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  • jquery sortable scroll problem

    - by Sam Vloeberghs
    Hi I'm having problems using the sortable function of jQ:uery UI. The scroll doesn't seem to work.. If the second list ( lists are created on the table rows in a tbody and each tbody is connect ) isn't visible I want it to be possible to scroll towards it for dropping my table row. This is my HTML set up: <ul> <li> <ul> <li> <table class="treeleerling"> <tbody class="oder0"> <tr class="suborder0"> </tr> <tr class="sub1order"> </tr> </tbody> </table> </li> </ul> </li> <li> <ul> <li> <table class="treeleerling"> <tbody class="oder1"> <tr class="suborder0"> </tr> <tr class="suborder1"> </tr> </tbody> </table> </li> </ul> </li> </ul> And jQuery code $(document).ready(function() { $("#left tbody").sortable({ connectWith : '#left tbody', scroll : true, scrollSensitivity: 40, }); }); The sorting works fine, but the scrolling doesnt.. I'm doing something wrong or what? Plz help and advice.. Thx in advance!

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  • NHibernate Query across multiple tables

    - by Dai Bok
    I am using NHibernate, and am trying to figure out how to write a query, that searchs all the names of my entities, and lists the results. As a simple example, I have the following objects; public class Cat { public string name {get; set;} } public class Dog { public string name {get; set;} } public class Owner { public string firstname {get; set;} public string lastname {get; set;} } Eventaully I want to create a query , say for example, which and returns all the pet owners with an name containing "ted", OR pets with a name containing "ted". Here is an example of the SQL I want to execute: SELECT TOP 10 d.*, c.*, o.* FROM owners AS o INNER JOIN dogs AS d ON o.id = d.ownerId INNER JOIN cats AS c ON o.id = c.ownerId WHERE o.lastname like '%ted%' OR o.firstname like '%ted%' OR c.name like '%ted%' OR d.name like '%ted%' When I do it using Criteria like this: var criteria = session.CreateCriteria<Owner>() .Add( Restrictions.Disjunction() .Add(Restrictions.Like("FirstName", keyword, MatchMode.Anywhere)) .Add(Restrictions.Like("LastName", keyword, MatchMode.Anywhere)) ) .CreateCriteria("Dog").Add(Restrictions.Like("Name", keyword, MatchMode.Anywhere)) .CreateCriteria("Cat").Add(Restrictions.Like("Name", keyword, MatchMode.Anywhere)); return criteria.List<Owner>(); The following query is generated: SELECT TOP 10 d.*, c.*, o.* FROM owners AS o INNER JOIN dogs AS d ON o.id = d.ownerId INNER JOIN cats AS c ON o.id = c.ownerId WHERE o.lastname like '%ted%' OR o.firstname like '%ted%' AND d.name like '%ted%' AND c.name like '%ted%' How can I adjust my query so that the .CreateCriteria("Dog") and .CreateCriteria("Cat") generate an OR instead of the AND? thanks for your help.

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  • How can I install asp.net mvc 2 on IIS7?

    - by Gary McGill
    I have developed an ASP.NET MVC 2 website, and now need to deploy it to my web server. I've overcome some hurdles already, since ASP.NET was not installed etc. but I've now got to the point where I can serve up plain content files, and if I try to hit one of my MVC URLs I get this: Could not load file or assembly 'System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. Not surprising, that, as I've not installed MVC2. Problem is, I can't find any good information about how to install it! The Microsoft Download Center lists 3 files, none of which look promising: ASP.NET-MVC-2-RTM-Release-Notes.doc AspNetMVC2_VS2008.exe mvc2-ms-pl.zip The site doesn't bother to explain what the files actually are, but I assume that the last file is the source code. That's what it looks like, anyway. The release notes are no help whatsoever, since they're all about installing on your development machine, and indeed the name of the EXE makes it clear that that's all about Visual Studio integration too. So how do I actually deploy the darn thing? The other option linked to from Scott Gu's blog is the Microsoft Web Platform Installer. Now, I don't want to install more than just MVC2, and I already have IIS etc. set up, so this seems a bit heavy. But it's all academic, as it refuses to run on my server, saying "your system is not supported" or words to that effect. (The server is Windows Server 2008 Standard SP2, so I really don't know what it's problem is). Help! [It's ridiculous that this should be so hard - or perhaps not hard at all, but certainly a well-kept secret!]

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  • How do I make a WiX 3.5 installer with a completely self-contained .NET 4.0 installer?

    - by mmr
    Continuing a previous question I asked here, I now need to move to vs2010. I've gotten the most recent weekly build of WiX 3.5, the June 5th 2010 version. Here's the relevant lines from my installer: <ItemGroup> <BootstrapperFile Include="Microsoft.Net.Framework.4.0"> <ProductName>.NET Framework 4.0</ProductName> </BootstrapperFile> <BootstrapperFile Include="Microsoft.Windows.Installer.4.5"> <ProductName>Windows Installer 4.5</ProductName> </BootstrapperFile> </ItemGroup> and <GenerateBootstrapper ApplicationFile="MySetup.msi" ApplicationName="MyProgram" BootstrapperItems="@(BootstrapperFile)" Path="C:\Program Files\Microsoft SDKs\Windows\v7.0A\Bootstrapper\" ComponentsLocation="Relative" OutputPath="$(OutputPath)" Culture="en" /> However, it's just not working. In vs2010, there are exclamation points next to the .NET Framework 4.0 and Windows Installer 4.5 files, and the properties page lists them as 'Unknown BuildAction BootstrapperFile', and the build just does not appear to install .NET 4.0 at all. The relevant warning is: C:\source\depot\project\vs2010\WiXSetup\WiXSetup.wixproj(68,5): warning MSB3155: Item 'Microsoft.Net.Framework.4.0' could not be located in 'C:\Program Files\Microsoft SDKs\Windows\v7.0A\Bootstrapper\'.

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  • Returning a list from a function in Python

    - by Jasper
    Hi, I'm creating a game for my sister, and I want a function to return a list variable, so I can pass it to another variable. The relevant code is as follows: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" Then it is passed to another function that was imported from another module from potatohead import * ... welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) the code for the PotatoHead object is in the potatohead.py module which was imported above, and is as follows: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) However, when I run the program this error appears: Traceback (most recent call last): File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/main.py", line 158, in <module> myPotatoHead = PotatoHead(MCreatePH) File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/potatohead.py", line 15, in __init__ self.name = data[0] TypeError: 'NoneType' object is unsubscriptable What am i doing wrong? -----EDIT----- The program finishes as so: Step 7 of 7: Your PotatoHead will now be created... Creating variables... inputPHName inputPHFirstToy Then it goes to the Tracback -----EDIT2----- This is the EXACT code I'm running in its entirety: #+--------------------------------------+# #| main.py |# #| A main module for the Potato Head |# #| Game to pull the other modules |# #| together and control through user |# #| input |# #| Author: |# #| Date Created / Modified: |# #| 3/2/10 | 20/2/10 |# #+--------------------------------------+# Tested: No #Import the required modules: import time import random import sys from potatohead import * from toy import * #Start the Game: def welcomeMessage(): print "----- START NEW GAME -----------------------" print "==Print Welcome Message==" print "loading... \t loading... \t loading..." time.sleep(1) print "loading..." time.sleep(1) print "LOADED..." print; print; print; print """Hello, Welcome to the Potato Head Game. In this game you can create a Potato Head, and look after it, like a Virtual Pet. This game is constantly being updated and expanded. Please look out for updates. """ #Choose whether to start a new game or load a previously saved game: def startGame(): while 1: print "--------------------" print """ Choose an option: New_Game or Load_Game """ startGameInput = raw_input('>>> >') if startGameInput == 'New_Game': startNewGame() break elif startGameInput == 'Load_Game': print "This function is not yet supported" print "Try Again" print else: print "You must have mistyped the command: Type either 'New_Game' or 'Load_Game'" print #Set the new game up: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" #Run Program: welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) The potatohead.py module is as follows: #+--------------------------------------+# #| potatohead.py |# #| A module for the Potato Head Game |# #| Author: |# #| Date Created / Modified: |# #| 24/1/10 | 24/1/10 |# #+--------------------------------------+# Tested: Yes (24/1/10) #Create the PotatoHead class: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) #Define the phStats variable, enabling easy display of PotatoHead attributes: def phDefStats(self): self.phStats = """Your Potato Head's Stats are as follows: ---------------------------------------- Name: \t\t""" + self.name + """ Gender: \t\t""" + self.gender + """ Colour: \t\t""" + self.colour + """ Favourite Thing: \t""" + self.favouriteThing + """ First Toy: \t""" + self.firstToy + """ Age: \t\t""" + self.age + """ Education: \t""" + str(float(self.eduScience) + float(self.eduEnglish) + float(self.eduMaths)) + """ -> Science: \t""" + self.eduScience + """ -> English: \t""" + self.eduEnglish + """ -> Maths: \t""" + self.eduMaths + """ Fitness: \t""" + self.fitness + """ Happiness: \t""" + self.happiness + """ Health: \t""" + self.health + """ Hunger: \t""" + self.hunger + """ Tiredness: \t""" + self.tiredness + """ Toys: \t\t""" + str(self.toys) + """ Time: \t\t""" + self.time + """ """ #Change the PotatoHead's favourite thing: def phChangeFavouriteThing(self, newFavouriteThing): self.favouriteThing = newFavouriteThing phChangeFavouriteThingMsg = "Your Potato Head's favourite thing is " + self.favouriteThing + "." #"Feed" the Potato Head i.e. Reduce the 'self.hunger' attribute's value: def phFeed(self): if float(self.hunger) >=3.0: self.hunger = str(float(self.hunger) - 3.0) elif float(self.hunger) < 3.0: self.hunger = '0.0' self.time = str(int(self.time) + 1) #Pass time #"Exercise" the Potato Head if between the ages of 5 and 25: def phExercise(self): if float(self.age) < 5.1 or float(self.age) > 25.1: print "This Potato Head is either too young or too old for this activity!" else: if float(self.fitness) <= 8.0: self.fitness = str(float(self.fitness) + 2.0) elif float(self.fitness) > 8.0: self.fitness = '10.0' self.time = str(int(self.time) + 1) #Pass time #"Teach" the Potato Head: def phTeach(self, subject): if subject == 'Science': if float(self.eduScience) <= 9.0: self.eduScience = str(float(self.eduScience) + 1.0) elif float(self.eduScience) > 9.0 and float(self.eduScience) < 10.0: self.eduScience = '10.0' elif float(self.eduScience) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'English': if float(self.eduEnglish) <= 9.0: self.eduEnglish = str(float(self.eduEnglish) + 1.0) elif float(self.eduEnglish) > 9.0 and float(self.eduEnglish) < 10.0: self.eduEnglish = '10.0' elif float(self.eduEnglish) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'Maths': if float(self.eduMaths) <= 9.0: self.eduMaths = str(float(self.eduMaths) + 1.0) elif float(self.eduMaths) > 9.0 and float(self.eduMaths) < 10.0: self.eduMaths = '10.0' elif float(self.eduMaths) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" else: print "That subject is not an option..." print "Please choose either Science, English or Maths" self.time = str(int(self.time) + 1) #Pass time #Increase Health: def phGoToDoctor(self): self.health = '10.0' self.time = str(int(self.time) + 1) #Pass time #Sleep: Age, change stats: #(Time Passes) def phSleep(self): self.time = '0' #Resets time for next 'day' (can do more things next day) #Increase hunger: if float(self.hunger) <= 5.0: self.hunger = str(float(self.hunger) + 5.0) elif float(self.hunger) > 5.0: self.hunger = '10.0' #Lower Fitness: if float(self.fitness) >= 0.5: self.fitness = str(float(self.fitness) - 0.5) elif float(self.fitness) < 0.5: self.fitness = '0.0' #Lower Health: if float(self.health) >= 0.5: self.health = str(float(self.health) - 0.5) elif float(self.health) < 0.5: self.health = '0.0' #Lower Happiness: if float(self.happiness) >= 2.0: self.happiness = str(float(self.happiness) - 2.0) elif float(self.happiness) < 2.0: self.happiness = '0.0' #Increase the Potato Head's age: self.age = str(float(self.age) + 0.1) The game is still under development - There may be parts of modules that aren't complete, but I don't think they're causing the problem

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  • cookieless sessions with ajax

    - by thezver
    ok, i know you get sick from this subject. me too :( I've been developing a quite "big application" with PHP & kohana framework past 2 years, somewhat-successfully using my framework's authentication mechanism. but within this time, and as the app grown, many concerning state-preservation issues arisen. main problems are that cookie-driven sessions: can't be used for web-service access ( at least it's really not nice to do so.. ) in many cases problematic with mobile access don't allow multiple simultaneous apps on same browser ( can be resolved by hard trickery, but still.. ) requires many configurations and mess to work 100% right, and that's without the --browser issues ( disabled cookies, old browsers bugs & vulnerabilities etc ) many other session flaws stated in this old thread : http://lists.nyphp.org/pipermail/talk/2006-December/020358.html After a really long research, and without any good library/on-hand-solution to feet my needs, i came up with a custom solution to majority of those problems . Basically, i'ts about emulating sessions with ajax calls, with additional security/performance measures: state preserved by interchanging SID(+hash) with client on ajax calls. state data saved in memcache(or equivalent), indexed by SID security achieved by: appending unpredictible hash to SID egenerating hash on each request & validating it validating fingerprint of client on each request ( referrer,os,browser etc) (*)condition: ajax calls are not simultaneous, to prevent race-condition with session token. (hopefully Ext-Direct solves that for me) From the first glance that supposed to be not-less-secure than equivalent cookie-driven implementation, and at the same time it's simple, maintainable, and resolves all the cookies flaws.. But i'm really concerned because i often hear the rule "don't try to implement custom security solutions". I will really appreciate any serious feedback about my method, and any alternatives. also, any tip about how to preserve state on page-refresh without cookies would be great :) but thats small technical prob. Sorry if i overlooked some similar post.. there are billions of them about sessions . Big thanks in advance ( and for reading until here ! ).

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  • Max Value of a Multiway Tree in OCaml

    - by Trigork
    I'm an IT Student and kind of a newbie to OCaml Recently, studying for an exam I found this exercise. Given: type 'a tree = Tree of 'a * 'a tree list Define a function mtree : 'a tree -'a, that returns the greatest value of all the nodes in a multiway tree, following the usual order relation in OCaml (<=) I've come to do something like this below, which, of course, is not working. let rec mtree (Tree (r, sub)) = let max_node (Tree(a, l1)) (Tree(b, l2)) = if a >= b then (Tree(a, l1)) else (Tree(b, l2)) in List.fold_left max_node r sub;; After reading an answer to this I'm posting the fixed code. let rec mtree (Tree(r,sub)) = let max_node (Tree(a, l1)) (Tree(b, l2)) = if a >= b then a else b in List.fold_left (max_node) r (List.map mtree sub);; The idea is the same, fold the list comparing the nodes making use of my local function to do so and travel through the tree by calling the function itself over the nodes lists of the consecutive levels. Is still not working, though. Now complains about max_node in the fold_left part. Error: This expression has type 'a tree -> 'a tree -> 'a but an expression was expected of type 'a tree -> 'a tree -> 'a tree And here I'm definitely lost because I can't see why does it expects to return an 'a tree

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  • Application/Server dependency mapping

    - by David Stratton
    I'm just curious as to whether such as tool exists (free, open source, or commercial but for a reasonable price) before I build it myself. We're looking for a simple solution to simplify taking web apps online and offline when a server is undergoing maintenance. The idea is that we be able to mark a server as unavailable, and then mark all dependent (direct and indirect) as offline. Our first proof-of-concept is running, and we created an aspx page that lists various applications that have an App_Offline.html file with a friendly "Down for Maintenance" message in a GridView. In the GridView, each app has a LinkButton that, when clicked, either renames the App_Offline.htm to App_Offline.html or vice-versa to take the app online and offline. The next step is to set up all of our dependencies. For example, our store locater would be dependent on our web services, which in turn are dependent on our SQL Server. (that's a simple example. We can easily have several layers, or one app dependent on multiple servers, etc.) In this example, if the SQL server goes down, we would need to drill down recursively to find all apps that depend on it, and then turn them off and on by renaming the App_Offline file appropriately. I realize this will be relatively simple to build, but could be complex to manage. I'm sure we're not the first team to think of this concept, and I'm wondering if there are any open source tools, or if any of you have done something similar and can help us avoid pitfalls. Edit - Update I found the category of software I'm looking for. it's called CMDB - (Configuration Management Database), and it's generally more of a Network Admin type tool than a developer tool. I found some open source products in this category, but none written in .NET. I had considered moving this question to ServerFault.com when I realized I was looking for a netowrk Admin type tool, but since I'm looking for code and a modifiable solution I'll keep the question here.

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  • Schema objects not visible in SQL Server Management Studio 2008

    - by Germ
    I'm experiencing a weird problem with a SQL login. When I connect to the server in Microsoft SQL Server Management Studio (2008) using this account, I cannot see any of the tables, stored procedures etc. that this account should have access to on a particular database. When I connect to the same server within Visual Studio (2008) with the same account everything is there. When I connect with the same account on a Virtual Machine everything is there. I've also had a co-worker connect to the server using the same login and he's able to view everything as well. I use Microsoft SQL Server Management Studio all day connecting to different servers and databases and I've never experienced this problem. Does anyone have any suggestions on how I can diagnose this problem? I've checked to make sure I don't have any Table filters etc. There's several database on this server and I'm able to see the correct tables that this account has access to in the other databases just fine. Running this query lists the tables I'm expecting to see. SELECT * FROM INFORMATION_SCHEMA.TABLES

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  • upgrading .NET application from MapPoint 2004 to 2009...

    - by Joshua
    I am in the process of upgrading a Visual Studio 2005 .NET (C#) application from it's integration with MapPoint 2004 to supporting MapPoint 2009. After a bit of searching and fiddling, I've generated new DLLs using "tldimp" and "aximp" and now have Interop.MapPoint.dll and AxInterop.MapPoint.dll and the namespaces seem to line up to the previous ones, so all the object definitions are available. However, I have lots of errors telling me that various properties do not exist, even though I go into the Object Browser, and they do seem to exist. Here is an example (there are dozens of similar errors)... axMappointControl1.ActiveMap.Altitude = 1000; That object initializes fine, as a MapPoint.Map object, which when I browse to in the Object Browser, I go to MapPoint and Map and under Map there are no properties but when I look deeper there is _Map80 and _Map90 and EACH of these has an Altitude property. Under Map it also lists "Base Types", which has _Map in it which also has all the referenced properties! Yet, I am getting the error: "MapPoint.Map' does not contain a definition for 'Altitude' Pretty much all the properties of both MapPoint.Map and MapPoint.Toolbars are doing this. Any ideas? Thank you! Joshua

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  • Upgrade to Azure 2.2 SDK is causing roles to fail

    - by Jon Leach
    I have 3 worker roles and a web role in my project and I upgraded it to the new 2.2 SDK (required in VS2013). Ever since the upgrade, all of the worker roles are failing and they instantly recycle as soon as they're started. When the roles start, I'm getting these messages: Microsoft.WindowsAzure.ServiceRuntime Information: 200 : Role entrypoint . CALLING OnStart() Microsoft.WindowsAzure.ServiceRuntime Information: 202 : Role entrypoint . COMPLETED OnStart() The thread 0x441c has exited with code 259 (0x103). Microsoft.WindowsAzure.ServiceRuntime Information: 203 : Role entrypoint . CALLING Run() Microsoft.WindowsAzure.ServiceRuntime Warning: 204 : Role entrypoint . COMPLETED Run() ==> ROLE RECYCLING INITIATED Microsoft.WindowsAzure.ServiceRuntime Information: 503 : Role instance recycling is starting The thread 0x2684 has exited with code 259 (0x103) Two things draw my attention: I've started to see a bunch of errors "Cannot find or open the PDB file." But I don't know that this is directly relevant. I'm using VS 2013 and while the project lists the SDK as 2.2, the references within the roles are the 2.1 versions. Do I need to upgrade the components? Why wouldn't the project upgrade these automatically when I pulled the project into VS as it only support 2.2? Any thoughts on how to attach this are appreciated.

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  • SQL query to count and list the different counties per zip code

    - by Chris
    I have a sql server 2005 table called ZipCode, which has all the US ZIPs in it. For each entry, it lists the zip, county, city, state, and several other details. Some zipcodes span multiple cities and some even span multiple counties. As a result, some zipcodes appear many times in the table. I am trying to query the table to see which zipcodes go across multiple counties. This is what I have so far: select zipcode, count(zipcode) as total, county, state from zipcode group by zipcode, county, state order by zipcode Of 19248 records in the result set, here are the first several records returned: zipcode total county state 00501 2 SUFFOLK NY 00544 2 SUFFOLK NY 00801 3 SAINT THOMAS VI 00802 3 SAINT THOMAS VI 00803 3 SAINT THOMAS VI 00804 3 SAINT THOMAS VI 00805 1 SAINT THOMAS VI 00820 2 SAINT CROIX VI 00821 1 SAINT CROIX VI 00822 1 SAINT CROIX VI 00823 2 SAINT CROIX VI 00824 2 SAINT CROIX VI In this particular example, each zip with a total of two or more happens to be in the table more than once, and it's because the "cityaliasname" (not shown) or some other column differs. But I just want to know which zips are in there more than once because the county column differs. I searched before posting this and I found many questions about counting records but I could not figure out how to apply them to my problem. Please forgive me if there is already a question whose answer applies to this question.

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  • vectorizing a for loop in numpy/scipy?

    - by user248237
    I'm trying to vectorize a for loop that I have inside of a class method. The for loop has the following form: it iterates through a bunch of points and depending on whether a certain variable (called "self.condition_met" below) is true, calls a pair of functions on the point, and adds the result to a list. Each point here is an element in a vector of lists, i.e. a data structure that looks like array([[1,2,3], [4,5,6], ...]). Here is the problematic function: def myClass: def my_inefficient_method(self): final_vector = [] # Assume 'my_vector' and 'my_other_vector' are defined numpy arrays for point in all_points: if not self.condition_met: a = self.my_func1(point, my_vector) b = self.my_func2(point, my_other_vector) else: a = self.my_func3(point, my_vector) b = self.my_func4(point, my_other_vector) c = a + b final_vector.append(c) # Choose random element from resulting vector 'final_vector' self.condition_met is set before my_inefficient_method is called, so it seems unnecessary to check it each time, but I am not sure how to better write this. Since there are no destructive operations here it is seems like I could rewrite this entire thing as a vectorized operation -- is that possible? any ideas how to do this?

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  • JSF: How to get the selected item from selectOneMenu if its rendering is dynamic?

    - by Dzmitry Zhaleznichenka
    At my view I have two menus that I want to make dependent, namely, if first menu holds values "render second menu" and "don't render second menu", I want second menu to be rendered only if user selects "render second menu" option in the first menu. After second menu renders at the same page as the first one, user has to select current item from it, fill another fields and submit the form to store values in database. Both the lists of options are static, they are obtained from the database once and stay the same. My problem is I always get null as a value of the selected item from second menu. How to get a proper value? The sample code of view that holds problematic elements is: <h:selectOneMenu id="renderSecond" value="#{Bean.renderSecondValue}" valueChangeListener="#{Bean.updateDependentMenus}" immediate="true" onchange="this.form.submit();" > <f:selectItems value="#{Bean.typesOfRendering}" /> </h:selectOneMenu><br /> <h:selectOneMenu id="iWillReturnYouZeroAnyway" value="#{Bean.currentItem}" rendered="#{Bean.rendered}" > <f:selectItems value="#{Bean.items}" /> </h:selectOneMenu><br /> <h:commandButton action="#{Bean.store}" value="#Store" /> However, if I remove "rendered" attribute from the second menu, everything works properly, except for displaying the menu for all the time that I try to prevent, so I suggest the problem is in behavior of dynamic rendering. The initial value of isRendered is false because the default item in first menu is "don't render second menu". When I change value in first menu and update isRendered with valueChangeListener, the second menu displays but it doesn't initialize currentItem while submitting. Some code from my backing bean is below: public void updateDependentMenus(ValueChangeEvent value) { String newValue = (String) value.getNewValue(); if ("render second menu" == newValue){ isRendered = true; } else { isRendered = false; } } public String store(){ System.out.println(currentItem); return "stored"; }

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  • Scheme Depth-first search of a graph function

    - by John Retallack
    This is a homework question,I'm trying to do a Depth-first search function in Scheme,Here's the code I've written so far: (define explore (?(node visited) (let* ([neighbors (force (cdr node))] [next (nextNode visited neighbors)] [is-visited (member? node visited)]) (cond ;if I have no unvisited neighbours print current node and go up one level [(equal? next #f) (begin (display (car node)) (display " "))] ;if current node is not visited and I have unvisited neighbors ;print current node,mark as visited and visit it's neighbors [(and (equal? is-visited #f) (not (equal? next #f))) (begin (display (car node)) (display " ") (explore next (cons node visited)))]) ;go and visit the next neighbor (if (not (equal? (nextNode (cons next visited) neighbors) #f )) (explore (nextNode (cons next visited) neighbors) (cons node visited)))))) 'node' is the current node 'visited' is a list in witch I keep track of the nodes I visited 'nextNode' is a function that returns the first unvisited neighbor if any or #f otherwise 'member?' test's if a node is in the visited list The Graph representation is using adjacent made using references to nodes with letrec so that's why I use force in 'neighbors': Eg: (letrec ([node1 (list "NY" (delay (list node2 node3)))],where node2 and node3 are defined as node1 The problem witch I'm dealing with is that my visited lists looses track of some of the nodes I visited when I come out of recursion,How can I fix this ?

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  • Deleting JPA entity containing @CollectionOfElements throws ConstraintViolationException

    - by Lyle
    I'm trying to delete entities which contain lists of Integer, and I'm getting ConstraintViolationExceptions because of the foreign key on the table generated to hold the integers. It appears that the delete isn't cascading to the mapped collection. I've done quite a bit of searching, but all of the examples I've seen on how to accomplish this are in reference to a mapped collection of other entities which can be annotated; here I'm just storing a list of Integer. Here is the relevant excerpt from the class I'm storing: @Entity @Table(name="CHANGE_IDS") @GenericGenerator( name = "CHANGE_ID_GEN", strategy = "org.hibernate.id.enhanced.SequenceStyleGenerator", parameters = { @Parameter(name="sequence_name", value="course_changes_seq"), @Parameter(name="increment_size", value="5000"), @Parameter(name=" optimizer", value="pooled") } ) @NamedQueries ({ @NamedQuery( name="Changes.getByStatus", query= "SELECT c " + "FROM DChanges c " + "WHERE c.status = :status "), @NamedQuery( name="Changes.deleteByStatus", query= "DELETE " + "FROM Changes c " + "WHERE c.status = :status ") }) public class Changes { @Id @GeneratedValue(generator="CHANGE_ID_GEN") @Column(name = "ID") private final long id; @Enumerated(EnumType.STRING) @Column(name = "STATUS", length = 20, nullable = false) private final Status status; @Column(name="DOC_ID") @org.hibernate.annotations.CollectionOfElements @org.hibernate.annotations.IndexColumn(name="DOC_ID_ORDER") private List<Integer> docIds; } I'm deleting the Changes objects using a @NamedQuery: final Query deleteQuery = this.entityManager.createNamedQuery("Changes.deleteByStatus"); deleteQuery.setParameter("status", Status.POST_FLIP); final int deleted = deleteQuery.executeUpdate(); this.logger.info("Deleted " + deleted + " POST_FLIP Changes");

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  • Dynamic State Machine in Ruby? Do State Machines Have to be Classes?

    - by viatropos
    Question is, are state machines always defined statically (on classes)? Or is there a way for me to have it so each instance of the class with has it's own set of states? I'm checking out Stonepath for implementing a Task Engine. I don't really see the distinction between "states" and "tasks" in there, so I'm thinking I could just map a Task directly to a state. This would allow me to be able to define task-lists (or workflows) dynamically, without having to do things like: aasm_event :evaluate do transitions :to => :in_evaluation, :from => :pending end aasm_event :accept do transitions :to => :accepted, :from => :pending end aasm_event :reject do transitions :to => :rejected, :from => :pending end Instead, a WorkItem (the main workflow/task manager model), would just have many tasks. Then the tasks would work like states, so I could do something like this: aasm_initial_state :initial tasks.each do |task| aasm_state task.name.to_sym end previous_state = nil tasks.each do |tasks| aasm_event task.name.to_sym do transitions :to => "#{task.name}_phase".to_sym, :from => previous_state ? "#{task.name}_phase" : "initial" end previous_state = state end However, I can't do that with the aasm gem because those methods (aasm_state and aasm_event) are class methods, so every instance of the class with that state machine has the same states. I want it so a "WorkItem" or "TaskList" dynmically creates a sequence of states and transitions based on the tasks it has. This would allow me to dynamically define workflows and just have states map to tasks. Are state machines ever used like this?

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  • Threading best practice when using SFTP in C#

    - by Christian
    Ok, this is more one of these "conceptual questions", but I hope I got some pointers in the right direction. First the desired scenario: I want to query an SFTP server for directory and file lists I want to upload or download files simulaneously Both things are pretty easy using a SFTP class provided by Tamir.SharpSsh, but if I only use one thread, it is kind of slow. Especially the recursion into subdirs gets very "UI blocking", because we are talking about 10.000 of directories. My basic approach is simple, create some kind of "pool" where I keep 10 open SFTP connections. Then query the first worker for a list of dirs. If this list was obtained, send the next free workers (e.g. 1-10, first one is also free again) to get the subdirectory details. As soon as there is a worker free, send him for the subsubdirs. And so on... I know the ThreadPool, simple Threads and did some Tests. What confuses me a little bit is the following: I basically need... A list of threads I create, say 10 Connect all threads to the server If a connection drops, create a new thread / sftp client If there is work to do, take the first free thread and handle the work I am currently not sure about the implementation details, especially the "work to do" and the "maintain list of threads" parts. Is it a good idea to: Enclose the work in an object, containing a job description (path) and a callback Send the threads into an infinite loop with 100ms wait to wait for work If SFTP is dead, either revive it, or kill the whole thread and create a new one How to encapsulate this, do I write my own "10ThreadsManager" or are there some out Ok, so far... Btw, I could also use PRISM events and commands, but I think the problem is unrelated. Perhaps the EventModel to signal a done processing of a "work package"... Thanks for any ideas, critic.. Chris

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  • PLT Scheme Memory

    - by Eric
    So I need some help with implementing a Make-memory program using Scheme. I need two messages 'write and 'read. So it would be like (mymem 'write 34 -116) and (mymem 'read 99) right? and (define mymem (make-memory 100)).....How would I implement this in scheme? using an Alist???I need some help coding it. I have this code which makes make-memory a procedure and when you run mymem you get ((99.0)) and what i need to do is recur this so i get an alist with dotted pairs to ((0.0)). So any suggestions on how to code this?? Does anyone have any ideas what I could do to recur and make messages Write and read?? (define make-memory (lambda (n) (letrec ((mem '()) (dump (display mem))) (lambda () (if (= n 0) (cons (cons n 0) mem) mem) (cons (cons (- n 1) 0) mem)) (lambda (msg loc val) (cond ((equal? msg 'read) (display (cons n val))(set! n (- n 1))) ((equal? msg 'write) (set! mem (cons val loc)) (set! n (- n 1)) (display mem))))))) (define mymem (make-memory 100)) Yes this is an assignment but I wrote this code. I just need some help or direction. And yes I do know about variable-length argument lists.

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  • SQL Syntax to count unique users completing a task

    - by Belliez
    I have the following code which shows me what users has completed ticket and this lists each user and the date they close a ticket. i.e. Paul Matt Matt Bob Matt Paul Matt Matt At the moment I manually count each user myself to see their totals for the day. EDIT: Changed output as columns instead of rows: What I have been trying to do is get SQL Server to do this for me i.e. the final result to look like: Paul | 2 Matt | 5 Bob | 1 My code I am currently using is and I would be greatful if someone can help me change this so I can get it outputting something similar to above? DECLARE @StartDate DateTime; DECLARE @EndDate DateTime; -- Date format: YYYY-MM-DD SET @StartDate = '2013-11-06 00:00:00' SET @EndDate = GETDATE() -- Today SELECT (select Username from Membership where UserId = Ticket.CompletedBy) as TicketStatusChangedBy FROM Ticket INNER JOIN TicketStatus ON Ticket.TicketStatusID = TicketStatus.TicketStatusID INNER JOIN Membership ON Ticket.CheckedInBy = Membership.UserId WHERE TicketStatus.TicketStatusName = 'Completed' and Ticket.ClosedDate >= @StartDate --(GETDATE() - 1) and Ticket.ClosedDate <= @EndDate --(GETDATE()-0) ORDER BY Ticket.CompletedBy ASC, Ticket.ClosedDate ASC Thank you for your help and time.

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  • Enum "does not have a no-arg default constructor" with Jaxb and cxf

    - by Dave
    A client is having an issue running java2ws on some of their code, which uses & extends classes that are consumed from my SOAP web services. Confused yet? :) I'm exposing a SOAP web service (JBoss5, Java 6). Someone is consuming that web service with Axis1 and creating a jar out of it with the data types and client stubs. They are then defining their own type, which extends one of my types. My type contains an enumeration. class MyParent { private MyEnumType myEnum; // getters, settters for myEnum; } class TheirChild extends MyParent { ... } When they are running java2ws on their code (which extends my class), they get Caused by: com.sun.xml.bind.v2.runtime.IllegalAnnotationsException: 2 counts of IllegalAnnotationExceptions net.foo.bar.MyEnuMType does not have a no-arg default constructor. this problem is related to the following location: at net.foo.bar.MyEnumType at public net.foo.bar.MyEnumType net.foo.bar.MyParent.getMyEnum() The enum I've defined is below. This is now how it comes out after being consumed, but it's how I have it defined on the app server: @XmlType(name = "MyEnumType") @XmlEnum public enum MyEnumType { Val1("Val1"), Val2("Val2") private final String value; MyEnumType(String v) { value = v; } public String value() { return value; } public static MyEnumType fromValue(String v) { if (v == null || v.length() == 0) { return null; } if (v.equals("Val1")) { return MyEnumType.Val1; } if (v.equals("Val2")) { return MyEnumType.Val2; } return null; } } I've seen things online and other posts, like (this one) regarding Jaxb's inability to handle Lists or things like that, but I'm baffled about my enum. I'm pretty sure you can't have a default constructor for an enum (well, at least a public no-arg constructor, Java yells at me when I try), so I'm not sure what makes this error possible. Any ideas? Also, the "2 counts of IllegalAnnotationsExceptions" may be because my code actually has two enums that are written similarly, but I left them out of this example for brevity.

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  • Big problem with Dijkstra algorithm in a linked list graph implementation

    - by Nazgulled
    Hi, I have my graph implemented with linked lists, for both vertices and edges and that is becoming an issue for the Dijkstra algorithm. As I said on a previous question, I'm converting this code that uses an adjacency matrix to work with my graph implementation. The problem is that when I find the minimum value I get an array index. This index would have match the vertex index if the graph vertexes were stored in an array instead. And the access to the vertex would be constant. I don't have time to change my graph implementation, but I do have an hash table, indexed by a unique number (but one that does not start at 0, it's like 100090000) which is the problem I'm having. Whenever I need, I use the modulo operator to get a number between 0 and the total number of vertices. This works fine for when I need an array index from the number, but when I need the number from the array index (to access the calculated minimum distance vertex in constant time), not so much. I tried to search for how to inverse the modulo operation, like, 100090000 mod 18000 = 10000 and, 10000 invmod 18000 = 100090000 but couldn't find a way to do it. My next alternative is to build some sort of reference array where, in the example above, arr[10000] = 100090000. That would fix the problem, but would require to loop the whole graph one more time. Do I have any better/easier solution with my current graph implementation?

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  • Hidden features of Perl?

    - by Adam Bellaire
    What are some really useful but esoteric language features in Perl that you've actually been able to employ to do useful work? Guidelines: Try to limit answers to the Perl core and not CPAN Please give an example and a short description Hidden Features also found in other languages' Hidden Features: (These are all from Corion's answer) C# Duff's Device Portability and Standardness Quotes for whitespace delimited lists and strings Aliasable namespaces Java Static Initalizers JavaScript Functions are First Class citizens Block scope and closure Calling methods and accessors indirectly through a variable Ruby Defining methods through code PHP Pervasive online documentation Magic methods Symbolic references Python One line value swapping Ability to replace even core functions with your own functionality Other Hidden Features: Operators: The bool quasi-operator The flip-flop operator Also used for list construction The ++ and unary - operators work on strings The repetition operator The spaceship operator The || operator (and // operator) to select from a set of choices The diamond operator Special cases of the m// operator The tilde-tilde "operator" Quoting constructs: The qw operator Letters can be used as quote delimiters in q{}-like constructs Quoting mechanisms Syntax and Names: There can be a space after a sigil You can give subs numeric names with symbolic references Legal trailing commas Grouped Integer Literals hash slices Populating keys of a hash from an array Modules, Pragmas, and command-line options: use strict and use warnings Taint checking Esoteric use of -n and -p CPAN overload::constant IO::Handle module Safe compartments Attributes Variables: Autovivification The $[ variable tie Dynamic Scoping Variable swapping with a single statement Loops and flow control: Magic goto for on a single variable continue clause Desperation mode Regular expressions: The \G anchor (?{}) and '(??{})` in regexes Other features: The debugger Special code blocks such as BEGIN, CHECK, and END The DATA block New Block Operations Source Filters Signal Hooks map (twice) Wrapping built-in functions The eof function The dbmopen function Turning warnings into errors Other tricks, and meta-answers: cat files, decompressing gzips if needed Perl Tips See Also: Hidden features of C Hidden features of C# Hidden features of C++ Hidden features of Java Hidden features of JavaScript Hidden features of Ruby Hidden features of PHP Hidden features of Python

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  • Python coding test problem for interviews

    - by Kal
    I'm trying to come up with a good coding problem to ask interview candidates to solve with Python. They'll have an hour to work on the problem, with an IDE and access to documentation (we don't care what people have memorized). I'm not looking for a tough algorithmic problem - there are other sections of the interview where we do that kind of thing. The point of this section is to sit and watch them actually write code. So it should be something that makes them use just the data structures which are the everyday tools of the application developer - lists, hashtables (dictionaries in Python), etc, to solve a quasi-realistic task. They shouldn't be blocked completely if they can't think of something really clever. We have a problem which we use for Java coding tests, which involves reading a file and doing a little processing on the contents. It works well with candidates who are familiar with Java (or even C++). But we're running into a number of candidates who just don't know Java or C++ or C# or anything like that, but do know Python or Ruby. Which shouldn't exclude them, but leaves us with a dilemma: On the one hand, we don't learn much from watching someone struggle with the basics of a totally unfamiliar language. On the other hand, the problem we use for Java turns out to be pretty trivial in Python (or Ruby, etc) - anyone halfway competent can do it in 15 minutes. So, I'm trying to come up with something better. Surprisingly, Google doesn't show me anyone doing something like this, unless I'm just too dumb to enter the obvious search term. The best idea I've come up with involves scheduling workers to time slots, but it's maybe a little too open-ended. Have you run into a good example? Or a bad one? Or do you just have an idea?

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  • Database structure - is mySQL the right choice?

    - by Industrial
    Hi everyone, We are currently planning the database structure of a quite complex e-commerce web app that has flexibility as it's main cornerstone. Our app features a large amount of data (products) and we have run into a slight headache trying to keep performance high without compromizing normalization rules in the database, or leaving our highly beloved flexibility concept behind when integrating product options (also widely known as product attributes or parameters). Based on various references and sources available, we have made up lists on pros and cons of all major and well known database patterns to solve this. After comparing these, we have come up with two final alternatives: EAV (Entity-attribute-value model) : Pros: Database is used for all sorting. Cons: All related queries will include a number of joins between multiple tables in order to complete the collection of data. SLOB (Serialized LOB, also known as Facade?) : Pros: Very flexible. Keeping the number of necessary joins low compared to a EAV design pattern. Easy to update/add/remove data from each product. Cons: All sorting will be done by the application instead of the database. Will use lots of performance (memory?) when big datasets is processed by a large number of users. Our main questions: Which pattern/structure would you use, or maybe even a different solution? Is there better databases besides mySQL available nowadays to accomplish what we want? Thanks a lot! Reference: http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters

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