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  • How to make Outlook 2010 not warn on empty subject?

    - by eidylon
    Hello all... I'm using the beta of Outlook 2010, and am wondering how I can set it to STOP warning me on empty subject lines. My family and friends (as opposed to work) I generally send with no subject, and it is REALLY annoying that it constantly asks me "Really send with no subject?" How can I turn this off?? Thanks!

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  • Turn off the Linux OOM killer by default?

    - by Peter Eisentraut
    The OOM killer on Linux wreaks havoc with various applications every so often, and it appears that not much is really done on the kernel development side to improve this. Would it not be better, as a best practice when setting up a new server, to reverse the default on the memory overcommitting, that is, turn it off (vm.overcommit_memory=2) unless you know you want it on for your particular use? And what would those use cases be where you know you want the overcommitting on? As a bonus, since the behavior in case of vm.overcommit_memory=2 depends on vm.overcommit_ratio and swap space, what would be a good rule of thumb for sizing the latter two so that this whole setup keeps working reasonably?

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  • How to turn off the unity launch bar in ubuntu 11.10

    - by user22106
    I would like to use the unity option in ubuntu but without the unity sidebar. I've seen how I can select to use just gnome from the login screen but there are some things I like about the unity interface. E.g. From what I've seen I like the integrated application menu with the ubuntu menu up the top that unity option comes with. So I really just want to turn the launch bar off. Any help would be appreciated. Cheers, Ben

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  • Can I turn my Mac Mini into a Wi-Fi Hotspot without additional tool

    - by user262325
    Hello everyone I have an app need to test via wifi. I just wonder if there is a way to turn my Mac Mini into a Wi-Fi Hotspot without additional tool. I try to setup airport new network name is"mymacmini'. My iPod Touch also can recognize the network "mymacmini". I set my iPod wifi as "mymacmini" But if I try to connect to Internet, Safari always reports failure and connnection with Wifi. I hope to know if I need purchase a wireless router for MAc Mini or there are something wrong I did above? Thanks interdev

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  • Media Player is missing from the list in "Turn Windows features on or off"

    - by arsaKasra
    I decided to reinstall Media Player in Vista [this way], so I figured I should turn it off as a Windows feature. But when I continue with the procedure, I get an incomplete list of features, here's an image: I looked around a bit, wondering if that is only an option available in 7, and I have seen people saying different things. So, is this only available for 7 or is there something wrong going on here? Can I make Media Player to show up in here? I am on a Toshiba Satellite A100 with Vista Home Premium OEM. I don't have my recovery disks or any restore point. Just to mention, I currently do have Media Player and it's working fine. Sorry if I can't think of any more details to add, please ask me for anything I should have included.

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  • Windows 7 trying to turn off UAC every time Windows starts

    - by Mehper C. Palavuzlar
    I have strange problem on my HP laptop. This began to happen recently. Whenever I start my machine, Windows 7 Action Center displays the following warning: You need to restart your computer for UAC to be turned off. I never disable UAC, but obviously some process or virus (I'm not sure, only guessing) causes this. As soon as I get this warning, I head for the UAC settings, and re-enable UAC to dismiss this warning. This is a bothersome situation as I really don't know what causes the problem. I have run a full scan on the computer for any probable virus activity, but TrendMicro OfficeScan said that no viruses have been found. There are no other strange incidents on the machine. Everthing works fine except this bizarre incident. How can I learn what process is trying to turn off UAC? What way should I follow to overcome this problem?

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  • Excel graph: turn stacked bar chart into part bullet chart

    - by Mike
    I've a simple data file that has one column of actuals and another of target against categories. I would like to turn the TARGET figure into a 'Bullet marker'. I've seen it done on other graphs but I'm struggling with the category column being overwritten with the xy axis values. Or if I get close to doing it then the xy markers are not central. I've checked out Peltier but his examples are based on even more comlicated data than mine, so the steps required didn't seem to match up. Help greatly appreciated. Thanks Mike. Example Data: Cat Actual target A 10 15 B 10 12 C 20 17

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  • How to turn archiving off in thunderbird 3.1?

    - by chobo2
    Hi I don't really understand what the archiving really does in thunderbird but it is kinda annoying. Like if I get a email and read it. It will turn to read in my inbox, but will show up as unread in my archives section. So the next time I get an email the thunderbird notification will popup and show that I have 1 new email but will show all those unread one in my archive. So even though I read all of the emails in my inbox the next time I get an email I get a popup notification of 6 messages when it should be 1 since 5 of those where in the archive and marked as unread. Anyone know how to stop this?

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  • Trying to turn an WD Mybook 1TB to slave drive in PC

    - by Steph W
    Yes I realise that most external Hard Drives would not be transitioned into internal sitting Hard Drives, but unfortunately we broke the miniUSB connection that transfers the data from external Hard Drive to laptop. What we are TRYING to do now, is get the WD MyBook 1TB to funtion alongside (preferably as SLAVE) to my currently exsisting Desktop Hard Drive. both are SATA drives. We have the SATA power, and Data cables, and these are in place (but - somehow NOT working) - Help please - I am not computer illeterate, just don't know how to switch this so it works. How do I turn one into master, and the newer one (that was external) into the slave drive?

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  • iis windos authentication way to turn off password prompt

    - by Ellery Newcomer
    IIS noobie here. I have an intranet website hosted by IIS (6? I'll check after the weekend) that is set to Windows Authentication. Whenever there is some sort of authentication failure, the website gives the user a windows account sort of password prompt and doesn't display a 403 (or 401 or whatever) page unless the user cancels the prompt. However, entering a password is never, ever a use case for this website. Is there a way to turn off the password prompt and just display the error page? Bonus: are there any good hooks for this precise point for code that would do diagnosis and logging?

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  • vim on Windows -Turn syntax highlighting OFF

    - by sandro
    I have downloaded Vim 7.4 on Windows 7 64 bit, and would like to turn off syntax highlighting. I have been using Vim for a long time on Unix, so I know to place "syntax off" in my vimrc. However, even though "syntax off" is in my vimrc, for some reason when I edit my vimrc the syntax highlighting is always on. I have deleted every other vimrc on my system (listed in the output of :version) except for my $HOME\_vimrc, but the syntax highlighting is still there (even after creating new cmd's). Any help would be greatly appreciated.

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  • "Turn Off The Lights" on any website?

    - by gojira
    On Youtube, there is this nice button (easy to overlook - top left of the video) which lets one "turn off the lights": the site background changes from white to black, the text color changes from black to grey. There is an unrelated plug-in for Firefox called "Turned Off The Lights", which has a very similar functionality. This makes websites so much easier to read. However, both technologies only work on YouTube. Is there anything to achive the same effect for all websites? Preferably with Firefox? I.e.: I want to have very dark background and light text color on all websites viewed with Firefox, how can I do that?

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  • MAMP - Unable to turn off PHP E_STRICT error reporting

    - by Mark37
    For some reason, MAMP won't allow me to turn off E_STRICT warnings. I've tried everything from changing the value explicitly in php.ini to error_reporting(E_ALL & ~E_STRICT) in my file... to explicitly saying php_ini('error_reporting', E_ALL & ~E_STRICT). I'm entirely confused as to why this is happening, and from what I can tell its specific to MAMP. The version of PHP I'm running is 5.2.13 - and before you start telling me I shouldn't be ignoring those warnings, lets just be clear that I am using a framework that requires that E_STRICT be ignored. (lame, I know.)

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  • after power outage, monitor won't turn on

    - by J82
    I had a power outage in my apartment today during a Windows 7 SP1 update. I installed SP1 and it told me to restart so I did and that's when the power outage happened. After the power came back on, I started the computer and it looks like the computer is running normally but my monitor is not getting a signal. I am using a Wacom Cintiq 21UX. I tried unplugging all the cords and plugs in the power strip and turning it back on. I also tried a strange method I read in another thread of removing the power cord, holding the on button for 30 seconds, putting the power cord back in, and turning it on. Still no dice. How can I get my monitor to turn on? please help..

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  • MAMP - Unable to turn off PHP E_STRICT error reporting

    - by Mark37
    For some reason, MAMP won't allow me to turn off E_STRICT warnings. I've tried everything from changing the value explicitly in php.ini to error_reporting(E_ALL & ~E_STRICT) in my file... to explicitly saying php_ini('error_reporting', E_ALL & ~E_STRICT). I'm entirely confused as to why this is happening, and from what I can tell its specific to MAMP. The version of MAMP I'm running is 5.2.13 - and before you start telling me I shouldn't be ignoring those warnings, lets just be clear that I am using a framework that requires that E_STRICT be ignored. (lame, I know.)

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  • Monitor does not turn on until reset

    - by eggonlegs
    I have a system with an ATI 4870 hooked up to a Samsung P2350 using DVI. My motherboard is a GA-EP45 DS4P with the latest BIOS. The situation is: I turn on my PC (with the power switch) I get a blank screen I hit reset and the PC boots up normally, i.e. the monitor turns on and This has been the case for a couple of months (Was away for a while, came back and it was the same case). I was hoping the situation would somehow fix itself but alas, nothing. I have tried numerous settings in the BIOS (Combinations of different settings of the ACPI and power saving options) and have tried different cables. Has anyone experienced this before? I don't know where to go from here. It is pretty infuriating because it means I can't put my computer to sleep, as the monitor won't come on. Any help is appreciated. Thanks

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  • My Computer will not turn on?

    - by user269120
    I recently built a gaming pc. It was working fine before the following events: I installed a graphics card driver update then: in windows it said that the user experience index needed to be refreshed, so i started the test and somewhere in the middle of the test my pc just switched off. No shutting down just stopped. Now it won't turn back on. I have checked its plugged in and the switch on psu is down, i tried a different power cable and i checked all the connections. When i press the power button nothing happens, no fans no lights no post beep. Computer Parts: Motherboard: Gigabyte GA78LMT-USB3 CPU: AMD FX-6350 @ 3.9 Ghz RAM: 2x4gb Crucial Ballistix Sport Power Supply: Tesla 750w psu Graphics card: XFX Radeon 7870 DD Case: CiT Vantage R Gaming Case Hard Drive: 2TB Western Digital Caviar Green Please help me, this computer is only a week old since i built it. All anwsers are appreciated :)

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  • Turn "log slow queries" ON.

    - by CodedK
    Hello, I'm trying to log mysql slow queries, but I can't turn it on. I will explain all my steps: Open and Edit my.cnf and add the following lines: long_query_time = 5 slow_query_log_file = /myfolder/slowq.log log_slow_queries = 1 =(I have MySQL 5.0.7) Give mysql user permitions to write on the file: chown -R mysql:mysql /var/lib/mysql Create the file: touch /myfolder/slowq.log Chmod for this file to 777. service mysqld restart From MySQL Admin Panel I can see that the "log_slow_queries" var is OFF! Also no logs are created. Thanks in advance! Best Regards, Panos.

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  • rotate player based off of joystick

    - by pengume
    Hey everyone I have this game that i am making in android and I have a touch screen joystick that moves the player around based on the joysticks position. I cant figure out how to also get the player to rotate at the same angle of the joystick. so when the joystick is to the left the players bitmap is rotated to the left as well. Maybe someone here has some sample code I could look at here is the joysticks class that I am using. `public class GameControls implements OnTouchListener { public float initx = DroidzActivity.screenWidth - 45; //255; // 320 og 425 public float inity = DroidzActivity.screenHeight - 45;//425; // 480 og 267 public Point _touchingPoint = new Point( DroidzActivity.screenWidth - 45, DroidzActivity.screenHeight - 45); public Point _pointerPosition = new Point(DroidzActivity.screenWidth - 100, DroidzActivity.screenHeight - 100); // ogx 220 ogy 150 private Boolean _dragging = false; private boolean attackMode = false; @Override public boolean onTouch(View v, MotionEvent event) { update(event); return true; } private MotionEvent lastEvent; public boolean ControlDragged; private static double angle; public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } // drag drop if (event.getAction() == MotionEvent.ACTION_DOWN) { if ((int) event.getX() > 0 && (int) event.getX() < 50 && (int) event.getY() > DroidzActivity.screenHeight - 160 && (int) event.getY() < DroidzActivity.screenHeight - 0) { setAttackMode(true); } else { _dragging = true; } } else if (event.getAction() == MotionEvent.ACTION_UP) { if(isAttackMode()){ setAttackMode(false); } _dragging = false; } if (_dragging) { ControlDragged = true; // get the pos _touchingPoint.x = (int) event.getX(); _touchingPoint.y = (int) event.getY(); // Log.d("GameControls", "x = " + _touchingPoint.x + " y = " //+ _touchingPoint.y); // bound to a box if (_touchingPoint.x < DroidzActivity.screenWidth - 75) { // og 400 _touchingPoint.x = DroidzActivity.screenWidth - 75; } if (_touchingPoint.x > DroidzActivity.screenWidth - 15) {// og 450 _touchingPoint.x = DroidzActivity.screenWidth - 15; } if (_touchingPoint.y < DroidzActivity.screenHeight - 75) {// og 240 _touchingPoint.y = DroidzActivity.screenHeight - 75; } if (_touchingPoint.y > DroidzActivity.screenHeight - 15) {// og 290 _touchingPoint.y = DroidzActivity.screenHeight - 15; } // get the angle setAngle(Math.atan2(_touchingPoint.y - inity, _touchingPoint.x - initx) / (Math.PI / 180)); // Move the ninja in proportion to how far // the joystick is dragged from its center _pointerPosition.y += Math.sin(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // og 180 70 _pointerPosition.x += Math.cos(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // make the pointer go thru if (_pointerPosition.x > DroidzActivity.screenWidth) { _pointerPosition.x = 0; } if (_pointerPosition.x < 0) { _pointerPosition.x = DroidzActivity.screenWidth; } if (_pointerPosition.y > DroidzActivity.screenHeight) { _pointerPosition.y = 0; } if (_pointerPosition.y < 0) { _pointerPosition.y = DroidzActivity.screenHeight; } } else if (!_dragging) { ControlDragged = false; // Snap back to center when the joystick is released _touchingPoint.x = (int) initx; _touchingPoint.y = (int) inity; // shaft.alpha = 0; } } public void setAttackMode(boolean attackMode) { this.attackMode = attackMode; } public boolean isAttackMode() { return attackMode; } public void setAngle(double angle) { this.angle = angle; } public static double getAngle() { return angle; } }` I should also note that the player has animations based on when he is moving or attacking.

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  • Openmatics Revolutionizes Fleet Management with Standards-Based Vehicle Telematics Platform

    - by Michael Snow
    Openmatics s.r.o. was founded in 2010 as a subsidiary of ZF Friedrichshafen AG, a global player in driveline and chassis technology. Oracle Customer:  Openmatics s.r.o.Location:  Pilsen, Czech RepublicIndustry:  AutomotiveEmployees:  70 Its goal was to develop and operate a flexible, open telematics platform for automotive applications, which is independent from vehicle and component suppliers—recognizing that the fragmented telematics market was not meeting today’s fleet management needs. Openmatics provides a rich product portfolio, and customers can extend the platform, as required, to meet their needs. Partners and third-parties can develop their own applications using the Openmatics’ software development kit and can sell them via the Openmatics app shop.ZF Friedrichshafen AG is a global player in driveline and chassis technology. With 121 production companies and 650 service partners in 26 countries, ZF is among the top 10 largest automotive suppliers worldwide. Founded in 1915 to develop and produce transmissions for airships and vehicles, the group’s product offerings now include transmissions and steering systems as well as chassis components and complete axle systems and modules.  A word from Openmatics s.r.o.  “Oracle WebCenter Portal, together with the underlying Oracle Application Development Framework, provided the fundamental infrastructure for the Openmatics platform. Fleet managers can now reduce fuel consumption and operating costs, and more efficiently manage vehicle usage, maintenance, and safety. The standards-based platform allows third-party suppliers to deploy their own vehicle telematics services as Openmatics apps and creates a de facto standard for the automotive industry, independent from a single manufacturer or service provider.” – Gero Strobel, Head of Development, Openmatics s.r.o. Challenges Create an industry standard for vehicle telematics by establishing a customizable platform that enables access to telematics information, such as current and past fuel consumption, through a web browser to better meet automotive market and customer needs Reduce fleet-management costs by eliminating the need to invest in isolated telematics hardware and software solutions per vehicle brand and vehicle component manufacturer Establish an open platform where third-party providers—such as original equipment manufacturers (OEM), insurers, fleet operators, and individual developers—can deploy their own vehicle telematics services Allow users to purchase targeted telematics services as single apps to reduce costs and ensure rapid growth of telematics services available on the platform Enable users to configure their telematics apps with ease to make sure the platform meets individual fleet management requirements, such as analyzing past and current fuel consumption of a truck fleet Solutions Deployed Oracle WebCenter Portal as a foundation for Openmatics, a standards-based automotive telematics platform that provides next-generation fleet management with unified digital communication from and to vehicles on the move Used Oracle Application Development Framework as the development framework for Oracle WebCenter Portal’s components and services, providing developers with ready-to-use software development kits with application programming interfaces, design templates, and visual tools that accelerated time to market Used Oracle Enterprise Pack for Eclipse to simplify telematics application development in Java Enabled fleet monitoring by recording vehicle data—such as fuel consumption information—through onboard units, delivering the information to Oracle Database, and making it accessible through a customizable app portfolio on any web browser Stored vehicle telematics data—sent as encrypted information—in Oracle Database, ensuring data integrity and immediate availability for the platform’s telematics applications Enabled a wide range of telematics services suppliers, from vehicle component manufacturers to fleet application developers, to offer vehicle telematics services on the Openmatics platform, ensuring platform independence from OEMs Provided Openmatics customers with the means to individually select the automotive telematics services that are relevant to their business requirements, eliminating the need to pay for superfluous information and reducing fleet management costs Oracle Products & Services Oracle Application Development Framework Oracle WebCenter Portal Oracle SOA Suite Oracle Enterprise Pack for Eclipse Oracle Database Oracle Consulting &amp;amp;amp;amp;amp;amp;amp;&amp;amp;amp;amp;amp;lt;span id=&amp;amp;amp;amp;amp;quot;XinhaEditingPostion&amp;amp;amp;amp;amp;quot;&amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;amp;gt;amp;&amp;amp;amp;amp;amp;amp;lt;span id=&amp;amp;amp;amp;amp;amp;quot;XinhaEditingPostion&amp;amp;amp;amp;amp;amp;quot;&amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;amp;amp;gt;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;gt; &amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;gt;

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  • Calc direction vector based on destination vector and distance from enemy in AS3

    - by Phil
    I'm working on a zombie game in AS3 where I want a character to be able to move away from a zombie depending upon how close the zombie is. The character also has a destination that it's trying to get too on the screen. Ok so I have 2 vectors, one pointing to my destination, and one pointing to the zombie which I then invert to get my "away" vector. I then turn the distance between my character and the zombie into a value between 0 and 1. And then I'm stuck on how to get a resultant vector for my character. How would I use my 0-1 value to calculate how much of the away vector is used and how much of the original destination vector is still left if that makes sense? to end up with 1 direction vector to move my character? So if the zombie is right where my character is, then my direction vector = away vector, and if I'm far away from the zombie than my direction vector = destination vector, but how do I calculate the in-between? Ideally need the answer in AS3.

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  • Ops Center 12c - Update - Provisioning Solaris on x86 Using a Card-Based NIC

    - by scottdickson
    Last week, I posted a blog describing how to use Ops Center to provision Solaris over the network via a NIC on a card rather than the built-in NIC.  Really, that was all about how to install Solaris on a SPARC system.  This week, we'll look at how to do the same thing for an x86-based server. Really, the overall process is exactly the same, at least for Solaris 11, with only minor updates. We will focus on Solaris 11 for this blog.  Once I verify that the same approach works for Solaris 10, I will provide another update. Booting Solaris 11 on x86 Just as before, in order to configure the server for network boot across a card-based NIC, it is necessary to declare the asset to associate the additional MACs with the server.  You likely will need to access the server console via the ILOM to figure out the MAC and to get a good idea of the network instance number.  The simplest way to find both of these is to start a network boot using the desired NIC and see where it appears in the list of network interfaces and what MAC is used when it tries to boot.  Go to the ILOM for the server.  Reset the server and start the console.  When the BIOS loads, select the boot menu, usually with Ctrl-P.  This will give you a menu of devices to boot from, including all of the NICs.  Select the NIC you want to boot from.  Its position in the list is a good indication of what network number Solaris will give the device. In this case, we want to boot from the 5th interface (GB_4, net4).  Pick it and start the boot processes.  When it starts to boot, you will see the MAC address for the interface Once you have the network instance and the MAC, go through the same process of declaring the asset as in the SPARC case.  This associates the additional network interface with the server.. Creating an OS Provisioning Plan The simplest way to do the boot via an alternate interface on an x86 system is to do a manual boot.  Update the OS provisioning profile as in the SPARC case to reflect the fact that we are booting from a different interface.  Update, in this case, the network boot device to be GB_4/net4, or the device corresponding to your network instance number.  Configure the profile to support manual network boot by checking the box for manual boot in the OS Provisioning profile. Booting the System Once you have created a profile and plan to support booting from the additional NIC, we are ready to install the server. Again, from the ILOM, reset the system and start the console.  When the BIOS loads, select boot from the Boot Menu as above.  Select the network interface from the list as before and start the boot process.  When the grub bootloader loads, the default boot image is the Solaris Text Installer.  On the grub menu, select Automated Installer and Ops Center takes over from there. Lessons The key lesson from all of this is that Ops Center is a valuable tool for provisioning servers whether they are connected via built-in network interfaces or via high-speed NICs on cards.  This is great news for modern datacenters using converged network infrastructures.  The process works for both SPARC and x86 Solaris installations.  And it's easy and repeatable.

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  • How to place rooms proceduraly (rule based) on in a game word

    - by gardian06
    I am trying to design the algorithm for my level generation which is a rule driven system. I have created all the rules for the system. I have taken care to insure that all rooms make sense in a grid type setup. for example: these rooms could make this configuration The logic flow code that I have so far Door{ Vector3 position; POD orient; // 5 possible values (up is not an option) bool Open; } Room{ String roomRule; Vector3 roomPos; Vector3 dimensions; POD roomOrient; // 4 possible values List doors<Door>; } LevelManager{ float scale = 18f; List usedRooms<Room>; List openDoors<Door> bool Grid[][][]; Room CreateRoom(String rule, Vector3 position, POD Orient){ place recieved values based on rule fill in other data } Vector3 getDimenstions(String rule){ return dimensions of the room } RotateRoom(POD rotateAmount){ rotate all items in the room } MoveRoom(Room toBeMoved, POD orientataion, float distance){ move the position of the room based on inputs } GenerateMap(Vector3 size, Vector3 start, Vector3 end){ Grid = array[size.y][size.x][size.z]; Room floatingRoom; floatingRoom = Room.CreateRoom(S01, start, rand(4)); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } // fill used grid spaces floatingRoom = Room.CreateRoom(S02, end, rand(4); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } Vector3 nRoomLocation; Door workingDoor; string workingRoom; // fill used grid spaces // pick random door on the openDoors list workingDoor = /*randomDoor*/ // get a random rule nRoomLocation = workingDoor.position; // then I'm lost } } I know that I have to make sure for convergence (namely the end is reachable), and to do this until there are no more doors on the openDoors list. right now I am simply trying to get this to work in 2D (there are rules that introduce 3D), but I am working on a presumption that a rigorous algorithm can be trivially extended to 3D. EDIT: my thought pattern so far is to take an existing open door and then pick a random room (restrictions can be put in later) place that room's center at the doors location move the room in the direction of the doors orientation half the rooms dimension w/respect to that axis then test against the 3D array to see if all the grid points are open, or have been used, or if there is even space to put the room (caseEdge) if caseEdge (which can also occur in between rooms) then put the door on a toBeClosed list, and remove it from the open list (placing a wall or something there). then to do some kind of test that both the start, and the goal are connected, and reachable from each other (each room has nodes for AI, but I don't want to "have" to pull those out to accomplish this). but this logic has the problem for say the U, or L shaped rooms in my example, and then I also have a problem conceptually if the room needs to be rotated.

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  • Another question about handling game states

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something?

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  • Status of stack based languages

    - by Andrea
    I have recently become curious about Factor, which, as far as I understand, is the most practical stack based language around. Forth seems not to be used much these days - I think it is because it was meant to be used on its own, instead of inside an operating system, although ports of course exist. It is also pretty low level. Joy is essentially dead, as the author stated that it does not make sense to mantain it in spite of adopting Factor. The fact is that Factor itself does not seem much developed today. The GitHub repo does not seem very active, and a lot of stuff languishes in unmantained. So, are there any other languages of this type that are more actively mantained? Are any in production use?

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