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  • lstrcpy not updating passed in string

    - by Rorschach
    I'm trying to use kernel32.dll's lstrcpy to get a string from a pointer in C#, but it isn't working. lstrlenA IS working, it gives me the length of the string, so I'm hitting the kernel32.dll at least. lstrcpy is working in the VB6 app I'm converting, so I know it CAN work, but I don't have a clue why it isn't here. The string s never gets filled with the actual string, it just returns the initial padded string. [DllImport("kernel32.dll", EntryPoint = "lstrlenA", CharSet = CharSet.Ansi)] private static extern int lstrlen( int StringPointer ); [DllImport( "kernel32.dll",EntryPoint = "lstrcpyA", CharSet = CharSet.Ansi )] private static extern int lstrcpy(string lpString1, int StringPointer ); private static string StringFromPointer(int pointer) { //.....Get the length of the LPSTR int strLen = lstrlen(pointer); //.....Allocate the NewString to the right size string s = ""; for (int i = 0; i < strLen; i++) s += " "; //.....Copy the LPSTR to the VB string lstrcpy(s, pointer); return s; }

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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  • Java: over-typed structures? To have many types in Object[]?

    - by HH
    Term over-type structure = a data structure that accepts different types, can be primitive or user-defined. I think ruby supports many types in structures such as tables. I tried a table with types 'String', 'char' and 'File' in Java but errs. How can I have over-typed structure in Java? How to show types in declaration? What about in initilization? Suppose a structure: INDEX VAR FILETYPE //0 -> file FILE //1 -> lineMap SizeSequence //2 -> type char //3 -> binary boolean //4 -> name String //5 -> path String Code import java.io.*; import java.util.*; public class Object { public static void print(char a) { System.out.println(a); } public static void print(String s) { System.out.println(s); } public static void main(String[] args) { Object[] d = new Object[6]; d[0] = new File("."); d[2] = 'T'; d[4] = "."; print(d[2]); print(d[4]); } } Errors Object.java:18: incompatible types found : java.io.File required: Object d[0] = new File("."); ^ Object.java:19: incompatible types found : char required: Object d[2] = 'T'; ^

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  • Silverstripe: outputting DataObjectManager in template include

    - by Fraser
    I have followed the tutorial here http://doc.silverstripe.org/old/modules:dataobjectmanager to create a dataobjectmanager in my CMS. It's all working perfectly there however I am having an issue getting it to output in the template. My code is as follows <?php class InfoArea extends DataObject{ static $db = array( 'Title' => 'Varchar(255)', 'Content' => 'HTMLText' ); static $has_one = array( 'ResortPage' => 'ResortPage' ); public function getCMSFields_forPopup(){ return new FieldSet( new TextField('Title'), new SimpleTinyMCEField('Content') ); } } ResortPage.php ....... static $has_many = array ( "InfoAreas" => "InfoArea" ); ....... $fields->addFieldToTab("Root.Content.AdditionalInformation", new DataObjectManager( $this, 'InfoAreas', 'InfoArea', array('Title' => 'Title','Content'=>'Content'), 'getCMSFields_forPopup' )); ........ I have a template "ResortPage.ss" which has an include "ResortInfo.ss". It is from within this include file that I need to output the DataObject. I have tried the below but it doesn't output anything <% control InfoArea %> $Title $Content <% end_control %> What am I doing wrong here? Thanks

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  • question about quicksort 3 way partition

    - by davit-datuashvili
    i want implement quicksort 3 way partition here is code public class quick3{ public static void quicksort3(int a[],int l,int r){ int k; int v=a[r]; if (r<=l) return; int i=l; int j=r; int p=l-1; int q=r; for (;;) { while (a[++i]<v); while (v<a[--j]) if (j==i) break; if (i>=j) break; swap( a,i, j); if (a[i]==v){ p++; swap(a,p,i);} if (v==a[j]){ q--; swap( a,q,j); } } swap(a,i,r); j=i-1; i=i+1; for (k=1;k<=p;k++,j--) swap(a,k,j); for (k=r-1;k>=q;k--,i++) swap(a,k,i); quicksort3(a,l,j); quicksort3(a,i,r); } public static void main(String[]args){ int a[]=new int[]{4,6,5,9,7,8,3}; quicksort3(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void swap(int a[],int i,int j){ int t=a[i]; a[i]=a[j]; a[j]=t; } } after change result is 4 8 7 6 3 5 9 any suggestion?please help

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  • HP ProLiant DL380 G3 Running Windows Server 2000 has crashed between 6-7:30am for the past 5 days

    - by user109717
    I have a HP ProLiant DL380 G3 running Windows Server 2000 that has been crashing everyday between 6-730am. This started when I changed out a failing hard drive 6 days ago. I have looked at the scheduled tasks which does not have anything pertaining to this issue. Below are the only things I see in the system log and some of the dump files. Can this be a hardware issue if this happens at a certain time frame everyday? Any help is greatly appreciated. Thanks The previous system shutdown at 6:07:55 AM on 2/7/2012 was unexpected. System Information Agent: Health: The server is operational again. The server has previously been shutdown by the Automatic Server Recovery (ASR) feature and has just become operational again. [SNMP TRAP: 6025 in CPQHLTH.MIB] BugCheck 7A, {3, c0000005, 3400028, 0} Probably caused by : memory_corruption ( nt!MiMakeSystemAddressValidPfn+42 ) Followup: MachineOwner 0: kd !analyze -v * Bugcheck Analysis * * KERNEL_DATA_INPAGE_ERROR (7a) The requested page of kernel data could not be read in. Typically caused by a bad block in the paging file or disk controller error. Also see KERNEL_STACK_INPAGE_ERROR. If the error status is 0xC000000E, 0xC000009C, 0xC000009D or 0xC0000185, it means the disk subsystem has experienced a failure. If the error status is 0xC000009A, then it means the request failed because a filesystem failed to make forward progress. Arguments: Arg1: 00000003, lock type that was held (value 1,2,3, or PTE address) Arg2: c0000005, error status (normally i/o status code) Arg3: 03400028, current process (virtual address for lock type 3, or PTE) Arg4: 00000000, virtual address that could not be in-paged (or PTE contents if arg1 is a PTE address) MODULE_NAME: nt IMAGE_NAME: memory_corruption BugCheck A, {0, 2, 1, 804137d6} Probably caused by : ntkrnlmp.exe ( nt!CcGetVirtualAddress+ba ) * Bugcheck Analysis * * IRQL_NOT_LESS_OR_EQUAL (a) An attempt was made to access a pageable (or completely invalid) address at an interrupt request level (IRQL) that is too high. This is usually caused by drivers using improper addresses. If a kernel debugger is available get the stack backtrace. Arguments: Arg1: 00000000, memory referenced Arg2: 00000002, IRQL Arg3: 00000001, bitfield : bit 0 : value 0 = read operation, 1 = write operation bit 3 : value 0 = not an execute operation, 1 = execute operation (only on chips which support this level of status) Arg4: 804137d6, address which referenced memory MODULE_NAME: nt IMAGE_NAME: ntkrnlmp.exe

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  • C# Possible to have a generic return type?

    - by JL
    Here is a typical function that returns either true/false; private static bool hasValue() { return true; } Now on an error, I would like to return my own custom error object with definition: public class Failure { public string failureDateTime { get; set; } public string failureReason { get; set; } } I would have expected to be able to throw this custom object for example... private static bool hasValue() { throw new Failure(); } This is not possible, and I don't want to derive Failure from System.IO.Exception because of the inability to serialize an exception in C#. What is the best practice / or ideal solution to this problem. Should I just work with private static object? Or is there a cleaner way to return a custom object or bypass the typical return type on an error (not using System.IO.Exception)? Not entirely wild about object either, because then I need to cast the result and validate it by more boolean logic.

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  • Type contraint problem of C#

    - by user351565
    I meet a problem about type contraint of c# now. I wrote a pair of methods that can convert object to string and convert string to object. ex. static string ConvertToString(Type type, object val) { if (type == typeof(string)) return (string)val; if (type == typeof(int)) return val.ToString(); if (type.InSubclassOf(typeof(CodeObject))) return ((CodeObject)val).Code; } static T ConvertToObject<T>(string str) { Type type = typeof(T); if (type == typeof(string)) return (T)(object)val; if (type == typeof(int)) return (T)(object)int.Parse(val); if (type.InSubclassOf(typeof(CodeObject))) return Codes.Get<T>(val); } where CodeObject is a base class of Employees, Offices ..., which can fetch by static method Godes.Get where T: CodeObject but the code above cannot be compiled because error #CS0314 the generic type T of method ConvertToObject have no any constraint but Codes.Get request T must be subclass of CodeObject i tried use overloading to solve the problem but not ok. is there any way to clear up the problem? like reflection?

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  • list all files from directories and subdirectories in Java

    - by Adnan
    What would be the fastest way to list the names of files from 1000+ directories and sub-directories? EDIT; The current code I use is: import java.io.File; public class DirectoryReader { static int spc_count=-1; static void Process(File aFile) { spc_count++; String spcs = ""; for (int i = 0; i < spc_count; i++) spcs += " "; if(aFile.isFile()) System.out.println(spcs + "[FILE] " + aFile.getName()); else if (aFile.isDirectory()) { System.out.println(spcs + "[DIR] " + aFile.getName()); File[] listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for (int i = 0; i < listOfFiles.length; i++) Process(listOfFiles[i]); } else { System.out.println(spcs + " [ACCESS DENIED]"); } } spc_count--; } public static void main(String[] args) { String nam = "D:/"; File aFile = new File(nam); Process(aFile); } }

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  • Singletons and constants

    - by devoured elysium
    I am making a program which makes use of a couple of constants. At first, each time I needed to use a constant, I'd define it as //C# private static readonly int MyConstant = xxx; //Java private static final int MyConstant = xxx; in the class where I'd need it. After some time, I started to realise that some constants would be needed in more than one class. At this time, I had 3 choises: To define them in the different classes that needed it. This leads to repetition. If by some reason later I need to change one of them, I'd have to check in all classes to replace them everywhere. To define a static class/singleton with all the constants as public. If I needed a constant X in ClassA, ClassB and ClassC, I could just define it in ClassA as public, and then have ClassB and ClassC refer to them. This solution doesn't seem that good to me as it introduces even more dependencies as the classes already have between them. I ended up implementing my code with the second option. Is that the best alternative? I feel I am probably missing some other better alternative. What worries me about using the singleton here is that it is nowhere clear to a user of the class that this class is using the singleton. Maybe I could create a ConstantsClass that held all the constants needed and then I'd pass it in the constructor to the classes that'd need it? Thanks

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  • The cross-thread usage of "HttpContext.Current" property and related things

    - by smwikipedia
    I read from < Essential ASP.NET with Examples in C# the following statement: Another useful property to know about is the static Current property of the HttpContext class. This property always points to the current instance of the HttpContext class for the request being serviced. This can be convenient if you are writing helper classes that will be used from pages or other pipeline classes and may need to access the context for whatever reason. By using the static Current property to retrieve the context, you can avoid passing a reference to it to helper classes. For example, the class shown in Listing 4-1 uses the Current property of the context to access the QueryString and print something to the current response buffer. Note that for this static property to be correctly initialized, the caller must be executing on the original request thread, so if you have spawned additional threads to perform work during a request, you must take care to provide access to the context class yourself. I am wondering about the root cause of the bold part, and one thing leads to another, here is my thoughts: We know that a process can have multiple threads. Each of these threads have their own stacks, respectively. These threads also have access to a shared memory area, the heap. The stack then, as I understand it, is kind of where all the context for that thread is stored. For a thread to access something in the heap it must use a pointer, and the pointer is stored on its stack. So when we make some cross-thread calls, we must make sure that all the necessary context info is passed from the caller thread's stack to the callee thread's stack. But I am not quite sure if I made any mistake. Any comments will be deeply appreciated. Thanks. ADD Here the stack is limited to user stack.

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  • Is there any alternative way of writing this switch statement(C#3.0)

    - by Newbie
    Can it be done in a better way public static EnumFactorType GetFactorEnum(string str) { Standardization e = new Standardization(); switch (str.ToLower()) { case "beta": e.FactorType = EnumFactorType.BETA; break; case "bkp": e.FactorType = EnumFactorType.BOOK_TO_PRICE; break; case "yld": e.FactorType = EnumFactorType.DIVIDEND_YIELD; break; case "growth": e.FactorType = EnumFactorType.GROWTH; break; case "mean": e.FactorType = EnumFactorType.MARKET_CAP; break; case "momentum": e.FactorType = EnumFactorType.MOMENTUM; break; case "size": e.FactorType = EnumFactorType.SIZE; break; case "stat_fact1": e.FactorType = EnumFactorType.STAT_FACT_1; break; case "stat_fact2": e.FactorType = EnumFactorType.STAT_FACT_2; break; case "value": e.FactorType = EnumFactorType.VALUE; break; } return e.FactorType; } If I create a Static class(say Constatant) and declare variable like public static string BETA= "beta"; and then if I try to put that in the Case expression like Case Constants.BETA : e.FactorType = EnumFactorType.BETA; break; then the compiler will report error.(quite expected) So is there any other way?(I canot change the switch statement) Using C#3.0 Thanks

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  • Java PropertyChangeListener

    - by Laphroaig
    Hi, i'm trying to figure out how to listen a property change on another class. this is my code: class with the property to listen: public class ClassWithProperty { private PropertyChangeSupport changes = new PropertyChangeSupport(this); private int usersOnline; public int getUsersOnline() { return usersOnline; } public ClassWithProperty() { usersOnline = 0; while (usersOnline<10) { changes.firePropertyChange("usersOnline", usersOnline, usersOnline++); } } public void addPropertyChangeListener( PropertyChangeListener l) { changes.addPropertyChangeListener(l); } public void removePropertyChangeListener( PropertyChangeListener l) { changes.removePropertyChangeListener(l); } } class where i need to know when the property change: public class Main { private static ClassWithProperty test; public static void main(String[] args) { test = new ClassWithProperty(); test.addPropertyChangeListener(listen()); } private static PropertyChangeListener listen() { System.out.println(test.getUsersOnline()); return null; } } I have the event fired only the last time (usersOnline=10). Sorry if it can be a stupid question, i'm learning now java and can't find a solution.

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  • Which way of declaring a variable is fastest?

    - by ADB
    For a variable used in a function that is called very often and for implementation in J2ME on a blackberry (if that changed something, can you explain)? class X { int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { static int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { public void someFunc(int j) { int i = 0; while( i < j ){ [...] i++; } } } I know there is a difference how a static versus non-static class variable is accessed, but I don't know it would affect the speed. I also remember reading somewhere that in-function variables may be accessed faster, but I don't know why and where I read that. Background on the question: some painting function in games are called excessively often and even small difference in access time can affect the overall performance when a variable is used in a largish loop.

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  • Associate two sets of values

    - by PJW
    I have the following code - public static int GetViewLevel(string viewLevelDesc) { try { switch (viewLevelDesc) { case "All": return 0; case "Office": return 10; case "Manager": return 50; default: throw new Exception("Invalid View Level Description"); } } catch (Exception eX) { throw new Exception("Action: GetViewLevel()" + Environment.NewLine + eX.Message); } } public static string GetViewLevelDescription(int viewLevel) { try { switch (viewLevel) { case 0: return "All"; case 10: return "Office"; case 50: return "Manager"; default: throw new Exception("Invalid View Level Description"); } } catch (Exception eX) { throw new Exception("Action: GetViewLevelDescription()" + Environment.NewLine + eX.Message); } } The two static Methods enable me to either get an int ViewLevel from a string ViewLevelDesc or vice versa. I'm sure the way I have done this is far more cumbersome than it needs to be, and I'm looking for some advice how to achieve the same objective but more concisely. The list of int / string pairs will increase significantly. The ones in the above code are just the first three I intend to use.

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  • select k th mimimum from array a[0..n-1]

    - by davit-datuashvili
    i have done folloing code from progrmming pearls here is code import java.util.*; public class select { public static int select1(int x[],int l,int u,int k){ //pre l<=k<=u //post x[l..k-1]<=x[k]<=x[k+1..u] Random r=new Random(); int t=r.nextInt(u-1-l)+l; if (l>=u) return -1 ; swap(l,t); int s=x[l]; int i=l; int j=u+1; while (true){ do { i++; }while (i<=u && x[i]<t); do { j--; }while (x[j]>t); if (i>j) break; int temp=x[i]; x[i]=x[j];x[j]=t; swap(l,j); if (j<k){ return select1(x,j+1,u,k); } } return select1(x,l,j-1,k); } public static void main(String[] args) { int x[]=new int[]{4,7,9,3,2,12,13,10,20}; select1(x,0,x.length-1,5); } public static void swap(int i,int j){ int c=i; i=j; j=c; } } but here is mistake Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at select.select1(select.java:21) at select.main(select.java:36) Java Result: 1 please help

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  • Is it possible to Store Enum value in String?

    - by Narasimham K
    Actally my java progrem like... public class Schedule{ public static enum RepeatType { DAILY, WEEKLY, MONTHLY; } public static enum WeekdayType { MONDAY(Calendar.MONDAY), TUESDAY(Calendar.TUESDAY), WEDNESDAY( Calendar.WEDNESDAY), THURSDAY(Calendar.THURSDAY), FRIDAY( Calendar.FRIDAY), SATURDAY(Calendar.SATURDAY), SUNDAY( Calendar.SUNDAY); private int day; private WeekdayType(int day) { this.day = day; } public static List<Date> generateSchedule(RepeatType repeatType,List<WeekdayType> repeatDays) { ----------------------------- ----------------------------//hear some logic i wrote }//Method } And i'm calling the method into my Business class like following... @RemotingInclude public void createEvent(TimetableVO timetableVO) { if ("repeatDays".equals(timetableVO.getSearchKey())) { List<Date> repeatDaysList=Schedule.generateSchedule(timetableVO.getRepeatType(),timetableVO.getRepeatDays()); } } And Finally TimetableVO is @Entity @Table(name="EC_TIMETABLE") public class TimetableVO extends AbstractVO{ ----- private RepeatType repeatType; private List<WeekdayType> repeatDays;//But in this case the method generateSchedule(-,-) was not calling. ----- } So my Question is Which one is Better Statement in the Following... private List<WeekdayType> repeatDays; (or) private String repeatDays;//if we give like this `How to Convert Enum type to String` because generateSchedule() method taking enum type value....

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  • Finding an odd perfect number

    - by Coin Bird
    I wrote these two methods to determine if a number is perfect. My prof wants me to combine them to find out if there is an odd perfect number. I know there isn't one(that is known), but I need to actually write the code to prove that. The issue is with my main method. I tested the two test methods. I tried debugging and it gets stuck on the number 5, though I can't figure out why. Here is my code: public class Lab6 { public static void main (String[]args) { int testNum = 3; while (testNum != sum_of_divisors(testNum) && testNum%2 != 0) testNum++; } public static int sum_of_divisors(int numDiv) { int count = 1; int totalDivisors = 0; while (count < numDiv) if (numDiv%count == 0) { totalDivisors = totalDivisors + count; count++; } else count++; return totalDivisors; } public static boolean is_perfect(int numPerfect) { int count = 1; int totalPerfect = 0; while (totalPerfect < numPerfect) { totalPerfect = totalPerfect + count; count++; } if (numPerfect == totalPerfect) return true; else return false; } }

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  • getting duplicate array output - java

    - by dowln
    Hello, Can someone could be kind and help me out here. Thanks in advance... My code below outputs the string as duplicates. I don't want to use Sets or ArrayList. I am using java.util.Random. I am trying to write a code that checks if string has already been randomly outputted and if it does, then it won't display. Where I am going wrong and how do I fix this. public class Worldcountries { private static Random nums = new Random(); private static String[] countries = { "America", "Candada", "Chile", "Argentina" }; public static int Dice() { return (generator.nums.nextInt(6) + 1); } public String randomCounties() { String aTemp = " "; int numOfTimes = Dice(); int dup = 0; for(int i=0 ; i<numOfTimes; i++) { // I think it's in the if statement where I am going wrong. if (!countries[i].equals(countries[i])) { i = i + 1; } else { dup--; } // and maybe here aTemp = aTemp + countries[nums.nextInt(countries.length)]; aTemp = aTemp + ","; } return aTemp; } } So the output I am getting (randomly) is, "America, America, Chile" when it should be "America, Chile".

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  • Full Screen Video Tumblr

    - by Kodi Lane
    I have a tumblr theme seen on http://www.kodilane.com and i am trying to make my Video Posts full screen. I have tried editing the code but i can only get the pictures to stretch. I have attached the template i have so far, if you can spot the changes that need to be done to make the video posts stretch full screen like the pictures do i would really appreciate it. Thank You - Kodi <!DOCTYPE html> <html lang="en"> <head> <title>{Title} {block:PostSummary}- {PostSummary}{/block:PostSummary}</title> <link rel="shortcut icon" href="{Favicon}"> <link rel="alternate" type="application/rss+xml" href="{RSS}"> {block:Description} <meta name="description" content="{MetaDescription}" /> {/block:Description} <meta http-equiv="content-type" content="text/html; charset=utf-8" /> {block:Posts} <meta name="if:Reverse Description" content="0"/> <meta name="if:Include Attribution" content="1"/> <meta name="image:Background" content="http://static.tumblr.com/ffvtarv/QxLlmnswt/kims4.jpeg"/> <meta name="font:Body" content="Arial, Helvetica, sans"/> <meta name="color:Body Text" content="#fff"/> <meta name="color:Link" content="#d5d5d5"/> <meta name="color:Hover" content="#fff"/> <style type="text/css"> html, body, div, span, applet, object, iframe, h1, h2, h3, h4, h5, h6, p, blockquote, pre, a, abbr, acronym, address, big, cite, code, del, dfn, em, img, ins, kbd, q, s, samp, small, strike, strong, sub, sup, tt, var, b, u, i, center, dl, dt, dd, ol, ul, li, fieldset, form, label, legend, table, caption, tbody, tfoot, thead, tr, th, td, article, aside, canvas, details, embed, figure, figcaption, footer, header, hgroup, menu, nav, output, ruby, section, summary, time, mark, audio, video { margin: 0; padding: 0; border: 0; font-size: 100%; font: inherit; vertical-align: baseline; } /* HTML5 display-role reset for older browsers */ article, aside, details, figcaption, figure, footer, header, hgroup, menu, nav, section { display: block; } body { line-height: 1; font-family: {font:Body}; } ol, ul, .bigcats li { list-style: none; } .main ol{ list-style:decimal; margin-left:25px; margin-bottom:10px; } .main ul{ list-style: disc; margin-left:25px; margin-bottom:10px; } blockquote, q { quotes: none; font-style: italic; padding:7px 7px; display:block; } ol.notes blockquote a{ line-height:22px; } blockquote:before, blockquote:after, q:before, q:after { content: ''; content: none; } table { border-collapse: collapse; border-spacing: 0; } strong{ color:#9d9d9d; font-weight: bold; } em{ font-style: italic; } {block:IfNotReverseDescription} .article{ max-width:420px; position:fixed; bottom:43px; right:0; } {/block:IfNotReverseDescription} {block:IfReverseDescription} .article{ max-width:420px; 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-o-background-size: cover; background-size: cover;} {/block:Quote} {block:Link} body {background: url({image:Background}) no-repeat center center fixed black; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover;} {/block:Link} {block:Audio} body {background: url({image:Background}) no-repeat center center fixed black; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover;} {block:AlbumArt} body{ background: url({AlbumArtURL}) no-repeat center center fixed black; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover; } {/block:AlbumArt} {/block:Audio} {block:Answer} body {background: url({image:Background}) no-repeat center center fixed black; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover;} {/block:Answer} {block:Chat} body {background: url({image:Background}) no-repeat center center fixed black; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover;} {/block:Chat} {CustomCSS} </style> <script src="http://static.tumblr.com/ffvtarv/W6Llmnske/jquery-git.js"></script> <script src="http://static.tumblr.com/ffvtarv/QpUlmnsje/jquery.cookie.js"></script> <script> var uiStatus = $.cookie("uiStatus") $(document).ready(function(){ if(uiStatus == 'hidden') { $(".article,.navwrap").hide() }; $(".button").click(function () { $(".article,.navwrap").fadeToggle("slow", "swing"); if(uiStatus == 'hidden') { $.cookie("uiStatus", "visible"); } else { $.cookie("uiStatus", "hidden"); }; }); }); </script> </head> <h1><a href="/">{Title}</a></h1> <h2>{Description}</h2> <!-- Main Side Navigation --> {block:Pagination} {block:PreviousPage} <a href="{PreviousPage}" title="Next Post"><div id="nextslide"></div></a> {/block:PreviousPage} {block:NextPage} <a href="{NextPage}" title="Previous Post"><div id="prevslide"></div></a> {/block:NextPage} {/block:Pagination} {block:PermalinkPagination} {block:PreviousPost} <a href="{PreviousPost}" title="Previous Post"><div id="prevslide"></div></a> {/block:PreviousPost} {block:NextPost} <a href="{NextPost}" title="Next Post"><div id="nextslide"></div></a> {/block:NextPost} {/block:PermalinkPagination} <div class="article"> {block:Pagination} {block:PreviousPage} <a href="{PreviousPage}" title="Newer Post"><div class="pagination">Newer Post</div></a> {/block:PreviousPage} {block:NextPage} <a href="{NextPage}" title="Older Post"><div class="pagination">Older Post</div></a> {/block:NextPage} {/block:Pagination} {block:PermalinkPagination} {block:NextPost} <a href="{NextPost}" title="Newer Post"><div class="pagination">Newer Post</div></a> {/block:NextPost} {block:PreviousPost} <a href="{PreviousPost}" title="Older Post"><div class="pagination">Older Post</div></a> {/block:PreviousPost} {/block:PermalinkPagination} {block:HasTags} <div class="tags"> {block:Tags} <a href="{TagURL}">{Tag}</a> {/block:Tags} </div> {/block:HasTags} <div class="main"> {block:Photo} {block:Caption} {Caption} {/block:Caption} {/block:Photo} {block:Video} {Video-400} {block:Caption} {Caption} {/block:Caption} {/block:Video} {block:Link} <h3><a href="{URL}" target="{Target}">{Name}</a></h3> {block:Description} {Description} {/block:Description} {/block:Link} {block:Quote} <h3>{Quote}</h3> {block:Source} <strong><p>{Source}</p></strong> {/block:Source} {/block:Quote} {block:Audio} {AudioPlayerBlack} <div class="audiometa"> {block:Artist} {Artist} {/block:Artist} {block:Album} {Album} {/block:Album} {block:TrackName} {TrackName} {/block:TrackName} </div> {block:Caption} {Caption} {/block:Caption} {/block:Audio} {block:Chat} <h3 class="push">{Title}</h3> {block:Lines} <p class="chat {Alt}"><strong>{block:Label}{Label}{/block:Label}</strong> {Line}</p> {/block:Lines} {/block:Chat} {block:Text} {Body} {block:Text} <p class="meta"> <a href="http://tmv.proto.jp/reblog.php?post_url={Permalink};" title="Reblog this" class="more-link left">Reblog</a> <span class="hidden">{block:Photo}{LinkOpenTag}Source{LinkCloseTag}{/block:Photo}</span> <a href="{Permalink}" title="Permalink{PhotoAlt}" class="more-link right notes">{NoteCountWithLabel}</a> </p> <div class="clear"></div> </div> </div> <script type="text/javascript"> document.onkeyup = KeyCheck; function KeyCheck(e) { var KeyID = (window.event) ? event.keyCode : e.keyCode; switch(KeyID) { {block:Pagination} {block:PreviousPage} case 39: window.location = "{PreviousPage}"; break; {/block:PreviousPage} {block:NextPage} case 37: window.location = "{NextPage}"; break; {/block:NextPage} {/block:Pagination} {block:PermalinkPagination} {block:PreviousPost} case 39: window.location = "{NextPost}"; break; {/block:PreviousPost} {block:NextPost} case 37: window.location = "{PreviousPost}"; break; {/block:NextPost} {/block:PermalinkPagination} } } </script> <div class="navwrap"> <div class="nav"> <ul> <li><a href="/" title="{Title}">KODI LANE</a></li> <li><a href="/archive" title="Archive of posts">Archive</a></li> {block:AskEnabled}<li><a href="/ask" title="Ask">{AskLabel}</a></li>{/block:AskEnabled} {block:SubmissionsEnabled}<li><a href="/submit" title="Submit">{SubmitLabel}</a></li>{/block:SubmissionsEnabled} {block:HasPages}{block:Pages}<li><a href="{URL}">{Label}</a></li>{/block:Pages}{/block:HasPages} {block:IfIncludeAttribution}<li><a href="http://jonathanhaggard.com/">Theme by Jon</a></li>{/block:IfIncludeAttribution} </ul> </div> </div> <div class="button">HIDE/SHOW UI</div> {/block:Posts}

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  • How to fix “SearchAdministration.aspx webpage cannot be found. 404”

    - by ybbest
    Problems: One of my colleague is having a wired issue today with Search Service Application in SharePoint2010.After he created the Search Service Application, he could not browse to the Search Administration (http://ybbest:5555/searchadministration.aspx?appid=6508b5cc-e19a-4bdc-89b3-05d984999e3c) ,he got 404 page not found every time he browse to the page. Analysis After some basic trouble-shooting, it turns out we can browse to any other page in the search application ,e.g. Manage Content Sources(/_admin/search/listcontentsources.aspx) or Manage Crawl Rules(/_admin/search/managecrawlrules.aspx).After some more research , we think some of the web parts in the Search Administration page might cause the problem. Solution You need to activate a hidden feature using #Enable-SPFeature SearchAdminWebParts -url <central admin URL> Enable-SPFeature SearchAdminWebParts -url http://ybbest:5555 If the feature is already enabled, you need to disable the feature first and then enable it. Disable-SPFeature SearchAdminWebParts -url http://ybbest:5555 Enable-SPFeature SearchAdminWebParts -url http://ybbest:5555 References: MSDN Forum

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • WinRT WebView and Cookies

    - by javarg
    Turns out that WebView Control in WinRT is much more limited than it’s counterpart in WPF/Silverlight. There are some great articles out there in how to extend the control in order for it to support navigation events and some other features. For a personal project I'm working on, I needed to grab cookies a Web Site generated for the user. Basically, after a user authenticated to a Web Site I needed to get the authentication cookies and generate some extra requests on her behalf. In order to do so, I’ve found this great article about a similar case using SharePoint and Azure ACS. The secret is to use a p/invoke to native InternetGetCookieEx to get cookies for the current URL displayed in the WebView control.   void WebView_LoadCompleted(object sender, NavigationEventArgs e) { var urlPattern = "http://someserver.com/somefolder"; if (e.Uri.ToString().StartsWith(urlPattern)) { var cookies = InternetGetCookieEx(e.Uri.ToString()); // Do something with the cookies } } static string InternetGetCookieEx(string url) { uint sizeInBytes = 0; // Gets capacity length first InternetGetCookieEx(url, null, null, ref sizeInBytes, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); uint bufferCapacityInChars = (uint)Encoding.Unicode.GetMaxCharCount((int)sizeInBytes); // Now get cookie data var cookieData = new StringBuilder((int)bufferCapacityInChars); InternetGetCookieEx(url, null, cookieData, ref bufferCapacityInChars, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); return cookieData.ToString(); }   Function import using p/invoke follows: const int INTERNET_COOKIE_HTTPONLY = 0x00002000; [DllImport("wininet.dll", CharSet = CharSet.Unicode, SetLastError = true)] static extern bool InternetGetCookieEx(string pchURL, string pchCookieName, StringBuilder pchCookieData, ref System.UInt32 pcchCookieData, int dwFlags, IntPtr lpReserved); Enjoy!

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  • CodePlex Daily Summary for Wednesday, February 24, 2010

    CodePlex Daily Summary for Wednesday, February 24, 2010New ProjectsADO.Net DataSets to ExtJs.data.Store: A JavaScript (and C#) based project to reduce the amount of client-side code necessary to consume ADO.Net / ASP.Net web services when using ExtJS.AMP.Net Wrapper: AMP is a platform to build on-line marketplaces (http://www.poweredbyamp.com). AMP.Net provided Object-Like interaction with AMP's restful service...ArkSwitch: ArkSwitch is an easy to use, finger-friendly task manager for Windows Mobile 6.5.3 (with a WM6.5 compatibility mode). It is developed mainly in C#,...Biffen: Cinema-booking project in Computer Science at University College Nordjylland, Denmark.Braintree Client Library: Client library for integrating with the Braintree Gateway.Business Framework: A framework which helps building business applications. It provides business rules, validation rules and a text-based language for writing rules. I...Camp Araminta: This project will be used to coordinate development efforts on the Camp Araminta website.ChoServiceHost: Simple and easy way to create and host Windows Service Applications in .NET 3.5/Visual Studio 2008Delta College Game Development Project: Project site for cs 16 game development classDotNetNuke® Labs: DotNetNuke Labs is a collection of "research & development" type projects for the DotNetNuke platform.Generic web part for hosting Silverlight content on SharePoint sites (WSS,MOSS): This is a generic web part for hosting Silverlight content on WSS 30 and MOSS 2007 sites. The objective of this web part was to make it easy for us...GpTiming: GpTiming is a simple "lab" application related to race events, based on a Domain Model.HTML Forms in Windows Forms: As the names suggests this code library is designed to introduce HTML code (primarily form code) into Windows Forms. It was created because standar...imgur uploader - .net open source uploader for image sharing site imgur: Imgur uploader strives to be an easy to use uploader for images you would like to share with friends and family. It is written in c#.kuuy static system: kuuy static system is a full static publish website system!LaTeX Grapher: The goal of this project is to make a tool that facilitates making high quality two dimensional vector graphic function plots with a minimal amount...LightREST: A .NET library to consume REST-based HTTP services.Machiavelli: Machiavelli is Stackoverflow inspired project that I am working on following Andrew Siemer's article on DotNetSlackers. Mover: Mover makes it easier for developers to create programmatic animations in Silverlight. It provides an expressive API to the platform's underlying S...MVC Presenter: ASP.NET MVC 2で作るプレゼンビューアーnHibernate Attribute mapping: How to use Attibute mapping with a ManyToMany Relationship with nHibernateNIPO Data Processing Component Framework: NIPO is a general purpose component framework for data processing applications (that follow the IPO-principle). Its plugin-based architecture makes...PowerShell Remote File Explorer: This project intends to develop a Windows forms based file explorer to browse/transfer files over PowerShell 2.0 remoting channel. The file transfe...Process Flow Tracking of Biomass Distribution Project (University of Mumbai): At Larsen & Toubro Infotech India Ltd., my team worked on a SCM (Supply Chain Management) based project titled 'Process Flow Tracking of Biomass Di...VS2010 Rc1 Fix: Illustrates a fix for working with the ASAP.NET Wizard control with VS2010 RC1Yicker: a microblog program devolep by c#.New ReleasesADO.Net DataSets to ExtJs.data.Store: Ext.net: This is the first version of Ext.net. This version contains a single class, Ext.net.Store which extends the Ext.data.Store class to consume ADO.Ne...AMP.Net Wrapper: AMP.Net v1.0: Provides abstraction for all the product search functionality offered by AMP.ArkSwitch: ArkSwitch legacy versions: Old versions - no need to download themArkSwitch: ArkSwitch v1.1.0: ArkSwitch v1.1.0Braintree Client Library: Braintree 1.0.0: Braintree .NET client library 1.0.0Business Framework: BusinessFramework preview: Early preview bits. See Rules for a sample.Business Framework: Samples: SamplesCC.Votd: CC.Votd 1.0.10.224: This is the initial release of CC.Votd. Marking as beta since I'm the only one who has used it up to this point.ChoServiceHost: ChoServiceHost.msi: Easy way to develop Windows Service applications in .NET 3.5/VS.NET 2008. (Installer)ChoServiceHost: ChoServiceHost-Src.zip: Easy way to develop Windows Service applications in .NET 3.5/VS.NET 2008. (Source Files)CHS Extranet: Beta 2.4: Beta 2.4 Release: Change Log: Added HTML preview options for XLS, XLSX, DOCX File Changes: ~/MyComputer.aspx ~/mycomputer.css ~/basestyle.css...Composure: AvalonDock-55751-VS2010.NET4: This is a "convenience build" of AvalonDock (drop 55751) for VIsual Studio 2010 and .NET 4.0. Nothing has been altered in the source code (which ...Data Access Component: Version 2.6: Add LINQ support.Desktop Google Reader: 1.3 Beta 1: New features: Read it Later included (see http://readitlaterlist.com/) Liking added (working: see number of liking users, see if liking yourself,...Explorer Plus: Explorer Plus v0.3: Amazon Locales AddedFree Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts 3.0.3 Released: Hi, Today we have released the final version of Visifire v3.0.3 which contains the following major features: * DataBinding. * IndicatorEn...Generic web part for hosting Silverlight content on SharePoint sites (WSS,MOSS): CTP: The objective of this release was to gather feedback from the wider community. I intend to pursue further development and make fixes wherever appro...HTML Forms in Windows Forms: HTMLForms 1.0: First Release.imgur uploader - .net open source uploader for image sharing site imgur: Release 2010-02-23-01: This is the first codeplex release! Let mayhem commence...Jeremi Stadler: Stick Tops 2.5: Sticktops is a very light program that makes it easy to paste stuff on small notes on the screen. All notes you have is saved on a server so you ca...kuuy static system: kss_v1.0beta sql: kss_v1.0beta sql scripts sourceMDownloader: MDownloader-0.15.2.55998: Fixed detecting uploading.com dead links; Added hiding rss entries without files;Mover: MoverLib for Silverlight 3: A first version of MoverLib for Silverlight 3.nHibernate Attribute mapping: 1.0: Source CodenHibernate Attribute mapping: Download 1: Zip fileNodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Class Libraries, version 1.0.1.113: The NodeXL class libraries can be used to display network graphs in .NET applications. To include a NodeXL network graph in a WPF desktop or Windo...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.113: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version inclu...OAuthLib: OAuthLib (1.6.0.0): Difference between previous version is as next. 7079 Make it possible to pass factory method of request in ObtainUnauthorizedRequestToken and Reque...patterns & practices SharePoint Guidance: SPG2010 Drop 5: SharePoint Guidance Drop Notes Microsoft patterns and practices ****************************************** ***************************************...PowerShell Remote File Explorer: PSRemoteExplorer 0.1: This release is the initial release of PowerShell remote file explorer. This enables the basic functionality of a remote file explorer. This also p...Reusable Library: v1.0.3: A collection of reusable abstractions for enterprise application developer.SharePoint Outlook Connector: Version 1.0.2.4: Version 1.0.2.4 Minor bugs have been fixed.Silverlight Server File Manager: First production release: This release is in production. Release on change set 37268.SIMD Detector: 2nd Release: Released C/CLI assembly project for use in CSharp and VB. Tested in CSharp console application. A Windows Form application coming soon. Projects ma...Source Analysis Policy: Source Analysis Policy v1.1 SP1: This release contains the compiled, and signed binaries in an installation package. This package also registers the policy with Microsoft Visual St...SpecExpress : A Fluent Validation Framework: SpecExpress 1.1: UpdatesAdded Validation Contexts feature Fixed bug with handling for Bool Types and Required MessageStore now allows for overriding individual ...VCC: Latest build, v2.1.30223.0: Automatic drop of latest buildVS2010 Rc1 Fix: RC1Fix01: This is a very simple project implementing a Microsoft Walkthrough at http://msdn.microsoft.com/en-us/library/wdb4eb30%28VS.100%29.aspx and the man...WPF AutoComplete TextBox Control: version 1.0: Initial releaseMost Popular ProjectsASP.NET Ajax LibraryManaged Extensibility FrameworkAccelerators for Microsoft Dynamics CRMWindows 7 USB/DVD Download ToolDotNetZip LibraryMDownloaderVirtual Router - Wifi Hot Spot for Windows 7 / 2008 R2MFCMAPIDroid ExplorerUseful Sharepoint Designer Custom Workflow ActivitiesMost Active ProjectsDinnerNow.netRawrBlogEngine.NETInfoServiceNB_Store - Free DotNetNuke Ecommerce Catalog ModuleRapid Entity Framework. (ORM). CTP 2SharpMap - Geospatial Application Framework for the CLRjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryXcoordination Application Space

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  • SQLAuthority News – Best Practices for Data Warehousing with SQL Server 2008 R2

    - by pinaldave
    An integral part of any BI system is the data warehouse—a central repository of data that is regularly refreshed from the source systems. The new data is transferred at regular intervals  by extract, transform, and load (ETL) processes. This whitepaper talks about what are best practices for Data Warehousing. This whitepaper discusses ETL, Analysis, Reporting as well relational database. The main focus of this whitepaper is on mainly ‘architecture’ and ‘performance’. Download Best Practices for Data Warehousing with SQL Server 2008 R2 Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Best Practices, Data Warehousing, PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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