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  • Solving embarassingly parallel problems using Python multiprocessing

    - by gotgenes
    How does one use multiprocessing to tackle embarrassingly parallel problems? Embarassingly parallel problems typically consist of three basic parts: Read input data (from a file, database, tcp connection, etc.). Run calculations on the input data, where each calculation is independent of any other calculation. Write results of calculations (to a file, database, tcp connection, etc.). We can parallelize the program in two dimensions: Part 2 can run on multiple cores, since each calculation is independent; order of processing doesn't matter. Each part can run independently. Part 1 can place data on an input queue, part 2 can pull data off the input queue and put results onto an output queue, and part 3 can pull results off the output queue and write them out. This seems a most basic pattern in concurrent programming, but I am still lost in trying to solve it, so let's write a canonical example to illustrate how this is done using multiprocessing. Here is the example problem: Given a CSV file with rows of integers as input, compute their sums. Separate the problem into three parts, which can all run in parallel: Process the input file into raw data (lists/iterables of integers) Calculate the sums of the data, in parallel Output the sums Below is traditional, single-process bound Python program which solves these three tasks: #!/usr/bin/env python # -*- coding: UTF-8 -*- # basicsums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file. """ import csv import optparse import sys def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) return cli_parser def parse_input_csv(csvfile): """Parses the input CSV and yields tuples with the index of the row as the first element, and the integers of the row as the second element. The index is zero-index based. :Parameters: - `csvfile`: a `csv.reader` instance """ for i, row in enumerate(csvfile): row = [int(entry) for entry in row] yield i, row def sum_rows(rows): """Yields a tuple with the index of each input list of integers as the first element, and the sum of the list of integers as the second element. The index is zero-index based. :Parameters: - `rows`: an iterable of tuples, with the index of the original row as the first element, and a list of integers as the second element """ for i, row in rows: yield i, sum(row) def write_results(csvfile, results): """Writes a series of results to an outfile, where the first column is the index of the original row of data, and the second column is the result of the calculation. The index is zero-index based. :Parameters: - `csvfile`: a `csv.writer` instance to which to write results - `results`: an iterable of tuples, with the index (zero-based) of the original row as the first element, and the calculated result from that row as the second element """ for result_row in results: csvfile.writerow(result_row) def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # gets an iterable of rows that's not yet evaluated input_rows = parse_input_csv(in_csvfile) # sends the rows iterable to sum_rows() for results iterable, but # still not evaluated result_rows = sum_rows(input_rows) # finally evaluation takes place as a chain in write_results() write_results(out_csvfile, result_rows) infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) Let's take this program and rewrite it to use multiprocessing to parallelize the three parts outlined above. Below is a skeleton of this new, parallelized program, that needs to be fleshed out to address the parts in the comments: #!/usr/bin/env python # -*- coding: UTF-8 -*- # multiproc_sums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file, using multiple processes if desired. """ import csv import multiprocessing import optparse import sys NUM_PROCS = multiprocessing.cpu_count() def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) cli_parser.add_option('-n', '--numprocs', type='int', default=NUM_PROCS, help="Number of processes to launch [DEFAULT: %default]") return cli_parser def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # Parse the input file and add the parsed data to a queue for # processing, possibly chunking to decrease communication between # processes. # Process the parsed data as soon as any (chunks) appear on the # queue, using as many processes as allotted by the user # (opts.numprocs); place results on a queue for output. # # Terminate processes when the parser stops putting data in the # input queue. # Write the results to disk as soon as they appear on the output # queue. # Ensure all child processes have terminated. # Clean up files. infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) These pieces of code, as well as another piece of code that can generate example CSV files for testing purposes, can be found on github. I would appreciate any insight here as to how you concurrency gurus would approach this problem. Here are some questions I had when thinking about this problem. Bonus points for addressing any/all: Should I have child processes for reading in the data and placing it into the queue, or can the main process do this without blocking until all input is read? Likewise, should I have a child process for writing the results out from the processed queue, or can the main process do this without having to wait for all the results? Should I use a processes pool for the sum operations? If yes, what method do I call on the pool to get it to start processing the results coming into the input queue, without blocking the input and output processes, too? apply_async()? map_async()? imap()? imap_unordered()? Suppose we didn't need to siphon off the input and output queues as data entered them, but could wait until all input was parsed and all results were calculated (e.g., because we know all the input and output will fit in system memory). Should we change the algorithm in any way (e.g., not run any processes concurrently with I/O)?

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  • NoClassDefFoundError and Netty

    - by Dmytro Leonenko
    Hi. First to say I'm n00b in Java. I can understand most concepts but in my situation I want somebody to help me. I'm using JBoss Netty to handle simple http request and using MemCachedClient check existence of client ip in memcached. import org.jboss.netty.channel.ChannelHandler; import static org.jboss.netty.handler.codec.http.HttpHeaders.*; import static org.jboss.netty.handler.codec.http.HttpHeaders.Names.*; import static org.jboss.netty.handler.codec.http.HttpResponseStatus.*; import static org.jboss.netty.handler.codec.http.HttpVersion.*; import com.danga.MemCached.*; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Set; import org.jboss.netty.buffer.ChannelBuffer; import org.jboss.netty.buffer.ChannelBuffers; import org.jboss.netty.channel.ChannelFuture; import org.jboss.netty.channel.ChannelFutureListener; import org.jboss.netty.channel.ChannelHandlerContext; import org.jboss.netty.channel.ExceptionEvent; import org.jboss.netty.channel.MessageEvent; import org.jboss.netty.channel.SimpleChannelUpstreamHandler; import org.jboss.netty.handler.codec.http.Cookie; import org.jboss.netty.handler.codec.http.CookieDecoder; import org.jboss.netty.handler.codec.http.CookieEncoder; import org.jboss.netty.handler.codec.http.DefaultHttpResponse; import org.jboss.netty.handler.codec.http.HttpChunk; import org.jboss.netty.handler.codec.http.HttpChunkTrailer; import org.jboss.netty.handler.codec.http.HttpRequest; import org.jboss.netty.handler.codec.http.HttpResponse; import org.jboss.netty.handler.codec.http.HttpResponseStatus; import org.jboss.netty.handler.codec.http.QueryStringDecoder; import org.jboss.netty.util.CharsetUtil; /** * @author <a href="http://www.jboss.org/netty/">The Netty Project</a> * @author Andy Taylor ([email protected]) * @author <a href="http://gleamynode.net/">Trustin Lee</a> * * @version $Rev: 2368 $, $Date: 2010-10-18 17:19:03 +0900 (Mon, 18 Oct 2010) $ */ @SuppressWarnings({"ALL"}) public class HttpRequestHandler extends SimpleChannelUpstreamHandler { private HttpRequest request; private boolean readingChunks; /** Buffer that stores the response content */ private final StringBuilder buf = new StringBuilder(); protected MemCachedClient mcc = new MemCachedClient(); private static SockIOPool poolInstance = null; static { // server list and weights String[] servers = { "lcalhost:11211" }; //Integer[] weights = { 3, 3, 2 }; Integer[] weights = {1}; // grab an instance of our connection pool SockIOPool pool = SockIOPool.getInstance(); // set the servers and the weights pool.setServers(servers); pool.setWeights(weights); // set some basic pool settings // 5 initial, 5 min, and 250 max conns // and set the max idle time for a conn // to 6 hours pool.setInitConn(5); pool.setMinConn(5); pool.setMaxConn(250); pool.setMaxIdle(21600000); //1000 * 60 * 60 * 6 // set the sleep for the maint thread // it will wake up every x seconds and // maintain the pool size pool.setMaintSleep(30); // set some TCP settings // disable nagle // set the read timeout to 3 secs // and don't set a connect timeout pool.setNagle(false); pool.setSocketTO(3000); pool.setSocketConnectTO(0); // initialize the connection pool pool.initialize(); // lets set some compression on for the client // compress anything larger than 64k //mcc.setCompressEnable(true); //mcc.setCompressThreshold(64 * 1024); } @Override public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception { HttpRequest request = this.request = (HttpRequest) e.getMessage(); if(mcc.get(request.getHeader("X-Real-Ip")) != null) { HttpResponse response = new DefaultHttpResponse(HTTP_1_1, OK); response.setHeader("X-Accel-Redirect", request.getUri()); ctx.getChannel().write(response).addListener(ChannelFutureListener.CLOSE); } else { sendError(ctx, NOT_FOUND); } } private void writeResponse(MessageEvent e) { // Decide whether to close the connection or not. boolean keepAlive = isKeepAlive(request); // Build the response object. HttpResponse response = new DefaultHttpResponse(HTTP_1_1, OK); response.setContent(ChannelBuffers.copiedBuffer(buf.toString(), CharsetUtil.UTF_8)); response.setHeader(CONTENT_TYPE, "text/plain; charset=UTF-8"); if (keepAlive) { // Add 'Content-Length' header only for a keep-alive connection. response.setHeader(CONTENT_LENGTH, response.getContent().readableBytes()); } // Encode the cookie. String cookieString = request.getHeader(COOKIE); if (cookieString != null) { CookieDecoder cookieDecoder = new CookieDecoder(); Set<Cookie> cookies = cookieDecoder.decode(cookieString); if(!cookies.isEmpty()) { // Reset the cookies if necessary. CookieEncoder cookieEncoder = new CookieEncoder(true); for (Cookie cookie : cookies) { cookieEncoder.addCookie(cookie); } response.addHeader(SET_COOKIE, cookieEncoder.encode()); } } // Write the response. ChannelFuture future = e.getChannel().write(response); // Close the non-keep-alive connection after the write operation is done. if (!keepAlive) { future.addListener(ChannelFutureListener.CLOSE); } } @Override public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) throws Exception { e.getCause().printStackTrace(); e.getChannel().close(); } private void sendError(ChannelHandlerContext ctx, HttpResponseStatus status) { HttpResponse response = new DefaultHttpResponse(HTTP_1_1, status); response.setHeader(CONTENT_TYPE, "text/plain; charset=UTF-8"); response.setContent(ChannelBuffers.copiedBuffer( "Failure: " + status.toString() + "\r\n", CharsetUtil.UTF_8)); // Close the connection as soon as the error message is sent. ctx.getChannel().write(response).addListener(ChannelFutureListener.CLOSE); } } When I try to send request like http://127.0.0.1:8090/1/2/3 I'm getting java.lang.NoClassDefFoundError: com/danga/MemCached/MemCachedClient at httpClientValidator.server.HttpRequestHandler.<clinit>(HttpRequestHandler.java:66) I believe it's not related to classpath. May be it's related to context in which mcc doesn't exist. Any help appreciated EDIT: Original code http://docs.jboss.org/netty/3.2/xref/org/jboss/netty/example/http/snoop/package-summary.html I've modified some parts to fit my needs.

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  • CPU Architecture and floating-point math

    - by Jo-Herman Haugholt
    I'm trying to wrap my head around some details about how floating point math is performed on the CPU, trying to better understand what data types to use etc. I think I have a fairly good understanding of how integer math is performed. If I've understood correctly, and disregarding SIMD, a 32-bit CPU will generally perform integer math at at least 32-bit precision etc. Is it correct that floating-point math is dependent on the presence of a FPU? And that the FPU on the x86 is 80-bit, so floating point math is performed at this precision unless using SIMD? What about ARM?

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  • How to send audio data from Java Applet to Rails controller

    - by cooldude
    Hi, I have to send the audio data in byte array obtain by recording from java applet at the client side to rails server at the controller in order to save. So, what encoding parameters at the applet side be used and in what form the audio data be converted like String or byte array so that rails correctly recieve data and then I can save that data at the rails in the file. As currently the audio file made by rails controller is not playing. It is the following ERROR : LAVF_header: av_open_input_stream() failed while playing with the mplayer. Here is the Java Code: package networksocket; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JApplet; import java.net.*; import java.io.*; import java.awt.event.*; import java.awt.*; import java.sql.*; import javax.swing.*; import javax.swing.border.*; import java.awt.*; import java.util.Properties; import javax.swing.plaf.basic.BasicSplitPaneUI.BasicHorizontalLayoutManager; import sun.awt.HorizBagLayout; import sun.awt.VerticalBagLayout; import sun.misc.BASE64Encoder; /** * * @author mukand */ public class Urlconnection extends JApplet implements ActionListener { /** * Initialization method that will be called after the applet is loaded * into the browser. */ public BufferedInputStream in; public BufferedOutputStream out; public String line; public FileOutputStream file; public int bytesread; public int toread=1024; byte b[]= new byte[toread]; public String f="FINISH"; public String match; public File fileopen; public JTextArea jTextArea; public Button refreshButton; public HttpURLConnection urlConn; public URL url; OutputStreamWriter wr; BufferedReader rd; @Override public void init() { // TODO start asynchronous download of heavy resources //textField= new TextField("START"); //getContentPane().add(textField); JPanel p = new JPanel(); jTextArea= new JTextArea(1500,1500); p.setLayout(new GridLayout(1,1, 1,1)); p.add(new JLabel("Server Details")); p.add(jTextArea); Container content = getContentPane(); content.setLayout(new GridBagLayout()); // Used to center the panel content.add(p); jTextArea.setLineWrap(true); refreshButton = new java.awt.Button("Refresh"); refreshButton.reshape(287,49,71,23); refreshButton.setFont(new Font("Dialog", Font.PLAIN, 12)); refreshButton.addActionListener(this); add(refreshButton); Properties properties = System.getProperties(); properties.put("http.proxyHost", "netmon.iitb.ac.in"); properties.put("http.proxyPort", "80"); } @Override public void actionPerformed(ActionEvent e) { try { url = new URL("http://localhost:3000/audio/audiorecieve"); urlConn = (HttpURLConnection)url.openConnection(); //String login = "mukandagarwal:rammstein$"; //String encodedLogin = new BASE64Encoder().encodeBuffer(login.getBytes()); //urlConn.setRequestProperty("Proxy-Authorization",login); urlConn.setRequestMethod("POST"); // urlConn.setRequestProperty("Content-Type", //"application/octet-stream"); //urlConn.setRequestProperty("Content-Type","audio/mpeg");//"application/x-www- form-urlencoded"); //urlConn.setRequestProperty("Content-Type","application/x-www- form-urlencoded"); //urlConn.setRequestProperty("Content-Length", "" + // Integer.toString(urlParameters.getBytes().length)); urlConn.setRequestProperty("Content-Language", "UTF-8"); urlConn.setDoOutput(true); urlConn.setDoInput(true); byte bread[]=new byte[2048]; int iread; char c; String data=URLEncoder.encode("key1", "UTF-8")+ "="; //String data="key1="; FileInputStream fileread= new FileInputStream("//home//mukand//Hellion.ogg");//Dogs.mp3");//Desktop//mausam1.mp3"); while((iread=fileread.read(bread))!=-1) { //data+=(new String()); /*for(int i=0;i<iread;i++) { //c=(char)bread[i]; System.out.println(bread[i]); }*/ data+= URLEncoder.encode(new String(bread,iread), "UTF-8");//new String(new String(bread));// // data+=new String(bread,iread); } //urlConn.setRequestProperty("Content-Length",Integer.toString(data.getBytes().length)); System.out.println(data); //data+=URLEncoder.encode("mukand", "UTF-8"); //data += "&" + URLEncoder.encode("key2", "UTF-8") + "=" + URLEncoder.encode("value2", "UTF-8"); //data="key1="; wr = new OutputStreamWriter(urlConn.getOutputStream());//urlConn.getOutputStream(); //if((iread=fileread.read(bread))!=-1) // wr.write(bread,0,iread); wr.write(data); wr.flush(); fileread.close(); jTextArea.append("Send"); // Get the response rd = new BufferedReader(new InputStreamReader(urlConn.getInputStream())); while ((line = rd.readLine()) != null) { jTextArea.append(line); } wr.close(); rd.close(); //jTextArea.append("click"); } catch (MalformedURLException ex) { Logger.getLogger(Urlconnection.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(Urlconnection.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void start() { } @Override public void stop() { } @Override public void destroy() { } // TODO overwrite start(), stop() and destroy() methods } Here is the Rails controller function for recieving: def audiorecieve puts "///////////////////////////////////////******RECIEVED*******////" puts params[:key1]#+" "+params[:key2] data=params[:key1] #request.env('RAW_POST_DATA') file=File.new("audiodata.ogg", 'w') file.write(data) file.flush file.close puts "////**************DONE***********//////////////////////" end Please reply quickly

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  • Sliding collision response

    - by dbostream
    I have been reading plenty of tutorials about sliding collision responses yet I am not able to implement it properly in my project. What I want to do is make a puck slide along the rounded corner boards of a hockey rink. In my latest attempt the puck does slide along the boards but there are some strange velocity behaviors. First of all the puck slows down a lot pretty much right away and then it slides for awhile and stops before exiting the corner. Even if I double the speed I get a similar behavior and the puck does not make it out of the corner. I used some ideas from this document http://www.peroxide.dk/papers/collision/collision.pdf. This is what I have: Update method called from the game loop when it is time to update the puck (I removed some irrelevant parts). I use two states (current, previous) which are used to interpolate the position during rendering. public override void Update(double fixedTimeStep) { /* Acceleration is set to 0 for now. */ Acceleration.Zero(); PreviousState = CurrentState; _collisionRecursionDepth = 0; CurrentState.Position = SlidingCollision(CurrentState.Position, CurrentState.Velocity * fixedTimeStep + 0.5 * Acceleration * fixedTimeStep * fixedTimeStep); /* Should not this be affected by a sliding collision? and not only the position. */ CurrentState.Velocity = CurrentState.Velocity + Acceleration * fixedTimeStep; Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private Vector2 SlidingCollision(Vector2 position, Vector2 velocity) { if(_collisionRecursionDepth > 5) return position; bool collisionFound = false; Vector2 futurePosition = position + velocity; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ if(!collisionFound) return futurePosition; /* If no collision was detected it is safe to move to the future position. */ /* It is not exactly the intersection point, but slightly before. */ Vector2 newPosition = intersectionPoint; /* oldVelocity is set to the distance from the newPosition(intersection point) to the position it had moved to had it not collided. */ Vector2 oldVelocity = futurePosition - newPosition; /* Project the distance left to move along the intersection normal. */ Vector2 newVelocity = oldVelocity - intersectionPointNormal * oldVelocity.DotProduct(intersectionPointNormal); if(newVelocity.LengthSq() < 0.001) return newPosition; /* If almost no speed, no need to continue. */ _collisionRecursionDepth++; return SlidingCollision(newPosition, newVelocity); } What am I doing wrong with the velocity? I have been staring at this for very long so I have gone blind. I have tried different values of recursion depth but it does not seem to make it better. Let me know if you need more information. I appreciate any help. EDIT: A combination of Patrick Hughes' and teodron's answers solved the velocity problem (I think), thanks a lot! This is the new code: I decided to use a separate recursion method now too since I don't want to recalculate the acceleration in each recursion. public override void Update(double fixedTimeStep) { Acceleration.Zero();// = CalculateAcceleration(fixedTimeStep); PreviousState = new MovingEntityState(CurrentState.Position, CurrentState.Velocity); CurrentState = SlidingCollision(CurrentState, fixedTimeStep); Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private MovingEntityState SlidingCollision(MovingEntityState state, double timeStep) { bool collisionFound = false; /* Calculate the next position given no detected collision. */ Vector2 futurePosition = state.Position + state.Velocity * timeStep; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ /* If no collision was detected it is safe to move to the future position. */ if (!collisionFound) return new MovingEntityState(futurePosition, state.Velocity); /* Set new position to the intersection point (slightly before). */ Vector2 newPosition = intersectionPoint; /* Project the new velocity along the intersection normal. */ Vector2 newVelocity = state.Velocity - 1.90 * intersectionPointNormal * state.Velocity.DotProduct(intersectionPointNormal); /* Calculate the time of collision. */ double timeOfCollision = Math.Sqrt((newPosition - state.Position).LengthSq() / (futurePosition - state.Position).LengthSq()); /* Calculate new time step, remaining time of full step after the collision * current time step. */ double newTimeStep = timeStep * (1 - timeOfCollision); return SlidingCollision(new MovingEntityState(newPosition, newVelocity), newTimeStep); } Even though the code above seems to slide the puck correctly please have a look at it. I have a few questions, if I don't multiply by 1.90 in the newVelocity calculation it doesn't work (I get a stack overflow when the puck enters the corner because the timeStep decreases very slowly - a collision is found early in every recursion), why is that? what does 1.90 really do and why 1.90? Also I have a new problem, the puck does not move parallell to the short side after exiting the curve; to be more exact it moves outside the rink (I am not checking for any collisions with the short side at the moment). When I perform the collision detection I first check that the puck is in the correct quadrant. For example bottom-right corner is quadrant four i.e. circleCenter.X < puck.X && circleCenter.Y puck.Y is this a problem? or should the short side of the rink be the one to make the puck go parallell to it and not the last collision in the corner? EDIT2: This is the code I use for collision detection, maybe it has something to do with the fact that I can't make the puck slide (-1.0) but only reflect (-2.0): /* Point is the current position (not the predicted one) and quadrant is 4 for the bottom-right corner for example. */ if (GeometryHelper.PointInCircleQuadrant(circleCenter, circleRadius, state.Position, quadrant)) { /* The line is: from = state.Position, to = futurePosition. So a collision is detected when from is inside the circle and to is outside. */ if (GeometryHelper.LineCircleIntersection2d(state.Position, futurePosition, circleCenter, circleRadius, intersectionPoint, quadrant)) { collisionFound = true; /* Set the intersection point to slightly before the real intersection point (I read somewhere this was good to do because of floting point precision, not sure exactly how much though). */ intersectionPoint = intersectionPoint - Vector2.NormalizeRet(state.Velocity) * 0.001; /* Normal at the intersection point. */ intersectionPointNormal = Vector2.NormalizeRet(circleCenter - intersectionPoint) } } When I set the intersection point, if I for example use 0.1 instead of 0.001 the puck travels further before it gets stuck, but for all values I have tried (including 0 - the real intersection point) it gets stuck somewhere (but I necessarily not get a stack overflow). Can something in this part be the cause of my problem? I can see why I get the stack overflow when using -1.0 when calculating the new velocity vector; but not how to solve it. I traced the time steps used in the recursion (initial time step is always 1/60 ~ 0.01666): Recursion depth Time step next recursive call [Start recursion, time step ~ 0.016666] 0 0,000985806527246773 [No collision, stop recursion] [Start recursion, time step ~ 0.016666] 0 0,0149596704364629 1 0,0144883449376379 2 0,0143155612984837 3 0,014224925727213 4 0,0141673917461608 5 0,0141265435314026 6 0,0140953966184117 7 0,0140704653746625 ...and so on. As you can see the collision is detected early in every recursive call which means the next time step decreases very slowly thus the recursion depth gets very big - stack overflow.

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  • Delphi hook to redirect to different ip

    - by Chris
    What is the best way to redirect ANY browser to a different ip for specific sites? For example if the user will type www.facebook.com in any browser he will be redirected to 127.0.0.1. Also the same should happen if he will type 66.220.146.11. What I have until now is this: using the winpkfilter I am able to intercept all the traffic on port 80, with type(in or out), source ip, destination ip and packet. My problem is to modify somehow the packet so the browser will be redirected. This is the code that i have right now: program Pass; {$APPTYPE CONSOLE} uses SysUtils, Windows, Winsock, winpkf, iphlp; var iIndex, counter : DWORD; hFilt : THANDLE; Adapts : TCP_AdapterList; AdapterMode : ADAPTER_MODE; Buffer, ParsedBuffer : INTERMEDIATE_BUFFER; ReadRequest : ETH_REQUEST; hEvent : THANDLE; hAdapter : THANDLE; pEtherHeader : TEtherHeaderPtr; pIPHeader : TIPHeaderPtr; pTcpHeader : TTCPHeaderPtr; pUdpHeader : TUDPHeaderPtr; SourceIP, DestIP : TInAddr; thePacket : PChar; f : TextFile; SourceIpString, DestinationIpString : string; SourceName, DestinationName : string; function IPAddrToName(IPAddr : string) : string; var SockAddrIn : TSockAddrIn; HostEnt : PHostEnt; WSAData : TWSAData; begin WSAStartup($101, WSAData); SockAddrIn.sin_addr.s_addr := inet_addr(PChar(IPAddr)); HostEnt := gethostbyaddr(@SockAddrIn.sin_addr.S_addr, 4, AF_INET); if HostEnt < nil then begin result := StrPas(Hostent^.h_name) end else begin result := ''; end; end; procedure ReleaseInterface(); begin // Restore default mode AdapterMode.dwFlags := 0; AdapterMode.hAdapterHandle := hAdapter; SetAdapterMode(hFilt, @AdapterMode); // Set NULL event to release previously set event object SetPacketEvent(hFilt, hAdapter, 0); // Close Event if hEvent < 0 then CloseHandle(hEvent); // Close driver object CloseFilterDriver(hFilt); // Release NDISAPI FreeNDISAPI(); end; begin // Check the number of parameters if ParamCount() < 2 then begin Writeln('Command line syntax:'); Writeln(' PassThru.exe index num'); Writeln(' index - network interface index.'); Writeln(' num - number or packets to filter'); Writeln('You can use ListAdapters to determine correct index.'); Exit; end; // Initialize NDISAPI InitNDISAPI(); // Create driver object hFilt := OpenFilterDriver('NDISRD'); if IsDriverLoaded(hFilt) then begin // Get parameters from command line iIndex := StrToInt(ParamStr(1)); counter := StrToInt(ParamStr(2)); // Set exit procedure ExitProcessProc := ReleaseInterface; // Get TCP/IP bound interfaces GetTcpipBoundAdaptersInfo(hFilt, @Adapts); // Check paramer values if iIndex > Adapts.m_nAdapterCount then begin Writeln('There is no network interface with such index on this system.'); Exit; end; hAdapter := Adapts.m_nAdapterHandle[iIndex]; AdapterMode.dwFlags := MSTCP_FLAG_SENT_TUNNEL or MSTCP_FLAG_RECV_TUNNEL; AdapterMode.hAdapterHandle := hAdapter; // Create notification event hEvent := CreateEvent(nil, TRUE, FALSE, nil); if hEvent <> 0 then if SetPacketEvent(hFilt, hAdapter, hEvent) <> 0 then begin // Initialize request ReadRequest.EthPacket.Buffer := @Buffer; ReadRequest.hAdapterHandle := hAdapter; SetAdapterMode(hFilt, @AdapterMode); counter := 0; //while counter <> 0 do while true do begin WaitForSingleObject(hEvent, INFINITE); while ReadPacket(hFilt, @ReadRequest) <> 0 do begin //dec(counter); pEtherHeader := TEtherHeaderPtr(@Buffer.m_IBuffer); if ntohs(pEtherHeader.h_proto) = ETH_P_IP then begin pIPHeader := TIPHeaderPtr(Integer(pEtherHeader) + SizeOf(TEtherHeader)); SourceIP.S_addr := pIPHeader.SourceIp; DestIP.S_addr := pIPHeader.DestIp; if pIPHeader.Protocol = IPPROTO_TCP then begin pTcpHeader := TTCPHeaderPtr(Integer(pIPHeader) + (pIPHeader.VerLen and $F) * 4); if (pTcpHeader.SourcePort = htons(80)) or (pTcpHeader.DestPort = htons(80)) then begin inc(counter); if Buffer.m_dwDeviceFlags = PACKET_FLAG_ON_SEND then Writeln(counter, ') - MSTCP --> Interface') else Writeln(counter, ') - Interface --> MSTCP'); Writeln(' Packet size = ', Buffer.m_Length); Writeln(Format(' IP %.3u.%.3u.%.3u.%.3u --> %.3u.%.3u.%.3u.%.3u PROTOCOL: %u', [byte(SourceIP.S_un_b.s_b1), byte(SourceIP.S_un_b.s_b2), byte(SourceIP.S_un_b.s_b3), byte(SourceIP.S_un_b.s_b4), byte(DestIP.S_un_b.s_b1), byte(DestIP.S_un_b.s_b2), byte(DestIP.S_un_b.s_b3), byte(DestIP.S_un_b.s_b4), byte(pIPHeader.Protocol)] )); Writeln(Format(' TCP SRC PORT: %d DST PORT: %d', [ntohs(pTcpHeader.SourcePort), ntohs(pTcpHeader.DestPort)])); //get the data thePacket := pchar(pEtherHeader) + (sizeof(TEtherHeaderPtr) + pIpHeader.VerLen * 4 + pTcpHeader.Offset * 4); { SourceIpString := IntToStr(byte(SourceIP.S_un_b.s_b1)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b2)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b3)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b4)); DestinationIpString := IntToStr(byte(DestIP.S_un_b.s_b1)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b2)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b3)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b4)); } end; end; end; // if ntohs(pEtherHeader.h_proto) = ETH_P_RARP then // Writeln(' Reverse Addr Res packet'); // if ntohs(pEtherHeader.h_proto) = ETH_P_ARP then // Writeln(' Address Resolution packet'); //Writeln('__'); if Buffer.m_dwDeviceFlags = PACKET_FLAG_ON_SEND then // Place packet on the network interface SendPacketToAdapter(hFilt, @ReadRequest) else // Indicate packet to MSTCP SendPacketToMstcp(hFilt, @ReadRequest); { if counter = 0 then begin Writeln('Filtering complete'); readln; break; end; } end; ResetEvent(hEvent); end; end; end; end.

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  • Log call information whenever there is a call.

    - by linuxdoniv
    Hi, I have written the android application and I want the application to send the call information whenever there is an incoming call and it ends. This way I would be sending all calls to the server irrespective of size of the call log. Here is the code public class PhoneInfo extends BroadcastReceiver { private int incoming_call = 0; private Cursor c; Context context; public void onReceive(Context con, Intent intent) { c = con.getContentResolver().query( android.provider.CallLog.Calls.CONTENT_URI, null, null, null, android.provider.CallLog.Calls.DATE+ " DESC"); context = con; IncomingCallListener phoneListener=new IncomingCallListener(); TelephonyManager telephony = (TelephonyManager) con.getSystemService(Context.TELEPHONY_SERVICE); telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE); } public class IncomingCallListener extends PhoneStateListener { public void onCallStateChanged(int state,String incomingNumber){ switch(state){ case TelephonyManager.CALL_STATE_IDLE: if(incoming_call == 1){ CollectSendCallInfo(); incoming_call = 0; } break; case TelephonyManager.CALL_STATE_OFFHOOK: break; case TelephonyManager.CALL_STATE_RINGING: incoming_call = 1; break; } } } private void CollectSendCallInfo() { int numberColumn = c.getColumnIndex( android.provider.CallLog.Calls.NUMBER); int dateColumn = c.getColumnIndex( android.provider.CallLog.Calls.DATE); int typeColumn = c.getColumnIndex( android.provider.CallLog.Calls.TYPE); int durationColumn=c.getColumnIndex( android.provider.CallLog.Calls.DURATION); ArrayList<String> callList = new ArrayList<String>(); try{ boolean moveToFirst=c.moveToFirst(); } catch(Exception e) { ; // could not move to the first row. return; } int row_count = c.getCount(); int loop_index = 0; int is_latest_call_read = 0; String callerPhonenumber = c.getString(numberColumn); int callDate = c.getInt(dateColumn); int callType = c.getInt(typeColumn); int duration=c.getInt(durationColumn); while((loop_index <row_count) && (is_latest_call_read != 1)){ switch(callType){ case android.provider.CallLog.Calls.INCOMING_TYPE: is_latest_call_read = 1; break; case android.provider.CallLog.Calls.MISSED_TYPE: break; case android.provider.CallLog.Calls.OUTGOING_TYPE: break; } loop_index++; c.moveToNext(); } SendCallInfo(callerPhonenumber, Integer.toString(duration), Integer.toString(callDate)); } private void SendCallInfo(String callerPhonenumber, String callDuration, String callDate) { JSONObject j = new JSONObject(); try { j.put("Caller", callerPhonenumber); j.put("Duration", callDuration); j.put("CallDate", callDate); } catch (JSONException e) { Toast.makeText(context, "Json object failure!", Toast.LENGTH_LONG).show(); } String url = "http://xxxxxx.xxx.xx/xxxx/xxx.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("phonecall", j.toString()); HttpResponse re; try { re = doPost(url, kvPairs); String temp; try { temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS") == 0) { ; } else ; } catch (ParseException e1) { Toast.makeText(context, "Parse Exception in response!", Toast.LENGTH_LONG) .show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Io exception in response!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } catch (ClientProtocolException e1) { Toast.makeText(context, "Client Protocol Exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Client Protocol Io exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } and here is the manifest file <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS"></uses-permission> <uses-permission android:name="android.permission.INSTALL_LOCATION_PROVIDER"></uses-permission> <uses-permission android:name="android.permission.SET_DEBUG_APP"></uses-permission> <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission> <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission> <uses-permission android:name="android.permission.READ_SMS"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Friend" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".LoginInfo" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.DEFAULT" /> </intent-filter> </activity> <service android:exported="true" android:enabled="true" android:name=".GeoUpdateService" > </service> <receiver android:name=".SmsInfo" > <intent-filter> <action android:name= "android.provider.Telephony.SMS_RECEIVED" /> </intent-filter> </receiver> <receiver android:name=".PhoneInfo" > <intent-filter> <action android:name="android.intent.action.PHONE_STATE"></action> </intent-filter> </receiver> </application> The application just crashes when there is an incoming call.. i have been able to log the information about incoming SMS, but this call info logging is failing. Thanks for any help.

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  • playonlinux is unable to find 32bits / 64bits OpenGL library

    - by footy
    When I open a fresh instalation of playonlinux, it gives 2 dialog box as mentioned in title: playonlinux is unable to find 32bits OpenGL library playonlinux is unable to find 64bits OpenGL library I am using Ubuntu 12.04 (and new to it) and would like to know how to solve this problem EDIT TERMINAL OUTPUT ~$ playonlinux [main] Message: PlayOnLinux (4.1.8) is starting [clean_tmp] Message: Cleaning temp directory Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". [Check_OpenGL] Warning: Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". [Check_OpenGL] Warning: [main] Message: Filesystem is compatible [install_plugins] Message: Checking plugin: Capture... [maj_check] Message: Web version : 1349866727 [maj_check] Message: Current local version : 1349563245 [maj_check] Message: Updating list [install_plugins] Message: Checking plugin: ScreenCap... [install_plugins] Message: Checking plugin: PlayOnLinux Vault... /usr/share/playonlinux/bash/startup_after_server: line 38: [: : integer expression expected /usr/share/playonlinux/bash/startup_after_server: line 38: [: : integer expression expected [POL_Config_Write] Message: Config write: LAST_TIMESTAMP 1349866727

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  • png image store in database and retrieve in android 1.5

    - by hany
    hai, I am new to android. I have problem. This is my code but it will not work, the problem is in view binder. Please correct it. // this is my activity package com.android.Fruits2; import java.util.ArrayList; import java.util.HashMap; import android.app.ListActivity; import android.database.Cursor; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.widget.SimpleAdapter; import android.widget.SimpleCursorAdapter; import android.widget.SimpleAdapter.ViewBinder; public class Fruits2 extends ListActivity { private DBhelper mDB; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // setContentView(R.layout.main); mDB = new DBhelper(this); mDB.Reset(); Bitmap img = BitmapFactory.decodeResource(getResources(), R.drawable.icon); mDB.createPersonEntry(new PersonData(img, "Harsha", 24,"mca")); String[] columns = {mDB.KEY_ID, mDB.KEY_IMG, mDB.KEY_NAME, mDB.KEY_AGE, mDB.KEY_STUDY}; String table = mDB.PERSON_TABLE; Cursor c = mDB.getHandle().query(table, columns, null, null, null, null, null); startManagingCursor(c); SimpleCursorAdapter adapter = new SimpleCursorAdapter(this, R.layout.data, c, new String[] {mDB.KEY_IMG, mDB.KEY_NAME, mDB.KEY_AGE, mDB.KEY_STUDY}, new int[] {R.id.img, R.id.name, R.id.age,R.id.study}); adapter.setViewBinder( new MyViewBinder()); setListAdapter(adapter); } } //my viewbinder package com.android.Fruits2; import android.database.Cursor; import android.graphics.BitmapFactory; import android.view.View; import android.widget.ImageView; import android.widget.SimpleCursorAdapter; public class MyViewBinder implements SimpleCursorAdapter.ViewBinder { public boolean setViewValue(View view, Cursor cursor, int columnIndex) { if( (view instanceof ImageView) ) { ImageView iv = (ImageView) view; byte[] img = cursor.getBlob(columnIndex); iv.setImageBitmap(BitmapFactory.decodeByteArray(img, 0, img.length)); return true; } return false; } } // data package com.android.Fruits2; import android.graphics.Bitmap; public class PersonData { private Bitmap bmp; private String name; private int age; private String study; public PersonData(Bitmap b, String n, int k, String v) { bmp = b; name = n; age = k; study = v; } public Bitmap getBitmap() { return bmp; } public String getName() { return name; } public int getAge() { return age; } public String getStudy() { return study; } } //dbhelper package com.android.Fruits2; import java.io.ByteArrayOutputStream; import android.content.ContentValues; import android.content.Context; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteOpenHelper; import android.graphics.Bitmap; import android.provider.BaseColumns; public class DBhelper { public static final String KEY_ID = BaseColumns._ID; public static final String KEY_NAME = "name"; public static final String KEY_AGE = "age"; public static final String KEY_STUDY = "study"; public static final String KEY_IMG = "image"; private DatabaseHelper mDbHelper; private SQLiteDatabase mDb; private static final String DATABASE_NAME = "PersonalDB"; private static final int DATABASE_VERSION = 1; public static final String PERSON_TABLE = "Person"; private static final String CREATE_PERSON_TABLE = "create table "+PERSON_TABLE+" (" +KEY_ID+" integer primary key autoincrement, " +KEY_IMG+" blob not null, " +KEY_NAME+" text not null , " +KEY_AGE+" integer not null, " +KEY_STUDY+" text not null);"; private final Context mCtx; private boolean opened = false; private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } public void onCreate(SQLiteDatabase db) { db.execSQL(CREATE_PERSON_TABLE); } public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS "+PERSON_TABLE); onCreate(db); } } public void Reset() { openDB(); mDbHelper.onUpgrade(this.mDb, 1, 1); closeDB(); } public DBhelper(Context ctx) { mCtx = ctx; mDbHelper = new DatabaseHelper(mCtx); } private SQLiteDatabase openDB() { if(!opened) mDb = mDbHelper.getWritableDatabase(); opened = true; return mDb; } public SQLiteDatabase getHandle() { return openDB(); } private void closeDB() { if(opened) mDbHelper.close(); opened = false; } public void createPersonEntry(PersonData about) { openDB(); ByteArrayOutputStream out = new ByteArrayOutputStream(); about.getBitmap().compress(Bitmap.CompressFormat.PNG, 100, out); ContentValues cv = new ContentValues(); cv.put(KEY_IMG, out.toByteArray()); cv.put(KEY_NAME, about.getName()); cv.put(KEY_AGE, about.getAge()); cv.put(KEY_STUDY, about.getStudy()); mDb.insert(PERSON_TABLE, null, cv); closeDB(); } } //data.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content"> <ImageView android:id = "@+id/img" android:layout_width = "wrap_content" android:layout_height = "wrap_content" > </ImageView> <TextView android:id = "@+id/name" android:layout_width = "wrap_content" android:layout_height = "wrap_content" android:textSize="15dp" android:textColor="#ff0000" > </TextView> <TextView android:id = "@+id/age" android:layout_width = "wrap_content" android:layout_height = "wrap_content" android:textSize="15dp" android:textColor="#ff0000" /> <TextView android:id = "@+id/study" android:layout_width = "wrap_content" android:layout_height = "wrap_content" android:textSize="15dp" android:textColor="#ff0000" /> </LinearLayout> When I run this in android 1.6 and 2.1, it works. But when I run in android 1.5, not work. My application is android 1.5. Please correct and send code to me. Thank you.

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  • URL good practice for category sub category?

    - by Seting
    I have developed a application and I need to work for SEO-friendly URL. I have following URL structure: http://localhost:3000/posts/product/testing-with-slug-url-2 and http://localhost:3000/posts/product/testing-with-slug-url-2-4-23 Is this a good practice? If not how can I rewrite it? Ok Ill explain about my applicaiton. My application is based on shopping. if a customer searched for mobiles. it will redirect to url like this http://mydomain.com/cat/mobile-3 3 in the url indicates my database id it is used for further searching After the user reached the mobile page he may need to filter for some brand eg. nokia so my url look lik http://mydomain.com/subcat/nokia-3-2 The integer at the end refers to 3 category id and 2 the brand id My doubt is whether the integer at the end of the url will affect seo ranking.

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  • I get java.lang.NullPointerException when trying to get the contents of the database in Android

    - by ncountr
    I am using 8 EditText boxes from the NewCard.xml from which i am taking the values and when the save button is pressed i am storing the values into a database, in the same process of saving i am trying to get the values and present them into 8 different TextView boxes on the main.xml file and when i press the button i get an FC from the emulator and the resulting error is java.lang.NullPointerException. If Some 1 could help me that would be great, since i have never used databases and this is my first application for android and this is the only thing keepeng me to complete the whole thing and publish it on the market like a free app. Here's the full code from NewCard.java. public class NewCard extends Activity { private static String[] FROM = { _ID, FIRST_NAME, LAST_NAME, POSITION, POSTAL_ADDRESS, PHONE_NUMBER, FAX_NUMBER, MAIL_ADDRESS, WEB_ADDRESS}; private static String ORDER_BY = FIRST_NAME; private CardsData cards; EditText First_Name; EditText Last_Name; EditText Position; EditText Postal_Address; EditText Phone_Number; EditText Fax_Number; EditText Mail_Address; EditText Web_Address; Button New_Cancel; Button New_Save; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.newcard); cards = new CardsData(this); //Define the Cancel Button in NewCard Activity New_Cancel = (Button) this.findViewById(R.id.new_cancel_button); //Define the Cancel Button Activity/s New_Cancel.setOnClickListener ( new OnClickListener() { public void onClick(View arg0) { NewCancelDialog(); } } );//End of the Cancel Button Activity/s //Define the Save Button in NewCard Activity New_Save = (Button) this.findViewById(R.id.new_save_button); //Define the EditText Fields to Get Their Values Into the Database First_Name = (EditText) this.findViewById(R.id.new_first_name); Last_Name = (EditText) this.findViewById(R.id.new_last_name); Position = (EditText) this.findViewById(R.id.new_position); Postal_Address = (EditText) this.findViewById(R.id.new_postal_address); Phone_Number = (EditText) this.findViewById(R.id.new_phone_number); Fax_Number = (EditText) this.findViewById(R.id.new_fax_number); Mail_Address = (EditText) this.findViewById(R.id.new_mail_address); Web_Address = (EditText) this.findViewById(R.id.new_web_address); //Define the Save Button Activity/s New_Save.setOnClickListener ( new OnClickListener() { public void onClick(View arg0) { //Add Code For Saving The Attributes Into The Database try { addCard(First_Name.getText().toString(), Last_Name.getText().toString(), Position.getText().toString(), Postal_Address.getText().toString(), Integer.parseInt(Phone_Number.getText().toString()), Integer.parseInt(Fax_Number.getText().toString()), Mail_Address.getText().toString(), Web_Address.getText().toString()); Cursor cursor = getCard(); showCard(cursor); } finally { cards.close(); NewCard.this.finish(); } } } );//End of the Save Button Activity/s } //======================================================================================// //DATABASE FUNCTIONS private void addCard(String firstname, String lastname, String position, String postaladdress, int phonenumber, int faxnumber, String mailaddress, String webaddress) { // Insert a new record into the Events data source. // You would do something similar for delete and update. SQLiteDatabase db = cards.getWritableDatabase(); ContentValues values = new ContentValues(); values.put(FIRST_NAME, firstname); values.put(LAST_NAME, lastname); values.put(POSITION, position); values.put(POSTAL_ADDRESS, postaladdress); values.put(PHONE_NUMBER, phonenumber); values.put(FAX_NUMBER, phonenumber); values.put(MAIL_ADDRESS, mailaddress); values.put(WEB_ADDRESS, webaddress); db.insertOrThrow(TABLE_NAME, null, values); } private Cursor getCard() { // Perform a managed query. The Activity will handle closing // and re-querying the cursor when needed. SQLiteDatabase db = cards.getReadableDatabase(); Cursor cursor = db.query(TABLE_NAME, FROM, null, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } private void showCard(Cursor cursor) { // Stuff them all into a big string long id = 0; String firstname = null; String lastname = null; String position = null; String postaladdress = null; long phonenumber = 0; long faxnumber = 0; String mailaddress = null; String webaddress = null; while (cursor.moveToNext()) { // Could use getColumnIndexOrThrow() to get indexes id = cursor.getLong(0); firstname = cursor.getString(1); lastname = cursor.getString(2); position = cursor.getString(3); postaladdress = cursor.getString(4); phonenumber = cursor.getLong(5); faxnumber = cursor.getLong(6); mailaddress = cursor.getString(7); webaddress = cursor.getString(8); } // Display on the screen add for each textView TextView ids = (TextView) findViewById(R.id.id); TextView fn = (TextView) findViewById(R.id.firstname); TextView ln = (TextView) findViewById(R.id.lastname); TextView pos = (TextView) findViewById(R.id.position); TextView pa = (TextView) findViewById(R.id.postaladdress); TextView pn = (TextView) findViewById(R.id.phonenumber); TextView fxn = (TextView) findViewById(R.id.faxnumber); TextView ma = (TextView) findViewById(R.id.mailaddress); TextView wa = (TextView) findViewById(R.id.webaddress); ids.setText(String.valueOf(id)); fn.setText(String.valueOf(firstname)); ln.setText(String.valueOf(lastname)); pos.setText(String.valueOf(position)); pa.setText(String.valueOf(postaladdress)); pn.setText(String.valueOf(phonenumber)); fxn.setText(String.valueOf(faxnumber)); ma.setText(String.valueOf(mailaddress)); wa.setText(String.valueOf(webaddress)); } //======================================================================================// //Define the Dialog that alerts you when you press the Cancel button private void NewCancelDialog() { new AlertDialog.Builder(this) .setMessage("Are you sure you want to cancel?") .setTitle("Cancel") .setCancelable(false) .setPositiveButton("Yes", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { NewCard.this.finish(); } }) .setNegativeButton("No", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }) .show(); }//End of the Cancel Dialog }

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  • problems with my slotgame [delphi]

    - by Raiden2k
    hey guys im coding at the moment on a slotgame for the learning effect. here is the source code. my questions are below: unit Unit1; {$mode objfpc}{$H+} interface uses Classes, SysUtils, Windows, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, ComCtrls, Menus, ActnList, Spin, FileCtrl; type { TForm1 } TForm1 = class(TForm) FloatSpinEdit1: TFloatSpinEdit; Guthabenlb: TLabel; s4: TLabel; s5: TLabel; s6: TLabel; s7: TLabel; s8: TLabel; s9: TLabel; Timer3: TTimer; Winlb: TLabel; Loselb: TLabel; slotbn: TButton; s1: TLabel; s2: TLabel; s3: TLabel; Timer1: TTimer; Timer2: TTimer; procedure FormCreate(Sender: TObject); procedure slotbnClick(Sender: TObject); procedure Timer1Timer(Sender: TObject); procedure Timer2Timer(Sender: TObject); procedure Timer3Timer(Sender: TObject); private { private declarations } FRollen : array [0..2, 0..9] of String; public { public declarations } end; var Form1: TForm1; wins,loses : Integer; guthaben : Double = 10; implementation {$R *.lfm} { TForm1 } procedure TForm1.slotbnClick(Sender: TObject); begin Guthaben := Guthaben - 1.00; Guthabenlb.Caption := FloatToStr(guthaben) + (' €'); Timer1.Enabled := True; Timer2.Enabled := True; slotbn.Enabled := false; end; procedure TForm1.FormCreate(Sender: TObject); var i: integer; j: integer; n: integer; digits: TStringlist; begin Digits := TStringList.Create; try for i := low(FRollen) to high(FRollen) do begin for j := low(FRollen[i]) to high(FRollen[i]) do Digits.Add(IntToStr(j)); for j := low(FRollen[i]) to high(FRollen[i]) do begin n := Random(Digits.Count); FRollen[i, j] := Digits[n]; Digits.Delete(n); end; end finally Digits.Free; end; for i:=low(FRollen) to high(FRollen) do begin end; end; //==================================================================================================\\ // Drehen der Slots im Zufallsmodus //==================================================================================================// procedure TForm1.Timer1Timer(Sender: TObject); begin s1.Caption := IntToStr(Random(9)); s2.Caption := IntToStr(Random(9)); s3.Caption := IntToStr(Random(9)); s4.Caption := IntToStr(Random(9)); s5.Caption := IntToStr(Random(9)); s6.Caption := IntToStr(Random(9)); s7.Caption := IntToStr(Random(9)); s8.Caption := IntToStr(Random(9)); s9.Caption := IntToStr(Random(9)); end; //==================================================================================================// //===================================================================================================\\ // Gewonnen / Verloren abfrage //===================================================================================================// procedure TForm1.Timer2Timer(Sender: TObject); begin Timer1.Enabled := False; Timer2.Enabled := false; if (s1.Caption = s5.Caption) and (s1.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s1.Caption = s4.Caption) and (s1.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s2.Caption = s5.Caption) and (s2.Caption = s8.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s6.Caption) and (s3.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s5.Caption) and (s3.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else Inc(loses); slotbn.Enabled := True; Loselb.Caption := 'Loses: ' + IntToStr(loses); Winlb.Caption := 'Wins: ' + IntTostr(Wins); end; procedure TForm1.Timer3Timer(Sender: TObject); begin if (guthaben = 0) or (guthaben < 0) then begin Timer3.Enabled := False; MessageBox(handle,'Du hast verloren!','Verlierer!',MB_OK); close(); end; end; //======================================================================================================\\ end. How can i replace the labels through icons 16 x 16 pixels? How can i adjust the winning sum according to the icons.(for example 3 crowns give you 40 € and 3 apples only 10 €) How can i adhust the winning sum with a sum for every round?

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  • Refresh Button in java

    - by lakshmi
    I need to make a simple refresh button for a gui java program I have the button made but its not working properly. I just am not sure what the code needs to be to make the button work. Any help would be really appreciated.I figured the code below ` public class CompanySample extends Panel { DBServiceAsync dbService = GWT.create(DBService.class); Panel panel = new Panel(); public Panel CompanySampledetails(com.viji.example.domain.Record trec, int count) { panel.setWidth(800); Panel borderPanel = new Panel(); Panel centerPanel = new Panel(); final FormPanel formPanel = new FormPanel(); formPanel.setFrame(true); formPanel.setLabelAlign(Position.LEFT); formPanel.setPaddings(5); formPanel.setWidth(800); final Panel inner = new Panel(); inner.setLayout(new ColumnLayout()); Panel columnOne = new Panel(); columnOne.setLayout(new FitLayout()); GridPanel gridPanel = null; if (gridPanel != null) { gridPanel.getView().refresh(); gridPanel.clear(); } gridPanel = new SampleGrid(trec); gridPanel.setHeight(450); gridPanel.setTitle("Company Data"); final RowSelectionModel sm = new RowSelectionModel(true); sm.addListener(new RowSelectionListenerAdapter() { public void onRowSelect(RowSelectionModel sm, int rowIndex, Record record) { formPanel.getForm().loadRecord(record); } }); gridPanel.setSelectionModel(sm); gridPanel.doOnRender(new Function() { public void execute() { sm.selectFirstRow(); } }, 10); columnOne.add(gridPanel); inner.add(columnOne, new ColumnLayoutData(0.6)); final FieldSet fieldSet = new FieldSet(); fieldSet.setLabelWidth(90); fieldSet.setTitle("company Details"); fieldSet.setAutoHeight(true); fieldSet.setBorder(false); final TextField txtcompanyname = new TextField("Name", "companyname", 120); final TextField txtcompanyaddress = new TextField("Address", "companyaddress", 120); final TextField txtcompanyid = new TextField("Id", "companyid", 120); txtcompanyid.setVisible(false); fieldSet.add(txtcompanyid); fieldSet.add(txtcompanyname); fieldSet.add(txtcompanyaddress); final Button addButton = new Button(); final Button deleteButton = new Button(); final Button modifyButton = new Button(); final Button refeshButton = new Button(); addButton.setText("Add"); deleteButton.setText("Delete"); modifyButton.setText("Modify"); refeshButton.setText("Refresh"); fieldSet.add(addButton); fieldSet.add(deleteButton); fieldSet.add(modifyButton); fieldSet.add(refeshButton); final ButtonListenerAdapter buttonClickListener = new ButtonListenerAdapter() { public void onClick(Button button, EventObject e) { if (button == refeshButton) { sendDataToServ("Refresh"); } } }; addButton.addListener(new ButtonListenerAdapter() { @Override public void onClick(Button button, EventObject e) { if (button.getText().equals("Add")) { sendDataToServer("Add"); } } private void sendDataToServer(String action) { String txtcnameToServer = txtcompanyname.getText().trim(); String txtcaddressToServer = txtcompanyaddress.getText().trim(); if (txtcnameToServer.trim().equals("") || txtcaddressToServer.trim().equals("")) { Window .alert("Incomplete Data. Fill/Select all the needed fields"); action = "Nothing"; } AsyncCallback ascallback = new AsyncCallback<String>() { @Override public void onFailure(Throwable caught) { Window.alert("Record not inserted"); } @Override public void onSuccess(String result) { Window.alert("Record inserted"); } }; if (action.trim().equals("Add")) { System.out.println("Before insertServer"); dbService.insertCompany(txtcnameToServer, txtcaddressToServer, ascallback); } } }); deleteButton.addListener(new ButtonListenerAdapter() { @Override public void onClick(Button button, EventObject e) { if (button.getText().equals("Delete")) { sendDataToServer("Delete"); } } private void sendDataToServer(String action) { String txtcidToServer = txtcompanyid.getText().trim(); String txtcnameToServer = txtcompanyname.getText().trim(); String txtcaddressToServer = txtcompanyaddress.getText().trim(); if (!action.equals("Delete")) { if (txtcidToServer.trim().equals("") || txtcnameToServer.trim().equals("") || txtcaddressToServer.trim().equals("")) { Window .alert("Incomplete Data. Fill/Select all the needed fields"); action = "Nothing"; } } else if (txtcidToServer.trim().equals("")) { Window.alert("Doesn't deleted any row"); } AsyncCallback ascallback = new AsyncCallback<String>() { @Override public void onFailure(Throwable caught) { // TODO Auto-generated method stub Window.alert("Record not deleted"); } @Override public void onSuccess(String result) { Window.alert("Record deleted"); } }; if (action.trim().equals("Delete")) { System.out.println("Before deleteServer"); dbService.deleteCompany(Integer.parseInt(txtcidToServer), ascallback); } } }); modifyButton.addListener(new ButtonListenerAdapter() { @Override public void onClick(Button button, EventObject e) { if (button.getText().equals("Modify")) { sendDataToServer("Modify"); } } private void sendDataToServer(String action) { // TODO Auto-generated method stub System.out.println("ACTION :----->" + action); String txtcidToServer = txtcompanyid.getText().trim(); String txtcnameToServer = txtcompanyname.getText().trim(); String txtcaddressToServer = txtcompanyaddress.getText().trim(); if (txtcnameToServer.trim().equals("") || txtcaddressToServer.trim().equals("")) { Window .alert("Incomplete Data. Fill/Select all the needed fields"); action = "Nothing"; } AsyncCallback ascallback = new AsyncCallback<String>() { @Override public void onFailure(Throwable caught) { Window.alert("Record not Updated"); } @Override public void onSuccess(String result) { Window.alert("Record Updated"); } }; if (action.equals("Modify")) { System.out.println("Before UpdateServer"); dbService.modifyCompany(Integer.parseInt(txtcidToServer), txtcnameToServer, txtcaddressToServer, ascallback); } } }); inner.add(new PaddedPanel(fieldSet, 0, 10, 0, 0), new ColumnLayoutData( 0.4)); formPanel.add(inner); borderPanel.add(centerPanel, new BorderLayoutData(RegionPosition.CENTER)); centerPanel.add(formPanel); panel.add(borderPanel); return panel; } public void sendDataToServ(String action) { AsyncCallback<com.viji.example.domain.Record> callback = new AsyncCallback<com.viji.example.domain.Record>() { @Override public void onFailure(Throwable caught) { System.out.println("Failure"); } public void onSuccess(com.viji.example.domain.Record result) { CompanySampledetails(result, 1); } }; dbService.getRecords(callback); } } class SampleGrid extends GridPanel { private static BaseColumnConfig[] columns = new BaseColumnConfig[] { new ColumnConfig("Name", "companyname", 120, true), new ColumnConfig("Address", "companyaddress", 120, true), }; private static RecordDef recordDef = new RecordDef(new FieldDef[] { new IntegerFieldDef("companyid"), new StringFieldDef("companyname"), new StringFieldDef("companyaddress") }); public SampleGrid(com.viji.example.domain.Record trec) { Object[][] data = new Object[0][];// getCompanyDataSmall(); MemoryProxy proxy = new MemoryProxy(data); ArrayReader reader = new ArrayReader(recordDef); Store store = new SimpleStore(new String[] { "companyid", "companyname", "companyaddress" }, new Object[0][]); store.load(); ArrayList<Company> Companydetails = trec.getCompanydetails(); for (int i = 0; i < Companydetails.size(); i++) { Company company = Companydetails.get(i); store.add(recordDef.createRecord(new Object[] { company.getCompanyid(), company.getCompanyName(), company.getCompanyaddress() })); } store.commitChanges(); setStore(store); ColumnModel columnModel = new ColumnModel(columns); setColumnModel(columnModel); } } `

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  • Structure gameobjects and call events

    - by waco001
    I'm working on a 2D tile based game in which the player interacts with other game objects (chests, AI, Doors, Houses etc...). The entire map will be stored in a file which I can read. When loading the tilemap, it will find any tile with the ID that represents a gameobject and store it in a hashmap (right data structure I think?). private static HashMap<Integer, Class<GameObject>> gameObjects = new HashMap<Integer, Class<GameObject>>(); How exactly would I go about calling, and checking for events? I figure that I would just call the update, render and input methods of each gameobject using the hashmap. Should I got towards a Minecraft/Bukkit approach (sorry only example I can think of), where the user registers an event, and it gets called whenever that event happens, and where should I go as in resources to learn about that type of programming, (Java, LWJGL). Or should I just loop through the entire hashmap looking for an event that fits? Thanks waco

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  • Log call information whenever there is a phone call.

    - by linuxdoniv
    Hi, I have written the android application and I want the application to send the call information whenever there is an incoming call and it ends. This way I would be sending all calls to the server irrespective of size of the call log. Here is the code public class PhoneInfo extends BroadcastReceiver { private int incoming_call = 0; private Cursor c; Context context; public void onReceive(Context con, Intent intent) { c = con.getContentResolver().query( android.provider.CallLog.Calls.CONTENT_URI, null, null, null, android.provider.CallLog.Calls.DATE+ " DESC"); context = con; IncomingCallListener phoneListener=new IncomingCallListener(); TelephonyManager telephony = (TelephonyManager) con.getSystemService(Context.TELEPHONY_SERVICE); telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE); } public class IncomingCallListener extends PhoneStateListener { public void onCallStateChanged(int state,String incomingNumber){ switch(state){ case TelephonyManager.CALL_STATE_IDLE: if(incoming_call == 1){ CollectSendCallInfo(); incoming_call = 0; } break; case TelephonyManager.CALL_STATE_OFFHOOK: break; case TelephonyManager.CALL_STATE_RINGING: incoming_call = 1; break; } } } private void CollectSendCallInfo() { int numberColumn = c.getColumnIndex( android.provider.CallLog.Calls.NUMBER); int dateColumn = c.getColumnIndex( android.provider.CallLog.Calls.DATE); int typeColumn = c.getColumnIndex( android.provider.CallLog.Calls.TYPE); int durationColumn=c.getColumnIndex( android.provider.CallLog.Calls.DURATION); ArrayList<String> callList = new ArrayList<String>(); try{ boolean moveToFirst=c.moveToFirst(); } catch(Exception e) { ; // could not move to the first row. return; } int row_count = c.getCount(); int loop_index = 0; int is_latest_call_read = 0; String callerPhonenumber = c.getString(numberColumn); int callDate = c.getInt(dateColumn); int callType = c.getInt(typeColumn); int duration=c.getInt(durationColumn); while((loop_index <row_count) && (is_latest_call_read != 1)){ switch(callType){ case android.provider.CallLog.Calls.INCOMING_TYPE: is_latest_call_read = 1; break; case android.provider.CallLog.Calls.MISSED_TYPE: break; case android.provider.CallLog.Calls.OUTGOING_TYPE: break; } loop_index++; c.moveToNext(); } SendCallInfo(callerPhonenumber, Integer.toString(duration), Integer.toString(callDate)); } private void SendCallInfo(String callerPhonenumber, String callDuration, String callDate) { JSONObject j = new JSONObject(); try { j.put("Caller", callerPhonenumber); j.put("Duration", callDuration); j.put("CallDate", callDate); } catch (JSONException e) { Toast.makeText(context, "Json object failure!", Toast.LENGTH_LONG).show(); } String url = "http://xxxxxx.xxx.xx/xxxx/xxx.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("phonecall", j.toString()); HttpResponse re; try { re = doPost(url, kvPairs); String temp; try { temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS") == 0) { ; } else ; } catch (ParseException e1) { Toast.makeText(context, "Parse Exception in response!", Toast.LENGTH_LONG) .show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Io exception in response!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } catch (ClientProtocolException e1) { Toast.makeText(context, "Client Protocol Exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Client Protocol Io exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } and here is the manifest file <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS"></uses-permission> <uses-permission android:name="android.permission.INSTALL_LOCATION_PROVIDER"></uses-permission> <uses-permission android:name="android.permission.SET_DEBUG_APP"></uses-permission> <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission> <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission> <uses-permission android:name="android.permission.READ_SMS"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Friend" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".LoginInfo" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.DEFAULT" /> </intent-filter> </activity> <service android:exported="true" android:enabled="true" android:name=".GeoUpdateService" > </service> <receiver android:name=".SmsInfo" > <intent-filter> <action android:name= "android.provider.Telephony.SMS_RECEIVED" /> </intent-filter> </receiver> <receiver android:name=".PhoneInfo" > <intent-filter> <action android:name="android.intent.action.PHONE_STATE"></action> </intent-filter> </receiver> </application> The application just crashes when there is an incoming call.. i have been able to log the information about incoming SMS, but this call info logging is failing. Thanks for any help.

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  • When is an object oriented program truly object oriented?

    - by Syed Aslam
    Let me try to explain what I mean: Say, I present a list of objects and I need to get back a selected object by a user. The following are the classes I can think of right now: ListViewer Item App [Calling class] In case of a GUI application, usually click on a particular item is selection of the item and in case of a command line, some input, say an integer representing that item. Let us go with command line application here. A function lists all the items and waits for the choice of object, an integer. So here, I get the choice, is choice going to conceived as an object? And based on the choice, return back the object in the list. Does writing this program like the way explained above make it truly object oriented? If yes, how? If not, why? Or is the question itself wrong and I shouldn't be thinking along those lines?

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  • NetUserGetLocalGroups - how to call it?

    - by SteveL
    Hi, I am using Delphi 2010, latest version (from repository) of JEDI WinAPI and Windows Security Code Library (WSCL). I don't know how to call the NetUserSetGroups function. The way I am doing it, it is throwing an exception: Access violation at address 5B8760BE in module 'netapi32.dll'. Write of address 00000000. Following is my code: unit uFunc; interface uses Windows, SysUtils, JwaWindows, JwsclSid, Classes; function UserExists(const username: PChar): boolean; stdcall; function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; //function AddLogonAsAService(ID: pchar): boolean; implementation uses Dialogs; // Returns true if the username exists on the local computer function UserExists(const username: PChar): boolean; stdcall; var NetApiStatus: NET_API_STATUS; ui: PUSER_INFO_0; begin NetApiStatus := NetUserGetInfo(nil, PWideChar(username), 0, PByte(ui)); if Assigned(ui) then NetApiBufferFree(ui); if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); Result := (NetApiStatus = NERR_Success); end; function AddPrivilegeToAccount(AAccountName, APrivilege: String): DWORD; var lStatus: TNTStatus; lObjectAttributes: TLsaObjectAttributes; lPolicyHandle: TLsaHandle; lPrivilege: TLsaUnicodeString; lSid: PSID; lSidLen: DWORD; lTmpDomain: String; lTmpDomainLen: DWORD; lTmpSidNameUse: TSidNameUse; lPrivilegeWStr: String; begin ZeroMemory(@lObjectAttributes, SizeOf(lObjectAttributes)); lStatus := LsaOpenPolicy(nil, lObjectAttributes, POLICY_LOOKUP_NAMES, lPolicyHandle); if lStatus <> STATUS_SUCCESS then begin Result := LsaNtStatusToWinError(lStatus); Exit; end; try lTmpDomainLen := DNLEN; // In 'clear code' this should be get by LookupAccountName SetLength(lTmpDomain, lTmpDomainLen); lSidLen := SECURITY_MAX_SID_SIZE; GetMem(lSid, lSidLen); try if LookupAccountName(nil, PChar(AAccountName), lSid, lSidLen, PChar(lTmpDomain), lTmpDomainLen, lTmpSidNameUse) then begin lPrivilegeWStr := APrivilege; lPrivilege.Buffer := PWideChar(lPrivilegeWStr); lPrivilege.Length := Length(lPrivilegeWStr) * SizeOf(Char); lPrivilege.MaximumLength := lPrivilege.Length; lStatus := LsaAddAccountRights(lPolicyHandle, lSid, @lPrivilege, 1); Result := LsaNtStatusToWinError(lStatus); end else Result := GetLastError; finally FreeMem(lSid); end; finally LsaClose(lPolicyHandle); end; end; //if user does not exists, create a local username with the supplied password //if resetpassword, then reset password to the supplied parameter //add the user to the local administrators group (note that this must work //on all languages, use the SID of the group) //give the user the "run as a service" privilege. //enable the user if it is disabled. function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; var NetApiStatus: NET_API_STATUS; UserInfo1003: USER_INFO_1003; // UserInfo1005: USER_INFO_1005; ui: USER_INFO_1; grp: String; sidstring: String; lgmi3: LOCALGROUP_MEMBERS_INFO_3; jwSid: TJwSecurityID; dwEntriesRead, dwEntriesTotal: PDWORD; lgi01: LOCALGROUP_USERS_INFO_0; plgi01 : PLOCALGROUP_USERS_INFO_0; i: Integer; gsl: TStringList; begin if UserExists(username) then begin if resetpassword then begin NetApiStatus := NetUserChangePassword(nil, PChar(username), PChar(''), PChar(password)); // If old password is incorrect then force password change if (NetApiStatus = ERROR_INVALID_PASSWORD) then begin UserInfo1003.usri1003_password := PChar(password); NetApiStatus := NetUserSetInfo(nil, PChar(username), 1003, @UserInfo1003, nil); end; if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); // UserInfo1005.usri1005_priv := USER_PRIV_ADMIN; // NetApiStatus := NetApiStatus and NetUserSetInfo(nil, PChar(username), 1005, @UserInfo1005, nil); end; end else begin ui.usri1_name := PChar(username); ui.usri1_password := PChar(Password); ui.usri1_password_age := 0; // ignored in this call ui.usri1_priv := USER_PRIV_USER; // ui.usri1_home_dir := nil; ui.usri1_comment := PChar(''); ui.usri1_flags := UF_SCRIPT or UF_DONT_EXPIRE_PASSWD; ui.usri1_script_path := nil; NetApiStatus := NetUserAdd(nil, 1, @ui, nil); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); //check if user already belongs to Administrators group if Result then begin sidstring := 'S-1-5-32-544'; //Local Administrators group jwSid := TJwSecurityID.Create(sidstring); try grp := jwSid.GetAccountName(''); finally jwSid.Free; end; gsl := TStringList.Create; try // New(plgi01); NetApiStatus := NetUserGetLocalGroups(nil, PChar(username), 0, LG_INCLUDE_INDIRECT, PByte(plgi01), MAX_PREFERRED_LENGTH, dwEntriesRead, dwEntriesTotal); if NetApiStatus = NERR_SUCCESS then showmessage('messg ' + IntTostr(dwEntriesRead^)); for i := 0 to dwEntriesRead^ - 1 do begin gsl.Add(PLOCALGROUP_USERS_INFO_0(plgi01)^.lgrui0_name); Inc(Integer(plgi01), SizeOf(Pointer)); end; Result := (NetApiStatus = NERR_Success); NetAPIBufferFree(plgi01); if Result then Result := gsl.Find(grp, i); finally gsl.Free; end; end; //Add user to administrators group if Result then begin lgmi3.lgrmi3_domainandname := PChar(UserName); NetApiStatus := NetLocalGroupAddMembers(nil, PChar(grp), 3, @lgmi3, 1); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); try AddPrivilegeToAccount(UserName, 'SeServiceLogonRight'); except // showmessage('messg in an Excecpt'); end; end; end. Would appreciate if someone could kindly show me how I can call this function? Thanks in advance.

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  • Get coordinates of arraylist

    - by opiop65
    Here's my map class: public class map{ public static final int CLEAR = 0; public static final ArrayList<Integer> STONE = new ArrayList<Integer>(); public static final int GRASS = 2; public static final int DIRT = 3; public static final int WIDTH = 32; public static final int HEIGHT = 24; public static final int TILE_SIZE = 25; // static int[][] map = new int[WIDTH][HEIGHT]; ArrayList<ArrayList<Integer>> map = new ArrayList<ArrayList<Integer>>(WIDTH * HEIGHT); enum tiles { air, grass, stone, dirt } Image air, grass, stone, dirt; Random rand = new Random(); public Map() { /* default map */ /*for(int y = 0; y < WIDTH; y++){ map[y][y] = (rand.nextInt(2)); System.out.println(map[y][y]); }*/ /*for (int y = 18; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = STONE; } } for (int y = 18; y < 19; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = GRASS; } } for (int y = 19; y < 20; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = DIRT; } }*/ for (int y = 0; y < HEIGHT; y++) { for(int x = 0; x < WIDTH; x++){ map.set(x * WIDTH + y, STONE); } } try { init(null, null); } catch (SlickException e) { e.printStackTrace(); } render(null, null, null); } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { air = new Image("res/air.png"); grass = new Image("res/grass.png"); stone = new Image("res/stone.png"); dirt = new Image("res/dirt.png"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) { for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y)) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } } public static boolean blocked(float x, float y) { return map[(int) x][(int) y] == STONE; } public static Rectangle blockBounds(int x, int y) { return (new Rectangle(x, y, TILE_SIZE, TILE_SIZE)); } } Specifically I am looking at this: for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y).intValue()) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } How can I access the coordinates of my arraylist map and then draw the tiles to the screen? Thanks!

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  • Problems with my slotgame

    - by Raiden2k
    I'm coding a slot game for learning. Here's the source code. My questions are below. unit Unit1; {$mode objfpc}{$H+} interface uses Classes, SysUtils, Windows, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, ComCtrls, Menus, ActnList, Spin, FileCtrl; type { TForm1 } TForm1 = class(TForm) FloatSpinEdit1: TFloatSpinEdit; Guthabenlb: TLabel; s4: TLabel; s5: TLabel; s6: TLabel; s7: TLabel; s8: TLabel; s9: TLabel; Timer3: TTimer; Winlb: TLabel; Loselb: TLabel; slotbn: TButton; s1: TLabel; s2: TLabel; s3: TLabel; Timer1: TTimer; Timer2: TTimer; procedure FormCreate(Sender: TObject); procedure slotbnClick(Sender: TObject); procedure Timer1Timer(Sender: TObject); procedure Timer2Timer(Sender: TObject); procedure Timer3Timer(Sender: TObject); private { private declarations } FRollen : array [0..2, 0..9] of String; public { public declarations } end; var Form1: TForm1; wins,loses : Integer; guthaben : Double = 10; implementation {$R *.lfm} { TForm1 } procedure TForm1.slotbnClick(Sender: TObject); begin Guthaben := Guthaben - 1.00; Guthabenlb.Caption := FloatToStr(guthaben) + (' €'); Timer1.Enabled := True; Timer2.Enabled := True; slotbn.Enabled := false; end; procedure TForm1.FormCreate(Sender: TObject); var i: integer; j: integer; n: integer; digits: TStringlist; begin Digits := TStringList.Create; try for i := low(FRollen) to high(FRollen) do begin for j := low(FRollen[i]) to high(FRollen[i]) do Digits.Add(IntToStr(j)); for j := low(FRollen[i]) to high(FRollen[i]) do begin n := Random(Digits.Count); FRollen[i, j] := Digits[n]; Digits.Delete(n); end; end finally Digits.Free; end; for i:=low(FRollen) to high(FRollen) do begin end; end; //==================================================================================================\\ // Drehen der Slots im Zufallsmodus //==================================================================================================// procedure TForm1.Timer1Timer(Sender: TObject); begin s1.Caption := IntToStr(Random(9)); s2.Caption := IntToStr(Random(9)); s3.Caption := IntToStr(Random(9)); s4.Caption := IntToStr(Random(9)); s5.Caption := IntToStr(Random(9)); s6.Caption := IntToStr(Random(9)); s7.Caption := IntToStr(Random(9)); s8.Caption := IntToStr(Random(9)); s9.Caption := IntToStr(Random(9)); end; //==================================================================================================// //===================================================================================================\\ // Gewonnen / Verloren abfrage //===================================================================================================// procedure TForm1.Timer2Timer(Sender: TObject); begin Timer1.Enabled := False; Timer2.Enabled := false; if (s1.Caption = s5.Caption) and (s1.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s1.Caption = s4.Caption) and (s1.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s2.Caption = s5.Caption) and (s2.Caption = s8.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s6.Caption) and (s3.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s5.Caption) and (s3.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else Inc(loses); slotbn.Enabled := True; Loselb.Caption := 'Loses: ' + IntToStr(loses); Winlb.Caption := 'Wins: ' + IntTostr(Wins); end; procedure TForm1.Timer3Timer(Sender: TObject); begin if (guthaben = 0) or (guthaben < 0) then begin Timer3.Enabled := False; MessageBox(handle,'Du hast verloren!','Verlierer!',MB_OK); close(); end; end; //======================================================================================================\\ end. How can I replace the labels through icons 16 x 16 pixels? How can I adjust the winning sum according to the icons? (for example 3 crowns give you 40 € and 3 apples only 10 €) How can I adjust the winning sum with a sum for every round?

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  • 10.10 - Error compiling kernel in iw_ndis.c

    - by chris
    I just wanted to compile a kernel (as described here), but I got this error: ubuntu/ndiswrapper/iw_ndis.c:1966: error: unknown field ‘num_private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1966: warning: initialization makes pointer from integer without a cast ubuntu/ndiswrapper/iw_ndis.c:1967: error: unknown field ‘num_private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: excess elements in struct initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: (near initialization for ‘ndis_handler_def’) ubuntu/ndiswrapper/iw_ndis.c:1970: error: unknown field ‘private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1970: warning: initialization makes integer from pointer without a cast ubuntu/ndiswrapper/iw_ndis.c:1970: error: initializer element is not computable at load time ubuntu/ndiswrapper/iw_ndis.c:1970: error: (near initialization for ‘ndis_handler_def.num_standard’) ubuntu/ndiswrapper/iw_ndis.c:1971: error: unknown field ‘private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1971: warning: initialization from incompatible pointer type Can anyone tell me what it means? Googling just came up with a result here on this site, where there was no answer, so maybe now someone knows.

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  • Naming your unit tests

    - by kerry
    When you create a test for your class, what kind of naming convention do you use for the tests? How thorough are your tests? I have lately switched from the conventional camel case test names to lower case letters with underscores. I have found this increases the readability and causes me to write better tests. A simple utility class: public class ArrayUtils { public static T[] gimmeASlice(T[] anArray, Integer start, Integer end) { // implementation (feeling lazy today) } } I have seen some people who would write a test like this: public class ArrayUtilsTest { @Test public void testGimmeASliceMethod() { // do some tests } } A more thorough and readable test would be: public class ArrayUtilsTest { @Test public void gimmeASlice_returns_appropriate_slice() { // ... } @Test public void gimmeASlice_throws_NullPointerException_when_passed_null() { // ... } @Test public void gimmeASlice_returns_end_of_array_when_slice_is_partly_out_of_bounds() { // ... } @Test public void gimmeASlice_returns_empty_array_when_slice_is_completely_out_of_bounds() { // ... } } Looking at this test, you have no doubt what the method is supposed to do. And, when one fails, you will know exactly what the issue is.

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  • What is this algorithm for converting strings into numbers called?

    - by CodexArcanum
    I've been doing some work in Parsec recently, and for my toy language I wanted multi-based fractional numbers to be expressible. After digging around in Parsec's source a bit, I found their implementation of a floating-point number parser, and copied it to make the needed modifications. So I understand what this code does, and vaguely why (I haven't worked out the math fully yet, but I think I get the gist). But where did it come from? This seems like a pretty clever way to turn strings into floats and ints, is there a name for this algorithm? Or is it just something basic that's a hole in my knowledge? Did the folks behind Parsec devise it? Here's the code, first for integers: number' :: Integer -> Parser Integer number' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let n = foldl (\x d -> base * x + toInteger (convertDigit base d)) 0 digits ; seq n (return n) } So the basic idea here is that digits contains the string representing the whole number part, ie "192". The foldl converts each digit individually into a number, then adds that to the running total multiplied by the base, which means that by the end each digit has been multiplied by the correct factor (in aggregate) to position it. The fractional part is even more interesting: fraction' :: Integer -> Parser Double fraction' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let base' = fromIntegral base ; let f = foldr (\d x -> (x + fromIntegral (convertDigit base d))/base') 0.0 digits ; seq f (return f) Same general idea, but now a foldr and using repeated division. I don't quite understand why you add first and then divide for the fraction, but multiply first then add for the whole. I know it works, just haven't sorted out why. Anyway, I feel dumb not working it out myself, it's very simple and clever looking at it. Is there a name for this algorithm? Maybe the imperative version using a loop would be more familiar?

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  • Trying to figure out SDL pixel manipulation?

    - by NoobScratcher
    Hello so I've found code that plots a pixel in an SDL Screen Surface : void putpixels(int x, int y, int color) { unsigned int *ptr = (unsigned int*)Screen->pixels; int lineoffset = y * (Screen->pitch / 4 ); ptr[lineoffset + x ] = color; } But I have no idea what its actually doing here this is my thoughts. You make an unsigned integer to hold the unsigned int version of pixels then you make another integer to hold the line offset and it equals to multiply by pitch which is then divided by 4 ... Now why am I dividing it by 4 and what is the pitch and why do I multiply it?? Why must I change the lineoffset and add it to the x value then equal it to colors? I'm soo confused.. ;/ I found this function here - http://sol.gfxile.net/gp/ch02.html

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  • algorithm to print the digits in the correct order

    - by Aga Waw
    I've been trying to write an algorithm that will print separately the digits from an integer. I have to write it in Pseudocode. I know how to write an algorithm that reverse the digits. digi(n): while n != 0: x = n % 10 n = n // 10 print (x) But I don't know how to write an algorithm to print the digits in the correct order. f.eg. the input is integer 123467 and the output is: 1 2 3 4 6 7 The numbers will be input from the user, and we cannot convert them to a string. I just need help gettin started on writing algorithms. Thanks

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