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  • How can I dial the default connexion on Pocket PC 2003 ?

    - by Jalil
    I am working on a PPC2003 application. The devices on which the application has to run have a modem and VPN connection set. I want to automatically dial the system default "work" connection, which is the VPN one, which dial the modem one first. The user has another application who does automatically make the system dial the default connection. But I can't undertand how to do it from my Compact .NET application. I tried using OpenNETCF net package, but I could not make it work.

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  • How to test for secure SMTP mail service on a mail server

    - by Vinay S Shenoy
    I'm working on a project to auto-configure a user's email server settings in Java. I am extracting the mail server from his email address and looking up the MX records of that mail server using the DirContext class with com.sun.jndi.dns.DnsContextFactory. Then I'm opening a Socket to each server and testing them using a HELO command and checking the responses. My problem is that this works only when I test it with the unsecure SMTP port 25. How can I use it with the secure port 465? I tried using Secure Sockets by using SSLSocketFactory sslsocketfactory = (SSLSocketFactory)SSLSocketFactory.getDefault(); SSLSocket socket = (SSLSocket)sslsocketfactory.createSocket(mailserver, STANDARD_SMTP_PORT); But all connections get a timeout exception as follows alt1.gmail-smtp-in.l.google.com. java.net.ConnectException: Operation timed out Please help.

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  • How to nest a Location directive inside a virtual host config?

    - by Josh
    I am trying nest a Location directive inside a virtual host config like this: <VirtualHost *:80> ServerName mysite.com DocumentRoot /home/deployer/apps/mysite/current/public ErrorLog /var/log/prod.log <Location "/shop"> DocumentRoot /home/deployer/apps/mysite_shop/current/public ErrorLog /var/log/prod.log </Location> </VirtualHost> What I want to do is go to mysite.com/shop, and point it to another application. Is this possible? Is there another method of doing this? I get an error because apparently Location directives do not accept DocumentRoot. Thanks.

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  • Serialization of Mouse cursors over network

    - by Ehtsham
    hi I am working a client/server application in C#. My server Capture current Mouse Cursors and send these to client so that Cursor of the cleint also chage accordingly.I can detect windows Cursors and serialize them over binaryformatter. it works fine but but problem is there are many cursors that can not be detected like mspaint cursors so i have to take its handler and create the cursor and its x nad y hotspots and add them in an arraylist and serialize it over network but after 10 to 15 minute it thorws exception "Error HRESULT E_FAIL has been returned from a call to a COM Compeonet" and cleint throws the exception of "method of invocation" Can anybody guid me what going wrong ort some better way to do like this Some code is here IntPtr curInfo = GetCurrentCursor(); Cursor cur; Icon ic; byte cursor = 0; if (curInfo != null && curInfo.ToInt32() != 0) { cur = CheckForCusrors(curInfo); try { if (!isLinuxClient) { if (cur == null) { PlatformInvokeUSER32.GetIconInfo(curInfo, out temp); ic = Icon.FromHandle(curInfo); //bitmap = ic.ToBitmap(); ArrayList ar = new ArrayList(); ar.Add(ic); ar.Add(temp.xHotspot); ar.Add(temp.yHotspot); b.Serialize(stm, ar); } else { ArrayList ar = new ArrayList(); ar.Add(cur); b.Serialize(stm, ar); } } public Cursor CheckForCusrors(IntPtr hCur) { if (hCur == Cursors.AppStarting.Handle) return Cursors.AppStarting; else if (hCur == Cursors.Arrow.Handle) return Cursors.Arrow; . . . else if (hCur == Cursors.PanWest.Handle) return Cursors.PanWest; return null; } `

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  • paket drop and splits in udp tunnel

    - by sr-dusad
    hi guys ! Currently I am working on video conferencing project.For this i m using pwnat for nat traversing. pwnat is based on udp tunneling.I m using the TCP connection for data transmission. My problem is that when i send a packet , it does not reach properly at its destination side . Sometime it drops the packet and many times it breaks ( split ) the packet into pieces. Please Help me .. How can i send and recieve a packet into single piece. So, i can draw image properly and play sound. Any kind of help will be appriciated . Thanks in advance

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  • Host ::1 resolves to remote IP

    - by thebuckst0p
    /etc/hosts files usually have this line, ::1 localhost. I thought ::1 was the equivalent of 127.0.0.1/localhost, and from my reading it seems to be the IPv6 version. So I was using it in Apache for firewalling, "Allow from ::1" and it only allowed local. Then suddenly that stopped working, so I pinged ::1 and got a remote IP address. I tracerouted it and it went through my ISP, through some Microsoft server, then another half dozen steps of asterisks... I'm not sure why this would be (the remote IP), but it doesn't seem good. I grep'd my hard drive for the remote IP and it doesn't appear anywhere. Is this some indicator that I'm being hacked, or normal behavior? Maybe my IPv6 settings are wrong? (This is a brand new MacBookPro with Snow Leopard.) Any ideas about this would be great - what is ::1 supposed to be, why would it be remote, should I be worried, how do I get it back to localhost? Thank you!

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  • socket timeout and remove O_NONBLOCK option

    - by juxstapose
    Hello, I implemented a socket timeout and retry but in order to do it I had to set the socket as a non-blocking socket. However, I need the socket to block. This was my attempt at a solution to these two problems. This is not working. Subsequent send calls block but never send any data. When I connect without the select and the timeout, subsequent send calls work normally. References: C: socket connection timeout How to reset a socket back to blocking mode (after I set it to nonblocking mode)? Code: fd_set fdset; struct timeval tv; fcntl(dsock, F_SETFL, O_NONBLOCK); tv.tv_sec = theDeviceTimeout; tv.tv_usec = 0; int retries=0; logi(theLogOutput, LOG_INFO, "connecting to device socket num retrys: %i", theDeviceRetry); for(retries=0;retries<theDeviceRetry;retries++) { connect(dsock, (struct sockaddr *)&daddr, sizeof daddr); FD_ZERO(&fdset); FD_SET(dsock, &fdset); if (select(dsock + 1, NULL, &fdset, NULL, &tv) == 1) { int so_error; socklen_t slen = sizeof so_error; getsockopt(dsock, SOL_SOCKET, SO_ERROR, &so_error, &slen); if (so_error == 0) { logi(theLogOutput, LOG_INFO, "connected to socket on port %i on %s", theDevicePort, theDeviceIP); break; } else { logi(theLogOutput, LOG_WARN, "connect to %i failed on ip %s because %s retries %i", theDevicePort, theDeviceIP, strerror(errno), retries); logi(theLogOutput, LOG_WARN, "failed to connect to device %s", strerror(errno)); logi(theLogOutput, LOG_WARN, "error: %i %s", so_error, strerror(so_error)); continue; } } } int opts; opts = fcntl(dsock,F_GETFL); logi(theLogOutput, LOG_DEBUG, "clearing nonblock option %i retries %i", opts, retries); opts ^= O_NONBLOCK; fcntl(dsock, F_SETFL, opts);

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  • Strange client's address returned throug accept(..) function.

    - by Negai
    Hi everyone, I'm a socket programming newbie. Here's a snippet: struct sockaddr_storage client_addr; ... client_addr_size = sizeof(client_addr); client_socket = accept( server_socket, (struct sockaddr *)&client_addr, &client_addr_size ); ... result = inet_ntop( AF_INET, &((struct sockaddr_in *)&client_addr)->sin_addr, client_addr_str, sizeof(client_addr_str) ); Whenever the client connects the address I get is 0.0.0.0 regardless from the host. Can anybody explain, what I'm doing wrong? Thanks.

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  • Google App Engine - How to implement the activity stream in a social network

    - by spidee
    I want some ideas on the best practice to implement an activity stream for a social network im building in app engine (PYTHON) I first want to keep a log for all activities of each user - so that we have a history. i.e. someone became a friend, added a picture, changed their address etc. This way we have a users history available should we need it. Also mean we can remove friendship joins, change user data but have a historical log. I also want to stream a users activity to their friends. for this only the last X activities need to be kept - that is in the scenario that messages are sent to friends when an activity occurs. Its pretty straight forward designing a history log - ie: when, what, where. The complication comes as to how we notify friends of a user as to their activity. In our app friendships are not mutual - ie they are based on the twitter following model. Some accounts could have thousands of followers. What is the best approach to model this. using a many to many join table and doing a costly query - using a feed class that fired a copy of the activity to all the subscribers - maybe into mcache? As their maybe a need to fire thousands of messages i would imagine a cron job would need to be used. Any help ideas thoughts on this Thx

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  • Autoconf -- building with static library (newbie)

    - by EB
    I am trying to migrate my application from manual build to autoconf, which is working very nicely so far. But I have one static library that I can't figure out how to integrate. That library will NOT be located in the usual library locations - the location of the binary (.a file) and header (.h file) will be given as a configure argument. (Notably, even if I move the .a file to /usr/lib or anywhere else I can think of, it still won't work.) It is also not named traditionally (it does not start with "lib" or "l"). Manual compilation is working with these (directory is not predictable - this is just an example): gcc ... -I/home/john/mystuff /home/john/mystuff/helper.a (Uh, I actually don't understand why the .a file is referenced directly, not with -L or anything. Yes, I have a half-baked understanding of building C programs.) So, in my configure.ac, I can use the relevant configure argument to successfully find the header (.h file) using AC_CHECK_HEADER. Inside the AC_CHECK_HEADER I then add the location to CPFLAGS and the #include of the header file in the actual C code picks it up nicely. Given a configure argument that has been put into $location and the name of the needed files are helper.h and helper.a (which are both in the same directory), here is what works so far: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"]) Where I run into difficulties is getting the binary (.a file) linked in. No matter what I try, I always get an error about undefined references to the function calls for that library. I'm pretty sure it's a linkage issue, because I can fuss with the C code and make an intentional error in the function calls to that library which produces earlier errors that indicate that the function prototypes have been loaded and used to compile. I tried adding the location that contains the .a file to LDFLAGS and then doing a AC_CHECK_LIB but it is not found. Maybe my syntax is wrong, or maybe I'm missing something more fundamental, which would not be surprising since I'm a newbie and don't really know what I'm doing. Here is what I have tried: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location"; AC_CHECK_LIB(helper)]) No dice. AC_CHECK_LIB is looking for -lhelper I guess (or libhelper?) so I'm not sure if that's a problem, so I tried this, too (omit AC_CHECK_LIB and include the .a directly in LDFLAGS), without luck: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location/helper.a"]) To emulate the manual compilation, I tried removing the -L but that doesn't help: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS $location/helper.a"]) I tried other combinations and permutations, but I think I might be missing something more fundamental....

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  • How to implement a network protocol?

    - by gotch4
    Here is a generic question. I'm not in search of the best answer, I'd just like you to express your favourite practices. I want to implement a network protocol in Java (but this is a rather general question, I faced the same issues in C++), this is not the first time, as I have done this before. But I think I am missing a good way to implement it. In fact usually it's all about exchanging text messages and some byte buffers between hosts, storing the status and wait until the next message comes. The problem is that I usually end up with a bunch of switch and more or less complex if statements that react to different statuses / messages. The whole thing usually gets complicated and hard to mantain. Not to mention that sometimes what comes out has some "blind spot", I mean statuses of the protocol that have not been covered and that behave in a unpredictable way. I tried to write down some state machine classes, that take care of checking start and end statuses for each action in more or less smart ways. This makes programming the protocol very complicated as I have to write lines and lines of code to cover every possible situation. What I'd like is something like a good pattern, or a best practice that is used in programming complex protocols, easy to mantain and to extend and very readable. What are your suggestions?

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  • What alternative is there to writing a TCP/IP data relay?

    - by LoudNPossiblyRight
    I am about to write a tcp/ip data relay - application that passes a one way stream of data from one host/port to another host/port. Initially it will be generic, but later on i will customize it to the need of a specific business request. I am guessing that something generic already exists out there so my question is: Has anyone used a third party (preferably open source) data relay in a production environment, if so what is, and do you recommend it? Any platform is fine. Thanks.

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  • Using a Cyc Image in Windows

    - by nrhine1
    Hi, I am trying to use a Microtheory for a research project I am working on, and am having trouble getting my saved Image of constants I create to work correctly. I save the image after creating the constants using (write-image "world\MyImage") and then going to the \server\run\ directory and using run-cyc-32bit.bat -w "world\MyImage" It loads the server correctly, but not with my constants. I found the above command at the reference page here. Thank you for any help

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • error 734 the ppp link control protocal was terminated

    - by satheesh
    Hi, i want to connect my mobile internet to pc using bluetooth device. I installed blue soleil software in my pc. Steps: 1.I can able to pair my cellphone with pc bluetooth device. 2.I selected my device and select bluetooth dialup networking service. 3.It asks an alert "DUN connection with device?" in my mobile. 4.After Clicked "YES", connect bluetooth DUN connection window opens. 5.In that window there was a fields "User Name", "PassWord" which i leave empty and then in "Dial = 99**1#" and click Dial button. 6.After that it say "Registering your computer on the netwok.." and become fails. 7. The Error is as "error 734 the ppp link control protocal was terminated" The same procedure should be followed for Nokia 3110c it works fine.But in my samsung mobile c3053 it not connected also i am tryig with samsung corby pro BT3510 mobile . Is there any settings changes needed for samsung mobiles ? Can anyone help me ? Thanks in advance...........

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  • A smart UDP protocol analyzer?

    - by ripper234
    Is there a "smart" UDP protocol analyzer that can help me reverse engineer a message based protocol? I'm using Wireshark to do the sniffing, but if there's a tool that can detect regularities in the protocol (repeated strings, bits of the protocol that are CRC/Checksum or length, ...) and aid the process that would help.

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  • length of captured packets more than MTU

    - by kumar
    Hi, I m running iperf between two machines (linux) and I can observe the mtu of both the interfaces connected is 1500. I ran tcpdump to capture packets and I observed some packets have "length as 2962"....how come this is possible with mtu as only 1500? Please clarify. Thanks! Note: flags field is set as DF. and proto is TCP

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  • Dynamically find other hosts in a LAN in Java

    - by Federico Cristina
    A while ago I developed a little LAN chat app. in Java which allows chatting with other hosts, send images, etc. Although it was created just for fun, now it's being used where I work. Currently, there is no "chat server" on the app. where each client registers, updates it's status, etc. (I liked the idea of symmetric design and not depending on a server running on some other machine). Instead, each host is a client/server which has a hosts.properties file with the hostname of the other hosts, and - for instance - broadcasts to each one of them when sending a massive message/image/whatever. In the beginning there were just a couple of hosts, so this hosts.properties file wasn't an issue. But as the amount of users increased, the need of updating that file was a bit daunting. So now I've decided to get rid of it, and each time the app. starts, dynammically find the other active hosts. However, I cannot find the correct way of implement this. I've tried starting different threads, each one of them searching for other hosts in a known range of IP addresses. Something like this (simplified for the sake of readability): /** HostsLocator */ public static void searchForHosts(boolean waitToEnd) { for (int i=0; i < MAX_IP; i+= MAX_IP / threads) { HostsLocator detector = new HostsLocator(i, i+(MAX_IP / threads - 1)); // range: from - to new Thread(detector).start(); } } public void run() { for (int i=from; i<=to; i++) findHosts( maskAddress + Integer.toString(i) ); } public static boolean findHosts(String IP) { InetAddress address = InetAddress.getByName(IP); if ( address.isReachable(CONNECTION_TIME_OUT) ) // host found! } However: With a single thread and a low value in CONNECTION_TIME_OUT (500ms) I get wrong Host Not Found status for for hosts actually active. With a high value in CONNECTION_TIME_OUT (5000ms) and only one single thread takes forever to end With several threads I've also found problems similar like the first one, due to collisions. So... I guess there's a better way of solving this problem but I couldn't find it. Any advice? Thanks!

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