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  • How to prevent response to who-has requests on virtual eth interface?

    - by user42881
    Hi, we use small embedded X86 linux servers equipped with a single physical ethernet port as a gateway for an IP video surveillance application. Each downstream IP cam is mapped to a separate virtual IP address like this: real eth0 IP address= 192.168.1.1, camera 1 (eth0:1) =192.168.1.61, camera 2 (eth0:2) =192.168.1.62, etc. etc. all on the same eth0 physical port. This approach works well, except that a specific third-party windows video recording application running on a separate PC on the same LAN, automatically pings the virtual IPs looking for unique who-has responses on system startup and, when it gets back the same eth0 MAC address for each virtual interface, freaks out and won't allow us to subsequently manually enter those addresses. The windows app doesn't mind, tho, if it receives no answer to the who-has ping. My question - how can we either (a) shut off the who-has responses just for the virtual eth0:x interfaces while keeping them for the primary physical eth0 port, or, in the alternative, spoof a valid but different MAC address for each virtual interface? Thanks!

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  • Now Available: Visual Studio 2010 Release Candidate Virtual Machines with Sample Data and Hands-on-L

    - by John Alexander
    From a message from Brian Keller: “Back in December we posted a set of virtual machines pre-configured with Visual Studio 2010 Beta 2, Visual Studio Team Foundation Server 2010 Beta 2, and 7 hands-on-labs. I am pleased to announce that today we have shipped an updated virtual machine using the Visual Studio 2010 Release Candidate bits, a brand new sample application, and 9 hands-on-labs. This VM is customer-ready and includes everything you need to learn and/or deliver demonstrations of many of my favorite application lifecycle management (ALM) capabilities in Visual Studio 2010. This VM is available in the virtualization platform of your choice (Hyper-V, Virtual PC 2007 SP1, and Windows [7] Virtual PC). Hyper-V is highly recommended because of the performance benefits and snapshotting capabilities. Tailspin Toys The sample application we are using in this virtual machine is a simple ASP.NET MVC 2 storefront called Tailspin Toys. Tailspin Toys sells model airplanes and relies on the application lifecycle management capabilities of Visual Studio 2010 to help them build, test, and maintain their storefront. Major kudos go to Dan Massey for building out this great application for us. Hands-on-Labs / Demo Scripts The 9 hands-on-labs / demo scripts which accompany this virtual machine cover several of the core capabilities of conducting application lifecycle management with Visual Studio 2010. Each document can be used by an individual in a hands-on-lab capacity, to learn how to perform a given set of tasks, or used by a presenter to deliver a demonstration or classroom-style training. Unlike the beta 2 release, 100% of these labs target Tailspin Toys to help ensure a consistent storytelling experience. Software quality: Authoring and Running Manual Tests using Microsoft Test Manager 2010 Introduction to Test Case Management with Microsoft Test Manager 2010 Introduction to Coded UI Tests with Visual Studio 2010 Ultimate Debugging with IntelliTrace using Visual Studio 2010 Ultimate Software architecture: Code Discovery using the architecture tools in Visual Studio 2010 Ultimate Understanding Class Coupling with Visual Studio 2010 Ultimate Using the Architecture Explore in Visual Studio 2010 Ultimate to Analyze Your Code Software Configuration Management: Planning your Projects with Team Foundation Server 2010 Branching and Merging Visualization with Team Foundation Server 2010 “ Check out Brian’s Post for more info including download instructions…

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  • What is a Delphi version of the C++ header for the DVP7010B video card DLL?

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. C++ header #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifdef DVP7010BDLL_EXPORTS #define DVP7010BDLL_API __declspec(dllexport) #else #define DVP7010BDLL_API __declspec(dllimport) #endif #define MAXBOARDS 4 #define MAXDEVS 4 #define ID_NEW_FRAME 37810 #define ID_MUX0_NEW_FRAME 37800 #define ID_MUX1_NEW_FRAME 37801 #define ID_MUX2_NEW_FRAME 37802 #define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; Delphi unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER > 1000} //pragma once //{$endif} // _MSC_VER > 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

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  • Create Virtual Directory and Set Permissions IIS7 - Cannot read configuration file due to insufficie

    - by Nick
    I am trying to create a virtual directory and set it's permissions using IIS7 and C#. Here is a sample of my code: using (ServerManager serverManager = new ServerManager(webSite)) { ConfigurationSection anonymousAuthenticationSection = config.GetSection( @"system.webServer/security/authentication/anonymousAuthentication", webSite); anonymousAuthenticationSection["enabled"] = true; serverManager.CommitChanges(); return "true"; } This throws an exception and the message is: Cannot read configuration file due to insufficient permissions. Can someone help?

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  • call a class method from inside an instance method from a module mixin (rails)

    - by sean
    Curious how one would go about calling a class method from inside an instance method of a module which is included by an active record class. For example I want both user and client models to share the nuts and bolts of password encryption. # app/models class User < ActiveRecord::Base include Encrypt end class Client < ActiveRecord::Base include Encrypt end # app/models/shared/encrypt.rb module Encrypt def authenticate # I want to call the ClassMethods#encrypt_password method when @user.authenticate is run self.password_crypted == self.encrypt_password(self.password) end def self.included(base) base.extend ClassMethods end module ClassMethods def encrypt_password(password) Digest::SHA1.hexdigest(password) end end end However, this fails. Says that the class method cannot be found when the instance method calls it. I can call User.encrypt_password('password') but User.new.encrypt_password fails Any thoughts?

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  • Need help converting a C++ header file to delphi

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. ///////////////////////// C++ header file //////////////////////////////////// if _MSC_VER 1000 pragma once endif // _MSC_VER 1000 ifdef DVP7010BDLL_EXPORTS define DVP7010BDLL_API __declspec(dllexport) else define DVP7010BDLL_API __declspec(dllimport) endif define MAXBOARDS 4 define MAXDEVS 4 define ID_NEW_FRAME 37810 define ID_MUX0_NEW_FRAME 37800 define ID_MUX1_NEW_FRAME 37801 define ID_MUX2_NEW_FRAME 37802 define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; /////////////////// delphi /////////////////////////////////////// unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER 1000} //pragma once //{$endif} // _MSC_VER 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

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  • Retrieving virtual disk file name from disk number

    - by Josip Medved
    When I list virtual disks within diskpart: DISKPART> list vdisk VDisk ### Disk ### State Type File --------- -------- -------------------- --------- ---- VDisk 0 Disk 2 Attached not open Fixed C:\Disk.vhd Interesting part for me here is file name. I tried to find equivalent of function that would give me file name (under File column) if I know disk number. Any idea which function that might be?

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  • Java Finalize method call

    - by Rajesh Kumar J
    I need to find when finalized method called in the JVM. I Created a test Class which write into file when finalized method called by Overriding the protected finalize method It is not executing. Can anybody tell me the reason why it is not executing?? Thanks in Advance

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  • ASP.NET lock thread method

    - by Peter
    Hello, I'm developing an ASP.NET forms webapplication using C#. I have a method which creates a new Order for a customer. It looks similar to this; private string CreateOrder(string userName) { // Fetch current order Order order = FetchOrder(userName); if (order.OrderId == 0) { // Has no order yet, create a new one order.OrderNumber = Utility.GenerateOrderNumber(); order.Save(); } return order; } The problem here is, it is possible that 1 customer in two requests (threads) could cause this method to be called twice while another thread is also inside this method. This can cause two orders to be created. How can I properly lock this method, so it can only be executed by one thread at a time per customer? I tried; Mutex mutex = null; private string CreateOrder(string userName) { if (mutex == null) { mutex = new Mutex(true, userName); } mutex.WaitOne(); // Code from above mutex.ReleaseMutex(); mutex = null; return order; } This works, but on some occasions it hangs on WaitOne and I don't know why. Is there an error, or should I use another method to lock? Thanks

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  • custom compare method in objective c

    - by Jonathan
    I'm trying to use a custom compare method (for use with sortedArrayusingSelector) and on another website I got that the format is: -(NSComparisonResult) orderByName:(id)otherobject { That's all bery well and good except how do I compare the otherObject to anything as there's only one thing passed to the method? Like how does the NSString method of compare: compare 2 strings when only one string is passed?

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  • Virtual channel tutorial for terminal services.

    - by Scott Chamberlain
    I am writing a program that will need to communicate to a server through a TS connection. Virtual Channels seems to be exactly what I need but Microsoft's documentation leaves very much to be desired. Does anyone know of good tutorials or just some examples I could use to help me. Preferred language is C# but C++ examples are fine too.

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  • Making(programming) virtual drives on windows XP

    - by Manux
    Ahoy, I'd like to mount a "virtual drive" myself on Windows XP, I guess using the windows API. What I thought about would be like a server interface, meaning explorer.exe would send "queries", like, list directory, or get file through a pipe or whatever... I know some programs do it, maybe not the way I think it is done, but what the heck, if you know anything, enlighten me please!

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  • groovy call private method in Java super class

    - by Jeff Storey
    I have an abstract Java class MyAbstractClass with a private method. There is a concrete implementation MyConcreteClass. public class MyAbstractClass { private void somePrivateMethod(); } public class MyConcreteClass extends MyAbstractClass { // implementation details } In my groovy test class I have class MyAbstractClassTest { void myTestMethod() { MyAbstractClass mac = new MyConcreteClass() mac.somePrivateMethod() } } I get an error that there is no such method signature for somePrivateMethod. I know groovy can call private methods but I'm guessing the problem is that the private method is in the super class, not MyConcreteClass. Is there a way to invoke a private method in the super class like this (other than using something like PrivateAccessor)? thanks Jeff

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  • Writing a Virtual Printer in .NET

    - by David Osborn
    I'm looking to create a virtual printer that passes data to my .NET application. I want to then create an installer that installs both the printer and the .NET application. It would we really nice to be able to write it all in C#, but I have a feeling that this will require a printer driver to be written is unmanaged code. Does anyone know of a fairly clean tutorial or example of how to do this?

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  • Preference values - static without tables using a model with virtual attributes

    - by Mike
    Im trying to eliminate two tables from my database. The tables are message_sort_options and per_page_options. These tables basically just have 5 records which are options a user can set as their preference in a preferences table. The preferences table has columns like sort_preferences and per_page_preference which both point to a record in the other two tables containing the options. How can i set up the models with virtual attributes and fixed values for the options - eliminating table lookups every time the preferences are looked up?

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  • overriding protected internal with protected!

    - by Asad Butt
    This is an extension for this question asked an hour ago. We cannot modify the access modifiers, when overriding a virtual method in derived class. Consider Control class in System.Web.UI namespace public class Control : IComponent, IDisposable,... { protected internal virtual void CreateChildControls() { } . . } Now Consider This public class someClass : System.Web.UI.Control { // This should not compile but it does protected override void CreateChildControls() { } // This should compile but it does not protected internal override void CreateChildControls() { } } can any body explain this ? Thanks

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  • Invoke private method with interface as argument

    - by Stephanie
    Hi, I've been attempting to invoke a private method whose argument is a parameter and I can't quite seem to get it right. Here's kind of how the code looks so far: public class TestClass { public TestClass(){ } private void simpleMethod( Map<String, Integer> testMap) { //code logic } } Then I attempt to use this to invoke the private method: //Hashmap Map <String, Integer> testMap = new HashMap <String, Integer>(); //method I want to invoke Method simpleMethod = TestClass.class.getDeclaredMethod("simpleMethod", Map.class); simpleMethod.setAccessible(true); simpleMethod.invoke(testClassObject, testMap); //Throws an IllegalArgumentException As you can see, it throws an IllegalArgumentException. I've attempted to cast the hashmap back to a map, but that didn't work. What am I doing wrong?

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  • Virtual Cam - Cam Split .NET

    - by Fish
    I'm looking for a virtual webcam driver to use in a .NET project, this project will be GPL, and have no idea how many installations there will be The idea is that the application is using the webcam without locking the device. Found a couple of programs that do the job, but either in application and/or too expensive: * http://www.softservice.org/products_camsplitter.html (9.99$/installation) * splitcamera.com (program, no SDK available) All idea's are welcome

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  • LINQ method chaining and granular error handling

    - by Clafou
    I have a method which can be written pretty neatly through method chaining: return viewer.ServerReport.GetParameters() .Single(p => p.Name == Convention.Ssrs.RegionParamName) .ValidValues .Select(v => v.Value); However I'd like to be able to do some checks at each point as I wish to provide helpful diagnostics information if any of the chained methods returns unexpected results. To achieve this, I need to break up all my chaining and follow each call with an if block. It makes the code a lot less readable. Ideally I'd like to be able to weave in some chained method calls which would allow me to handle unexpected outcomes at each point (e.g. throw a meaningful exception such as new ConventionException("The report contains no parameter") if the first method returns an empty collection). Can anyone suggest a simple way to achieve such a thing?

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  • Can a C# method chain be "too long"?

    - by ccornet
    Not in terms of readability, naturally, since you can always arrange the separate methods into separate lines. Rather, is it dangerous, for any reason, to chain an excessively large number of methods together? I use method chaining primarily to save space on declaring individual one-use variables, and traditionally using return methods instead of methods that modify the caller. Except for string methods, those I kinda chain mercilessly. In any case, I worry sometimes about the impact of using exceptionally long method chains all in one line. Let's say I need to update the value of one item based on someone's username. Unfortunately, the shortest method to retrieve the correct user looks something like the following. SPWeb web = GetWorkflowWeb(); SPList list2 = web.Lists["Wars"]; SPListItem item2 = list2.GetItemById(3); SPListItem item3 = item2.GetItemFromLookup("Armies", "Allied Army"); SPUser user2 = item2.GetSPUser("Commander"); SPUser user3 = user2.GetAssociate("Spouse"); string username2 = user3.Name; item1["Contact"] = username2; Everything with a 2 or 3 lasts for only one call, so I might condense it as the following (which also lets me get rid of a would-be-superfluous 1): SPWeb web = GetWorkflowWeb(); item["Contact"] = web.Lists["Armies"] .GetItemById(3) .GetItemFromLookup("Armies", "Allied Army") .GetSPUser("Commander") .GetAssociate("Spouse") .Name; Admittedly, it looks a lot longer when it is all in one line and when you have int.Parse(ddlArmy.SelectedValue.CutBefore(";#", false)) instead of 3. Nevertheless, this is one of the average lengths of these chains, and I can easily foresee some of exceptionally longer counts. Excluding readability, is there anything I should be worried about for these 10+ method chains? Or is there no harm in using really really long method chains?

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  • execute javascript method after method excution complete ?

    - by James123
    I want execute below callback()method after completion of process document.getElementById('btnDownload').click(); method. click() is the code behind method. That means, I mean after complete process of click() then excute callback() method. Because my modelpop is not hiding in code behind. So I want hide in javascript method. function LoadPopup() { // find the popup behavior this._popup = $find('mdlPopup'); // show the popup this._popup.show(); // synchronously run the server side validation ... document.getElementById('btnDownload').click(); callback(); } function callback() { this._popup = $find('mdlPopup'); // hide the popup this._popup.hide(); alert("hi"); }

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