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  • iphone download help thanks

    - by Floo
    hi all !  i create an array using :  NSURL *url = [NSURL URLWithString:@"http;//www.myadress.myplist.plist"];f NSArray *tmp = [NSArray arrayWithContentsOfURL:url]; how do i know when the download is complete ?  thanks to all !

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • Resize view on iPhone when rotating

    - by BCBomb47
    I have an application with many views. I want only a couple of the views to be able to rotate to landscape when the device is rotated. I found out that I couldn't use (BOOL)shouldAutorotateToInterfaceOrientation because that would rotate every view in my app. I found a solution to this problem here on Stack Overflow but now I have another issue to deal with. The view rotates when I turn the device but it still shows the view as if it were still in portrait mode (straight up and down). The top and bottom of the view is cut off. Is there a way to have the view rotate and also adjust its size to fit the new orientation? I also found this but wasn't able to get it to work. Here's my code for that view: @implementation businessBank @synthesize webView, activityIndicator; - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = @"website_url"; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:UIDeviceOrientationDidChangeNotification object:nil]; } - (void)didRotate:(NSNotification *)notification { UIDeviceOrientation orientation = [[notification object] orientation]; if (orientation == UIDeviceOrientationLandscapeLeft) { [self.view setTransform:CGAffineTransformMakeRotation(M_PI / 2.0)]; } else if (orientation == UIDeviceOrientationLandscapeRight) { [self.view setTransform:CGAffineTransformMakeRotation(M_PI / -2.0)]; } else if (orientation == UIDeviceOrientationPortraitUpsideDown) { [self.view setTransform:CGAffine TransformMakeRotation(M_PI)]; } else if (orientation == UIDeviceOrientationPortrait) { [self.view setTransform:CGAffineTransformMakeRotation(0.0)]; } }

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  • Google Translate API for iPhone - UTF8 problem in Chinese Translation

    - by Sky Chen
    I've tested a workable translation API url by: http://translate.google.com/translate_a/t?client=t&text=%E5%BB%A3%E5%A0%B4&langpair=zh|zh-CN And it returns the correct result as the following which is in JSON format: {"sentences":[{"trans":"??","orig":"??","translit":"Guangchang"}],"src":"zh-CN"} However, when I try to use this function in XCode, I experienced this problem ... Here is my code: NSData *data; NSString *urlPath = [NSString stringWithFormat:@"/translate_a/t?client=t&text=%@&langpair=zh|zh-CN",qText]; NSURL *url = [[NSURL alloc] initWithScheme:@"http" host:@"translate.google.com" path:urlPath]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:url]; [request setHTTPMethod:@"GET"]; NSURLResponse *response; NSError *error; data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *result = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; //Problem's here. It returns nil. NSLog(result); Initially I guessed it's encoding problem so I tried other encoding as well (NSISOLatin1StringEncoding) , but I got wrong answer: {"sentences":[{"trans":"ã ","orig":"ã ","translit":"Tu¨¯ "}],"src":"zh-CN"} Does anyone know how to solve this problem? Thank you very much!

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  • iPhone SDK reload UIView's content

    - by Matt S.
    I have two views, one view takes the whole screen, the second view covers only a little portion. What I want is for that second view to be on the first view (which I already have done), but the problem is, when I set values (in this case UILabel's) the label on the screen doesn't display that new value. I know for a fact the method gets called, but for some reason it won't change the label's value.

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  • iPhone code to create new NSUserDefaults objects?

    - by Rob
    I have NSUserDefaults storing a number of string variables for things like name, date of birth, address, etc. What I would like to know is how to write a code that will create a new object for each new user. For example, I have a spinning wheel that shows up immediately after the first time the user runs the app. What I want, is for that wheel to have one single option - "New User". Once that New User fills out a bunch of text fields that I am using NSUserDefaults to save, I want that user to be saved on that spinning wheel so that the next time they open up the app they have the option of returning to all of the variables that they previously put in, or creating a new user so they can input all new variables. I know how to do everything except write the code to create new users automatically. Potentially, the program should allow for a limitless number of these user objects and then just use something arbitrary like their last name to input into the spinning wheel. I would assume that the code would need to be put somewhere in the following code used to save the NSUserDefaults: NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; [userData setObject:txtName.text forKey:@"name"];

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  • iphone memory leaks and malloc?

    - by Brodie4598
    Okay so im finally to the point where I am testing my iPad App on an actual iPad... One thing that my app does is display a large (2mb) image in a scroll view. This is causing the iPad to get memory warnings. I run the app in the instruments to check for the leak. When I load the image, a leak is detected and i see the following in the allocations: ALl Allocations: 83.9 MB Malloc 48.55 MB: 48.55 MB Malloc 34.63 MB: 34.63 MB What im trying to understand is how to plug the leak obviously, but also why a 2MB image is causing a malloc of 20x that size I am very new to programming in obj-c so im sure this is an obvious thing, but I just cant figure it out. Here is the code:

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  • iPhone UINavigation Controller issue?

    - by NextRev
    I have 3 different xib's. I am able to go back and forth between view 1 and view 2 with the following code... This Code brings up the second view... -(IBAction)startButtonClicked:(id)sender{ self.gamePlayViewController = [[GamePlayViewController alloc] initWithNibName:@"GamePlayViewController" bundle:nil]; [self.navigationController pushViewController:gamePlayViewController animated:YES]; [GamePlayViewController release]; } This Code is executed in the second view and brings me back to the first view... -(IBAction)backButtonClicked{ [self.navigationController popViewControllerAnimated:YES]; } Now when I try to execute this code (in the second view) to get to the third view...I get SIGABRT and the app crashes...why does it work for the first view bringing up the second view, but not for the second view bringing up the 3rd view? -(IBAction)nextView{ self.thirdViewController = [[ThirdViewController alloc] initWithNibName:@"ThirdViewController" bundle:nil]; [self.navigationController pushViewController:thirdViewController animated:YES]; [thirdViewController release]; }

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  • willSendRequest redirectResponse doesn't work in iPhone SDK2.0

    - by WholeIphone
    I use the delegate method connection:willSendRequest:redirectResponse: in SDK 2.2, the code like below: - (NSURLRequest *)connection:(NSURLConnection *)con willSendRequest:(NSURLRequest *)request redirectResponse:(NSURLResponse *)redirectResponse { if(redirectResponse) { if(!self.autoRedirect) { NSLog(@"response will redirect"); request = nil; } } return request; if the request is returned to nil ,it seems it hangs up here, and delegate didReceiveData will not get called. but it works in SDK 3. Any suggestions about this?

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  • Playing wav files with AudioServices in iPhone

    - by Biranchi
    Hi All, I am trying to play two .wav files in my appllication, but i am only able to play the first wav file , the second file is not at all playing. I have added the AudioToolbox framework. In my .h file i have included the Audiotoolbox.h file and has the following declarations //Beep Sound SystemSoundID soundFileObject; SystemSoundID recycleFileObject; In my .m file i am registering both the wav files as following CFURLRef soundFileURLRef = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Beep"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef,&soundFileObject ); CFURLRef soundFileURLRef2 = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Recycle"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef2,&recycleFileObject ); And i have written two methods for playing each file individually. -(void)playBeepSound { NSLog(@"Beep sound called : %d", soundFileObject); AudioServicesPlaySystemSound (soundFileObject); } -(void)playRecycleSound { NSLog(@"Recycle sound called : %d", recycleFileObject); AudioServicesPlaySystemSound (recycleFileObject); } But i am only able to play the Beep sound , but not the second sound wav file. What is the error ??? Thanks

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  • iPhone SDK: Progressive UITableView updates, smoothly animated

    - by boliva
    Hi all, There's something I've been trying to do with no success. I have an UITableView whose viewController is both its delegate and dataSource. On it I also have a mutableArray as a property, which basically acts as the tableView dataSource. This mutableArray gets continously updated from an online XML source. What I haven't been able to accomplish successfully is to animate the adding of new rows at the top of the tableView and the deletion of the oldest rows at its bottom (thinking I'll always going to show the same amount of data, say the latest 10 entries). The method I'm actually using is that, after finishing receiving and parsing the XML data I'm removing all the contents of the mutableArray and storing the new entries on it, to later reload the tableView (calling the 'reloadData' method). In between I'm using a CATransition in order to 'fade' the tableView from its previous to its new state. I tried using beginUpdates and endUpdates, with code for selectively removing the old rows from the tableView and adding the new ones to it, as well as to its datasource, however the animation takes place in the whole table instead of the affected rows only. What I want to accomplish is, after an update, to delete as many rows from the 'bottom' of the table as new entries I have retrieved, sliding the tableView down and adding the new rows at the top of it, smoothly animated. Best regards,

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  • parse XML file that contains unicode characters in iphone

    - by Jim
    Hi, I am trying to parse one XML file that contains some unicode characters.I tried to parse the file using NSXMLParser but i am unable to parse XML.Parser stops when it encounters any unicode characters. Is there any other good solution to parse XML file with unicode letters? Please suggest. Thanks, Jim.

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  • mySql table returning JSON that needs formatting for a iPhone UITableview

    - by Michael Robinson
    I have a php query the returns the following JSON format from a table. [{"memberid":"18", "useridFK":"30", "loginName":"Johnson", "name":"Frank", "age":"23", "place":"School", }, It needs the following format: [{"memberid":"18" { "useridFK":"30", "loginName":"Johnson", "name":"Frank", "age":"23", "place":"School",} }, I can figure out where/how to convert this, Where would I create the formatting following: (1) In the php return? (2) the JSON instructions for deserialization? or (3) Some kinb of Obj-C coding instruction? My end use is a simple Drill Down table using the NSObject, so when I select "memberid" row, I'll get the child/detail list on the next UITableview. My Data.plist will look like the following: Root: Dictionary V Rows: Array V Item 0: Dictionary Title: String 18 V Children Array V Item 0 Dictionary Title String 30 etc. Thanks in advance, this site rocks.

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  • iPhone App Development - UITableView DetailsView

    - by leo
    Hi, I have a UITableView with a list of items such as item1, item2, item3, item4 and so on. If I select on item1, it will go to the detail view of item1 (which is controlled by DetailsViewController). What I am trying to do is to add a button called "Next" on DetailsView. When clicked, the DetailsView will refresh and show item2. When clicked again, it will show item3 and so on. I have been searching high and low for that to implement. But to no avail. Many thanks in advance!!!

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  • libxml2 on iPhone

    - by mellkord
    I'm trying to parse HTML file with libxml2. Usually this works fine, but not in this case: <p> <b>Titles</b> (Some Text) <table> <tr> <td valign="top"> …Something1... </td> <td align="right" valign="top"> …Something2... </td> </tr> </table> </p> I do this query to get the first <td> //p[b='Titles']/table/tr/td[0] but nothing is returned because libxml think that <table> tag is not a child of a tag <p> and following him. And finally the question WHY?

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  • iphone sdk conditional in switch function

    - by Oliver
    I'm trying to make a random image appear on the press of a button. So it generates a random number, and the switch algorithm swaps the chosen image with the one in the imgview. but I want a switch in the settings app to toggle which set of images to use. I know pretty much how to do it...it's just that it doesn't work. I'm missing some syntax thing...Please help, stackoverflow? it's my birthday. int Number = rand() %30; NSString *toggleValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"enabled_preference"]; switch (Number) { if (*toggleValue == 0) { case 0: picture.image = [UIImage imageNamed:@"1.png"]; break; case 1: picture.image = [UIImage imageNamed:@"2.png"]; break;} else { case 0: picture.image = [UIImage imageNamed:@"3.png"]; break; case 1: picture.image = [UIImage imageNamed:@"4.png"]; break;} }

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  • Tell The Program What To Do When No Save Data Is Found NSUserDefaults, iPhone

    - by Stumf
    Hello all, I have saved data which was saved using NSUserDefaults. I was under the impression that if there was nothing saved to the key already (first time app is run) it would default to 0. This however doesn't seem to be the case. Here is what I have: To save: - (void)viewWillDisappear:(BOOL)animated { [[NSUserDefaults standardUserDefaults] setInteger:setbatteryHealthCalculated forKey:@"healthValue"]; [[NSUserDefaults standardUserDefaults] synchronize]; } To load: - (void) viewWillAppear:(BOOL)animated { NSInteger setbatteryHealthCalculated = [[NSUserDefaults standardUserDefaults] integerForKey:@"healthValue"]; } To check for save value: - (IBAction)check{ NSInteger setbatteryHealthCalculated = [[NSUserDefaults standardUserDefaults] integerForKey:@"healthValue"]; if (setbatteryHealthCalculated = 0) { [self performSelector:@selector(displayAlert) withObject:nil]; }

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  • Count total number of Phone Numbers in AddressBook iPhone

    - by AWright4911
    I am trying to get the total count for the phone numbers listed in the AddressBook, in all groups as a whole. I can successfully retrieve Person count and Group count, just not the total number of Phone Numbers. ABAddressBookRef m_addressbook = ABAddressBookCreate(); CFIndex nPeople = ABAddressBookGetPersonCount(m_addressbook); CFIndex nGroups = ABAddressBookGetGroupCount(m_addressbook);

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  • iPhone Multithreaded Search

    - by Kulpreet
    I'm sort of new to any sort of multithreading and simply can't seem to get a simple search method working on a background thread properly. Everything seems to be in order with an NSAutoreleasePool and the UI being updated on the main thread. The app doesn't crash and does perform a search in the background but the search results yield the several of the same items several times depending on how fast I type it in. The search works properly without the multithreading (which is commented out), but is very slow because of the large amounts of data I am working with. Here's the code: - (void)filterContentForSearchText:(NSString*)searchText { isSearching = YES; NSAutoreleasePool *apool = [[NSAutoreleasePool alloc] init]; /* Update the filtered array based on the search text and scope. */ //[self.filteredListContent removeAllObjects]; // First clear the filtered array. for (Entry *entry in appDelegate.entries) { NSComparisonResult result = [entry.gurmukhiEntry compare:searchText options:(NSCaseInsensitiveSearch|NSDiacriticInsensitiveSearch) range:NSMakeRange(0, [searchText length])]; if (result == NSOrderedSame) { [self.filteredListContent addObject:entry]; } } [self.searchDisplayController.searchResultsTableView performSelectorOnMainThread:(@selector(reloadData)) withObject:nil waitUntilDone:NO]; //[self.searchDisplayController.searchResultsTableView reloadData]; [apool drain]; isSearching = NO; } - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { if (!isSearching) { [self.filteredListContent removeAllObjects]; // First clear the filtered array. [self performSelectorInBackground:(@selector(filterContentForSearchText:)) withObject:searchString]; } //[self filterContentForSearchText:searchString]; return NO; // Return YES to cause the search result table view to be reloaded. }

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  • [iPhone] UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • Problem streaming video on iPhone, only audio is playing

    - by Sheehan Alam
    I am trying to stream a video using MPMoviePlayerController but only audio is working. How can I get the video to appear? - (void)loadView { NSString *url = @"http://d1xt8xjto3lfs9.cloudfront.net/060810/afternoonupdate060810.mov"; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer play]; }

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  • iPhone: change height of UITableViewCell coming from a NIB

    - by Stefan Klumpp
    I have a UITableView of custom UITableViewCells which looks like this: [ CELL 0 [ description ] [ dynamic content type 1 ] [ dynamic content type 2 ] [ dynamic content type 3 ] ] [ CELL 1 [ description ] [ dynamic content type 1 ] [ dynamic content type 3 ] ] [ CELL 2 [ description ] [ dynamic content type 2 ] ] [ ... and so on ... ] Since the [description] part is already pretty complex I decided to use Interface Builder to design it and at add the [dynamic content] in the cellForRowAtIndexPath programmatically with [cell addSubview:...]. My problem is now, that I set a default height for my custom UITableViewCell in Interface Builder, but when I add my [dynamic content] (which might range between 0..3) I have different cells with different heights. One thing is of course to calculate the total height and change the return value in heightForRowAtIndexPath, but how do I change the height value of my actual cell (which was loaded from a nib file with a fixed height)?

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