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  • Is there any performance overhead in using RaiseEvent in .net

    - by Sachin
    Is there any performance overhead in using RaiseEvent in .net I have a code which is similar to following. Dim _startTick As Integer = Environment.TickCount 'Do some Task' Dim duration As Integer = Environment.TickCount - _startTick Logger.Debug("Time taken : {0}", duration) RaiseEvent Datareceived() Above code returns Time Taken :1200 Time Taken :1400 But if remove RaiseEvent it returns Time Taken :110 Time Taken :121 I am surprised that the raiseevent is called after the logging of time taken. How it effects total time taken. I am working on Compact framework. Update: In the Eventhandler I had given a MsgBox. When I removed the message box it is now showing time taken as 110,121,etc i.e. less that 500 milliseconds. If I put the Msgbox back in eventhandler it shows 1200,1400,etc i.e. more that a second. More surprised now.(Event is raised after the logging part)

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  • Applying a pixel shader effect to a portion of an image

    - by Nick
    I have a ScrollViewer that contains a very large video (16 megapixel @ 10fps) and I want to apply a pixel shader effect to it. Given the size of the images I can't apply the effect directly to the image. So I apply the effect to the ScrollContentPresenter in the control style. Which is great, everything runs nice and fast. However, I'm also rendering annotations inside of the ScrollContentPresenter which I do NOT want effects applied to (but they need to move and scale along with the image). Is there to apply the effect just to the clipped and displayed portion of the image or do I need to build a rather more complex control?

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  • When is it appropriate to do interaction based testing as opposed to state based testing?

    - by Praneeth
    Hi, When I use Easymock(or a similar mocking framework) to implement my unit tests, I'm forced to do interaction-based testing (as I don't get to assert on the state of my dependencies. Or am I mistaken?). On the other hand if I use a hand written stub (instead of using easymock) I can implement state based testing. I'm quite unclear if I want to go with interaction based testing or state based testing. I'm biased and I want to use Easymock, but I'm not sure if there would be any side-effects that I may have to face in the future. Can anyone please throw some light on this? Thanks in advance!

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  • Mvc Cocoa: How to get controller object for UIBarButtonItem target in view?

    - by plehoux
    I got a basic application where I want the action method of UIBarButtonItem to be in the parent controller. My view has been created programmatically, so I can't use IBAction. RootViewController - NavigationViewController - NavigationView - UIBarButtonItem Here's how have done it for the moment, it works for now... but it's not a really scalable technic (in NavigationView.m): BookAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *soundEffects = [[UIBarButtonItem alloc] initWithTitle:@"Sound Effects" style:UIBarButtonItemStyleBordered target:[delegate.rootViewController navigationViewController] action:@selector(soundEffectsClicked:)]; What would be a better technic to get the NavigationViewController object?

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  • How do i create a nice looking image fadein onload with mootools?

    - by woobione
    Hi everyone! I´m creating a website for a photographer who would like a fine fadein on his images. I have excluded flash as a solution and would like to use those fine-looking effects of mootools fx. But the problem is that I'm really lousy when it comes to javascript. So if anyone could give me an easy solution for fading in one single image onload and when the image is loaded I would be really happy. I know there is a lot of different people out there who have this. But the problem is that i don't know how the code works even if it is a complete solution. So most important. If anyone has got the time to explain what every single line of code does i would be more than grateful. Thanks!

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  • Which is the UI technology of the future considering: eye-candy-effect, interactivity (gestures, voc

    - by user193655
    If you had to write a next-gen application, in which on the surface (UI) you need some "futuristic features", by considering the following aspects which is the choice you'd make? 1) eye-candy: cool UI, 3D, Effects, nice graphics, sound transitions... 2) user interaction: not only mouse and keyboard but touch, voice and more.... + user interactivity aspect, which is the technology you'd choose? 3) X-platform: this is to have some X-platform discussion. Of course single platform technologies (as WPF) have may be some more power, anyway in a general discussion considering X-platform as a resource is important 4) available components: of course the coolest technology with no available components is may be an option for a component developer but not for an application developer My question is generic, but anyway * have in mind data-driven apps, not pure multimedia apps, videogames, ....

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  • Is it possible to access raw iphone audio output?

    - by Peter Hall
    Is it possible access raw PCM data from the iphone audio output? I know I can embed an MP3 and use AudioUnit. But if the user is playing music in the background from their itunes library, is it possible to access that audio data? This is for an app that shows visual effects, which react to the music. From what I can tell, it isn't possible, but that's just from lack of finding any information at all, rather than actual confirmation that it can't be done. If it isn't possible to access the audio stream from the ipod, is it possible to access raw audio output from the Media Player inside an app, or is pretty much not permitted to access raw audio data from the itunes library at all? EDIT: I found this question: iOS - Access output audio from background program, which say I can't access the audio from a background app. But is it possible to get the audio data from the itunes library if I play it inside the app?

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  • Zooming to UIView and it's sub-views

    - by leon
    Hi, I have a UIView which I can zoom to (as it is set as a subview of UIScrollView). UIView has UILabel, UITextField, etc. If I just zoom to the UIView, then of course label and text field get fuzzy (the same effect if you are zooming to the image file without changing image resolution). To solve the problem I need to increase the font size and sizes of the UILable and UITextField in according to the scale used to zoom in (scale is passed as a param by the UIScrollView). This is where I am getting confused. Changing frame (by increasing it width and height by zooming scale) I get all my elements (sub-views) repositions (because changing frame effects center and bounds) Question: 1. What would I need to do to zoom in to the sub-views and just increase the sub-view sizes while keeping them in the exactly the same position? thanks

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  • Why hasn't functional programming taken over yet?

    - by pankrax
    I've read some texts about declarative/functional programming (languages), tried out Haskell as well as written one myself. From what I've seen, functional programming has several advantages over the classical imperative style: Stateless programs; No side effects Concurrency; Plays extremely nice with the rising multi-core technology Programs are usually shorter and in some cases easier to read Productivity goes up (example: Erlang) Imperative programming is a very old paradigm (as far as I know) and possibly not suitable for the 21st century Why are companies using or programs written in functional languages still so "rare"? Why, when looking at the advantages of functional programming, are we still using imperative programming languages? Maybe it was too early for it in 1990, but today?

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  • Kerning problems when drawing text character by character

    - by shekel
    I'm trying to draw strings character by character to add lighting effects to shapes composed of text. while (i != line.length()) { c = line.substring(i, i + 1); cWidth = g.getFontMetrics().stringWidth(c); g.drawString(c, xx += cWidth, yy); i++; } The problem is, the width of a character isn't the actual distance it's drawn from another character when those two characters are printed as a string. Is there any way to get the correct distance in graphics2d?

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  • Javascript one-liners

    - by peoro
    Often I find some really cool javascript one liners that you can copy and paste into your browser address bar in order to get some fancy effects or even useful ones. This, for example, will let you edit anything on the page. javascript:document.body.contentEditable='true'; document.designMode='on'; void 0 What is your favorite? EDIT: I know that technically all these snippets are just javascript scripts that gets evaluated by the browser as if they were defined in the page. I also know that many browsers have got extensions to let you run javascript code (also letting you store scripts somewhere, providing a good editor etc etc). However that's not so practical; I'm not a javascript developer, haven't got firebug installed, and I can't install it anywhere I go. My idea idea is that of collecting the best "mini-scripts" that whoever can just copy and paste in his browser without the need of installing extensions and stuff.

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  • DOM class injection in PHP

    - by Adam Kiss
    idea Via jQuery, I was able to mark all :first-child and :last-child elements in document (well, almost all :)) with class first which could I later style (i.e. first li in ul#navigation would be easily adressable as ul#navigation .first). I used following code: var $f = $('*:first-child') $f.addClass('first'); var $l = $('body *:last-child') $l.addClass('last'); question Now, my question is if it's possible to do the same via php, so non-JS users/gadgets could have the same effects and additional styling and also it would be less overkill on browser. So, is it possible to capture output, parse it as html and inject this class easily in php?

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  • Catching "NullPointerExceptions" in JavaScript

    - by Lenni
    I'm writing quite a bit of code in Prototype.js which returns null if a DOM-id wasn't found. $("someId").show(); If someId doesn't exist, a method will be called on null, which halts the entire program, in effect disabling all JS effects after the error. I could just check for null before executing such a statement, but this is getting tiring. I would like to catch an exception but I'm not sure which one its is. MDC lists the following ECMA Script error types: * Error * EvalError * RangeError * ReferenceError * SyntaxError * TypeError * URIError * DOMException * EventException * RangeException Also, do browsers have a unified way of dealing with a method call on null?

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  • code-style: Is inline initialization of JS objects ok?

    - by michael
    I often find myself using inline initialization (see example below), especially in a switch statement when I don't know which case loop will hit. I find it easier to read than if statements. But is this good practice or will it incur side-effects or a performance hit? for (var i in array) { var o = o ? o : {}; // init object if it doesn't exist o[array[i]] = 1; // add key-values } Is there a good website to go to get coding style tips?

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  • Free sounds for iPhone games.

    - by Roger Gilbrat
    I'm looking for a good source for sound effects for my iPhone game. I like SoundSnap, but they charge you for every sound you download, not just the ones you end up using. Sound design in games can be a very iterative process and I don't want to pay for 10 sounds I never use before finding the right one. freesound.org is another really good site, but they are all CC licensed and can't be used in commercial games. It's unclear if a free iPhone App is considered commercial (or if my final game will be free). Googling for this returns a huge number of pay sites with horrible web pages. I don't mind paying for sounds, but I want to pay for what I use. Any good personal recommendations?

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  • Panel data with binary dependent variable in R

    - by Abiel
    Is it possible to do regressions in R using a panel data set with a binary dependent variable? I am familiar with using glm for logit and probit and plm for panel data, but am not sure how to combine the two. Are there any existing code examples? Thank you. EDIT It would also be helpful if I could figure out how to extract the matrix that plm() is using when it does a regression. For instance, you could use plm to do fixed effects, or you could create a matrix with the appropriate dummy variables and then run that through glm(). In a case like this, however, it is annoying to generate the dummies yourself and it would be easier to have plm do it for you. Abiel

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  • Is it ok to return a reference of a function scope static variable?

    - by kartik
    I wanted to know if that has any ill effects under any circumsatnce. For ex: Ex1: void* func1() { void* p_ref = NULL; //function scope static variable static int var1 = 2; p_ref = &var1; return p_ref; } Ex2: //file scope static variable static int var2 = 2; void* func2() { void* p_ref = NULL; var2 = 3; p_ref = &var2; return p_ref; } So in the above two cases what is the difference apart from the fact that var1 is function scope and var2 is file scope. Thanks in advance.

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  • [0-9a-zA-Z]* string expressed with primes or prime-factorization-style way to break it into parts?

    - by HH
    Suppose a string consists of numbers and alphabets. You want to break it into parts, an analogy is primes' factorization, but how can you do similar thing with strings [0-9a-zA-Z]* or even with arbitrary strings? I could express it in alphabets and such things with octal values and then prime-factorize it but then I need to keep track of places where I had the non-numbers things. Is there some simple way to do it? I am looking for simple succinct solutions and don't want too much side-effects. [Update] mvds has the correct idea, to change the base, how would you implement it?

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  • How do I load multiple FLV files, with the same COMPLETE event handler?

    - by Josamoto
    When loading files with the Loader in ActionScript 3, I am able to inspect the event attribute on the complete event handler to determine what the URL is for the file that has completed downloading. Loader exposes a variable in the event handler attribute: event.target.url which I means that when the handler returns, I can easily determine which file is loading. However, my client has sent numerous FLV files built in After Effects that constitute the UI elements of a Flash application built for them. Loading FLV files require the use of URLLoader, and this does not appear to expose the name of the file being loaded. So I either need to convert the FLV's to SWF, so I can load them as normal. Is there a way to determine the URL inside the onComplete event handler fired by URLLoader?

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  • Different ways to specify libraries to gcc/g++

    - by abigagli
    I'd be curious to understand if there's any substantial difference in specifying libraries (both shared and static) to gcc/g++ in the two following ways (CC can be g++ or gcc) CC -o output_executable /path/to/my/libstatic.a /path/to/my/libshared.so source1.cpp source2.cpp ... sourceN.cpp vs CC -o output_executable -L/path/to/my/libs -lstatic -lshared source1.cpp source2.cpp ... sourceN.cpp I can only see a major difference being that passing directly the fully-specified library name would make for a greater control in choosing static or dynamic versions, but I suspect there's something else going on that can have side effects on how the executable is built or will behave at runtime, am I right? Andrea.

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  • problem with 512x512 app icon in iTunes Connect

    - by Matthew
    I'm uploading my app to App Store and I created it in iTunes Connect. I just uploaded my 512x512px icon and then I opened Version Summary page to verify my information... I've got a set of icon that just have gloss effect. In Version Summary page I see my 512x512px icon with automatic gloss added. Is there a way to prevent this? My large app icon mustn't have gloss... In my info.plist I added the line "Icon already includes gloss effects" and I checked the box near it... Can anyone help me?

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  • Basic help needed with pointers

    - by sbsp
    Hi, i asked some time ago on an account i cant remember how to manipulate basic pointers and someone gave me a really good demo for example char *ptr = hello (hello = a char array) so now *ptr is pointing at h ptr++ = moves the ptr to point at the next element, to get its value i do *ptr and that gives me e ok so far i hope :D but now i need to manipulate a char **ptr and was wondering how i do this in a way that mimmicks the effects of a 2d array? some basic tips would be much appreciated as i need to do an assignment that has a **ptr to immitate a 2d array and without knowing how it does this first means i cant even solve it on paper (for example, how do you dereference a **ptr, how do you get [x][y] values etc) thanks

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  • Optional parameters for interfaces

    - by bryanjonker
    Using c# 4.0 -- building an interface and a class that implements the interface. I want to declare an optional parameter in the interface and have it be reflected in the class. So, I have the following: public interface IFoo { void Bar(int i, int j=0); } public class Foo { void Bar(int i, int j=0) { // do stuff } } This compiles, but it doesn't look right. The interface needs to have the optional parameters, because otherwise it doesn't reflect correctly in the interface method signature. Should I skip the optional parameter and just use a nullable type? Or will this work as intended with no side effects or consequences?

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  • How do i tint an image with HTML5 Canvas ?

    - by djdolber
    My question is, what is the best way to tint an image that is drawn using the drawImage method. The target useage for this is advanced 2d particle-effects (game development) where particles change colors over time etc. I am not asking how to tint the whole canvas, only the current image i am about to draw. I have concluded that the globalAlpha parameter affects the current image that is drawn. //works with drawImage() canvas2d.globalAlpha = 0.5; But how do i tint each image with an arbitrary color value ? It would be awesome if there was some kind of globalFillStyle or globalColor or that kind of thing...

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  • How can I evaluate a deferred Linq statement when debugging?

    - by DanO
    I'm debugging in VS2010, and I want to inspect a string value but all I can get the debugger to show me (through watches, hovering, locals, etc.) is: "System.Linq.Enumerable+<TakeIterator>d__3a`1[System.Char]" I don't care if there are side effects from premature evaluation or whatever, I just want to see what the expression would evaluate to if I evaluate it right now at the current breakpoint. How is this done? Also can I change my code in such a way that it evaluates earlier? Not that I care when I'm not debugging... but just wondering. In case it is relevant... (I doubt it.) I'm stuffing a new entity object before saving it to the database... some fields are assigned with LINQ statements, I'm not sure when they get evaluated under the covers of EF. The DB update fails with 'string or binary data would be truncated... So I'm trying to find the too-long field.

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