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  • Program opens on disconnected and invisible monitor [closed]

    - by FiveO
    Possible Duplicate: Recover Windows Opening Off Screen? I'm working with a HP Elitebook 8460p with Windows 8 using always 2 Monitors connected. And some Programs I'm always opening on the second screen (which windows does automatically). But now the problem: When the screens aren't connected (when I'm at home), some programs still open on the second screen (which does not exist anymore) and it's just not possible to move them to the main (only!) screen! Does some one knows a solution for the problem - already bringing back the windows to the main screen would be enough. Thanks

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  • How can I tell which laptop touch-screens work well with a stylus (for drawing/taking notes)?

    - by BlueRaja
    I'm looking for a laptop with a touch-screen and stylus for drawing/note-taking. I've read the difference between the different kinds of styluses, but that's only half the story - what about the touch-screen? How do I know if the touch-screen supports "palm-rejection"? Or if the included stylus is a capacitive stylus or a "Wacom digitizer"? Or if the screen will even support Wacom? How can I tell how accurate the touch-screen is (from my testing, some definitely seem to have higher "resolution" than others)? Is there anything else I should be looking at? I don't see any of this information on, for instance, the Newegg specs page for a laptop.

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  • Sony Vaio laptop hangs up on boot

    - by Kole
    When I power on the laptop it displays the "Vaio" logo and the screen after show, but after that the screen is completely blank but the backlight is lit. Nothing progresses from here. When trying to press f8 to boot into safe mode, nothing happens, black screen again. I created a windows 7 32bit install disk (I had the same OS on it before) to repair or even format my pc. I boot from the disk and it loads all the files and gets to the "Windows is starting" screen but after that it always hangs up on a blank screen with a mouse cursor. Is there any fix to this whatsoever?

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  • Windows 7 startup problem

    - by elaine
    I purchased a computer a few weeks ago which runs on Windows 7. I was just watching a show on Hulu when it shut off. I don't know if I accidently pushed the power button with the keyboard or what. When I turned it back on my first screen says F5 key for HDD recovery. I pressed the F5 button and the screen goes to a Windows setup (EMS enabled) screen which then goes to my regular Starting Windows. After that one I get the box with x:/windows/system32/cmd.exe-startnent.cmd. If I don't press the F5 button I go to a screen which tells me Windows failed to start, a recent hardware or software change might be the cause. It gives me two options- Launch Setup REpair(recommended) or start Windows normally. I've pressed enter to choose the first choice but it does nothing but brings me to the same screen. Anyone have any ideas?

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  • How do I render an entire frame to a Texture2D?

    - by redcodefinal
    I asked a question here: C# XNA Make rendered screen a texture2d But, I ended up not getting the exact result I was looking for since I didn't ask the question right. In a game I am writing, I render an extremely large city out of objects, this can cause lag when moving the camera to view things that are off screen. I need a way to render then ENTIRE city, even the stuff that is off screen, and make it into a Texture2D. The answer I chose for the last one didn't work entirely right because it only gets what is on screen, not what is off.

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  • SnagIt

    A feature-laden screen capture tool for easily copying and sharing any image, text, or video

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  • Disposing of ContentManager increases memory usage

    - by Havsmonstret
    I'm trying to wrap my head around how memory management works in XNA 4.0 I've created a screen management test and when I close a screen, the ContentManager created by that screen is unloaded. I have used ANTS Memory Manager to look at how the memory usage is altered when I do this, and it gives me some results which makes me scratch my head. The game starts with loading two textures (435kB and 48,3kB) which puts the usage at about 61MB. Then, when I delete the screen and runs Unload on the ContentManager, the memory usage drops to 56,5MB but instantly after goes up to 64,8MB. Am I doing something wrong or is this usual for XNA games? Do I have to dispose of everything the ContentManager loads seperatly or do I need to do something more to the ContentManager? Thanks in advance!

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  • Ubuntu Screenshot Window Class

    - by Weylin Schreck
    I would like to know the class for the "thing" that pops up when you take a screen shot using the default screen capture utility in Ubuntu 12.04. When I do a full screen capture it lags a lot because of particular animation I use to open things like drop down menus. Therefore I’d like to disable that only. If someone could provide me with the window "class=" or however I would disable the animation there it would be greatly appreciated.

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  • What's wrong with this answer? [migrated]

    - by MikeLJ
    I wrote an answer to this question, but I can't post it even though it's not opinion based. which tile size to choice for 16-bits What's wrong with my answer? The Answer: I'll use these classic 16-bit consoles as reference: http://en.wikipedia.org/wiki/History_of_video_game_consoles_(fourth_generation) Super Nintendo: Max Resolution: 512x478 Sprites On Screen: 128 Max Sprite Size: 8×8. TurboGrafx-16: Max Resolution: 565x242 "Normal" resolution: 256×239 Sprites On Screen: 64 Max Sprite Sizes: 32×64 Neo Geo: Display resolution: 320×224 "Normal" Resolution: 304x224 Sprites on screen: 380 Max Sprite Size: 16x512

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  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

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  • Problem with Nvidia after update

    - by user214673
    After adding the most recent set of updates, I can't get into Ubuntu at all. I get a screen saying that I am running in low-graphics mode, 'your screen, graphics card and input device settings could not be detected correctly etc'. I can hit return and then get to the next screen saying 'what would you like to do?' however, i can't choose from the 4 options, the only keystroke that will register is escape, which takes me to a black screen with a login. I have an Nvidia GeForce 7050/nForce 610i and it has caused problems in the past, but I have always got round it by choosing to boot in recovery mode. Now, no matter which version I try to boot into I can't get into Ubuntu at all.

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  • MVC Can the model know ANYTHING about the view?

    - by AwDogsGo2Heaven
    I'm working on a game, and without getting into any details I am using MVC "patterns", "rules" or whatever you want to call it to make the game. The view includes everything needed to draw things on the screen, the controller passes input to the model. And the Model contains game logic. Here's my problem, the game is being made for mobile devices that vary in screen sizes. I feel my model needs to know the view size so it can appropriately adjust for it. I've thought about it for a while I could put all the adjustments in the view, but it just seems inefficient to translate the model positioning to the view's needed positioning every time. If the model knows the size it only needed to adjust itself once. So my question is can I pass the view size to the model without 'breaking' MVC? I feel personally they are still decoupled this way because a size is just a number, I could still change the view any time as long as it has a size. But I wanted to get a community response on this because I haven't seen many discussions of MVC being used in a game. (And to be clear I don't want an answer of why I shouldn't use it in a game, but do I break MVC by letting it know the view's size) EDIT - More details on the game's needs and why I wanted to pass the view. Some objects positions need to be set relative to the edge of the screen (such as UI elements) so that they appear relatively in the same place. Sprite sizes are not stretched if the window size is wider such as an IPhone 5 screen. They will just be placed relatively to the screen edge. .If I gave it to the view to handle this, I will need a flag saying that this element is positioned say x number of pixels from TOP BOTTOM RIGHT LEFT. Then allow the view to draw it with that information. Its acceptable, I just wanted to know if there was a better way while still being MVC because it seems this way will be repeating a logic over and over, where as if I knew the view size in the model, I could convert all the relative positions into absolute positions in one run, but with this I have to convert on every update to the screen.

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  • Correct way to import Blueprint's ie.css via DotLess in a Spark view

    - by Chris F
    I am using the Spark View Engine for ASP.NET MVC2 and trying to use Blueprint CSS. The quick guide to Blueprint says to add links to the css files like so: <link rel="stylesheet" href="blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> But I'm using DotLess and wish to simplify Blueprint as suggested here. So I'm doing this in my site.less (which gets compiled to site.min.css by Chirpy): @import "screen.css"; #header { #title { .span-10; .column; } } ... Now my site can just reference site.min.css and it includes blueprint's screen.css, which includes my reset. I can also tack on an @import "print.css" after my @import "screen.css" if desired. But now, I'm trying to figure out the best way to bring in the ie.css file to have Blueprint render correctly in IE6 & IE7. In my Spark setup, I have a partial called _Styles.spark that is brought into the Application.spark and is passed a view model that includes the filenames for all stylesheets to include (and an HtmlExtension to get the full path) and they're added using an "each" iterator. <link each="var styleSheet in Model.Styles" href="${Html.Stylesheet(styleSheet)}" rel="stylesheet" type="text/css" media="all"/> Should I simply put this below the above line in my _Styles.spark file? <!--[if lt IE 8]><link rel="stylesheet" href="${Html.Stylesheet("ie.css")}" type="text/css" media="screen, projection"><![endif]--> Will Spark even process it because it's surrounded by a comment?

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  • Blackberry horizontal scroll in bottom menu bar

    - by Dachmt
    Hi, I have a MainScreen that has an overlay menu at the bottom of the screen, over a map. To do that, I have an MenuHoster (extends HorizontalFieldManager) that takes all width of the screen, 45px height and at the bottom of the screen. It overlays a map. In my MenuHoster, and add another HorizontalFieldManager that has a background image (my menu bar image) and focusable buttons. I have too many buttons to be all in my screen, so I want to an horizontal screen. When I create my second HorizontalFieldManager that hosts the buttons, I define the Manager.HORIZONTAL_SCROLL as style. My buttons are focusable, but nothing happens... The focus change to the next buttons but my HorizontalFieldManager does not scroll... I tried putting the same parameter in my MenuHoster HorizontalFieldManager, the scroll is working but all my screen goes right or left, and I want only the content of my menu bar... So there is my map and my menu going left, my buttons at the bottom and the rest of the screen white. Any idea why my second HorizontalFieldManager hosting the buttons does not scoll? Thank you!

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  • Perl: Edit hyperlinks in nested tags that aren't on seperate lines

    - by user305801
    I have an interesting problem. I wrote the following perl script to recursively loop through a directory and in all html files for img/script/a tags do the following: Convert the entire url to lowercase Replace spaces and %20 with underscores The script works great except when an image tag in wrapped with an anchor tag. Is there a way to modify the current script to also be able to manipulate the links for nested tags that are not on separate lines? Basically if I have <a href="..."><img src="..."></a> the script will only change the link in the anchor tag but skip the img tag. #!/usr/bin/perl use File::Find; $input="/var/www/tecnew/"; sub process { if (-T and m/.+\.(htm|html)/i) { #print "htm/html: $_\n"; open(FILE,"+<$_") or die "couldn't open file $!\n"; $out = ''; while(<FILE>) { $cur_line = $_; if($cur_line =~ m/<a.*>/i) { print "cur_line (unaltered) $cur_line\n"; $cur_line =~ /(^.* href=\")(.+?)(\".*$)/i; $beg = $1; $link = html_clean($2); $end = $3; $cur_line = $beg.$link.$end; print "cur_line (altered) $cur_line\n"; } if($cur_line =~ m/(<img.*>|<script.*>)/i) { print "cur_line (unaltered) $cur_line\n"; $cur_line =~ /(^.* src=\")(.+?)(\".*$)/i; $beg = $1; $link = html_clean($2); $end = $3; $cur_line = $beg.$link.$end; print "cur_line (altered) $cur_line\n"; } $out .= $cur_line; } seek(FILE, 0, 0) or die "can't seek to start of file: $!"; print FILE $out or die "can't print to file: $1"; truncate(FILE, tell(FILE)) or die "can't truncate file: $!"; close(FILE) or die "can't close file: $!"; } } find(\&process, $input); sub html_clean { my($input_string) = @_; $input_string = lc($input_string); $input_string =~ s/%20|\s/_/g; return $input_string; }

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  • SQLite3 table not accepting INSERT INTO statements. The table is created, and so is the database, but nothing is passed into it

    - by user1460029
    <?php try { //open the database $db = new PDO('sqlite:music.db'); $db->exec("DELETE from Music;"); $db->exec("INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Whatd I Say', 'Ray Charles', '1956');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Smells Like Teen Spirit.', 'Nirvana', '1991');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Hey Jude', 'The Beatles', '1968');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Johnny B. Goode', 'Chuck Berry', '1958');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Good Vibrations', 'The Beach Boys', '1966');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Respect', 'Aretha Franklin', '1967');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Whats Going On', 'Marvin Gaye', '1971');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Imagine', 'John Lennon', '1971');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('(I Cant Get No) Satisfaction', 'Rolling Stones', '1965');" . "INSERT INTO Music(Title, Author, ReleaseDate) VALUES ('Like A Rolling Stone', 'Bob Dylan', '1965');"); //now output the data to a simple html table... //example of specifier --> WHERE First=\'Josh\'; <-- print "<table border=1>"; print "<tr><td>Title</td><td>Author</td><td>Y.O.P.</td></tr>"; $result = $db->query('SELECT * FROM Music '); foreach($result as $row) { print "<td>".$row['Title']."</td>"; print "<td>".$row['Author']."</td>"; print "<td>".$row['ReleaseDate']."</td></tr>"; } print "</table>"; $db = NULL; } catch(PDOException $e) { print 'Exception : '.$e->getMessage(); } ?> I am not sure why nothing is being inserted into the table. The file 'music.db' exists in the right path. For the record, I can only use SQlite3, no SQL allowed. PHP is allowed, so is SQLite3.

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  • Failed to obtain JDBC Driver for MySQL under Tomcat environment

    - by Michael Mao
    Hi all: I've been trying to obtain the Driver class for JDBC connection to MySQL. The workstation is running on Linux, Fedora 10. I have manually set up the classpath variable for Java by CLI like this: bash-3.2$ echo $CLASSPATH /home/cmao/public_html/jsp/mysql-connector-java-5.1.12-bin.jar This shows that I've added the lastest mysql connection jar archive to my CLASSPATH variable. I've created a test JSP page which can be found here And source code for this page is: <%@page language="java"%> <%@page import="java.sql.*"%> <%@page import="java.util.*"%> <html> <head> <title>UTS JDBC MySQL connection test page</title> </head> <body> <% Connection con = null; out.print("Java version is : " + System.getProperty("java.version") + "<br />"); out.print("Tomcat version is : " + application.getServerInfo() + "<br />"); out.print("Servlet version is: " + application.getMajorVersion() + "<br />"); out.print("JSP version is : " + JspFactory.getDefaultFactory().getEngineInfo().getSpecificationVersion() +"<br />"); //out.print("Java classpath is : " + System.getProperty("java.class.path")+ "<br />"); //out.print("JSP classpath is : " + appliaction.getAttribute("org.apache.catalina.jsp_classpath") + "<br />"); //out.print("Tomcat classpath is : " + System.getProperty("org.apache.tomcat.common.classpath") + "<br />"); try { Class c = Class.forName("com.mysql.jdbc.Driver"); } catch(Exception e) { out.println("Error! Failed to obtain JDBC driver for MySQL... Missing class \"com.mysql.jdbc.Driver\"<br />"); } %> </body> </html> None of those commented out line would work, various Jsper Expetions would be thrown. You can check those Error pages from the following links: classpath Error page catalina Error page tomcat Error page It seems, from my limited knowledge of JSP and Servlet, the Tomcat environment "ignores" my Java CLASSPATH? In which case I cannot configure the MySQL JDBC package to let my Servlets(a JSP is but a Servlet anyway) work. I am not sure how to fix this issue. would it be better if I use an IDE like Eclipse or NetBeans and create a real Java "web app" so that everything can be "self-configured" by the usage of a web.config XML configuration file? So that I can certainly bypass this Tomcat environment restriction? Many thanks for the suggestions in advance.

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  • Perl: Edit hyperlinks in nested tags that aren't on separate lines

    - by user305801
    I have an interesting problem. I wrote the following perl script to recursively loop through a directory and in all html files for img/script/a tags do the following: Convert the entire url to lowercase Replace spaces and %20 with underscores The script works great except when an image tag in wrapped with an anchor tag. Is there a way to modify the current script to also be able to manipulate the links for nested tags that are not on separate lines? Basically if I have <a href="..."><img src="..."></a> the script will only change the link in the anchor tag but skip the img tag. #!/usr/bin/perl use File::Find; $input="/var/www/tecnew/"; sub process { if (-T and m/.+\.(htm|html)/i) { #print "htm/html: $_\n"; open(FILE,"+<$_") or die "couldn't open file $!\n"; $out = ''; while(<FILE>) { $cur_line = $_; if($cur_line =~ m/<a.*>/i) { print "cur_line (unaltered) $cur_line\n"; $cur_line =~ /(^.* href=\")(.+?)(\".*$)/i; $beg = $1; $link = html_clean($2); $end = $3; $cur_line = $beg.$link.$end; print "cur_line (altered) $cur_line\n"; } if($cur_line =~ m/(<img.*>|<script.*>)/i) { print "cur_line (unaltered) $cur_line\n"; $cur_line =~ /(^.* src=\")(.+?)(\".*$)/i; $beg = $1; $link = html_clean($2); $end = $3; $cur_line = $beg.$link.$end; print "cur_line (altered) $cur_line\n"; } $out .= $cur_line; } seek(FILE, 0, 0) or die "can't seek to start of file: $!"; print FILE $out or die "can't print to file: $1"; truncate(FILE, tell(FILE)) or die "can't truncate file: $!"; close(FILE) or die "can't close file: $!"; } } find(\&process, $input); sub html_clean { my($input_string) = @_; $input_string = lc($input_string); $input_string =~ s/%20|\s/_/g; return $input_string; }

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  • Compare array in loop

    - by user3626084
    I have 2 arrays with different sizes, in some cases one array can have more elements than the other array. However, I always need to compare the arrays using the same id. I need to get the other value with the same id in the other array I have tried this, but the problem happens when I compare the two arrays in a loop when the other array has more elements than one, because duplicate the loop and data , and it does not work. Here is what I've tried: <?php /// Actual Data Arrays /// $data_1=array("a1-fruits","b1-apple","c1-banana","d1-chocolate","e1-pear"); $data_2=array("b1-cars","e1-eggs"); /// for ($i=0;$i<count($data_1);$i++) { /// Explode ID $data_1 /// $exp_id=explode("-",$data_1[$i]); /// for ($h=0;$h<count($data_2);$h++) { /// Explode ID $data_2 /// $exp_id2=explode("-",$data_2[$h]); /// if ($exp_id[0]=="".$exp_id2[0]."") { print "".$data_2[$h].""; print "<br>"; } else { print "".$data_1[$i].""; print "<br>"; } /// } /// } ?> I want the following values : "a1-fruits" "b1-cars" "c1-banana" "d1-chocolate" "e1-eggs" Yet, I get this (which isn't what I want): a1-fruits a1-fruits b1-cars b1-apple c1-banana c1-banana d1-chocolate d1-chocolate e1-pear e1-eggs I tried everything I know and try to understand how I can do this because I don't understand how to compare these two arrays. The other problem is when one size has more elements than the other, the comparison always gives an error. I FIND THE SOLUTION TO THIS AND WORKING IN ALL : <?php /// Actual Data Arrays /// $data_1=array("a1-fruits","b1-apple","c1-banana","d1-chocolate","e1-pear"); $data_2=array("b1-cars","e1-eggs","d1-chocolate2"); /// for ($i=0;$i<count($data_1);$i++) { $show="bad"; /// Explode ID $data_1 /// $exp_id=explode("-",$data_1[$i]); /// for ($h=0;$h<count($data_2);$h++) { /// Explode ID $data_2 /// $exp_id2=explode("-",$data_2[$h]); /// if ($exp_id2[0]=="".$exp_id[0]."") { $show="ok"; print "".$data_2[$h]."<br>"; } /// } if ($show=="bad") { print "".$data_1[$i].""; print "<br>"; } /// } ?>

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  • factory class, wrong number of arguments being passed to subclass constructor

    - by Hugh Bothwell
    I was looking at Python: Exception in the separated module works wrong which uses a multi-purpose GnuLibError class to 'stand in' for a variety of different errors. Each sub-error has its own ID number and error format string. I figured it would be better written as a hierarchy of Exception classes, and set out to do so: class GNULibError(Exception): sub_exceptions = 0 # patched with dict of subclasses once subclasses are created err_num = 0 err_format = None def __new__(cls, *args): print("new {}".format(cls)) # DEBUG if len(args) and args[0] in GNULibError.sub_exceptions: print(" factory -> {} {}".format(GNULibError.sub_exceptions[args[0]], args[1:])) # DEBUG return super(GNULibError, cls).__new__(GNULibError.sub_exceptions[args[0]], *(args[1:])) else: print(" plain {} {}".format(cls, args)) # DEBUG return super(GNULibError, cls).__new__(cls, *args) def __init__(self, *args): cls = type(self) print("init {} {}".format(cls, args)) # DEBUG self.args = args if cls.err_format is None: self.message = str(args) else: self.message = "[GNU Error {}] ".format(cls.err_num) + cls.err_format.format(*args) def __str__(self): return self.message def __repr__(self): return '{}{}'.format(type(self).__name__, self.args) class GNULibError_Directory(GNULibError): err_num = 1 err_format = "destination directory does not exist: {}" class GNULibError_Config(GNULibError): err_num = 2 err_format = "configure file does not exist: {}" class GNULibError_Module(GNULibError): err_num = 3 err_format = "selected module does not exist: {}" class GNULibError_Cache(GNULibError): err_num = 4 err_format = "{} is expected to contain gl_M4_BASE({})" class GNULibError_Sourcebase(GNULibError): err_num = 5 err_format = "missing sourcebase argument: {}" class GNULibError_Docbase(GNULibError): err_num = 6 err_format = "missing docbase argument: {}" class GNULibError_Testbase(GNULibError): err_num = 7 err_format = "missing testsbase argument: {}" class GNULibError_Libname(GNULibError): err_num = 8 err_format = "missing libname argument: {}" # patch master class with subclass reference # (TO DO: auto-detect all available subclasses instead of hardcoding them) GNULibError.sub_exceptions = { 1: GNULibError_Directory, 2: GNULibError_Config, 3: GNULibError_Module, 4: GNULibError_Cache, 5: GNULibError_Sourcebase, 6: GNULibError_Docbase, 7: GNULibError_Testbase, 8: GNULibError_Libname } This starts out with GNULibError as a factory class - if you call it with an error number belonging to a recognized subclass, it returns an object belonging to that subclass, otherwise it returns itself as a default error type. Based on this code, the following should be exactly equivalent (but aren't): e = GNULibError(3, 'missing.lib') f = GNULibError_Module('missing.lib') print e # -> '[GNU Error 3] selected module does not exist: 3' print f # -> '[GNU Error 3] selected module does not exist: missing.lib' I added some strategic print statements, and the error seems to be in GNULibError.__new__: >>> e = GNULibError(3, 'missing.lib') new <class '__main__.GNULibError'> factory -> <class '__main__.GNULibError_Module'> ('missing.lib',) # good... init <class '__main__.GNULibError_Module'> (3, 'missing.lib') # NO! ^ why? I call the subclass constructor as subclass.__new__(*args[1:]) - this should drop the 3, the subclass type ID - and yet its __init__ is still getting the 3 anyway! How can I trim the argument list that gets passed to subclass.__init__?

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  • Is this the correct way to build a Perl hash that utilizes arrays?

    - by Structure
    This is the first time I have manipulated hashes and arrays in this way -- and it is working. Basically, for every key there are multiple values that I want to record and then print out in the form "key -- value -- value -- val..." My code is as follows. I am surprised that it works, so concerned that it works "by mistake". Is this the correct way to accomplish this task, or is there a more efficient or appropriate method? while ($source =~ m/(regex)/g) { #Get all key names from source $listkey = $1; #Set current list key to the current regex result. $list{$listkey} = ++$i unless $list{$listkey}; #Add the key to the hash unless it already exists. $list{$listkey} = [] unless exists $list{$listkey}; #Add an array for the hash unless the hash already exists. while ($loopcount==0) { if ($ifcount==0) { $listvalue=result_of_some_function_using_list_key; #Get the first list value from the list key. $ifcount++; #Increment so we only get the first list value once. } else { $listvalue=result_of_some_function_using_list_value; #Update the last list value. } if ($listvalue) { #If the function returned a value... push @{$list{$listkey}}, $listvalue; #...then add the value to the hash array for the key. } else { #There are no more values and we need a new key. $listkey=0; #Reset variable. $domain=0; #Reset variable. $loopcount++; #Increment loop counter to exit loop. } } $ifcount=0; #Reset count variable so the next listvalue can be generated from the new key. $loopcount=0; #Reset count variable so another loop can begin for a new key. } foreach $listkey (keys %list) { #For each key in the hash. print "$listkey --> "; #Print the key. @values = @{$list{$listkey}}; #Reference the arrays of the hash. print join ' --> ', @values; #Print the values. print "\n"; #Print new line. }

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  • Maximized MFC window has dead region at the top

    - by John Calsbeek
    I'm trying to make a MFC window fullscreen whenever it is maximized. This window is being used to draw OpenGL content. So far it works fine—it fills the entire screen with the exception of the taskbar—but there's a dead black region at the top of the screen, 62 pixels in height. It's pretty darn close to the height of the Windows 7 taskbar, but it pretty much stays the same regardless of if the taskbar is on autohide or on a different side of the screen. When I get a CWind::OnSize callback, the height that is given is 988, which is 62 pixels short of the actual screen height (1050). I've tried to manually set the window height to 1050 with SetWindowPos, I've tried to give Windows the screen dimensions in CWnd::OnGetMinMaxInfo, and I've tried to give the screen dimensions to glViewport instead of the 988 pixels that I'm being given. None of these seem to work. I'm accomplishing the fullscreening with a call to… ModifyStyle(0, WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_CAPTION | WS_POPUP, 0); …in the SIZE_MAXIMIZED CWnd::OnSize callback, which works fine, except for this dead region. I don't know if it's an OpenGL thing or a Win32 thing or a MFC thing. The GetClientRect function for my window reports the false 988 height. The same OpenGL rendering code works fine in my Mac OS X build. Curiously enough, I have gotten the dead region to move around a bit when I play with the taskbar (autohiding it, moving it around the screen, etc.). I've gotten the dead area to shrink to about half—not sure if the other half went to the bottom of the window or not.

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  • Vista stuck at "Shutting down..." screen. Any way to get verbose logging?

    - by CapBBeard
    Hi all, My home machine has been running fine for about 3 years, no problems at all. Within the last couple of weeks it's had real trouble trying to shut down. It'll get so far and then just sit there at the "Shutting down..." screen for hours. I've left it overnight, I've tried in safe mode, all to no avail. These days, I just wait for the disk activity to finish up and then hold the power button to turn it off. Feels dirty as, especially because there's a RAID involved! The hardware itself is in pretty good shape and of decent spec; Core 2 Quad, 4GB RAM, 1TB RAID 1+0, so it's not quite like a 7 year old PC coming to end of life! In the last month, hardware hasn't changed except for a new monitor. Admittedly I haven't tried unplugging the monitor but I've never heard of that preventing a shutdown. I might give it a whirl later I guess, as a last resort. I've uninstalled old apps, done updates, checked the event log, looked in device manager, uninstalled all non-present devices, disabled various non-critical devices (imaging, audio etc), unplugged peripherals, stopped non-essential services, unplugged the network, disabled the network adapter entirely, ran chkdsk, verified my RAID, the list goes on. But not a single lead. I'm pretty stumped. It could be hardware, but I have no other evidence to suggest so; when the PC is running, it runs fine. Temperatures are good, gaming is smooth as always, disk performance is fine. Event log even makes it look like the shutdown was completed (gets to the point where the event log service stops). In fact, the PC doesn't appear to realise that I cut the power to it. So my question is, does anyone know if there is a way I can get some verbose output (or a log) from shutdown to give me some idea of what is causing the issue? I'm guessing it's stuck unloading some app/driver but it would be good to get some specifics! Unless anyone has any other ideas? I suspect a reinstall would resolve the issue, however I'm looking to get a new PC built in the next month or so, and the reinstall is going to be quite a big job so I'd rather just wait until then if it comes to that. Would still be nice to get this sorted in the mean time though. Cheers!

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  • Testing IPP Printing with ipptool

    - by senloe
    I'm trying to send an IPP print job using the ipptool. Using the sample .test files, I can send commands to the printer, but I am unable to successfully use the print-job.test file. Here's an example using ipptool. c:\...>ipptool -v ipp://name.local.:631/ipp/printer print-job.test ipptool: Filename "$filename" on line 21 cannot be read. ipptool: Filename mapped to "". It looks like it's failing resolving the variable $filename within the test file so I attempted to hardcode this value in the test file. In this case I get no error, but still no print. Does anybody have any experience using ipptool to test ipp printing?

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  • Application losing Printer within Terminal Services for remote users

    - by Richard
    Question: What I need to do is have a permanent link to a printer, normally only accessible through Terminal Services (Printer Redirect), to allow Sage Line 50 layouts to see that printer persistently, even after users have disconnected and reconnected to the Terminal Services session? Although the printer is accessible each time a user connects to the Sage Server via Terminal Services, it is given a different session number and therefore the Sage Layout sees it as a different printer. History behind question: Users using Terminal Services connecting to a Sage Server on a different site Using Sage Line 50 v 15 on that Server Users want to print invoices (sage layouts) locally Sage Server cannot see the users local printers, to get around this user uses the Print redirect features of Terminal Services The individual reports can be edited to point to a specific printer by default. This means the user just has to select an invoice and click print, then select the layout/report wanted and it auto prints that invoice to the default printer specified. The problem occurs because the layouts are edited to point to the users local printer "Ricoh 1018d (session#)", note the "(session#)" as this is the users local printer being redirected through the terminal services session. Users are able to print using the sage layouts once the default printer is setup within the layout and saved, but as soon as the users disconnects from the Terminal Services session and then reconnect in the morning go to print, it has lost the connection to that printer. I understand why its failed, because that the printer is on a per session basis and the layout would not be able to hold on to the connection from a previous session. Thanks in advance for any assistance...

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