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  • XMLEncoder and PersistenceDelegate

    - by Johannes Rössel
    I'm trying to use XMLEncoder to write an object graph (tree in my case) to a file. However, one class contained in it is not actually a Java bean and I don't particularly like making its guts publicly accessible. It's accessed more like a list and has appropriate add methods. I've already written a custom PersistenceDelegate to deal with that. However, is there any way for XMLEncoder to pick it up on its own or do I really need to add it whenever I use an encoder to write a graph that may contain said class?

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  • Scale GraphicsPaths

    - by serhio
    In a form I draw a graph. This graph has some distinct paths that should have differently drawn. Say AxesPath, SalesPath, CostsPath etc... When I resize the form need I to scale every of components Paths? Take an example: Imports System.Drawing.Drawing2D Public Class Form1 Dim lineOne As GraphicsPath Dim lineTwo As GraphicsPath Dim allPaths As GraphicsPath Dim initSize As Size Public Sub New() ' This call is required by the designer. ' InitializeComponent() initSize = Me.Size lineOne = New GraphicsPath() lineTwo = New GraphicsPath() lineOne.AddLine(20.0F, 20.0F, Me.initSize.Width - 20.0F, 20.0F) lineTwo.AddLine(0.1F, 10.0F, Me.initSize.Width - 20.0F, _ Me.initSize.Height - 0.5F) allPaths = New GraphicsPath() allPaths.AddPath(lineOne, False) allPaths.AddPath(lineTwo, False) Me.ResizeRedraw = True End Sub Protected Overrides Sub OnResize(ByVal e As System.EventArgs) MyBase.OnResize(e) Dim m As New Matrix m.Scale(Me.Width / initSize.Width, Me.Height / initSize.Height) allPaths.Transform(m) initSize = Me.Size End Sub Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) MyBase.OnPaint(e) ' WORKS ' ' e.Graphics.DrawPath(Pens.GreenYellow, allPaths) ' ' DOES NOT WORK! ' e.Graphics.DrawPath(Pens.DarkGoldenrod, lineOne) e.Graphics.DrawPath(Pens.DarkMagenta, lineTwo) End Sub End Class

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  • Optimizing Vector elements swaps using CUDA

    - by Orion Nebula
    Hi all, Since I am new to cuda .. I need your kind help I have this long vector, for each group of 24 elements, I need to do the following: for the first 12 elements, the even numbered elements are multiplied by -1, for the second 12 elements, the odd numbered elements are multiplied by -1 then the following swap takes place: Graph: because I don't yet have enough points, I couldn't post the image so here it is: http://www.freeimagehosting.net/image.php?e4b88fb666.png I have written this piece of code, and wonder if you could help me further optimize it to solve for divergence or bank conflicts .. //subvector is a multiple of 24, Mds and Nds are shared memory _shared_ double Mds[subVector]; _shared_ double Nds[subVector]; int tx = threadIdx.x; int tx_mod = tx ^ 0x0001; int basex = __umul24(blockDim.x, blockIdx.x); Mds[tx] = M.elements[basex + tx]; __syncthreads(); // flip the signs if (tx < (tx/24)*24 + 12) { //if < 12 and even if ((tx & 0x0001)==0) Mds[tx] = -Mds[tx]; } else if (tx < (tx/24)*24 + 24) { //if >12 and < 24 and odd if ((tx & 0x0001)==1) Mds[tx] = -Mds[tx]; } __syncthreads(); if (tx < (tx/24)*24 + 6) { //for the first 6 elements .. swap with last six in the 24elements group (see graph) Nds[tx] = Mds[tx_mod + 18]; Mds [tx_mod + 18] = Mds [tx]; Mds[tx] = Nds[tx]; } else if (tx < (tx/24)*24 + 12) { // for the second 6 elements .. swp with next adjacent group (see graph) Nds[tx] = Mds[tx_mod + 6]; Mds [tx_mod + 6] = Mds [tx]; Mds[tx] = Nds[tx]; } __syncthreads(); Thanks in advance ..

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  • Is there a Scala version of .irbrc or another way to define some default libraries for REPL use?

    - by Tom Morris
    I've written a little library that uses implicits to add functionality that one only needs when using the REPL in Scala. Ruby has libraries like this - for things like pretty printing, firing up text editors (like the interactive_editor gem which invokes Vim from irb - see this post), debuggers and the like. The library I am trying to write adds some methods to java.lang.Class and java.lang.reflect classes using the 'pimp my library' implicit conversion process to help you go and find documentation (initially, with Google, then later possibly with a JavaDoc/ScalaDoc viewer, and maybe the StackOverflow API eventually!). It's an itch-scratching library: I spend so much time copying and pasting classnames into Google that I figured I may as well automate the process. It is the sort of functionality that developers will want to add to their system for use only in the REPL - they shouldn't really be adding it to projects (partly because it may not be something that their fellow developers want, but also because if you are doing some exploratory development, it may be with just a Scala REPL that's not being invoked by an IDE or build tool). In my case, I want to include a few classes and set up some implicits - include a .jar on the CLASSPATH and import it, basically. In Ruby, this is the sort of thing that you'd add to your .irbrc file. Other REPLs have similar ways of setting options and importing libraries. Is there a similar file or way of doing this for the Scala REPL?

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  • Assign C++ instance method to a global-function-pointer ?

    - by umanga
    Greetings, My project structure is as follows: \- base (C static library) callbacks.h callbacks.c paint_node.c . . * libBase.a \-app (C++ application) main.cpp In C library 'base' , I have declared global-function-pointer as: in singleheader file callbacks.h #ifndef CALLBACKS_H_ #define CALLBACKS_H_ extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); #endif /* CALLBACKS_H_ */ in single C file they are initialized as callbacks.c #include "callbacks.h" void (*putPixelCallBack)(); void (*putImageCallBack)(); Other C files access this callback-functions as: paint_node.c #include "callbacks.h" void paint_node(node *node,int index){ //Call callbackfunction . . putPixelCallBack(node->x,node->y,index); } I compile these C files and generate a static library 'libBase.a' Then in C++ application, I want to assign C++ instance method to this global function-pointer: I did something like follows : in Sacm.cpp file #include "Sacm.h" extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); void Sacm::doDetection() { putPixelCallBack=(void(*)())&paintPixel; //call somefunctions in 'libBase' C library } void Sacm::paintPixel(int x,int y,int index) { qpainter.begin(this); qpainter.drawPoint(x,y); qpainter.end(); } But when compiling it gives the error: sacmtest.cpp: In member function ‘void Sacm::doDetection()’: sacmtest.cpp:113: error: ISO C++ forbids taking the address of an unqualified or parenthesized non-static member function to form a pointer to member function. Say ‘&Sacm::paintPixel’ sacmtest.cpp:113: error: converting from ‘void (Sacm::)(int, int, int)’ to ‘void ()()’ Any tips?

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  • Upload Photo To Album

    - by st4ck0v3rfl0w
    Hello All, I'm trying to familiarize myself with Facebook's new Graph API and so far I can fetch and write some data pretty easily. Something I'm struggling to find decent documentation on is uploading images to an album. According to http://developers.facebook.com/docs/api#publishing you need to supply the message argument. But I'm not quite sure how to construct it. Older resources I've read are: http://wiki.auzigog.com/Facebook_Photo_Uploads http://wiki.developers.facebook.com/index.php/Photos.upload If someone has more information or could help me tackle uploading photos to an album using Facebook Graph API please reply!

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  • Upgraded to Xcode 4 -- Endless stream of duplicate symbol errors causing build errors

    - by D-Nice
    Everything was working perfectly fine in Xcode 3 yesterday before I upgraded. So I completed the upgrade, restarted my computer, and opened my old project. I had to reconfigure a few settings like the header paths so that I could begin to compile. I'm using AdWhirl for ad mediation, and at this point my errors begin to read something like duplicate symbol _OBJC_METACLASS_$_SBJSON in /Users/Admin/Desktop/TMapLiteAdwhirl/AdWhirl/MMSDK/libMMSDK.a(SBJSON.o) and /Users/Admin/Library/Developer/Xcode/DerivedData/TruxMapLite-bgpylibztethnlhkfkdumpvrjvgy/Build/Intermediates/TruxMapLite.build/Debug-iphoneos/TruxMapLite.build/Objects-normal/armv6/SBJSON.o for architecture armv6 The library it's referring to is the SDK for one of the ad networks I'm including in AdWhirl. Both of the 'duplicate symbols' refer to the SAME FILE, but they use different paths. If I had still had XCode 3, I would simply try excluding these libraries from the build path, but I have no idea how that can be done in Xcode 4. I've tried everything all the way down to deleting the library and all associated files from my project, but when I do this, i will simply get the same type of error for a different library in the AdWhirl directory. This is incredibly frustrating because before my upgrade everything was working smoothly and I was prepared to submit my binary. If anyone has any advice, id be more than happy to give it a try. Thanks!

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  • a small question on GNUPlot

    - by Robert
    Dear Guys, I have used the following statement to get the GNUPlot plot a grah for me: plot "force.dat" using 1:2 title "Detroit" with lines, \ "force.dat" u 1:3 t "US Avergae" w linepoints and the "force.dat" looks like 2005 0 0 2006 104 51 2007 202 101 It draws nice graph for me.However,I don't like the X-axis,because it is labelled as 2005,2005.5,2006,2006.5,2007..etc. However,those are year identifiers,I only want the 2005,2006,2007 etc,how could I get rid of the 2005.5,2006.5 etc labels in my GNUPlot graph? Thank you very much for your ideas.

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  • Wrapping unmanaged C++ with C++/CLI - a proper approach.

    - by Jamie
    Hi there, as stated in the title, I want to have my old C++ library working in managed .NET. I think of two possibilities: 1) I might try to compile the library with /clr and try "It Just Works" approach. 2) I might write a managed wrapper to the unmanaged library. First of all, I want to have my library working FAST, as it was in unmanaged environment. Thus, I am not sure if the first approach will not cause a large decrease in performance. However, it seems to be faster to implement (not a right word :-)) (assuming it will work for me). On the other hand, I think of some problems that might appear while writing a wrapper (e.g. how to wrap some STL collection (vector for instance)?) I think of writing a wrapper residing in the same project as the unmanaged C++ resides - is that a reasonable approach (e.g. MyUnmanagedClass and MyManagedClass in the same project, the second wrapping the other)? What would you suggest in that problem? Which solution is going to give me better performance of the resulting code? Thank you in advance for any suggestions and clues! Cheers

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  • Breadth first search all paths

    - by Amndeep7
    First of all, thank you for looking at this question. For a school assignment we're supposed to create a BFS algorithm and use it to do various things. One of these things is that we're supposed to find all of the paths between the root and the goal nodes of a graph. I have no idea how to do this as I can't find a way to keep track of all of the alternate routes without also including copies/cycles. Here is my BFS code: def makePath(predecessors, last): return makePath(predecessors, predecessors[last]) + [last] if last else [] def BFS1b(node, goal): Q = [node] predecessor = {node:None} while Q: current = Q.pop(0) if current[0] == goal: return makePath(predecessor, goal) for subnode in graph[current[0]][2:]: if subnode[0] not in predecessor: predecessor[subnode[0]] = current[0] Q.append(subnode[0]) A conceptual push in the right direction would be greatly appreciated. tl;dr How do I use BFS to find all of the paths between two nodes?

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  • How to create file of files?

    - by TheMachineCharmer
    class Node { FooType Data; // I can save Data to file with extension .foo void Save() { // save Data to .foo file } } Now , class Graph { List<Node> Nodes; void Save() { foreach(Node node in Nodes) { node.Save(); } } } Now when I invoke someGraph.Save(); then it creates Nodes.Count number of files. I would like to appear those files as one file with extension somename.graph and be able to read it again as Nodes. How can I do this? Is there a way to bundle files into a single different file?

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  • how can we pass the variable into the function via url?

    - by subodh
    I have designed a asp.net page which create graphs. I have written a class file (which contain a function to render the graph,a function for entering data named insertdata(string[] s,double[] d)) in App_code folder. I pass the value into the insertdata during page load_event. I saw a feature of googlechart.when you pass the value in url address bar it will create a graph according to that passed value. how can i pass the value into the insertdata() function through url address? can anybody help me?

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • Merging branches in tortoiseHg does not seem to work

    - by Spock
    In a project, I have a default branch and another named branch. After a merging both branches and committing it, the graph in TortoiseHg shows that both branches have been merged. However, pushing to a remote repository (which is at the stage before branching, it only has the default branch), I get the message "abort: push creates new remote branches". If I'm not mistaken, I'm left with one branch after merging, so why this error message? Note: the graph still shows that I have 2 heads, is it in anyway related to this?

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  • Polling Functionality inside profile page and users wall in Facebook

    - by Pankaj Khurana
    Hi, I have visited page "http://www.facebook.com/FamilyGuy". They are providing poll features on their wall. There are radio buttons with some options. If i click on a particular option the response is shown in the form of graph their only. There is another way also . If i click on become a fan. Then this form is posted on my wall. From their i can vote and graph is generated similarly to previous procedure. I want to know how it is done. Thanks

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  • NSTask Launch causing crash

    - by tripskeet
    Hi, I have an application that can import an XML file through this terminal command : open /path/to/main\ app.app --args myXML.xml This works great with no issues. And i have used Applescript to launch this command through shell and it works just as well. Yet when try using Cocoa's NSTask Launcher using this code : NSTask *task = [[NSTask alloc] init]; [task setLaunchPath:@"/usr/bin/open"]; [task setCurrentDirectoryPath:@"/Applications/MainApp/InstallData/App/"]; [task setArguments:[NSArray arrayWithObjects:[(NSURL *)foundApplicationURL path], @"--args", @"ImportP.xml", nil]]; [task launch]; the applications will start up to the initial screen and then crash when either the next button is clicked or when trying to close the window. Ive tried using NSAppleScript with this : NSAppleScript *script = [[NSAppleScript alloc] initWithSource:@"tell application \"Terminal\" do script \"open /Applications/MainApp/InstallData/App/Main\\\\ App.app\" end tell"]; NSDictionary *errorInfo; [script executeAndReturnError:&errorInfo]; This will launch the program and it will crash as well and i get this error in my Xcode debug window : 12011-01-04 17:41:28.296 LaunchAppFile[4453:a0f] Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find: /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper LaunchAppFile: OpenScripting.framework - scripting addition "/Library/ScriptingAdditions/Adobe Unit Types.osax" declares no loadable handlers. So with research i came up with this : NSAppleScript *script = [[NSAppleScript alloc] initWithSource:@"do shell script \"arch -i386 osascript /Applications/MainApp/InstallData/App/test.scpt\""]; NSDictionary *errorInfo; [script executeAndReturnError:&errorInfo]; But this causes the same results as the last command. Any ideas on what causes this crash?

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  • How to invoke make install for one subdirectory of Qt project

    - by chalup
    I'm working on custom library and I wish users could just use it by adding: CONFIG += mylib to their pro files. This can be done by installing mylib.prf file to %QTDIR%/mkspec/features. I've checked out in Qt Mobility project how to create and install such file, but there is one thing I'd like to do differently. If I correctly understood the pro/pri files of Qt Mobility, inside the example projects they don't really use CONFIG += mobility, instead they add QtMobility sources to include path and share the *.obj directory with main library project. For my library I'd like to have examples that are as independent projects as possible, i.e. projects that can be compiled from anywhere once MyLib is compiled and installed. I have following directory structure: mylib | |- examples |- src |- tests \- mylib.pro It seems that the easiest way to achieve what I described above is creating mylib.pro like this: TEMPLATE = subdirs SUBDIRS += src SUBDIRS += examples tests:SUBDIRS += tests And somehow enforce invoking "cd src && make install" after building src. What is the best way to do this? Of course any other suggestions for automatic library deployment before examples compilation are welcome.

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  • Removing items from lists and all references to them.

    - by LiamV
    I'm facing a situation where I have dependent objects and I would like to be able to remove an object and all references to it. Say I have an object structure like the code below, with a Branch type which references two Nodes. public class Node { // Has Some Data! } public class Branch { // Contains references to Nodes public Node NodeA public Node NodeB } public class Graph { public List<Node> Nodes; public List<Branch> Branches; } If I remove a Node from the Nodes list in the Graph class, it is still possible that one or more Branch objects still contains a reference to the removed Node, thus retaining it in memory, whereas really what I would quite like would be to set any references to the removed Node to null and let the garbage collection kick in. Other than enumerating through each Branch and checking each Node reference sequentially, are there any smart ideas on how I remove references to the Node in each Branch instance AND indeed any other class which reference the removed Node?

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  • pointer delegate in STL set.

    - by ananth
    hi. Im kinda stuck with using a set with a pointer delegate. my code is as follows: void Graph::addNodes (NodeSet& nodes) { for (NodeSet::iterator pos = nodes.begin(); pos != nodes.end(); ++pos) { addNode(*pos); } } Here NodeSet is defined as: typedef std::set NodeSet; The above piece of code works perfectly on my windows machine, but when i run the same piece of code on a MAC, it gives me the following error: no matching function for call to 'Graph::addNode(const boost::shared_ptr&)' FYI, Node_ptr is of type: typedef boost::shared_ptr Node_ptr; can somebody plz tell me why this is happening?

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  • Facebook,Android- How to get friends birthday from facebook

    - by Eriz
    I tried to goto lots of questions on this forum but could not find one useful so i decided to ask one myself. I want to pull the birthday's of all the friends in the users friend list. After going through a lot of stuff i found there are 2 ways to do that 1. Graph API 2. FQL Query So, my first question is , which one of them is better/easy to integrate in the app. Q2. http://developers.facebook.com/docs/tutorials/androidsdk/3.0/scrumptious/ is this tutorial useful for what i want to do. Q3. If i use Graph API/FQL Query , could you please give me a link which is helpful or a Code snippet Thanks In Advance, Eriz

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  • "Winamp style" spectrum analyzer

    - by cvb
    I have a program that plots the spectrum analysis (Amp/Freq) of a signal, which is preety much the DFT converted to polar. However, this is not exactly the sort of graph that, say, winamp (right at the top-left corner), or effectively any other audio software plots. I am not really sure what is this sort of graph called (if it has a distinct name at all), so I am not sure what to look for. I am preety positive about the frequency axis being base two exponential, the amplitude axis puzzles me though. Any pointers?

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  • Fusion charts free on Ruby on Rails

    - by Kiran
    Hi i am using Fusion charts free with Rail 2.3.5 I tried to simulate the single_array example provided in the documentation but instead of graph it is showing me the following message The method used is setDataXML.The XML is #Creates xml with values for sales data of products #along with their names. #The values required for building the xml is obtained as parameter arr_data #It expects an array in which each element is #itself an array with first element as label and second element as value xml = Builder::XmlMarkup.new xml.graph(:caption='Sales by Product', :numberPrefix='$', :formatNumberScale='0',:decimalPrecision='0') do for item in arr_data xml.set(:name=item[0], :value=item[1],:color=''+get_FC_color) end end Anybody seen this message before ? i am using Firefox with flash player 9

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  • Mercurial Branching Model for task features

    - by Stan
    My development env: Windows 7, TortoiseHg, ASP.NET 4.0/MVC3 Test branch: code on test server Prod branch: code on production server This is my current branching model. The reason to branch out every task (feature) is because some features go to live slower. So in above graph, task 1 finished earlier (changeset #5), and merge into test branch for testing. However, due to bug or modification of original request, changesets #10, #12 have been made. While task 2 has finished testing #8 and pushed to live #9 already. My problem is every time when modifying task branch (like #10, #12), I have to do another merge to test branch (#11, #13), this makes the graph very messy. Is there any way to solve this issue? Or any better branching model?

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  • How to change the range of a chart in Excel using VBA?

    - by Pieter
    Hi guys, I'm using an Excel sheet to keep track of a particular time series (my daily weight, if you must know). I created a macro that inserts a row, automatically adds today's date and calculates a moving average based on my input. There is also a chart to visualize my progress. I have tried recording a macro that updates the time series in the graph, but to no success. How can I create a macro or VBA script that, when executed, updates the range of the graph from A(x):Cy to A(x-1):Cy to include today's measurement? Thanks!

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  • Why doesn't ${locale} resolve in my <compc> Ant task?

    - by user165462
    I've seen a number of examples, e.g. here, where people are including locale resource bundles by referencing the locale attribute in the element. For some reason this doesn't work for me. Here's what I have for the task: <compc output="${deploy.dir}/myfrmwrk.swc" locale="en_US"> <source-path path-element="${basedir}/src/main/flex"/> <include-sources dir="${basedir}/src/main/flex" includes="*" /> <include-libraries file="${basedir}/libs"/> <compiler.external-library-path dir="${FLEX_HOME}/frameworks/libs/player/9" append="true"> <include name="playerglobal.swc"/> </compiler.external-library-path> <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true"> <include name="libs"/> <include name="locale/${locale}"/> </compiler.library-path> <load-config filename="${basedir}/fb3config.xml" /> </compc> This fails with a bunch of errors of the form: [compc] Error: could not find source for resource bundle ... I can make it build with this one change: <include name="locale/en_US"/> The configuration file generated by Flex Builder 3 actually renders this as "locale/{locale}" (notice the $ is missing). I've tried that as well with the same (failing) results. For now, I'm doing OK directly injecting en_US as we won't be doing localization bundles for quite some time, but I will eventually need to get this working. Also, it bugs me that I can't make it work the way that it SHOULD work!

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