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  • How can I programmatically get the connection status of OSX network services?

    - by BigBrainz
    In the OS X System Preferences, when I click on 'Network' I see a green dot by 'Ethernet', and red dots by 'AirPort' and 'FireWire'. This is because I turned off AirPort and FireWire, as I access networks and the Internet via Ethernet. I need to programmatically determine which of these network services displayed in System Preferences have green dots and which have red dots. For Ethernet and FireWire the displayed status is 'Connected' or 'Not Connected', and for AirPort the displayed status is 'On' or 'Off'. Perhaps other network services have other status labels. I have picked through all the plist files in '/Library/Preferences/SystemConfiguration', particularly 'preferences.plist' and 'NetworkInterfaces.plist'. I can get all sorts of information there, such as the Location set, network service order, proxy information (which is also important to my task), but I cannot find how to determine whether a given network service is on or off--the equivalent of having the green dot displayed. I have also tried using System Configuration framework, specifically the SCNetworkConnectionGetStatus function, but all I get are invalid connection statuses. Does anyone know how to actually retrieve this connection status information? Thanks.

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  • wireless networks c program

    - by Nave
    i wud like to create a wireless network from a laptop. if some laptops come within this range, i wud like to send them a welcome message and when they leave the wifi range, i send them a bye message. is it possible to code such a thing in C? please help me out with this.

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  • Heap Algorithmic Issue

    - by OberynMarDELL
    I am having this algorithmic problem that I want to discuss about. Its not about find a solution but about optimization in terms of runtime. So here it is: Suppose we have a race court of Length L and a total of N cars that participate on the race. The race rules are simple. Once a car overtakes an other car the second car is eliminated from the race. The race ends when no more overtakes are possible to happen. The tricky part is that the k'th car has a starting point x[k] and a velocity v[k]. The points are given in an ascending order, but the velocities may differ. What I've done so far: Given that a car can get overtaken only by its previous, I calculated the time that it takes for each car to reach its next one t = (x[i] - x[i+1])/(v[i] - v[i+1]) and I insert these times onto a min heap in O(n log n). So in theory I have to pop the first element in O(logn), find its previous, pop it as well , update its time and insert it in the heap once more, much like a priority queue. My main problem is how I can access specific points of a heap in O(log n) or faster in order to keep the complexity in O(n log n) levels. This program should be written on Haskell so I would like to keep things simple as far as possible EDIT: I Forgot to write the actual point of the race. The goal is to find the order in which cars exit the game

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  • error in script

    - by lego69
    can somebody please help, I'm working with C-Shell, I'm trying to run this script set callsTo = "`cut -d" " -f2 ${1}`" echo $callsTo cut receives data from the file which is the first parameter > ./myscript data I need only second field from every row -f2 after that I want to check if the data was stored, but I receive or an error unmatched `. or empty row, what is wrong with my script, thanks in advance for any help

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  • what is main focus for a developer when coding?

    - by ajsie
    i read a lot of books about how to code right and usually the are talking about all these techniques from a point of view i can't understand. eg. lets consider the singleton pattern. i'm restricting so the class can only be instantiated once. but since it's only me creating the application, if i know that the class only should be instantiated once, then why would i create it a second time? i feel like missing the big picture. what is my main goal when coding an application? how should i think? thanks

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  • Can anyone help me find why this C program work on VS2005 but not on DEV-C++

    - by user333771
    Hello to everybody..and greetings from Greece I have a C program for an exercise and it has a strange issue The program runs just fine on VS 2005 but it crashes on DEV-C++ and the problem that the problem is that the exercise is always evaluated against DEV-C++ The program is about inserting nodes to a BST and this is where the problem lies... Well i would really appreciate some help. enter code here #include <stdio.h> #include <stdlib.h> #include <malloc.h> typedef struct tree_node { int value; int weight; struct tree_node *left; struct tree_node *right; } TREE_NODE; /* The Following function creates a Binary Search Treed */ TREE_NODE *create_tree(int list[], int size); TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right); /* this is the problematic function */ void inorder(TREE_NODE *root); /* Inorder Traversing */ TREE_NODE *temp; int main() { TREE_NODE *root; /* Pointer to the root of the BST */ int values[] = {10, 5, 3, 4, 1, 9, 6, 7, 8, 2}; /* Values for BST */ int size = 10, tree_weight; root = create_tree(values, 10); printf("\n"); inorder(root); /* Inorder BST*/ system("PAUSE"); } TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right) { if(root !=NULL) { temp = root; if(value >root->value) { *left_or_right=1; *search_pos_to_insert(root->right, value, left_or_right); } else { *left_or_right=0; *search_pos_to_insert(root->left, value, left_or_right); } } else return temp;/* THIS IS THE PROBLEM (1) */ } TREE_NODE *create_tree(int list[], int size) { TREE_NODE *new_node_pntr, *insert_point, *root = NULL; int i, left_or_right; /* First Value of the Array is the root of the BST */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[0]; /* ¸íèåóå ôçí ðñþôç ôéìÞ ôïõ ðßíáêá. */ new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; root = new_node_pntr; /* Now the rest of the arrat. */ for (i = 1; i < size; i++) { insert_point = search_pos_to_insert(root, list[i], &left_or_right); /* THIS IS THE PROBLEM (2) */ /* insert_point just won't get the return from temp */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[i]; new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; if (left_or_right == 0) insert_point->left = new_node_pntr; else insert_point->right = new_node_pntr; } return(root); } void inorder(TREE_NODE *root) { if (root == NULL) return; inorder(root->left); printf("Value: %d, Weight: %d.\n", root->value, root->weight); inorder(root->right); }

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  • Call/Return feature of classic C++(C with Classes), what modern languages have it?

    - by AraK
    Hi, On page 57 of The Design and Evolution of C++, Dr. Stroustrup talks about a feature that was initially part of C with Classes, but it isn't part of modern C++(standard C++). The feature is called call/return. This is an example: class myclass { call() { /* do something before each call to a function. */ } return() { /* do something else after each call to a function. */ } ... }; I find this feature very interesting. Does any modern language have this particular feature?

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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  • What to Learn after C++?

    - by Stephen Whitmore
    I have been learning C++ for a while now, I find it very powerful. But, the problem is the the level of abstraction is not much and I have to do memory management myself. What are the languages that I can use which uses a higher level of abstraction.

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  • Applet networking patterns

    - by Kristoffersen
    Hi SO. I have an applet that connects to a server, it receives some commands and based on that it haves to draw (or move) different things. Which patterns should I use? I assume that the network connection and applet should run in two different threads? Thanks, Kristoffer

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  • tool to find out distance in terms of no. of hops in unix

    - by mawia
    Hi! all, I am writing an application for video streaming.In the application server is required to know the distance of the client from it self in terms of hop number.My question is,is there any tool/method other than traceroute available in unix environment to find it? I also need to find out the geographical location of the client.So is their any tool/method for this as well? Any help in this regard will be highly appreciated. Thanks in advance. Mawia

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  • Get the number of packages transmitted per connection

    - by Daniel
    How do I get the number of packages transmitted per TCP connection? I am using Java, but i know I will have to fetch the number from the underlying OS, so this quastion applies to Linux and Windows operating systems and will have different answers for each of them, I assume. I need this information to profile the network load of an application which seems to send too many small packages by flushing the socket streams too often.

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  • Help Needed Finding a Programmer

    - by ssean
    Good Morning, I am trying to find a programmer to code a piece of custom software for my business. I plan on using this software to manage my business, and possibly sell it to other companies (in the same industry) at a later date. I've never hired a programmer before, so I'm not sure what to expect or where to begin. I know exactly what features I need, and how I want it laid out, I just need someone who can take my ideas and make it happen. This software will be used to manage customer information, and keep track of orders. What I think I need: * SQL Server or similar database that will be located at our office. * Desktop Application, that connects via LAN to the database server (cannot be browser based) * Multiple User Support (Simultaneous users accesing the system) * Needs to be scalable (currently we have 5 employees, but who knows what the future will bring) * Multi-Platform Support (Windows, Linux) I posted a job offer through elance, which seems to raise more questions than answers. How do I decide what language(s) will work best for my situation? (I have received offers for C#, Eclipse, .NET, Powerbuilder, etc. - I want to make sure that I choose the best one now, so I don't run into problems later) Does the programmer hold any rights to the software? (I plan to offer the software for sale at a later date) Any help or insight would be appreciated, and I'd be happy to clarify anything if it helps. Thanks in advance!

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  • SQL finding overlapping of times pass midnight (across 2 days)

    - by janechii
    Hi everyone, I know there are lots of these types of questions, but i didn't see one that was similar enough to my criteria. So i'd like to ask for your help please. The fields i have are just start and end which are of time types. I cannot involve any specific dates in this. If the time ranges don't go pass midnight across day, i'd just compare two tuples as such: end1 > start2 AND start1 < end2 (end points touching are not considered overlapped here.) But when I involve time range that pass (or at) midnight, this obviously doesn't work. For example, given: start | end --------+-------- 06:00PM | 01:00AM 03:00PM | 09:00PM Without involving dates, how can i achieve this, please. My assumption is, if end is less than start, then we're involving 2 days. I'm trying to do this in plain standard SQL, so just a simple and concise logic in the WHERE clause. Thank you everyone!

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  • Sockets: I/O Error 32

    - by Genesis
    Could someone please explain what an I/O Error 32 refers to in the context of a network socket? I have a multithreaded Socks5 server written using Poco SocketReactors and am getting this error when the server load reaches a certain point. The exception is thrown within my onReadable handlers at the same time across all threads which have connections associated with them. The only other thing I am doing within those threads is std::cout but I am not sure if this is a potential cause.

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  • Why does Ordered[A] use a compare method instead of reusing compareTo?

    - by soc
    trait Ordered[A] extends java.lang.Comparable[A] { def compare(that: A): Int def < (that: A): Boolean = (this compare that) < 0 def > (that: A): Boolean = (this compare that) > 0 def <= (that: A): Boolean = (this compare that) <= 0 def >= (that: A): Boolean = (this compare that) >= 0 def compareTo(that: A): Int = compare(that) } Isn't it a bit useless to have both compare and compareTo? What is the huge benefit I'm missing here? If they had just used compareTo I could just had replaced Comparable with Ordered in my code and be done.

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