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  • Why does C qicksort function implementation works much slower (tape comparations, tape swapping) than bobble sort function?

    - by Artur Mustafin
    I'm going to implement a toy tape "mainframe" for a students, showing the quickness of "quicksort" class functions (recursive or not, does not really matters, due to the slow hardware, and well known stack reversal techniques) comparatively to the "bubblesort" function class, so, while I'm clear about the hardware implementation ans controllers, i guessed that quicksort function is much faster that other ones in terms of sequence, order and comparation distance (it is much faster to rewind the tape from the middle than from the very end, because of different speed of rewind). Unfortunately, this is not the true, this simple "bubble" code shows great improvements comparatively to the "quicksort" functions in terms of comparison distances, direction and number of comparisons and writes. So I have 3 questions: Does I have mistaken in my implememtation of quicksort function? Does I have mistaken in my implememtation of bubblesoft function? If not, why the "bubblesort" function is works much faster in (comparison and write operations) than "quicksort" function? I already have a "quicksort" function: void quicksort(float *a, long l, long r, const compare_function& compare) { long i=l, j=r, temp, m=(l+r)/2; if (l == r) return; if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while (1) { i = l; j = r; while (i < m && !compare(a, i, m)) i++; while (m < j && !compare(a, m, j)) j--; if (i >= j) { break; } swap(a, i, j); } if (l < m) quicksort(a, l, m, compare); if (m < r) quicksort(a, m, r, compare); return; } } and the kind of my own implememtation of the "bubblesort" function: void bubblesort(float *a, long l, long r, const compare_function& compare) { long i, j, k; if (l == r) { return; } if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while(l < r) { i = l; j = l; while (i < r) { i++; if (!compare(a, j, i)) { continue; } j = i; } if (l < j) { swap(a, l, j); } l++; i = r; k = r; while(l < i) { i--; if (!compare(a, i, k)) { continue; } k = i; } if (k < r) { swap(a, k, r); } r--; } return; } } I have used this sort functions in a test sample code, like this: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <conio.h> long swap_count; long compare_count; typedef long (*compare_function)(float *, long, long ); typedef void (*sort_function)(float *, long , long , const compare_function& ); void init(float *, long ); void print(float *, long ); void sort(float *, long, const sort_function& ); void swap(float *a, long l, long r); long less(float *a, long l, long r); long greater(float *a, long l, long r); void bubblesort(float *, long , long , const compare_function& ); void quicksort(float *, long , long , const compare_function& ); void main() { int n; printf("n="); scanf("%d",&n); printf("\r\n"); long i; float *a = (float *)malloc(n*n*sizeof(float)); sort(a, n, &bubblesort); print(a, n); sort(a, n, &quicksort); print(a, n); free(a); } long less(float *a, long l, long r) { compare_count++; return *(a+l) < *(a+r) ? 1 : 0; } long greater(float *a, long l, long r) { compare_count++; return *(a+l) > *(a+r) ? 1 : 0; } void swap(float *a, long l, long r) { swap_count++; float temp; temp = *(a+l); *(a+l) = *(a+r); *(a+r) = temp; } float tg(float x) { return tan(x); } float ctg(float x) { return 1.0/tan(x); } void init(float *m,long n) { long i,j; for (i = 0; i < n; i++) { for (j=0; j< n; j++) { m[i + j*n] = tg(0.2*(i+1)) + ctg(0.3*(j+1)); } } } void print(float *m, long n) { long i, j; for(i = 0; i < n; i++) { for(j = 0; j < n; j++) { printf(" %5.1f", m[i + j*n]); } printf("\r\n"); } printf("\r\n"); } void sort(float *a, long n, const sort_function& sort) { long i, sort_compare = 0, sort_swap = 0; init(a,n); for(i = 0; i < n*n; i+=n) { if (fmod (i / n, 2) == 0) { compare_count = 0; swap_count = 0; sort(a, i, i+n-1, &less); if (swap_count == 0) { compare_count = 0; sort(a, i, i+n-1, &greater); } sort_compare += compare_count; sort_swap += swap_count; } } printf("compare=%ld\r\n", sort_compare); printf("swap=%ld\r\n", sort_swap); printf("\r\n"); }

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  • javascript. is it posible for one member of an object to access another member of that object withou

    - by joox
    For example: var myObj={ myValue="hola", asMember=function(){ alert( this.myValue ); } }; myObj.asMember(); // will work fine var asGlobal=myObj.asMember; // global alias for that member function asGlobal(); // won't work in javascript (will work in AS3, but i need js now) So the question is, can I rewrite asMember so that it could be called by global alias and without mentioning myObj at all? It's understood that if I define it: asMember=function(){ alert( myObj.myValue ); } it will work, but in my case, mentioning myObj is not acceptable even inside the function itself (because myObj may be reassigned later, but asGlobal won't change and should keep working)

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  • PHP: session isnt saving before header redirect

    - by Matt
    Hi guys, I have read through the php manual for this problem and it seems quite a common issue but i have yet to find a solution. I am saving sessions in a database. My code is as follows: // session $_SESSION['userID'] = $user->id; header('Location: /subdirectory/index.php'); Then at the top of index.php after the session_start(), i have var_dumped the $_SESSION global and the userID is not in there. As i said ive looked through the PHP manual (http://php.net/manual/en/function.session-write-close.php) and neither session_write_close or session_regenerate_id(true) worked for me. Does anybody know a solution? Edit: I have session_start() at the top of my file. When i var_dump the session global before the header redirect, i see the userID in there, but not in the other file, which is in a subdirectory of this script Thanks, Matt

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  • Facebook writing on a wall problem - retrieves only null value.

    - by Viral
    hi all friends, I am making a game application in that I want to pass my score on wall of face book. I've completed all the things (the log in and message passing part) but when I passes the score via global variable, I am getting only null as a value and not the score that I want. Is there any way to pass data or string to Face book and write on a wall? My code is (void)viewDidLoad { static NSString* kApiKey = @"be60415be308e2b44c0ac1db83fe486b"; static NSString* kApiSecret = @"4f880c7e100321f808c41b1d3c813dfa"; _session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain]; score = [NSString stringWithFormat:@"%@",appDelegate.myTextView]; [_session resume]; [super viewDidLoad]; } whre score is NSString and myTextView is NSString in other viewcontrollerfile, And appDelegate is global variable. Any help?? thanks in advance.

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  • What are the characteristics of spaghetti code?

    - by justjoe
    Somebody said that when your PHP Code and application use global variable then it must be a spaghetti code (i assume this). I use wordpress a lot. As far as i know, it's the best thing near a great php software. And it use many global variables to interact between its components. but forget about that, cause frankly, that's the only thing i know. so it's completely biased ;D so just curious, What is the characteristic of spaghetti code ? ps : the only thing i know is wordpress. so, Hopefully, maybe this will help somebody give great answer for somebody who have a little experience on developing full web application on PHP (for example, stack-overflow website)

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  • Creating many new instances vs reusing them?

    - by Hugo Riley
    I have multiple business entities in VB.NET Windows Forms application. Right now they are instanced on application startup and used when needed. They hold descriptions of business entities and methods for storing and retrieving data. To cut the long story short, they are somewhat heavy objects to construct (they have some internal dictionaries and references to other objects) created and held in one big global variable called "BLogic". Should I refactor this so that each object is created when needed and released when out of scope? Then every event on UI will probably create a few of this objects. Should I strive to minimize creation of new objects or to minimize number of static and global objects? Generally I am trying to minimize the scope of every variable but should I treat this business logic objects specially?

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  • i have a win32 windows application and want to capture full screen and remove the border of window d

    - by moon
    win32 windows application and want to capture full screen and remove the border of window displayed any one tell me how can i do so if this window capture the mouse keyboard controls then it will be ideal? // MonitorScreen.cpp : Defines the entry point for the application. // include "stdafx.h" include "MonitorScreen.h" define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MONITORSCREEN, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MONITORSCREEN)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage are only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; int s =sizeof(WNDCLASSEX); wcex.cbSize =sizeof(WNDCLASSEX); wcex.style = DESKTOP_HOOKCONTROL ;//CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = NULL;//hInstance; wcex.hIcon = NULL;//LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MONITORSCREEN)); wcex.hCursor = NULL;//LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(9); wcex.lpszMenuName = NULL;//MAKEINTRESOURCE(IDC_MONITORSCREEN); wcex.lpszClassName = szWindowClass; wcex.hIconSm = NULL;//LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

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  • how to set(get) cookie value in ext.net

    - by user591587
    scene: when I click item in ext:ComboBox and want to set the item selected value to cookie variable. Finally, after I click ext:Button, the ext:Label get cookie value and display it. But I get a error :Ext.Ajax Communication Failure , any help will be appreciated. aspx: <ext:ComboBox ID="ComboBox1" runat="server" StoreID="Store1" Width="100" Editable="false" DisplayField="name" ValueField="value" Mode="Local" TriggerAction="All`enter code here`" EmptyText="Select a locale..."> ..... aspx.cs protected void lngIndexChanged(object sender, DirectEventArgs e) { //Sets the cookie that is to be used by Global.asax HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = ComboBox1.SelectedItem.Value ; Response.Cookies.Add(cookie); Label1.Text = cookie.Value; //Set the culture and reload for immediate effect. //Future effects are handled by Global.asax Thread.CurrentThread.CurrentCulture = new CultureInfo(ComboBox1.SelectedItem.Value); Thread.CurrentThread.CurrentUICulture = new CultureInfo(ComboBox1.SelectedItem.Value); }

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  • Error Handling for Application in PHP

    - by Zubair1
    I was wondering if someone can show me a good way to handle errors in my PHP app, that i am also easily able to reuse in my codes. So far i have been using the following functions: Inline Errors function display_errors_for($fieldname) { global $errors; if (isset($errors[$fieldname])) { return '<label for="' .$fieldname. '" class="error">' . ucfirst($errors[$fieldname]). '</label>'; } else { return false; } } All Errrors function display_all_errors($showCounter = true) { global $errors; $counter = 0; foreach ($errors as $errorFieldName => $errorText) { if ($showCounter == true) { $counter++; echo '<li>' . $counter . ' - <label for="' .$errorFieldName. '">' .$errorText. '</label></li>'; } else { echo '<li><label for="' .$errorFieldName. '">' .$errorText. '</label></li>'; } } } I have a $errors = array(); defined on the top of my global file, so it is appended to all files. The way i use it is that if i encounter an error, i push a new error key/value to the $errors array holder, something like the following: if (strlen($username) < 3) { $errors['username'] = "usernames cannot be less then 3 characters."; } This all works great and all, But i wondering if some one has a better approach for this? with classes? i don't think i want to use Exceptions with try/catch seems like an overkill to me. I'm planning to make a new app, and i'll be getting my hands wet with OOP alot, though i have already made apps using OOP but this time i'm planning to go even deeper and use OOP approach more extensively. What i have in mind is something like this, though its just a basic class i will add further detail to it as i go deeper and deeper in my app to see what it needs. class Errors { public $errors = array(); public function __construct() { // Initialize Default Values // Initialize Methods } public function __destruct() { //nothing here too... } public function add($errorField, $errorDesc) { if (!is_string($errorField)) return false; if (!is_string($errorDesc)) return false; $this->errors[$errorField] = $errorDesc; } public function display($errorsArray) { // code to iterate through the array and display all errors. } } Please share your thoughts, if this is a good way to make a reusable class to store and display errors for an entire app, or is getting more familiar with exceptions and try/catch my only choice?

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  • How to access a String Array location in android?

    - by Vamsi Challa
    Android 2.3.3 This is my code... String[] expression = {""}; //globally declared as empty somewhere in the code below, I am trying to assign a string to it. expression[0] = "Hi"; I keep getting the following error... 12-08 22:12:19.063: E/AndroidRuntime(405): java.lang.ArrayIndexOutOfBoundsException Can someone help me with this.. Can we access the index 0, directly as i am doing? Actual Code ::: static int x = 0; // global declaration String[] assembledArray = {""}; // global declaration assembleArray(strSubString, expression.charAt(i)); //Passing string to the method //Method Implementation private void assembleArray(String strSubString, char charAt) { // TODO Auto-generated method stub assembledArray[x] = strSubString; assembledArray[x+1] = String.valueOf(charAt); x = x+2; }

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  • How do I read user input in python thread?

    - by Sid H
    I'm trying to read from a thread in python as follows import threading, time, random var = True class MyThread(threading.Thread): def set_name(self, name): self.name = name def run(self): global var while var == True: print "In mythread " + self.name time.sleep(random.randint(2,5)) class MyReader(threading.Thread): def run(self): global var while var == True: input = raw_input("Quit?") if input == "q": var = False t1 = MyThread() t1.set_name("One") t2 = MyReader() t1.start() t2.start() However, if I enter 'q', I see the following error. In mythread One Quit?q Exception in thread Thread-2: Traceback (most recent call last): File "/usr/lib/python2.6/threading.py", line 522, in __bootstrap_inner self.run() File "test.py", line 20, in run input = raw_input("Quit?") EOFError In mythread One In mythread One How does on get user input from a thread?

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  • My multithread program works slowly or appear deadlock on dual core machine, please help

    - by Shangping Guo
    I have a program with several threads, one thread will change a global when it exits itself and the other thread will repeatedly poll the global. No any protection on the globals. The program works fine on uni-processor. On dual core machine, it works for a while and then halt either on Sleep(0) or SuspendThread(). Would anyone be able to help me out on this? The code would be like this: Thread 1: do something... while(1) { ..... flag_thread1_running=false; SuspendThread(GetCurrentThread()); continue; } Thread 2 .... while(flag_thread1_running==false) Sleep(0); ....

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  • Comet with ASP.NET AsyncHttpHandlers

    - by Sumit
    I am implementing a comet using AsyncHttpHandlers in my current asp.net application. According to my implementation client initially sends Notification Hook request to server (with its user id) on AsyncHttpHandler, and on server side I maintain a Global (Application level) dictionary of userid(key) and IAynsResult (value). So when ever a request is received to send notification to a user I just pick the matching IAsyncResult from the Global Dictionary and send response to the client user. My concern is, is maintaing a Dictionary of Userid and IAsyncResult at Application level a good design? I feel it will put a lot of load on the server, at the time of high traffic. Is there any other way I can achieve the comet. or what will be the good design to achieve comet for high traffic scenarios.

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  • [Zend Framework] Is there any way to use more than 1 bootstrap class?

    - by rasouza
    It should sound workaround or something like, but I'll tell you what: I chose to have a separated "project" with every library I could use. It's like a global library which I included Zend library, Doctrine ORM, JQuery, Blueprint CSS, etc. Then I set the include path. Nothing wrong. The problem is: I'd like to have also a global bootstrap class inside the library folder and an individual bootstrap class on each project I create for individual use. I don't know how to set more than 1 bootstrap class. Is it possible?

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  • Perfect hash in Scala.

    - by Lukasz Lew
    I have some class C: class C (...) { ... } I want to use it to index an efficient map. The most efficient map is an Array. So I add a "global" "static" counter in companion object to give each object unique id: object C { var id_counter = 0 } In primary constructor of C, with each creation of C I want to remember global counter value and increase it. Question 1: How to do it? Now I can use id in C objects as perfect hash to index array. But array does not preserve type information like map would, that a given array is indexed by C's id. Question 2: Is it possible to have it with type safety?

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  • Sharepoint navigation customization

    - by ifunky
    Hi, I've just started to use Sharepoint 2007, MOSS is installed but for the extranet I'm working on the publishing isn't switched on. What I need to do is customise the global navigation so that it displays all top level & subsite links, custom links and format it nicely with css for the brand. Sounds easy but it isn't for some reason! I've been reading numerous blogs and things about it but can't seem to find anything other than writing lots of code (which I don't mind) to hook into the API or use a customer provider which sounds extreme for something so simple. I was wondering what are the options for this and any good links to articles appreciated so I can finally get this simeple task done. I see the MOSS navigation has extra options for global navigation but I presume as this isn't enabled I couldn't use the same code/control in the master page? Thanks Dan

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  • Design patterns and interview question

    - by user160758
    When I was learning to code, I read up on the design patterns like a good boy. Long after this, I started to actually understand them. Design discussions such as those on this site constantly try to make the rules more and more general, which is good. But there is a line, over which it becomes over-analysis starts to feed off itself and as such I think begins to obfuscate the original point - for example the "What's Alternative to Singleton" post and the links contained therein. http://stackoverflow.com/questions/1300655/whats-alternative-to-singleton I say this having been asked in both interviews I’ve had over the last 2 weeks what a singleton is and what criticisms I have of it. I have used it a few times for items such as user data (simple key-value eg. last file opened by this user) and logging (very common i'm sure). I've never ever used it just to have what is essentially global application data, as this is clearly stupid. In the first interview, I reply that I have no criticisms of it. He seemed disappointed by this but as the job wasn’t really for me, I forgot about it. In the next one, I was asked again and, as I wanted this job, I thought about it on the spot and made some objections, similar to those contained in the post linked to above (I suggested use of a factory or dependency injection instead). He seemed happy with this. But my problem is that I have used the singleton without ever using it in this kind of stupid way, which I had to describe on the spot. Using it for global data and the like isn’t something I did then realised was stupid, or read was stupid so didn’t do, it was just something I knew was stupid from the start. Essentially I’m supposed to be able to think of ways of how to misuse a pattern in the interview? Which class of programmers can best answer this question? The best ones? The medium ones? I'm not sure.... And these were both bright guys. I read more than enough to get better at my job but had never actually bothered to seek out criticisms of the most simple of the design patterns like this one. Do people think such questions are valid and that I ought to know the objections off by heart? Or that it is reasonable to be able to work out what other people who are missing the point would do on the fly? Or do you think I’m at least partially right that the question is too unsubtle and that the questions ought to be better thought out in order to make sure only good candidates can answer. PS. Please don’t think I’m saying that I’m just so clever that I know everything automatically - I’ve learnt the hard way like everyone else. But avoiding global data is hardly revolutionary.

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  • PHP getimagesize is not working when is called from a function in function.php (Wordpress)?

    - by janoChen
    PHP getimagesize is not working when is called from a function in function.php. function.php: add_action('wp_head', 'get_image_size'); function get_image_size() { global $width; // I thought this would solve the problem but it didn't global $height; // I thought this would solve the problem but it didn't list($width, $height, $type, $attr) = getimagesize($options['logo']); echo "Image width " .$width; echo "<BR>"; echo "Image height " .$height; echo "<BR>"; } $options['logo'] is returning http://localhost/wordpress/wp-content/uploads/2010/12/logo4.png so the image is being displayed. I also did var_dump to $width and $height but they didn't show up. Any suggestions?

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  • Slickgrid, confirm before edit

    - by Evan
    I am making a slick grid and need the ability to add rows with a code column. For this to be possible the code column needs to be editable for the entire table. I am trying to work out a way that I can confirm the edit with a standard javascript confirm popup box. I tried putting one into the onedit event within the slickgrid constructor and that executed after the edit. I am led to believe that the edit function is independent from calling the edit stored procedure of the database. Is there a better way to go about this? RF_tagsTable = new IndustrialSlickGrid( LadlesContainerSG , { URL: Global.DALServiceURL + "CallProcedure" , DatabaseParameters: { Procedure: "dbo.TableRF_tags" , ConnectionStringName: Global.ConnectionStringNames.LadleTracker } , Title: "RF tags" , Attributes: { AllowDelete: true , defaultColumnWidth: 120 , editable: true , enableAddRow: true , enableCellNavigation: true , enableColumnReorder: false , rowHeight: 25 , autoHeight: true , autoEdit: false , forceFitColumns: true } , Events: { onRowEdited : rowEdited /*function(){ //this is my failed attempt var r=confirm("Edit an existing tag?") if (r){ alert(r); } else { alert(r); } }*/ , onRowAdded : rowAdded } });

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  • Caching result of setUp() using Python unittest

    - by dbr
    I currently have a unittest.TestCase that looks like.. class test_appletrailer(unittest.TestCase): def setup(self): self.all_trailers = Trailers(res = "720", verbose = True) def test_has_trailers(self): self.failUnless(len(self.all_trailers) > 1) # ..more tests.. This works fine, but the Trailers() call takes about 2 seconds to run.. Given that setUp() is called before each test is run, the tests now take almost 10 seconds to run (with only 3 test functions) What is the correct way of caching the self.all_trailers variable between tests? Removing the setUp function, and doing.. class test_appletrailer(unittest.TestCase): all_trailers = Trailers(res = "720", verbose = True) ..works, but then it claims "Ran 3 tests in 0.000s" which is incorrect.. The only other way I could think of is to have a cache_trailers global variable (which works correctly, but is rather horrible): cache_trailers = None class test_appletrailer(unittest.TestCase): def setUp(self): global cache_trailers if cache_trailers is None: cache_trailers = self.all_trailers = all_trailers = Trailers(res = "720", verbose = True) else: self.all_trailers = cache_trailers

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  • How can I access variables outside of current scope in javascript?

    - by sekmet64
    I'm writing some application in javascript and cannot figure it out how to access the variables declared in my function, inside this jquery parse. Inside I can access global variables, but I don't really want to create global vars for these values. Basically I want to extract file names from an xml document in the simulationFiles variable. I check if the node attribute is equal with the simName and extract the two strings inside the xml elements, that part I think it's working. How can I extract those xml elements and append them to local variables? function CsvReader(simName) { this.initFileName = "somepath"; this.eventsFileName = "somepath"; $(simulationFiles).find('simulation').each(function() { if ($(this).attr("name") == simName) { initFileName += $(this).find("init").text(); eventsFileName += $(this).find("events").text(); } }); }

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  • Function returning MYSQL_ROW

    - by Gabe
    I'm working on a system using lots of MySQL queries and I'm running into some memory problems I'm pretty sure have to do with me not handling pointers right... Basically, I've got something like this: MYSQL_ROW function1() { string query="SELECT * FROM table limit 1;"; MYSQL_ROW return_row; mysql_init(&connection); // "connection" is a global variable if (mysql_real_connect(&connection,HOST,USER,PASS,DB,0,NULL,0)){ if (mysql_query(&connection,query.c_str())) cout << "Error: " << mysql_error(&connection); else{ resp = mysql_store_result(&connection); //"resp" is also global if (resp) return_row = mysql_fetch_row(resp); mysql_free_result(resp); } mysql_close(&connection); }else{ cout << "connection failed\n"; if (mysql_errno(&connection)) cout << "Error: " << mysql_errno(&connection) << " " << mysql_error(&connection); } return return_row; } And function2(): MYSQL_ROW function2(MYSQL_ROW row) { string query = "select * from table2 where code = '" + string(row[2]) + "'"; MYSQL_ROW retorno; mysql_init(&connection); if (mysql_real_connect(&connection,HOST,USER,PASS,DB,0,NULL,0)){ if (mysql_query(&connection,query.c_str())) cout << "Error: " << mysql_error(&conexao); else{ // My "debugging" shows me at this point `row[2]` is already fubar resp = mysql_store_result(&connection); if (resp) return_row = mysql_fetch_row(resp); mysql_free_result(resp); } mysql_close(&connection); }else{ cout << "connection failed\n"; if (mysql_errno(&connection)) cout << "Error : " << mysql_errno(&connection) << " " << mysql_error(&connection); } return return_row; } And main() is an infinite loop basically like this: int main( int argc, char* args[] ){ MYSQL_ROW row = NULL; while (1) { row = function1(); if(row != NULL) function2(row); } } (variable and function names have been generalized to protect the innocent) But after the 3rd or 4th call to function2, that only uses row for reading, row starts losing its value coming to a segfault error... Anyone's got any ideas why? I'm not sure the amount of global variables in this code is any good, but I didn't design it and only got until tomorrow to fix and finish it, so workarounds are welcome! Thanks!

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  • Access inner function variables in Javascript

    - by Elazar Leibovich
    In many frameworks, internal function variables are used as private variables, for example Raphael = (function(){ var private = function(a,b) {return a+b;}; var public = function(a) {return private(a,a);} var object = {mult2:public}; return object; })(); here, we cannot access from the global namespace the variable named private, as it is an inner variable of the anonymous function in the first line. Sometimes this function is contains a big Javascript framework, so that it wouldn't pollute the global namespace. I need to unit tests some object Raphael uses internally (in the above example, I wish to run unit tests on the object private). How can I test them?

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  • Android App Crashes On Second Run

    - by user1091286
    My app runs fine on first run. On the Menu I added two choices options and quit. options which set up a new intent who goes to a PreferenceActivity and quit which simply call: "android.os.Process.killProcess(android.os.Process.myPid());" On the second time I run my app (after I quit from inside the emulator) it crashes.. Ideas? the menu is called by the foolowing code: @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.menu , menu); return true; } - @Override public boolean onOptionsItemSelected(MenuItem item) { // Set up a new intent between the updater service and the main screen Intent options = new Intent(this, OptionsScreenActivity.class); // Switch case on the options switch (item.getItemId()) { case R.id.options: startActivity(options); return true; case R.id.quit: android.os.Process.killProcess(android.os.Process.myPid()); return true; default: return false; } Code for SeekBarPreference: package com.testapp.logic; import com.testapp.R; import android.content.Context; import android.content.res.TypedArray; import android.preference.Preference; import android.util.AttributeSet; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.ViewParent; import android.widget.RelativeLayout; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; import android.widget.TextView; public class SeekBarPreference extends Preference implements OnSeekBarChangeListener { private final String TAG = getClass().getName(); private static final String ANDROIDNS="http://schemas.android.com/apk/res/android"; private static final String PREFS="com.testapp.logic"; private static final int DEFAULT_VALUE = 5; private int mMaxValue = 100; private int mMinValue = 1; private int mInterval = 1; private int mCurrentValue; private String mUnitsLeft = ""; private String mUnitsRight = ""; private SeekBar mSeekBar; private TextView mStatusText; public SeekBarPreference(Context context, AttributeSet attrs) { super(context, attrs); initPreference(context, attrs); } public SeekBarPreference(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initPreference(context, attrs); } private void initPreference(Context context, AttributeSet attrs) { setValuesFromXml(attrs); mSeekBar = new SeekBar(context, attrs); mSeekBar.setMax(mMaxValue - mMinValue); mSeekBar.setOnSeekBarChangeListener(this); } private void setValuesFromXml(AttributeSet attrs) { mMaxValue = attrs.getAttributeIntValue(ANDROIDNS, "max", 100); mMinValue = attrs.getAttributeIntValue(PREFS, "min", 0); mUnitsLeft = getAttributeStringValue(attrs, PREFS, "unitsLeft", ""); String units = getAttributeStringValue(attrs, PREFS, "units", ""); mUnitsRight = getAttributeStringValue(attrs, PREFS, "unitsRight", units); try { String newInterval = attrs.getAttributeValue(PREFS, "interval"); if(newInterval != null) mInterval = Integer.parseInt(newInterval); } catch(Exception e) { Log.e(TAG, "Invalid interval value", e); } } private String getAttributeStringValue(AttributeSet attrs, String namespace, String name, String defaultValue) { String value = attrs.getAttributeValue(namespace, name); if(value == null) value = defaultValue; return value; } @Override protected View onCreateView(ViewGroup parent){ RelativeLayout layout = null; try { LayoutInflater mInflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); layout = (RelativeLayout)mInflater.inflate(R.layout.seek_bar_preference, parent, false); } catch(Exception e) { Log.e(TAG, "Error creating seek bar preference", e); } return layout; } @Override public void onBindView(View view) { super.onBindView(view); try { // move our seekbar to the new view we've been given ViewParent oldContainer = mSeekBar.getParent(); ViewGroup newContainer = (ViewGroup) view.findViewById(R.id.seekBarPrefBarContainer); if (oldContainer != newContainer) { // remove the seekbar from the old view if (oldContainer != null) { ((ViewGroup) oldContainer).removeView(mSeekBar); } // remove the existing seekbar (there may not be one) and add ours newContainer.removeAllViews(); newContainer.addView(mSeekBar, ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); } } catch(Exception ex) { Log.e(TAG, "Error binding view: " + ex.toString()); } updateView(view); } /** * Update a SeekBarPreference view with our current state * @param view */ protected void updateView(View view) { try { RelativeLayout layout = (RelativeLayout)view; mStatusText = (TextView)layout.findViewById(R.id.seekBarPrefValue); mStatusText.setText(String.valueOf(mCurrentValue)); mStatusText.setMinimumWidth(30); mSeekBar.setProgress(mCurrentValue - mMinValue); TextView unitsRight = (TextView)layout.findViewById(R.id.seekBarPrefUnitsRight); unitsRight.setText(mUnitsRight); TextView unitsLeft = (TextView)layout.findViewById(R.id.seekBarPrefUnitsLeft); unitsLeft.setText(mUnitsLeft); } catch(Exception e) { Log.e(TAG, "Error updating seek bar preference", e); } } public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { int newValue = progress + mMinValue; if(newValue > mMaxValue) newValue = mMaxValue; else if(newValue < mMinValue) newValue = mMinValue; else if(mInterval != 1 && newValue % mInterval != 0) newValue = Math.round(((float)newValue)/mInterval)*mInterval; // change rejected, revert to the previous value if(!callChangeListener(newValue)){ seekBar.setProgress(mCurrentValue - mMinValue); return; } // change accepted, store it mCurrentValue = newValue; mStatusText.setText(String.valueOf(newValue)); persistInt(newValue); } public void onStartTrackingTouch(SeekBar seekBar) {} public void onStopTrackingTouch(SeekBar seekBar) { notifyChanged(); } @Override protected Object onGetDefaultValue(TypedArray ta, int index){ int defaultValue = ta.getInt(index, DEFAULT_VALUE); return defaultValue; } @Override protected void onSetInitialValue(boolean restoreValue, Object defaultValue) { if(restoreValue) { mCurrentValue = getPersistedInt(mCurrentValue); } else { int temp = 0; try { temp = (Integer)defaultValue; } catch(Exception ex) { Log.e(TAG, "Invalid default value: " + defaultValue.toString()); } persistInt(temp); mCurrentValue = temp; } } } Logcat: E/AndroidRuntime( 4525): FATAL EXCEPTION: main E/AndroidRuntime( 4525): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.ui.testapp/com.logic.testapp.SeekBarPreferen ce}: java.lang.InstantiationException: can't instantiate class com.logic.testapp.SeekBarPreference; no empty constructor E/AndroidRuntime( 4525): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1879) E/AndroidRuntime( 4525): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1980) E/AndroidRuntime( 4525): at android.app.ActivityThread.access$600(ActivityThread.java:122) E/AndroidRuntime( 4525): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1146) E/AndroidRuntime( 4525): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 4525): at android.os.Looper.loop(Looper.java:137) E/AndroidRuntime( 4525): at android.app.ActivityThread.main(ActivityThread.java:4340) E/AndroidRuntime( 4525): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 4525): at java.lang.reflect.Method.invoke(Method.java:511) E/AndroidRuntime( 4525): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) E/AndroidRuntime( 4525): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) E/AndroidRuntime( 4525): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 4525): Caused by: java.lang.InstantiationException: can't instantiate class com.logic.testapp.SeekBarPreference; no empty construc tor E/AndroidRuntime( 4525): at java.lang.Class.newInstanceImpl(Native Method) E/AndroidRuntime( 4525): at java.lang.Class.newInstance(Class.java:1319) E/AndroidRuntime( 4525): at android.app.Instrumentation.newActivity(Instrumentation.java:1023) E/AndroidRuntime( 4525): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1870) E/AndroidRuntime( 4525): ... 11 more W/ActivityManager( 84): Force finishing activity com.ui.testapp/com.logic.testapp.SeekBarPreference W/ActivityManager( 84): Force finishing activity com.ui.testapp/.MainScreen I/WindowManager( 84): createSurface Window{41a90320 paused=false}: DRAW NOW PENDING W/ActivityManager( 84): Activity pause timeout for ActivityRecord{4104a848 com.ui.testapp/com.logic.testapp.SeekBarPreference} W/NetworkManagementSocketTagger( 84): setKernelCountSet(10021, 1) failed with errno -2 I/WindowManager( 84): createSurface Window{412bcc10 com.android.launcher/com.android.launcher2.Launcher paused=false}: DRAW NOW PENDING W/NetworkManagementSocketTagger( 84): setKernelCountSet(10045, 0) failed with errno -2 I/Process ( 4525): Sending signal. PID: 4525 SIG: 9 I/ActivityManager( 84): Process com.ui.testapp (pid 4525) has died. I/WindowManager( 84): WIN DEATH: Window{41a6c9c0 com.ui.testapp/com.ui.testapp.MainScreen paused=true}

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