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  • Client and Server game update speed

    - by user20686
    I am working on a simple two player networked asteroids game using XNA and the Lidgren networking library. For this set up I have a Lidgren server maintaining what I want to be the true state of the game, and the XNA game is the Lidgren client. The client sends key inputs to the server, and the server process the key inputs against game logic, sending back updates. (This seemed like a better idea then sending local positions to the server.) The client also processes the key inputs on its own, so as to not have any visible lag, and then interpolates between the local position and remote position. Based on what I have been reading this is the correct way to smooth out a networked game. The only thing I don’t get is what value to use as the time deltas. Currently every message the server sends it also sends a delta-time update with it, which is time between the last update. The client then saves this delta time to use for its local position updates, so they can be using roughly the same time deltas to calculate position updates. I know the XNA game update gets called 60 times a second, so I set my server to update the game state at the same speed. This will probably only work as long as the game is working on a fixed time step and will probably cause problems if I want to change that in the future. The server sends updates to clients on another thread, which runs at 10 updates per second to cut down on bandwidth. I do not see noticeable lag in movement and over time if no user input is received the local and remote positions converge on each other as they should. I am also not currently calculating for any latency as I am trying to go one step at a time. So my question is should the XNA client be using its current game time to update the local game state and not being using time deltas sent by the server? If I should be using the clients time delta between updates how do I keep it in-line with how fast the server is updating its game state?

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  • How to synchronize a whole Ubuntu?

    - by Avio
    I think that the time is ripe to have my whole Ubuntu synchronized just as my Dropbox folder is. Given that we are always talking about files and directories, what's the difference between my Documents folder and my /usr system directory? Almost none, except for their location. In fact, I think that there is just one big issue that prevents people to have their beloved installations mirrored wherever they go: symlinks. Dropbox, Google Drive, Ubuntu One, Sugarsync, Skydrive, none of these services support symlinking. This means that if I push a symlink in one of the synced folders, locally the symlink is kept as is, but remotely (in the cloud or on the other synced machines) the symlink is resolved to the actual file that was originally pointed to. This completely disrupts Linux installations, thus these services can't be used for this purpose. So the question is. Does anybody knows a way to achieve this? A whole Ubuntu, always synchronized with a remote running copy, but still locally stored on both disks? My best guess is that I could use NFS. But the main difference between Dropbox and NFS is that NFS is a remote filesystem that always forces to remotely access the files, while Dropbox pushes modifcations to local filesystems (and thus would perform better). I've also heard about NFS caching. Does anybody knows if this solution could approximate Dropbox in this sense? P.s. I know that /boot, /dev, /proc, /run, /tmp and device-specific mountpoints in /mnt and /media will have to be left out the sync mechanism. What I'm interested in is the principle. Can this be done with reasonable performance, having reasonable resources (e.g. ~ 1Mbps upload bandwidth and a public IP address)?

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  • VPNs - The ins and outs of IPSec & VPNs in general [on hold]

    - by Magus
    I have to decided to mess around with VPNs on my home router, to access a couple of servers in the back room of my house, however, I went into this thinking happy thoughts and easy-peasy-lemon-squeezy... Now I feel like doing drugs, as if maybe that will help me understand the myriad of terms which come with this nifty little tool. Basically, I do understand WHAT a VPN is, but I have no idea how to set one up. I have a Cisco router ( will supply more info if needed ), and would prefer to use IPSec for this ordeal. I'd like to have the following terms explained ( and yes, I have used the famous Google to help, close but no cigar ) : "Local Secure Group", "Remote Secure Group", "Remote Secure Gateway", how different types of "Keys" work ( again, I know the basics ), and for the "Add VPN Config" screen on the connecting device: "Server, does it have to be an address, or just an IP?", "Account; is this the tunnel name?", I am going to assume 'Password' means the Key, "Group Name; or is THIS the tunnel name?", and "Secret; I halfish know what this is..." I would really appreciate any contribution made, no matter how small, even if it includes a redirect. I just want to learn. Thanks in advance! Magus

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  • Edit and render RichText

    - by OregonGhost
    We have an application (a custom network management tool for building automation) that supports printing labels that you can cut out and insert into the devices' front displays. In earlier versions of the tool (not developed in my company), the application just pushed the strings into an Excel file that the field technician could then manipulate (like formatting text). We didn't do this in the new version because it was hard (impossible) to keep the Excel file in sync, and to avoid a binding to an external application (let alone different versions of Excel). We're using PDFSharp for rendering the labels. It has a System.Drawing-like interface, but can output to a System.Drawing.Graphics (screen / printer) as well as to a PDF file, which is a requirement. Later, basic formatting was introduced like Font Family, Style, Size, Color which would apply to one label (i.e. to exactly one string). Now the customer wants to be able to apply these formats to single characters in a string. I think the easiest way would be to support a subset of RichText. It's not as easy as I thought though. Currently the editor just displays a TextBox for the label you want to edit, with the font set to the label's font. I thought I'd just replace it with RichTextBox, and update the formatting buttons to use the RichTextBox formatting properties. Fairly easy. However, I need to draw the text. I know you can get the RichTextBox to draw to a HDC or System.Drawing.Graphics - but as already said, I need it to use PDFSharp. Rendering to bitmaps is not an option, since the PDF must not be huge, and it's a lot of labels. Unfortunately I couldn't get the RichTextBox to tell me the layout of the text - I'm fine with doing the actual rendering by hand, as long as I know where to draw what. This is the first question: How can I get the properly layouted metrics of the rich text out of a RichTextBox? Or is there any way to convert the rich text to a vector graphics format that can be easily drawn manually? I know about NRTFTree which can be used to parse and manipulate RichText. The documentation is bad (actually I don't know, it's Spanish), but I think I can get it to work. As far as I understood, it won't provide layouting as well. Because of this, I think I'll have to write a custom edit control (remember, it's basically just one or two line labels with basic RTF formatting, not a full-fledged edit control - more like editing a textbox in PowerPoint) and write custom text layout logic that used PDFSharp rather than System.Drawing for drawing. Is there any existing, even if partial, solution available, either for the editing or for doing the layout manually (or both)? Or is there an entirely different approach I'm just not seeing? Bonus points if exporting the label texts as RTF into a CSV file, and then importing in Excel retains the formatting. For the editing part, I need it to work in Windows Forms. Other than that it's not Windows-Forms-related, I think.

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  • How to configure a GridView CommandField to trigger Full Page Update in UpdatePanel

    - by Frinavale
    I have 2 user controls on my page. One is used for searching, and the other is used for editing (along with a few other things). The user control that provides the search functionality uses a GridView to display the search results. This GridView has a CommandField used for editing (showEditButton="true"). I would like to place the GridView into an UpdatePanel so that paging through the search results will be smooth. The thing is that when the user clicks the Edit Link (the CommandField) I need to preform a full page postback so that the search user control can be hidden and the edit user control can be displayed. Edit: the reason I need to do a full page postback is because the edit user control is outside of the UpdatePanel that my GridView is in. It is not only outside the UpdatePanel, but it's in a completely different user control. I have no idea how to add the CommandField as a full page postback trigger to the UpdatePanel. The PostBackTrigger (which is used to indicate the controls cause a full page postback) takes a ControlID as a parameter; however the CommandButton does not have an ID...and you can see why I'm having a problem with this. Update on what else I've tried to solve the problem: I took a new approach to solving the problem. In my new approach, I used a TemplateField instead of a CommandField. I placed a LinkButton control in the TemplateField and gave it a name. During the GridView's RowDataBound event I retrieved the LinkButton control and added it to the UpdatePanel's Triggers. This is the ASP Markup for the UpdatePanel and the GridView <asp:UpdatePanel ID="SearchResultsUpdateSection" runat="server"> <ContentTemplate> <asp:GridView ID="SearchResultsGrid" runat="server" AllowPaging="true" AutoGenerateColumns="false"> <Columns> <asp:TemplateField> <HeaderTemplate></HeaderTemplate> <ItemTemplate> <asp:LinkButton ID="Edit" runat="server" Text="Edit"></asp:LinkButton> </ItemTemplate> </asp:TemplateField> <asp:BoundField ...... </Columns> </asp:GridView> </ContentTemplate> </asp:UpdatePanel> In my VB.NET code. I implemented a function that handles the GridView's RowDataBound event. In this method I find the LinkButton for the row being bound to, create a PostBackTrigger for the LinkButton, and add it to the UpdatePanel's Triggers. This means that a PostBackTrigger is created for every "edit" LinkButton in the GridView Edit: this did not create a PostBackTrigger for Every "edit" LinkButton because the ID is the same for all LinkButtons in the GridView. Private Sub SearchResultsGrid_RowDataBound(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewRowEventArgs) Handles SearchResultsGrod.RowDataBound If e.Row.RowType = DataControlRowType.Header Then ''I am doing stuff here that does not pertain to the problem Else Dim editLink As LinkButton = CType(e.Row.FindControl("Edit"), LinkButton) If editLink IsNot Nothing Then Dim fullPageTrigger As New PostBackTrigger fullPageTrigger.ControlID = editLink.ID SearchResultsUpdateSection.Triggers.Add(fullPageTrigger) End If End If End Sub And instead of handling the GridView's RowEditing event for editing purposes i use the RowCommand instead. Private Sub SearchResultsGrid_RowCommand(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewCommandEventArgs) Handles SearchResultsGrid.RowCommand RaiseEvent EditRecord(Me, New EventArgs()) End Sub This new approach didn't work at all because all of the LinkButtons in the GridView have the same ID. After reading the MSDN article on the UpdatePanel.Triggers Property I have the impression that Triggers can only be defined declaratively. This would mean that anything I did in the VB code wouldn't work. Any advise would be greatly appreciated. Thanks, -Frinny

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  • Act on click of a button on the Nav Bar for moreNavigationController -- Can't pushviewcontroller

    - by Jann
    Okay, here is my issue: My app has a display of categories in the tab bar at the bottom of the iPhoneOS screen. This only allows 5 categories before it presents the MORE button. I have over 25 (please do not answer this by saying: "Rethink your application...etc" -- that was rudely said before. They are food, drink, etc categories and cannot be changed). I want to allow the user to put their favorites on the home page. The Apple moreNavigationController editing system only allows 20 tab bar items to be rearranged due to space constraints on the editing page. This is not enough so i need to implement my own Editing screen. I set the rightBarButtonItem to nil and created my own. Using NSLog, i can see the "click" happens when clicking the EDIT button, but I cannot push using pushViewController. Nothing happens. I think it has something to do with the navigationController I am addressing...but i am not sure. ps: This all happens in my App Delegate which DOES act as both UITabBarControllerDelegate & UINavigationControllerDelegate. I tried to do the following: - ( void )navigationController:( UINavigationController * )navigationController_local willShowViewController:( UIViewController * )viewController_local animated:( BOOL )animated { UIViewController * currentController = navigationController_local.visibleViewController; UIViewController * nextController = viewController_local; // Do whatever here. NSLog(@"Nav contoller willShowViewController fired\n'%@'\n'%@'\nThere are currently: %d views on the stack\n",currentController,nextController,[self.navigationController.viewControllers count]); if ( [nextController isKindOfClass:NSClassFromString(@"UIMoreListController")]) { UINavigationBar *morenavbar = navigationController_local.navigationBar; UINavigationItem *morenavitem = morenavbar.topItem; morenavitem.rightBarButtonItem = nil; NSLog(@"Is a UIMoreListController\n"); UIBarButtonItem *editTabBarButton = [[UIBarButtonItem alloc] initWithTitle:@"Edit" style:UIBarButtonItemStylePlain target:self action:@selector(editTabBar:)]; morenavitem.rightBarButtonItem = editTabBarButton; [editTabBarButton release]; } } This works to place an EDIT button at the top right of the screen -- mimicking Apple's look and feel... but when that button is clicked, you cannot exit the darn moreNavigationController. I have tried many things. UIAlerts work, etc...but pushing (or popping -- even popping to root view) a view controller on the stack does not. - (void) editTabBar:(id)sender { NSLog(@"clicked edit tabbar\n"); NSLog(@"Total count of controllers: %d\n",[self.navigationController.viewControllers count]); TabBarViewController *tabBarViewController2 = [[TabBarViewController alloc] initWithNibName:@"TabBarView" bundle:nil]; tabBarViewController2.navigationItem.title=@"Edit Tab Bar"; [self.navigationController pushViewController:tabBarViewController2 animated:YES]; [tabBarViewController2 release]; NSLog(@"finished edit tabbar\n"); } If you click the edit button on the moreNavigationController's display page, you get the log entries like expected AND (this is strange) the views on the stack climbs -- but no page change occurs. I marked it down to not using the correct navigation controller...but I am lost on how to find which one TO use. this is a weird one too. In the edit function if i just do this: - (void) editTabBar:(id)sender { self.tabBarController.selectedIndex = 0; } It DOES take me home (to tabbarcontroller 0) BUT doing this: - (void) editTabBar:(id)sender { [self.navigationController popToRootViewControllerAnimated:YES]; } does not work. Does the moreNavigationController have some special quality that screws with the rest of the system?

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  • Business rule validation of hierarchical list of objects ASP.NET MVC

    - by SergeanT
    I have a list of objects that are organized in a tree using a Depth property: public class Quota { [Range(0, int.MaxValue, ErrorMessage = "Please enter an amount above zero.")] public int Amount { get; set; } public int Depth { get; set; } [Required] [RegularExpression("^[a-zA-Z]+$")] public string Origin { get; set; } // ... another properties with validation attributes } For data example (amount - origin) 100 originA 200 originB 50 originC 150 originD the model data looks like: IList<Quota> model = new List<Quota>(); model.Add(new Quota{ Amount = 100, Depth = 0, Origin = "originA"); model.Add(new Quota{ Amount = 200, Depth = 0, Origin = "originB"); model.Add(new Quota{ Amount = 50, Depth = 1, Origin = "originC"); model.Add(new Quota{ Amount = 150, Depth = 1, Orinig = "originD"); Editing of the list Then I use Editing a variable length list, ASP.NET MVC 2-style to raise editing of the list. Controller actions QuotaController.cs: public class QuotaController : Controller { // // GET: /Quota/EditList public ActionResult EditList() { IList<Quota> model = // ... assigments as in example above; return View(viewModel); } // // POST: /Quota/EditList [HttpPost] public ActionResult EditList(IList<Quota> quotas) { if (ModelState.IsValid) { // ... save logic return RedirectToAction("Details"); } return View(quotas); // Redisplay the form with errors } // ... other controller actions } View EditList.aspx: <%@ Page Title="" Language="C#" ... Inherits="System.Web.Mvc.ViewPage<IList<Quota>>" %> ... <h2>Edit Quotas</h2> <%=Html.ValidationSummary("Fix errors:") %> <% using (Html.BeginForm()) { foreach (var quota in Model) { Html.RenderPartial("QuotaEditorRow", quota); } %> <% } %> ... Partial View QuotaEditorRow.ascx: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<Quota>" %> <div class="quotas" style="margin-left: <%=Model.Depth*45 %>px"> <% using (Html.BeginCollectionItem("Quotas")) { %> <%=Html.HiddenFor(m=>m.Id) %> <%=Html.HiddenFor(m=>m.Depth) %> <%=Html.TextBoxFor(m=>m.Amount, new {@class = "number", size = 5})%> <%=Html.ValidationMessageFor(m=>m.Amount) %> Origin: <%=Html.TextBoxFor(m=>m.Origin)%> <%=Html.ValidationMessageFor(m=>m.Origin) %> ... <% } %> </div> Business rule validation How do I implement validation of business rule: Amount of quota and sum of amounts of nested quotas should equal (e.a. 200 = 50 + 150 in example)? I want to appropriate inputs Html.TextBoxFor(m=>m.Amount) be highlighted red if the rule is broken for it. In example if user enters not 200, but 201 - it should be red on submit. Using sever validation only. Thanks a lot for any advise.

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  • Opinions on Copy Protection / Software Licensing via phoning home?

    - by Jakobud
    I'm developing some software that I'm going to eventually sell. I've been thinking about different copy protection mechanisms, both custom and 3rd party. I know that no copy protection is 100% full-proof, but I need to at least try. So I'm looking for some opinions to my approach I'm thinking about: One method I'm thinking about is just having my software connect to a remote server when it starts up, in order to verify the license based off the MAC address of the ethernet port. I'm not sure if the server would be running a MySQL database that retrieves the license information, or what... Is there a more simple way? Maybe some type of encrypted file that is read? I would make the software still work if it can't connect to the server. I don't want to lock someone out just because they don't have internet access at that moment in time. In case you are wondering, the software I'm developing is extremely internet/network dependant. So its actually quite unlikely that the user wouldn't have internet access when using it. Actually, its pretty useless without internet/network access. Anyone know what I would do about computers that have multiple MAC addresses? A lot of motherboards these days have 2 ethernet ports. And most laptops have 1 ethernet, 1 wifi and Bluetooth MAC addresses. I suppose I could just pick a MAC port and run with it. Not sure if it really matters A smarty and tricky user could determine the server that the software is connecting to and perhaps add it to their host file so that it always trys to connect to localhost. How likely do you think this is? And do you think its possible for the software to check if this is being done? I guess parsing of the host file could always work. Look for your server address in there and see if its connecting to localhost or something. I've considered dongles, but I'm trying to avoid them just because I know they are a pain to work with. Keeping them updated and possibly requiring the customer to run their own license server is a bit too much for me. I've experienced that and it's a bit of a pain that I wouldn't want to put my customers through. Also I'm trying to avoid that extra overhead cost of using 3rd party dongles. Also, I'm leaning toward connecting to a remote server to verify authentication as opposed to just sending the user some sort of license file because what happens when the user buys a new computer? I have to send them a replacement license file that will work with their new computer, but they will still be able to use it on their old computer as well. There is no way for me to 'de-authorize' their old computer without asking them to run some program on it or something. Also, one important note, with the software I would make it very clear to the user in the EULA that the software connects to a remote server to verify licensing and that no personal information is sent. I know I don't care much for software that does that kinda stuff without me knowing. Anyways, just looking for some opinions for people who have maybe gone down this kinda road. It seems like remote-server-dependent-software would be one of the most effective copy-protection mechanisms, not just because of difficulty of circumventing, but also could be pretty easy to manage the licenses on the developers end.

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  • Python script is exiting with no output and I have no idea why

    - by Adam Tuttle
    I'm attempting to debug a Subversion post-commit hook that calls some python scripts. What I've been able to determine so far is that when I run post-commit.bat manually (I've created a wrapper for it to make it easier) everything succeeds, but when SVN runs it one particular step doesn't work. We're using CollabNet SVNServe, which I know from the documentation removes all environment variables. This had caused some problems earlier, but shouldn't be an issue now. Before Subversion calls a hook script, it removes all variables - including $PATH on Unix, and %PATH% on Windows - from the environment. Therefore, your script can only run another program if you spell out that program's absolute name. The relevant portion of post-commit.bat is: echo -------------------------- >> c:\svn-repos\company\hooks\svn2ftp.out.log set SITENAME=staging set SVNPATH=branches/staging/wwwroot/ "C:\Python3\python.exe" C:\svn-repos\company\hooks\svn2ftp.py ^ --svnUser="svnusername" ^ --svnPass="svnpassword" ^ --ftp-user=ftpuser ^ --ftp-password=ftppassword ^ --ftp-remote-dir=/ ^ --access-url=svn://10.0.100.6/company ^ --status-file="C:\svn-repos\company\hooks\svn2ftp-%SITENAME%.dat" ^ --project-directory=%SVNPATH% "staging.company.com" %1 %2 >> c:\svn-repos\company\hooks\svn2ftp.out.log echo -------------------------- >> c:\svn-repos\company\hooks\svn2ftp.out.log When I run post-commit.bat manually, for example: post-commit c:\svn-repos\company 12345, I see output like the following in svn2ftp.out.log: -------------------------- args1: c:\svn-repos\company args0: staging.company.com abspath: c:\svn-repos\company project_dir: branches/staging/wwwroot/ local_repos_path: c:\svn-repos\company getting youngest revision... done, up-to-date -------------------------- However, when I commit something to the repo and it runs automatically, the output is: -------------------------- -------------------------- svn2ftp.py is a bit long, so I apologize but here goes. I'll have some notes/disclaimers about its contents below it. #!/usr/bin/env python """Usage: svn2ftp.py [OPTION...] FTP-HOST REPOS-PATH Upload to FTP-HOST changes committed to the Subversion repository at REPOS-PATH. Uses svn diff --summarize to only propagate the changed files Options: -?, --help Show this help message. -u, --ftp-user=USER The username for the FTP server. Default: 'anonymous' -p, --ftp-password=P The password for the FTP server. Default: '@' -P, --ftp-port=X Port number for the FTP server. Default: 21 -r, --ftp-remote-dir=DIR The remote directory that is expected to resemble the repository project directory -a, --access-url=URL This is the URL that should be used when trying to SVN export files so that they can be uploaded to the FTP server -s, --status-file=PATH Required. This script needs to store the last successful revision that was transferred to the server. PATH is the location of this file. -d, --project-directory=DIR If the project you are interested in sending to the FTP server is not under the root of the repository (/), set this parameter. Example: -d 'project1/trunk/' This should NOT start with a '/'. 2008.5.2 CKS Fixed possible Windows-related bug with tempfile, where the script didn't have permission to write to the tempfile. Replaced this with a open()-created file created in the CWD. 2008.5.13 CKS Added error logging. Added exception for file-not-found errors when deleting files. 2008.5.14 CKS Change file open to 'rb' mode, to prevent Python's universal newline support from stripping CR characters, causing later comparisons between FTP and SVN to report changes. """ try: import sys, os import logging logging.basicConfig( level=logging.DEBUG, format='%(asctime)s %(levelname)s %(message)s', filename='svn2ftp.debug.log', filemode='a' ) console = logging.StreamHandler() console.setLevel(logging.ERROR) logging.getLogger('').addHandler(console) import getopt, tempfile, smtplib, traceback, subprocess from io import StringIO import pysvn import ftplib import inspect except Exception as e: logging.error(e) #capture the location of the error frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace) print(stack_trace) #end capture sys.exit(1) #defaults host = "" user = "anonymous" password = "@" port = 21 repo_path = "" local_repos_path = "" status_file = "" project_directory = "" remote_base_directory = "" toAddrs = "[email protected]" youngest_revision = "" def email(toAddrs, message, subject, fromAddr='[email protected]'): headers = "From: %s\r\nTo: %s\r\nSubject: %s\r\n\r\n" % (fromAddr, toAddrs, subject) message = headers + message logging.info('sending email to %s...' % toAddrs) server = smtplib.SMTP('smtp.company.com') server.set_debuglevel(1) server.sendmail(fromAddr, toAddrs, message) server.quit() logging.info('email sent') def captureErrorMessage(e): sout = StringIO() traceback.print_exc(file=sout) errorMessage = '\n'+('*'*80)+('\n%s'%e)+('\n%s\n'%sout.getvalue())+('*'*80) return errorMessage def usage_and_exit(errmsg): """Print a usage message, plus an ERRMSG (if provided), then exit. If ERRMSG is provided, the usage message is printed to stderr and the script exits with a non-zero error code. Otherwise, the usage message goes to stdout, and the script exits with a zero errorcode.""" if errmsg is None: stream = sys.stdout else: stream = sys.stderr print(__doc__, file=stream) if errmsg: print("\nError: %s" % (errmsg), file=stream) sys.exit(2) sys.exit(0) def read_args(): global host global user global password global port global repo_path global local_repos_path global status_file global project_directory global remote_base_directory global youngest_revision try: opts, args = getopt.gnu_getopt(sys.argv[1:], "?u:p:P:r:a:s:d:SU:SP:", ["help", "ftp-user=", "ftp-password=", "ftp-port=", "ftp-remote-dir=", "access-url=", "status-file=", "project-directory=", "svnUser=", "svnPass=" ]) except getopt.GetoptError as msg: usage_and_exit(msg) for opt, arg in opts: if opt in ("-?", "--help"): usage_and_exit() elif opt in ("-u", "--ftp-user"): user = arg elif opt in ("-p", "--ftp-password"): password = arg elif opt in ("-SU", "--svnUser"): svnUser = arg elif opt in ("-SP", "--svnPass"): svnPass = arg elif opt in ("-P", "--ftp-port"): try: port = int(arg) except ValueError as msg: usage_and_exit("Invalid value '%s' for --ftp-port." % (arg)) if port < 1 or port > 65535: usage_and_exit("Value for --ftp-port must be a positive integer less than 65536.") elif opt in ("-r", "--ftp-remote-dir"): remote_base_directory = arg elif opt in ("-a", "--access-url"): repo_path = arg elif opt in ("-s", "--status-file"): status_file = os.path.abspath(arg) elif opt in ("-d", "--project-directory"): project_directory = arg if len(args) != 3: print(str(args)) usage_and_exit("host and/or local_repos_path not specified (" + len(args) + ")") host = args[0] print("args1: " + args[1]) print("args0: " + args[0]) print("abspath: " + os.path.abspath(args[1])) local_repos_path = os.path.abspath(args[1]) print('project_dir:',project_directory) youngest_revision = int(args[2]) if status_file == "" : usage_and_exit("No status file specified") def main(): global host global user global password global port global repo_path global local_repos_path global status_file global project_directory global remote_base_directory global youngest_revision read_args() #repository,fs_ptr #get youngest revision print("local_repos_path: " + local_repos_path) print('getting youngest revision...') #youngest_revision = fs.youngest_rev(fs_ptr) assert youngest_revision, "Unable to lookup youngest revision." last_sent_revision = get_last_revision() if youngest_revision == last_sent_revision: # no need to continue. we should be up to date. print('done, up-to-date') return if last_sent_revision or youngest_revision < 10: # Only compare revisions if the DAT file contains a valid # revision number. Otherwise we risk waiting forever while # we parse and uploading every revision in the repo in the case # where a repository is retroactively configured to sync with ftp. pysvn_client = pysvn.Client() pysvn_client.callback_get_login = get_login rev1 = pysvn.Revision(pysvn.opt_revision_kind.number, last_sent_revision) rev2 = pysvn.Revision(pysvn.opt_revision_kind.number, youngest_revision) summary = pysvn_client.diff_summarize(repo_path, rev1, repo_path, rev2, True, False) print('summary len:',len(summary)) if len(summary) > 0 : print('connecting to %s...' % host) ftp = FTPClient(host, user, password) print('connected to %s' % host) ftp.base_path = remote_base_directory print('set remote base directory to %s' % remote_base_directory) #iterate through all the differences between revisions for change in summary : #determine whether the path of the change is relevant to the path that is being sent, and modify the path as appropriate. print('change path:',change.path) ftp_relative_path = apply_basedir(change.path) print('ftp rel path:',ftp_relative_path) #only try to sync path if the path is in our project_directory if ftp_relative_path != "" : is_file = (change.node_kind == pysvn.node_kind.file) if str(change.summarize_kind) == "delete" : print("deleting: " + ftp_relative_path) try: ftp.delete_path("/" + ftp_relative_path, is_file) except ftplib.error_perm as e: if 'cannot find the' in str(e) or 'not found' in str(e): # Log, but otherwise ignore path-not-found errors # when deleting, since it's not a disaster if the file # we want to delete is already gone. logging.error(captureErrorMessage(e)) else: raise elif str(change.summarize_kind) == "added" or str(change.summarize_kind) == "modified" : local_file = "" if is_file : local_file = svn_export_temp(pysvn_client, repo_path, rev2, change.path) print("uploading file: " + ftp_relative_path) ftp.upload_path("/" + ftp_relative_path, is_file, local_file) if is_file : os.remove(local_file) elif str(change.summarize_kind) == "normal" : print("skipping 'normal' element: " + ftp_relative_path) else : raise str("Unknown change summarize kind: " + str(change.summarize_kind) + ", path: " + ftp_relative_path) ftp.close() #write back the last revision that was synced print("writing last revision: " + str(youngest_revision)) set_last_revision(youngest_revision) # todo: undo def get_login(a,b,c,d): #arguments don't matter, we're always going to return the same thing try: return True, "svnUsername", "svnPassword", True except Exception as e: logging.error(e) #capture the location of the error frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace) #end capture sys.exit(1) #functions for persisting the last successfully synced revision def get_last_revision(): if os.path.isfile(status_file) : f=open(status_file, 'r') line = f.readline() f.close() try: i = int(line) except ValueError: i = 0 else: i = 0 f = open(status_file, 'w') f.write(str(i)) f.close() return i def set_last_revision(rev) : f = open(status_file, 'w') f.write(str(rev)) f.close() #augmented ftp client class that can work off a base directory class FTPClient(ftplib.FTP) : def __init__(self, host, username, password) : self.base_path = "" self.current_path = "" ftplib.FTP.__init__(self, host, username, password) def cwd(self, path) : debug_path = path if self.current_path == "" : self.current_path = self.pwd() print("pwd: " + self.current_path) if not os.path.isabs(path) : debug_path = self.base_path + "<" + path path = os.path.join(self.current_path, path) elif self.base_path != "" : debug_path = self.base_path + ">" + path.lstrip("/") path = os.path.join(self.base_path, path.lstrip("/")) path = os.path.normpath(path) #by this point the path should be absolute. if path != self.current_path : print("change from " + self.current_path + " to " + debug_path) ftplib.FTP.cwd(self, path) self.current_path = path else : print("staying put : " + self.current_path) def cd_or_create(self, path) : assert os.path.isabs(path), "absolute path expected (" + path + ")" try: self.cwd(path) except ftplib.error_perm as e: for folder in path.split('/'): if folder == "" : self.cwd("/") continue try: self.cwd(folder) except: print("mkd: (" + path + "):" + folder) self.mkd(folder) self.cwd(folder) def upload_path(self, path, is_file, local_path) : if is_file: (path, filename) = os.path.split(path) self.cd_or_create(path) # Use read-binary to avoid universal newline support from stripping CR characters. f = open(local_path, 'rb') self.storbinary("STOR " + filename, f) f.close() else: self.cd_or_create(path) def delete_path(self, path, is_file) : (path, filename) = os.path.split(path) print("trying to delete: " + path + ", " + filename) self.cwd(path) try: if is_file : self.delete(filename) else: self.delete_path_recursive(filename) except ftplib.error_perm as e: if 'The system cannot find the' in str(e) or '550 File not found' in str(e): # Log, but otherwise ignore path-not-found errors # when deleting, since it's not a disaster if the file # we want to delete is already gone. logging.error(captureErrorMessage(e)) else: raise def delete_path_recursive(self, path): if path == "/" : raise "WARNING: trying to delete '/'!" for node in self.nlst(path) : if node == path : #it's a file. delete and return self.delete(path) return if node != "." and node != ".." : self.delete_path_recursive(os.path.join(path, node)) try: self.rmd(path) except ftplib.error_perm as msg : sys.stderr.write("Error deleting directory " + os.path.join(self.current_path, path) + " : " + str(msg)) # apply the project_directory setting def apply_basedir(path) : #remove any leading stuff (in this case, "trunk/") and decide whether file should be propagated if not path.startswith(project_directory) : return "" return path.replace(project_directory, "", 1) def svn_export_temp(pysvn_client, base_path, rev, path) : # Causes access denied error. Couldn't deduce Windows-perm issue. # It's possible Python isn't garbage-collecting the open file-handle in time for pysvn to re-open it. # Regardless, just generating a simple filename seems to work. #(fd, dest_path) = tempfile.mkstemp() dest_path = tmpName = '%s.tmp' % __file__ exportPath = os.path.join(base_path, path).replace('\\','/') print('exporting %s to %s' % (exportPath, dest_path)) pysvn_client.export( exportPath, dest_path, force=False, revision=rev, native_eol=None, ignore_externals=False, recurse=True, peg_revision=rev ) return dest_path if __name__ == "__main__": logging.info('svnftp.start') try: main() logging.info('svnftp.done') except Exception as e: # capture the location of the error for debug purposes frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace[:-1]) print(stack_trace) # end capture error_text = '\nFATAL EXCEPTION!!!\n'+captureErrorMessage(e) subject = "ALERT: SVN2FTP Error" message = """An Error occurred while trying to FTP an SVN commit. repo_path = %(repo_path)s\n local_repos_path = %(local_repos_path)s\n project_directory = %(project_directory)s\n remote_base_directory = %(remote_base_directory)s\n error_text = %(error_text)s """ % globals() email(toAddrs, message, subject) logging.error(e) Notes/Disclaimers: I have basically no python training so I'm learning as I go and spending lots of time reading docs to figure stuff out. The body of get_login is in a try block because I was getting strange errors saying there was an unhandled exception in callback_get_login. Never figured out why, but it seems fine now. Let sleeping dogs lie, right? The username and password for get_login are currently hard-coded (but correct) just to eliminate variables and try to change as little as possible at once. (I added the svnuser and svnpass arguments to the existing argument parsing.) So that's where I am. I can't figure out why on earth it's not printing anything into svn2ftp.out.log. If you're wondering, the output for one of these failed attempts in svn2ftp.debug.log is: 2012-09-06 15:18:12,496 INFO svnftp.start 2012-09-06 15:18:12,496 INFO svnftp.done And it's no different on a successful run. So there's nothing useful being logged. I'm lost. I've gone way down the rabbit hole on this one, and don't know where to go from here. Any ideas?

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  • Boot From a USB Drive Even if your BIOS Won’t Let You

    - by Trevor Bekolay
    You’ve always got a trusty bootable USB flash drive with you to solve computer problems, but what if a PC’s BIOS won’t let you boot from USB? We’ll show you how to make a CD or floppy disk that will let you boot from your USB drive. This boot menu, like many created before USB drives became cheap and commonplace, does not include an option to boot from a USB drive. A piece of freeware called PLoP Boot Manager solves this problem, offering an image that can burned to a CD or put on a floppy disk, and enables you to boot to a variety of devices, including USB drives. Put PLoP on a CD PLoP comes as a zip file, which includes a variety of files. To put PLoP on a CD, you will need either plpbt.iso or plpbtnoemul.iso from that zip file. Either disc image should work on most computers, though if in doubt plpbtnoemul.iso should work “everywhere,” according to the readme included with PLoP Boot Manager. Burn plpbtnoemul.iso or plpbt.iso to a CD and then skip to the “booting PLoP Boot Manager” section. Put PLoP on a Floppy Disk If your computer is old enough to still have a floppy drive, then you will need to put the contents of the plpbt.img image file found in PLoP’s zip file on a floppy disk. To do this, we’ll use a freeware utility called RawWrite for Windows. We aren’t fortunate enough to have a floppy drive installed, but if you do it should be listed in the Floppy drive drop-down box. Select your floppy drive, then click on the “…” button and browse to plpbt.img. Press the Write button to write PLoP boot manager to your floppy disk. Booting PLoP Boot Manager To boot PLoP, you will need to have your CD or floppy drive boot with higher precedence than your hard drive. In many cases, especially with floppy disks, this is done by default. If the CD or floppy drive is not set to boot first, then you will need to access your BIOS’s boot menu, or the setup menu. The exact steps to do this vary depending on your BIOS – to get a detailed description of the process, search for your motherboard’s manual (or your laptop’s manual if you’re working with a laptop). In general, however, as the computer boots up, some important keyboard strokes are noted somewhere prominent on the screen. In our case, they are at the bottom of the screen. Press Escape to bring up the Boot Menu. Previously, we burned a CD with PLoP Boot Manager on it, so we will select the CD-ROM Drive option and hit Enter. If your BIOS does not have a Boot Menu, then you will need to access the Setup menu and change the boot order to give the floppy disk or CD-ROM Drive higher precedence than the hard drive. Usually this setting is found in the “Boot” or “Advanced” section of the Setup menu. If done correctly, PLoP Boot Manager will load up, giving a number of boot options. Highlight USB and press Enter. PLoP begins loading from the USB drive. Despite our BIOS not having the option, we’re now booting using the USB drive, which in our case holds an Ubuntu Live CD! This is a pretty geeky way to get your PC to boot from a USB…provided your computer still has a floppy drive. Of course if your BIOS won’t boot from a USB it probably has one…or you really need to update it. Download PLoP Boot Manager Download RawWrite for Windows Similar Articles Productive Geek Tips Create a Bootable Ubuntu 9.10 USB Flash DriveReinstall Ubuntu Grub Bootloader After Windows Wipes it OutCreate a Bootable Ubuntu USB Flash Drive the Easy WayBuilding a New Computer – Part 3: Setting it UpInstall Windows XP on Your Pre-Installed Windows Vista Computer TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • The Beginner’s Guide to Greasemonkey User Scripts in Firefox

    - by Asian Angel
    Everybody knows that Firefox has add-ons for virtually everything, but if you don’t want to bloat your installation you’ve always got the option of Greasemonkey scripts instead. Here’s a quick primer on how to use them. Getting Started with User Scripts Once you have Greasemonkey installed, managing the extension is really easy. Left click on the status bar icon to turn the extension on/off and right click to access the context menu shown here. Whether you use the Options button in the Add-ons Manager Window or the context menu shown above, both will bring up the Manage User Scripts dialog. At the moment you have a nice clean slate to work with… time to get some scripts added in. The majority of user scripts can be found at two different sites, the first being appropriately named userscripts.org, and you can either browse by tag or search for a script. As you can see here your search for a particular type of script can be quickly narrowed down based on category. There is definitely a lot to choose from. For our example we focused on the “textarea” tag. There were 62 scripts available but we quickly found what we were looking for on the first page. Installing, Managing, & Using Your Scripts When you find a script that you want to install visit the script’s homepage and click on the “Install” button. Note: Link for this script provided below. Once you have clicked on the Install button, Greasemonkey will open up the following installation window. You will be able to view: A summary of what the script does A list of websites that the script is supposed to function on (our example is set for all) View the script source if desired Make a final decision on whether to install the script or cancel the process Right-clicking on our status bar icon shows our new script listed and active. Reopening the Manage User Scripts window shows: Our new script listed in the column on the left The websites/pages included An option to disable the script (can also be done in the context menu) The ability to edit the script The ability to uninstall the script If you choose to edit the script you will be asked to browse for and select a default text editor of your choice (first time only). Once you have selected a text editor you can make any changes desired to the script. We decided to test our new user script on the site. Going to the comment box at the bottom we could easily resize the window as desired. The Comment box definitely got a lot bigger. Conclusion If you prefer to keep the number of extensions to a minimum in your Firefox installation then Greasemonkey and the Userscripts website can easily provide that extra functionality without the bloat. For added auto website script detection goodness see our article on Greasefire. Note: See our article here for specialized How-To Geek User Style Scripts that can be added to Greasemonkey. Links Download the Greasemonkey Extension (Mozilla Add-ons) Install the Textarea & Input Resize User Script Visit the Userscripts.org Website Visit the Userstyles.org Website Similar Articles Productive Geek Tips Enjoy How-To Geek User Style Script GoodnessEnable Multi-Column Google Searches with a User ScriptSearch Alternative Search Engines from within Bing’s Search PageFind User Scripts for Your Favorite Websites the Easy WaySet Up User Scripts in Opera Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • Netbeans 7.2 Missing Modules Warning

    - by el10780
    Everytime I start Netbeans and the splash screen shows up when it gets to the part to load the modules I receive the following error message : Warning - could not install some modules: Editor Library 2 - None of the modules providing the capability org.netbeans.modules.editor.actions could be installed. Tags Based Editors Library - The module named org.netbeans.modules.editor.deprecated.pre65formatting/0-1 was needed and not found. Java Editor Library - The module named org.netbeans.modules.editor.deprecated.pre65formatting/0-1 was needed and not found. Preprocessor Bridge - None of the modules providing the capability org.netbeans.modules.java.preprocessorbridge.spi.JavaSourceUtilImpl could be installed. Freeform Ant Projects - The module named org.netbeans.modules.editor.indent.project/0-1 was needed and not found. Editor Code Templates - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Static Analysis Core - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Source - The module named org.netbeans.modules.editor.indent.project/0-1 was needed and not found. Eclipse Project Importer - The module named org.netbeans.modules.java.api.common/0-1 was needed and not found. Java Hints SPI - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Refactoring - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Editor - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. Java Editor - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Editor - The module named org.netbeans.modules.editor.deprecated.pre65formatting/0-1 was needed and not found. Java Hints UI - The module named org.netbeans.modules.code.analysis/0-1 was needed and not found. Java Hints UI - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Legacy Java Hints SPI - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Hints - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Java Declarative Hints - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Javadoc - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. Javadoc - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Common Scripting Language API (new) - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. XML Text Editor - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. XML Text Editor - The module named org.netbeans.modules.editor.deprecated.pre65formatting/0-1 was needed and not found. CSS Editor - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. HTML Editor - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. JavaScript Editing - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. JavaScript Hints - The module named org.netbeans.spi.editor.hints/0-1 was needed and not found. Editing Files - The module named org.netbeans.modules.editor.bracesmatching/0-1 was needed and not found. IDE Platform - The module named org.netbeans.modules.editor.macros/0-1 was needed and not found. Java SE Projects - The module named org.netbeans.modules.java.api.common/0-1 was needed and not found. 86 further modules could not be installed due to the above problems. Whatever I press either Exit or Disable Modules and Continue or even I close from the "X" Button the Warning window closes and then Netbeans never starts. I have looked it up on the Internet,but I couldn't find a solution.

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  • Create a Slide Show in Windows 7 Media Center

    - by DigitalGeekery
    Are you looking for a nice way to create and display a slide show from your photo collection? Today we’ll show you how to create a slide show, how to add music to it, and watch it from the comfort of your couch in Windows 7 Media Center. Create Slide Show Launch Windows 7 Media Center and click on the Picture Library tile found under Pictures and Videos.   In the Pictures Library, scroll across to slide shows and click on Create Slide show.   Enter a name for the slide show and click Next.   If you are using a Windows Media Center remote, click on the OK button to bring up the onscreen keyboard. Use the directional buttons to navigate across the keyboard and press OK to select each letter. Click Done when finished. Select Picture Library and click Next. Select the pictures to include in your slide show. If using a remote, navigate through the images and press OK to select. If you are using a mouse, simply click on the selections. When you are finished, click Next.    Now, we can review and edit the slide show. Click the up or down pointing arrows to move pictures up and down in the order.  (more intuitive titles would be helpful in this case as opposed to the randomly generated titles in the example below) If you are finished, click Create. You can also choose to go back and add music to your slide show. (or even more pictures) We’ll take a look at adding some music in our example. Click on the Add More button.   Add Music to Your Slide Show Here we’ll select Music Library to add a song. Click Next.   You’ll now be able to browse your Music Library to select songs for your slide show. Select your songs and click Next.   When you are finished adding Music and Pictures click Create.   Once your slide show is saved, you can play it any time by going to clicking on slide shows in the Picture Library, then selecting the slide show title. Select play slide show when you’re ready to enjoy your new production.   If you ever want to edit or delete the slide show, select it in the Picture Library, and scroll to Actions. You’ll see those option under additional commands. You have the option to Edit Slide Show, Burn a CD/DVD, or Delete. Editing Slide Show Settings Within Media Center, go to Tasks… Click on Pictures…   Then choose Slide Shows. From the Slide Show settings you have the option to Show pictures in random order, Show picture information, Show song information, and Use Pan and zoom effect. You can also adjust the length of time to display each picture, and change the background color. Be sure to click Save to apply and changes before exiting. If you choose to show picture information, the picture title, date, and star rating will be displayed in the top right.   If your slide show is accompanied by music and you choose to show song information, you will get a translucent overlay for a few seconds at the beginning of each song to indicate the song, album, and artist. One of the really cool things about creating a slide show in Windows 7 Media Center is you can complete the entire process using just a Media Center remote. Can’t get enough slide shows? Check out how to turn your desktop into a picture slide show in Windows 7. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Add Color Coding to Windows 7 Media Center Program GuideIntegrate Boxee with Media Center in Windows 7Schedule Updates for Windows Media CenterTurn Your Desktop into a Picture Slideshow in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons

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  • Oracle Enterprise Manager Ops Center 12c : Enterprise Controller High Availability (EC HA)

    - by Anand Akela
    Contributed by Mahesh sharma, Oracle Enterprise Manager Ops Center team In Oracle Enterprise Manager Ops Center 12c we introduced a new feature to make the Enterprise Controllers highly available. With EC HA if the hardware crashes, or if the Enterprise Controller services and/or the remote database stop responding, then the enterprise services are immediately restarted on the other standby Enterprise Controller without administrative intervention. In today's post, I'll briefly describe EC HA, look at some of the prerequisites and then show some screen shots of how the Enterprise Controller is represented in the BUI. In my next post, I'll show you how to install the EC in a HA environment and some of the new commands. What is EC HA? Enterprise Controller High Availability (EC HA) provides an active/standby fail-over solution for two or more Ops Center Enterprise Controllers, all within an Oracle Clusterware framework. This allows EC resources to relocate to a standby if the hardware crashes, or if certain services fail. It is also possible to manually relocate the services if maintenance on the active EC is required. When the EC services are relocated to the standby, EC services are interrupted only for the period it takes for the EC services to stop on the active node and to start back up on a standby node. What are the prerequisites? To install EC in a HA framework an understanding of the prerequisites are required. There are many possibilities on how these prerequisites can be installed and configured - we will not discuss these in this post. However, best practices should be applied when installing and configuring, I would suggest that you get expert help if you are not familiar with them. Lets briefly look at each of these prerequisites in turn: Hardware : Servers are required to host the active and standby node(s). As the nodes will be in a clustered environment, they need to be the same model and configured identically. The nodes should have the same processor class, number of cores, memory, network cards, for example. Operating System : We can use Solaris 10 9/10 or higher, Solaris 11, OEL 5.5 or higher on x86 or Sparc Network : There are a number of requirements for network cards in clusterware, and cables should be networked identically on all the nodes. We must also consider IP allocation for public / private and Virtual IP's (VIP's). Storage : Shared storage will be required for the cluster voting disks, Oracle Cluster Register (OCR) and the EC's libraries. Clusterware : Oracle Clusterware version 11.2.0.3 or later is required. This can be downloaded from: http://www.oracle.com/technetwork/database/enterprise-edition/downloads/index.html Remote Database : Oracle RDBMS 11.1.0.x or later is required. This can be downloaded from: http://www.oracle.com/technetwork/database/enterprise-edition/downloads/index.html For detailed information on how to install EC HA , please read : http://docs.oracle.com/cd/E27363_01/doc.121/e25140/install_config-shared.htm#OPCSO242 For detailed instructions on installing Oracle Clusterware, please read : http://docs.oracle.com/cd/E11882_01/install.112/e17214/chklist.htm#BHACBGII For detailed instructions on installing the remote Oracle database have a read of: http://www.oracle.com/technetwork/database/enterprise-edition/documentation/index.html The schematic diagram below gives a visual view of how the prerequisites are connected. When a fail-over occurs the Enterprise Controller resources and the VIP are relocated to one of the standby nodes. The standby node then becomes active and all Ops Center services are resumed. Connecting to the Enterprise Controller from your favourite browser. Let's presume we have installed and configured all the prerequisites, and installed Ops Center on the active and standby nodes. We can now connect to the active node from a browser i.e. http://<active_node1>/, this will redirect us to the virtual IP address (VIP). The VIP is the IP address that moves with the Enterprise Controller resource. Once you log on and view the assets, you will see some new symbols, these represent that the nodes are cluster members, with one being an active member and the other a standby member in this case. If you connect to the standby node, the browser will redirect you to a splash page, indicating that you have connected to the standby node. Hope you find this topic interesting. Next time I will post about how to install the Enterprise Controller in the HA frame work. Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Newsletter

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  • Unreal Tournament 3 vs UDK: What Should I Choose?

    - by Matt Christian
    Many people in the mod community were very excited to see the release of the Unreal Developer Kit (UDK) a few months ago.  Along with generating excitement into a very dedicated community, it also introduced many new modders into a flourishing area of indie-development.  However, since UDK is free, most beginners jump right into UDK, which is OK though you might just benefit more from purchasing a shelf-copy of Unreal Tournament 3. UDK UDK is a free full version of UnrealEd (the editor environment used to create games like Gears of War 1/2, Bioshock 1/2, and of course Unreal Tournament 3).  The editor gives you all the features of the editor from the shelf-copy of the game plus some refinements in many of the tools.  (One of the first things you'll find about UnrealEd is that it's a collection of tools grouped into the same editor so it really isn't a single 'tool') Interestingly enough, Epic is allowing you to sell any game made in UDK with a few catches.  First off, you must purchase a liscense for your game (which, I THINK is aproximately $99 starting).  Secondly, you must pay 25% of all profits for the first $5,000 of your game revenue to them (about $1250).  Finally, you cannot use any of the 'media' provided in UDK for your game.  UDK provides sample meshes, textures, materials, sounds, and other sample pieces of media pulled (mostly) from Unreal Tournament 3. The final point here will really determine whether you should use UDK.  There is a very small amount of media provided in UDK for someone to go in and begin creating levels without first developing your own meshes, textures, and other media.  Sure, you can slap together a few unique levels, though you will end up finding yourself restriced to the same items over and over and over.  This is absolutely how professional game development is; you are 'given' (typically liscensed or built in-house) an engine/editor and you begin creating all the content for the game and placing it.  UDK is aimed toward those who really want to build their game content from scratch with a currently existing engine.  It is not suited for someone who would like to simply build levels and quick mods without learning external 3D programs and image editing software. Unreal Tournament 3 Unless you have a serious grudge against FPS's, Epic, or your computer sucks, there really is no reason not to own this game for PC.  You can pick it up on Steam or Amazon for around $20 brand new.  Not only are you provided with a full single-player and multiplayer game, but you are given the entire UnrealEd 3.0 including all of the content used to build UT3.  If you want to start building levels and mods quickly for UT3, you should absolutely pick up a shelf-copy. However, as off-the-shelf UT3 is a few years old now, the tools have not been updated for quite a while.  Compared to UDK, the menus are more difficult to navigate through and take more time getting used to.  Since UDK is updated almost every month, there are new inclusions to the editor that may not be in UT3 (including the future addition of 3D!).  I haven't worked enough with shelf UT3 to see if there are more features in UDK or if they both feature the same stuff in different forms, however you should remember that the Unreal Engine 3.0 has undergone numerous upgrades between it's launch and Gears of War 2 (in fact, Epic had a conference to show off what changed just between the Gears of Wars games). Since UT3 has much more core content, someone who wants to focus on level editing or modding the core UT3 game may find their needs better suited with an off-the-shelf copy of UT3.  If that level designer has a team that is generating custom assets, they may be better off with UDK. The choice is now yours...

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  • Edit the Windows Live Writer Custom Dictionary

    - by Matthew Guay
    Windows Live Writer is a great tool for writing and publishing posts to your blog, but its spell check unfortunately doesn’t include many common tech words.  Here’s how you can easily edit your custom dictionary and add your favorite words. Customize Live Writer’s Dictionary Adding an individual word to the Windows Live Writer dictionary works as you would expect.  Right-click on a word and select Add to dictionary. And changing the default spell check settings is easy too.  In the menu, click Tools, then Options, and select the Spelling tab in this dialog.  Here you can choose your dictionary language and turn on/off real-time spell checking and other settings. But there’s no obvious way to edit your custom dictionary.  Editing the custom dictionary directly is nice if you accidently add a misspelled word to your dictionary and want to remove it, or if you want to add a lot of words to the dictionary at once. Live Writer actually stores your custom dictionary entries in a plain text file located in your appdata folder.  It is saved as User.dic in the C:\Users\user_name\AppData\Roaming\Windows Live Writer\Dictionaries folder.  The easiest way to open the custom dictionary is to enter the following in the Run box or the address bar of an Explorer window: %appdata%\Windows Live Writer\Dictionaries\User.dic   This will open the User.dic file in your default text editor.  Add any new words to the custom dictionary on separate lines, and delete any misspelled words you accidently added to the dictionary.   Microsoft Office Word also stores its custom dictionary in a plain text file.  If you already have lots of custom words in it and want to import them into Live Writer, enter the following in the Run command or Explorer’s address bar to open Word’s custom dictionary.  Then copy the words, and past them into your Live Writer custom dictionary file. %AppData%\Microsoft\UProof\Custom.dic Don’t forget to save the changes when you’re done.  Note that the changes to the dictionary may not show up in Live Writer’s spell check until you restart the program.  If it’s currently running, save any posts you’re working on, exit, and then reopen, and all of your new words should be in the dictionary. Conclusion Whether you use Live Writer daily in your job or occasionally post an update to a personal blog, adding your own custom words to the dictionary can save you a lot of time and frustration in editing.  Plus, if you’ve accidently added a misspelled word to the dictionary, this is a great way to undo your mistake and make sure your spelling is up to par! Similar Articles Productive Geek Tips Backup Your Windows Live Writer SettingsTransfer or Move Your Microsoft Office Custom DictionaryFuture Date a Post in Windows Live WriterTools to Help Post Content On Your WordPress BlogInstall Windows Live Essentials In Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Video Toolbox is a Superb Online Video Editor Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall

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  • Deploying Data Mining Models using Model Export and Import, Part 2

    - by [email protected]
    In my last post, Deploying Data Mining Models using Model Export and Import, we explored using DBMS_DATA_MINING.EXPORT_MODEL and DBMS_DATA_MINING.IMPORT_MODEL to enable moving a model from one system to another. In this post, we'll look at two distributed scenarios that make use of this capability and a tip for easily moving models from one machine to another using only Oracle Database, not an external file transport mechanism, such as FTP. The first scenario, consider a company with geographically distributed business units, each collecting and managing their data locally for the products they sell. Each business unit has in-house data analysts that build models to predict which products to recommend to customers in their space. A central telemarketing business unit also uses these models to score new customers locally using data collected over the phone. Since the models recommend different products, each customer is scored using each model. This is depicted in Figure 1.Figure 1: Target instance importing multiple remote models for local scoring In the second scenario, consider multiple hospitals that collect data on patients with certain types of cancer. The data collection is standardized, so each hospital collects the same patient demographic and other health / tumor data, along with the clinical diagnosis. Instead of each hospital building it's own models, the data is pooled at a central data analysis lab where a predictive model is built. Once completed, the model is distributed to hospitals, clinics, and doctor offices who can score patient data locally.Figure 2: Multiple target instances importing the same model from a source instance for local scoring Since this blog focuses on model export and import, we'll only discuss what is necessary to move a model from one database to another. Here, we use the package DBMS_FILE_TRANSFER, which can move files between Oracle databases. The script is fairly straightforward, but requires setting up a database link and directory objects. We saw how to create directory objects in the previous post. To create a database link to the source database from the target, we can use, for example: create database link SOURCE1_LINK connect to <schema> identified by <password> using 'SOURCE1'; Note that 'SOURCE1' refers to the service name of the remote database entry in your tnsnames.ora file. From SQL*Plus, first connect to the remote database and export the model. Note that the model_file_name does not include the .dmp extension. This is because export_model appends "01" to this name.  Next, connect to the local database and invoke DBMS_FILE_TRANSFER.GET_FILE and import the model. Note that "01" is eliminated in the target system file name.  connect <source_schema>/<password>@SOURCE1_LINK; BEGIN  DBMS_DATA_MINING.EXPORT_MODEL ('EXPORT_FILE_NAME' || '.dmp',                                 'MY_SOURCE_DIR_OBJECT',                                 'name =''MY_MINING_MODEL'''); END; connect <target_schema>/<password>; BEGIN  DBMS_FILE_TRANSFER.GET_FILE ('MY_SOURCE_DIR_OBJECT',                               'EXPORT_FILE_NAME' || '01.dmp',                               'SOURCE1_LINK',                               'MY_TARGET_DIR_OBJECT',                               'EXPORT_FILE_NAME' || '.dmp' );  DBMS_DATA_MINING.IMPORT_MODEL ('EXPORT_FILE_NAME' || '.dmp',                                 'MY_TARGET_DIR_OBJECT'); END; To clean up afterward, you may want to drop the exported .dmp file at the source and the transferred file at the target. For example, utl_file.fremove('&directory_name', '&model_file_name' || '.dmp');

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  • How to Use Sparklines in Excel 2010

    - by DigitalGeekery
    One of the cool features of Excel 2010 is the addition of Sparklines. A Sparkline is basically a little chart displayed in a cell representing your selected data set that allows you to quickly and easily spot trends at a glance. Inserting Sparklines on your Spreadsheet You will find the Sparklines group located on the Insert tab.   Select the cell or cells where you wish to display your Sparklines. Select the type of Sparkline you’d like to add to your spreadsheet. You’ll notice there are three types of Sparklines, Line, Column, and Win/Loss. We’ll select Line for our example. A Create Sparklines pops up and will prompt you to enter a Data Range you are using to create the Sparklines. You’ll notice that the location range (the range where the Sparklines will appear) is already filled in. You can type in the data range manually, or click and drag with your mouse across to select the data range. This will auto-fill the data range for you. Click OK when you are finished.   You will see your Sparklines appear in the desired cells.   Customizing Sparklines Select the one of more of the Sparklines to reveal the Design tab. You can display certain value points like high and low points, negative points, and first and last points by selecting the corresponding options from the Show group. You can also mark all value points by selecting  Markers. Select your desired Sparklines and click one of the included styles from the Style group on the Design tab. Click the down arrow on the lower right corner of the box to display additional pre-defined styles…   or select Sparkline Color or Marker Color options to fully customize your Sparklines. The Axis options allow additional options such as Date Axis Type, Plotting Data Left to Right, and displaying an axis point to represent the zero line in your data with Show Axis. Column Sparklines Column Sparklines display your data in individual columns as opposed to the Line view we’ve been using for our examples. Win/Loss Sparklines Win/Loss shows a basic positive or negative representation of your data set.   You can easily switch between different Sparkline types by simply selecting the current cells (individually or the entire group), and then clicking the desired type on the Design tab. For those that may be more visually oriented, Sparklines can be a wonderful addition to any spreadsheet. Are you just getting started with Office 2010? Check out some of our other great Excel posts such as how to copy worksheets, print only selected areas of a spreadsheet, and how to share data with Excel in Office 2010. Similar Articles Productive Geek Tips Convert a Row to a Column in Excel the Easy WayShare Access Data with Excel in Office 2010Make Excel 2007 Print Gridlines In Workbook FileMake Excel 2007 Always Save in Excel 2003 FormatConvert Older Excel Documents to Excel 2007 Format TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • Deep in the Heart of Texas

    - by Applications User Experience
    Author: Erika Webb, Manager, Fusion Applications UX User Assistance When I was first working in the usability field, the only way I could consider conducting a usability study was to bring a potential user to a lab environment where I could show them whatever I was interested in learning more about and ask them questions. While I hate to reveal just how long I have been working in this field, let's just say that pads of paper and a stopwatch were key tools for any test I conducted. Over the years, I have worked in simple labs with basic video taping equipment and not much else, and I have worked in corporate environments with sophisticated usability labs and state-of-the-art equipment. Years ago, we conducted all usability studies at the location of the user. If we wanted to see if there were any differences between users in New York, Chicago, and Los Angeles, we went to those places to run the test. A lab environment is very useful for many test situations. However, there has always been a debate in the usability field about whether bringing someone into a lab environment, however friendly we make it, somehow intrinsically changes the behavior of the user as compared to having them work in their own environment, at their own desk, and on their own computer. We developed systems to create a portable usability lab, so that we could go to the users that we needed to test.  Do lab environments change user behavior patterns? Then 9/11 hit. You may not remember, but no planes flew for weeks afterwards. Companies all over the world couldn't fly-in employees for meetings. Suddenly, traveling to the location of the users had an additional difficulty. The company I was working for at the time had usability specialists stuck in New York for days before they could finally rent a car and drive home to Colorado. This changed the world pretty suddenly, and technology jumped on the change. Companies offering Internet meeting tools were strugglinguntil no one could travel. The Internet boomed with collaboration tools that enabled people to work together wherever they happened to be. This change in technology has made a huge difference in my world. We use collaborative tools to bring our product concepts and ideas to the user across the Internet. As a global company, we benefit from having users from all over the world inform our designs. We now run usability studies with users all over the world in a single day, a feat we couldn't have accomplished 10 years ago by plane! Other technology companies have started to do more of this type of usability testing, since the tools have improved so dramatically. Plus, in our busy world, it's not always easy to find users who can take the time away from their jobs to come to our labs. reaching users where it is convenient for them greatly improves the odds that people do participate. I manage a team of usability specialists who live in India and California, whlie I live in Colorado. We have wonderful labs that we bring users into to show them our products. But very often, we run our studies remotely. We used to take the lab to the users now we use the labs, but we let the users stay where they are. We gain users who might not have been able to leave work to come to our labs, and they get to use the system they are familiar with. And we gain users nearly anywhere that we can set up an Internet connection, as long as the users have a phone, a broadband connection, and a compatible Web browser (with no pop-up blockers). After we recruit participants in a traditional manner, we send them an invitation to participate through the use of a telephone conference call and Web conferencing tool. At Oracle, we use Oracle Web Conference part of Oracle Collaboration Suite, which enables us to give the user control of the mouse, while we present a prototype or wireframe pictures. We can record the sessions over the Web and phone conference. We send the users instructions, plus tips to ensure that we won't have problems sharing screens. In some cases, when time is tight, we even run a five-minute "test session" with users a day in advance to be sure that we can connect. Prior to the test, we send users a participant script that contains information about the study, including any questionnaires. This is exactly the same script we give to participants who come to the labs. We ask users to print this before the beginning of the session. We generally run these studies by having a usability engineer in our usability labs, so that we can record the session as though the user were in the lab with us. Roughly 80% of our application software usability testing at Oracle is performed using remote methods. The probability of getting a   remote test participant decreases the higher up the person is in the target organization. We have a methodology checklist available to help our usability engineers work through the remote processes.

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  • How To Customize Wallpaper in Windows 7 Starter Edition

    - by Asian Angel
    If you have the Starter Edition of Windows 7 installed on your netbook you may be sick of looking at the default wallpaper. With Starter Background Changer you can access other customization options with ease. Before There is not a lot that you can say about the singular default wallpaper included with the Starter Edition…it just kind of sits there all boring like. Installing Starter Background Changer Since the installer part of the program is in French we have the entire set of install windows shown here with the appropriate buttons highlighted to get you through the whole process without any problems. Using Starter Background Changer Once the installation process has finished you will simply see a quiet screen with no desktop icons or Start Menu entries visible. Now if you are wondering at this point “Did the program finish installing or did it install at all?” the answer is yes. Right click on your desktop and you will notice a new entry on the Context Menu…the same one that is included in the other editions but not Starter. Time to have some fun… The Personalization Window will open maximized but we have reduced it here for our screenshots. You have four regular categories to choose from in the lower part of the window: Wallpaper, Colors, Sounds, & Screensavers. The first category that we chose for our example was Wallpaper. As you can see here the main display area (My Collection) has no wallpapers showing at the moment. You can use the drop-down menu to access your My Pictures Folder or browse for a different location. Notice that you can choose how the image fills the screen and set up a timed wallpaper slideshow at the bottom. Any picture (or pictures) selected will be added to the My Collection display for easy access the next time you open the window. Once you choose a picture click on Validate the modification to set the wallpaper for your desktop and return to the main window. When you return to the main window you will see a preview for your selection. At this point you can simply close the window or make further adjustments in the other categories. Starter Background Changer provides easy one-stop access to other customization areas. We started off with Colors… Followed by Sounds… And finally Screensavers. Before you do close the main window you can take a quick look at the Options if desired. We did set Optimization of the images to High on our system. Quick and easy wallpaper satisfaction. We did pin the Program Window to our Taskbar…nice if you prefer this method as opposed to the Desktop Context Menu. Conclusion If you have been longing for a way to change the wallpaper in Windows 7 Starter Edition then you will definitely want to give this program a try. Goodbye boring default wallpaper! For more wonderful ways to customize your Windows 7 Started Edition be sure to read our article here. Links Download Starter Background Changer Similar Articles Productive Geek Tips Awesome Desktop Wallpapers: The Windows 7 EditionWindows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • Azure Mobile Services: lessons learned

    - by svdoever
    When I first started using Azure Mobile Services I thought of it as a nice way to: authenticate my users - login using Twitter, Google, Facebook, Windows Live create tables, and use the client code to create the columns in the table because that is not possible in the Azure Mobile Services UI run some Javascript code on the table crud actions (Insert, Update, Delete, Read) schedule a Javascript to run any 15 or more minutes I had no idea of the magic that was happening inside… where is the data stored? Is it a kind of big table, are relationships between tables possible? those Javascripts on the table crud actions, is that interpreted, what is that exactly? After working for some time with Azure Mobile Services I became a lot wiser: Those tables are just normal tables in an Azure SQL Server 2012 Creating the table columns through client code sucks, at least from my Javascript code, because the columns are deducted from the sent JSON data, and a datetime field is sent as string in JSON, so a string type column is created instead of a datetime column You can connect with SQL Management Studio to the Azure SQL Server, and although you can’t manage your columns through the SQL Management Studio UI, it is possible to just run SQL scripts to drop and create tables and indices When you create a table through SQL script, add the table with the same name in the Azure Mobile Services UI to hook it up and be able to access the table through the provided abstraction layer You can also go to the SQL Database through the Azure Mobile Services UI, and from there get in a web based SQL management studio where you can create columns and manage your data The table crud scripts and the scheduler scripts are full blown node.js scripts, introducing a lot of power with great performance The web based script editor is really powerful, I do most of my editing currently in the editor which has syntax highlighting and code completing. While editing the code JsHint is used for script validation. The documentation on Azure Mobile Services is… suboptimal. It is such a pity that there is no way to comment on it so the community could fill in the missing holes, like which node modules are already loaded, and which modules are available on Azure Mobile Services. Soon I was hacking away on Azure Mobile Services, creating my own database tables through script, and abusing the read script of an empty table named query to implement my own set of “services”. The latest updates to Azure Mobile Services described in the following posts added some great new features like creating web API’s, use shared code from your scripts, command line tools for managing Azure Mobile Services (upload and download scripts for example), support for node modules and git support: http://weblogs.asp.net/scottgu/archive/2013/06/14/windows-azure-major-updates-for-mobile-backend-development.aspx http://blogs.msdn.com/b/carlosfigueira/archive/2013/06/14/custom-apis-in-azure-mobile-services.aspx http://blogs.msdn.com/b/carlosfigueira/archive/2013/06/19/custom-api-in-azure-mobile-services-client-sdks.aspx In the mean time I rewrote all my “service-like” table scripts to API scripts, which works like a breeze. Bad thing with the current state of Azure Mobile Services is that the git support is not working if you are a co-administrator of your Azure subscription, and not and administrator (as in my case). Another bad thing is that Cross Origin Request Sharing (CORS) is not supported for the API yet, so no go yet from the browser client for API’s, which is my case. See http://social.msdn.microsoft.com/Forums/windowsazure/en-US/2b79c5ea-d187-4c2b-823a-3f3e0559829d/known-limitations-for-source-control-and-custom-api-features for more on these and other limitations. In his talk at Build 2013 Josh Twist showed that there is a work-around for accessing shared script code from the table scripts as well (another limitation mentioned in the post above). I could not find that code in the Votabl2 code example from the presentation at https://github.com/joshtwist/votabl2, but we can grab it from the presentation when it comes online on Channel9. By the way: you can always express your needs and ideas at http://mobileservices.uservoice.com, that’s the place they are listening to (I hope!).

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  • Programmatically Making the Selected OutlineView Cell Editable

    - by Geertjan
    When you're using the OutlineView and you use the Tab key to move through its cells, the cells are shown to be selected, as below: However, until you press the Space key in the selected cell, or until you click the mouse within it, you cannot edit it. That's extremely annoying when you're creating a data-entry application. Your user would like to begin editing a cell as soon as they have tabbed into it. Needing to press Space first, or click the mouse in the cell first, is a cumbersome additional step that completely destroys your work flow. Below, you can see that an editable cell looks very different to one that is merely selected: I.e., now I can type and the text changes. How to set up the OutlineView so that the Tab key makes the selected cell editable? Here's the constructor of the TopComponent you see above: public ViewerTopComponent() {     initComponents();     setName(Bundle.CTL_ViewerTopComponent());     setToolTipText(Bundle.HINT_ViewerTopComponent());     setLayout(new BorderLayout());     OutlineView ov = new OutlineView();     final Outline outline = ov.getOutline();     outline.setRootVisible(false);     //When column selection changes, e.g., via Tab key,     //programmatically start editing the cell:     ListSelectionListener listSelectionListener = new ListSelectionListener() {         @Override         public void valueChanged(ListSelectionEvent e) {             int row = outline.getSelectedRow();             int column = outline.getSelectedColumn();             //Ignore the node column:             if (row > -1 && row > -1) {                 outline.editCellAt(row, column);             }         }     };     outline.getColumnModel().getSelectionModel().addListSelectionListener(listSelectionListener);     ov.setPropertyColumns(             "city", "City", "state", "State");     add(ov, BorderLayout.CENTER);     em.setRootContext(             new AbstractNode(Children.create(new CustomerChildFactory(), true)));     associateLookup(ExplorerUtils.createLookup(em, getActionMap())); }

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  • Oracle Applications Cloud Release 8 Customization: Your User Interface, Your Text

    - by ultan o'broin
    Introducing the User Interface Text Editor In Oracle Applications Cloud Release 8, there’s an addition to the customization tool set, called the User Interface Text Editor  (UITE). When signed in with an application administrator role, users launch this new editing feature from the Navigator's Tools > Customization > User Interface Text menu option. See how the editor is in there with other customization tools? User Interface Text Editor is launched from the Navigator Customization menu Applications customers need a way to make changes to the text that appears in the UI, without having to initiate an IT project. Business users can now easily change labels on fields, for example. Using a composer and activated sandbox, these users can take advantage of the Oracle Metadata Services (MDS), add a key to a text resource bundle, and then type in their preferred label and its description (as a best practice for further work, I’d recommend always completing that description). Changing a simplified UI field label using Oracle Composer In Release 8, the UITE enables business users to easily change UI text on a much wider basis. As with composers, the UITE requires an activated sandbox where users can make their changes safely, before committing them for others to see. The UITE is used for editing UI text that comes from Oracle ADF resource bundles or from the Message Dictionary (or FND_MESSAGE_% tables, if you’re old enough to remember such things). Functionally, the Message Dictionary is used for the text that appears in business rule-type error, warning or information messages, or as a text source when ADF resource bundles cannot be used. In the UITE, these Message Dictionary texts are referred to as Multi-part Validation Messages.   If the text comes from ADF resource bundles, then it’s categorized as User Interface Text in the UITE. This category refers to the text that appears in embedded help in the UI or in simple error, warning, confirmation, or information messages. The embedded help types used in the application are explained in an Oracle Fusion Applications User Experience (UX) design pattern set. The message types have a UX design pattern set too. Using UITE  The UITE enables users to search and replace text in UI strings using case sensitive options, as well as by type. Users select singular and plural options for text changes, should they apply. Searching and replacing text in the UITE The UITE also provides users with a way to preview and manage changes on an exclusion basis, before committing to the final result. There might, for example, be situations where a phrase or word needs to remain different from how it’s generally used in the application, depending on the context. Previewing replacement text changes. Changes can be excluded where required. Multi-Part Messages The Message Dictionary table architecture has been inherited from Oracle E-Business Suite days. However, there are important differences in the Oracle Applications Cloud version, notably the additional message text components, as explained in the UX Design Patterns. Message Dictionary text has a broad range of uses as indicated, and it can also be reserved for internal application use, for use by PL/SQL and C programs, and so on. Message Dictionary text may even concatenate together at run time, where required. The UITE handles the flexibility of such text architecture by enabling users to drill down on each message and see how it’s constructed in total. That way, users can ensure that any text changes being made are consistent throughout the different message parts. Multi-part (Message Dictionary) message components in the UITE Message Dictionary messages may also use supportability-related numbers, the ones that appear appended to the message text in the application’s UI. However, should you have the requirement to remove these numbers from users' view, the UITE is not the tool for the job. Instead, see my blog about using the Manage Messages UI.

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  • Add new item to UITableView and Core Data as data source?

    - by David.Chu.ca
    I have trouble to add new item to my table view with core data. Here is the brief logic in my codes. In my ViewController class, I have a button to trigle the edit mode: - (void) toggleEditing { UITableView *tv = (UITableView *)self.view; if (isEdit) // class level flag for editing { self.newEntity = [NSEntityDescription insertNewObjectForEntityName:@"entity1" inManagedObjectContext:managedObjectContext]; NSArray *insertIndexPaths = [NSArray arrayWithObjects: [NSInextPath indexPathForRow:0 inSection:0], nil]; // empty at beginning so hard code numbers here. [tv insertRowsAtIndexPaths:insertIndexPaths withRowAnimation:UITableViewRowAnimationFade]; [self.tableView setEditing:YES animated:YES]; // enable editing mode } else { ...} } In this block of codes, I added a new item to my current managed object context first, and then I added a new row to my tv. I think that both the number of objects in my data source or context and the number of rows in my table view should be 1. However, I got an exception in the event of tabView:numberOfRowsInSection: Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (0) must be equal to the number of rows contained in that section before the update (0), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted). The exception was raised right after the delegate event: - (NSInteger) tableView:(UITableView *) tableView numberOfRawsInSection:(NSInteger) section { // fetchedResultsController is class member var NSFetchedResultsController id <NSFechedResultsSectionInfo> sectionInfo = [[fetchedResultsController sections] objectAtIndex: section]; NSInteger rows = [sectionInfo numberOfObjects]; return rows; } In debug mode, I found that the rows was still 0 and the event invoked after the the even of toggleEditing. It looks like that sectionInfo obtained from fetchedResultsController did not include the new entity object inserted. Not sure if I miss anything or steps? I am not sure how it works: to get the fetcedResultsController notified or reflect the change when a new entity is inserted into the current managed object context?

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  • How to do server-side validation using Jqgrid?

    - by Eoghan
    Hi, I'm using jqgrid to display a list of sites and I want to do some server side validation when a site is added or edited. (Form editing rather than inline. Validation needs to be server side for various reasons I won't go into.) I thought the best way would be to check the data via an ajax request when the beforeSubmit event is triggered. However this only seems to work when I'm editing an existing row in the grid - the function isn't called when I add a new row. Have I got my beforeSubmit in the wrong place? Thanks for your help. $("#sites-grid").jqGrid({ url:'/json/sites', datatype: "json", mtype: 'GET', colNames:['Code', 'Name', 'Area', 'Cluster', 'Date Live', 'Status', 'Lat', 'Lng'], colModel :[ {name:'code', index:'code', width:80, align:'left', editable:true}, {name:'name', index:'name', width:250, align:'left', editrules:{required:true}, editable:true}, {name:'area', index:'area', width:60, align:'left', editable:true}, {name:'cluster_id', index:'cluster_id', width:80, align:'right', editrules:{required:true, integer:true}, editable:true, edittype:"select", editoptions:{value:"<?php echo $cluster_options; ?>"}}, {name:'estimated_live_date', index:'estimated_live_date', width:120, align:'left', editable:true, editrules:{required:true}, edittype:"select", editoptions:{value:"<?php echo $this->month_options; ?>"}}, {name:'status', index:'status', width:80, align:'left', editable:true, edittype:"select", editoptions:{value:"Live:Live;Plan:Plan;"}}, {name:'lat', index:'lat', width:140, align:'right', editrules:{required:true}, editable:true}, {name:'lng', index:'lng', width:140, align:'right', editrules:{required:true}, editable:true}, ], height: '300', pager: '#pager-sites', rowNum:30, rowList:[10,30,90], sortname: 'cluster_id', sortorder: 'desc', viewrecords: true, multiselect: false, caption: 'Sites', editurl: '/json/sites' }); $("#sites-grid").jqGrid('navGrid','#pager-sites',{edit:true,add:true,del:true, beforeSubmit : function(postdata, formid) { $.ajax({ url : 'json/validate-site/', data : postdata, dataType : 'json', type : 'post', success : function(data) { alert(data.message); return[data.result, data.message]; } }); }});

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