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  • BlackBerry - Custom Layout

    - by Rateesh
    Hi All, I am very much new to the Blacberry development environment. I am trying to make a simple calculator application. But when i implement buttons it is always displaying one below the another. I need to custom place the controls. Is there any way to make the layout custom so that i can place my controls as i wish. Thanks in advance, Rateesh

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  • What *collaborative* wireframing / UI mockup tools are out there?

    - by taco
    I'm looking for something that applies the collaboration focus (one location/URL, always up-to-date, multi-person online read/write access anywhere) of google docs / google spreadsheets to wireframing. Bonus points if, like Google Docs, it needs only a browser yet also works offline. More bonus points if it supports automatic revisions. Even more bonus points if you can hand out login-less 'invitation' URLs like Flickr does, instead of forcing people into signing up for accounts or using their home accounts. To start off, there's one called iPlotz, but it didn't enchant me -- ironically, mostly because of its akward UI, which can't hold a candle to omnigraffle (don't let that prevent you from giving it a try though). And no, paper prototyping, wonderful as it is, does not qualify: it does not combine being instantly globally shareable & editable very well :-)

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  • Easymock vs Mockito: Design vs Maintainability?

    - by RAbraham
    One way of thinking about this is: if we care about the Design of the code then Easymock is the better choice as it gives feedback to you by its concept of expectations If we care about the maintainability of tests( easier to read,write and having less brittle tests which are not affected much by change), then Mockito seems a better choice. My question is: - If you have used Easymock in large scale projects, do you find that your tests are harder to maintain? - What are the limitations of Mockito( other than endo testing)

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  • [Flex 4] Removing sort arrows from AdvancedDataGridColumn Header.

    - by zeroDivisible
    Hello, I am doing this simple project using Flex 4 SDK and I got stuck with this simple problem: I have turned sortable property for AdvancedDataGridColumn to false, but the column header is still rendered as: As You can see, my label for this header is "06", but the column header is divided and it keeps the place for sort arrow. How can I change this? I would like my column header to contain only my label. I know that most probably I need to do some magic with AdvancedDataGridHeaderRenderer but I just started learning Flex and would like to receive some help. Thank You for help. Best regards, Mike.

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  • Delphi: How to diagnose sluggish UI?

    - by Ian Boyd
    i have a form, which you can pretend is laid out like Windows Explorer: panel on the left splitter client panel +------------+#+-----------------------+ | |#| | | |#| | | |#| | | |#| | | Left |#| Client | | |#| | | |#| | | |#| | | |#| | | |#| | +------------+#+-----------------------+ ^ | +----splitter The the left and client area panels are each rich with controls. The problem is that using the splitter is very sluggish. i would expect that a modern 2 GHz computer can re-display the form as fast as a human can push the mouse around. But that's definitely not the case, and it takes about 200-300 ms before the form is fully re-adjusted. The form has about 100 visual controls on it, no code, or custom controls. How do i go about tracing who's the cause of the sluggishness?

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  • Implementing scroll view that is much larger than the screen view with random images

    - by pulegium
    What I'm trying to do is to implement something like the fruit machine scroll view. Basically I have a sequence of images (randomly generated on the fly) and I want to allow the users to scroll through this line. There can fit approx 10 images on the screen, but the line is virtually unlimited. My question is what would be the best approach in implementing this? So far I've thought of having a UIImageView going across the screen (with width equal to the sum of 10 images) and the image associated with it would be a combination of 12 or so images, with two images falling out of the visible area, this would allow for smooth scrolling. If the user scrolls further, then I would reconstruct the image associated with the view so the new images are appended and the old one's are discarded. This image reconstruction business sounds bit complicated, so I was wondering if there's a more logical way to implement this. There's one more thing, I want to have two lines crossing each other with images, bit like conveyor belts crossing. If that makes any sense... Bit like below: V1 V2 H1 H2 H3 H4 H5 V4 V5 So if the vertical belt is moved it'd be like: V2 H3 H1 H2 V4 H4 H5 V5 V6 H1-H5, V1-V6 being automatically generated images. I'm not asking for the implementation code, just the thoughts on the principles how to implement this. Thanks!! :)

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  • iPhone Human Interface Guidelines question

    - by Kyle
    iPhone Human Interface Guidelines -- Do they apply for OpenGL games? GL games typically have custom buttons, custom lists, etc. Take the Quake player list for example, if ported, it wouldnt be a typical UI list object. Does this mean the reviewer in question would reject anything that wasn't using standard UI? Or, is there an exception for games.

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  • "pushModalScreen called by a non-event thread" thrown on event thread

    - by JGWeissman
    I am trying to get my Blackberry application to display a custom modal dialog, and have the opening thread wait until the user closes the dialog screen. final Screen dialog = new FullScreen(); ...// Fields are added to dialog Application.getApplication().invokeAndWait(new Runnable() { public void run() { Application.getUiApplication().pushModalScreen(dialog); } }); This is throwing an Exception which says "pushModalScreen called by a non-event thread" despite the fact that I am using invokeAndWait to call pushModalScreen from the event thread. Any ideas about what the real problem is? Here is the code to duplicate this problem: package com.test; import net.rim.device.api.ui.*; import net.rim.device.api.ui.component.*; import net.rim.device.api.ui.container.*; public class Application extends UiApplication { public static void main(String[] args) { new Application(); } private Application() { new Thread() { public void run() { Application.this.enterEventDispatcher(); } }.start(); final Screen dialog = new FullScreen(); final ButtonField closeButton = new ButtonField("Close Dialog"); closeButton.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Application.getUiApplication().popScreen(dialog); } }); dialog.add(closeButton); Application.getApplication().invokeAndWait(new Runnable() { public void run() { try { Application.getUiApplication().pushModalScreen(dialog); } catch (Exception e) { // To see the Exception in the debugger throw new RuntimeException(e.getMessage()); } } }); System.exit(0); } } I am using Component Package version 4.5.0.

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  • Blackberry invalidate field not causing a repaint

    - by Michaela
    I'm writing a Blackberry app. I have a custom list field where I can select an item in the list which pushes the edit screen onto the stack. I edit the item and save, and when I pop that screen off so I am back on my list screen, I want to view the update I just made reflected in the list. I have done this on other screens which just had LabelFields and it worked fine. However, with the list screen, calling invalidate() seems to do nothing. I know the value has saved correctly through print lines, and I see the paint() method in the listfield is getting called. But the only way I can get the list field to update is to delete it from the screen and re-add it. That seems wrong. What am I doing wrong? public class ListTasksScreen extends MainScreen{ private TaskList tasks; private CustomListField taskListField; public ListTasksScreen (TaskList tasks){ super(); this.tasks = tasks; Vector incompleteTasks = tasks.getIncompleteTasks(); taskListField = new CustomListField(incompleteTasks, tasks); add(taskListField); } public void updateTaskList(TaskList t) { Vector incompleteTasks = t.getIncompleteTasks(); taskListField= new TaskListField(incompletetTasks, t); //I just want to call taskListField.invalidate() here. //the only thing that seems to work is deleting taskListField //and re-adding this.delete(taskListField); add(taskListField); } }

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  • How can I fix the scroll bug when using Windows rich edit controls in wxpython?

    - by ChrisD
    When using wx.TextCtl with the wx.TE_RICH2 option in windows, I get this strange bug with the auto-scroll when using the AppendText function. It scrolls so that all the text is above the visible area, which isn't very useful behaviour. I tried just adding a call to ScrollLines(-1) after appending the text - which does scroll it to the correct position - but this can lead to the window flashing when it auto-scrolls. So I'm looking for another way to automatically scroll to the bottom. So far, my solution is to bypass the AppendText functions auto-scroll and implement my own, like this: def append_text(textctrl, text): before_number_of_lines = textctrl.GetNumberOfLines() textctrl.SetInsertionPointEnd() textctrl.WriteText(text) after_number_of_lines = textctrl.GetNumberOfLines() textctrl.ScrollLines(before_number_of_lines - after_number_of_lines + 1) Is there a better way?

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  • Best way to implement refusing a value change by the user in Swing?

    - by Michael Borgwardt
    I have a JCheckBox that should not be checked by the user when a certain other field is empty. So now I want to have an error popup and then reset the checkbox (I've considered disabling the checkbox, but the connection to the other field is non-obvious, and a tooltip text IMO not visible enough). What's the correct way to do that in Swing? Through a PropertyVetoException? Where do I throw it and where do I catch it? My first (probably ugly) idea would be to add a ChangeListener that itself shows the popup and resets the value.

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  • How I do I make controls/elements move with inertia?

    - by Kris Erickson
    Modern UI's are starting to give their UI elments nice inertia when moving. Tabs slide in, page transitions, even some listboxes and scroll elments have nice inertia to them (the iphone for example). What is the best algorythm for this? It is more than just gravity as they speed up, and then slow down as they fall into place. I have tried various formulae's for speeding up to a maximum (terminal) velocity and then slowing down but nothing I have tried "feels" right. It always feels a little bit off. Is there a standard for this, or is it just a matter of playing with various numbers until it looks/feels right?

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  • SetCursor reverts after a mouse move

    - by Joe Ludwig
    I am using SetCursor to set the system cursor to my own image. The code looks something like this: // member on some class HCURSOR _cursor; // at init time _cursor = LoadCursorFromFile("somefilename.cur"); // in some function SetCursor(_cursor); When I do this the cursor does change, but on the first mouse move message it changes back to the default system arrow cursor. This is the only code in the project that is setting the cursor. What do I need to do to make the cursor stay the way I set it?

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  • Java CountDownLatch used to wait for JFrame to dispose

    - by Brian
    I have referenced this previous question as well as other sources, but cannot get CountDownLatch to work correctly. Background: mainFrame creates new Frame called dataEntryFrame. When dataEntryFrame "Submit" button is clicked, record added to database and dataEntryFrame disposed. At this point, mainFrame should clear and reload a jList that shows all records. Issue: When dataEntryFrame loads, java freezes, dataEntryFrame components never load. I cannot get past this part... then, in the DataEntryFrame, CountDownLatch should only decrements after the submit button is clicked, successfully adds a record to a database table, and disposes itself. Or when the user clicks cancel... Code: From MainFrame CountDownLatch dataEntryDone = new CountDownLatch(1); DataEntryFrame f = new DataEntryFrame(dataEntryDone); Thread newThread = new Thread(f); newThread.start(); dataEntryDone.await(); Code: From DataEntryFrame public void run(){ initComponents(); loadOtherData(); this.setVisible(true); } void submit(){ addRecord(); this.dispose() dataEntryDone.countDown(); }

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  • Consistency vs Design Guidelines

    - by Adrian Faciu
    Lets say that you get involved in the development of a large project that is already in development for a long period ( more than one year ). The projects follows some of the current design guidelines, but also has a few different, that are currently discouraged ( mostly at naming guidelines ). Supposing that you can't/aren't allowed to change the whole project: What should be more important, consistency, follow the existing ones and defy current guidelines or the usage of the guidelines, creating differences between modules of the same project ? Thanks.

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  • Simple popup java form with at least two fields

    - by nunos
    This is, I suppose, a very simple question for any Java programmer. My question is as simple as this: When the user clicks a button, I want to show a popup form that should have at least two JTextFields and two JLabels, so using JOptionPane.showInputDialog is not a possibility. Thanks.

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  • I Clean Solution'd my Winform App and now it's broken...

    - by Refracted Paladin
    I have a Winform App that uses a 3rd Party Library of Controls, DevExpress. I also created a bunch of Controls myself, extending those controls. Everything has been working fine when all of a sudden I opened VS today and on the Design Page all my extended controls were missing. I then tried rebuilding to no avail. Then I tried Cleaning and Rebuilding and made it even worse. Now I have tons(520) of erros stating things like -- Error 179 The name 'datBirthDate' does not exist in the current context D:\Documents\Visual Studio 2008\Projects\MatrixReloaded\MatrixReloaded\Controls\Member\ucGeneral.cs 339 17 MatrixReloaded also if I try to open a form or user control in Design Mode I first get this -- could not find type, "MyType" please make sure that the assembly that contains this type is referenced and then, if I click Ignore and Continue I get this for all Forms and Contros when I try and look at them in Design Mode -- Exception of type System.OutOfMemoryException was thrown Help!?!? When I googled I came across mostly references to VS 2003...I am on 2008 sp1.

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  • IPhone Objectvie C

    - by Sea
    I am trying to determine if a UILabel was touched and if so do something. Give .. . . . UILabel * site = [[UILabel alloc] initWithFrame:CGRectMake(0, 185, 320, 30)]; site.text = [retriever.plistDict valueForKey:@"url"]; site.textAlignment =UITextAlignmentCenter; site.backgroundColor = [UIColor clearColor]; site.textColor = [UIColor whiteColor]; site.userInteractionEnabled = YES; [theBgView addSubview:site]; [site release]; . . . Then I write the callback. - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ retriever = [PListRetriever sharedInstance]; CGPoint pt = [[touches anyObject] locationInView: self]; NSURL *target = [[NSURL alloc] initWithString:[retriever.plistDict valueForKey:@"url"]]; [[UIApplication sharedApplication] openURL:target]; } The problem is right now, no matter where I touch in the View the Url is being opened. How do I determine if only just my label was touched?

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