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  • How can I use two Internet connections in Ubuntu?

    - by Martin
    My goal is to be able to do something like this: curl google.com --interface ppp0 curl google.com --interface p2p2 ppp0 is a DSL connection, and p2p2 is a separate direct Internet connection. Currently I can only get one of these to work at a time. When I enable one, the other one stops working. /etc/network/interfaces: # The loopback network interface auto lo iface lo inet loopback # DSL auto p2p1 iface p2p1 inet manual auto dsl-provider iface dsl-provider inet ppp pre-up /sbin/ifconfig p2p1 up # line maintained by pppoeconf provider dsl-provider # DIRECT auto p2p2 iface p2p2 inet dhcp ifconfig: lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 p2p1 Link encap:Ethernet inet6 addr: fe80::20a:ebff:fe21:99c6/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 p2p2 Link encap:Ethernet inet addr:192.168.1.101 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::20a:ebff:fe17:1249/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 ppp0 Link encap:Point-to-Point Protocol inet addr:53.193.231.167 P-t-P:53.193.224.1 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1492 Metric:1 route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 0.0.0.0 0.0.0.0 U 0 0 0 ppp0 10.0.10.0 0.0.0.0 255.255.255.0 U 0 0 0 eth2 53.193.224.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 p2p2 By default, only ppp0 works. If I run "route add default gw 192.168.1.1 p2p2" then I can use p2p2 but ppp0 stops working. If I then run "route add default gw 53.193.224.1 ppp0" then I can use ppp0 again but p2p2 stops working. What can I do to be able to use both interfaces selectively?

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  • IIS Windows Authentication not working in Internet Explorer via host name; works via IP

    - by jkohlhepp
    I'm trying to get a new Windows Server 2003 box working to host an ASP.NET application that uses Windows Authentication. Here's some info: IIS Anonymous Access is diabled IIS Integrated Windows Authentication is enabled I've tried it with and without Digest Authentication and it is the same result Both my machine and the server are in same active directory domain on the same intranet I'm using IE 6 My symptoms: In Firefox, via either IP or host name, a login box pops up, and if I enter my NT credentials, it works. In IE, via the server IP address, it works perfectly with no login box. In IE, via the server host name, it pops up a login box but even if I put in the correct credentials, it just pops up the box again. This is the problem. Why won't windows auth work in IE via host name but it will via IP address? Edit: Here's something else interesting. If I go into my Internet Explorer advanced settings and disable Windows Authentication, it seems to work just fine. And by work I mean that my test .NET app sees my NT ID as the current user.

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  • PLS HLP Chrome & Internet Explorer won't connect after infected Fire Fox works.

    - by Zack
    HI Guys Please Help I am pretty New Here. I'm having problems. Cannot connect with chrome or Internet Explorer. Fire Fox works fine. It seems it happens when I was infected by a "Trojan Horse Generic 17.BWIK" and a "Trojan Horse SHeur.UHL", when I reply to a post for a Thread I posted. I have removed the treat and got Fire Fox working, "so i think", but not G'Chrome or IE still cannot connect. I do not want to loose Chrome History so re-setting would be my last option and uninstall and install will be out of the question. Is there a way around this? I am using XP Pro on a desktop and DSL connection. Be aware from "Fake_Antispyware.FAH", which I had on my computer, I just found out while doing this, according to my AVG anti-virus security. Please can you direct me for a cure. Thank you in advance for your sincere willingness contributions.

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  • how does a computer know which IP address will route information to the internet? [closed]

    - by JohnMerlino
    Possible Duplicate: How does IPv4 Subnetting Work? For example, I have a computer with a Network Inteface Card (NIC) which is an Ethernet card that is connected by Ethernet cables to a router. There is also another computer with a cable that is connected in another port of the router. This is a Belkin router operating over an Ethernet in the LAN. When I connect to serverfault.com, it maps to an IP address. My computer now has a task of connecting to that IP address. But my computer itself cannot connect to the serverfault IP address. Only the router can. So the task of my computer is to find the IP address associated with the node that will do the routing to the public internet. How does my computer know that a particular IP address in the local network belongs to the router, and is not another computer connected to the network? Is this information configured manually in the operating system itself? Somehow my computer must know that it must send ethernet frames to the router with the expectation that the router will then send the packet to a public IP. How does it know to send it to the router? Is the router's ip address stored in my computer like a key/value pair e.g. "router"="192.168.2.6", so that when I put a public ip address, my computer first knows to connect to 192.168.2.6?

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  • Send keystrokes simultaneously to both host and slave over internet?

    - by donodarazao
    I would like to watch movies with a friend who lives far away from me. For this, the playback should be synchronized on both our pc. However, we have some constraints: Due to our low bandwidth internet, any form of streaming solution wouldn't work. We do however both have the same copy of the movie on our harddisks. We use movies to learn languages and because of this, we very frequently pause and rewind. The typical "3...2...1...go!" solution over skype wouldn't work because it would soon get out of sync. I imagine an approach that sends keystrokes simultaneously to both our pc would work (for example, if I press space to pause the movie at my pc, space should also be send to his pc). Any ideas how this could be realized? I looked into Synergy and InputDirector, but both neither seem to be an option, because I don't want to see the desktop of my friend, I want to see my desktop Keystrokes should be sent simultaneously to both pc, not just to one pc We have both Windows 7x64, and we might use any media player (VLC, XBMC,...).

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  • What methods are available for updating a non-Internet-connected VMWare ESXi host?

    - by romandas
    I have a stand-alone installation of VMWare vSphere Essentials, with a vCenter Server and 3 ESXi 4.0 host servers. The environment is intended to remain as a stand-alone network, with the exception that I can "float" a workstation or server between the 'Net and the VMWare network for patches and maintenance. With other installations, where the Internet is available, I've used the vSphere Host Update utility to connect to VMWare and then apply the patches to the ESXi hosts. My problem is that this utility does not seem to function if it cannot connect to both VMWare and the ESXi host at the same time, as the scan for patches function will not scan the server without connecting to VMWare's site to sync its repository first. Even if I sync it, disconnect from the 'Net and connect to the VMWare network, it still won't scan hosts for required patches -- it will prompt for syncing with VMWare and if you click No to syncing, the scan does not occur. Does anyone know of other options for updating the ESXi hosts in some automated fashion? I believe I can manually pull down required patches and apply them, but this will not scale well, and in the future I'm sure I'll want something a bit more scalable.

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  • Things to check for an internet-facing email server.

    - by Shtééf
    I'm faced with the task of setting up a public-internet-facing email server, that will be relaying mail for all of our other servers in the network. While the software in itself is set up in few keystrokes, what little experience I have with managing an email server has thought me that there are tons of awkward filtering techniques employed by other email systems. Systems that my own server will inevitably interact with a some point. Hence, my questions: What things should be kept in mind and double checked when setting up an email server? What resources are available for checking if my email server is set-up correctly? I'm specifically NOT looking for instructions for any given mail server, such as Exchange or Postfix. But it's okay to say: “you should have X and Y in your set-up, because when talking to server software Z, it typically tries to weed out open relays by checking for these.” Some things I've discovered myself: Make sure forward and reverse DNS are set up. Mail servers tend to do a reverse lookup for the peer IP-address when receiving. Matching a reverse look up with a follow-up forward lookup is probably employed to weed out open relays run through malware on home networks. Make sure the user in the From-address exists. The From-address is easily spoofed. A receiving mail server may try to contact the mail server in the From-domain, and see if the From-user actually exists.

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  • Automatic o/s reset on a dedicated internet browsing Windows 7 pc.

    - by camelCase
    I have just purchased a new Acer Revo nettop PC for dedicated internet browsing. It will be the only pc on a home network. My original plan was to install one virtual PC for family browsing, another for remote web based server administration and ban browser use from the host Windows 7 o/s. The idea was that I could recover to a fresh VHD image once a week to eliminate any build up of malware inside the browser VMs. However now I am looking for alternative solutions since the Intel Atom cpu does not have hardware VT support which Windows Virtual PC requires. Would it be possible to engineer some type of routine overnight host o/s wipe and recovery? I guess cyber cafes do something like this? The only user data that would need to be retained across a recovery would be browser bookmarks but these could be exported to remote service. Edit 1: I am thinking the o/s reset could be done via some disk image recovery process. Edit 2: Just had a brainwave. Routine browsing could be done via the new Google Chrome O/S. I have just seen a video of the Google Chrome o/s booting off a usb pen drive in seconds.

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  • How to secure an Internet-facing Elastic Search implementation in a shared hosting environment?

    - by casperOne
    (Originally asked on StackOverflow, and recommended that I move it here) I've been going over the documentation for Elastic Search and I'm a big fan and I'd like to use it to handle the search for my ASP.NET MVC app. That introduces a few interesting twists, however. If the ASP.NET MVC application was on a dedicated machine, it would be simple to spool up an instance of Elastic Search and use the TCP Transport to connect locally. However, I'm not on a dedicated machine for the ASP.NET MVC application, nor does it look like I'll move to one anytime soon. That leaves hosting Elastic Search on another machine (in the *NIX world) and I would probably go with shared hosting there. One of the biggest things lacking from Elastic Search, however, is the fact that it doesn't support HTTPS and basic authentication out of the box. If it did, then this question wouldn't exist; I'd simply host it somewhere and make sure to have an incredibly secure password and HTTPS enabled (possibly with a self-signed certificate). But that's not the case. That given, what is a good way to expose Elastic Search over the Internet in a secure way? Note, I'm looking for something that hopefully, will not require writing code to provide shims for the methods that I want (in other words, writing forwarders).

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  • Why does my Windows 8 Pro Hyper-V guest have no internet?

    - by Perplexed
    Trying to get this working on my Windows 8 Pro machine. I created an External Switch Assigned the newly available adapter to a Guest machine with Win 2008 os. My host has internet connection. Host can ping Guest, Guest cannot ping Host. Guest has no internet connection. Pasting the IP of both host and guest. HOST ========================== Ethernet adapter vEthernet (EXTSW01): Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Hyper-V Virtual Ethernet Adapter #2 Physical Address. . . . . . . . . : 9C-B7-0F-0F-D7-D0 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::5434:a9fd:8611:d207%54(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.0.15(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : Saturday, September 8, 2012 12:34:44 PM Lease Expires . . . . . . . . . . : Saturday, September 15, 2012 12:34:44 PM Default Gateway . . . . . . . . . : 192.168.0.1 DHCP Server . . . . . . . . . . . : 192.168.0.1 DHCPv6 IAID . . . . . . . . . . . : 916240141 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-17-DC-C9-2C-9C-B7-0D-0D-D7-D0 DNS Servers . . . . . . . . . . . : 64.71.255.999 NetBIOS over Tcpip. . . . . . . . : Enabled GUEST ========================== Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter Physical Address. . . . . . . . . : 00-15-5D-3F-0F-00 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::953f:ec5c:5d84:1b50%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.0.20(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 0.0.0.0 DHCPv6 IAID . . . . . . . . . . . : 234886493 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-17-DD-2F-29-0F-15-5E-00-0F-00 DNS Servers . . . . . . . . . . . : ::1 127.0.0.1 NetBIOS over Tcpip. . . . . . . . : Enabled

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  • How does the internet protocol handle network card numbers?

    - by Giorgio
    I know that data packets sent over the internet carry the source and destination IP address, so that the protocol can route the data to the correct destination and keep track of the source address of the packet. But what about the network card address? As far as I know, each network card has a unique identification number. Is this also transmitted with a TCP/IP packet? And when a packet is received at its destination, how is the IP address mapped to a network card number? In other words. On the sender part: does the sender store the sender network card number in the IP packets that it is sending? On the receiver part: which component maps the IP address to the receiver's network card number when a packet is received? E.g., in a home network, does the modem / router map the destination IP address of an incoming packet to a network card number and deliver the packet directly to that network card? A link to documentation on these topics would be of great help.

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  • Two Way Sync of folder on PC to USB Thumb Drive over the internet.

    - by Tim Santeford
    Before flagging as duplicate please note that other similar posts do not have the same criteria below. Thanks Im looking for an app that will let me automatically sync a usb drive with a folder on my home system over the internet. I would like to roam from computer to computer and run this syncing app from the usb drive. Im looking for the same functionally as DropBox but without the 2gb restriction and without the need to fully install. Two Way sync between a usb drive and pc over the net Utilizes the full size of the usb drive not limited by an online storage size. (I dont need online backup or versioning) Allows the removal of the usb drive, Plugging it in to another computer will resume its sync. While the drive is connected the app should run silently keeping changed files in sync. (I dont want to run a manual process other than simply starting the app) Must be able to run as a portable app from the usb drive but can fully install on home pc. Window 7 Support is preferable. Please let me know if such and awesome app exists. TIA!

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  • Configuring two subnets with two NICS. Access from a NAS to the internet

    - by archipestre
    I am having trouble configuring my NAS. I have a DSL router with WIFI (192.168.1.1) in my flatmates room. In my room I have a server with two NICS: 1) wlan0 (192.168.1.2) that connects to the DSL router via wireless 2) em1 (192.168.0.1) that connects to the NAS (192.168.0.20) with a crossover cable. I have Fedora 17 and I have enable packet forwarding. My IP configuration is as follows: WLAN0 inet 192.168.0.1 netmask 255.255.255.0 broadcast 192.168.0.255 EM1 inet 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 My routing table looks like: Destination Gateway G enmask Flags Metric Ref Use Iface 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 wlan0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 em1 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 wlan0 I have enable a static route in the DSL server: Status Network Destination Subnet Mask Interface Gateway Remove Edit Active 192.168.0.0 255.255.255.0 LAN 192.168.1.2 From my server I can ping the DSL router and the NAS. From the NAS I can ping both NICS of the server. However the NAS is unable to ping the DSL router or any address in the Internet. Any idea of what is wrong. Thank you in advance

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  • How can I force all internet traffic over a PPTP VPN but still allow local lan access?

    - by user126715
    I have a server running Linux Mint 12 that I want to keep connected to a PPTP VPN all the time. The VPN server is pretty reliable, but it drops on occasion so I just want to make it so all internet activity is disabled if the VPN connection is broken. I'd also like to figure out a way to restart it automatically, but that's not as big of an issue since this happens pretty rarely. I also want to always be able to connect to the box from my lan, regardless of whether the VPN is up or not. Here's what my ifconfig looks like with the VPN connected properly: eth0 Link encap:Ethernet HWaddr 00:22:15:21:59:9a inet addr:192.168.0.171 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::222:15ff:fe21:599a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:37389 errors:0 dropped:0 overruns:0 frame:0 TX packets:29028 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:37781384 (37.7 MB) TX bytes:19281394 (19.2 MB) Interrupt:41 Base address:0x8000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1446 errors:0 dropped:0 overruns:0 frame:0 TX packets:1446 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:472178 (472.1 KB) TX bytes:472178 (472.1 KB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.10.11.10 P-t-P:10.10.11.9 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:14 errors:0 dropped:0 overruns:0 frame:0 TX packets:23 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:1368 (1.3 KB) TX bytes:1812 (1.8 KB) Here's an iptables script I found elsewhere that seemed to be for the problem I'm trying to solve, but it wound up blocking all access, but I'm not sure what I need to change: #!/bin/bash #Set variables IPT=/sbin/iptables VPN=`ifconfig|perl -nE'/dr:(\S+)/&&say$1'|grep 10.` LAN=192.168.0.0/24 #Flush rules $IPT -F $IPT -X #Default policies and define chains $IPT -P OUTPUT DROP $IPT -P INPUT DROP $IPT -P FORWARD DROP #Allow input from LAN and tun0 ONLY $IPT -A INPUT -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT $IPT -A INPUT -i lo -j ACCEPT $IPT -A INPUT -i tun0 -m conntrack --ctstate NEW -j ACCEPT $IPT -A INPUT -s $LAN -m conntrack --ctstate NEW -j ACCEPT $IPT -A INPUT -j DROP #Allow output from lo and tun0 ONLY $IPT -A OUTPUT -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT $IPT -A OUTPUT -o lo -j ACCEPT $IPT -A OUTPUT -o tun0 -m conntrack --ctstate NEW -j ACCEPT $IPT -A OUTPUT -d $VPN -m conntrack --ctstate NEW -j ACCEPT $IPT -A OUTPUT -j DROP exit 0 Thanks for your help.

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  • Sync Framework Peer Data Sharing Unable to Catch Conflicts, Source Provider Alwasy wins!

    - by Belliez
    Hi, I am using SQL Server 2008 and the WebSharingAppDemo-SqlProviderEndToEnd sample and this is almost perfect for my needs however I am unable to detect conflicts. By default ConflictResolutionPolicy is set to ApplicationDefined. I have tried setting the ResolutionPolicy to SourceWins, DestinationWins or ApplicationDefined and I always get the same results? The Destination Provider Proxy (Peer) always wins? Can someone please provide a sample of how I can detect a conflict and act upon it or point me in the right direction where I can start to look. I am not sure what to do and where I can create events for detecting collisions. Been staring at this too long now and going around in circles! Thanks in advanced. Paul

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  • Blackberry how to display message in app if device got no internet connection?

    - by Johannes
    Hello I've just started with programming for the Blackberry device. I'm using version 5 of the API. I'm building a very simple application which is just a browserfield. So far it's all working great. I can display my browserfield with the content I need. The problem I'm having now is if the device doesn't have an active internet connection I get the ugly "Error requesting content for" message. I would need to someone display my own message if the device doesn't have an active connection. Something like "You need to have an active internet connection to use this application" with an Exit button which closes the app. I've tried to find this for hours but no luck. Hopefully it's something relatively easy so I can get help here. Here's my code so far: package com.mycompany.webview; import net.rim.device.api.browser.field2.*; import net.rim.device.api.ui.*; import net.rim.device.api.ui.container.*; public class webview extends UiApplication { public static void main(String[] args) { webview app = new webview(); app.enterEventDispatcher(); } public webview() { pushScreen(new webviewScreen()); } } class webviewScreen extends MainScreen { public webviewScreen() { BrowserField myBrowserField = new BrowserField(); add(myBrowserField); myBrowserField.requestContent("http://www.google.com"); } } Would really appreciate some help please. Thanks

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  • ASP.Net MVC2 Client and Server Validation sharing the same code - is it possible?

    - by RemotecUk
    With the excellent XVal by Steve Sanderson, it is possible to tell the client side validation to post the value being validated to the server using jquery. A method on the server then uses the same server side code you use for your server side validation, and returns simply a true or false to determine if the field is valid. The advantage of this method is that you write your complex validation logic once in C# code and then put some JQuery plumbing in to tell your client page where to go to access your server validation. I have been reading some blogs on MVC2 but no one seems to mention this functionality. Is it possible to tell the Microsoft MVC validation javascript to call a url validate data? Or do you have to write your own client side validation routines. I should note that using the xVal method a custom validation to say if an email address is in use or not can be run from the client via a JQuery post which accesses the server side validation logic.

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  • Jquery Internet Explorer 8 compatibility issue, does not load data unless history is deleted...

    - by Scarface
    Hey guys, I have a weird problem. I have an update system that refreshes data on a time interval. It works well in all browsers except internet explorer 8. The problem is that once it loads the data, it does not matter if the data updates further, it will not update the data visually until the internet history is cleared. I am not using any cookies server-side...Anyone ever encounter something like this? Here is my javascript, thanks for any assistance in advance function prepare(response) { var d = new Date(); count++; d.setTime(response.time*1000); var mytime = d.getHours()+':'+d.getMinutes()+':'+d.getSeconds(); var string = '<li class="shoutbox-list" id="list-'+count+'">' + '<span class="shoutbox-list-nick"><a href="statistics.php?user='+response.user+'">'+response.user+'</a></span>' + ' <span class="date">'+mytime+'</span><br>' + '<span class="msg">'+response.message+'</span>' +'</li>'; return string; } function refresh() { $.getJSON(files+"shoutbox.php?action=view&time="+lastTime+"&topic_id="+topic_id, function(json) { if(json.length) { for(i=0; i < json.length; i++) { $('#daddy-shoutbox-list').prepend(prepare(json[i])); $('#list-' + count).fadeIn(1500); } var j = i-1; lastTime = json[j].time; } //alert(lastTime); }); timeoutID = setTimeout(refresh, 3000); } $(document).ready(function() { var options = { dataType: 'json', beforeSubmit: validate, success: function(response, status){ if (response.error=='success'){ success(response, status); } else { $.prompt(response.error); } } }; $('#daddy-shoutbox-form').ajaxForm(options); timeoutID = setTimeout(refresh, 100); });

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  • How to prevent multiple browser windows from sharing the same session in asp.net.

    - by Barry
    I have ASP.net application that is basically a data entry screen for a physical inspection process. The users want to be able to have multiple browser windows open and enter data from multiple inspections concurrently. At first I was using cookie based sessions, and obviously this blew up. I switched to using cookie-less sessions, which stores the session in the URL and in testing this seemed to resolve the problem. Each browser window/tab had a different session ID, and data entered in one did not clobber data entered in the other. However my users are more efficient at breaking things than I expected and it seems that they're still managing to get the same session between browsers sometimes. I think that they're copying/pasting the address from one tab to the other in order to open the application, but I haven't been able to verify this yet (they're at another location so I can't easily ask them). Other than telling them don't copy and paste, or convince them to only enter one at a time, how can I prevent this situation from occurring?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Source control on internet i.e. no private networks.

    - by Kavitesh Singh
    Me and my friend are in the process of starting a small project and want to implement a source control. Now both are located in different cities and can communicate using internet for file sharing etc. I need an online hosting solution or any way where i can maintain the source code repository for both of us to check in/out. As of now we want to maintain it as private project. Does sourceforge allow hosting projects which would not be opensource? One option i was thinking, to obtain a static IP form ISP and host the repository.But that mean my system needs to be online when my friend wants to checkin/out or do some diff with old version code. Secondly, would SVN or git be a better choice in such a situation. I have no experience in git/mercurial as of now.

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  • Java: Sharing a connection pool accross other J2SE Apps...?

    - by Zombies
    So I have a connection pool setup. Which is great and all since I have an application that really needs it. However what I would like to know is if it is possible to share this connection pool with other J2SE apps? Would this even be worth it, as opposed to creating a connection pool based on each apps needs? If it would be prudent, how can I accomplish this?

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  • i have problem with sharing a folder through programming using c#?

    - by moon
    here is my code it shares the folder but that does not work correctly when i want to access it , it shows access denied help required, private static void ShareFolder(string FolderPath, string ShareName, string Description) { try { // Create a ManagementClass object ManagementClass managementClass = new ManagementClass("Win32_Share"); // Create ManagementBaseObjects for in and out parameters ManagementBaseObject inParams = managementClass.GetMethodParameters("Create"); ManagementBaseObject outParams; // Set the input parameters inParams["Description"] = Description; inParams["Name"] = ShareName; inParams["Path"] = FolderPath; inParams["Type"] = 0x0; // Disk Drive //Another Type: //DISK_DRIVE = 0x0; //PRINT_QUEUE = 0x1; //DEVICE = 0x2; //IPC = 0x3; //DISK_DRIVE_ADMIN = 0x80000000; //PRINT_QUEUE_ADMIN = 0x80000001; //DEVICE_ADMIN = 0x80000002; //IPC_ADMIN = 0x8000003; //inParams["MaximumAllowed"] = int maxConnectionsNum; // Invoke the method on the ManagementClass object outParams = managementClass.InvokeMethod("Create", inParams, null); // Check to see if the method invocation was successful if ((uint)(outParams.Properties["ReturnValue"].Value) != 0) { throw new Exception("Unable to share directory. Because Directory is already shared or directory not exist"); }//end if }//end try catch (Exception ex) { MessageBox.Show(ex.Message, "error!"); }//end catch }//End Method

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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