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  • Making a grid on iPhone using Opengl

    - by TheGambler
    I'm trying to make a grid similar to what you would see in these geo games(geoDefense/geometry wars). I'm wanting to apply separate transformation matrixes to each to create different effects. So, it makes since to me that I need to draw each square separately to that I can apply a different transformation to each one. The problem I'm having is mapping these grids out or connecting the squares. The coordinate systems is still confusing to me. I know it would be easy just to create a huge triangle strip but I'm not able to figure out a way to apply separate transformations to each square( quad ) if I use triangle strips. So first question: Can you apply different transformations to quads if you use a triangle strip to draw a huge grid? If so, any tips suggestions on how to do so? If not, how does one usually connect textures without using triangle strips? Here is my coord setup: const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); Here is my draw: - (void)drawView:(GLView*)view; { int loop; //glColor4f(1.0, 1.0, 1.0, 0.5); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //Grid Loop for( loop = 0; loop < kNumberSectionsInGrid; loop++ ) { //glLoadIdentity(); static Matrix3D shearMatrix; Matrix3DSetShear(shearMatrix, 0.2, 0.2); static Matrix3D finalMatrix; //Matrix3DMultiply(temp2Matrix, shearMatrix, finalMatrix); glLoadMatrixf(shearMatrix); glTranslatef(-1.0f,(float)loop,-3.0f); glScalef(0.1, 0.1, 0.0); Vertex3D vertices[] = { {-1.0, 1.0, 0.5}, { 1.0, 1.0, 0.5}, { -1.0, -1.0, 0.5}, { 1.0, -1.0, 0.5} }; static const Vector3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, }; GLfloat texCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } glMatrixMode(GL_MODELVIEW);

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  • Simplest LINQ in C# troubleshooting.

    - by Jay
    I'm trying to learn a bit of LINQ but I'm having compile issues right off the bat. Is there any specific reason why this won't work? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HelloLINQ { class HelloLINQ { public static void Main() { Example1(); } public static void Example1() { var numbers = new int[] { 1, 5, 3, 7, 3, 8, 9, 3, 6, 6, 2 }; var under5 = from n in numbers select n; foreach (var n in under5) { Console.WriteLine(n); } } } } The error is: Could not find an implementation of the query pattern for source type 'int[]'. 'Select' not found. Are you missing a reference to 'System.Core.dll' or a using directive for 'System.Linq'?

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  • C : Memory layout of C program execution

    - by pavun_cool
    Hi All , I wanted know how the kernel is providing memory for simple C program . For example : #include<stdio.h> #include<malloc.h> int my_global = 10 ; main() { char *str ; static int val ; str = ( char *) malloc ( 100 ) ; scanf ( "%s" , str ) ; printf( " val:%s\n",str ) ; } See, In this program I have used static , global and malloc for allocating dynamic memory So , how the memory lay out will be ... ? Any one give me url , which will have have details information about this process..

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  • finding out memory allocation hotspots in java

    - by Zamir
    Our GC is working hard and we have some pauses that we want to decrease. We have some memory allocation issues that we want to solve before or while we are tweaking with the actual JVM GC args. I would like to know which objects are making the GC sweat: is there a way to know which objects are evacuated every time the GC is working? is there a way to know which objects are moved between areas every time the GC is working? Is there a way to know which objects are in Eden area? I am working extensively with Jprofiler and Memory Analyzer. I would like to get this information on a running application in my staging environment.

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  • Passing information between test methods in a junit testcase

    - by Jijoy
    Hi, Currently I am creating a TestCase for one work flow and a workflow have different steps. The results of one step is important since , second step needs to know value of step1's execution. class TestCaseWorkFlow1 extends TestCase { private static String resultOfStep1 = null; public void testStep1(){ if(failed){ resultOfStep1 = "failed"; } } public void testStep2(){ if(resultOfStep1 != null ) { //First test failed. }else { } } } Currently we are using static variable to pass information between testmethods . What is the best solution for this scenario ? Please help. Thanks J

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  • ORACLE: Parameter reference in WHERE doesn't work

    - by Gainder
    Hello, I have created a simple static function in oracle 10g to get the reference of an object based on his pk. STATIC FUNCTION getRef(nome IN VARCHAR2) RETURN REF folder_typ IS fl_r REF folder_typ := null; BEGIN SELECT REF(fl) INTO fl_r FROM folder_tab fl WHERE fl.nome = nome; RETURN fl_r; END getRef; This gives me an error because it could't fetch a row. If insted of WHERE fl.nome = nome; I write WHERE fl.nome = 'folder1'; -- it works. I think im not using the parameter in the right way. How can I use it?

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Different ways to specify libraries to gcc/g++

    - by abigagli
    I'd be curious to understand if there's any substantial difference in specifying libraries (both shared and static) to gcc/g++ in the two following ways (CC can be g++ or gcc) CC -o output_executable /path/to/my/libstatic.a /path/to/my/libshared.so source1.cpp source2.cpp ... sourceN.cpp vs CC -o output_executable -L/path/to/my/libs -lstatic -lshared source1.cpp source2.cpp ... sourceN.cpp I can only see a major difference being that passing directly the fully-specified library name would make for a greater control in choosing static or dynamic versions, but I suspect there's something else going on that can have side effects on how the executable is built or will behave at runtime, am I right? Andrea.

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  • Why is the 'this' keyword not a reference type in C++ [closed]

    - by Dave Tapley
    Possible Duplicates: Why ‘this’ is a pointer and not a reference? SAFE Pointer to a pointer (well reference to a reference) in C# The this keyword in C++ gets a pointer to the object I currently am. My question is why is the type of this a pointer type and not a reference type. Are there any conditions under which the this keyword would be NULL? My immediate thought would be in a static function, but Visual C++ at least is smart enough to spot this and report static member functions do not have 'this' pointers. Is this in the standard?

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  • Delegates does not work properly

    - by Warrior
    I am new to iPhone development. I am converting the date to the desired format and set it to the delegate and get its value in the another view. The session restarts when I tried to get the value from delegate. If I set the original date and not the formatted date in the set delegate, then i able to get the value in the another view. If I also give any static string value, then also I am able to the static string value back. Only the formatted date which is string is set then the session restarts. If i print and check the value of the formatted date it prints the correct formatted date only.Please help me out.Here is my code for date conversion NSString *dateval=[[stories objectAtIndex: storyIndex] objectForKey:@"date"]; NSDateFormatter *inputFormatter = [[NSDateFormatter alloc] init]; [inputFormatter setDateFormat:@"EEE, MMM dd, yyyy"]; NSDate *inputDate = [inputFormatter dateFromString:dateval]; NSDateFormatter *outputFormatter = [[NSDateFormatter alloc] init]; [outputFormatter setDateFormat:@"MMMM dd"]; NSString *outputDate = [outputFormatter stringFromDate:inputDate]; AppDelegate *delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate]; [delegate setCurrentDates:outputDate]; EDIT: This is displayed in console inside view did load [Session started at 2010-04-21 19:12:53 +0530.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 4216. (gdb) In another view - (void)viewDidLoad { NSLog(@"inside view did load"); AppDelegate *delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate]; NSString *titleValue=[delegate getCurrentDates]; self.navigationItem.title =titleValue ; } The get does not work properly.It works fine if i give any static string or the "dateval". Thanks.

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • C# 'could not found' existing method

    - by shybovycha
    Greetings! I've been fooling around (a bit) with C# and its assemblies. And so i've found such an interesting feature as dynamic loading assemblies and invoking its class members. A bit of google and here i am, writing some kind of 'assembly explorer'. (i've used some portions of code from here, here and here and none of 'em gave any of expected results). But i've found a small bug: when i tried to invoke class method from assembly i've loaded, application raised MissingMethod exception. I'm sure DLL i'm loading contains class and method i'm tryin' to invoke (my app ensures me as well as RedGate's .NET Reflector): The main application code seems to be okay and i start thinking if i was wrong with my DLL... Ah, and i've put both of projects into one solution, but i don't think it may cause any troubles. And yes, DLL project has 'class library' target while the main application one has 'console applcation' target. So, the question is: what's wrong with 'em? Here are some source code: DLL source: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ClassLibrary1 { public class Class1 { public void Main() { System.Console.WriteLine("Hello, World!"); } } } Main application source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Assembly asm = Assembly.LoadFrom(@"a\long\long\path\ClassLibrary1.dll"); try { foreach (Type t in asm.GetTypes()) { if (t.IsClass == true && t.FullName.EndsWith(".Class1")) { object obj = Activator.CreateInstance(t); object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, obj, null); // Exception is risen from here } } } catch (Exception e) { System.Console.WriteLine("Error: {0}", e.Message); } System.Console.ReadKey(); } } } UPD: worked for one case - when DLL method takes no arguments: DLL class (also works if method is not static): public class Class1 { public static void Main() { System.Console.WriteLine("Hello, World!"); } } Method invoke code: object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, null, null);

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  • Pattern for database-wrapper in java

    - by Space_C0wb0y
    I am currently writing a java-class that wraps an SQLite database. This class has two ways to be instantiated: Open an existing database. Create a new database. This is what I cam up with: public class SQLiteDatabaseWrapper { public static SQLiteDatabaseWrapper openExisting(File PathToDB) { return new SQLiteDatabaseWrapper(PathToDB); } public static SQLiteDatabaseWrapper createNew(File PathToDB) { CreateAndInitializeNewDatabase(PathToDB); return new SQLiteDatabaseWrapper(PathToDB); } private SQLiteDatabaseWrapper(File PathToDB) { // Open connection and setup wrapper } } Is this the way to go in Java, or is there any other best practice for this situation?

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  • Statically initialize anonymous union in C++

    - by wpfwannabe
    I am trying to statically initialize the following structure in Visual Studio 2010: struct Data { int x; union { char ch; const Data* data; }; }; The following is fails with error C2440: 'initializing' : cannot convert from 'Data *' to 'char'. static Data d1; static Data d = {1, &d1}; I have found references to some ways this can be initialized properly but none of them work in VS2010. Any ideas?

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  • How to correctly hook and return GetDlgItemTextA from C++ to C# to C++ from EasyHook

    - by Gbps
    I'm using EasyHook, a C# library for injecting and detouring functions from unmanaged applications. I'm trying to hook onto GetDlgItemTextA, which takes the arguments: UINT WINAPI GetDlgItemText( __in HWND hDlg, __in int nIDDlgItem, __out LPTSTR lpString, __in int nMaxCount );` In my hook, I am casting it as: [DllImport("user32.dll", // CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)] static extern uint GetDlgItemTextA(IntPtr hWin, int nIDDlgItem, StringBuilder text, int MaxCount); And my hook is: static uint DGetDlgItemText_Hooked(IntPtr hWin, int nIDDlgItem, StringBuilder text, int MaxCount) { // call original API... uint ret = GetDlgItemTextA(hWin, nIDDlgItem, text, MaxCount); MessageBox.Show(text.ToString()); return ret; } Unfortunately, the moment this is called, the hooked application crashes. Is there a better cast I can use to successfully hook onto this function? Thanks! I've compiled, editted, and confirmed the working condition of my EasyHook setup. This is just casing and hooking only.

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  • .Net - interop assemblies taking 15 seconds to load when being referenced in a function

    - by Jon
    This is a C# console application. I have a function that does something like this: static void foo() { Application powerpointApp; Presentation presentation = null; powerpointApp = new Microsoft.Office.Interop.PowerPoint.ApplicationClass(); } That's all it does. When it is called there is a fifteen second delay before the function gets hit. I added something like this: static void MyAssemblyLoadEventHandler(object sender, AssemblyLoadEventArgs args) { Console.WriteLine(DateTime.Now.ToString() + " ASSEMBLY LOADED: " + args.LoadedAssembly.FullName); Console.WriteLine(); } This gets fired telling me that my interop assemblies have been loaded about 10 milliseconds before my foo function gets hit. What can I do about this? The program needs to call this function (and eventually do something else) once and then exit so I need for these assemblies to be cached or something. Ideas?

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  • How to change code settings in eclipse

    - by Maven
    Sorry if the question title is confusing. Let me explain further. I am building a Java project with Eclipse. In my Java product I have conditionals that determine what code is included in the product and relies on static final constants for dead stripping. class BuildFlags { public static final boolean SOME_FLAG = true; // Need to set this programmatically } class SomeOtherClass { public void someMethod() { if (BuildFlags.SOME_FLAG) { // flag specific code } } } My question is how can I change BuildFlags.SOME_FLAG (above) so that I can run a special build without changing the source? Is there some way I can pass flags to the jvm (from eclipse) which I can then access to set this flag programatically?

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  • Unlock device, display a text, then lock again

    - by Waza_Be
    For the need of my application, I need to display a message on the screen even if the lockscreen is enabled, then wait 3 seconds, than I have to lock again the phone as I don't want it to make unwanted phone calls in your pockets. First part is easy: if (PreferenceManager.getDefaultSharedPreferences( getBaseContext()).getBoolean("wake", false)) { KeyguardManager kgm = (KeyguardManager) getSystemService(Context.KEYGUARD_SERVICE); boolean isKeyguardUp = kgm.inKeyguardRestrictedInputMode(); WakeLocker.acquire(ProtoBenService.this); Intent myIntent = new Intent(ProtoBenService.this,LockActivity.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); if (isKeyguardUp) { ProtoBenService.this.startActivity(myIntent); } else Toast.makeText(ProtoBenService.this.getBaseContext(), intention, Toast.LENGTH_LONG).show(); WakeLocker.release(); } With this class: public abstract class WakeLocker { private static PowerManager.WakeLock wakeLock; public static void acquire(Context ctx) { if (wakeLock != null) wakeLock.release(); PowerManager pm = (PowerManager) ctx.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP | PowerManager.ON_AFTER_RELEASE, "CobeIm"); wakeLock.acquire(); } public static void release() { if (wakeLock != null) wakeLock.release(); wakeLock = null; } } And the Activity: public class LockActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); TextView tv = new TextView(this); tv.setText("This is working!"); tv.setTextSize(45); setContentView(tv); Runnable mRunnable; Handler mHandler = new Handler(); mRunnable = new Runnable() { @Override public void run() { LockActivity.this.finish(); } }; mHandler.postDelayed(mRunnable, 3 * 1000); } } So, this is nice, the phone can display my text! The only problem comes when I want to lock again the phone, it seems that locking the phone is protected by the system... Programmatically turning off the screen and locking the phone how to lock the android programatically I think that my users won't understand the Device Admin and won't be able to activate it. Is there any workaround to lock the screen without the Device Admin stuff?

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  • highlight text in 2 textboxes at the same time

    - by user1907736
    I am trying to create a packet analyzer for an online game using C# and I am new to c#. I have 2 RichTextBoxes, 1 shows the packet in bytes and the other one shows the packet in ANSI. Here is what I want to achieve: When I select(highlight) data in the byte text box, I want the corresponding data in the ANSI text box to also be highlighted. (and vice-versa) When I change data in the 1 of the textboxes, I want the corresponding data in the other textbox to also be changed. How do I do these?

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  • Partial coverage of a return statement in C++/CLI

    - by brickner
    I have C++/CLI code and I'm using Visual Studio 2008 Team Suite Code Coverage. The code header: // Library.h #pragma once #include <string> using namespace System; namespace Library { public ref class MyClass { public: static void MyFoo(); static std::string Foo(); }; } The code implementation: #include "Library.h" using namespace Library; using namespace System; void MyClass::MyFoo() { Foo(); } std::string MyClass::Foo() { return std::string(); } I have a C# unit test, that calls MyClass.MyFoo(): [TestMethod] public void TestMethod1() { Library.MyClass.MyFoo(); } For some reason, I don't get a full code coverage for MyClass. The Foo() method has 3 uncovered blocks and 5 covered blocks. The closing curly brackets (}) are marked in orange - partially covered. I have no idea why is it partially covered instead of fully covered, and this is my question.

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  • how to made one-to-one bidirectional relationships in grails?

    - by user369759
    I have two domain classes and want to have one-to-one BIDIRECTIONAL relation between them. I write: class Person { Book book; String name Integer age Date lastVisit static constraints = { book unique: true // "one-to-one". Without that = "Many-to-one". } } class Book { String title Date releaseDate String ISBN static belongsTo = [person:Person] // it makes relationship bi-directional regarding the grails-docs } So, i want to have bi-directional, i could NOT find link from Book to Person in generated SQL: CREATE TABLE `book` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `version` bigint(20) NOT NULL, `isbn` varchar(255) NOT NULL, `release_date` datetime NOT NULL, `title` varchar(255) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=2 DEFAULT CHARSET=latin1 So then it means it is not bidirectional then? How to make bidirectional?

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  • Is it possible to write a Java printf statement that prints the statement itself?

    - by polygenelubricants
    Is it possible to have a Java printf statement, whose output is the statement itself? Some snippet to illustrate: // attempt #1 public class Main { public static void main(String[] args) { System.out.printf("something"); } } This prints something. So the output of attempt #1 is not quite exactly the printf statement in attempt #1. We can try something like this: // attempt #2 public class Main { public static void main(String[] args) { System.out.printf("System.out.printf(\"something\");"); } } And now the output is System.out.printf("something"); So now the output of attempt #2 matches the statement in output #1, but we're back to the problem we had before, since we need the output of attempt #2 to match the statement in attempt #2. So is it possible to write a one-line printf statement that prints itself?

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  • while loop / string input not working java

    - by Mikeecb
    I have looked online and all of the tutorials / questions have pointed me to this. I can't see why this isn't working. Any help would be much appreciated. Thanks import java.util.*; public class test { static Scanner userInput = new Scanner(System.in); public static void main(String[] args) { String textEntered = userInput.next(); if (textEntered == "hello") { System.out.println("Hello to you too!"); } } } I enter "hello" but nothing is printed. Also I have tried next() and nextLine();

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