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  • NetBeans Java Hints: Quick & Dirty Guide

    - by Geertjan
    In NetBeans IDE 7.2, a new wizard will be found in the "Module Development" category in the New File dialog, for creating new Java Hints. Select a package in a NetBeans module project. Right click, choose New/Other.../Module Development/Java Hint: You'll then see this: Fill in: Class Name: the name of the class that should be generated. E.g. "Example". Hint Display Name: the display name of the hint itself (as will appear in Tools/Options). E.g. "Example Hint". Warning Message: the warning that should be produced by the hint. E.g. "Something wrong is going on". Hint Description: a longer description of the hint, will appear in Tools/Options and eventually some other places. E.g. "This is an example hint that warns about an example problem." Will also provide an Automatic Fix: whether the hint will provide some kind of transformation. E.g. "yes". Fix Display Name: the display name of such a fix/transformation. E.g. "Fix the problem". Click Finish. Should generate "Example.java", the hint itself: import com.sun.source.util.TreePath; import org.netbeans.api.java.source.CompilationInfo; import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.editor.hints.Fix; import org.netbeans.spi.java.hints.ConstraintVariableType; import org.netbeans.spi.java.hints.ErrorDescriptionFactory; import org.netbeans.spi.java.hints.Hint; import org.netbeans.spi.java.hints.HintContext; import org.netbeans.spi.java.hints.JavaFix; import org.netbeans.spi.java.hints.TriggerPattern; import org.openide.util.NbBundle.Messages; @Hint(displayName = "DN_com.bla.Example", description = "DESC_com.bla.Example", category = "general") //NOI18N @Messages({"DN_com.bla.Example=Example Hint", "DESC_com.bla.Example=This is an example hint that warns about an example problem."}) public class Example { @TriggerPattern(value = "$str.equals(\"\")", //Specify a pattern as needed constraints = @ConstraintVariableType(variable = "$str", type = "java.lang.String")) @Messages("ERR_com.bla.Example=Something wrong is going on") public static ErrorDescription computeWarning(HintContext ctx) { Fix fix = new FixImpl(ctx.getInfo(), ctx.getPath()).toEditorFix(); return ErrorDescriptionFactory.forName(ctx, ctx.getPath(), Bundle.ERR_com.bla_Example(), fix); } private static final class FixImpl extends JavaFix { public FixImpl(CompilationInfo info, TreePath tp) { super(info, tp); } @Override @Messages("FIX_com.bla.Example=Fix the problem") protected String getText() { return Bundle.FIX_com_bla_Example(); } @Override protected void performRewrite(TransformationContext ctx) { //perform the required transformation } } } Should also generate "ExampleTest.java", a test for it. Unfortunately, the wizard infrastructure is not capable of handling changes related to test dependencies. So the ExampleTest.java has a todo list at its begining: /* TODO to make this test work:  - add test dependency on Java Hints Test API (and JUnit 4)  - to ensure that the newest Java language features supported by the IDE are available,   regardless of which JDK you build the module with:  -- for Ant-based modules, add "requires.nb.javac=true" into nbproject/project.properties  -- for Maven-based modules, use dependency:copy in validate phase to create   target/endorsed/org-netbeans-libs-javacapi-*.jar and add to endorseddirs   in maven-compiler-plugin configuration  */Warning: if this is a project for which tests never existed before, you may need to close&reopen the project, so that "Unit Test Libraries" node appears - a bug in apisupport projects, as far as I can tell.  Thanks to Jan Lahoda for the above rough guide.

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  • Announcing the Winnipeg VS.NET 2012 Community Launch Event!

    - by D'Arcy Lussier
    Back in May 2010 the local Winnipeg technical community got together and put on a launch event for VS.NET 2010. That event was such a good time that we’re doing it again this year for the VS.NET 2012 launch! On December 6th, the Winnipeg .NET User Group is hosting a full day VS.NET 2012 Community Launch Event at the Imax theatre in Portage Place! We have 4 sessions planned covering dev tools, ALM/TFS, web development, and cloud development, presented by Dylan Smith, Tyler Doerksen, and myself. You can get all the details and register on our Eventbrite site: http://wpgvsnet2012launch.eventbrite.ca/ I’ve included the details below as well for convenience: Winnipeg VS.NET 2012 Community Launch Event Join us for a full day of sessions highlighting the new features and capabilities of Visual Studio .NET 2012 and the .NET 4.5 Framework! Hosted by the Winnipeg .NET User Group, this community event is FREE thanks to the generous support from our event sponsors: Imaginet Online Business Systems Prairie Developer Conference Event Details When: Thursday, Decemer 6th from 8:00 AM - 4:00 PM Where: IMAX Theatre, Portage Place Cost: *FREE!* Agenda 8:00 - 9:00 Continental Breakfast and Registration 9:00 - 9:15 Welcome 9:15 - 10:30 End-To-End Application Lifecycle Management with TFS 2012 10:30 - 10:45 Break 10:45 - 12:00 Improving Developer Productivity with Visual Studio 2012 12:00 - 1:00 Lunch Break (Lunch Not Provided) 1:00 - 2:15 Web Development in Visual Studio 2012 and .NET 4.5 2:15 - 2:30  Break 2:30 - 3:45 Microsoft Cloud Development with Azure and Visual Studio 2012 3:45 - 4:00 Prizes and Thanks Session Abstracts End-To-End Application Lifecycle Management with TFS 2012 Dylan Smith, Imaginet In this session we'll walk through the application development lifecycle from end-to-end and see how some of the new capabilities in TFS 2012 help streamline the software delivery process. There are some exciting new capabilities around Agile Project Management, Gathering Feedback, Code Reviews, Unit Testing, Version Control, Storyboarding, etc. During this session we’ll follow a fictional software development team through the process of planning, developing, testing, and deployment focusing on where the new functionality in VS/TFS 2012 fits in to make teams more effective. Improving Developer Productivity with Visual Studio 2012 Dylan Smith, Imaginet Microsoft Visual Studio 2012 enables developers to take full advantage of the capability of Windows using the skills and technologies developers already know and love to deliver exceptional and compelling apps.  Whether working individually or in a small, medium or large development team Visual Studio 2012 sets a new standard for development tools, helping teams deliver superior results for their customers that help set them apart from their competitors.  In this session we’ll walk through new features in Visual Studio 2012 specifically focusing on how these improve Developer Productivity. Web Development in Visual Studio 2012 and .NET 4.5 D’Arcy Lussier, Online Business Systems It’s an exciting time to be a web developer in the Microsoft ecosystem! The launch of Visual Studio 2012 and .NET 4.5 brings new tooling and features, and the ASP.NET team is continually releasing updates for MVC, SignalR, Web API, and other platform features. In this session we’ll take a tour of the new features and technologies available for Microsoft web developers here in 2012! Microsoft Cloud Development with Azure and Visual Studio 2012 Tyler Doerksen, Imaginet Microsoft’s public cloud platform is nearing its third year of public availability, supporting web site/service hosting, storage, relational databases, virtual machines, virtual networks and much more. Windows Azure provides both power and flexibility.  But to capture this power you need to have the right tools!  This session will demonstrate the primary ways you can harness Windows Azure with the .NET platform.  We’ll explain cloud service development, packaging, deployment, testing and show how Visual Studio 2012 with the Windows Azure SDK and other Microsoft tools can be used to develop for and manage Windows Azure.Harness the power of the cloud from the comfort of Visual Studio 2012!

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  • Agile Testing Days 2012 – Day 3 – Agile or agile?

    - by Chris George
    Another early start for my last Lean Coffee of the conference, and again it was not wasted. We had some really interesting discussions around how to determine what test automation is useful, if agile is not faster, why do it? and a rather existential discussion on whether unicorns exist! First keynote of the day was entitled “Fast Feedback Teams” by Ola Ellnestam. Again this relates nicely to the releasing faster talk on day 2, and something that we are looking at and some teams are actively trying. Introducing the notion of feedback, Ola describes a game he wrote for his eldest child. It was a simple game where every time he clicked a button, it displayed “You’ve Won!”. He then changed it to be a Win-Lose-Win-Lose pattern and watched the feedback from his son who then twigged the pattern and got his younger brother to play, alternating turns… genius! (must do that with my children). The idea behind this was that you need that feedback loop to learn and progress. If you are not getting the feedback you need to close that loop. An interesting point Ola made was to solve problems BEFORE writing software. It may be that you don’t have to write anything at all, perhaps it’s a communication/training issue? Perhaps the problem can be solved another way. Writing software, although it’s the business we are in, is expensive, and this should be taken into account. He again mentions frequent releases, and how they should be made as soon as stuff is ready to be released, don’t leave stuff on the shelf cause it’s not earning you anything, money or data. I totally agree with this and it’s something that we will be aiming for moving forwards. “Exceptions, Assumptions and Ambiguity: Finding the truth behind the story” by David Evans started off very promising by making references to ‘Grim up North’ referring to the north of England. Not sure it was appreciated by most of the audience, but it made me laugh! David explained how there are always risks associated with exceptions, giving the example of a one-way road near where he lives, with an exception sign giving rights to coaches to go the wrong way. Therefore you could merrily swing around the corner of the one way road straight into a coach! David showed the danger in making assumptions with lyrical quotes from Lola by The Kinks “I’m glad I’m a man, and so is Lola” and with a picture of a toilet flush that needed instructions to operate the full and half flush. With this particular flush, you pulled the handle all the way down to half flush, and half way down to full flush! hmmm, a bit of a crappy user experience methinks! Then through a clever use of a passage from the Jabberwocky, David then went onto show how mis-translation/ambiguity is the can completely distort the original meaning of something, and this is a real enemy of software development. This was all helping to demonstrate that the term Story is often heavily overloaded in the Agile world, and should really be stripped back to what it is really for, stating a business problem, and offering a technical solution. Therefore a story could be worded as “In order to {make some improvement}, we will { do something}”. The first ‘in order to’ statement is stakeholder neutral, and states the problem through requesting an improvement to the software/process etc. The second part of the story is the verb, the doing bit. So to achieve the ‘improvement’ which is not currently true, we will do something to make this true in the future. My PM is very interested in this, and he’s observed some of the problems of overloading stories so I’m hoping between us we can use some of David’s suggestions to help clarify our stories better. The second keynote of the day (and our last) proved to be the most entertaining and exhausting of the conference for me. “The ongoing evolution of testing in agile development” by Scott Barber. I’ve never had the pleasure of seeing Scott before… OMG I would love to have even half of the energy he has! What struck me during this presentation was Scott’s explanation of how testing has become the role/job that it is (largely) today, and how this has led to the need for ‘methodologies’ to make dev and test work! The argument that we should be trying to converge the roles again is a very valid one, and one that a couple of the teams at work are actively doing with great results. Making developers as responsible for quality as testers is something that has been lost over the years, but something that we are now striving to achieve. The idea that we (testers) should be testing experts/specialists, not testing ‘union members’, supports this idea so the entire team works on all aspects of a feature/product, with the ‘specialists’ taking the lead and advising/coaching the others. This leads to better propagation of information around the team, a greater holistic understanding of the project and it allows the team to continue functioning if some of it’s members are off sick, for example. Feeling somewhat drained from Scott’s keynote (but at the same time excited that alot of the points he raised supported actions we are taking at work), I headed into my last presentation for Agile Testing Days 2012 before having to make my way to Tegel to catch the flight home. “Thinking and working agile in an unbending world” with Pete Walen was a talk I was not going to miss! Having spoken to Pete several times during the past few days, I was looking forward to hearing what he was going to say, and I was not disappointed. Pete started off by trying to separate the definitions of ‘Agile’ as in the methodology, and ‘agile’ as in the adjective by pronouncing them the ‘english’ and ‘american’ ways. So Agile pronounced (Ajyle) and agile pronounced (ajul). There was much confusion around what the hell he was talking about, although I thought it was quite clear. Agile – Software development methodology agile – Marked by ready ability to move with quick easy grace; Having a quick resourceful and adaptable character. Anyway, that aside (although it provided a few laughs during the presentation), the point was that many teams that claim to be ‘Agile’ but are not, in fact, ‘agile’ by nature. Implementing ‘Agile’ methodologies that are so prescriptive actually goes against the very nature of Agile development where a team should anticipate, adapt and explore. Pete made a valid point that very few companies intentionally put up roadblocks to impede work, so if work is being blocked/delayed, why? This is where being agile as a team pays off because the team can inspect what’s going on, explore options and adapt their processes. It is through experimentation (and that means trying and failing as well as trying and succeeding) that a team will improve and grow leading to focussing on what really needs to be done to achieve X. So, that was it, the last talk of our conference. I was gutted that we had to miss the closing keynote from Matt Heusser, as Matt was another person I had spoken too a few times during the conference, but the flight would not wait, and just as well we left when we did because the traffic was a nightmare! My Takeaway Triple from Day 3: Release often and release small – don’t leave stuff on the shelf Keep the meaning of the word ‘agile’ in mind when working in ‘Agile Look at testing as more of a skill than a role  

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  • Visual Studio Extensions

    - by Scott Dorman
    Originally posted on: http://geekswithblogs.net/sdorman/archive/2013/10/18/visual-studio-extensions.aspxAs a product, Visual Studio has been around for a long time. In fact, it’s been 18 years since the first Visual Studio product was launched. In that time, there have been some major changes but perhaps the most important (or at least influential) changes for the course of the product have been in the last few years. While we can argue over what was and wasn’t an important change or what has and hasn’t changed, I want to talk about what I think is the single most important change Microsoft has made to Visual Studio. Specifically, I’m referring to the Visual Studio Gallery (first introduced in Visual Studio 2010) and the ability for third-parties to easily write extensions which can add new functionality to Visual Studio or even change existing functionality. I know Visual Studio had this ability before the Gallery existed, but it was expensive (both from a financial and development resource) perspective for a company or individual to write such an extension. The Visual Studio Gallery changed all of that. As of today, there are over 4000 items in the Gallery. Microsoft itself has over 100 items in the Gallery and more are added all of the time. Why is this such an important feature? Simply put, it allows third-parties (companies such as JetBrains, Telerik, Red Gate, Devart, and DevExpress, just to name a few) to provide enhanced developer productivity experiences directly within the product by providing new functionality or changing existing functionality. However, there is an even more important function that it serves. It also allows Microsoft to do the same. By providing extensions which add new functionality or change existing functionality, Microsoft is not only able to rapidly innovate on new features and changes but to also get those changes into the hands of developers world-wide for feedback. The end result is that these extensions become very robust and often end up becoming part of a later product release. An excellent example of this is the new CodeLens feature of Visual Studio 2013. This is, perhaps, the single most important developer productivity enhancement released in the last decade and already has huge potential. As you can see, out of the box CodeLens supports showing you information about references, unit tests and TFS history.   Fortunately, CodeLens is also accessible to Visual Studio extensions, and Microsoft DevLabs has already written such an extension to show code “health.” This extension shows different code metrics to help make sure your code is maintainable. At this point, you may have already asked yourself, “With over 4000 extensions, how do I find ones that are good?” That’s a really good question. Fortunately, the Visual Studio Gallery has a ratings system in place, which definitely helps but that’s still a lot of extensions to look through. To that end, here is my personal list of favorite extensions. This is something I started back when Visual Studio 2010 was first released, but so much has changed since then that I thought it would be good to provide an updated list for Visual Studio 2013. These are extensions that I have installed and use on a regular basis as a developer that I find indispensible. This list is in no particular order. NuGet Package Manager for Visual Studio 2013 Microsoft CodeLens Code Health Indicator Visual Studio Spell Checker Indent Guides Web Essentials 2013 VSCommands for Visual Studio 2013 Productivity Power Tools (right now this is only for Visual Studio 2012, but it should be updated to support Visual Studio 2013.) Everyone has their own set of favorites, so mine is probably not going to match yours. If there is an extension that you really like, feel free to leave me a comment!

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  • How can I draw an arrow at the edge of the screen pointing to an object that is off screen?

    - by Adam Henderson
    I am wishing to do what is described in this topic: http://www.allegro.cc/forums/print-thread/283220 I have attempted a variety of the methods mentioned here. First I tried to use the method described by Carrus85: Just take the ratio of the two triangle hypontenuses (doesn't matter which triagle you use for the other, I suggest point 1 and point 2 as the distance you calculate). This will give you the aspect ratio percentage of the triangle in the corner from the larger triangle. Then you simply multiply deltax by that value to get the x-coordinate offset, and deltay by that value to get the y-coordinate offset. But I could not find a way to calculate how far the object is away from the edge of the screen. I then tried using ray casting (which I have never done before) suggested by 23yrold3yrold: Fire a ray from the center of the screen to the offscreen object. Calculate where on the rectangle the ray intersects. There's your coordinates. I first calculated the hypotenuse of the triangle formed by the difference in x and y positions of the two points. I used this to create a unit vector along that line. I looped through that vector until either the x coordinate or the y coordinate was off the screen. The two current x and y values then form the x and y of the arrow. Here is the code for my ray casting method (written in C++ and Allegro 5) void renderArrows(Object* i) { float x1 = i->getX() + (i->getWidth() / 2); float y1 = i->getY() + (i->getHeight() / 2); float x2 = screenCentreX; float y2 = ScreenCentreY; float dx = x2 - x1; float dy = y2 - y1; float hypotSquared = (dx * dx) + (dy * dy); float hypot = sqrt(hypotSquared); float unitX = dx / hypot; float unitY = dy / hypot; float rayX = x2 - view->getViewportX(); float rayY = y2 - view->getViewportY(); float arrowX = 0; float arrowY = 0; bool posFound = false; while(posFound == false) { rayX += unitX; rayY += unitY; if(rayX <= 0 || rayX >= screenWidth || rayY <= 0 || rayY >= screenHeight) { arrowX = rayX; arrowY = rayY; posFound = true; } } al_draw_bitmap(sprite, arrowX - spriteWidth, arrowY - spriteHeight, 0); } This was relatively successful. Arrows are displayed in the bottom right section of the screen when objects are located above and left of the screen as if the locations of the where the arrows are drawn have been rotated 180 degrees around the center of the screen. I assumed this was due to the fact that when I was calculating the hypotenuse of the triangle, it would always be positive regardless of whether or not the difference in x or difference in y is negative. Thinking about it, ray casting does not seem like a good way of solving the problem (due to the fact that it involves using sqrt() and a large for loop). Any help finding a suitable solution would be greatly appreciated, Thanks Adam

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  • Quaternion Camera Orbiting around a Sphere

    - by jessejuicer
    Background: I'm trying to create a game where the camera is always rotating around a single sphere. I'm using the DirectX D3DX math functions in C++ on Windows. The Problem: I cannot get both the camera position and orientation both working properly at the same time. Either one works but not both together. Here's the code for my quaternion camera that revolves around a sphere, always looking at the centerpoint of the sphere, ... as far as I understand it (but which isn't working properly): (I'm only going to present rotation around the X axis here, to simplify this post) Whenever the UP key is pressed or held down, the camera should rotate around the X axis, while looking at the centerpoint of the sphere (which is at 0,0,0 in the world). So, I build a quaternion that represents a small angle of rotation around the x axis like this (where 'deltaAngle' is a small enough number for a slow rotation): D3DXVECTOR3 rotAxis; D3DXQUATERNION tempQuat; tempQuat.x = 0.0f; tempQuat.y = 0.0f; tempQuat.z = 0.0f; tempQuat.w = 1.0f; rotAxis.x = 1.0f; rotAxis.y = 0.0f; rotAxis.z = 0.0f; D3DXQuaternionRotationAxis(&tempQuat, &rotAxis, deltaAngle); ...and I accumulate the result into the camera's current orientation quat, like this: D3DXQuaternionMultiply(&cameraOrientationQuat, &cameraOrientationQuat, &tempQuat); ...which all works fine. Now I need to build a view matrix to pass to DirectX SetTransform function. So I build a rotation matrix from the camera orientation quat as follows: D3DXMATRIXA16 rotationMatrix; D3DXMatrixIdentity(&rotationMatrix); D3DXMatrixRotationQuaternion(&rotationMatrix, &cameraOrientationQuat); ...Now (as seen below) if I just transpose that rotationMatrix and plug it into the 3x3 section of the view matrix, then negate the camera's position and plug it into the translation section of the view matrix, the rotation magically works. Perfectly. (even when I add in rotations for all three axes). There's no gimbal lock, just a smooth rotation all around in any direction. BUT- this works even though I never change the camera's position. At all. Which sorta blows my mind. I even display the camera position and can watch it stay constant at it's starting point (0.0, 0.0, -4000.0). It never moves, but the rotation around the sphere is perfect. I don't understand that. For proper view rotation, the camera position should be revolving around the sphere. Here's the rest of building the view matrix (I'll talk about the commented code below). Note that the camera starts out at (0.0, 0.0, -4000.0) and m_camDistToTarget is 4000.0: /* D3DXVECTOR3 vec1; D3DXVECTOR4 vec2; vec1.x = 0.0f; vec1.y = 0.0f; vec1.z = -1.0f; D3DXVec3Transform(&vec2, &vec1, &rotationMatrix); g_cameraActor->pos.x = vec2.x * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.y = vec2.y * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.z = vec2.z * g_cameraActor->m_camDistToTarget; */ D3DXMatrixTranspose(&g_viewMatrix, &rotationMatrix); g_viewMatrix._41 = -g_cameraActor->pos.x; g_viewMatrix._42 = -g_cameraActor->pos.y; g_viewMatrix._43 = -g_cameraActor->pos.z; g_viewMatrix._44 = 1.0f; g_direct3DDevice9->SetTransform( D3DTS_VIEW, &g_viewMatrix ); ...(The world matrix is always an identity, and the perspective projection works fine). ...So, without the commented code being compiled, the rotation works fine. But to be proper, for obvious reasons, the camera position should be rotating around the sphere, which it currently is not. That's what the commented code is supposed to do. And when I add in that chunk of code to do that, and look at all the data as I hold the keys down (using UP, DOWN, LEFT, RIGHT to rotate different directions) all the values look correct! The camera position is rotating around the sphere just fine, and I can watch that happen visually too. The problem is that the camera orientation does not lookat the center of the sphere. It always looks straight forward down the z axis (toward positive z) as it revolves around the sphere. Yet the values of both the rotation matrix and the view matrix seem to be behaving correctly. (The view matrix orientation is the same as the rotation matrix, just transposed). For instance if I just hold down the key to spin around the x axis, I can watch the values of the three axes represented in the view matrix (x, y, and z axes)... view x-axis stays at (1.0, 0.0, 0.0), and view y-axis and z-axis both spin around the x axis just fine. All the numbers are changing as they should be... well, almost. As far as I can tell, the position of the view matrix is spinning around the sphere one direction (like clockwise), and the orientation (the axes in the view matrix) are spinning the opposite direction (like counter-clockwise). Which I guess explains why the orientation appears to stay straight ahead. I know the position is correct. It revolves properly. It's the orientation that's wrong. Can anyone see what am I doing wrong? Am I using these functions incorrectly? Or is my algorithm flawed? As usual I've been combing my code for simple mistakes for many hours. I'm willing to post the actual code, and a video of the behavior, but that will take much more effort. Thought I'd ask this way first.

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  • ArchBeat Link-o-Rama for October 14-20, 2012

    - by Bob Rhubart
    The Top 10 items shared on the OTN ArchBeat Facebook page for the week of October 14-21, 2012. Panel: On the Impact of Software | InfoQ Les Hatton (Oakwood Computing Associates), Clive King (Oracle), Paul Good (Shell), Mike Andrews (Microsoft) and Michiel van Genuchten (moderator) discuss the impact of software engineering on our lives in this panel discussion recorded at the Computer Society Software Experts Summit 2012. ResCare Solves Content Lifecycle Challenges with Oracle WebCenter Learn how ResCare solves content lifecycle challenges with Oracle WebCenter. Speakers: Joe Lichtefeld, VP of Application Services & PMO, ResCare Wayne Boerger, Product Manager, TEAM Informatics Doug Thompson, EVP Global Development, TEAM Informatics Date: Tuesday, October 30, 2012 Time: 10:00 a.m. PT / 1:00 p.m. ET WebLogic Server 11gR1 Interactive Quick Reference "The WebLogic Server 11gR1 Administration interactive quick reference," explains Juergen Kress, "is a multimedia tool for various terms and concepts used in WebLogic Server architecture. This tool is available for administrators for online or offline use. This is built as a multimedia web page which provides descriptions of WebLogic Server Architectural components, and references to relevant documentation. This tool offers valuable reference information for any complex concept or product in an intuitive and useful manner." Oracle ACE Directors Nordic Tour 2012 : Venues and BI Presentations | Mark Rittman Oracle ACE Director Mark Rittman shares information on the Oracle ACE Director Tour, as the community leaders make their way through the land of the midnight sun, with events in Copenhagen, Stockholm, Oslo and Helsinki. Mobile Apps for EBS | Capgemini Oracle Blog Capgemini solution architect Satish Iyer breifly describes how Oracle ADF and Oracle SOA Suite can be used to fill the gap in mobile applications for Oracle EBS. Introducing the New Face of Fusion Applications | Misha Vaughan Oracle ACE Directors Debra Lilly and Floyd Teter have already blogged about the the new face of Oracle Fusion Applications. Now Applications User Experience Architect Misha Vaughan shares a brief overview of how the Oracle Applications User Experience (UX) team developed the new look. BPM 11g - Dynamic Task Assignment with Multi-level Organization Units | Mark Foster "I've seen several requirements to have a more granular level of task assignment in BPM 11g based on some value in the data passed to the process," says Fusion Middleware A-Team architect Mark Foster. "Parametric Roles is normally the first port of call to try to satisfy this requirement, but in this blog we will show how a lot of use-cases can be satisfied by the easier to implement and flexible Organization Unit." OTN Architect Day Los Angeles - Oct 25 Oracle Technology Network Architect Day in Los Angeles happens in one week. Register now to make sure you don't miss out on a rich schedule of expert technical sessions and peer interaction covering the use of Oracle technologies in cloud computing, SOA, and more. Even better: it's all free. When: October 25, 2012, 8:30am - 5:00pm. Where: Sofitel Los Angeles, 8555 Beverly Boulevard, Los Angeles, CA 90048. Oracle VM VirtualBox 4.2.2 released | Oracle's Virtualization Blog The Fat Bloke weighs in with a short post with information on where you can find information and the download for the latest VirtualBox release. Advanced Oracle SOA Suite #OOW 2012 SOA Presentations The Oracle SOA Product Management team has compiled a complete list of all twelve of their Oracle SOA Suite presentations from Oracle OpenWorld 2012, with links to the slide decks. Thought for the Day "Software: do you write it like a book, grow it like a plant, accrete it like a pearl, or construct it like a building?" — Jeff Atwood Source: softwarequotes.com

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  • HOWTO Turn off SPARC T4 or Intel AES-NI crypto acceleration.

    - by darrenm
    Since we released hardware crypto acceleration for SPARC T4 and Intel AES-NI support we have had a common question come up: 'How do I test without the hardware crypto acceleration?'. Initially this came up just for development use so developers can do unit testing on a machine that has hardware offload but still cover the code paths for a machine that doesn't (our integration and release testing would run on all supported types of hardware anyway).  I've also seen it asked in a customer context too so that we can show that there is a performance gain from the hardware crypto acceleration, (not just the fact that SPARC T4 much faster performing processor than T3) and measure what it is for their application. With SPARC T2/T3 we could easily disable the hardware crypto offload by running 'cryptoadm disable provider=n2cp/0'.  We can't do that with SPARC T4 or with Intel AES-NI because in both of those classes of processor the encryption doesn't require a device driver instead it is unprivileged user land callable instructions. Turns out there is away to do this by using features of the Solaris runtime loader (ld.so.1). First I need to expose a little bit of implementation detail about how the Solaris Cryptographic Framework is implemented in Solaris 11.  One of the new Solaris 11 features of the linker/loader is the ability to have a single ELF object that has multiple different implementations of the same functions that are selected at runtime based on the capabilities of the machine.  The alternate to this is having the application coded to call getisax() and make the choice itself.  We use this functionality of the linker/loader when we build the userland libraries for the Solaris Cryptographic Framework (specifically libmd.so, and the unfortunately misnamed due to historical reasons libsoftcrypto.so) The Solaris linker/loader allows control of a lot of its functionality via environment variables, we can use that to control the version of the cryptographic functions we run.  To do this we simply export the LD_HWCAP environment variable with values that tell ld.so.1 to not select the HWCAP section matching certain features even if isainfo says they are present.  For SPARC T4 that would be: export LD_HWCAP="-aes -des -md5 -sha256 -sha512 -mont -mpul" and for Intel systems with AES-NI support: export LD_HWCAP="-aes" This will work for consumers of the Solaris Cryptographic Framework that use the Solaris PKCS#11 libraries or use libmd.so interfaces directly.  It also works for the Oracle DB and Java JCE.  However does not work for the default enabled OpenSSL "t4" or "aes-ni" engines (unfortunately) because they do explicit calls to getisax() themselves rather than using multiple ELF cap sections. However we can still use OpenSSL to demonstrate this by explicitly selecting "pkcs11" engine  using only a single process and thread.  $ openssl speed -engine pkcs11 -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 54170.81k 187416.00k 489725.70k 805445.63k 1018880.00k $ LD_HWCAP="-aes" openssl speed -engine pkcs11 -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 29376.37k 58328.13k 79031.55k 86738.26k 89191.77k We can clearly see the difference this makes in the case where AES offload to the SPARC T4 was disabled. The "t4" engine is faster than the pkcs11 one because there is less overhead (again on a SPARC T4-1 using only a single process/thread - using -multi you will get even bigger numbers). $ openssl speed -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 85526.61k 89298.84k 91970.30k 92662.78k 92842.67k Yet another cool feature of the Solaris linker/loader, thanks Rod and Ali. Note these above openssl speed output is not intended to show the actual performance of any particular benchmark just that there is a significant improvement from using hardware acceleration on SPARC T4. For cryptographic performance benchmarks see the http://blogs.oracle.com/BestPerf/ postings.

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  • My vertex shader doesn't affect texture coords or diffuse info but works for position

    - by tina nyaa
    I am new to 3D and DirectX - in the past I have only used abstractions for 2D drawing. Over the past month I've been studying really hard and I'm trying to modify and adapt some of the shaders as part of my personal 'study project'. Below I have a shader, modified from one of the Microsoft samples. I set diffuse and tex0 vertex shader outputs to zero, but my model still shows the full texture and lighting as if I hadn't changed the values from the vertex buffer. Changing the position of the model works, but nothing else. Why is this? // // Skinned Mesh Effect file // Copyright (c) 2000-2002 Microsoft Corporation. All rights reserved. // float4 lhtDir = {0.0f, 0.0f, -1.0f, 1.0f}; //light Direction float4 lightDiffuse = {0.6f, 0.6f, 0.6f, 1.0f}; // Light Diffuse float4 MaterialAmbient : MATERIALAMBIENT = {0.1f, 0.1f, 0.1f, 1.0f}; float4 MaterialDiffuse : MATERIALDIFFUSE = {0.8f, 0.8f, 0.8f, 1.0f}; // Matrix Pallette static const int MAX_MATRICES = 100; float4x3 mWorldMatrixArray[MAX_MATRICES] : WORLDMATRIXARRAY; float4x4 mViewProj : VIEWPROJECTION; /////////////////////////////////////////////////////// struct VS_INPUT { float4 Pos : POSITION; float4 BlendWeights : BLENDWEIGHT; float4 BlendIndices : BLENDINDICES; float3 Normal : NORMAL; float3 Tex0 : TEXCOORD0; }; struct VS_OUTPUT { float4 Pos : POSITION; float4 Diffuse : COLOR; float2 Tex0 : TEXCOORD0; }; float3 Diffuse(float3 Normal) { float CosTheta; // N.L Clamped CosTheta = max(0.0f, dot(Normal, lhtDir.xyz)); // propogate scalar result to vector return (CosTheta); } VS_OUTPUT VShade(VS_INPUT i, uniform int NumBones) { VS_OUTPUT o; float3 Pos = 0.0f; float3 Normal = 0.0f; float LastWeight = 0.0f; // Compensate for lack of UBYTE4 on Geforce3 int4 IndexVector = D3DCOLORtoUBYTE4(i.BlendIndices); // cast the vectors to arrays for use in the for loop below float BlendWeightsArray[4] = (float[4])i.BlendWeights; int IndexArray[4] = (int[4])IndexVector; // calculate the pos/normal using the "normal" weights // and accumulate the weights to calculate the last weight for (int iBone = 0; iBone < NumBones-1; iBone++) { LastWeight = LastWeight + BlendWeightsArray[iBone]; Pos += mul(i.Pos, mWorldMatrixArray[IndexArray[iBone]]) * BlendWeightsArray[iBone]; Normal += mul(i.Normal, mWorldMatrixArray[IndexArray[iBone]]) * BlendWeightsArray[iBone]; } LastWeight = 1.0f - LastWeight; // Now that we have the calculated weight, add in the final influence Pos += (mul(i.Pos, mWorldMatrixArray[IndexArray[NumBones-1]]) * LastWeight); Normal += (mul(i.Normal, mWorldMatrixArray[IndexArray[NumBones-1]]) * LastWeight); // transform position from world space into view and then projection space //o.Pos = mul(float4(Pos.xyz, 1.0f), mViewProj); o.Pos = mul(float4(Pos.xyz, 1.0f), mViewProj); o.Diffuse.x = 0.0f; o.Diffuse.y = 0.0f; o.Diffuse.z = 0.0f; o.Diffuse.w = 0.0f; o.Tex0 = float2(0,0); return o; } technique t0 { pass p0 { VertexShader = compile vs_3_0 VShade(4); } } I am currently using the SlimDX .NET wrapper around DirectX, but the API is extremely similar: public void Draw() { var device = vertexBuffer.Device; device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, Color.White, 1.0f, 0); device.SetRenderState(RenderState.Lighting, true); device.SetRenderState(RenderState.DitherEnable, true); device.SetRenderState(RenderState.ZEnable, true); device.SetRenderState(RenderState.CullMode, Cull.Counterclockwise); device.SetRenderState(RenderState.NormalizeNormals, true); device.SetSamplerState(0, SamplerState.MagFilter, TextureFilter.Anisotropic); device.SetSamplerState(0, SamplerState.MinFilter, TextureFilter.Anisotropic); device.SetTransform(TransformState.World, Matrix.Identity * Matrix.Translation(0, -50, 0)); device.SetTransform(TransformState.View, Matrix.LookAtLH(new Vector3(-200, 0, 0), Vector3.Zero, Vector3.UnitY)); device.SetTransform(TransformState.Projection, Matrix.PerspectiveFovLH((float)Math.PI / 4, (float)device.Viewport.Width / device.Viewport.Height, 10, 10000000)); var material = new Material(); material.Ambient = material.Diffuse = material.Emissive = material.Specular = new Color4(Color.White); material.Power = 1f; device.SetStreamSource(0, vertexBuffer, 0, vertexSize); device.VertexDeclaration = vertexDeclaration; device.Indices = indexBuffer; device.Material = material; device.SetTexture(0, texture); var param = effect.GetParameter(null, "mWorldMatrixArray"); var boneWorldTransforms = bones.OrderedBones.OrderBy(x => x.Id).Select(x => x.CombinedTransformation).ToArray(); effect.SetValue(param, boneWorldTransforms); effect.SetValue(effect.GetParameter(null, "mViewProj"), Matrix.Identity);// Matrix.PerspectiveFovLH((float)Math.PI / 4, (float)device.Viewport.Width / device.Viewport.Height, 10, 10000000)); effect.SetValue(effect.GetParameter(null, "MaterialDiffuse"), material.Diffuse); effect.SetValue(effect.GetParameter(null, "MaterialAmbient"), material.Ambient); effect.Technique = effect.GetTechnique(0); var passes = effect.Begin(FX.DoNotSaveState); for (var i = 0; i < passes; i++) { effect.BeginPass(i); device.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, skin.Vertices.Length, 0, skin.Indicies.Length / 3); effect.EndPass(); } effect.End(); } Again, I set diffuse and tex0 vertex shader outputs to zero, but my model still shows the full texture and lighting as if I hadn't changed the values from the vertex buffer. Changing the position of the model works, but nothing else. Why is this? Also, whatever I set in the bone transformation matrices doesn't seem to have an effect on my model. If I set every bone transformation to a zero matrix, the model still shows up as if nothing had happened, but changing the Pos field in shader output makes the model disappear. I don't understand why I'm getting this kind of behaviour. Thank you!

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  • Very slow KVM in Ubuntu 12.04

    - by Guy Fawkes
    I use Ubuntu 12.04 64-bit and KVM, my CPU is Core i5 3.3 GHz and I have 8 GB of DDR3 RAM. I run Windows 7 in KVM and it's extremely slow. My co-worker use Debian on the same PC configuration and can run Windows 7 extremely fast! Where can be my problem? sudo cat /etc/libvirt/qemu/windows.xml <!-- WARNING: THIS IS AN AUTO-GENERATED FILE. CHANGES TO IT ARE LIKELY TO BE OVERWRITTEN AND LOST. Changes to this xml configuration should be made using: virsh edit windows or other application using the libvirt API. --> <domain type='kvm'> <name>windows</name> <uuid>5c685175-baea-0ca6-591f-8269d923ffb8</uuid> <memory>2097152</memory> <currentMemory>2097152</currentMemory> <vcpu>1</vcpu> <os> <type arch='x86_64' machine='pc-1.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <clock offset='localtime'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/var/lib/libvirt/images/windows.img'/> <target dev='hda' bus='ide'/> <address type='drive' controller='0' bus='0' unit='0'/> </disk> <controller type='ide' index='0'> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x1'/> </controller> <interface type='network'> <mac address='52:54:00:94:63:91'/> <source network='default'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <serial type='pty'> <target port='0'/> </serial> <console type='pty'> <target type='serial' port='0'/> </console> <input type='tablet' bus='usb'/> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='-1' autoport='yes'/> <sound model='ich6'> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </sound> <video> <model type='vga' vram='262144' heads='1'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/> </video> <memballoon model='virtio'> <address type='pci' domain='0x0000' bus='0x00' slot='0x05' function='0x0'/> </memballoon> </devices> </domain>

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  • Antenna Aligner Part 7: Connecting the dots

    - by Chris George
    The app is basically ready, so I eagerly started to sort out creating the application entry in iTunes Connect. It's mostly intuitive actually, although I did have to create yet another icon for iTunes sized 512x512 pixels, damn lucky I did the original graphics as vector! It took me longer to write the application description than anything else, I'm so not a tech author! I didn't like the way you have to 'make up' an SKU (Stock Keeping Unit) number. I have to do some googling to find out that it really doesn't matter what it is! It should be more obvious what to do from the actual website itself. That aside, the rest of it was actually fairly straightforward. As well as the details of the application, iPhone and iPad screenshots were also required. This posed somewhat of a problem. The iPhone ones were easy (as I have one!), but I do not (yet) own an iPad . So I thought I'd leave the iPad screenshots out for now. Once the application details were sorted, I moved onto the rights and pricing. At the start of the project I had made the decision that I wouldn't charge any more than the lowest amount £0.59. I believe there is a market for this, but as my first foray into app development I didn't want to take the mick. I did realise, however, that I had built my app with a developer certificate and provisioning profile. This was fairly quickly corrected, and again Nomad made this very easy to switch over to the distribution certificate and provisioning profile. With a sense of excitement I cracked open iTunes connect and clicked the upload button ... ...slight snag... . when the Nomad project was started, Apple allowed uploads of these binaries via iTunes Connect. But this is no longer possible, the only upload path is via the Application Loader available from the Apple Developer program. This itself has one limitation, it only runs on a mac! D'OH!!!  Actually my language was somewhat more colourful when this fact came to light. After picking my laptop up off the floor and putting it back together... ok only joking, but I did nearly throw it out of frustration!... I started to consider the options; I briefly entertained the idea of buying a cheap mac from ebay... no, that defeats the whole object of what I'm doing, plus my wife wouldn't be impressed there are some guys out there in the interweb who will upload your app for a small fee...but I don't really like the idea of giving some faceless email address my apple developer login details, as well as my app binary! find some willing friend with a mac who would kindly let me use it... obviously this is the only sensible option. In the meantime, I informed the Nomad team about this slight 'issue' and they are currently investigating possible solutions...

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  • Notes from a short presentation on NodeJs

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/05/30/notes-from-a-short-presentation-on-nodejs.aspxI volunteered myself to give a short 30 minute presentation at a work lunch and learn on NodeJs. With my limited experience I see using Node as a great tool for build process improvement, scaffolding with yeoman, and running tests with Karma. I haven’t looked into using as a full server or development stack. I guess I’m too stuck on IIS and Visual Studio :-). Here are my notes, that aren’t very well formatted, but I wanted to share it anyways. What is it? "Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices." Why should you be interested? another popular tool that can help you get the job done you can use the command prompt! can be run at build or release time to automate tasks What are some uses? https://www.npmjs.org/ - NuGet for Node packages http://bower.io/ - NuGet for UI JavaScript libraries (jQuery, Bootstrap, Angular, etc) http://yeoman.io/ "Our workflow is comprised of three tools for improving your productivity and satisfaction when building a web app: yo (the scaffolding tool), grunt (the build tool) and bower (for package management)." -> yeoman asks which components you want alternative - http://joakimbeng.eu01.aws.af.cm/slush-replacing-yeoman-with-gulp/ https://www.npmjs.org/package/generator-cg-angular - phantom js, less, // git is needed for bower http://git-scm.com/ run installer in Windows before you can use bower // select Run Git from the Windows Command Prompt in the installer // requires a reboot http://stackoverflow.com/questions/20069297/bower-git-not-in-the-path-error npm install -g git npm install -g yo npm install -g generator-cg-angular mkdir myapp cd myapp yo cg-angular npm install -g bower npm install -g grunt-cli yo bower grunt serve grunt test grunt build // there are many generators (generator-angular) is another one // I like the Nuget HotTowel-Angular from John Papa myself // needed IIS Node for Express -> prompt from WebMatrix Karma bat to startup Karma - see below image compression - https://www.npmjs.org/search?q=optimize+images, https://github.com/heldr/node-smushit - do it from the command line LESS compiling js and css combine and minification at build with Gulp for requireJS apps quick lightweight HTTP server - "Express" Build pipeline with Grunt or Gulp http://www.johnpapa.net/gulp-and-grunt-at-anglebrackets/ Gulp is the newer and improved over Grunt. Supposed to be easier to use, but Grunt is more established. https://github.com/johnpapa/ng-demos/tree/master/grunt-gulp https://github.com/assetgraph/assetgraph-builder Does a lot of the minimizing, combining, image optimization etc using Node. Looks interesting.... http://nodejs.org http://nodeschool.io/ http://sub.watchmecode.net/getting-started-with-nodejs-installing-and-writing-your-first-code/ https://stormpath.com/blog/build-a-killer-node-dot-js-client-for-your-rest-plus-json-api/ https://codio.com/ http://www.hanselman.com/blog/ItsJustASoftwareIssueEdgejsBringsNodeAndNETTogetherOnThreePlatforms.aspx run unit tests - Karma in msBuild karma-start.bat @echo off cd %~dp0\.. REM 604800 is to make sure we only update once every 7 days call npm install --cache-min 604800 -g grunt-cli call npm install --cache-min 604800 call npm install --cache-min 604800 -g karma-cli karma start UnitTests\karma.conf.js REM karma start UnitTests\karma.conf.js --single-run REM see karma-start.bat and karam.config.js REM jsHint comes from Nuget

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  • Are Chief Digital Officers the Result of CMO/CIO Refusal to Change?

    - by Mike Stiles
    Apparently CDO no longer just stands for “Collateralized Debt Obligations.”  It stands for Chief Digital Officer. And they’re the ones who are supposed to answer the bat signal CEO’s are throwing into the sky, swoop in and POW! drive the transition of the enterprise to integrated digital systems. So imagine being a CMO or a CIO at such an enterprise and realizing it’s been determined that you are not the answer that’s needed. In fact, IntelligentHQ author Ashley Friedlein points out the very rise of the CDO is an admission of C-Suite failure to become savvy enough, quickly enough in modern technology. Is that fair? Despite the repeated drumbeat that CMO’s and CIO’s must enter a new era of cooperation and collaboration to enact the social-enabled enterprise, the verdict seems to be that if it’s happening at all, it’s not happening fast enough. Therefore, someone else is needed with the authority to make things happen. So who is this relatively new beast? Gartner VP David Willis says, “The Chief Digital Officer plays in the place where the enterprise meets the customer, where the revenue is generated, and the mission accomplished.” In other words, where the rubber meets the road. They aren’t just another “C” heading up a unit. They’re the CEO’s personal SWAT team, able to call the shots necessary across all units to affect what has become job one…customer experience. And what are the CMO’s and CIO’s doing while this is going on? Playing corporate games. Accenture reports 38% of CMOs say IT deliberately keeps them out of the loop, with 35% saying marketing’s needs aren’t a very high priority. 31% of CIOs say marketers don’t understand tech and regularly go around them for solutions. Fun! Meanwhile the CEO feels the need to bring in a parental figure to pull it all together. Gartner thinks 25% of all orgs will have a CDO by 2015 as CMO’s and particularly CIO’s (Peter Hinssen points out many CDO’s are coming “from anywhere but IT”) let the opportunity to be the agent of change their company needs slip away. Perhaps most interestingly, these CDO’s seem to be entering the picture already on the fast track. One consultancy counted 7 instances of a CDO moving into the CEO role, which, as this Wired article points out, is pretty astounding since nobody ever heard of the job a few years ago. And vendors are quickly figuring out that this is the person they need to be talking to inside the brand. The position isn’t without its critics. Forrester’s Martin Gill says the reaction from executives at some traditional companies to someone being brought in to be in charge of digital might be to wash their own hands of responsibility for all things digital – a risky maneuver given the pervasiveness of digital in business. They might not even be called Chief Digital Officers. They might be the Chief Customer Officer, Chief Experience Officer, etc. You can call them Twinkletoes if you want to, but essentially anyone who has the mandate direct from the CEO to enact modern technology changes not currently being championed by the CMO or CIO can be regarded as “boss.” @mikestiles @oraclesocialPhoto: freedigitalphotos.net

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  • Impressions of Pivotal Tracker

    Pivotal Tracker is a free, online agile project management system. Ive been using it recently to better communicate to customers about the current state of our project. In Pivotal Tracker, the unit of work is a story and stories are arranged into iterations or delivery cycles. Stories can be any level of granularity you want, but the idea is to use stories to communicate clearly to customers, so you dont want to write a novel. You especially dont want to write a list of detailed programming tasks. A good story for a point of sale system might be: Allow managers to override the price of an item while ringing up a customer. A less useful story: Script out the process of adding a manager flag to the user table and stage that script into the deploy directory. Stories are estimated using a point scale, by default 1, 2 or 3. Iterations are then automatically laid out by combining enough tasks to fill the point total for that period of time. You have to start with a guess on how many points your team can do in an iteration, then adjust with real data as you complete iterations. This is basic agile methodology, but where Pivotal Tracker adds value is that it automatically and graphically lays out iterations for you on your project site. This makes communication and planning easy. Compiling release notes is no longer painful as it has been clear from the outset what work is going on. While I much prefer Pivotal Trackers customer facing interface over what we used previously (TFS), I see a couple of gaps. First, I have not able to make much headway with the reporting tools. Despite my complaints about TFS, it can produce some nice reports. Second, its not clear where if at all, Id keep track of purely internal tasks. Im talking about server maintenance, cleaning up source control, checking back on some code which you never quite felt right about. Theres no purpose in cluttering up an iteration backlog with these items, but if you dont track them, you lose them. Im not sure what a good answer for that is. One gap I thought Id see, which I dont, is more granular dev tasks. If Im implementing a story, Ill write out the steps and track my progress, but really, those steps arent useful to anybody but me. The only time Ive found that level of detail really useful is when my tasks are defined at too high a level anyway or when Im working with someone who needs more coaching and might not be able to finish a story in time without some scaffolding to get them going. You can learn more about Pivotal Tracker at: http://www.pivotaltracker.com/learnmore.   --- Relevant Links --- A good intro to stories: http://www.agilemodeling.com/artifacts/userStory.htmDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How the SPARC T4 Processor Optimizes Throughput Capacity: A Case Study

    - by Ruud
    This white paper demonstrates the architected latency hiding features of Oracle’s UltraSPARC T2+ and SPARC T4 processors That is the first sentence from this technical white paper, but what does it exactly mean? Let's consider a very simple example, the computation of a = b + c. This boils down to the following (pseudo-assembler) instructions that need to be executed: load @b, r1 load @c, r2 add r1,r2,r3 store r3, @a The first two instructions load variables b and c from an address in memory (here symbolized by @b and @c respectively). These values go into registers r1 and r2. The third instruction adds the values in r1 and r2. The result goes into register r3. The fourth instruction stores the contents of r3 into the memory address symbolized by @a. If we're lucky, both b and c are in a nearby cache and the load instructions only take a few processor cycles to execute. That is the good case, but what if b or c, or both, have to come from very far away? Perhaps both of them are in the main memory and then it easily takes hundreds of cycles for the values to arrive in the registers. Meanwhile the processor is doing nothing and simply waits for the data to arrive. Actually, it does something. It burns cycles while waiting. That is a waste of time and energy. Why not use these cycles to execute instructions from another application or thread in case of a parallel program? That is exactly what latency hiding on the SPARC T-Series processors does. It is a hardware feature totally transparent to the user and application. As soon as there is a delay in the execution, the hardware uses these otherwise idle cycles to execute instructions from another process. As a result, the throughput capacity of the system improves because idle cycles are no longer wasted and therefore more jobs can be run per unit of time. This feature has been in the SPARC T-series from the beginning, so why this paper? The difference with previous publications on this topic is in the amount of detail given. How this all works under the hood is fully explained using two example programs. Starting from the assembly language instructions, it is demonstrated in what way these programs execute. To really see what is happening we go down to the processor pipeline level, where the gaps in the execution are, and show in what way these idle cycles are filled by other copies of the same program running simultaneously. Both the SPARC T4 as well as the older UltraSPARC T2+ processor are covered. You may wonder why the UltraSPARC T2+ is included. The focus of this work is on the SPARC T4 processor, but to explain the basic concept of latency hiding at this very low level, we start with the UltraSPARC T2+ processor because it is architecturally a much simpler design. From the single issue, in-order pipelines of this processor we then shift gears and cover how this all works on the much more advanced dual issue, out-of-order architecture of the T4. The analysis and performance experiments have been conducted on both processors. The results depend on the processor, but in all cases the theoretical estimates are confirmed by the experiments. If you're interested to read a lot more about this and find out how things really work under the hood, you can download a copy of the paper here. A paper like this could not have been produced without the help of several other people. I want to thank the co-author of this paper, Jared Smolens, for his very valuable contributions and our highly inspiring discussions. I'm also indebted to Thomas Nau (Ulm University, Germany), Shane Sigler and Mark Woodyard (both at Oracle) for their feedback on earlier versions of this paper. Karen Perkins (Perkins Technical Writing and Editing) and Rick Ramsey at Oracle were very helpful in providing editorial and publishing assistance.

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  • 5 Lessons learnt in localization / multi language support in WPF

    - by MarkPearl
    For the last few months I have been secretly working away at the second version of an application that we initially released a few years ago. It’s called MaxCut and it is a free panel/cut optimizer for the woodwork, glass and metal industry. One of the motivations for writing MaxCut was to get an end to end experience in developing an application for general consumption. From the early days of v1 of MaxCut I would get the odd email thanking me for the software and then listing a few suggestions on how to improve it. Two of the most dominant suggestions that we received were… Support for imperial measurements (the original program only supported the metric system) Multi language support (we had someone who volunteered to translate the program into Japanese for us). I am not going to dive into the Imperial to Metric support in todays blog post, but I would like to cover a few brief lessons we learned in adding support for multi-language functionality in the software. I have sectioned them below under different lessons. Lesson 1 – Build multi-language support in from the start So the first lesson I learnt was if you know you are going to do multi language support – build it in from the very beginning! One of the power points of WPF/Silverlight is data binding in XAML and so while it wasn’t to painful to retro fit multi language support into the programing, it was still time consuming and a bit tedious to go through mounds and mounds of views and would have been a minor job to have implemented this while the form was being designed. Lesson 2 – Accommodate for varying word lengths using Grids The next lesson was a little harder to learn and was learnt a bit further down the road in the development cycle. We developed everything in English, assuming that other languages would have similar character length words for equivalent meanings… don’t!. A word that is short in your language may be of varying character lengths in other languages. Some language like Dutch and German allow for concatenation of nouns which has the potential to create really long words. We picked up a few places where our views had been structured incorrectly so that if a word was to long it would get clipped off or cut out. To get around this we began using the WPF grid extensively with column widths that would automatically expand if they needed to. Generally speaking the grid replacement got round this hurdle, and if in future you have a choice between a stack panel or a grid – think twice before going for the easier option… often the grid will be a bit more work to setup, but will be more flexible. Lesson 3 – Separate the separators Our initial run through moving the words to a resource dictionary led us to make what I thought was one potential mistake. If we had a label like the following… “length : “ In the resource dictionary we put it as a single entry. This is fine until you start using a word more than once. For instance in our scenario we used the word “length’ frequently. with different variations of the word with grammar and separators included in the resource we ended up having what I would consider a bloated dictionary. When we removed the separators from the words and put them as their own resources we saw a dramatic reduction in dictionary size… so something that looked like this… “length : “ “length. “ “length?” Was reduced to… “length” “:” “?” “.” While this may not seem like a reduction at first glance, consider that the separators “:?.” are used everywhere and suddenly you see a real reduction in bloat. Lesson 4 – Centralize the Language Dictionary This lesson was learnt at the very end of the project after we had already had a release candidate out in the wild. Because our translations would be done on a volunteer basis and remotely, we wanted it to be really simple for someone to translate our program into another language. As a common design practice we had tiered the application so that we had a business logic layer, a ui layer, etc. The problem was in several of these layers we had resource files specific for that layer. What this resulted in was us having multiple resource files that we would need to send to our translators. To add to our problems, some of the wordings were duplicated in different resource files, which would result in additional frustration from our translators as they felt they were duplicating work. Eventually the workaround was to make a separate project in VS2010 with just the language translations. We then exposed the dictionary as public within this project and made it as a reference to the other projects within the solution. This solved out problem as now we had a central dictionary and could remove any duplication's. Lesson 5 – Make a dummy translation file to test that you haven’t missed anything The final lesson learnt about multi language support in WPF was when checking if you had forgotten to translate anything in the inline code, make a test resource file with dummy data. Ideally you want the data for each word to be identical. In our instance we made one which had all the resource key values pointing to a value of test. This allowed us point the language file to our test resource file and very quickly browse through the program and see if we had missed any linking. The alternative to this approach is to have two language files and swap between the two while running the program to make sure that you haven’t missed anything, but the downside of dual language file approach is that it is much a lot harder spotting a mistake if everything is different – almost like playing Where’s Wally / Waldo. It is much easier spotting variance in uniformity – meaning when you put the “test’ keyword for everything, anything that didn’t say “test” stuck out like a sore thumb. So these are my top five lessons learnt on implementing multi language support in WPF. Feel free to make any suggestions in the comments section if you feel maybe something is more important than one of these or if I got it wrong!

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  • Blink-Data vs Instinct?

    - by Samantha.Y. Ma
    In his landmark bestseller Blink, well-known author and journalist Malcolm Gladwell explores how human beings everyday make seemingly instantaneous choices --in the blink of an eye--and how we “think without thinking.”  These situations actually aren’t as simple as they seem, he postulates; and throughout the book, Gladwell seeks answers to questions such as: 1.    What makes some people good at thinking on their feet and making quick spontaneous decisions?2.    Why do some people follow their instincts and win, while others consistently seem to stumble into error?3.    Why are some of the best decisions often those that are difficult to explain to others?In Blink, Gladwell introduces us to the psychologist who has learned to predict whether a marriage will last, based on a few minutes of observing a couple; the tennis coach who knows when a player will double-fault before the racket even makes contact with the ball; the antiquities experts who recognize a fake at a glance. Ultimately, Blink reveals that great decision makers aren't those who spend the most time deliberating or analyzing information, but those who focus on key factors among an overwhelming number of variables-- i.e., those who have perfected the art of "thin-slicing.” In Data vs. Instinct: Perfecting Global Sales Performance, a new report sponsored by Oracle, the Economist Intelligence Unit (EIU) explores the roles data and instinct play in decision-making by sales managers and discusses how sales executives can increase sales performance through more effective  territory planning and incentive/compensation strategies.If you are a sales executive, ask yourself this:  “Do you rely on knowledge (data) when you plan out your sales strategy?  If you rely on data, how do you ensure that your data sources are reliable, up-to-date, and complete?  With the emergence of social media and the proliferation of both structured and unstructured data, how do you know that you are applying your information/data correctly and in-context?  Three key findings in the report are:•    Six out of ten executives say they rely more on data than instinct to drive decisions. •    Nearly one half (48 percent) of incentive compensation plans do not achieve the desired results. •    Senior sales executives rely more on current and historical data than on forecast data. Strikingly similar to what Gladwell concludes in Blink, the report’s authors succinctly sum up their findings: "The best outcome is a combination of timely information, insightful predictions, and support data."Applying this insight is crucial to creating a sound sales plan that drives alignment and results.  In the area of sales performance management, “territory programs and incentive compensation continue to present particularly complex challenges in an increasingly globalized market," say the report’s authors. "It behooves companies to get a better handle on translating that data into actionable and effective plans." To help solve this challenge, CRM Oracle Fusion integrates forecasting, quotas, compensation, and territories into a single system.   For example, Oracle Fusion CRM provides a natural integration between territories, which define the sales targets (e.g., collection of accounts) for the sales force, and quotas, which quantify the sales targets. In fact, territory hierarchy is a core analytic dimension to slice and dice sales results, using sales analytics and alerts to help you identify where problems are occurring. This makes territoriesStart tapping into both data and instinct effectively today with Oracle Fusion CRM.   Here is a short video to provide you with a snapshot of how it can help you optimize your sales performance.  

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  • Antenna Aligner Part 7: Connecting the dots

    - by Chris George
    The app is basically ready, so I eagerly started to sort out creating the application entry in iTunes Connect. It's mostly intuitive actually, although I did have to create yet another icon for iTunes sized 512x512 pixels, damn lucky I did the original graphics as vector! It took me longer to write the application description than anything else, I'm so not a tech author! I didn't like the way you have to 'make up' an SKU (Stock Keeping Unit) number. I have to do some googling to find out that it really doesn't matter what it is! It should be more obvious what to do from the actual website itself. That aside, the rest of it was actually fairly straightforward. As well as the details of the application, iPhone and iPad screenshots were also required. This posed somewhat of a problem. The iPhone ones were easy (as I have one!), but I do not (yet) own an iPad . So I thought I'd leave the iPad screenshots out for now. Once the application details were sorted, I moved onto the rights and pricing. At the start of the project I had made the decision that I wouldn't charge any more than the lowest amount £0.59. I believe there is a market for this, but as my first foray into app development I didn't want to take the mick. I did realise, however, that I had built my app with a developer certificate and provisioning profile. This was fairly quickly corrected, and again Nomad made this very easy to switch over to the distribution certificate and provisioning profile. With a sense of excitement I cracked open iTunes connect and clicked the upload button ... ...slight snag... . when the Nomad project was started, Apple allowed uploads of these binaries via iTunes Connect. But this is no longer possible, the only upload path is via the Application Loader available from the Apple Developer program. This itself has one limitation, it only runs on a mac! D'OH!!!  Actually my language was somewhat more colourful when this fact came to light. After picking my laptop up off the floor and putting it back together... ok only joking, but I did nearly throw it out of frustration!... I started to consider the options; I briefly entertained the idea of buying a cheap mac from ebay... no, that defeats the whole object of what I'm doing, plus my wife wouldn't be impressed there are some guys out there in the interweb who will upload your app for a small fee...but I don't really like the idea of giving some faceless email address my apple developer login details, as well as my app binary! find some willing friend with a mac who would kindly let me use it... obviously this is the only sensible option. In the meantime, I informed the Nomad team about this slight 'issue' and they are currently investigating possible solutions...

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  • The Future of Air Travel: Intelligence and Automation

    - by BobEvans
    Remember those white-knuckle flights through stormy weather where unexpected plunges in altitude result in near-permanent relocations of major internal organs? Perhaps there’s a better way, according to a recent Wall Street Journal article: “Pilots of a Honeywell International Inc. test plane stayed on their initial flight path, relying on the company's latest onboard radar technology to steer through the worst of the weather. The specially outfitted Boeing 757 barely shuddered as it gingerly skirted some of the most ferocious storm cells over Fort Walton Beach and then climbed above the rest in zero visibility.” Or how about the multifaceted check-in process, which might not wreak havoc on liver location but nevertheless makes you wonder if you’ve been trapped in some sort of covert psychological-stress test? Another WSJ article, called “The Self-Service Airport,” says there’s reason for hope there as well: “Airlines are laying the groundwork for the next big step in the airport experience: a trip from the curb to the plane without interacting with a single airline employee. At the airport of the near future, ‘your first interaction could be with a flight attendant,’ said Ben Minicucci, chief operating officer of Alaska Airlines, a unit of Alaska Air Group Inc.” And in the topsy-turvy world of air travel, it’s not just the passengers who’ve been experiencing bumpy rides: the airlines themselves are grappling with a range of challenges—some beyond their control, some not—that make profitability increasingly elusive in spite of heavy demand for their services. A recent piece in The Economist illustrates one of the mega-challenges confronting the airline industry via a striking set of contrasting and very large numbers: while the airlines pay $7 billion per year to third-party computerized reservation services, the airlines themselves earn a collective profit of only $3 billion per year. In that context, the anecdotes above point unmistakably to the future that airlines must pursue if they hope to be able to manage some of the factors outside of their control (e.g., weather) as well as all of those within their control (operating expenses, end-to-end visibility, safety, load optimization, etc.): more intelligence, more automation, more interconnectedness, and more real-time awareness of every facet of their operations. Those moves will benefit both passengers and the air carriers, says the WSJ piece on The Self-Service Airport: “Airlines say the advanced technology will quicken the airport experience for seasoned travelers—shaving a minute or two from the checked-baggage process alone—while freeing airline employees to focus on fliers with questions. ‘It's more about throughput with the resources you have than getting rid of humans,’ said Andrew O'Connor, director of airport solutions at Geneva-based airline IT provider SITA.” Oracle’s attempting to help airlines gain control over these challenges by blending together a range of its technologies into a solution called the Oracle Airline Data Model, which suggests the following steps: • To retain and grow their customer base, airlines need to focus on the customer experience. • To personalize and differentiate the customer experience, airlines need to effectively manage their passenger data. • The Oracle Airline Data Model can help airlines jump-start their customer-experience initiatives by consolidating passenger data into a customer data hub that drives realtime business intelligence and strategic customer insight. • Oracle’s Airline Data Model brings together multiple types of data that can jumpstart your data-warehousing project with rich out-of-the-box functionality. • Oracle’s Intelligent Warehouse for Airlines brings together the powerful capabilities of Oracle Exadata and the Oracle Airline Data Model to give you real-time strategic insights into passenger demand, revenues, sales channels and your flight network. The airline industry aside, the bullet points above offer a broad strategic outline for just about any industry because the customer experience is becoming pre-eminent in each and there is simply no way to deliver world-class customer experiences unless a company can capture, manage, and analyze all of the relevant data in real-time. I’ll leave you with two thoughts from the WSJ article about the new in-flight radar system from Honeywell: first, studies show that a single episode of serious turbulence can wrack up $150,000 in additional costs for an airline—so, it certainly behooves the carriers to gain the intelligence to avoid turbulence as much as possible. And second, it’s back to that top-priority customer-experience thing and the value that ever-increasing levels of intelligence can deliver. As the article says: “In the cabin, reporters watched screens showing the most intense parts of the nearly 10-mile wide storm, which churned some 7,000 feet below, in vibrant red and other colors. The screens also were filled with tiny symbols depicting likely locations of lightning and hail, which can damage planes and wreak havoc on the nerves of white-knuckle flyers.”  (Bob Evans is senior vice-president, communications, for Oracle.)  

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  • Ubuntu 12.04 wireless (wifi) not working, can not upgrade to 12.10, touchpad gestures not working. What to do?

    - by Ritwik
    I installed ubuntu 12.04 LTS 3 days ago and since then wireless feature and touchpad gestures are not working. Tried everything on internet but still unsuccessful. I cant upgrade to ubuntu 12.10. These are the following comments I tried. Please help me. EDIT: just realized usb 3.0 is also not working. COMMAND lsb_release -r OUTPUT ----------------------------------------------------------------- Release: 12.04 ----------------------------------------------------------------- COMMAND lspci OUTPUT ------------------------------------------------------------------ 00:00.0 Host bridge: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor DRAM Controller (rev 06) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor PCI Express x16 Controller (rev 06) 00:01.1 PCI bridge: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor PCI Express x8 Controller (rev 06) 00:02.0 VGA compatible controller: Intel Corporation 4th Gen Core Processor Integrated Graphics Controller (rev 06) 00:03.0 Audio device: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor HD Audio Controller (rev 06) 00:14.0 USB controller: Intel Corporation 8 Series/C220 Series Chipset Family USB xHCI (rev 05) 00:16.0 Communication controller: Intel Corporation 8 Series/C220 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation 8 Series/C220 Series Chipset Family USB EHCI #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 8 Series/C220 Series Chipset High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 8 Series/C220 Series Chipset Family PCI Express Root Port #1 (rev d5) 00:1c.1 PCI bridge: Intel Corporation 8 Series/C220 Series Chipset Family PCI Express Root Port #2 (rev d5) 00:1c.2 PCI bridge: Intel Corporation 8 Series/C220 Series Chipset Family PCI Express Root Port #3 (rev d5) 00:1d.0 USB controller: Intel Corporation 8 Series/C220 Series Chipset Family USB EHCI #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM86 Express LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 8 Series/C220 Series Chipset Family 6-port SATA Controller 1 [AHCI mode] (rev 05) 00:1f.3 SMBus: Intel Corporation 8 Series/C220 Series Chipset Family SMBus Controller (rev 05) 07:00.0 3D controller: NVIDIA Corporation GF117M [GeForce 610M/710M / GT 620M/625M/630M/720M] (rev a1) 08:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 07) 09:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5229 PCI Express Card Reader (rev 01) 0f:00.0 Network controller: Qualcomm Atheros QCA9565 / AR9565 Wireless Network Adapter (rev 01) ------------------------------------------------------------------ COMMAND sudo apt-get install linux-backports-modules-wireless-lucid-generic OUTPUT ------------------------------------------------------------------- Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package linux-backports-modules-wireless-lucid-generic ------------------------------------------------------------------- COMMAND cat /etc/lsb-release; uname -a OUTPUT ------------------------------------------------------------------- DISTRIB_ID=Ubuntu DISTRIB_RELEASE=12.04 DISTRIB_CODENAME=precise DISTRIB_DESCRIPTION="Ubuntu 12.04.5 LTS" Linux ritwik-PC 3.2.0-67-generic #101-Ubuntu SMP Tue Jul 15 17:46:11 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux ------------------------------------------------------------------- COMMAND lspci -nnk | grep -iA2 net OUTPUT ------------------------------------------------------------------- 08:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller [10ec:8136] (rev 07) Subsystem: Hewlett-Packard Company Device [103c:225d] Kernel driver in use: r8169 -- 0f:00.0 Network controller [0280]: Qualcomm Atheros QCA9565 / AR9565 Wireless Network Adapter [168c:0036] (rev 01) Subsystem: Hewlett-Packard Company Device [103c:217f] ------------------------------------------------------------------- COMMAND lsusb OUTPUT ------------------------------------------------------------------- Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 002: ID 8087:8008 Intel Corp. Bus 002 Device 002: ID 8087:8000 Intel Corp. ------------------------------------------------------------------- COMMAND iwconfig OUTPUT ------------------------------------------------------------------- lo no wireless extensions. eth0 no wireless extensions. ------------------------------------------------------------------- COMMAND rfkill list all OUTPUT ------------------------------------------------------------------- 0: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no 1: hp-bluetooth: Bluetooth Soft blocked: no Hard blocked: no ------------------------------------------------------------------- COMMAND lsmod OUTPUT ------------------------------------------------------------------- Module Size Used by snd_hda_codec_realtek 224215 1 bnep 18281 2 rfcomm 47604 0 bluetooth 180113 10 bnep,rfcomm parport_pc 32866 0 ppdev 17113 0 nls_iso8859_1 12713 1 nls_cp437 16991 1 vfat 17585 1 fat 61512 1 vfat snd_hda_intel 33719 3 snd_hda_codec 127706 2 snd_hda_codec_realtek,snd_hda_intel snd_hwdep 17764 1 snd_hda_codec snd_pcm 97275 2 snd_hda_intel,snd_hda_codec snd_seq_midi 13324 0 snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61929 2 snd_seq_midi,snd_seq_midi_event nouveau 775039 0 joydev 17693 0 snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq ttm 76949 1 nouveau uvcvideo 72627 0 snd 79041 15 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device videodev 98259 1 uvcvideo drm_kms_helper 46978 1 nouveau psmouse 98051 0 drm 241971 3 nouveau,ttm,drm_kms_helper i2c_algo_bit 13423 1 nouveau soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm v4l2_compat_ioctl32 17128 1 videodev hp_wmi 18092 0 serio_raw 13211 0 sparse_keymap 13890 1 hp_wmi mxm_wmi 13021 1 nouveau video 19651 1 nouveau wmi 19256 2 hp_wmi,mxm_wmi mac_hid 13253 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp r8169 62190 0 ------------------------------------------------------------------- COMMAND sudo su modprobe -v ath9k OUTPUT ------------------------------------------------------------------- insmod /lib/modules/3.2.0-67-generic/kernel/net/wireless/cfg80211.ko insmod /lib/modules/3.2.0-67-generic/kernel/drivers/net/wireless/ath/ath.ko insmod /lib/modules/3.2.0-67-generic/kernel/drivers/net/wireless/ath/ath9k/ath9k_hw.ko insmod /lib/modules/3.2.0-67-generic/kernel/drivers/net/wireless/ath/ath9k/ath9k_common.ko insmod /lib/modules/3.2.0-67-generic/kernel/net/mac80211/mac80211.ko insmod /lib/modules/3.2.0-67-generic/kernel/drivers/net/wireless/ath/ath9k/ath9k.ko ------------------------------------------------------------------- COMMAND do-release-upgrade OUTPUT ------------------------------------------------------------------- Err Upgrade tool signature 404 Not Found [IP: 91.189.88.149 80] Err Upgrade tool 404 Not Found [IP: 91.189.88.149 80] Fetched 0 B in 0s (0 B/s) WARNING:root:file 'quantal.tar.gz.gpg' missing Failed to fetch Fetching the upgrade failed. There may be a network problem. ------------------------------------------------------------------- COMMAND sudo modprobe ath9k dmesg | grep ath9k NO OUTPUT FOR THEM COMMAND dmesg | grep -e ath -e 80211 OUTPUT ------------------------------------------------------------------- [ 13.232372] type=1400 audit(1408867538.399:9): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=975 comm="apparmor_parser" [ 13.232615] type=1400 audit(1408867538.399:10): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=975 comm="apparmor_parser" [ 15.186599] ath3k: probe of 3-4:1.0 failed with error -110 [ 15.186635] usbcore: registered new interface driver ath3k [ 88.219329] cfg80211: Calling CRDA to update world regulatory domain [ 88.351665] cfg80211: World regulatory domain updated: [ 88.351667] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 88.351670] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 88.351671] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 88.351673] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 88.351674] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 88.351675] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) ------------------------------------------------------------------- COMMAND sudo apt-get install touchpad-indicator OUTPUT ------------------------------------------------------------------- Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: gir1.2-gconf-2.0 python-pyudev Suggested packages: python-qt4 python-pyside.qtcore The following NEW packages will be installed: gir1.2-gconf-2.0 python-pyudev touchpad-indicator 0 upgraded, 3 newly installed, 0 to remove and 0 not upgraded. Need to get 84.1 kB of archives. After this operation, 1,136 kB of additional disk space will be used. Do you want to continue [Y/n]? Y Get:1 http://ppa.launchpad.net/atareao/atareao/ubuntu/ precise/main touchpad-indicator all 0.9.3.12-1ubuntu1 [46.5 kB] Get:2 http://archive.ubuntu.com/ubuntu/ precise/main gir1.2-gconf-2.0 amd64 3.2.5-0ubuntu2 [7,098 B] Get:3 http://archive.ubuntu.com/ubuntu/ precise/main python-pyudev all 0.13-1 [30.5 kB] Fetched 84.1 kB in 2s (31.6 kB/s) Selecting previously unselected package gir1.2-gconf-2.0. (Reading database ... 169322 files and directories currently installed.) Unpacking gir1.2-gconf-2.0 (from .../gir1.2-gconf-2.0_3.2.5-0ubuntu2_amd64.deb) ... Selecting previously unselected package python-pyudev. Unpacking python-pyudev (from .../python-pyudev_0.13-1_all.deb) ... Selecting previously unselected package touchpad-indicator. Unpacking touchpad-indicator (from .../touchpad-indicator_0.9.3.12-1ubuntu1_all.deb) ... Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Processing triggers for desktop-file-utils ... Processing triggers for gnome-menus ... Processing triggers for hicolor-icon-theme ... Processing triggers for software-center ... INFO:softwarecenter.db.update:no translation information in database needed Setting up gir1.2-gconf-2.0 (3.2.5-0ubuntu2) ... Setting up python-pyudev (0.13-1) ... Setting up touchpad-indicator (0.9.3.12-1ubuntu1) ... ------------------------------------------------------------------- Not able to find ( drivers/net/wireless/ath/ath9k/hw.c ) or ( drivers/net/wireless/ath/ath9k/hw.h )

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  • Move on and look elsewhere, or confront the boss?

    - by Meister
    Background: I have my Associates in Applied Science (Comp/Info Tech) with a strong focus in programming, and I'm taking University classes to get my Bachelors. I was recently hired at a local company to be a Software Engineer I on a team of about 8, and I've been told they're looking to hire more. This is my first job, and I was offered what I feel to be an extremely generous starting salary ($30/hr essentially + benefits and yearly bonus). What got me hired was my passion for programming and a strong set of personal projects. Problem: I had no prior experience when I interviewed, so I didn't know exactly what to ask them about the company when I was hired. I've spotted a number of warning signs and annoyances since then, such as: Four developers when I started, with everyone talking about "Ben" or "Ryan" leaving. One engineer hired thirty days before me, one hired two weeks after me. Most of the department has been hiring a large number of people since I started. Extremely limited internet access. I understand the idea from an IT point of view, but not only is Facebook blocked, but so it Youtube, Twitter, and Pandora. I've also figured out that they block all access to non-DNS websites (http://xxx.xxx.xxx.xxx/) and strangely enough Miranda-IM. Low cubicles. Which is fine because I like my immediate coworkers, but they put the developers with the customer service, customer training, and QA department in a huge open room. Noise, noise, noise, and people stop to chitchat all day long. Headphones only go so far. Several emails have been sent out by my boss since I started telling us programmers to not talk about non-work-related-things like Video Games at our cubicles, despite us only spending maybe five minutes every few hours doing so. Further digging tells me that this is because someone keeps complaining that the programmers are "slacking off". People are looking over my shoulder all day. I was in the Freenode webchat to get help with a programming issue, and within minutes I had an email from my boss (to all the developers) telling us that we should NOT be connected to any outside chat servers at work. Version control system from 2005 that we must access with IE and keep the Java 1.4 JRE installed to be able to use. I accidentally updated to Java 6 one day and spent the next two days fighting with my PC to undo this "problem". No source control, no comments on anything, no standards, no code review, no unit testing, no common sense. I literally found a problem in how they handle string resource translations that stems from the simple fact that they don't trim excess white spaces, leading to developers doing: getResource("Date: ") instead of: getResource("Date") + ": ", and I was told to just add the excess white spaces back to the database instead of dealing with the issue directly. Some of these things I'd like to try to understand, but I like having IRC open to talk in a few different rooms during the day and keep in touch with friends/family over IM. They don't break my concentration (not NEARLY as much as the lady from QA stopping by to talk about her son), but because people are looking over my shoulder all day as they walk by they complain when they see something that's not "programmer-looking work". I've been told by my boss and QA that I do good, fast work. I should be judged on my work output and quality, not what I have up on my screen for the five seconds you're walking by So, my question is, even though I'm just barely at my 90 days: How do you decide to move on from a job and looking elsewhere, or when you should start working with your boss to resolve these issues? Is it even possible to get the boss to work with me in many of these things? This is the only place I heard back from even though I sent out several resume's a day for several months, and this place does pay well for putting up with their many flaws, but I'm just starting to get so miserable working here already. Should I just put up with it?

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  • Oracle B2B - Synchronous Request Reply

    - by cdwright
    Introduction So first off, let me say I didn't create this demo (although I did modify it some). I got it from a member of the B2B development technical staff. Since it came with only a simple readme file, I thought I would take some time and write a more detailed explanation about how it works. Beginning with Oracle SOA Suite PS5 (11.1.1.6), B2B supports synchronous request reply over http using the b2b/syncreceiver servlet. I’m attaching the demo to this blog which includes a SOA composite archive that needs to be deployed using JDeveloper, a B2B repository with two agreements that need to be deployed using the B2B console, and a test xml file that gets sent to the b2b/syncreceiver servlet using your favorite SOAP test tool (I'm using Firefox Poster here). You can download the zip file containing the demo here. The demo works by sending the sample xml request file (req.xml) to http://<b2bhost>:8001/b2b/syncreceiver using the SOAP test tool.  The syncreceiver servlet keeps the socket connection open between itself and the test tool so that it can synchronously send the reply message back. When B2B receives the inbound request message, it is passed to the SOA composite through the default B2B Fabric binding. A simple reply is created in BPEL and returned to B2B which then sends the message back to the test tool using that same socket connection. I’ll show you the B2B configuration first, then we’ll look at the soa composite. Configuring B2B No additional configuration necessary in order to use the syncreceiver servlet. It is already running when you start SOA. After importing the GC_SyncReqRep.zip repository file into B2B, you’ll have the typical GlobalChips host trading partner and the Acme remote trading partner. Document Management The repository contains two very simple custom XML document definitions called Orders and OrdersResponse. In order to determine the trading partner agreement needed to process the inbound Orders document, you need to know two things about it; what is it and where it came from. So let’s look at how B2B identifies the appropriate document definition for the message. The XSD’s for these two document definitions themselves are not particularly interesting. Whenever you're dealing with custom XML documents, B2B identifies the appropriate document definition for each XML message using an XPath Identification Expression. The expression is entered for each of these document definitions under the document administration tab in the B2B console. The full XPATH expression for the Orders document is  //*[local-name()='shiporder']/*[local-name()='shipto']/*[local-name()='name']/text(). You can see this path in the XSD diagram below and how it uniquely identifies this message. The OrdersReponse document is identified in the same way. The XPath expression for it is //*[local-name()='Response']/*[local-name()='Status']/text(). You can see how it’s path differs uniquely identifying the reply from the request. Trading Partner Profile The trading partner profiles are very simple too. For GlobalChips, a generic identifier is being used to identify the sender of the response document using the host trading partner name. For Acme, a generic identifier is also being used to identify the sender of the inbound request using the remote trading partner name. The document types are added for the remote trading partner as usual. So the remote trading partner Acme is the sender of the Orders document, and it is the receiver of the OrdersResponse document. For the remote trading partner only, there needs to be a dummy channel which gets used in the outbound response agreement. The channel is not actually used. It is just a necessary place holder that needs to be there when creating the agreement. Trading Partner Agreement The agreements are equally simple. There is no validation and translation is not an option for a custom XML document type. For the InboundAgreement (request) the document definition is set to OrdersDef. In the Agreement Parameters section the generic identifiers have been added for the host and remote trading partners. That’s all that is needed for the inbound transaction. For the OutboundAgreement (response), the document definition is set to OrdersResponseDef and the generic identifiers for the two trading partners are added. The remote trading partner dummy delivery channel is also added to the agreement. SOA Composite Import the SOA composite archive into JDeveloper as an EJB JAR file. Open the composite and you should have a project that looks like this. In the composite, open the b2bInboundSyncSvc exposed service and advance through the setup wizard. Select your Application Server Connection and advance to the Operations window. Notice here that the B2B binding is set to Receive. It is not set for Synchronous Request Reply. Continue advancing through the wizard as you normally would and select finish at the end. Now open BPELProcess1 in the composite. The BPEL process is set as a Synchronous Request Reply as you can see below. The while loop is there just to give the process something to do. The actual reply message is prepared in the assignResponseValues assignment followed by an Invoke of the B2B binding. Open the replyResponse Invoke and go to the properties tab. You’ll see that the fromTradingPartnerId, toTradingPartner, documentTypeName, and documentProtocolRevision properties have been set. Testing the Configuration To test the configuration, I used Firefox Poster. Enter the URL for the b2b/syncreceiver servlet and browse for the req.xml file that contains the test request message. In the Headers tab, add the property ‘from’ and give it the value ‘Acme’. This is how B2B will know where the message is coming from and it will use that information along with the document type name to find the right trading partner agreement. Now post the message. You should get back a response with a status of ‘200 OK’. That’s all there is to it.

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  • E-Business Suite : Role of CHUNK_SIZE in Oracle Payroll

    - by Giri Mandalika
    Different batch processes in Oracle Payroll flow have the ability to spawn multiple child processes (or threads) to complete the work in hand. The number of child processes to fork is controlled by the THREADS parameter in APPS.PAY_ACTION_PARAMETERS view. THREADS parameter The default value for THREADS parameter is 1, which is fine for a single-processor system but not optimal for the modern multi-core multi-processor systems. Setting the THREADS parameter to a value equal to or less than the total number of [virtual] processors available on the system may improve the performance of payroll processing. However on the down side, since multiple child processes operate against the same set of payroll tables in HR schema, database may experience undesired consequences such as buffer busy waits and index contention, which results in giving up some of the gains achieved by using multiple child processes/threads to process the work. Couple of other action parameters, CHUNK_SIZE and CHUNK_SHUFFLE, help alleviate the database contention. eg., Set a value for THREADS parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'THREADS'; COMMIT; (I am not aware of any maximum value for THREADS parameter) CHUNK_SIZE parameter The size of each commit unit for the batch process is controlled by the CHUNK_SIZE action parameter. In other words, chunking is the act of splitting the assignment actions into commit groups of desired size represented by the CHUNK_SIZE parameter. The default value is 20, and each thread processes one chunk at a time -- which means each child process inserts or processes 20 assignment actions at any time. When multiple threads are configured, each thread picks up a chunk to process, completes the assignment actions and then picks up another chunk. This is repeated until all the chunks are exhausted. It is possible to use different chunk sizes in different batch processes. During the initial phase of processing, CHUNK_SIZE number of assignment actions are inserted into relevant table(s). When multiple child processes are inserting data at the same time into the same set of tables, as explained earlier, database may experience contention. The default value of 20 is mostly optimal in such a case. Experiment with different values for the initial phase by +/-10 for CHUNK_SIZE parameter and observe the performance impact. A larger value may make sense during the main processing phase. Again experimentation is the key in finding the suitable value for your environment. Start with a large value such as 2000 for the chunk size, then increment or decrement the size by 500 at a time until an optimal value is found. eg., Set a value for CHUNK_SIZE parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'CHUNK_SIZE'; COMMIT; CHUNK_SIZE action parameter accepts a value that is as low as 1 or as high as 16000. CHUNK SHUFFLE parameter By default, chunks of assignment actions are processed sequentially by all threads - which may not be a good thing especially given that all child processes/threads performing similar actions against the same set of tables almost at the same time. By saying not a good thing, I mean to say that the default behavior leads to contention in the database (in data blocks, for example). It is possible to relieve some of that database contention by randomizing the processing order of chunks of assignment actions. This behavior is controlled by the CHUNK SHUFFLE action parameter. Chunk processing is not randomized unless explicitly configured. eg., Set chunk shuffling as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = 'Y' WHERE PARAMETER_NAME = 'CHUNK SHUFFLE'; COMMIT; Finally I recommend checking the following document out for additional details and additional pay action tunable parameters that may speed up the processing of Oracle Payroll.     My Oracle Support Doc ID: 226987.1 Oracle 11i & R12 Human Resources (HRMS) & Benefits (BEN) Tuning & System Health Checks Also experiment with different combinations of parameters and values until the right set of action parameters and values are found for your deployment.

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  • Investigating Strategies For Functional Decomposition

    - by Liam McLennan
    Introducing Functional Decomposition Before I begin I must apologise. I think I am using the term ‘functional decomposition’ loosely, and probably incorrectly. For the purpose of this article I use functional decomposition to mean the recursive splitting of a large problem into increasingly smaller ones, so that the one large problem may be solved by solving a set of smaller problems. The justification for functional decomposition is that the decomposed problem is more easily solved. As software developers we recognise that the smaller pieces are more easily tested, since they do less and are more cohesive. Functional decomposition is important to all scientific pursuits. Once we understand natural selection we can start to look for humanities ancestral species, once we understand the big bang we can trace our expanding universe back to its origin. Isaac Newton acknowledged the compositional nature of his scientific achievements: If I have seen further than others, it is by standing upon the shoulders of giants   The Two Strategies For Functional Decomposition of Computer Programs Private Methods When I was working on my undergraduate degree I was taught to functionally decompose problems by using private methods. Consider the problem of painting a house. The obvious solution is to solve the problem as a single unit: public void PaintAHouse() { // all the things required to paint a house ... } We decompose the problem by breaking it into parts: public void PaintAHouse() { PaintUndercoat(); PaintTopcoat(); } private void PaintUndercoat() { // everything required to paint the undercoat } private void PaintTopcoat() { // everything required to paint the topcoat } The problem can be recursively decomposed until a sufficiently granular level of detail is reached: public void PaintAHouse() { PaintUndercoat(); PaintTopcoat(); } private void PaintUndercoat() { prepareSurface(); fetchUndercoat(); paintUndercoat(); } private void PaintTopcoat() { fetchPaint(); paintTopcoat(); } According to Wikipedia, at least one computer programmer has referred to this process as “the art of subroutining”. The practical issues that I have encountered when using private methods for decomposition are: To preserve the top level API all of the steps must be private. This means that they can’t easily be tested. The private methods often have little cohesion except that they form part of the same solution. Decomposing to Classes The alternative is to decompose large problems into multiple classes, effectively using a class instead of each private method. The API delegates to related classes, so the API is not polluted by the sub-steps of the problem, and the steps can be easily tested because they are each in their own highly cohesive class. Additionally, I think that this technique facilitates better adherence to the Single Responsibility Principle, since each class can be decomposed until it has precisely one responsibility. Revisiting my previous example using class composition: public class HousePainter { private undercoatPainter = new UndercoatPainter(); private topcoatPainter = new TopcoatPainter(); public void PaintAHouse() { undercoatPainter.Paint(); topcoatPainter.Paint(); } } Summary When decomposing a problem there is more than one way to represent the sub-problems. Using private methods keeps the logic in one place and prevents a proliferation of classes (thereby following the four rules of simple design) but the class decomposition is more easily testable and more compatible with the Single Responsibility Principle.

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  • What are they buying &ndash; work or value?

    - by Jamie Kurtz
    When was the last time you ordered a pizza like this: “I want the high school kid in the back to do the following… make a big circle with some dough, curl up the edges, then put some sauce on it using a small ladle, then I want him to take a handful of shredded cheese from the metal container and spread it over the circle and sauce, then finally I want the kid to place 36 pieces of pepperoni over the top of the cheese” ?? Probably never. My typical pizza order usually goes more like this: “I want a large pepperoni pizza”. In the world of software development, we try so hard to be all things agile. We: Write lots of unit tests We refactor our code, then refactor it some more We avoid writing lengthy requirements documents We try to keep processes to a minimum, and give developers freedom And we are proud of our constantly shifting focus (i.e. we’re “responding to change”) Yet, after all this, we fail to really lean and capitalize on one of agile’s main differentiators (from the twelve principles behind the Agile Manifesto): “Working software is the primary measure of progress.” That is, we foolishly commit to delivering tasks instead of features and bug fixes. Like my pizza example above, we fall into the trap of signing contracts that bind us to doing tasks – rather than delivering working software. And the biggest problem here… by far the most troubling outcome… is that we don’t let working software be a major force in all the work we do. When teams manage to ruthlessly focus on the end product, it puts them on the path of true agile. It doesn’t let them accidentally write too much documentation, or spend lots of time and money on processes and fancy tools. It forces early testing that reveals problems in the feature or bug fix. And it forces lots and lots of customer interaction.  Without that focus on the end product as your deliverable… by committing to a list of tasks instead of a list features and bug fixes… you are doomed to NOT be agile. You will end up just doing stuff, spending time on the keyboard, burning time on timesheets. Doing tasks doesn’t force you to minimize documentation. It makes it much harder to respond to change. And it will eventually force you and the client into contract haggling. Because the customer isn’t really paying you to do stuff. He’s ultimately paying for features and bug fixes. And when the customer doesn’t get what they want, responding with “well, look at the contract - we did all the tasks we committed to” doesn’t typically generate referrals or callbacks. In short, if you’re trying to deliver real value to the customer by going agile, you will most certainly fail if all you commit to is a list of things you’re going to do. Give agile what it needs by committing to features and bug fixes – not a list of ToDo items. So the next time you are writing up a contract, remember that the customer should be buying this: Not this:

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