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  • MDI WinForm application and duplicate child form memory leak

    - by Steve
    This is a WinForm MDI application problem (.net framework 3.0). It will be described in C#. Sorry it is a bit long because I try to make things as clear as possible. I have a MDI application. At some point I find that one MDI child form is never released. There is a menu that creates the MDI child form and show it. When the MDI child form is closed, it is supposed to be destroyed and the memory taken by it should be given back to .net. But to my surprise, this is not true. All the MDI child form instances are kept in memory. This is obviously a "memory leak". Well, it is not a real leak in .net. It is just that I think the closed form should be dead but somehow there is at least one unknown reference from outside world that still connect with the closed form. I read some articles on the Web. Some says that when the MDI child form is closing, I should unwire all the event handlers, otherwise some event handlers may keep my form alive. Some says that DataBindings should be cleaned before the form is closing otherwise the DataBindings will add references to some global Hashtable and thus keep my form alive. My form contains quite a lot things. Many event handlers and many DataBindings and many BindingSources and few suspected controls containing user control and HelpProvider. I create a big method that unwires all the event handlers from all the relevant controls, clear all the DataBindings and DataSources. The HelpProvider and user controls are disposed carefully. At the end, I find that, I don't have to clear DataBindings and DataSources. Event handlers are definitely causing the problem. And MDI form structure also contributes to something. During my experiments, I find that, if you create a MDI child form, even if you close it, there will still be one instance in the memory. The reference is from PropertyStore of the main form. This means, unless the main form is closed (application ends), there will always be one instance of MDI child form in the memory. The good news is that, no matter how many times you open and close the child form, there will be only one instance, not a big "leak". When it comes to event handlers, things become more tricky. I have to address that, all the event handlers on my form are anonymous event handlers. Here is an example code: //On MDI child form's design code... Button btnSave = new Button(); btnSave.Click += new System.EventHandler(btnSave_Click); Where btnSave_Click is also a method in MDI child form. The above is always the case for various controls and various types of event. To me, this is a bi-directional circular reference. btnSave keeps a reference of MDI child form via the event handler. MDI child form keeps a reference of btnSave instance. To me again, such bi-directional circular reference should not cause any problem for .net's garbage collector. This means that I do not have to explicitly unwire the event when the form is being disposed: btnSave.Click -= btnSave_Click; But the truth is not so. For some event handlers, they are safe. Ignoring them do not cause any duplicate instance. For some other event handlers, they will cause one instance remaining in the memory (similar effect as the MDI form structure, but this time caused by the hanging event handlers). For some other event handlers, they will cause every instance opened in the memory. I am totally confused about the differences between these three types of event handlers. The controls are created in the same way and the event is attached in the same way. What is the difference? (Don't tell me it is the event handle methods that make difference.) Anyone has experience of this wired scenario and has an answer for me? Thanks a lot. So now, for safety issue, I will have to unwire all the event handlers when the form is being disposed. That will be a long list of similar code for each control. Is there a general way of removing events from controls in recursive way using reflection? What about performance issue? That's the end of my story and I am still in the middle of my problem. For any help, I thank you.

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  • Using James Server in Eclipse With JavaMail

    - by Jack Sparrow
    Would anyone be able to tell me how I can go about using James server as my server with Java in Eclipse? I'm trying to test the two classes posted below but i get the following error: Exception in thread "main" javax.mail.AuthenticationFailedException: Authentication failed. public class JamesConfigTest { public static void main(String[] args) throws Exception { // CREATE CLIENT INSTANCES MailClient redClient = new MailClient("red", "localhost"); MailClient greenClient = new MailClient("green", "localhost"); MailClient blueClient = new MailClient("blue", "localhost"); // CLEAR EVERYBODY'S INBOX redClient.checkInbox(MailClient.CLEAR_MESSAGES); greenClient.checkInbox(MailClient.CLEAR_MESSAGES); blueClient.checkInbox(MailClient.CLEAR_MESSAGES); Thread.sleep(500); // Let the server catch up // SEND A COUPLE OF MESSAGES TO BLUE (FROM RED AND GREEN) redClient.sendMessage( "blue@localhost", "Testing blue from red", "This is a test message"); greenClient.sendMessage( "blue@localhost", "Testing blue from green", "This is a test message"); Thread.sleep(500); // Let the server catch up // LIST MESSAGES FOR BLUE (EXPECT MESSAGES FROM RED AND GREEN) blueClient.checkInbox(MailClient.SHOW_AND_CLEAR); } } import java.io.*; import java.util.*; import javax.mail.*; import javax.mail.internet.*; public class MailClient extends Authenticator { public static final int SHOW_MESSAGES = 1; public static final int CLEAR_MESSAGES = 2; public static final int SHOW_AND_CLEAR = SHOW_MESSAGES + CLEAR_MESSAGES; protected String from; protected Session session; protected PasswordAuthentication authentication; public MailClient(String user, String host) { this(user, host, false); } public MailClient(String user, String host, boolean debug) { from = user + '@' + host; authentication = new PasswordAuthentication(user, user); Properties props = new Properties(); props.put("mail.user", user); props.put("mail.host", host); props.put("mail.debug", debug ? "true" : "false"); props.put("mail.store.protocol", "pop3"); props.put("mail.transport.protocol", "smtp"); session = Session.getInstance(props, this); } public PasswordAuthentication getPasswordAuthentication() { return authentication; } public void sendMessage( String to, String subject, String content) throws MessagingException { System.out.println("SENDING message from " + from + " to " + to); System.out.println(); MimeMessage msg = new MimeMessage(session); msg.addRecipients(Message.RecipientType.TO, to); msg.setSubject(subject); msg.setText(content); Transport.send(msg); } public void checkInbox(int mode) throws MessagingException, IOException { if (mode == 0) return; boolean show = (mode & SHOW_MESSAGES) > 0; boolean clear = (mode & CLEAR_MESSAGES) > 0; String action = (show ? "Show" : "") + (show && clear ? " and " : "") + (clear ? "Clear" : ""); System.out.println(action + " INBOX for " + from); Store store = session.getStore(); store.connect(); Folder root = store.getDefaultFolder(); Folder inbox = root.getFolder("inbox"); inbox.open(Folder.READ_WRITE); Message[] msgs = inbox.getMessages(); if (msgs.length == 0 && show) { System.out.println("No messages in inbox"); } for (int i = 0; i < msgs.length; i++) { MimeMessage msg = (MimeMessage)msgs[i]; if (show) { System.out.println(" From: " + msg.getFrom()[0]); System.out.println(" Subject: " + msg.getSubject()); System.out.println(" Content: " + msg.getContent()); } if (clear) { msg.setFlag(Flags.Flag.DELETED, true); } } inbox.close(true); store.close(); System.out.println(); } }

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  • "Randomly" occurring errors...

    - by ClarkeyBoy
    Hi, My website has a setup whereby when the application starts a module called SiteContent is "created". This runs a clearup function which basically deletes any irrelevant data from the database, in case any has been left in there from previously run functions. The module has instances of Manager classes - namely RangeManager, CollectionManager, DesignManager. There are others but I will just use these as an example. Each Manager class contains an array of items - items may be of type Range, Collection or Design, whichever one is relevant. Data for each range is then read into an instance of Range, Collection or Design. I know this is basically duplicating data - not very efficient but its my final year project at the moment so I can always change it to use Linq or something similar later, when I am not pressured by the one month deadline. I have a form which, on clicking the Save button, saves data by calling SiteContent.RangeManager.Create(vars) or SiteContent.RangeManager.Update(Range As Range, vars) (or the equivalent for other manager classes, whichever one happens to be relevant). These functions call a stored procedure to insert or update in the relevant table. Classes Range, Collection and Design all have attributes such as Name, Description, Display and several others. When the Create or Update function is called, the Manager loops through all the other items to check if an item with the same name already exists. The Update function ensures that it does not compare the item being updated to itself. A custom exception (ItemAlreadyExistsException) is thrown if another item with the same name is found. For some weird reason, if I go into a Range, Collection or Design in edit mode, change something and try to update it, it occasionally doesnt update the item. When I say occasionally I mean every 3 - 4 page loads, sometimes more. I see absolutely no pattern in when or why it occurs. I have a try-catch statement which catches ItemAlreadyExistsException, and outputs "An item with this name already exists" when caught. Occasionally it will output this; other times it will not. Does anyone have any idea why this could happen? Maybe a mistake which someone has made and solved before? I used to have regular expressions in place that the names were compared to - I believe it was [a-zA-Z]{1, 100} (between 1 and 100 lower- or upper-case characters). For some reason the customer who I am developing the site for used to get errors saying its not in the correct format. Yet he could try the same text 5 minutes later and it would work fine. I am thinking this could well be the same problem, since both problems occur at random. Many thanks in advance. Regards, Richard Clarke Edit: After much time spent narrowing down the code, I have decided to wait till my brother, who has been a programmer for at least 8 years more than I have, to come down over Easter and get him to have a look at it. If he cant solve it then I will zip the files up and put them somewhere for people to access and have a go at. I narrowed it down literally to the minimum number of files possible, and it still occurs. It seems to be about every 10th time. Having said that, I force the manager classes to refresh every 10 page loads or 5 minutes (whichever one is sooner). I may look into this - this could be causing a problem. Basically each Manager contains an array of an object. This array is populated using data from the database. The Update function takes an instance of the item and the new values to be set for the object. If it happens to be a page load where the array is reset (ie the data is loaded freshly from the database) then the object instance with the same ID wont be the same instance as the one being passed in. This explains the fact that it throws an ItemAlreadyExistsException now and then. It all makes sense now the more I think about it. If I were to pass in the ID of the object to be altered, rather than the object itself, then it should work perfectly. I will answer the question if I solve it..

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  • How to manage memory using classes in Objective-C?

    - by Flipper
    This is my first time creating an iPhone App and I am having difficulty with the memory management because I have never had to deal with it before. I have a UITableViewController and it all works fine until I try to scroll down in the simulator. It crashes saying that it cannot allocate that much memory. I have narrowed it down to where the crash is occurring: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Dequeue or create a cell UITableViewCellStyle style = UITableViewCellStyleDefault; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:@"BaseCell"]; if (!cell) cell = [[[UITableViewCell alloc] initWithStyle:style reuseIdentifier:@"BaseCell"] autorelease]; NSString* crayon; // Retrieve the crayon and its color if (aTableView == self.tableView) { crayon = [[[self.sectionArray objectAtIndex:indexPath.section] objectAtIndex:indexPath.row] getName]; } else { crayon = [FILTEREDKEYS objectAtIndex:indexPath.row]; } cell.textLabel.text = crayon; if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor]; return cell; } Here is the getName method: - (NSString*)getName { return name; } name is defined as: @property (nonatomic, retain) NSString *name; Now sectionArray is an NSMutableArray with instances of a class that I created Term in it. Term has a method getName that returns a NSString*. The problem seems to be the part of where crayon is being set and getName is being called. I have tried adding autorelease, release, and other stuff like that but that just causes the entire app to crash before even launching. Also if I do: cell.textLabel.text = @"test"; //crayon; /*if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor];*/ Then I get no error whatsoever and it all scrolls just fine. Thanks in advance for the help! Edit: Here is the full Log of when I try to run the app and the error it gives when it crashes: [Session started at 2010-12-29 04:23:38 -0500.] [Session started at 2010-12-29 04:23:44 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 1429. gdb-i386-apple-darwin(1430,0x778720) malloc: * mmap(size=1420296192) failed (error code=12) error: can't allocate region ** set a breakpoint in malloc_error_break to debug gdb stack crawl at point of internal error: [ 0 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (align_down+0x0) [0x1222d8] [ 1 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xstrvprintf+0x0) [0x12336c] [ 2 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xmalloc+0x28) [0x12358f] [ 3 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read_raw_data+0x50) [0x1659af] [ 4 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read+0x1bc) [0x168a58] [ 5 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_dyld_update+0xbf) [0x168c9c] [ 6 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_solib_add+0x36b) [0x169fcc] [ 7 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_child_attach+0x478) [0x17dd11] [ 8 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (attach_command+0x5d) [0x64ec5] [ 9 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_cmd_target_attach+0x4c) [0x15dbd] [ 10 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (captured_mi_execute_command+0x16d) [0x17427] [ 11 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (catch_exception+0x41) [0x7a99a] [ 12 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_execute_command+0xa9) [0x16f63] /SourceCache/gdb/gdb-967/src/gdb/utils.c:1144: internal-error: virtual memory exhausted: can't allocate 1420296192 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. The Debugger has exited with status 1.The Debugger has exited with status 1. Here is the backtrace that I get when I set the breakpoint for malloc_error_break: #0 0x0097a68c in objc_msgSend () #1 0x01785bef in -[UILabel setText:] () #2 0x000030e0 in -[TableViewController tableView:cellForRowAtIndexPath:] (self=0x421d760, _cmd=0x29cfad8, aTableView=0x4819600, indexPath=0x42190f0) at /Volumes/Main2/Enayet/TableViewController.m:99 #3 0x016cee0c in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #4 0x016c6a43 in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #5 0x016d954f in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] () #6 0x016d08ff in -[UITableView layoutSubviews] () #7 0x03e672b0 in -[CALayer layoutSublayers] () #8 0x03e6706f in CALayerLayoutIfNeeded () #9 0x03e668c6 in CA::Context::commit_transaction () #10 0x03e6653a in CA::Transaction::commit () #11 0x03e6e838 in CA::Transaction::observer_callback () #12 0x00b00252 in __CFRunLoopDoObservers () #13 0x00aff65f in CFRunLoopRunSpecific () #14 0x00afec48 in CFRunLoopRunInMode () #15 0x00156615 in GSEventRunModal () #16 0x001566da in GSEventRun () #17 0x01689faf in UIApplicationMain () #18 0x00002398 in main (argc=1, argv=0xbfffefb0) at /Volumes/Main2/Enayet/main.m:14

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  • Django app that can provide user friendly, multiple / mass file upload functionality to other apps

    - by hopla
    Hi, I'm going to be honest: this is a question I asked on the Django-Users mailinglist last week. Since I didn't get any replies there yet, I'm reposting it on Stack Overflow in the hope that it gets more attention here. I want to create an app that makes it easy to do user friendly, multiple / mass file upload in your own apps. With user friendly I mean upload like Gmail, Flickr, ... where the user can select multiple files at once in the browse file dialog. The files are then uploaded sequentially or in parallel and a nice overview of the selected files is shown on the page with a progress bar next to them. A 'Cancel' upload button is also a possible option. All that niceness is usually solved by using a Flash object. Complete solutions are out there for the client side, like: SWFUpload http://swfupload.org/ , FancyUpload http://digitarald.de/project/fancyupload/ , YUI 2 Uploader http://developer.yahoo.com/yui/uploader/ and probably many more. Ofcourse the trick is getting those solutions integrated in your project. Especially in a framework like Django, double so if you want it to be reusable. So, I have a few ideas, but I'm neither an expert on Django nor on Flash based upload solutions. I'll share my ideas here in the hope of getting some feedback from more knowledgeable and experienced people. (Or even just some 'I want this too!' replies :) ) You will notice that I make a few assumptions: this is to keep the (initial) scope of the application under control. These assumptions are of course debatable: All right, my idea's so far: If you want to mass upload multiple files, you are going to have a model to contain each file in. I.e. the model will contain one FileField or one ImageField. Models with multiple (but ofcourse finite) amount of FileFields/ ImageFields are not in need of easy mass uploading imho: if you have a model with 100 FileFields you are doing something wrong :) Examples where you would want my envisioned kind of mass upload: An app that has just one model 'Brochure' with a file field, a title field (dynamically created from the filename) and a date_added field. A photo gallery app with models 'Gallery' and 'Photo'. You pick a Gallery to add pictures to, upload the pictures and new Photo objects are created and foreign keys set to the chosen Gallery. It would be nice to be able to configure or extend the app for your favorite Flash upload solution. We can pick one of the three above as a default, but implement the app so that people can easily add additional implementations (kinda like Django can use multiple databases). Let it be agnostic to any particular client side solution. If we need to pick one to start with, maybe pick the one with the smallest footprint? (smallest download of client side stuff) The Flash based solutions asynchronously (and either sequentially or in parallel) POST the files to a url. I suggest that url to be local to our generic app (so it's the same for every app where you use our app in). That url will go to a view provided by our generic app. The view will do the following: create a new model instance, add the file, OPTIONALLY DO EXTRA STUFF and save the instance. DO EXTRA STUFF is code that the app that uses our app wants to run. It doesn't have to provide any extra code, if the model has just a FileField/ImageField the standard view code will do the job. But most app will want to do extra stuff I think, like filling in the other fields: title, date_added, foreignkeys, manytomany, ... I have not yet thought about a mechanism for DO EXTRA STUFF. Just wrapping the generic app view came to mind, but that is not developer friendly, since you would have to write your own url pattern and your own view. Then you have to tell the Flash solutions to use a new url etc... I think something like signals could be used here? Forms/Admin: I'm still very sketchy on how all this could best be integrated in the Admin or generic Django forms/widgets/... (and this is were my lack of Django experience shows): In the case of the Gallery/Photo app: You could provide a mass Photo upload widget on the Gallery detail form. But what if the Gallery instance is not saved yet? The file upload view won't be able to set the foreignkeys on the Photo instances. I see that the auth app, when you create a user, first asks for username and password and only then provides you with a bigger form to fill in emailadres, pick roles etc. We could do something like that. In the case of an app with just one model: How do you provide a form in the Django admin to do your mass upload? You can't do it with the detail form of your model, that's just for one model instance. There's probably dozens more questions that need to be answered before I can even start on this app. So please tell me what you think! Give me input! What do you like? What not? What would you do different? Is this idea solid? Where is it not? Thank you!

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  • SAPI Speech recognition delphi

    - by XBasic3000
    I need create a programatic equivalent using delphi language... or could someone post a link on how to do grammars in peech recogniton using the delphi. sorry for my english... **Programmatic Equivalent C#:** Ref: http://msdn.microsoft.com/en-us/library/ms723634(v=VS.85).aspx To add a phrase to a rule, SAPI provides an API called ISpGrammarBuilder::AddWordTransition. The application developer can add the sentences as follows: SPSTATEHANDLE hsHelloWorld; // Create new top-level rule called "HelloWorld" hr = cpRecoGrammar->GetRule(L"HelloWorld", NULL, SPRAF_TopLevel | SPRAF_Active, TRUE, &hsHelloWorld); // Check hr // Add the command words "hello world" // Note that the lexical delimiter is " ", a space character. // By using a space delimiter, the entire phrase can be added // in one method call hr = cpRecoGrammar->AddWordTransition(hsHelloWorld, NULL, L"hello world", L" ", SPWT_LEXICAL, NULL, NULL); // Check hr // Add the command words "hiya there" // Note that the lexical delimiter is "|", a pipe character. // By using a pipe delimiter, the entire phrase can be added // in one method call hr = cpRecoGrammar->AddWordTransition(hsHelloWorld, NULL, L"hiya|there", L"|", SPWT_LEXICAL, NULL, NULL); // Check hr // save/commit changes hr = cpRecoGrammar->Commit(NULL); // Check hr XML Grammar Sample(s): <GRAMMAR> <!-- Create a simple "hello world" rule --> <RULE NAME="HelloWorld" TOPLEVEL="ACTIVE"> <P>hello world</P> </RULE> <!-- Create a more advanced "hello world" rule that changes the display form. When the user says "hello world" the display text will be "Hiya there!" --> <RULE NAME="HelloWorld_Disp" TOPLEVEL="ACTIVE"> <P DISP="Hiya there!">hello world</P> </RULE> <!-- Create a rule that changes the pronunciation and the display form of the phrase. When the user says "eh" the display text will be "I don't understand?". Note the user didn't say "huh". The pronunciation for "what" is specific to this phrase tag and is not changed for the user or application lexicon, or even other instances of "what" in the grammar --> <RULE NAME="Question_Pron" TOPLEVEL="ACTIVE"> <P DISP="I don't understand" PRON="eh">what</P> </RULE> <!-- Create a rule demonstrating repetition --> <!-- the rule will only be recognized if the user says "hey diddle diddle" --> <RULE NAME="NurseryRhyme" TOPLEVEL="ACTIVE"> <P>hey</P> <P MIN="2" MAX="2">diddle</P> </RULE> <!-- Create a list with variable phrase weights --> <!-- If the user says similar phrases, the recognizer will use the weights to pick a match --> <RULE NAME="UseWeights" TOPLEVEL="ACTIVE"> <LIST> <!-- Note the higher likelihood that the user is expected to say "recognizer speech" --> <P WEIGHT=".95">recognize speech</P> <P WEIGHT=".05">wreck a nice beach</P> </LIST> </RULE> <!-- Create a phrase with an attached semantic property --> <!-- Speaking "one two three" will return three different unique semantic properties, with different names, and different values --> <RULE NAME="UseProps" TOPLEVEL="ACTIVE"> <!-- named property, without value --> <P PROPNAME="NOVALUE">one</P> <!-- named property, with numeric value --> <P PROPNAME="NUMBER" VAL="2">two</P> <!-- named property, with string value --> <P PROPNAME="STRING" VALSTR="three">three</P> </RULE> </GRAMMAR>

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  • Lock statement vs Monitor.Enter method.

    - by Vokinneberg
    I suppose it is an interesting code example. We have a class, let's call it Test with Finalize method. In Main method here is two code blocks where i am using lock statement and Monitor.Enter call. Also i have two instances of class Test here. The experiment is pretty simple - nulling Test variable within locking block and try to collect it manually with GC.Collect method call. So, to see the Finilaze call i am calling GC.WaitForPendingFinalizers method. Everything is very simple as you can see. By defenition of lock statement it's opens by compiler to try{...}finally{..} block with Minitor.Enter call inside of try block and Monitor.Exit in finally block. I've tryed to implement try-finally block manually. I've expected the same behaviour in both cases. in case of using lock and in case of unsing Monitor.Enter. But, surprize, surprize - it is different as you can see below. public class Test : IDisposable { private string name; public Test(string name) { this.name = name; } ~Test() { Console.WriteLine(string.Format("Finalizing class name {0}.", name)); } } class Program { static void Main(string[] args) { var test1 = new Test("Test1"); var test2 = new Test("Tesst2"); lock (test1) { test1 = null; Console.WriteLine("Manual collect 1."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 2."); GC.Collect(); } var lockTaken = false; System.Threading.Monitor.Enter(test2, ref lockTaken); try { test2 = null; Console.WriteLine("Manual collect 3."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 4."); GC.Collect(); } finally { System.Threading.Monitor.Exit(test2); } Console.ReadLine(); } } Output of this example is Manual collect 1. Manual collect 2. Manual collect 3. Finalizing class name Test2. Manual collect 4. And null reference exception in last finally block because test2 is null reference. I've was surprised and disasembly my code into IL. So, here is IL dump of Main method. .entrypoint .maxstack 2 .locals init ( [0] class ConsoleApplication2.Test test1, [1] class ConsoleApplication2.Test test2, [2] bool lockTaken, [3] bool <>s__LockTaken0, [4] class ConsoleApplication2.Test CS$2$0000, [5] bool CS$4$0001) L_0000: nop L_0001: ldstr "Test1" L_0006: newobj instance void ConsoleApplication2.Test::.ctor(string) L_000b: stloc.0 L_000c: ldstr "Tesst2" L_0011: newobj instance void ConsoleApplication2.Test::.ctor(string) L_0016: stloc.1 L_0017: ldc.i4.0 L_0018: stloc.3 L_0019: ldloc.0 L_001a: dup L_001b: stloc.s CS$2$0000 L_001d: ldloca.s <>s__LockTaken0 L_001f: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0024: nop L_0025: nop L_0026: ldnull L_0027: stloc.0 L_0028: ldstr "Manual collect." L_002d: call void [mscorlib]System.Console::WriteLine(string) L_0032: nop L_0033: call void [mscorlib]System.GC::Collect() L_0038: nop L_0039: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_003e: nop L_003f: ldstr "Manual collect." L_0044: call void [mscorlib]System.Console::WriteLine(string) L_0049: nop L_004a: call void [mscorlib]System.GC::Collect() L_004f: nop L_0050: nop L_0051: leave.s L_0066 L_0053: ldloc.3 L_0054: ldc.i4.0 L_0055: ceq L_0057: stloc.s CS$4$0001 L_0059: ldloc.s CS$4$0001 L_005b: brtrue.s L_0065 L_005d: ldloc.s CS$2$0000 L_005f: call void [mscorlib]System.Threading.Monitor::Exit(object) L_0064: nop L_0065: endfinally L_0066: nop L_0067: ldc.i4.0 L_0068: stloc.2 L_0069: ldloc.1 L_006a: ldloca.s lockTaken L_006c: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0071: nop L_0072: nop L_0073: ldnull L_0074: stloc.1 L_0075: ldstr "Manual collect." L_007a: call void [mscorlib]System.Console::WriteLine(string) L_007f: nop L_0080: call void [mscorlib]System.GC::Collect() L_0085: nop L_0086: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_008b: nop L_008c: ldstr "Manual collect." L_0091: call void [mscorlib]System.Console::WriteLine(string) L_0096: nop L_0097: call void [mscorlib]System.GC::Collect() L_009c: nop L_009d: nop L_009e: leave.s L_00aa L_00a0: nop L_00a1: ldloc.1 L_00a2: call void [mscorlib]System.Threading.Monitor::Exit(object) L_00a7: nop L_00a8: nop L_00a9: endfinally L_00aa: nop L_00ab: call string [mscorlib]System.Console::ReadLine() L_00b0: pop L_00b1: ret .try L_0019 to L_0053 finally handler L_0053 to L_0066 .try L_0072 to L_00a0 finally handler L_00a0 to L_00aa I does not see any difference between lock statement and Monitor.Enter call. So, why i steel have a reference to the instance of test1 in case of lock, and object is not collected by GC, but in case of using Monitor.Enter it is collected and finilized?

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  • GWT Query fails second time -only.

    - by Koran
    HI, I have a visualization function in GWT which calls for two instances of the same panels - two queries. Now, suppose one url is A and the other url is B. Here, I am facing an issue in that if A is called first, then both A and B works. If B is called first, then only B works, A - times out. If I call both times A, only the first time A works, second time it times out. If I call B twice, it works both times without a hitch. Even though the error comes at timed out, it actually is not timing out - in FF status bar, it shows till - transferring data from A, and then it gets stuck. This doesnt even show up in the first time query. The only difference between A and B is that B returns very fast, while A returns comparitively slow. The sample code is given below: public Panel(){ Runnable onLoadCallback = new Runnable() { public void run() { Query query = Query.create(dataUrl); query.setTimeout(60); query.send(new Callback() { public void onResponse(QueryResponse response) { if (response.isError()){ Window.alert(response.getMessage()); } } } } VisualizationUtils.loadVisualizationApi(onLoadCallback, PieChart.PACKAGE); } What could be the reason for this? I cannot think of any reason why this should happen? Why is this happening only for A and not for B? EDIT: More research. The query which works all the time (i.e. B is the example URL given in GWT visualization site: see comment [1]). So, I tried in my app engine to reproduce it - the following way s = "google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});"; response = HttpResponse(s, content_type="text/plain; charset=utf-8") response['Expires'] = time.strftime('%a, %d %b %Y %H:%M:%S GMT', time.gmtime()) return response Where s is the data when we run the query for B. I tried to add Expires etc too, since that seems to be the only header which has the difference, but now, the query fails all the time. For more info - I am now sending the difference between my server response vs the working server response. They seems to be pretty similar. HTTP/1.0 200 OK Content-Type: text/plain Date: Wed, 16 Jun 2010 11:07:12 GMT Server: Google Frontend Cache-Control: private, x-gzip-ok="" google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});Connection closed by foreign host. Mac$ telnet spreadsheets.google.com 80 Trying 209.85.231.100... Connected to spreadsheets.l.google.com. Escape character is '^]'. GET http://spreadsheets.google.com/tq?key=pWiorx-0l9mwIuwX5CbEALA&range=A1:B12&gid=0&headers=-1 HTTP/1.0 200 OK Content-Type: text/plain; charset=UTF-8 Date: Wed, 16 Jun 2010 11:07:58 GMT Expires: Wed, 16 Jun 2010 11:07:58 GMT Cache-Control: private, max-age=0 X-Content-Type-Options: nosniff X-XSS-Protection: 1; mode=block Server: GSE google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});Connection closed by foreign host. Also, please note that App engine did not allow the Expires header to go through - can that be the reason? But if that is the reason, then it should not fail if B is sent first and then A. Comment [1] : http://spreadsheets.google.com/tq?key=pWiorx-0l9mwIuwX5CbEALA&range=A1:B12&gid=0&headers=-1

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  • HttpModule Init method is called several times - why?

    - by MartinF
    I was creating a http module and while debugging I noticed something which at first (at least) seemed like weird behaviour. When i set a breakpoint in the init method of the httpmodule i can see that the http module init method is being called several times even though i have only started up the website for debugging and made one single request (sometimes it is hit only 1 time, other times as many as 10 times). I know that I should expect several instances of the HttpApplication to be running and for each the http modules will be created, but when i request a single page it should be handled by a single http application object and therefore only fire the events associated once, but still it fires the events several times for each request which makes no sense - other than it must have been added several times within that httpApplication - which means it is the same httpmodule init method which is being called every time and not a new http application being created each time it hits my break point (see my code example at the bottom etc.). What could be going wrong here ? is it because i am debugging and set a breakpoint in the http module? It have noticed that it seems that if i startup the website for debugging and quickly step over the breakpoint in the httpmodule it will only hit the init method once and the same goes for the eventhandler. If I instead let it hang at the breakpoint for a few seconds the init method is being called several times (seems like it depends on how long time i wait before stepping over the breakpoint). Maybe this could be some build in feature to make sure that the httpmodule is initialised and the http application can serve requests , but it also seems like something that could have catastrophic consequences. This could seem logical, as it might be trying to finish the request and since i have set the break point it thinks something have gone wrong and try to call the init method again ? soo it can handle the request ? But is this what is happening and is everything fine (i am just guessing), or is it a real problem ? What i am specially concerned about is that if something makes it hang on the "production/live" server for a few seconds a lot of event handlers are added through the init and therefore each request to the page suddenly fires the eventhandler several times. This behaviour could quickly bring any site down. I have looked at the "original" .net code used for the httpmodules for formsauthentication and the rolemanagermodule etc but my code isnt any different that those modules uses. My code looks like this. public void Init(HttpApplication app) { if (CommunityAuthenticationIntegration.IsEnabled) { FormsAuthenticationModule formsAuthModule = (FormsAuthenticationModule) app.Modules["FormsAuthentication"]; formsAuthModule.Authenticate += new FormsAuthenticationEventHandler(this.OnAuthenticate); } } here is an example how it is done in the RoleManagerModule from the .NET framework public void Init(HttpApplication app) { if (Roles.Enabled) { app.PostAuthenticateRequest += new EventHandler(this.OnEnter); app.EndRequest += new EventHandler(this.OnLeave); } } Do anyone know what is going on? (i just hope someone out there can tell me why this is happening and assure me that everything is perfectly fine) :) UPDATE: I have tried to narrow down the problem and so far i have found that the Init method being called is always on a new object of my http module (contary to what i thought before). I seems that for the first request (when starting up the site) all of the HttpApplication objects being created and its modules are all trying to serve the first request and therefore all hit the eventhandler that is being added. I cant really figure out why this is happening. If i request another page all the HttpApplication's created (and their moduless) will again try to serve the request causing it to hit the eventhandler multiple times. But it also seems that if i then jump back to the first page (or another one) only one HttpApplication will start to take care of the request and everything is as expected - as long as i dont let it hang at a break point. If i let it hang at a breakpoint it begins to create new HttpApplication's objects and starts adding HttpApplications (more than 1) to serve/handle the request (which is already in process of being served by the HttpApplication which is currently stopped at the breakpoint). I guess or hope that it might be some intelligent "behind the scenes" way of helping to distribute and handle load and / or errors. But I have no clue. I hope some out there can assure me that it is perfectly fine and how it is supposed to be?

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  • Using WeakReference to resolve issue with .NET unregistered event handlers causing memory leaks.

    - by Eric
    The problem: Registered event handlers create a reference from the event to the event handler's instance. If that instance fails to unregister the event handler (via Dispose, presumably), then the instance memory will not be freed by the garbage collector. Example: class Foo { public event Action AnEvent; public void DoEvent() { if (AnEvent != null) AnEvent(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } If I instantiate a Foo, and pass this to a new Bar constructor, then let go of the Bar object, it will not be freed by the garbage collector because of the AnEvent registration. I consider this a memory leak, and seems just like my old C++ days. I can, of course, make Bar IDisposable, unregister the event in the Dispose() method, and make sure to call Dispose() on instances of it, but why should I have to do this? I first question why events are implemented with strong references? Why not use weak references? An event is used to abstractly notify an object of changes in another object. It seems to me that if the event handler's instance is no longer in use (i.e., there are no non-event references to the object), then any events that it is registered with should automatically be unregistered. What am I missing? I have looked at WeakEventManager. Wow, what a pain. Not only is it very difficult to use, but its documentation is inadequate (see http://msdn.microsoft.com/en-us/library/system.windows.weakeventmanager.aspx -- noticing the "Notes to Inheritors" section that has 6 vaguely described bullets). I have seen other discussions in various places, but nothing I felt I could use. I propose a simpler solution based on WeakReference, as described here. My question is: Does this not meet the requirements with significantly less complexity? To use the solution, the above code is modified as follows: class Foo { public WeakReferenceEvent AnEvent = new WeakReferenceEvent(); internal void DoEvent() { AnEvent.Invoke(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } Notice two things: 1. The Foo class is modified in two ways: The event is replaced with an instance of WeakReferenceEvent, shown below; and the invocation of the event is changed. 2. The Bar class is UNCHANGED. No need to subclass WeakEventManager, implement IWeakEventListener, etc. OK, so on to the implementation of WeakReferenceEvent. This is shown here. Note that it uses the generic WeakReference that I borrowed from here: http://damieng.com/blog/2006/08/01/implementingweakreferencet I had to add Equals() and GetHashCode() to his class, which I include below for reference. class WeakReferenceEvent { public static WeakReferenceEvent operator +(WeakReferenceEvent wre, Action handler) { wre._delegates.Add(new WeakReference<Action>(handler)); return wre; } public static WeakReferenceEvent operator -(WeakReferenceEvent wre, Action handler) { foreach (var del in wre._delegates) if (del.Target == handler) { wre._delegates.Remove(del); return wre; } return wre; } HashSet<WeakReference<Action>> _delegates = new HashSet<WeakReference<Action>>(); internal void Invoke() { HashSet<WeakReference<Action>> toRemove = null; foreach (var del in _delegates) { if (del.IsAlive) del.Target(); else { if (toRemove == null) toRemove = new HashSet<WeakReference<Action>>(); toRemove.Add(del); } } if (toRemove != null) foreach (var del in toRemove) _delegates.Remove(del); } } public class WeakReference<T> : IDisposable { private GCHandle handle; private bool trackResurrection; public WeakReference(T target) : this(target, false) { } public WeakReference(T target, bool trackResurrection) { this.trackResurrection = trackResurrection; this.Target = target; } ~WeakReference() { Dispose(); } public void Dispose() { handle.Free(); GC.SuppressFinalize(this); } public virtual bool IsAlive { get { return (handle.Target != null); } } public virtual bool TrackResurrection { get { return this.trackResurrection; } } public virtual T Target { get { object o = handle.Target; if ((o == null) || (!(o is T))) return default(T); else return (T)o; } set { handle = GCHandle.Alloc(value, this.trackResurrection ? GCHandleType.WeakTrackResurrection : GCHandleType.Weak); } } public override bool Equals(object obj) { var other = obj as WeakReference<T>; return other != null && Target.Equals(other.Target); } public override int GetHashCode() { return Target.GetHashCode(); } } It's functionality is trivial. I override operator + and - to get the += and -= syntactic sugar matching events. These create WeakReferences to the Action delegate. This allows the garbage collector to free the event target object (Bar in this example) when nobody else is holding on to it. In the Invoke() method, simply run through the weak references and call their Target Action. If any dead (i.e., garbage collected) references are found, remove them from the list. Of course, this only works with delegates of type Action. I tried making this generic, but ran into the missing where T : delegate in C#! As an alternative, simply modify class WeakReferenceEvent to be a WeakReferenceEvent, and replace the Action with Action. Fix the compiler errors and you have a class that can be used like so: class Foo { public WeakReferenceEvent<int> AnEvent = new WeakReferenceEvent<int>(); internal void DoEvent() { AnEvent.Invoke(5); } } Hopefully this will help someone else when they run into the mystery .NET event memory leak!

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  • setIncludesSubentities: in an NSFetchRequest is broken for entities across multiple persistent store

    - by SG
    Prior art which doesn't quite address this: http://stackoverflow.com/questions/1774359/core-data-migration-error-message-model-does-not-contain-configuration-xyz I have narrowed this down to a specific issue. It takes a minute to set up, though; please bear with me. The gist of the issue is that a persistentStoreCoordinator (apparently) cannot preserve the part of an object graph where a managedObject is marked as a subentity of another when they are stored in different files. Here goes... 1) I have 2 xcdatamodel files, each containing a single entity. In runtime, when the managed object model is constructed, I manually define one entity as subentity of another using setSubentities:. This is because defining subentities across multiple files in the editor is not supported yet. I then return the complete model with modelByMergingModels. //Works! [mainEntity setSubentities:canvasEntities]; NSLog(@"confirm %@ is super for %@", [[[canvasEntities lastObject] superentity] name], [[canvasEntities lastObject] name]); //Output: "confirm Note is super for Browser" 2) I have modified the persistentStoreCoordinator method so that it sets a different store for each entity. Technically, it uses configurations, and each entity has one and only one configuration defined. //Also works! for ( NSString *configName in [[HACanvasPluginManager shared].registeredCanvasTypes valueForKey:@"viewControllerClassName"] ) { storeUrl = [NSURL fileURLWithPath:[[self applicationDocumentsDirectory] stringByAppendingPathComponent:[configName stringByAppendingPathExtension:@"sqlite"]]]; //NSLog(@"entities for configuration '%@': %@", configName, [[[self managedObjectModel] entitiesForConfiguration:configName] valueForKey:@"name"]); //Output: "entities for configuration 'HATextCanvasController': (Note)" //Output: "entities for configuration 'HAWebCanvasController': (Browser)" if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:configName URL:storeUrl options:options error:&error]) //etc 3) I have a fetchRequest set for the parent entity, with setIncludesSubentities: and setAffectedStores: just to be sure we get both 1) and 2) covered. When inserting objects of either entity, they both are added to the context and they both are fetched by the fetchedResultsController and displayed in the tableView as expected. // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setEntity:entity]; [fetchRequest setIncludesSubentities:YES]; //NECESSARY to fetch all canvas types [fetchRequest setSortDescriptors:sortDescriptors]; [fetchRequest setFetchBatchSize:20]; // Set the batch size to a suitable number. [fetchRequest setAffectedStores:[[managedObjectContext persistentStoreCoordinator] persistentStores]]; [fetchRequest setReturnsObjectsAsFaults:NO]; Here is where it starts misbehaving: after closing and relaunching the app, ONLY THE PARENT ENTITY is fetched. If I change the entity of the request using setEntity: to the entity for 'Note', all notes are fetched. If I change it to the entity for 'Browser', all the browsers are fetched. Let me reiterate that during the run in which an object is first inserted into the context, it will appear in the list. It is only after save and relaunch that a fetch request fails to traverse the hierarchy. Therefore, I can only conclude that it is the storage of the inheritance that is the problem. Let's recap why: - Both entities can be created, inserted into the context, and viewed, so the model is working - Both entities can be fetched with a single request, so the inheritance is working - I can confirm that the files are being stored separately and objects are going into their appropriate stores, so saving is working - Launching the app with either entity set for the request works, so retrieval from the store is working - This also means that traversing different stores with the request is working - By using a single store instead of multiple, the problem goes away completely, so creating, storing, fetching, viewing etc is working correctly. This leaves only one culprit (to my mind): the inheritance I'm setting with setSubentities: is effective only for objects creating during the session. Either objects/entities are being stored stripped of the inheritance info, or entity inheritance as defined programmatically only applies to new instances, or both. Either of these is unacceptable. Either it's a bug or I am way, way off course. I have been at this every which way for two days; any insight is greatly appreciated. The current workaround - just using a single store - works completely, except it won't be future-proof in the event that I remove one of the models from the app etc. It also boggles the mind because I can't see why you would have all this infrastructure for storing across multiple stores and for setting affected stores in fetch requests if it by core definition (of setSubentities:) doesn't work.

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  • Grep... What patterns to extract href attributes, etc. with PHP's preg_grep?

    - by inktri
    Hi, I'm having trouble with grep.. Which four patterns should I use with PHP's preg_grep to extract all instances the "____" stuff in the strings below? 1. <h2><a ....>_____</a></h2> 2. <cite><a href="_____" .... >...</a></cite> 3. <cite><a .... >________</a></cite> 4. <span>_________</span> The dots denote some arbitrary characters while the underscores denote what I want. An example string is: </style></head> <body><div id="adBlock"><h2><a href="https://www.google.com/adsense/support/bin/request.py?contact=afs_violation&amp;hl=en" target="_blank">Ads by Google</a></h2> <div class="ad"><div><a href="http://www.google.com/aclk?sa=L&amp;ai=C4vfT4Sa3S97SLYO8NN6F-ckB5oq5sAGg6PKlDaT-kwUQASCF4p8UKARQtobS9AVgyZbRhsijoBnIAQGqBBxP0OSEnIsuRIv3ZERDm8GiSKZSnjrVf1kVq-_Y&amp;num=1&amp;sig=AGiWqtwG1qHnwpZ_5BNrjrzzXO5Or6EDMg&amp;q=http://www.crackle.com/c/Spider-Man_The_New_Animated_Series/%3Futm_source%3Dgoogle%26utm_medium%3Dcpc%26utm_campaign%3DGST_10016_CRKL_US_PRD_S_TeleV_SPID_Tele_Spider-Man%26utm_term%3Dspiderman%26utm_content%3Ds264Yjg9f_3472685742_487lrz1638" class="titleLink" target="_parent">Spider-<b>Man</b> Animated Serie</a></div> <span>See Your Favorite Spiderman <br> Episodes for Free. Only on Crackle.</span> <cite><a href="http://www.google.com/aclk?sa=L&amp;ai=C4vfT4Sa3S97SLYO8NN6F-ckB5oq5sAGg6PKlDaT-kwUQASCF4p8UKARQtobS9AVgyZbRhsijoBnIAQGqBBxP0OSEnIsuRIv3ZERDm8GiSKZSnjrVf1kVq-_Y&amp;num=1&amp;sig=AGiWqtwG1qHnwpZ_5BNrjrzzXO5Or6EDMg&amp;q=http://www.crackle.com/c/Spider-Man_The_New_Animated_Series/%3Futm_source%3Dgoogle%26utm_medium%3Dcpc%26utm_campaign%3DGST_10016_CRKL_US_PRD_S_TeleV_SPID_Tele_Spider-Man%26utm_term%3Dspiderman%26utm_content%3Ds264Yjg9f_3472685742_487lrz1638" class="domainLink" target="_parent">www.Crackle.com/Spiderman</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=CnQFi4Sa3S97SLYO8NN6F-ckB3M7nQtyU2PQEq6bCBRACIIXinxQoBFCm15KB-f____8BYMmW0YbIo6AZoAHiq_X-A8gBAaoEIU_Q9JKLiy1MiwdnHpZoBnmpR1J8pP2jpTwMx2uj2nN4WA&amp;num=2&amp;sig=AGiWqtwDrI5pWBCncdDc80FKt32AJMAQ6A&amp;q=http://www.costumeexpress.com/browse/TV-Movies/_/N-1z141uu/Ntt-batman/results1.aspx%3FREF%3DKNC-CEgoogle" class="titleLink" target="_parent">Kids <b>Batman</b> Costumes</a></div> <span>Great Selection of <b>Batman</b> &amp; Batgirl <br> Costumes For Kids. Ships Same Day!</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=CnQFi4Sa3S97SLYO8NN6F-ckB3M7nQtyU2PQEq6bCBRACIIXinxQoBFCm15KB-f____8BYMmW0YbIo6AZoAHiq_X-A8gBAaoEIU_Q9JKLiy1MiwdnHpZoBnmpR1J8pP2jpTwMx2uj2nN4WA&amp;num=2&amp;sig=AGiWqtwDrI5pWBCncdDc80FKt32AJMAQ6A&amp;q=http://www.costumeexpress.com/browse/TV-Movies/_/N-1z141uu/Ntt-batman/results1.aspx%3FREF%3DKNC-CEgoogle" class="domainLink" target="_parent">www.CostumeExpress.com</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=CAMYT4Sa3S97SLYO8NN6F-ckB3ZnWmgGdoNLrDaumwgUQAyCF4p8UKARQrqSVxwdgyZbRhsijoBmgAZH77uwDyAEBqgQYT9DU7oqLLEyLB2dHlxZFnQzyeg-yHt88&amp;num=3&amp;sig=AGiWqtzqAphZ9DLDiEFBJlb0Ou_1HyEyyA&amp;q=http://www.OfficialBatmanCostumes.com" class="titleLink" target="_parent"><b>Batman</b> Costume</a></div> <span>Official <b>Batman</b> Costumes. <br> Huge Selection &amp; Same Day Shipping!</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=CAMYT4Sa3S97SLYO8NN6F-ckB3ZnWmgGdoNLrDaumwgUQAyCF4p8UKARQrqSVxwdgyZbRhsijoBmgAZH77uwDyAEBqgQYT9DU7oqLLEyLB2dHlxZFnQzyeg-yHt88&amp;num=3&amp;sig=AGiWqtzqAphZ9DLDiEFBJlb0Ou_1HyEyyA&amp;q=http://www.OfficialBatmanCostumes.com" class="domainLink" target="_parent">www.OfficialBatmanCostumes.com</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=C767t4Sa3S97SLYO8NN6F-ckBkZfSfoOppaMHq6bCBRAEIIXinxQoBFDX2bw6YMmW0YbIo6AZoAHpprP8A8gBAaoEG0_QhJSMiytMiwdnHpZoF3g0Uj8_Vl2r4TpI_g&amp;num=4&amp;sig=AGiWqtyGO2DnFq_jMhP6ufj8pufT9sWQWA&amp;q=http://www.discountsuperherocostumes.com/batman-costumes.html" class="titleLink" target="_parent">Discount <b>Batman</b> Costumes</a></div> <span>Discount adult and kids <b>batman</b> <br> superhero costumes.</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=C767t4Sa3S97SLYO8NN6F-ckBkZfSfoOppaMHq6bCBRAEIIXinxQoBFDX2bw6YMmW0YbIo6AZoAHpprP8A8gBAaoEG0_QhJSMiytMiwdnHpZoF3g0Uj8_Vl2r4TpI_g&amp;num=4&amp;sig=AGiWqtyGO2DnFq_jMhP6ufj8pufT9sWQWA&amp;q=http://www.discountsuperherocostumes.com/batman-costumes.html" class="domainLink" target="_parent">www.discountsuperherocostumes.com</a></cite></div></div></body> <script type="text/javascript"> var relay = ""; </script> <script type="text/javascript" src="/uds/?file=ads&amp;v=1&amp;packages=searchiframe&amp;nodependencyload=true"></script></html> Thanks!

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  • How to get javascript object references or reference count?

    - by Tauren
    How to get reference count for an object Is it possible to determine if a javascript object has multiple references to it? Or if it has references besides the one I'm accessing it with? Or even just to get the reference count itself? Can I find this information from javascript itself, or will I need to keep track of my own reference counters. Obviously, there must be at least one reference to it for my code access the object. But what I want to know is if there are any other references to it, or if my code is the only place it is accessed. I'd like to be able to delete the object if nothing else is referencing it. If you know the answer, there is no need to read the rest of this question. Below is just an example to make things more clear. Use Case In my application, I have a Repository object instance called contacts that contains an array of ALL my contacts. There are also multiple Collection object instances, such as friends collection and a coworkers collection. Each collection contains an array with a different set of items from the contacts Repository. Sample Code To make this concept more concrete, consider the code below. Each instance of the Repository object contains a list of all items of a particular type. You might have a repository of Contacts and a separate repository of Events. To keep it simple, you can just get, add, and remove items, and add many via the constructor. var Repository = function(items) { this.items = items || []; } Repository.prototype.get = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { return this.items[i]; } } } Repository.prototype.add = function(item) { if (toString.call(item) === "[object Array]") { this.items.concat(item); } else { this.items.push(item); } } Repository.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { this.removeIndex(i); } } } Repository.prototype.removeIndex = function(index) { if (items[index]) { if (/* items[i] has more than 1 reference to it */) { // Only remove item from repository if nothing else references it this.items.splice(index,1); return; } } } Note the line in remove with the comment. I only want to remove the item from my master repository of objects if no other objects have a reference to the item. Here's Collection: var Collection = function(repo,items) { this.repo = repo; this.items = items || []; } Collection.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { // Remove object from this collection this.items.splice(i,1); // Tell repo to remove it (only if no other references to it) repo.removeIndxe(i); return; } } } And then this code uses Repository and Collection: var contactRepo = new Repository([ {id: 1, name: "Joe"}, {id: 2, name: "Jane"}, {id: 3, name: "Tom"}, {id: 4, name: "Jack"}, {id: 5, name: "Sue"} ]); var friends = new Collection( contactRepo, [ contactRepo.get(2), contactRepo.get(4) ] ); var coworkers = new Collection( contactRepo, [ contactRepo.get(1), contactRepo.get(2), contactRepo.get(5) ] ); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 2, 5 coworkers.remove(2); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 5 friends.remove(4); contactRepo.items; // contains item ids 1, 2, 3, 5 friends.items; // contains item ids 2 coworkers.items; // contains item ids 1, 5 Notice how coworkers.remove(2) didn't remove id 2 from contactRepo? This is because it was still referenced from friends.items. However, friends.remove(4) causes id 4 to be removed from contactRepo, because no other collection is referring to it. Summary The above is what I want to do. I'm sure there are ways I can do this by keeping track of my own reference counters and such. But if there is a way to do it using javascript's built-in reference management, I'd like to hear about how to use it.

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  • linux thread synchronization

    - by johnnycrash
    I am new to linux and linux threads. I have spent some time googling to try to understand the differences between all the functions available for thread synchronization. I still have some questions. I have found all of these different types of synchronizations, each with a number of functions for locking, unlocking, testing the lock, etc. gcc atomic operations futexes mutexes spinlocks seqlocks rculocks conditions semaphores My current (but probably flawed) understanding is this: semaphores are process wide, involve the filesystem (virtually I assume), and are probably the slowest. Futexes might be the base locking mechanism used by mutexes, spinlocks, seqlocks, and rculocks. Futexes might be faster than the locking mechanisms that are based on them. Spinlocks dont block and thus avoid context swtiches. However they avoid the context switch at the expense of consuming all the cycles on a CPU until the lock is released (spinning). They should only should be used on multi processor systems for obvious reasons. Never sleep in a spinlock. The seq lock just tells you when you finished your work if a writer changed the data the work was based on. You have to go back and repeat the work in this case. Atomic operations are the fastest synch call, and probably are used in all the above locking mechanisms. You do not want to use atomic operations on all the fields in your shared data. You want to use a lock (mutex, futex, spin, seq, rcu) or a single atomic opertation on a lock flag when you are accessing multiple data fields. My questions go like this: Am I right so far with my assumptions? Does anyone know the cpu cycle cost of the various options? I am adding parallelism to the app so we can get better wall time response at the expense of running fewer app instances per box. Performances is the utmost consideration. I don't want to consume cpu with context switching, spinning, or lots of extra cpu cycles to read and write shared memory. I am absolutely concerned with number of cpu cycles consumed. Which (if any) of the locks prevent interruption of a thread by the scheduler or interrupt...or am I just an idiot and all synchonization mechanisms do this. What kinds of interruption are prevented? Can I block all threads or threads just on the locking thread's CPU? This question stems from my fear of interrupting a thread holding a lock for a very commonly used function. I expect that the scheduler might schedule any number of other workers who will likely run into this function and then block because it was locked. A lot of context switching would be wasted until the thread with the lock gets rescheduled and finishes. I can re-write this function to minimize lock time, but still it is so commonly called I would like to use a lock that prevents interruption...across all processors. I am writing user code...so I get software interrupts, not hardware ones...right? I should stay away from any functions (spin/seq locks) that have the word "irq" in them. Which locks are for writing kernel or driver code and which are meant for user mode? Does anyone think using an atomic operation to have multiple threads move through a linked list is nuts? I am thinking to atomicly change the current item pointer to the next item in the list. If the attempt works, then the thread can safely use the data the current item pointed to before it was moved. Other threads would now be moved along the list. futexes? Any reason to use them instead of mutexes? Is there a better way than using a condition to sleep a thread when there is no work? When using gcc atomic ops, specifically the test_and_set, can I get a performance increase by doing a non atomic test first and then using test_and_set to confirm? *I know this will be case specific, so here is the case. There is a large collection of work items, say thousands. Each work item has a flag that is initialized to 0. When a thread has exclusive access to the work item, the flag will be one. There will be lots of worker threads. Any time a thread is looking for work, they can non atomicly test for 1. If they read a 1, we know for certain that the work is unavailable. If they read a zero, they need to perform the atomic test_and_set to confirm. So if the atomic test_and_set is 500 cpu cycles because it is disabling pipelining, causes cpu's to communicate and L2 caches to flush/fill .... and a simple test is 1 cycle .... then as long as I had a better ratio of 500 to 1 when it came to stumbling upon already completed work items....this would be a win.* I hope to use mutexes or spinlocks to sparilngly protect sections of code that I want only one thread on the SYSTEM (not jsut the CPU) to access at a time. I hope to sparingly use gcc atomic ops to select work and minimize use of mutexes and spinlocks. For instance: a flag in a work item can be checked to see if a thread has worked it (0=no, 1=yes or in progress). A simple test_and_set tells the thread if it has work or needs to move on. I hope to use conditions to wake up threads when there is work. Thanks!

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  • C# Memoization of functions with arbitrary number of arguments

    - by Lirik
    I'm trying to create a memoization interface for functions with arbitrary number of arguments, but I'm failing miserably. The first thing I tried is to define an interface for a function which gets memoized automatically upon execution: class EMAFunction:IFunction { Dictionary<List<object>, List<object>> map; class EMAComparer : IEqualityComparer<List<object>> { private int _multiplier = 97; public bool Equals(List<object> a, List<object> b) { List<object> aVals = (List<object>)a[0]; int aPeriod = (int)a[1]; List<object> bVals = (List<object>)b[0]; int bPeriod = (int)b[1]; return (aVals.Count == bVals.Count) && (aPeriod == bPeriod); } public int GetHashCode(List<object> obj) { // Don't compute hash code on null object. if (obj == null) { return 0; } // Get length. int length = obj.Count; List<object> vals = (List<object>) obj[0]; int period = (int) obj[1]; return (_multiplier * vals.GetHashCode() * period.GetHashCode()) + length;; } } public EMAFunction() { NumParams = 2; Name = "EMA"; map = new Dictionary<List<object>, List<object>>(new EMAComparer()); } #region IFunction Members public int NumParams { get; set; } public string Name { get; set; } public object Execute(List<object> parameters) { if (parameters.Count != NumParams) throw new ArgumentException("The num params doesn't match!"); if (!map.ContainsKey(parameters)) { //map.Add(parameters, List<double> values = new List<double>(); List<object> asObj = (List<object>)parameters[0]; foreach (object val in asObj) { values.Add((double)val); } int period = (int)parameters[1]; asObj.Clear(); List<double> ema = TechFunctions.ExponentialMovingAverage(values, period); foreach (double val in ema) { asObj.Add(val); } map.Add(parameters, asObj); } return map[parameters]; } public void ClearMap() { map.Clear(); } #endregion } Here are my tests of the function: private void MemoizeTest() { DataSet dataSet = DataLoader.LoadData(DataLoader.DataSource.FROM_WEB, 1024); List<String> labels = dataSet.DataLabels; Stopwatch sw = new Stopwatch(); IFunction emaFunc = new EMAFunction(); List<object> parameters = new List<object>(); int numRuns = 1000; long sumTicks = 0; parameters.Add(dataSet.GetValues("open")); parameters.Add(12); // First call for(int i = 0; i < numRuns; ++i) { emaFunc.ClearMap();// remove any memoization mappings sw.Start(); emaFunc.Execute(parameters); sw.Stop(); sumTicks += sw.ElapsedTicks; } Console.WriteLine("Average ticks not-memoized " + (sumTicks/numRuns)); sumTicks = 0; // Repeat call for (int i = 0; i < numRuns; ++i) { sw.Start(); emaFunc.Execute(parameters); sw.Stop(); sumTicks += sw.ElapsedTicks; } Console.WriteLine("Average ticks memoized " + (sumTicks/numRuns)); } The performance is confusing me... I expected the memoized function to be faster, but it didn't work out that way: Average ticks not-memoized 106,182 Average ticks memoized 198,854 I tried doubling the data instances to 2048, but the results were about the same: Average ticks not-memoized 232,579 Average ticks memoized 446,280 I did notice that it was correctly finding the parameters in the map and it going directly to the map, but the performance was still slow... I'm either open for troubleshooting help with this example, or if you have a better solution to the problem then please let me know what it is.

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  • No persister for: <ClassName> issue with Fluent NHibernate

    - by Amit
    I have following code: //AutoMapConfig.cs using System; using FluentNHibernate.Automapping; namespace SimpleFNH.AutoMap { public class AutoMapConfig : DefaultAutomappingConfiguration { public override bool ShouldMap(Type type) { return type.Namespace == "Examples.FirstAutomappedProject.Entities"; } } } //CascadeConvention.cs using FluentNHibernate.Conventions; using FluentNHibernate.Conventions.Instances; namespace SimpleFNH.AutoMap { public class CascadeConvention : IReferenceConvention, IHasManyConvention, IHasManyToManyConvention { public void Apply(IManyToOneInstance instance) { instance.Cascade.All(); } public void Apply(IOneToManyCollectionInstance instance) { instance.Cascade.All(); } public void Apply(IManyToManyCollectionInstance instance) { instance.Cascade.All(); } } } //Item.cs namespace SimpleFNH.Entities { public class Item { public virtual long ID { get; set; } public virtual string ItemName { get; set; } public virtual string Description { get; set; } public virtual OrderItem OrderItem { get; set; } } } //OrderItem.cs namespace SimpleFNH.Entities { public class OrderItem { public virtual long ID { get; set; } public virtual int Quantity { get; set; } public virtual Item Item { get; set; } public virtual ProductOrder ProductOrder { get; set; } public virtual void AddItem(Item item) { item.OrderItem = this; } } } using System; using System.Collections.Generic; //ProductOrder.cs namespace SimpleFNH.Entities { public class ProductOrder { public virtual long ID { get; set; } public virtual DateTime OrderDate { get; set; } public virtual string CustomerName { get; set; } public virtual IList<OrderItem> OrderItems { get; set; } public ProductOrder() { OrderItems = new List<OrderItem>(); } public virtual void AddOrderItems(params OrderItem[] items) { foreach (var item in items) { OrderItems.Add(item); item.ProductOrder = this; } } } } //NHibernateRepo.cs using FluentNHibernate.Cfg; using FluentNHibernate.Cfg.Db; using NHibernate; using NHibernate.Criterion; using NHibernate.Tool.hbm2ddl; namespace SimpleFNH.Repository { public class NHibernateRepo { private static ISessionFactory _sessionFactory; private static ISessionFactory SessionFactory { get { if (_sessionFactory == null) InitializeSessionFactory(); return _sessionFactory; } } private static void InitializeSessionFactory() { _sessionFactory = Fluently.Configure().Database( MsSqlConfiguration.MsSql2008.ConnectionString( @"server=Amit-PC\SQLEXPRESS;database=SimpleFNH;Trusted_Connection=True;").ShowSql()). Mappings(m => m.FluentMappings.AddFromAssemblyOf<Order>()).ExposeConfiguration( cfg => new SchemaExport(cfg).Create(true, true)).BuildSessionFactory(); } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } } //Program.cs using System; using System.Collections.Generic; using System.Linq; using SimpleFNH.Entities; using SimpleFNH.Repository; namespace SimpleFNH { class Program { static void Main(string[] args) { using (var session = NHibernateRepo.OpenSession()) { using (var transaction = session.BeginTransaction()) { var item1 = new Item { ItemName = "item 1", Description = "test 1" }; var item2 = new Item { ItemName = "item 2", Description = "test 2" }; var item3 = new Item { ItemName = "item 3", Description = "test 3" }; var orderItem1 = new OrderItem { Item = item1, Quantity = 2 }; var orderItem2 = new OrderItem { Item = item2, Quantity = 4 }; var orderItem3 = new OrderItem { Item = item3, Quantity = 5 }; var productOrder = new ProductOrder { CustomerName = "Amit", OrderDate = DateTime.Now, OrderItems = new List<OrderItem> { orderItem1, orderItem2, orderItem3 } }; productOrder.AddOrderItems(orderItem1, orderItem2, orderItem3); session.Save(productOrder); transaction.Commit(); } } using (var session = NHibernateRepo.OpenSession()) { // retreive all stores and display them using (session.BeginTransaction()) { var orders = session.CreateCriteria(typeof(ProductOrder)) .List<ProductOrder>(); foreach (var item in orders) { Console.WriteLine(item.OrderItems.First().Quantity); } } } } } } I tried many variations to get it working but i get an error saying No persister for: SimpleFNH.Entities.ProductOrder Can someone help me get it working? I wanted to create a simple program which will set a pattern for my bigger project but it is taking quite a lot of time than expected. It would be rally helpful if you can explain in simple terms on any template/pattern that i can use to get fluent nHibernate working. The above code uses auto mapping, which i tried after i tried with fluent mapping.

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  • How to display data stored in core data in a table view?

    - by Dipanjan Dutta
    Hello All, I have developed a core data model for my application. I need to display the saved data into a table view. For my app I have selected split view controller. I am writing down my codes below. Please help me in this regard and write me the code that needs to be added. This is very important as my continuation in my company depends on this. #import "RootViewController.h" #import "DetailViewController.h" #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" /* This template does not ensure user interface consistency during editing operations in the table view. You must implement appropriate methods to provide the user experience you require. */ @interface RootViewController () - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath; @end @implementation RootViewController @synthesize detailViewController, fetchedResultsController, managedObjectContext, results, empName; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { results = [[NSMutableDictionary alloc]init]; [results setObject:empName.text forKey:@"EmployeeName"]; [self.tableView reloadData]; [super viewDidLoad]; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. return YES; } - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; } #pragma mark - #pragma mark Add a new object - (void)insertNewObject:(id)sender { AddViewController *add = [[AddViewController alloc]initWithNibName:@"AddViewController" bundle:nil]; self.modalPresentationStyle = UIModalPresentationFormSheet; add.wantsFullScreenLayout = NO; [self presentModalViewController:add animated:YES]; [add release]; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object. NSManagedObject *objectToDelete = [self.fetchedResultsController objectAtIndexPath:indexPath]; if (self.detailViewController.detailItem == objectToDelete) { self.detailViewController.detailItem = nil; } NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext]; [context deleteObject:objectToDelete]; NSError *error; if (![context save:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // The table view should not be re-orderable. return NO; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Set the detail item in the detail view controller. NSManagedObject *selectedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; self.detailViewController.detailItem = selectedObject; } #pragma mark - #pragma mark Fetched results controller - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:20]; // Edit the sort key as appropriate. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"EmployeeName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. // nil for section name key path means "no sections". NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } #pragma mark - #pragma mark Fetched results controller delegate - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { UITableView *tableView = self.tableView; switch(type) { case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath]withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [detailViewController release]; [fetchedResultsController release]; [managedObjectContext release]; [super dealloc]; } @end // // AddViewController.m // EmployeeDetails // // Created by Dipanjan on 15/02/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" #import "RootViewController.h" @implementation AddViewController @synthesize empName; @synthesize empID; @synthesize empDepartment; @synthesize backButton; // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. /* - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization. } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ -(void)saveDetails{ EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSManagedObject *newDetails; newDetails = [NSEntityDescription insertNewObjectForEntityForName:@"Details" inManagedObjectContext:context]; [newDetails setValue:empID.text forKey:@"EmployeeID"]; [newDetails setValue:empName.text forKey:@"EmployeeName"]; [newDetails setValue:empDepartment.text forKey:@"EmployeeDepartment"]; empID.text = @""; empName.text = @""; empDepartment.text = @""; NSLog(@"%@........----->>>...", newDetails); NSError *error; [context save:&error]; [self dismissModalViewControllerAnimated:YES]; } -(void)findDetails { EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSEntityDescription *entityDesc = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:context]; NSFetchRequest *request = [[NSFetchRequest alloc]init]; [request setEntity:entityDesc]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"(EmployeeName = %@)", empName.text]; [request setPredicate:pred]; NSManagedObject *matches = nil; NSError *error; NSArray *objects = [context executeFetchRequest:request error:&error]; if ([objects count] == 0) { } else { matches = [objects objectAtIndex:0]; empID.text = [matches valueForKey:@"EmployeeID"]; empDepartment.text = [matches valueForKey:@"EmployeeDepartment"]; } [request release]; [self dismissModalViewControllerAnimated:YES]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { self.empName = nil; self.empID = nil; self.empDepartment = nil; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [empID release]; [empName release]; [empDepartment release]; [super dealloc]; } @end Please let me know the answer as soon as possible. Thank you. Regards, Dipanjan

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  • PHP MVC Framework Structure

    - by bigstylee
    I am sorry about the amount of code here. I have tried to show enough for understanding while avoiding confusion (I hope). I have included a second copy of the code at Pastebin. (The code does execute without error/notice/warning.) I am currently creating a Content Management System while trying to implement the idea of Model View Controller. I have only recently come across the concept of MVC (within the last week) and trying to implement this into my current project. One of the features of the CMS is dynamic/customisable menu areas and each feature will be represented by a controller. Therefore there will be multiple versions of the Controller Class, each with specific extended functionality. I have looked at a number of tutorials and read some open source solutions to the MVC Framework. I am now trying to create a lightweight solution for my specific requirements. I am not interested in backwards compatibility, I am using PHP 5.3. An advantage of the Base class is not having to use global and can directly access any loaded class using $this->Obj['ClassName']->property/function();. Hoping to get some feedback using the basic structure outlined (with performance in mind). Specifically; a) Have I understood/implemented the concept of MVC correctly? b) Have I understood/implemented Object Orientated techniques with PHP 5 correctly? c) Should the class propertise of Base be static? d) Improvements? Thank you very much in advance! <?php /* A "Super Class" that creates/stores all object instances */ class Base { public static $Obj = array(); // Not sure this is the correct use of the "static" keyword? public static $var; static public function load_class($directory, $class) { echo count(self::$Obj)."\n"; // This does show the array is getting updated and not creating a new array :) if (!isset(self::$Obj[$class]) && !is_object(self::$Obj[$class])) //dont want to load it twice { /* Locate and include the class file based upon name ($class) */ return self::$Obj[$class] = new $class(); } return TRUE; } } /* Loads general configuration objects into the "Super Class" */ class Libraries extends Base { public function __construct(){ $this->load_class('library', 'Database'); $this->load_class('library', 'Session'); self::$var = 'Hello World!'; //testing visibility /* Other general funciton classes */ } } class Database extends Base { /* Connects to the the database and executes all queries */ public function query(){} } class Session extends Base { /* Implements Sessions in database (read/write) */ } /* General functionality of controllers */ abstract class Controller extends Base { protected function load_model($class, $method) { /* Locate and include the model file */ $this->load_class('model', $class); call_user_func(array(self::$Obj[$class], $method)); } protected function load_view($name) { /* Locate and include the view file */ #include('views/'.$name.'.php'); } } abstract class View extends Base { /* ... */ } abstract class Model extends Base { /* ... */ } class News extends Controller { public function index() { /* Displays the 5 most recent News articles and displays with Content Area */ $this->load_model('NewsModel', 'index'); $this->load_view('news', 'index'); echo $this->var; } public function menu() { /* Displays the News Title of the 5 most recent News articles and displays within the Menu Area */ $this->load_model('news/index'); $this->load_view('news/index'); } } class ChatBox extends Controller { /* ... */ } /* Lots of different features extending the controller/view/model class depending upon request and layout */ class NewsModel extends Model { public function index() { echo $this->var; self::$Obj['Database']->query(/*SELECT 5 most recent news articles*/); } public function menu() { /* ... */ } } $Libraries = new Libraries; $controller = 'News'; // Would be determined from Query String $method = 'index'; // Would be determined from Query String $Content = $Libraries->load_class('controller', $controller); //create the controller for the specific page if (in_array($method, get_class_methods($Content))) { call_user_func(array($Content, $method)); } else { die('Bad Request'. $method); } $Content::$var = 'Goodbye World'; echo $Libraries::$var . ' - ' . $Content::$var; ?> /* Ouput */ 0 1 2 3 Goodbye World! - Goodbye World

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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • How to implement an EventHandler to update controls

    - by Bill
    May I ask for help with the following? I am attempting to connect and control three pieces of household electronic equipment by computer through a GlobalCache GC-100 and iTach. As you will see in the following code, I created a class-instance of GlobalCacheAdapter that communicates with each piece of equipment. Although the code seems to work well in controlling the equipment, I am having trouble updating controls with the feedback from the equipment. The procedure "ReaderThreadProc" captures the feedback; however I don't know how to update the associated TextBox with the feedback. I believe that I need to create an EventHandler to notify the TextBox of the available update; however I am uncertain as to how an EventHandler like this would be implemented. Any help wold be greatly appreciated. using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { // Create three new instances of GlobalCacheAdaptor and connect. // GC-100 (Elan) 192.168.1.70 4998 // GC-100 (TuneSuite) 192.168.1.70 5000 // GC iTach (Lighting) 192.168.1.71 4999 private GlobalCacheAdaptor elanGlobalCacheAdaptor; private GlobalCacheAdaptor tuneSuiteGlobalCacheAdaptor; private GlobalCacheAdaptor lutronGlobalCacheAdaptor; public Form1() { InitializeComponent(); elanGlobalCacheAdaptor = new GlobalCacheAdaptor(); elanGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 4998); tuneSuiteGlobalCacheAdaptor = new GlobalCacheAdaptor(); tuneSuiteGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 5000); lutronGlobalCacheAdaptor = new GlobalCacheAdaptor(); lutronGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.71"), 4999); elanTextBox.Text = elanGlobalCacheAdaptor._line; tuneSuiteTextBox.Text = tuneSuiteGlobalCacheAdaptor._line; lutronTextBox.Text = lutronGlobalCacheAdaptor._line; } private void btnZoneOnOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,4,1,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,800" + Environment.NewLine); } private void btnSourceInput1_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,179,20,179,20,179,20,179,20,179,20,179,20,179,20,278,20,179,20,179,20,179,20,780" + Environment.NewLine); } private void btnSystemOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,184,20,184,20,184,20,184,20,184,20,286,20,286,20,286,20,184,20,184,20,184,20,820" + Environment.NewLine); } private void btnLightOff_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,0,0,S2\x0d"); } private void btnLightOn_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,100,0,S2\x0d"); } private void btnChannel31_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x31\x00\x30\x21\xB8\x0D"); } private void btnChannel30_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x30\x00\x30\x21\xB8\x0D"); } } } public class GlobalCacheAdaptor { public Socket _multicastListener; public string _preferredDeviceID; public IPAddress _deviceAddress; public Socket _deviceSocket; public StreamWriter _deviceWriter; public bool _isConnected; public int _port; public IPAddress _address; public string _line; public GlobalCacheAdaptor() { } public static readonly GlobalCacheAdaptor Instance = new GlobalCacheAdaptor(); public bool IsListening { get { return _multicastListener != null; } } public GlobalCacheAdaptor ConnectToDevice(IPAddress address, int port) { if (_deviceSocket != null) _deviceSocket.Close(); try { _port = port; _address = address; _deviceSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _deviceSocket.Connect(new IPEndPoint(address, port)); ; _deviceAddress = address; var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine("getdevices"); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); _isConnected = true; return Instance; } catch { DisconnectFromDevice(); MessageBox.Show("ConnectToDevice Error."); throw; } } public void SendMessage(string message) { try { var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine(message); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); } catch { MessageBox.Show("SendMessage() Error."); } } public void DisconnectFromDevice() { if (_deviceSocket != null) { try { _deviceSocket.Close(); _isConnected = false; } catch { MessageBox.Show("DisconnectFromDevice Error."); } _deviceSocket = null; } _deviceWriter = null; _deviceAddress = null; } private void ReaderThreadProc(object state) { var reader = (StreamReader)state; try { while (true) { var line = reader.ReadLine(); if (line == null) break; _line = _line + line + Environment.NewLine; } // Need to create EventHandler to notify the TextBoxes to update with _line } catch { MessageBox.Show("ReaderThreadProc Error."); } } }

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  • Multiple errors while adding searching to app

    - by Thijs
    Hi, I'm fairly new at iOS programming, but I managed to make a (in my opinion quite nice) app for the app store. The main function for my next update will be a search option for the app. I followed a tutorial I found on the internet and adapted it to fit my app. I got back quite some errors, most of which I managed to fix. But now I'm completely stuck and don't know what to do next. I know it's a lot to ask, but if anyone could take a look at the code underneath, it would be greatly appreciated. Thanks! // // RootViewController.m // GGZ info // // Created by Thijs Beckers on 29-12-10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "RootViewController.h" // Always import the next level view controller header(s) #import "CourseCodes.h" @implementation RootViewController @synthesize dataForCurrentLevel, tableViewData; #pragma mark - #pragma mark View lifecycle // OVERRIDE METHOD - (void)viewDidLoad { [super viewDidLoad]; // Go get the data for the app... // Create a custom string that points to the right location in the app bundle NSString *pathToPlist = [[NSBundle mainBundle] pathForResource:@"SCSCurriculum" ofType:@"plist"]; // Now, place the result into the dictionary property // Note that we must retain it to keep it around dataForCurrentLevel = [[NSDictionary dictionaryWithContentsOfFile:pathToPlist] retain]; // Place the top level keys (the program codes) in an array for the table view // Note that we must retain it to keep it around // NSDictionary has a really useful instance method - allKeys // The allKeys method returns an array with all of the keys found in (this level of) a dictionary tableViewData = [[[dataForCurrentLevel allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] retain]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; // Set the nav bar title self.title = @"GGZ info"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } - (NSIndexPath *)tableView :(UITableView *)theTableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if(letUserSelectRow) return indexPath; else return nil; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { [self searchTableView]; } - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Countries"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length &gt; 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [self.tableView reloadData]; } //RootViewController.m - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if (searching) return 1; else return [listOfItems count]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (searching) return [copyListOfItems count]; else { //Number of rows it should expect should be based on the section NSDictionary *dictionary = [listOfItems objectAtIndex:section]; NSArray *array = [dictionary objectForKey:@"Countries"]; return [array count]; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(searching) return @""; if(section == 0) return @"Countries to visit"; else return @"Countries visited"; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(searching) cell.text = [copyListOfItems objectAtIndex:indexPath.row]; else { //First get the dictionary object NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; NSString *cellValue = [array objectAtIndex:indexPath.row]; cell.text = cellValue; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the selected country NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. DetailViewController *dvController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:[NSBundle mainBundle]]; dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; } //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { //Add the overlay view. if(ovController == nil) ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [dataForCurrentLevel release]; [tableViewData release]; [super dealloc]; } #pragma mark - #pragma mark Table view methods // DATA SOURCE METHOD - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // DATA SOURCE METHOD - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // How many rows should be displayed? return [tableViewData count]; } // DELEGATE METHOD - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Cell reuse block static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell's contents - we want the program code, and a disclosure indicator cell.textLabel.text = [tableViewData objectAtIndex:indexPath.row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { [ovController.view removeFromSuperview]; searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [ovController.view removeFromSuperview]; [ovController release]; ovController = nil; [self.tableView reloadData]; } // DELEGATE METHOD - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // In any navigation-based application, you follow the same pattern: // 1. Create an instance of the next-level view controller // 2. Configure that instance, with settings and data if necessary // 3. Push it on to the navigation stack // In this situation, the next level view controller is another table view // Therefore, we really don't need a nib file (do you see a CourseCodes.xib? no, there isn't one) // So, a UITableViewController offers an initializer that programmatically creates a view // 1. Create the next level view controller // ======================================== CourseCodes *nextVC = [[CourseCodes alloc] initWithStyle:UITableViewStylePlain]; // 2. Configure it... // ================== // It needs data from the dictionary - the "value" for the current "key" (that was tapped) NSDictionary *nextLevelDictionary = [dataForCurrentLevel objectForKey:[tableViewData objectAtIndex:indexPath.row]]; nextVC.dataForCurrentLevel = nextLevelDictionary; // Set the view title nextVC.title = [tableViewData objectAtIndex:indexPath.row]; // 3. Push it on to the navigation stack // ===================================== [self.navigationController pushViewController:nextVC animated:YES]; // Memory manage it [nextVC release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ @end

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  • Any way to turn off quips in OOWeb?

    - by Misha Koshelev
    http://ooweb.sourceforge.net/tutorial.html Not really a question, but I can't seem to stop writing stuff like this. Maybe someone will find it useful. I know rewriting an HTTP server is not the way to turn off the quips ;) /* Copyright 2010 Misha Koshelev. All Rights Reserved. */ package com.mksoft.common; import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.IOException; import java.io.PrintWriter; import java.io.UnsupportedEncodingException; import java.net.URLDecoder; import java.text.SimpleDateFormat; import java.util.Date; import java.util.LinkedHashMap; import java.net.ServerSocket; import java.net.Socket; /** * Simple HTTP Server. * * @author Misha Koshelev */ public class HttpServer extends Thread { /* * Constants */ /** * 404 Not Found Result */ protected final static String result404NotFound="<html><head><title>404 Not Found</title></head><body bgcolor='#ffffff'><h1>404 Not Found</h1></body></html>"; /* * Variables */ /** * Port on which HTTP server handles requests. */ protected int port; public int getPort() { return port; } public void setPort(int _port) { port=_port; } /* * Constructors */ public HttpServer(int _port) { setPort(_port); } /* * Helpers */ /** * Errors */ protected void error(String message) { System.err.println(message); System.err.flush(); } /** * Debugging */ protected boolean debugOutput=true; protected void debug(String message) { if (debugOutput) { error(message); } } /** * Lock object */ private Object lock=new Object(); /** * Should we quit? */ protected boolean doQuit=false; /** * Are we done? */ protected boolean areWeDone=false; /** * Process POST request headers */ protected String processPostRequest(String url,LinkedHashMap<String,String> headers,String inputLine) { debug("HttpServer.processPostRequest: url=\""+url); if (debugOutput) { for (String key: headers.keySet()) { debug("HttpServer.processPostRequest: headers."+key+"=\""+headers.get(key)+"\""); } } debug("HttpServer.processPostRequest: inputLine=\""+inputLine+"\""); try { inputLine=new URLDecoder().decode(inputLine,"UTF-8"); } catch (UnsupportedEncodingException uee) { uee.printStackTrace(); } String[] keyValues=inputLine.split("&"); LinkedHashMap<String,String> post=new LinkedHashMap<String,String>(); for (int i=0;i<keyValues.length;i++) { String keyValue=keyValues[i]; int equals=keyValue.indexOf('='); String key=keyValue.substring(0,equals); String value=keyValue.substring(equals+1); post.put(key,value); } return post(url,headers,post); } /** * Server loop (here for exception handling purposes) */ protected void serverLoop() throws IOException { /* Start server socket */ ServerSocket serverSocket=null; try { serverSocket=new ServerSocket(getPort()); } catch (IOException ioe) { ioe.printStackTrace(); System.exit(1); } Socket clientSocket=null; while (true) { /* Quit if necessary */ if (doQuit) { break; } /* Accept incoming connections */ try { clientSocket=serverSocket.accept(); } catch (IOException ioe) { ioe.printStackTrace(); System.exit(1); } /* Read request */ BufferedReader in=null; String inputLine=null; String firstLine=null; String blankLine=null; LinkedHashMap<String,String> headers=new LinkedHashMap<String,String>(); try { in=new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); while (true) { if (blankLine==null) { inputLine=in.readLine(); } else { /* POST request, read Content-length bytes */ int contentLength=new Integer(headers.get("Content-Length")).intValue(); StringBuilder sb=new StringBuilder(contentLength); for (int i=0;i<contentLength;i++) { sb.append((char)in.read()); } inputLine=sb.toString(); break; } if (firstLine==null) { firstLine=inputLine; } else if (blankLine==null) { if (inputLine.equals("")) { if (firstLine.startsWith("GET ")) { break; } blankLine=inputLine; } else { int colon=inputLine.indexOf(": "); String key=inputLine.substring(0,colon); String value=inputLine.substring(colon+2); headers.put(key,value); } } } } catch (IOException ioe) { ioe.printStackTrace(); } /* Process request */ String result=null; firstLine=firstLine.replaceAll(" HTTP/.*",""); if (firstLine.startsWith("GET ")) { result=get(firstLine.replaceFirst("GET ",""),headers); } else if (firstLine.startsWith("POST ")) { result=processPostRequest(firstLine.replaceFirst("POST ",""),headers,inputLine); } else { error("HttpServer.ServerLoop: Unhandled request \""+firstLine+"\""); } debug("HttpServer.ServerLoop: result=\""+result+"\""); /* Send response */ PrintWriter out=null; try { out=new PrintWriter(clientSocket.getOutputStream(),true); } catch (IOException ioe) { ioe.printStackTrace(); } if (result!=null) { out.println("HTTP/1.1 200 OK"); } else { out.println("HTTP/1.0 404 Not Found"); result=result404NotFound; } Date now=new Date(); out.println("Date: "+new SimpleDateFormat("EEE, d MMM yyyy HH:mm:ss z").format(now)); out.println("Content-Type: text/html; charset=UTF-8"); out.println("Content-Length: "+result.length()); out.println(""); out.print(result); /* Clean up */ out.close(); if (in!=null) { in.close(); } clientSocket.close(); } serverSocket.close(); areWeDone=true; synchronized(lock) { lock.notifyAll(); } } /* * Methods */ /** * Run server on port specified in constructor. */ public void run() { try { serverLoop(); } catch (IOException ioe) { ioe.printStackTrace(); System.exit(1); } } /** * Process GET request (should be overwritten). */ public String get(String url,LinkedHashMap<String,String> headers) { debug("HttpServer.get: url=\""+url+"\""); if (debugOutput) { for (String key: headers.keySet()) { debug("HttpServer.get: headers."+key+"=\""+headers.get(key)+"\""); } } if (url.equals("/")) { return "<html><head><title>HttpServer GET Test Page</title></head>\r\n"+ "<body bgcolor='#ffffff'>\r\n"+ "<center><h1>HttpServer GET Test Page</h1></center>\r\n"+ "<hr />\r\n"+ "<center><table>\r\n"+ "<form method='post' action='/'>\r\n"+ "<tr><td align=right>Test 1:</td>\r\n"+ " <td><input type='text' name='text 1' value='test me !!! !@#$'></td></tr>\r\n"+ "<tr><td align=right>Test 2:</td>\r\n"+ " <td><input type='text' name='text 2' value='type smthng'></td></tr>\r\n"+ "<tr><td>&nbsp;</td>\r\n"+ " <td align=right><input type='submit' value='Submit'></td></tr>\r\n"+ "</form>\r\n"+ "</table></center>\r\n"+ "<hr />\r\n"+ "<center><a href='/quit'>Shutdown Server</a></center>\r\n"+ "</html>"; } else if (url.equals("/quit")) { quit(); return ""; } else { return null; } } /** * Process POST request (should be overwritten). */ public String post(String url,LinkedHashMap<String,String> headers,LinkedHashMap<String,String> post) { debug("HttpServer.post: url=\""+url+"\""); if (debugOutput) { for (String key: headers.keySet()) { debug("HttpServer.post: headers."+key+"=\""+headers.get(key)+"\""); } } if (url.equals("/")) { String result="<html><head><title>HttpServer Post Test Page</title></head>\r\n"+ "<body bgcolor='#ffffff'>\r\n"+ "<center><h1>HttpServer Post Test Page</h1></center>\r\n"+ "<hr />\r\n"+ "<center><table>\r\n"+ "<tr><th>Key</th><th>Value</th></tr>\r\n"; for (String key: post.keySet()) { result+="<tr><td align=right>"+key+"</td><td align=left>"+post.get(key)+"</td></tr>\r\n"; } result+="</table></center>\r\n"+ "</html>"; return result; } else { return null; } } /** * Wait for server to quit. */ public void waitForCompletion() { while (areWeDone==false) { synchronized(lock) { try { lock.wait(); } catch (InterruptedException ie) { } } } } /** * Shutdown server. */ public void quit() { doQuit=true; } }

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  • JTabbedPane: only first tab is drawn, the second is always empty (newbie Q)

    - by paul
    I created a very simple JTabbedPane by first creating an empty JTabbedPane object, then 2 JPanels that I later add. Each JPanel is holding a object that extends JButton and implements MouseListener. Each of these holds a different image loaded from a file; the image is held locally as a buffered image and as an image icon, etc., all of which works great. The point of all that is to allow resizing of the image when the button is resized (using getscaledinstance()), because the panel is resized, because the JTabbedPane is resized, etc., within the JFrame that holds everything. I override paintComponent() to accomplish this in the class that extends JButton. I am using MigLayout Manager, and all is well on that front controlling layout constraints, growing, filling, initial sizes, preferred sizes, etc. The images the buttons hold are of different sizes and proportions, but this caused no trouble before. Up until 2 days ago everything worked fairly well. I made some changes trying to tweak some resizing issues as I was picking up MigLayout manager. At the time I was playing around with setting various min, max, and preferred sizes using the methods provided for by the components, not the layout manager. I also fooled a bit with pack(), validate(), visible(), opaque() etc., and yes I read the article about Swing and AWT painting here: http://java.sun.com/products/jfc/tsc/articles/painting/ , and I switched to relying more and more on MigLayout. On an unrelated note, it appears JFrame's do not honor maxsize? Somehow, today, with and without using any of these methods provided by swing, with or without using MigLayout manager to handle some of these matters instead, I now have a JTabbedPane that correctly displays the FIRST JPanel I add, but NOT THE SECOND JPanel--which, while present as a tab--does not show when selected. I have switched the order of which panel is added first, and this still holds true regardless of which JPanel I add first, telling me the JPanels are ok, and the problem is most likely in the JTabbedPane. I click on the second tab, the JTabbedPane switches, but I have what appears to be a blank button in the JPanel. A few console system-out statements reveal the following: a) that the second panel and its button are constructed b) no mouse events are being captured when I click on where the second panel and button should reside, as if it didn't exist at that point; c) when I switch to the second tab, the overrided paintComponent() method of the button within that second JPanel is never called, so it is in fact never being painted despite the tab in which it resides becoming visible; d) the JTabbpedPane getComponentCount() returns a correct value of 2 after adding the 2nd panel; e) MigLayout manager actually rocks, but I digress... I cannot now revert to my older code, and despite my best efforts to undo whatever changes caused this, I cannot fix my new problem. I've commented out everything but the most essential calls: constructors for each object--with MigLayout; add() for placing the buttons on the panels using string-arguments appropriate for MigLayout; add() for placing the panels on the JTabbedPane, also with MigLayout string arguments; setting the default op on close for the JFrame; and setting the JFrame visible. This means I do not fiddle with optimization settings, double buffering settings, opaque settings, but leave them as default, and still, no fix; the second panel will not show itself. Each panel, I should add, when it is the first to be loaded, works fine, again re-affirming that the panels and buttons are themselves ok. Here is part of what I am doing: //Note: BuildaButton is a class that merely constructs my instances File f = new File("/foo.jpg"); button1 = new BuildaButton().BuildaButton(f).buildfoo1Button(); f = new File("/foo2.jpg"); button2 = new BuildaButton().BuildaButton(f).buildfoo2Button(); MigLayout ml = new MigLayout("wrap 1", "[fill, grow]0[fill, grow]", "[fill, grow]0[fill, grow]"); MigLayout ml2 = new MigLayout("wrap 2", "[fill, grow]5[fill, grow]", "[fill, grow]0[fill, grow]"); foo1panel = new JPanel(ml); foo1panel.add(button1, "w 234:945:, h 200:807:"); foo2panel = new JPanel(ml); foo2panel.add(button2, "w 186:752:, h 200:807:"); tabs.add("foo1", foo1panel); tabs.add("foo2", foo2panel); System.out.println("contents of tabs: " + tabs.getComponentCount() + " elements"); mainframe.setLayout(ml2); mainframe.setMinimumSize(new Dimension(850,800)); mainframe.add(tabs, "w 600:800:, h 780:780:"); //controlpanel is a still blank jpanel that holds nothing--it is a space holder for now & will be utilized mainframe.add(controlpanel, "w 200:200:200, h 780:780:"); mainframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mainframe.setVisible(true); Thank you in advance for any help you can give.

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • Multiple (variant) arguments overloading in Java: What's the purpose?

    - by fortran
    Browsing google's guava collect library code, I've found the following: // Casting to any type is safe because the list will never hold any elements. @SuppressWarnings("unchecked") public static <E> ImmutableList<E> of() { return (ImmutableList<E>) EmptyImmutableList.INSTANCE; } public static <E> ImmutableList<E> of(E element) { return new SingletonImmutableList<E>(element); } public static <E> ImmutableList<E> of(E e1, E e2) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4, E e5) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5)); } public static <E> ImmutableList<E> of(E e1, E e2, E e3, E e4, E e5, E e6) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7, e8)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9) { return new RegularImmutableList<E>( ImmutableList.<E>nullCheckedList(e1, e2, e3, e4, e5, e6, e7, e8, e9)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10) { return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList( e1, e2, e3, e4, e5, e6, e7, e8, e9, e10)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10, E e11) { return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList( e1, e2, e3, e4, e5, e6, e7, e8, e9, e10, e11)); } public static <E> ImmutableList<E> of( E e1, E e2, E e3, E e4, E e5, E e6, E e7, E e8, E e9, E e10, E e11, E e12, E... others) { final int paramCount = 12; Object[] array = new Object[paramCount + others.length]; arrayCopy(array, 0, e1, e2, e3, e4, e5, e6, e7, e8, e9, e10, e11, e12); arrayCopy(array, paramCount, others); return new RegularImmutableList<E>(ImmutableList.<E>nullCheckedList(array)); } And although it seems reasonable to have overloads for empty and single arguments (as they are going to use special instances), I cannot see the reason behind having all the others, when just the last one (with two fixed arguments plus the variable argument instead the dozen) seems to be enough. As I'm writing, one explanation that pops into my head is that the API pre-dates Java 1.5; and although the signatures would be source-level compatible, the binary interface would differ. Isn't it?

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