Search Results

Search found 10022 results on 401 pages for 'platform games'.

Page 194/401 | < Previous Page | 190 191 192 193 194 195 196 197 198 199 200 201  | Next Page >

  • How to create art assets for a 3d avatar editor

    - by Andrew Garrison
    I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider controls), such as nose shape, eye color, mouth size, etc. This has been done in several games, but what I'm looking to do would be fairly cartoon-ish/caricature-ish, similar to the Mii editor on the Nintendo Wii (http://www.myavatareditor.com/). I'd also like the final result to have the ability to use some canned animations, such as simple speech animations, smiling, frowning, etc. I am not an artist, so I would be unable to create these assets, but what kind of effort is required for an artist to create the 3d models necessary for this type of game? Also what mechanism would be required to tweak the face's characteristics? Would you use bones or morph targets? How would the final result be animated? Would facial animation use bones or morph targets? I've seen several tools that do this sort of thing too, such as FacialStudio. Are there any facial generation tools out there you'd recommend for generating some base content for this game, or should I just hire an artist to do this type of work. Thanks!

    Read the article

  • Upcoming events 2011 IT Camp Saturday Tampa and Orlando Code Camp 2011

    - by Nikita Polyakov
    I’ll be speaking at a few upcoming events: Saturday March 19th 2011 IT Camp Saturday Tampa http://itcampsaturday.com/tampa This is a first of it’s kind – IT Pro camp, a more topic open then many traditional Code Camp and no so much code focused. Here is just a small sample: Adnan Cartwright Administrating your Network with Group Policy Nikita Polyakov Intro to Phone 7 Development Landon Bass Enterprise Considerations for SharePoint 2010 Michael Wells Intro to SQL Server for IT Professionals Keith Kabza Microsoft Lync Server 2010 Overview Check out the full session schedule for other session, if you are in the IT Pro field – you will find many sessions of interest here: http://itcampsaturday.com/tampa/2011/03/01/schedule/   Saturday March 26th 2011 Orlando Code Camp http://www.orlandocodecamp.com/ Just a highlight of a few sessions: Design & Animation Chris G. Williams: Making Games for Windows Phone 7 with XNA 4.0 Diane Leeper: Animating in Blend: It's ALIVE Diane Leeper: Design for Developers: Bad Design Kills Good Projects Henry Lee: Windows Phone 7 Animation Konrad Neumann: Being a Designer in a Developer's World Nikita Polyakov: Rapid Prototyping with SketchFlow in Expression Blend WP7 Henry Lee: Learn to Use Accelerometer and Location Service (GPS) in Windows Phone Application Joe Healy: Consuming Services in Windows Phone 7 Kevin Wolf: Work From Anywhere = WFA (Part 1) Kevin Wolf: Work From Anywhere = WFA (Part 2) Nikita Polyakov: WP7 Marketplace Place and Monetization Russell Fustino: Making (More) Money with Phone 7

    Read the article

  • Can't write to NTFS formatted drives

    - by mloman
    I'm not sure what has happened, but I've all of a sudden lost write access to any of my NTFS external drives. I installed a few games and apps from the software center, and now I can't make new folders or copy and paste files to anything that is NTFS. Everything is now read only, and I've tried so many things to fix it, but it seems hopeless. Just to check if it wasn't the drives themselves, I made a little ntfs formatted truecrypt volume, and a fat formatted volume. And yes, it seems that Ubuntu is blocking me from writing anything to NTFS. What happened here? Whats a way I can simply get write access to my NTFS drives, so I can just backup all my stuff. I'll probably reinstall Ubuntu. Please help. UPDATE (and thanks everyone for their quick replies) The problem has been solved. Prior to noticing that I had lost NTFS write permission, I had installed GParted from the software center, and there was an extension called ntfsprogs that came with it. During my search for a solution to the problem, I uninstalled GParted (as that was one of the apps I installed just before the problem). But that did not solve the problem. I came across an app called 'NTFS Configuration Tool'. When I installed this, it said that the ntfsprogs extension needed to be removed (so I guess uninstalling GPARTED, didn't remove the ntfsprog extension). I launched the NTFS Configuration Tool and now I have write access to NTFS drives. Unfortunately, I didn't check if I had write permission prior to launching the NTFS Configuration Tool, so I'm not sure whether the NTFS Configuration Tool, or the un-installation of ntfsprog gave me back NTFS write permission. Hopefully if another newbee encounters this problem, they'll come across this page and know what to do.

    Read the article

  • CodePlex Daily Summary for Sunday, December 12, 2010

    CodePlex Daily Summary for Sunday, December 12, 2010Popular ReleasesWii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...WPF Multiple Document Interface (MDI): Beta Release v1.1: WPF.MDI is a library to imitate the traditional Windows Forms Multiple Document Interface (MDI) features in WPF. This is Beta release, means there's still work to do. Please provide feedback, so next release will be better. Features: Position dependency property MdiLayout dependency property Menu dependency property Ctrl + F4, Ctrl + Tab shortcuts should work Behavior: don’t allow negative values for MdiChild position minimized windows: remember position, tile multiple windows, ...EnhSim: EnhSim 2.2.1 ALPHA: 2.2.1 ALPHAThis release adds in the changes for 4.03a. at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated th...NuGet (formerly NuPack): NuGet 1.0 Release Candidate: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (http://go.microsoft.com/fwlink/?LinkID=206669) and package format. See http://nupack.codeplex.com/documentation?title=Nuspe...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight, WPF Charts v3.6.5 Released: Hi, Today we are releasing final version of Visifire, v3.6.5 with the following new feature: * New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. You can visit Visifire documentation to know more. http://www.visifire.com/visifirechartsdocumentation.php Also this release includes few bug fixes: * Chart threw exception while adding new Axis in Chart using Vi...PHPExcel: PHPExcel 1.7.5 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.DNN Simple Article: DNNSimpleArticle Module V00.00.03: The initial release of the DNNSimpleArticle module (labelled V00.00.03) There are C# and VB versions of this module for this initial release. No promises that going forward there will be packages for both languages provided for future releases. This module provides the following functionality Create and display articles Display a paged list of articles Articles get created as DNN ContentItems Categorization provided through DNN Taxonomy SEO functionality for article display providi...UOB & ME: UOB_ME 2.5: latest versionAutoLoL: AutoLoL v1.4.3: AutoLoL now supports importing the build pages from Mobafire.com as well! Just insert the url to the build and voila. (For example: http://www.mobafire.com/league-of-legends/build/unforgivens-guide-how-to-build-a-successful-mordekaiser-24061) Stable release of AutoChat (It is still recommended to use with caution and to read the documentation) It is now possible to associate *.lolm files with AutoLoL to quickly open them The selected spells are now displayed in the masteries tab for qu...SubtitleTools: SubtitleTools 1.2: - Added auto insertion of RLE (RIGHT-TO-LEFT EMBEDDING) Unicode character for the RTL languages. - Fixed delete rows issue.PHP Manager for IIS: PHP Manager 1.1 for IIS 7: This is a final stable release of PHP Manager 1.1 for IIS 7. This is a minor incremental release that contains all the functionality available in 53121 plus additional features listed below: Improved detection logic for existing PHP installations. Now PHP Manager detects the location to php.ini file in accordance to the PHP specifications Configuring date.timezone. PHP Manager can automatically set the date.timezone directive which is required to be set starting from PHP 5.3 Ability to ...Algorithmia: Algorithmia 1.1: Algorithmia v1.1, released on December 8th, 2010.SuperSocket, an extensible socket application framework: SuperSocket 1.0 SP1: Fixed bugs: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration value .NET Version: 3.5 sp1My Web Pages Starter Kit: 1.3.1 Production Release (Security HOTFIX): Due to a critical security issue, it's strongly advised to update the My Web Pages Starter Kit to this version. Possible attackers could misuse the image upload to transmit any type of file to the website. If you already have a running version of My Web Pages Starter Kit 1.3.0, you can just replace the ftb.imagegallery.aspx file in the root directory with the one attached to this release.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: popup WhiteSpaceFilterAttribute tested on mozilla, safari, chrome, opera, ie 9b/8/7/6nopCommerce. ASP.NET open source shopping cart: nopCommerce 1.90: To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).SharePoint Packager: SharePoint Packager release: Full source code and precompiled / ILmerged exeTweetSharp: TweetSharp v2.0.0.0 - Preview 4: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous fixes and improvements to core engine Twitter API coverage: a...myCollections: Version 1.2: New in version 1.2: Big performance improvement. New Design (Added Outlook style View, New detail view, New Groub By...) Added Sort by Media Added Manage Movie Studio Zoom preference is now saved. Media name are now editable. Added Portuguese version You can now Hide details panel Add support for FLAC tags You can now imports books from BibTex Xml file BugFixingNew ProjectsABR Manager: Fast and small Adobe brushes preset files manager developed in native c++.Aplicativo lembretes: Com esse aplicativo você poderá agentar atividades de forma que quando o dia e a hora do compromisso marcado chegar, o aplicativo ira lembra-lo com um sinal sonoro e visual e até poderá desligar seu pc. O programa ficará em execução de forma discreta no canto direito superiorBrogue: Grevious Sword of Carnage: * 24 damage * makes annoying sound on hitsC# LZF Real-Time Compression Algorithm: Improved C# LZF Compressor, a very small and extremely efficient real-time data compression library. The compression algorithm is extremely fast. Well suited for real-time data intensive applications (e.g.: packet streaming, embedded devices...).GIFT: gift appHeroBeastCodeProject: create a HeroBeastCodeProjects project,opensource my codeiFinance: The wpf/sl solution for personal finance manager.MailOnSocketChange: Send an alert via email, if a certain socket/TCP-connection-changes state on the PC running the MailOnSocketChange applicationMath Teacher for kids: This application will help your kids learn and practice Math. midnc: Proyecto en silverlight para el control interno de registro de actividades y eventosMusicWho: MusicWho compose music. It use biological neuron firing signals to generate music. so, what will the brain sound like? we'll see.Nabaztag Enterprise Services: The goal of the Nabaztag Enterprise Services is to come up with a free .NET implementation of the Nabaztag server. Additionally we think of building a whole platform around the core services using the newsest an coolest .NET technologies.pkEditor: pkEditor is a Poketscript or Pokescript script generator and editor.Second Block: Second Block is an block-based 3D multiplayer game.Share my speed: Coding4Fun Window Phone 7 "Share my speed" applicationSharePoint Image Resizer: Image Resizer allows to create custom policies to control image size of pictures in WSS 3.0/SharePoint 2007.ShoutStreamSource: ShoutStreamSource provides you an implementation of the MediaStreamSource of the ShoutCast protocol for the Windows Phone 7. It makes it possible to play a ShoutCast stream using a MediaElement on the phone.SSIS Reporting Pack: A suite of SQL Server Reporting Services reports that operate over the SSIS catalog in SQL Server code-named DenaliSunshine2011: testTrabalhando com Functoid Table Looping: Usado em conjunto com o Functoid “Table Extractor”, serve para criar estruturas de any registros podendo conter valores de campos, valores constantes, e valores que resultam de outros functoids. VKontakte API SDK: SDK for work with most popular russian social site VKontakte.ruwho's who: iYasmin: Yasmin - A WPF based Anime Database.YiDeSOFT: YiDe is EzDesk~!?????????? ?????: ?????????? ????? ?????????? ? ?????????????? ????????? ??????? ?????????????????? ? ????????? ???????

    Read the article

  • Discover the MySQL Connect Content Catalog!

    - by Bertrand Matthelié
    The MySQL Connect content catalog is now live! MySQL Connect offers you a unique opportunity to attend:Keynotes including: "The State of the Dolphin", by Oracle's Chief Corporate Architect Edward Screven and VP of MySQL Engineering Tomas Ulin. An exciting panel on "Current MySQL Usage Models and Future Developments" with Davi Arnaud from LinkedIn, Daniel Austin from PayPal, Mark Callaghan from Facebook and Calvin Sun from Twitter. Over 65 Conference sessions enabling you to hear from: Oracle MySQL engineers on MySQL 5.6, InnoDB, replication, performance tuning, security, NoSQL, MySQL Cluster, Big Data...and more. MySQL customers including the US Census Bureau, Big Fish Games, Booking.com, Ticketmaster, and Tumblr. Internationally recognized MySQL community members and partners on topics such as performance, MySQL 5.6, backup, MySQL in the Cloud, OpenStack and Hadoop. 6 Birds-of-a-feather sessions about sharding, replication, backup, and other subjects.8 Hands-On Labs designed to give you hands-on experience about MySQL replication, the MySQL Performance Schema, MySQL Cluster...and more.6 Tutorials providing you in-depth knowledge about MySQL Performance Tuning best practices, enhancing productivity with MySQL 5.6 new features or the essentials to get started with MySQL (tutorials are available as an add-on package to MySQL Connect registrants).Demo pods and exhibitors, to learn more about Partner’s and Oracle’s offerings.Receptions on both Saturday and Sunday nights, enabling you to ask all your questions to Oracle's MySQL engineers and to network with some of the world’s best MySQL professionals.Check out the MySQL Connect content catalog and find out about the amazing sessions you have the opportunity to attend.Reminder: The early bird discount is running until July 19, Register Now to save US$500! Plan to Attend Oracle OpenWorld or JavaOne? Add the MySQL Connect event to your Oracle OpenWorld or JavaOne registration for only US$100. Exhibit/Sponsorship opportunities are also available. We look forward to seeing you at MySQL Connect!

    Read the article

  • 'Unblock' / 'Yellow Out' game questions

    - by pimvdb
    I would very much like to build a game that is known as 'Unblock' or 'Yellow Out'. It is a puzzle game in which the task is to move a car out of a parking space by moving other cars in certain directions. These are links where the game can be played: Yellow Out Unblock My questions concerning this game are: Is this game actually licensed? I see it's available under two names (perhaps even more). Does this mean the game idea can be used freely? Is there an article about it? I have not been able to find it on Wikipedia. I would like to gather some information about the game so as to understand more details of it. Is there some database with puzzles available? I can just check the puzzles of existing games, but that's a pain because I have to finish a level to get on to the following one. I was wondering whether there is a general list of puzzles somewhere. Thanks!

    Read the article

  • Has "Killer Game Programming in Java" by Andrew Davison been rendered useless? What new tutorial should I follow? [duplicate]

    - by BDillan
    This question already has an answer here: Killer Game Programming [Java 3D] outdated? 5 answers Its pathetic how it was created in 2005 not so long ago when the Java 3D 1.31 API was released. Now after downloading the source code off the books website and implementing it onto my work-space it cant run. (The 3D Shooter Ch. 23) I downloaded Java 3D 1.5 API, installed it- went back to my source code and javax.media ect.., and EVERY imported class within the game simply couldn't be resolved... they are all outdated.. Please do not say how its meant for a positive curvature in your game development skills. No ~ I got the book to understand how to code 3D textures/particle systems/games. Without seeing results how can I learn? If there is still hope for this book please tell me. Otherwise what other books match this one in Game Programming? This one was very well organized, documented and long. I am not looking for a 3D game prog. book on Java. Rather one that has the same reputation as this one but is a bit newer..

    Read the article

  • Gamification: Oracle Well and Truly Engaged

    - by ultan o'broin
    Here is a quick roundup of Oracle gamification events and activities. But first, some admissions to a mis-spent youth from Oracle vice presidents Jeremy Ashley, Nigel King, Mike Rulf, Dave Stephens, and Clive Swan, (the video was used as an introduction to the Oracle Applications User Experience Gamification Design Jam): Other videos from that day are available, including the event teaser A History of Games, and about UX and Gamification are here, and here. On to the specifics: Marta Rauch's (@martarauch) presentations Tapping Enterprise Communities Through Gamification at STC 2012 and Gamification is Here: Build a Winning Plan at LavaCon 2012. Erika Webb's (@erikanollwebb) presentation Enterprise User Experience: Making Work Engaging at Oracle at the G-Summit 2012. Kevin Roebuck's blog outlining his team's gamification engagements, including the G-Summit, Innovations in Online Learning, and the America's Cup for Java Kids Virtual Design Competition at the Immersive Education Summit. Kevin also attended the UX Design Jam. Jake Kuramoto (@jkuramot) of Oracle AppsLab's (@theappslab) thoughts on the Gamification Design Jam. Jake and Co have championed gamification in the apps space for a while now. If you know of more Oracle gamification events or articles of interest, then find the comments.

    Read the article

  • How to deal with OpenGL and Fullscreen on OS X

    - by Armin Ronacher
    I do most of my development on OS X and for my current game project this is my target environment. However when I play games I play on Windows. As a windows gamer I am used to Alt+Tab switching from within the game to the last application that was open. On OS X I currently can't find either a game that supports that nor can I find a way to make it possible. My current project is based on SDL 1.3 and I can see that cmd+tab is a sequence that is sent directly to my application and not intercepted by the operating system. Now my first attempt was to hide the rendering window on cmd+tab which certainly works, but has the disadvantage that a hidden OpenGL window in SDL cannot be restored when the user tabs back to the application. First of all, there is no event fired for that or I can't find it, secondly the core problem is that when that application window is hidden, my game is still the active application, just that the window disappeared. That is incredible annoying. Any ideas how to approximate the windows / linux behavior for alt+tab?

    Read the article

  • Desktop Fun: Merry Christmas Icon Packs

    - by Asian Angel
    Christmas is getting closer, so it is time to start decorating your desktops! Today we have a collection of fun and colorful Merry Christmas icons to help get you and your desktop ready for the holidays. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview Here is the holiday desktop that we put together using the Standard Christmas Icons 2010.1 pack shown below. Note: The original, unmodified version of this wallpaper can be found here. A closer look at the fun icons we used on our desktop… The Icon Packs Charlie Brown Christmas *.ico format only Download Frosty the Snowman 1.0 *.ico format only Download Winter Icons 1.0 *.ico format only Download Christmas Icons Set 1 1.0 *.ico format only Download Christmas Icons Set 2 1.0 *.ico format only Download Wreaths Icons 1.0 *.ico format only Download SketchCons Christmas *.ico format only Download Standard Christmas Icons 2010.1 *.ico, .png, .bmp, and .gif format Download Christmas Icons *.ico format only Download Christmas *.ico, .png, and .icns format Download Silent Night *.png format only Download My Christmas 1.0 *.ico and .png format Download Xmas Festival *.png format only Download Xmas Stickers *.png format only Download Winter Wonderland *.ico format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

    Read the article

  • Organizing an entity system with external component managers?

    - by Gustav
    I'm designing a game engine for a top-down multiplayer 2D shooter game, which I want to be reasonably reuseable for other top-down shooter games. At the moment I'm thinking about how something like an entity system in it should be designed. First I thought about this: I have a class called EntityManager. It should implement a method called Update and another one called Draw. The reason for me separating Logic and Rendering is because then I can omit the Draw method if running a standalone server. EntityManager owns a list of objects of type BaseEntity. Each entity owns a list of components such as EntityModel (the drawable representation of an entity), EntityNetworkInterface, and EntityPhysicalBody. EntityManager also owns a list of component managers like EntityRenderManager, EntityNetworkManager and EntityPhysicsManager. Each component manager keeps references to the entity components. There are various reasons for moving this code out of the entity's own class and do it collectively instead. For example, I'm using an external physics library, Box2D, for the game. In Box2D, you first add the bodies and shapes to a world (owned by the EntityPhysicsManager in this case) and add collision callbacks (which would be dispatched to the entity object itself in my system). Then you run a function which simulates everything in the system. I find it hard to find a better solution to do this than doing it in an external component manager like this. Entity creation is done like this: EntityManager implements the method RegisterEntity(entityClass, factory) which registers how to create an entity if that class. It also implements the method CreateEntity(entityClass) which would return an object of type BaseEntity. Well now comes my problem: How would the reference to a component be registered to the component managers? I have no idea how I would reference the component managers from a factory/closure.

    Read the article

  • Glenn Fiedler's fixed timestep with fake threads

    - by kaoD
    I've implemented Glenn Fiedler's Fix Your Timestep! quite a few times in single-threaded games. Now I'm facing a different situation: I'm trying to do this in JavaScript. I know JS is single-threaded, but I plan on using requestAnimationFrame for the rendering part. This leaves me with two independent fake threads: simulation and rendering (I suppose requestAnimationFrame isn't really threaded, is it? I don't think so, it would BREAK JS.) Timing in these threads is independent too: dt for simulation and render is not the same. If I'm not mistaken, simulation should be up to Fiedler's while loop end. After the while loop, accumulator < dt so I'm left with some unspent time (dt) in the simulation thread. The problem comes in the draw/interpolation phase: const double alpha = accumulator / dt; State state = currentState*alpha + previousState * ( 1.0 - alpha ); render( state ); In my render callback, I have the current timestamp to which I can subtract the last-simulated-in-physics-timestamp to have a dt for the current frame. Should I just forget about this dt and draw using the physics thread's dt? It seems weird, since, well, I want to interpolate for the unspent time between simulation and render too, right? Of course, I want simulation and rendering to be completely independent, but I can't get around the fact that in Glenn's implementation the renderer produces time and the simulation consumes it in discrete dt sized chunks. A similar question was asked in Semi Fixed-timestep ported to javascript but the question doesn't really get to the point, and answers there point to removing physics from the render thread (which is what I'm trying to do) or just keeping physics in the render callback too (which is what I'm trying to avoid.)

    Read the article

  • CodePlex Daily Summary for Monday, November 12, 2012

    CodePlex Daily Summary for Monday, November 12, 2012Popular ReleasesAX 2012 Custom Operating Units: AXPOM (beta): This is beta version of the tool. There are some known issues that will be fixed in the next upcoming release.????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。EXCEL??、??、????????:DataPie(??MSSQL 2008、ORACLE、ACCESS 2007): DatePie3.4.2: DatePie3.4.2Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...Home Access Plus+: v8.3: Changes: Fixed: A odd scroll bar showing up for no reason Changed: Added some code to hopefully sort out the details view when there is a small number of files Fixed: Where the details toolbar shows in the wrong place until you scroll Fixed: Where the Help Desk live tile shows all open tiles, instead of user specific tiles (admins still see all) Added: Powerpoint Files Filter Added: Print style for Booking System Added: Silent check for the logon tracker Updated: Logon Tracker I...Silverlight 4 & 5 Persian DatePicker: Silverlight 4 and 5 Persian DatePicker 1.5: - Improved DateTime Parser.???????: Monitor 2012-11-11: This is the first releaseVidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadPlayer Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...Umbraco CMS: Umbraco 4.10.0: NugetNuGet BlogRead the release blog post for 4.10.0. Whats newMVC support New request pipeline Many, many bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesWe have done all we can not to break backwards compatibility, but we had to do some minor breaking changes: Removed graphicHeadlineFormat config setting from umbracoSettings.config (an old relic from the 3.x days) U4-690 DynamicNode ChildrenAsList was fixed, altering it'...SQL Server Partitioned Table Framework: Partitioned Table Framework Release 1.0: SQL Server 2012 ReleaseSharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.Fiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...MFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeNew Projects.NET C# Wrapper for IQFeed API by Sentinel: An API for DTN IQFeed writtein in C#. Supports: - Historical Data Requests, - Lookup Tables - Level 1 - Level 2 - NewsBaiduMap: ????????API?????Bananagrams: An experimental Java project to find the most efficient strategy of playing Bannagrams, the popular game that I take absolutely no credit for inventing.Cloud Wallet: Don't try to remember every credit card, email, forum and account password of yours. Store them with Cloud Wallet in the skydrive and get them needed.Customer Contact System: System for Local Authorities/Government Bodies to manage enquiries from members of the public in their administrative area.daniel's little electronical bear: Hey, this is Daniel's idea that write her girlfriend a vivid little e-pet. So Daniel is just about to carry on this plan and hopefully fulfill it sooner or later. If you wanna give any advice, please don't hesitate to call me at any time,even ideas is OK!danielzhang0212@gmail.comfacebook page vote and like sample: facebook page vote and like sampleFriendly URL: This application is designed to help large organizations assign simple and memorable URL's to otherwise complicated or non-memorable URL's. GameSDK - Simple Game SDK with events: This game SDK use events for letting know each player through a game board when an events occurs. This is a simple SDK, easily adaptable to your project.GIF o Magic Prototype: GIF o Magic PrototypeHFS+ Driver Installer for Windows: Simple utility to install Read-Only HFS+ Driver to read Mac partitions from Windows.invrt: Simplest-that-could-possibly work inversion of control framework. Written in C#Kwd.Summary: Orchard module to provide alternate summary text for content itemsLogJam: LogJam will provide a modern, efficient, and productive framework for trace logging and metrics logging for all projects. LogJam is currently pre-alpha.Mi-DevEnv: Mi-DevEnv is an integrated set of PowerShell scripts to create virtual machines and populate them with software & tools e.g.: SharePoint,CRM,SQL,Office,K2 & VS.Mltools: mini tools for browser game.More Space Invaders: more then another space invadersMP3 Art Embedder: Embed cover art into MP3 filesMultiple GeoCoder: Serverside geocoding wrapper for various geocoding services. Supports a failover in the event you get throttled.My list: mvc3 project to test some frameworksMyFinalProject_WeamBinjumah: It is a website based on web 2.0 which about sea cruises' experiences with people who love amazing sea cruises. The website will offer most of web 2.0 features.netcached - memcached client for .NET: netcached is a lightweight, high performance .NET client for memcached protocol.paipai: paipaiProjeto Zeus: PROJETO REALIZADO COMO TRABALHO ACADÊMICO.Roy's Tools: Roy's ToolsSuperCotka: SuperCotkaSzoftvertechnológia beadandó: Árva Balázs beadandójának projektvezeto oldalat az ELTE szoftvertechnológia tantárgyára.Twi.Fly: Twi.Fly is designed to change the way that you write most of your code.Coding likes flying, more than twice speed.Unicode IVS Add-in for Microsoft Office: "Unicode IVS Add-in for Microsoft Office" makes Microsoft Office 2007 and 2010 capable to load, save and edit documents contains Unicode IVS.Uyghur Named Date: Generate Uyghur named date string. ???????? ??? ?????? ????? ????? ?????Windows 8 Camp BH: Projeto contendo conteudo de ajuda para o Windows 8 Camp oferecido pelo Microsoft Inovation Center de Belo Horizonte.???????: ??wpf??????? ?? ??

    Read the article

  • BUILD 2013&ndash;Day 2 Summary

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/28/build-2013ndashday-2-summary.aspx Day 1 rocked.  So how could they top that?  By having more goodies to give away!  During the keynote they announced that attendees would get one year of Office 365, 100 GB of SkyDrive and one year of Adobe Cloud Service.  Overall they key note was long with more information shot at you than you could possibly absorb.  They went about 20 minutes over time which made me think that they could have split it to a 3rd keynote and given us a better idea on some of these topics and perhaps addressed the one open question that was floating around Twitter.  That is, what is going to happen with XBox development.  It sounded like there was a quick side mention of that, but I missed it. The rest of the day was packed with great sessions full of Windows 8, Azure and Windows Phone goodness.  I had planned on attending Scott Hanselman’s talk, but they had so many people this they had to push to an overflow room.  Stay tuned from session summaries later. The day was topped off by an attendee party across from the San Francisco Giant’s ball park.  It was kind of quirky and and fun.  They set it up on one of the piers in the bay and had food served by food trucks.  You would be surprised how good the food was.  Add in some pool tables, fooseball, video games, a DJ, a comedian/musician and plenty of spirits and it was a great way to end day 2. del.icio.us Tags: BUILD 2013

    Read the article

  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

    Read the article

  • Coders For Charities

    - by Robz / Fervent Coder
    Last weekend I had the opportunity to give back to the community doing what I love. As geeks we don’t usually have this opportunity. The event is called Coders 4 Charities (C4C) and it’s a grueling weekend of coding for nearly 30 hours over the weekend. When you finish you get to present to the charity and all of the other groups what you have completed. From the site: Coders For Charities is a 3-day charity event that pairs charities and local software developers. Charities often do not have the funds to implement a new website or intranet or database solution. Software developers often do not volunteer for charities because their skills do not apply. This event is the perfect marriage of these two needs; software developers volunteering their time to help charities better serve their community though the latest technology! The actual event was lined with multiple charities and about 50 developers, designers, business analysts, etc, each working with a different charity to come up with a solution that they could implement in less than 3 days. C4C provided a place and food for us so that we wouldn’t have to leave much during the time we had to implement our solution. They also provided games like Rock Band so we could get away and clear our minds for a few moments if necessary. I don’t think we made it down there to play, but the food and drinks were a huge help for us. The charity we we picked was Harvest Home. They had a need for an online intranet site where they could track membership and gardening. Over the next few days we worked on a site we could give them. Below is a screen shot with private data marked out. It was an awesome and humbling experience to be able to give back to a charity and I’m happy I was a part of it. I would definitely do it again. How often do we get to use our abilities to volunteer our time to a charity?

    Read the article

  • Stupid Geek Tricks: Change Your IP Address From the Command Line in Linux

    - by Taylor Gibb
    Almost everybody can figure out how to change their IP address using an interface, but did you know you can set your network card’s IP address using a simple command from the command line? Changing Your IP From the Command Line in Linux Note: This will work on all Debian based Linux Distro’s. To get started type ifconfig into the terminal and hit enter, take note of the name of the interface that you want to change the settings for. To change the settings, you also use the ifconfig command, this time with a few parameters: sudo ifconfig eth0   192.168.0.1 netmask 255.255.255.0 That’s about all all you need to do to change your IP, of course the above command assumes a few things: The interface that you want to change the IP for is eth0 The IP you want to give the interface is 192.168.0.1 The Subnet Mask you want to set for the interface is 255.255.255.0 If you run ifconfig again you will see that your interface has now taken on the new settings you assigned to it. If you wondering how to change the Default Gateway, you can use the route command. sudo route add default gw 192.168.0.253 eth0 Will set your Default Gateway on the eth0 interface to 192.168.0.253. To see your new setting, you will need to display the routing table. route -n That’s all there is to it. How to Play Classic Arcade Games On Your PC How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8

    Read the article

  • 2D Side Scrolling game and "walk over ground" collision detection

    - by Fire-Dragon-DoL
    The question is not hard, I'm writing a game engine for 2D side scrolling games, however I'm thinking to my 2D side scrolling game and I always come up with the problem of "how should I do collision with the ground". I think I couldn't handle the collision with ground (ground for me is "where the player walk", so something heavily used) in a per-pixel way, and I can't even do it with simple shape comparison (because the ground can be tilted), so what's the correct way? I'know what tiles are and i've read about it, but how much should be big each tile to not appear like a stairs?Are there any other approach? I watched this game and is very nice how he walks on ground: http://www.youtube.com/watch?v=DmSAQwbbig8&feature=player_embedded If there are "platforms" in mid air, how should I handle them?I can walk over them but I can't pass "inside". Imagine a platform in mid air, it allows you to walk over it but limit you because you can't jump in the area she fits Sorry for my english, it's not my native language and this topic has a lot of keywords I don't know so I have to use workarounds Thanks for any answer Additional informations and suggestions: I'm doing a game course in this period and I asked them how to do this, they suggested me this approach (a QuadTree): -All map is divided into "big nodes" -Each bigger node has sub nodes, to find where the player is -You can find player's node with a ray on player position -When you find the node where the player is, you can do collision check through all pixels (which can be 100-200px nothing more) Here is an example, however i didn't show very well the bigger nodes because i'm not very good with photoshop :P How is this approach?

    Read the article

  • Learning Objective-C for iPad/iPhone/iPod Development

    - by Jeff Julian
    I am learning how to write apps for the iPad/iPhone/iPod!  Why, well several reasons.  One reason, I have 5 devices in my house on the platform.  I had an iPad and iPhone, Michelle has an iPhone, and each of the kids have iPod Touches.  They are excellent devices for life management, entertainment, and learning.  I am amazed at how well the kids pick up on it and how much it effects the way they learn.  My two year old knows how to use it better than any other device we own and she is learning new words and letters so quickly. Because of this saturation at home, it would be fun to write some apps my family could use.  Some games to bring the hobby of development back into my life.  Second reason is we want to have a Geekswithblogs app for the iPhone and iPad.  We are not sure if it is purely informational (blog posts and tweets) or if members want to be able to publish from the app.  Creating a blog editor would be tough stuff, but could be just the right challenge. There are so many more reasons, but the last one that really makes me excited is that it is a new domain of development where I get excited when I think about writing apps.  That excitement level where I want to see if there are User Groups and if we are just watching TV, to break out the MBP and start working on it.  That excitement level where I could really read a development book cover to cover and not just use as a reference.  I really do like this feeling. Who knows how long this will last and I am definitely not leaving .NET.  Microsoft software will always be my main focus, but for the time, my hobby is changing and I am getting excited about development again.   Technorati Tags: Apple,iPad Development,Objective-C,New Frontiers Image: Courtesy of Apple

    Read the article

  • Software Architecture and Design vs Psychology of HCI class

    - by Joey Green
    I have two classes to choose from and I'm wanting to get an opinion from the more experienced game devs which might be better for someone who wants to be an indie game dev. The first is a Software Architecture and Design course and the second is a course titled Psychology of HCI. I've previously have taken a Software Design course that was focused only on design patterns. I've also taken an Introduction to HCI course. Software Architecture and Design Description Topics include software architectures, methodologies, model representations, component-based design ,patterns,frameworks, CASE-based desgins, and case studies. Psychology of HCI Description Exploration of psychological factors that interact with computer interface usablilty. Interface design techniques and usability evaluation methods are emphasized. I know I would find both interesting, but my concern is really which one might be easier to pick up on my own. I know HCI is relevant to game dev, but am un-sure if the topics in the Software Architecture class would be more for big software projects that go beyond the scope of games. Also, I'm not able to take both because the overlap.

    Read the article

  • Tell me what&rsquo;s wrong! &ndash; An XNA sample demonstrating exception handling and reporting in

    - by George Clingerman
    I’ve always enjoyed using Nick Gravelyn’s exception handling in all of my games. You’re always going to encounter those unhandled exception that your players are going to ferret out and having a method to display them rather than just crashing to the dashboard is definitely more of an elegant solution. But the other day I got to thinking…what if we could do more? What if instead of just displaying the error, we could encourage the players to send us the error. So I started playing with that an expanding upon Nick’s sample code to see what I could come up with. I got close to what I envisioned, but unfortunately there were some limitations to just what the XNA API could do. In my head I was picturing the players hitting “Send Message” and a 360 message would just be sent to the XBLIG developer. Unfortunately, you can only send messages in an XNA game to someone you’re currently in a network session with. Since I didn’t want to have a 360 server running all the time, virally connecting to players just to get error messages, I did the next best thing and just open up a 360 message and encourage them to manually enter the gamertag. Maybe someday we’ll be able to do that a little better, but this works for now. In the sample, players can hit the “A” button or key to generate in an exception. If the debugger is not attached, then the Exception message screen will be shown explaining what has happened and giving the player a chance to send a 360 message to the gamertag provided or maybe even just send an email. Nick’s code has been changed just a bit. It now accepts any PlayerIndex (no longer hard coded to just PlayerIndex.One) and it no longer uses a MessageBox to get the users selection. The code has also been modified so that it works both for the 360 and for the PC. Check out “Tell me what’s wrong!” and let me know if you have any thoughts or suggestions. I really do appreciate the feedback.

    Read the article

  • CodePlex Daily Summary for Tuesday, June 05, 2012

    CodePlex Daily Summary for Tuesday, June 05, 2012Popular ReleasesApplication Architecture Guidelines: Application Architecture Guidelines 3.0.7: 3.0.7Jolt Environment: Jolt v2 Stable: Many new features. Follow development here for more information: http://www.rune-server.org/runescape-development/rs-503-client-server/projects/298763-jolt-environment-v2.html Setup instructions in downloadtedplay: tedplay 1.0: First public release of the Commodore 264 family (C16, plus/4) music player based on the SDL version of YAPE http://yape.homeserver.hu.SharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.5): New fetures:Multilingual Support Max users property in Standings Web Part Games time zone change (UTC +1) bug fix - Version 1.4 locking problem http://euro2012.codeplex.com/discussions/358262 bug fix - Field Title not found (v.1.3) German SP http://euro2012.codeplex.com/discussions/358189#post844228 Bug fix - Access is denied.for users with contribute rights Bug fix - Installing on non-English version of SharePoint Bug fix - Title Rules Installing SharePoint Euro 2012 PredictorSharePoint E...xNet: xNet 2.1.1: Release xNet 2.1.1Command Line Parser Library: 1.9.2.4 stable: This is the first stable of 1.9.* branch. Added tests for HelpText::AutoBuild. Fixed minor formatting error in HelpText::DefaultParsingErrorsHandler.myManga: myManga v1.0.0.4: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.4.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMVVM Light Toolkit: V4RC (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RC. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibsPreviewExtAspNet: ExtAspNet v3.1.7: +2012-06-03 v3.1.7 -?????????BUG,??????RadioButtonList?,AJAX????????BUG(swtseaman、????)。 +?Grid?BoundField、HyperLinkField、LinkButtonField、WindowField??HtmlEncode?HtmlEncodeFormatString(TiDi)。 -HtmlEncode?HtmlEncodeFormatString??????true,??????HTML????????。 -??????Asp.Net??GridView?BoundField?????????。 -http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.boundfield.htmlencode -?Grid?HyperLinkField、WindowField??UrlEncode??,????URL??(???true)。 -?????????????,?????????????...Ela, functional language: Ela Platform 2012.3: 2012.3 is a stabilization release. It contains several improvements to Ela, std lib and Elide. Ela changes Fix:Op code 'Show' didn't work correctly when a format string was a thunk. Fix:Flipping a function wrapped in a thunk caused VM to crush. Fix:A bug fixed in concatenation of a thunk and a lazy list. Fix:Concatenation of a lazy list and a strict list could cause stack overflow in a case of recursive thunks. Fix:A bug fixed in applying 'show' to a result of a lazy and strict list...Cross Site Treeview - For MOSS 2007: Cross Site Treeview-Beta - WSP Solution: Cross Site Treeview-Beta - WSP SolutionLiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...Kendo UI ASP.NET Sample Applications: Sample Applications (2012-06-01): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Better Explorer: Better Explorer Beta 1: Finally, the first Beta is here! There were a lot of changes, including: Translations into 10 different languages (the translations are not complete and will be updated soon) Conditional Select new tools for managing archives Folder Tools tab new search bar and Search Tab new image editing tools update function many bug fixes, stability fixes, and memory leak fixes other new features as well! Please check it out and if there are any problems, let us know. :) Also, do not forge...Player Framework by Microsoft: Player Framework for Windows 8 Metro (Preview 3): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8 Microsoft PlayReady Client SDK for Metro Style Apps Release notes:Support for Windows 8 Release Preview (released 5/31/12) Advertising support (VAST, MAST, VPAID, & clips) Miscellaneous improvements and bug fixesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.Silverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.Windows 8 Metro RSS Reader: RSS Reader release 6: Changed background and foreground colors Used VariableSizeGrid layout to wrap blog posts with images Sort items with Images first, text-only last Enabled Caching to improve navigation between framesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...New ProjectsDish: ????? ???????? ??? ??.DRESSCOLLECTION: THIS IS A MVC APPLICAITON WHICH HELPS IN CREATING RANGE OF CLOTH AND DRESS COLLECTION TO CHOOSE AND BUY.FlowTasks: FlowTasks is a framework to develop human and business workflowGroup3.ERP.Roleadministration: Software zum generieren von RollendefinitionenHierarchical Pages Orchard Module: Creates a Hierarchical Page content type that does everything the built-in Page type does, but items can also contain other pages (and thus are containable by other pages too).hot24.vn: is first my project, it very cu chuoi.Household Manager: fcsdvsdvsdcdLabView interface for windows HPC: This project is a prototype library that attempts to integrate in the same enviroment the Data Acquisition and the Data Analysis systems. The library is a collection of LabVIEW Virtual Instruments that permts the job submission to a Windows HPC cluster. Jobs results can be easaly collected in order to perform actions via the DAQ control. Full documentation and examples are included.markgroves.us: Hello this is the blog template for http://markgroves.us. MostrarDireccion: Muestra la Direccion donde Reside cada personaMSPTH2012: This project is for MSPTH2012. Pattern Rolling File Appender for log4net: Appender for log4net that is combination of PatternFileAppender and RollingFileAppenderPowershell By Example: The vision of Powershell By Example is to give those interested in Powershell the chance to learn Powershell scripting by example with the goal of empowering them to use Powershell to maintain their own Windows environments. Practica Cuarto A: proyecto bakanProvidence: Providence is an application meant to capture audio, video, and screen-shots for various purposes.Proyecto T2: Tarea 2 - aprendiendo a utilizar la herramientaServer Config Tools: ??? ?????? IIS ?????SharePoint Scheduling Assistant: Scheduling assistant built for schools and universities. Works with out-of-the-box list and involves no custom workflows.Steam Group Players: This tool is meant to allow access to Steam community groups with the ability to sort group members according to hours spent playing specific games (as well as overall play time). The reason for starting this project was to allow a "player of the week"-selection that is slightly more complex than picking one by random or just by total hours played (recently).t2belenlm4c: Ana Belen LandaTaskLogger: Handy little pop-up that allows you to track time spent on project tasks. Can be used to generate timesheets.TechnicBlog: ????TPL DataFlow Debugger Visualizer: Graphic debugger visualizer to TPL DataFlow networks enable to see live state of blocks and relations Compatible with VS 2012 RC VsDoc2JsDoc: The goal of this project is to convert VSDoc JavaScript comments of JayData classes to JSDoc comment format. Using this tool you can generate the API reference of your JayData components and keep your JavaScript documentation up-to-date.WorkOutTimer: WorkOutTimer This little tool provides an easy to use timer for your workouts, trainings, and more... It has two time period, one for working, and one to be cool! By default work time is set to 2 minutes, cool time is set to 1minute (Kick boxing settings), but you can set up each period time as you want. You can hang up, restart, or reset time. It offers a high visibility timer. It also counts rounds. So have great workout! If you use it and you think it’s cool for y...XLIFF Editor: This is an attempt at making an open source XLIFF editor for Windows. I am using the Open Language Tools Editor as the primary source for the ideas of the XLIFF Editor. I am new to C# so this is is for me an ambitious learning and hopefull succesfull project. Any help in positive criticism will be looked at gratefully. xNet: xNet - a class library for .NET Framework, which includes: - Classes for work with proxy servers: HTTP, Socks4 (and), Socks5. - Classes for work with HTTP 1.0/1.1 protocol: keep-alive, gzip, deflate, chunked, SSL, proxies and more. - Classes for work with multithreading: _a multithreaded bypassing the collection, asynchronous events and more_. - Classes helpers that extend standard classes .NET Framework: FileHelper, DirectoryHelper, StringHelper, XmlHelper, BitHelper and others.?????? «??????????? ??????»: ??????????? ??????????: description

    Read the article

  • Great Debugging skills weak problem solving

    - by Mahmoud
    For the 5 years I worked for various companies, I worked in large software like computer vision kits, embedded, games. I found myself very good at debuggins skills, I've even found and fixed bugs in frameworks and I solved them. The problem is that I'm very weak at problem solving. I got interview with Qualcomm, and they said you're fine at software, but you have a limited problem solving, I also had the same results with Google. I'm very bad at solving puzzles and brain teasers. During the interviews I solve all of the software related problems on the blackboard, but when I went to the GM and face math problems and probabilities, I struggle. How can I improve my problem solving skills? Edit Some of the problems: A cake that is cut from anywhere and needs just one cut to halved in equal. I told him cut it horizontally, he said No, consider it as a 2D Problem!. Consider a concenteric 3 circles, each one can get a color, but not matched with the other circle, how many blobs you can make out of those circles ? this was with the GM ( Augmented Reality SDK) Consider a train, an infinite one, and you looked at the window, and there are two cars, one big, and one small, what is the probability of having only a big car, I said 50%, he said, what if that two cars you dont know their length, and you want to get the probability of getting the biggest one, I struggled, didn't solve it... I was really exahusted after long day of interviews prob of having a number divisible by 5 in numbers from 1 to 100.. struggled!! All coding questions I solved them like reverse a string, detect a cycle in a linked list,..etc.

    Read the article

  • What could be my path? Networking, programming, or something else?

    - by momong
    Well first and foremost, I would like to give my brief description: I was an aviation student but I didn't pursue that path because I lost my interest. Now I'm an I.T. student and currently stopped schooling because of confusion. I don't know which path I should choose: could it be programming or networking? Someone told me that on networking the money is easy, the job is easy. Others told me that programming is best suited for me because I'm very skilled and excellent at figures. I want to chose networking, but I can't find my passion for it, my mind tells me but my heart doesn't... and on programming, I don't know which language I should pick or if I like it or not. A good mentor, even if only online, would be a very big plus to me, but I don't think if there are many who could spent their time on teaching a nobody... but I'm very eager to learn. My real passion is gaming! I want to work in the gaming industry, I want to be a man behind those games! I've been a gamer freak since birth. But I don't know how to get in to that industry. I don't know what to do. I don't know which path would really suit me. Sorry if some of you find this a pointless question, but please bear with me, this could be the turn of my life.

    Read the article

  • Compare Your Internet Cost and Speed to Global Averages [Infographic]

    - by ETC
    Internet pricing and speed varies wildly across the world. The US, for instance, currently ranks 15th in speed but enjoys reasonably priced internet access. How reasonably priced? If you’re a US citizen you likely have an average internet access speed of 4.8 mbps and you pay a little over $3 per mbps. If you’re in Sweden, however, you likely have an 18 mbps connection and you pay a scant 63 cents per mpbs. The real envy of the internet speed Olympics by far is Japan with a mighty 61 mbps at a mere 27 cents per mbps. Hit up the link below for the full infographic (or use this local mirror if you need to dodge a firewall), then sound off in the comments with how you compare on the international scale. Internet Speeds and Costs Around the World [via Daily Infographic] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic] Orbital Battle for Terra Wallpaper WizMouse Enables Mouse Over Scrolling on Any Window

    Read the article

< Previous Page | 190 191 192 193 194 195 196 197 198 199 200 201  | Next Page >