaris Cluster 4.1, l'OS Unix apporte plus de 300 nouvelles fonctionnalités et étend ses capacités Cloud

    Oracle Solaris 11.1 étend ses capacités Cloud le système d'exploitation Unix sort avec plus de 300 nouvelles fonctionnalités Oracle vient de présenter Solaris 11.1, la nouvelle mise à jour majeure de son système d'exploitation Unix. Cette mouture apporte plus de 300 nouvelles fonctionnalités et améliorations à la famille des produits Oracle Solaris 11. Oracle Solaris 11 est un système d'exploitation particulièrement optimisé pour la ligne des serveurs Oracle SPARC T-Series, Oracle SPARC SuperCluster T4-4, les machines Oracle Exadata Database et la solution de Cloud Oracle Exalogic Elastic Cloud engineered systems. Oracle Solaris 11 mise essentiellement sur le Cloud ...

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  • Debugging a HTTP Handler from Visual Studio

    - by O.O.
    I am trying to debug a HTTP Handler in Visual Studio and the break point is not getting hit. Does anyone have an idea on how to go about debugging HTTP Handlers in Visual Studio? I am using VS 2010 Premium, .NET 4.0 on a Windows 7 machine. In my Web Application I have a HTTP Handler in /HTTPHandler/TrackingHandler.cs The following is in my web config file: <system.webServer> <handlers> <add name="TrackingHandler" path="/tx/*" verb="*" type="ProjectNamespace.TrackingHandler" resourceType="Unspecified" preCondition="integratedMode" /> </handlers> </system.webServer> My HTTP Handler looks like below namespace ProjectNamespace { public class TrackingHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext context) { //Breakpoint on the very first line below string tracker = Path.GetFileName(context.Request.PhysicalPath); ....... } } } I start my Web Application using any random page in Visual Studio Debug using the builtin Web Server. I then maually edit the URL to point to the /tx/ directory and some random string after it. For e.g. my current URL looks like http://localhost:53699/tx/sdfs. I thought this should pull up the breakpoint on the first line of ProcessRequest() but it does not. I’d be grateful for any ideas. O. O.

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  • in visual studio 2008, when I stop debugging an asp classic website visual studio always crashes

    - by yamspog
    We are running visual studio 2008 (with the service pack) and having troubles when we are debugging an asp classic website. We can attach to the w3p process and debug just fine. breakpoints work, we can view variable values. The difficulty arises when it comes time to detach or stop the debugger. Every time we take either approach (detach or stop the debugger) we get a series of crashes from Visual studio. Has anyone seen anything like this? Any suggestions on what to look at?

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  • Download and Share Visual Studio Color Schemes

    - by ScottGu
    As developers we often spend a large part of our day staring at code within Visual Studio.  If you are like me, after awhile the default VS text color scheme starts to get a little boring. The good news is that Visual Studio allows you to completely customize the editor background and text colors to whatever you want – allowing you to tweak them to create the experience that is “just right” for your eyes and personality.  You can then optionally export/import your color scheme preferences to an XML file via the Tools->Import and Export Settings menu command. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] New website that makes it easy to download and share VS color schemes Luke Sampson launched the http://studiostyles.info/ site a week ago (built using ASP.NET MVC 2, ASP.NET 4 and VS 2010). Studiostyles.info enables you to easily browse and download Visual Studio color schemes that others have already created.  The color schemes work for both VS 2008 and VS 2010 (all versions – including the free VS express editions): Color schemes are sorted by popularity and voting (you can vote on whether you find each “hot or not”).  You can click any of the schemes to see screen-shots of it in use for common coding scenarios.  You can then download the color settings for either VS 2010 or VS 2008: You can also optionally upload color schemes of your own if you have a good one you want to share with others.  If you haven’t visited it yet – check it out: http://studiostyles.info/  And thank you Luke Sampson for building it! Hope this helps, Scott

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  • Deployable dependencies in Visual Studio 2010 SP1 Beta

    - by DigiMortal
    One new feature that comes with Visual Studio 2010 SP1 Beta is support for deployment references. Deployment reference means that you can include all necessary DLL-s to deployment package so your application has all assemblies it needs to run with it in deployment package. In this posting I will show you how to use deployment dependencies. When I open my ASP.NET web application I have new option for references when I right-click on my web project: Add Deployable Dependencies… If you select it you will see dialog where you can select dependencies you want to add to your project package. When packages you need are selected click OK. Visual Studio adds new folder to your project called _bin_DeployableAssemblies. Screenshot on right shows the list of assemblies added for ASP.NET Pages and Razor. All DLL-s required to run ASP.NET MVC 3 with Razor view engine are here. I am not sure if NuGet.Core.dll is required in production but if it is added then let it be there. Deploy to Azure I tried to deploy my ASP.NET MVC project that uses Razor to Windows Azure after adding deployable references to my project. Deployment went fine and web role instance started without any problems. The only DLL reference I made as local was the one for System.Web.Mvc. All Razor stuff came with deployable dependencies. Conclusion Visual Studio support for deployable dependencies is great because this way component providers can build definitions for their components so also assemblies that are loaded dynamically at runtime will be in deployment package.

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  • How to convince boss to buy Visual Studio 2012 Professional

    - by Sam Leach
    The main advantage is the use of ReSharper and other add-ons but we need to make a convincing argument for the purchase of Visual Studio 2012 Professional. We are currently using Visual Studio 2012 Express for Windows. It is quite good but is hard to switch from using the full Professional version in the past. So far the team has compiled the following list: Extract Interface function missing. Very useful for clean SOLID code. No add-on support. Can’t install StyleCop or productivity tools. AnkhSvn, Spell checker, Productivity PowerTools, GhostDoc, Regex Editor, PowerCommands. The exception assistant is limited in Express edition. This is a big annoyance. See http://www.lifehacker.com.au/2013/01/ive-given-up-on-visual-studio-express-2012-for-windows-desktop-heres-why/ Different tools provided by MS like certificate generation. Possibility of create a Test project based on source code. We do server development in C# so any web add-ons or anything else is useless. The reason I am asking is I am sure that people have been in the same position. What approach did you use and can you think of additions or ammends to the above list? Thanks,

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  • Repairing The Visual Studio 2012 UI

    - by Ken Cox [MVP]
    I have sympathy for ‘Softies who don’t like the controversial ‘Metro’ UI changes but are afraid to say so. After all, who wants to commit a CLM (Career-Limiting Move) by declaring that the Emperor has no clothes (or gradients) and that ALL CAPS IN MENUS ARE DUMB? Talk about power! Here’s a higher-up (anyone got a name?) who has enforced a flat, monochrome, uninteresting user interface in Visual Studio 2012  that has been damned with faint praise by consumers. The pushback must have been enormous. Some ‘Softies disengage from the raging debate with, “It’s not my decision” while others feebly point out that the addition of some colour pixels in the icons is a real improvement over the beta version. True, I guess. With the UI pretty much locked, its down to repairing the damage. Fortunately, some Empire dissident has leaked the news to a blogger that  those SHOUTING CAPs aren’t hardcoded afterall: How To Prevent Visual Studio 2012 ALL CAPS Menus And so it goes. By RTM, I’m sure there will be many more add-ons to help us ‘de-Metro’ VS 2012 and recreate our favourite Visual Studio 2010 themes for it.

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