Search Results

Search found 11462 results on 459 pages for 'android tabhost'.

Page 191/459 | < Previous Page | 187 188 189 190 191 192 193 194 195 196 197 198  | Next Page >

  • Android: How do you delete a folder starts with period

    - by jclova
    I am trying to delete a folder in sdcard. I can delete normal directories, but a directory that starts with period cannot be deleted. (ex. ".helloDir") if (dir.isDirectory()) { String[] children = dir.list(); for (int i = 0; i < children.length; i++) { new File(dir, children[i]).delete(); } } children is null if dir starts with period (ex. ".helloDir").

    Read the article

  • Android lifecycle of thread-based game

    - by ehehhh
    I ran into a bit of trouble while trying to get my game to work correctly after being put to the background by the user or a phone call for example. My app has a SurfaceView class called GameView, which has the onDraw() method to do all the necessary drawing for my game and two threads - one for calling the onDraw() and one for doing the necessary calculations for the game's logic. I succesfully implemented onPause() and onResume(). (I paused both threads when back button was pressed and resumed them after user cancelled in the AlertDialog.) Now I would like to have the game paused the same way when onStop() gets called. I put both threads on pause and saved my characters location in the savedInstanceState, but when I start my app again, no method gets called (I checked with Logcat). I believe onRestart() should be called first, then onStart() and then onResume(), but none of that happens. What am I doing wrong? (Didn't include any code, because it seems to be a problem of me not understanding the lifecycle, not a problem in code. If it seems necessary, I'll post the parts you request.)

    Read the article

  • android, google map errors: BaseTileRequest, Server returned: 3

    - by Tung Mai Le
    I got some strange errors while develop some custom map overlays, anyone experience these? pls help, tks in advance. BaseTileRequest.readResponseData(BaseTileRequest.java:115) MapService$MapTileRequest.readResponseData(MapService.java:1473) MapService$MapTileRequest.readResponseData(MapService.java:1473) 09-17 00:53:25.933: WARN/System.err(32480): java.io.IOException: Server returned: 3 09-17 00:53:25.933: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.map.BaseTileRequest.readResponseData(BaseTileRequest.java:115) 09-17 00:53:25.938: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.map.MapService$MapTileRequest.readResponseData(MapService.java:1473) 09-17 00:53:25.938: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher.processDataRequest(DataRequestDispatcher.java:1117) 09-17 00:53:25.943: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher.serviceRequests(DataRequestDispatcher.java:994) 09-17 00:53:25.943: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher$DispatcherServer.run(DataRequestDispatcher.java:1702) 09-17 00:53:25.948: WARN/System.err(32480): at java.lang.Thread.run(Thread.java:856)

    Read the article

  • android java.lang.OutOfMemoryError

    - by xiangdream
    hi, all, when i download large data from website, i got this error information: I/global (20094): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required. D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al location D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation. I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480 I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496 anyone can help me?

    Read the article

  • Android: automatically choose debug/release Maps api key?

    - by tomash
    Is it possible to automatically detect, which certificate was used for signing APK? I'd like to have both debug and release Maps certificates in application and pass valid one to MapView constructor. With such setup I will not make mistake while releasing application - I'm using debug certificate on emulator and my device, then sign with release one before sending app to Market. I was thinking about detecting my particular device or whether debugger is connected but it is not perfect. Maybe some file marking need for debug certificate? Is there any better way?

    Read the article

  • android Convert phone number in International Format

    - by Arutha
    I'd like to know whether it's possible to have phone numbers converted into international format when a call is outgoing. For instance, if a french user (sorry it's the only format i know i won't make a mistake :-) try to call with the national format : 01.47.12.34.56 then a method will convert it into international format like this : +33.1.47.12.34.56 I've looked into the doc of the PhoneNumberUtils but i don't know if there is a method doing what i want.

    Read the article

  • Android Parcelable create array

    - by Ozik Abdullaev
    In background i parse JSON, and then in this background i send Json to parcelable And in Parcelable i writestring with JSONObject.optString how i can write ArrayList? List<Row> result = new ArrayList<Row>(array.length()); for (int i = 0; i < array.length(); i++) { result.add(new Row(array.optJSONObject(i))); } Parcelable.java public Row(JSONObject from) { thumb = from.optString(TAG_THUMBNAILS); bigImage = from.optString(TAG_BIG_IMAGE); author = from.optString(TAG_AUTHOR); description = from.optString(TAG_DESCRIPTION); date = from.optString(TAG_DATE); } public Row(Parcel parcel) { thumb = parcel.readString(); bigImage = parcel.readString(); author = parcel.readString(); description = parcel.readString(); date = parcel.readString(); } @Override public int describeContents() { return 0; } @Override public void writeToParcel(Parcel parcel, int flags) { parcel.writeString(thumb); parcel.writeString(bigImage); parcel.writeString(author); parcel.writeString(description); parcel.writeString(date); }

    Read the article

  • In Android GUI flickers when reading the properties file

    - by ManojValiveti
    Hi, I am getting the GUI flicker when reading a file properties and accordingly enabling/disabling checkbox and List value in listbox. when i remove this file reading code the GUI doesnt have flicker. I am reading the properties before creating the Preferences in OnCreate(). Attached the file write code below for reference.Please let us know is there any other way to read and update the preference staus. private void SetExtendConf(String key, String strValue) { mProperties = new Properties(); try { File file = new File(FILE_EXT); if(!file.exists()) file.createNewFile(); file.setWritable(true,false); FileInputStream fis = new FileInputStream(file); mProperties.load(fis); fis.close(); FileOutputStream stream = new FileOutputStream(file); Log.d(TAG, "Setting Values " + key + ":"+ strValue); mProperties.setProperty(key, strValue); mProperties.store(stream,"ext.conf"); stream.close(); } catch (IOException e) { Log.d(TAG, "Could not open properties file: " + GPS_FILE_EXT); } } -Manoj

    Read the article

  • android close application

    - by Arutha
    I've two different activities. The first launches the second one. In the second activity I call System.exit(0) in order to force the application to close but the first activity is automatically displayed instead of come back to the home screen. How can I avoid this feature ?

    Read the article

  • Android - Where to store generated bitmaps?

    - by Josh
    I've got an app which dynamically generates anywhere from 6 to 100 small bitmaps for the user to move around the screen in a given session. I currently generate them in onCreate and store them to the sd card, so that after an orientation change I can grab them out of external storage and display them again. However, this takes time (the loading) and I'd like to keep the bitmap references around between lifecyle changes for quicker access. My question is, is there a better place to store my generated bitmaps? I was thinking about creating a static storage library in my base activity, something that would only need to be reloaded when the app is completely removed from memory (shutdown, other apps need resources, 30 minute restart, etc). Ideally, I'd like the user to be able to back out to the title screen, click a "Resume" button, and in onCreate I just have access to those resident bitmap references instead of having to load them from storage again. For this reason I don't think Activity.onRetainNonConfigurationInstance is what I need. Alternatively, is there a better way to handle multiple generated bitmaps than what I'm doing or the plan I described?

    Read the article

  • Opengl-es android best way to preload images

    - by lacas
    I have a game app, and i have many screens. The first screen will be the SCREEN.LOADING screen. When the app starting, I want to show a picture "loading please wait" while the images, menus, etc loaded succesfull. I tried asynctask to do this, but its not work in GLThread. What is the way to do this in opengl-es? 03-06 12:46:35.282: ERROR/AndroidRuntime(32736): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() Thanks, Leslie

    Read the article

  • Android fill ImageView from URL

    - by Luke Batley
    Hi i'm trying to add an image to an ImageView from a URL i have tried loading it as a bitmap but nothing is showing. so does anyone know what the best method to do this is or what i'm doing wrong? heres my code @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); //Check Preferences which sets UI setContentView(R.layout.singlenews); TextView headerText = (TextView) findViewById(R.id.header_text); headerText.setText("Latest News"); PostTask posttask; posttask = new PostTask(); posttask.execute(); } public void loadNews(){ newsStr = getIntent().getStringExtra("singleNews"); try { JSONObject obj = new JSONObject(newsStr); content = obj.getString("content"); title = obj.getString("title"); fullName = obj.getString("fullname"); created = obj.getString("created"); NewsImageURL = obj.getString("image_primary"); tagline = obj.getString("tagline"); meta = "posted by: " + fullName + " " + created; URL aURL = new URL("NewsImageURL"); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); /* Buffered is always good for a performance plus. */ BufferedInputStream bis = new BufferedInputStream(is); /* Decode url-data to a bitmap. */ bm = BitmapFactory.decodeStream(bis); bis.close(); is.close(); /* Apply the Bitmap to the ImageView that will be returned. */ Log.v("lc", "content=" + content); Log.v("lc", "title=" + title); Log.v("lc", "fullname=" + fullName); Log.v("lc", "created=" + created); Log.v("lc", "NewsImage=" + NewsImageURL); Log.v("lc", "Meta=" + meta); Log.v("lc", "tagline=" + tagline); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public class PostTask extends AsyncTask<Void, String, Boolean> { @Override protected Boolean doInBackground(Void... params) { boolean result = false; loadNews(); publishProgress("progress"); return result; } protected void onProgressUpdate(String... progress) { StringBuilder str = new StringBuilder(); for (int i = 1; i < progress.length; i++) { str.append(progress[i] + " "); } } @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); Log.v("BGThread", "begin fillin data"); fillData(); } } public void fillData(){ NewsView = LayoutInflater.from(getBaseContext()).inflate(R.layout.newsdetailact, null); TextView Title = (TextView) NewsView.findViewById(R.id.NewsTitle); Title.setText(title); TextView Tagline = (TextView) NewsView.findViewById(R.id.subtitle); Tagline.setText(tagline); TextView MetaData = (TextView) NewsView.findViewById(R.id.meta); MetaData.setText(meta); ImageView NewsImage = (ImageView)NewsView.findViewById(R.id.imageView2); NewsImage.setImageBitmap(bm); TextView MainContent = (TextView) NewsView.findViewById(R.id.maintext); MainContent.setText(content); Log.v("BGThread", "Filled results"); adapter = new MergeAdapter(); adapter.addView(NewsView); setListAdapter(adapter); } }

    Read the article

  • Aligning Android Button To Bottom in RelativeLayout??

    - by MobiKnow
    I'm trying to align a button to the bottom right and bottom left of my screen, using a RelativeLayout. I want to do this to keep the same relative layout across different screen sizes. Currently the buttons on my screen move up/down depending on the resolution of the screen. 320x480 puts the buttons higher on the screen versus 480x800. I'm trying to get my screens to look the same between the two sizes. Any information you can provide is greatly appreciated. Thanks, MobiKnow.

    Read the article

  • back button android

    - by Raogrimm
    i am having trouble implementing the back button properly. all of the code snippets i have seen have not worked for me. what i am trying to do when i press the back button is just go back to the previous list. pretty much i have a list within a list and i just want it to go back to the previous list. how would i go about doing this? this is the list i have, every item has a separate list that it has. lets say you click on weapons, you then get a list of different weapon types and so on final String[] weapons = getResources().getStringArray(R.array.weapons); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, weapons)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { System.out.println("item clicked: "+weapons[position]); switch(position) { case 0: final String[] axes = getResources().getStringArray(R.array.axes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, axes)); break; case 1: final String[] clubs = getResources().getStringArray(R.array.clubs); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, clubs)); break; case 2: final String[] daggers = getResources().getStringArray(R.array.daggers); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, daggers)); break; case 3: final String[] great_axes = getResources().getStringArray(R.array.great_axes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_axes)); break; case 4: final String[] great_katana = getResources().getStringArray(R.array.great_katana); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_katana)); break; case 5: final String[] great_swords = getResources().getStringArray(R.array.great_swords); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_swords)); break; case 6: final String[] hand_to_hand = getResources().getStringArray(R.array.hand_to_hand); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, hand_to_hand)); break; case 7: final String[] katana = getResources().getStringArray(R.array.katana); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, katana)); break; case 8: final String[] polearms = getResources().getStringArray(R.array.polearms); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, polearms)); break; case 9: final String[] scythes = getResources().getStringArray(R.array.scythes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, scythes)); break; case 10: final String[] staves = getResources().getStringArray(R.array.staves); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, staves)); break; case 11: final String[] swords = getResources().getStringArray(R.array.swords); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, swords)); break; } } });

    Read the article

  • Consume a JSON webservice and process data in Android

    - by user1783391
    I am trying to consume a the webservice below http://62.253.195.179/disaster/webservices/login.php?message=[{"email":"[email protected]","password":"welcome"}] This returns a JSON array [{"companyuserId":"2","name":"ben stein","superiorname":"Leon","departmentId":"26","departmentname":"Development","companyId":"23","UDID":"12345","isActive":"1","devicetoken":"12345","email":"[email protected]","phone":"5456465465654","userrole":"1","chngpwdStatus":"1"}] My code is below try{ String weblink = URLEncoder.encode("http://62.253.195.179/disaster/webservices/login.php?message=[{\"email\":\"[email protected]\",\"password\":\"welcome\"}]"); HttpParams httpParameters = new BasicHttpParams(); int timeoutConnection = 7500; HttpConnectionParams.setConnectionTimeout(httpParameters, timeoutConnection); int timeoutSocket = 7500; HttpConnectionParams.setSoTimeout(httpParameters, timeoutSocket); HttpClient client = new DefaultHttpClient(httpParameters); HttpGet request = new HttpGet(); URI link = new URI(weblink); request.setURI(link); HttpResponse response = client.execute(request); BufferedReader rd = new BufferedReader(new InputStreamReader( response.getEntity().getContent())); result = rd.readLine(); JSONObject myData = new JSONObject(result); JSONArray jArray = myData.getJSONArray(""); JSONObject steps = jArray.getJSONObject(0); String name = steps.getString("name"); } catch (JSONException e) { e.printStackTrace(); } But its not working and I am not 100% sure this is the best way to do it. 11-10 10:49:55.489: E/AndroidRuntime(392): java.lang.IllegalStateException: Target host must not be null, or set in parameters.

    Read the article

  • Android Java writing text file to sd card

    - by Paul
    I have a strange problem I've come across. My app can write a simple textfile to SD card and sometimes it works for some people but not for others and I have no idea why. Some people it force closes if they put some characters like "..." in it and such. I cannot seem to reproduce it as I've had no troubles but this is the code that handles it. Can anyone think of something that may lead to problems or a better to way to do it? public void generateNoteOnSD(String sFileName, String sBody){ try { File root = new File(Environment.getExternalStorageDirectory(), "Notes"); if (!root.exists()) { root.mkdirs(); } File gpxfile = new File(root, sFileName); FileWriter writer = new FileWriter(gpxfile); writer.append(sBody); writer.flush(); writer.close(); Toast.makeText(this, "Saved", Toast.LENGTH_SHORT).show(); } catch(IOException e) { e.printStackTrace(); importError = e.getMessage(); iError(); } }

    Read the article

  • Android 1.6: onActivityResult is not called

    - by Seb
    Hi, I have a problem with the method "onActivityResult". I create a new Activity from my main activity: Intent intent = new Intent(this, NewActivity.class); startActivityForResult(intent, 0); The new Activity is ended like this: Intent resultIntent = new Intent(); resultIntent.putExtra("vid", hmvenues.get(venues[currentPosition])); resultIntent.putExtra("name", venues[currentPosition]); setResult(RESULT_OK, resultIntent); finish(); But the Method onActivityResult seem to be not called @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(this.getClass().getName(),"onActivityResult"); ... } Does anyone have an idea, what I did wrong? Thanks!! Seb

    Read the article

  • Android: passing paramters between classes

    - by Yang
    I have a class2 which is involved by class1 when clicks are made. I have to pass some parameters/objects from class1 to class2. I only know the standard way which does not have an option of passing parameters. // launch the full article Intent i = new Intent(this, Class2.class); startActivity(i);

    Read the article

  • android SQLite vs Flat Files

    - by mixm
    hi. im creating a game right now and im a bit stuck on how to implement storage of levels. i need to be able to download level files from the internet ota. im not so familiar with transferring files ota, but i have some experience with databases (mysql). what would be a better way of storing the game's level data?

    Read the article

< Previous Page | 187 188 189 190 191 192 193 194 195 196 197 198  | Next Page >