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  • How to add link to flash banner

    - by sasa
    Hello, I am primarily a developer and dont know to use Adobe Flash CS4. Is there a simple way to add link to flash banner. I have .flv file with some items in Library and two layers. Please, give me step by step instructions. Thanks. Edit: I find simple solution, by steps: Go to File - Publish settings and set ActionScript version to ActionScript 2.0 Insert new layer Create a square with Rectangle tool, that is larger than banner Right click on square and chose Convert to symbol... In popup windows chose Type: Button Double click on new button from Library panel and move select from Up to Hit and than go back to main scene Right click on new blue square and chose Actions and paste this code in soruce editor: on (release) { getURL("http://www.example.com/", "_blank"); } Close source editor and export file as movie (File-Export-Export Movie).

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  • Split ExtJS for incremental (on demand) download.

    - by Kabeer
    Hello. I had earlier asked whether I can remove un-utilized JavaScript code from ExtJS library. JSBuilder was the answer. What about being able to download widgets on-demand? I ask this because I have discovered this from the of markup generated by Coolite (ASP.Net framework that wraps ExtJS). So do I have to go through a meticulous process of splitting the library myself or is there a better way? BTW I'd like to avoid using Coolite.

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  • Why `#import("dart:unittest")` can't run?

    - by Freewind
    I write some dart test code: #import("dart:unittest"); main() { test('this is a test', () { int x = 2+3; expect(x).equals(5); }); } It doesn't display any error in dart editor, but when I press the "run" button, it reports: Do not know how to load 'dart:unittest''file:///home/freewind/dev/dart/editor /samples/shuzu.org/test/model_test.dart': Error: line 1 pos 1: library handler failed #import("dart:unittest"); ^ I see there is a "dart:unittest" library in my dart-sdk. Why it can't be run?

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  • How to add a view helper directory (zend framework)

    - by Cédric Girard
    Hi, I begin with ZF (1.9.7), and I want to use View Helpers from a library shared between all my projects. But I can't find how to add it directory to the helpers path. My herpers works fines when I put them in application's helpers path. Here is the error, where I find the path to ZF helpers, and path to the applications ones. object(ArrayObject)#71 (3) { ["exception"]=> object(Zend_Loader_PluginLoader_Exception)#70 (6) { ["message:protected"]=> string(151) "Plugin by name 'Voo' was not found in the registry; used paths: Zend_View_Helper_: Zend/View/Helper/;C:/ZendStd/www/applis/VOO4_PROJECTX/views\helpers/" ["string:private"]=> string(0) "" ["code:protected"]=> int(0) ["file:protected"]=> string(89) "C:\Program Files\Zend\ZendServer\share\ZendFramework\library\Zend\Loader\PluginLoader.php" ["line:protected"]=> int(401) Best regards Cédric

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  • FireLog: proper installation...

    - by kent
    I have installed the firewiresdk26 on my dev mac... and in the Tools/ directory is FireLog. I have run the FireLog 2.0.0.pkg installer on my dev mac, but the payload it deploys is installed in my /System/Library tree, as opposed to my /Developer/SDKs tree. so when I try to include the header iokit/firewire/FireLog.h it does not get found. am I missing something? or doing something wrong? or is this an error in the installer (either FW26 or FireLog installers?) I realize that the FireLog installer is intended to be run on the machine to be debugged remotely and thus it makes sense that the framework is placed in the /System/Library path, however none of the installers gets it into my developer path... I guess I just have to move it over there by hand, but before I do that I wanted to see if I'm just overlooking something silly and need to read the docs with more concentration or something... anyone run into this before? [thx]

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  • HttpWebRequest is extremely slow!

    - by Earlz
    Hello, I am using an open source library to connect to my webserver. I was concerned that the webserver was going extremely slow and then I tried doing a simple test in Ruby and I got these results Ruby program: 2.11seconds for 100 HTTP GETs C# library: 20.81seconds for 100 HTTP GETs I have profiled and found the problem to be this function: private HttpWebResponse GetRawResponse(HttpWebRequest request) { HttpWebResponse raw = null; try { raw = (HttpWebResponse)request.GetResponse(); //This line! } catch (WebException ex) { if (ex.Response is HttpWebResponse) { raw = ex.Response as HttpWebResponse; } } return raw; } The marked line is takes over 1 second to complete by itself while the ruby program making 1 request takes .3 seconds. I am also doing all of these tests on 127.0.0.1, so network bandwidth is not an issue. What could be causing this huge slow down?

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  • Unit Testing Codeigniter Classes with fooStack - clashes

    - by DrPep
    I'm having 'fun' testing interactions in a CodeIgniter based web app. It seems when running the entire test suite "phpunit AllTests.php" it loads all of the test classes, their targets (Systems under Test) and creates a PHPUnit_Framework_TestSuite instance which presumably iterates over the classes which extend CIUnit_TestCase and runs them. The problem comes where you have multiple classes referencing another class (such as a library). As all the classes are loaded into the same process space, PHP reports "cannot redefine class xyz". Have I missed something here or doing something haenously wrong? In my test class i'm doing something like: include_once dirname(__FILE__).'/../CIUnit.php'; include_once dirname(__FILE__).'/../../libraries/ProductsService.php'; class testProductsService extends CIUnit_TestCase { public function testGetProducts_ReturnsArrayOfProducts(){ $service = new ProductsService(); $products = $service->getProducts(); $this->assertTrue(is_array($products)); } } The problem manifests as I have a controller which does: $this->load->library('ProductsService');

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  • gem install of mongrel

    - by atlantis
    I initiated myself into rails development yesterday. I installed ruby 1.9.1 , rubygems and rails. Running 'gem install mongrel' worked fine and ostensibly installed mongrel too. I am slightly puzzled because script/server starts webrick by default 'which mongrel' returns nothing 'locate mongrel' returns lots of entries like . /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib/mongrel . . . /usr/local/bin/mongrel_rails /usr/local/lib/ruby/gems/1.9.1/cache/mongrel-1.1.5.gem /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/evented_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/swiftiplied_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/evented_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/swiftiplied_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/mongrel-1.1.5 . . . Does look like I have mongrel installed (both the default installation and my custom install). So why doesn't which mongrel return something. Also trying to reinstall mongrel using 'gem install mongrel' returns throws its own set of exceptions : Building native extensions. This could take a while... ERROR: Error installing mongrel: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install mongrel checking for main() in -lc... yes creating Makefile make gcc -I. -I/usr/local/include/ruby-1.9.1/i386-darwin9.7.0 -I/usr/local/include/ruby-1.9.1/ruby/backward -I/usr/local/include/ruby-1.9.1 -I. -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -D_XOPEN_SOURCE=1 -O2 -g -Wall -Wno-parentheses -fno-common -pipe -fno-common -o http11.o -c http11.c http11.c: In function 'http_field': http11.c:77: error: 'struct RString' has no member named 'ptr' http11.c:77: error: 'struct RString' has no member named 'len' http11.c:77: warning: left-hand operand of comma expression has no effect http11.c:77: warning: statement with no effect http11.c: In function 'header_done': http11.c:172: error: 'struct RString' has no member named 'ptr' http11.c:174: error: 'struct RString' has no member named 'ptr' http11.c:176: error: 'struct RString' has no member named 'ptr' http11.c:177: error: 'struct RString' has no member named 'len' http11.c: In function 'HttpParser_execute': http11.c:298: error: 'struct RString' has no member named 'ptr' http11.c:299: error: 'struct RString' has no member named 'len' make: *** [http11.o] Error 1

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  • Programmatically generate video or animated GIF in Python?

    - by FogleBird
    I have a series of images that I want to create a video from. Ideally I could specify a frame duration for each frame but a fixed frame rate would be fine too. I'm doing this in wxPython, so I can render to a wxDC or I can save the images to files, like PNG. Is there a Python library that will allow me to create either a video (AVI, MPG, etc) or an animated GIF from these frames? Edit: I've already tried PIL and it doesn't seem to work. Can someone correct me with this conclusion or suggest another toolkit? This link seems to backup my conclusion regarding PIL: http://www.somethinkodd.com/oddthinking/2005/12/06/python-imaging-library-pil-and-animated-gifs/

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  • `gem install mongrel` fails with ruby 1.9.1

    - by atlantis
    I initiated myself into rails development yesterday. I installed ruby 1.9.1, rubygems and rails. Running gem install mongrel worked fine and ostensibly installed mongrel too. I am slightly puzzled because: script/server starts webrick by default which mongrel returns nothing locate mongrel returns lots of entries like /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib/mongrel . . . /usr/local/bin/mongrel_rails /usr/local/lib/ruby/gems/1.9.1/cache/mongrel-1.1.5.gem /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/evented_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/swiftiplied_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/evented_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/swiftiplied_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/mongrel-1.1.5 . . . Does look like I have mongrel installed (both the default installation and my custom install). So why doesn't which mongrel return something. Also trying to reinstall mongrel using gem install mongrel returns throws its own set of exceptions: Building native extensions. This could take a while... ERROR: Error installing mongrel: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install mongrel checking for main() in -lc... yes creating Makefile make gcc -I. -I/usr/local/include/ruby-1.9.1/i386-darwin9.7.0 -I/usr/local/include/ruby-1.9.1/ruby/backward -I/usr/local/include/ruby-1.9.1 -I. -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -D_XOPEN_SOURCE=1 -O2 -g -Wall -Wno-parentheses -fno-common -pipe -fno-common -o http11.o -c http11.c http11.c: In function 'http_field': http11.c:77: error: 'struct RString' has no member named 'ptr' http11.c:77: error: 'struct RString' has no member named 'len' http11.c:77: warning: left-hand operand of comma expression has no effect http11.c:77: warning: statement with no effect http11.c: In function 'header_done': http11.c:172: error: 'struct RString' has no member named 'ptr' http11.c:174: error: 'struct RString' has no member named 'ptr' http11.c:176: error: 'struct RString' has no member named 'ptr' http11.c:177: error: 'struct RString' has no member named 'len' http11.c: In function 'HttpParser_execute': http11.c:298: error: 'struct RString' has no member named 'ptr' http11.c:299: error: 'struct RString' has no member named 'len' make: *** [http11.o] Error 1

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  • Mobile development decision - Future wise (Iphone,android,symbian)

    - by Idan
    Hi, I would like to learn mobile development, but I'm not sure which category would be the most cost effective one. I know it's kind of a prophecy question, but anyhow, suggestions would be welcomed. So, as i'm pretty familiar with C++ development , I though about learning QT. I understand that using QT, I can develop once and then deploy to symbian,Mee-go, and of course to windows, linux and more. (does that mean I won't have to lean each OS internal calls, and just learn the QT library ? ) Learning development for android , mean I will have to learn Java, which is not my preferred way of action right now. Another option is to learn Objective-C, but as it only apply to Iphone development, I think it's a pretty narrow zone for me. I want to learn a library, which would be a wise decision career wise. Any recommendations ?

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • How to verify an XML digital signature in Cocoa?

    - by Geoff Smith
    I have a C# application that uses XML digital signatures to sign license files. I've used the standard Microsoft approach described here. I'm porting the application to the MAC and need to verify the signature. My general question is how best to do this? This is what I've done: I've used macport to install Aleksey's xmlsec1 library. Used the Chilkat library to convert my XML public key to a PEM file Chilkat.PublicKey pubKey = new Chilkat.PublicKey(); pubKey.LoadXml(publicKeyXml); pubKey.SaveOpenSslPemFile("publicKey.pem"); Compiled and ran the alekseys sample program. See (http://www.aleksey.com/xmlsec/api/xmlsec-verify-with-key.html) to verify an XML dsig. Result: my license files fail to validate. The call to xmlSecDSigCtxVerify fails with status=unknown. Now for my specific question: What can I do next? Geoff

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  • Creating a System::String object from a BSTR in Managed C++ - is this way a good idea???

    - by Eli
    My co-worker is filling a System::String object with double-byte characters from an unmanaged library by the following method: RFC_PARAMETER aux; Object* target; RFC_UNICODE_TYPE_ELEMENT* elm; elm = &(m_coreObject->m_pStructMeta->m_typeElements[index]); aux.name = NULL; aux.nlen = 0; aux.type = elm->type; aux.leng = elm->c2_length; aux.addr = m_coreObject->m_rfcWa + elm->c2_offset; GlobalFunctions::CreateObjectForRFCField(target,aux,elm->decimals); GlobalFunctions::ReadRFCField(target,aux,elm->decimals); Where GlobalFunctions::CreateObjectForRFCField creates a System::String object filled with spaces (for padding) to what the unmanaged library states the max length should be: static void CreateObjectForRFCField(Object*& object, RFC_PARAMETER& par, unsigned dec) { switch (par.type) { case TYPC: object = new String(' ',par.leng / sizeof(_TCHAR)); break; // unimportant afterwards. } } And GlobalFunctions::ReadRFCField() copies the data from the library into the created String object and preserves the space padding: static void ReadRFCField(String* target, RFC_PARAMETER& par) { int lngt; _TCHAR* srce; switch (par.type) { case TYPC: case TYPDATE: case TYPTIME: case TYPNUM: lngt = par.leng / sizeof(_TCHAR); srce = (_TCHAR*)par.addr; break; case RFCTYPE_STRING: lngt = (*(_TCHAR**)par.addr != NULL) ? (int)_tcslen(*(_TCHAR**)par.addr) : 0; srce = *(_TCHAR**)par.addr; break; default: throw new DotNet_Incomp_RFCType2; } if (lngt > target->Length) lngt = target->Length; GCHandle gh = GCHandle::Alloc(target,GCHandleType::Pinned); wchar_t* buff = reinterpret_cast<wchar_t*>(gh.AddrOfPinnedObject().ToPointer()); _wcsnset(buff,' ',target->Length); _snwprintf(buff,lngt,_T2WFSP,srce); gh.Free(); } Now, on occasion, we see access violations getting thrown in the _snwprintf call. My question really is: Is it appropriate to create a string padded to a length (ideally to pre-allocate the internal buffer), and then to modify the String using GCHandle::Alloc and the mess above. And yes, I know that System::String objects are supposed to be immutable - I'm looking for a definitive "This is WRONG and here is why". Thanks, Eli.

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  • How to properly use .SWC packages in Flash CS 4

    - by DevEight
    Hi! I've googled a lot trying to find how to properly import and use .swc files in Flash CS 4, tried lots of different methods but none seem to work. What I've done is: 1. Placed it in my "D:\Program Files (x86)\Adobe\Adobe Flash CS4\en\Configuration\Components" folder. It does however not show up in the component inspector. 2. Added it in Publishing Settings as a Library and External Library, still can't seem to use it. I've also tried adding "import org.osflash.signals;" after each method but I receive the error "1172: Definition org.osflash:signals could not be found." So what I'm asking for is an easy way to get the .swc package working code-wise with all classes imported etc. The .swc file is as you may have guessed as3signals. Thanks in advance.

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  • Wamp server and xdebug installation

    - by jasmine
    I am trying to install xdebug on wamp server. With this code: zend_extension_ts="c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.3-vc9.dll" xdebug.default_enable = on xdebug.remote_enable = 1 xdebug.remote_port = 9000 xdebug.remote_host = localhost And apache error log: PHP Warning: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found.\r\n in Unknown on line 0 <br /> <b>Warning</b>: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0 /ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found. I cant see xdebug in phpinfo page. What is wrong :(

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  • Grafting Scala 2.8 into a Netbeans NBAndroid Project...What steps am I missing?

    - by Michael Kohout
    Hi All; Due to Apple's recent T+C hijinks, I've become interested in developing for Android. Anyways, I'm trying to get a mixed-language Android 2.1 project going in Netbeans 6.8 (with the NBAndroid 0.10 plugin). The two languages being Java and Scala(2.8 head build). To give you a basic idea of what the app does right now, it's just a simple "Hello World" app. To get this to build, I've modified the projects's build.xml file: -- -injars ${scala-library}(!META-INF/MANIFEST.MF,!library.properties) -outjars "${build.classes.dir}/classes.min.jar" -libraryjars "${file.reference.android.jar}" -dontwarn -dontoptimize -dontobfuscate -keep public class * extends android.app.Activity -keep public class scala.xml.include.sax.Main** I've gotten the project so that it'll build, but it errors on startup in my Android Emulator(inside the emulator Android tells me my application has stopped unexpectedly). So my questions are: Does anyone see what I may be doing wrong? And is there any way to get access to the logs that the emulator must create? thanks Mike Kohout

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  • Neural Network problems

    - by Betamoo
    I am using an external library for Artificial Neural Networks in my project.. While testing the ANN, It gave me output of all NaN (not a number in C#) The ANN has 8 input , 5 hidden , 5 hidden , 2 output, and all activation layers are of Linear type , and it uses back-propagation, with learning rate 0.65 I used one testcase for training { -2.2, 1.3, 0.4, 0.5, 0.1, 5, 3, -5 } ,{ -0.3, 0.2 } for 1000 epoch And I tested it on { 0.2, -0.2, 5.3, 0.4, 0.5, 0, 35, 0.0 } which gave { NaN , NaN} Note: this is one example of many that produces same case... I am trying to discover whether it is a bug in the library, or an illogical configuration.. The reasons I could think of for illogical configuration: All layers should not be linear Can not have descending size layers, i.e 8-5-5-2 is bad.. Only one testcase ? Values must be in range [0,1] or [-1,1] Is any of the above reasons could be the cause of error, or there are some constraints/rules that I do not know in ANN designing..? Note: I am newbie in ANN

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  • SLF4J, Common Logging, console output

    - by Mauricio Scheffer
    I have this 3rd party library that has: slf4j-api-1.5.5.jar slf4j-jdk14-1.5.5.jar jcl-over-slf4j-1.5.5.jar I want to write some tests against this library and see its log output, and I don't want to add any more logging libraries (no log4j or anything else). I understand that SLF4J and Common Logging are both logging abstractions so I probably need to write my own simple concrete logger (or maybe not, since jcl-over-slf4j includes org.apache.commons.logging.impl.SimpleLog?). If so, what interfaces should I implement, and more importantly, how do I set up SL4J/Common Logging to use my logger in my test? I read in the SLF4J docs that I have to modify the StaticLoggerBinder class... does that really mean that I actually have to download SLF4J sources, modify the class and recompile it?

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