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  • Delphi: Alternative to using Reset/ReadLn for text file reading

    - by Ian Boyd
    i want to process a text file line by line. In the olden days i loaded the file into a StringList: slFile := TStringList.Create(); slFile.LoadFromFile(filename); for i := 0 to slFile.Count-1 do begin oneLine := slFile.Strings[i]; //process the line end; Problem with that is once the file gets to be a few hundred megabytes, i have to allocate a huge chunk of memory; when really i only need enough memory to hold one line at a time. (Plus, you can't really indicate progress when you the system is locked up loading the file in step 1). The i tried using the native, and recommended, file I/O routines provided by Delphi: var f: TextFile; begin Reset(f, filename); while ReadLn(f, oneLine) do begin //process the line end; Problem withAssign is that there is no option to read the file without locking (i.e. fmShareDenyNone). The former stringlist example doesn't support no-lock either, unless you change it to LoadFromStream: slFile := TStringList.Create; stream := TFileStream.Create(filename, fmOpenRead or fmShareDenyNone); slFile.LoadFromStream(stream); stream.Free; for i := 0 to slFile.Count-1 do begin oneLine := slFile.Strings[i]; //process the line end; So now even though i've gained no locks being held, i'm back to loading the entire file into memory. Is there some alternative to Assign/ReadLn, where i can read a file line-by-line, without taking a sharing lock? i'd rather not get directly into Win32 CreateFile/ReadFile, and having to deal with allocating buffers and detecting CR, LF, CRLF's. i thought about memory mapped files, but there's the difficulty if the entire file doesn't fit (map) into virtual memory, and having to maps views (pieces) of the file at a time. Starts to get ugly. i just want Reset with fmShareDenyNone!

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  • Simplemodal AJAX

    - by Maxime
    Hello guys, I'm trying to implement Simplemodal on my website. Simple text boxes are really easy to do, but I can't find a way to have another page showing through AJAX. I know very little about Jquery and there is no documentation on how to do it, so could somebody help me? Thanks. This is the default code of a Simple Modal box: jQuery(function ($) { $('#basic-modal .basic').click(function (e) { $('#basic-modal-content').modal(); return false; });}); This is some code I took from the Simple Modal contact form that works with AJAX. I've been trying to tweak it but I don't really understand the structure of it. As I said, I'm completely new to Jquery. $.get("data/contact.php", function(data){ // create a modal dialog with the data $(data).modal({ closeHTML: "<a href='#' title='Close' class='modal-close'>x</a>", position: ["15%",], overlayId: 'contact-overlay', containerId: 'contact-container', onOpen: contact.open, onShow: contact.show, onClose: contact.close }); }); });

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  • Creating spotlight in OpenGL scene

    - by Victor Oliveira
    Im studying OpenGL and trying to create a spot light at my application. The code that Im using for my #vertex-shader is below: #:vertex-shader #{ #version 150 core in vec3 in_pos; in vec2 in_tc; out vec2 tc; glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0f); GLfloat spot_direction[] = { -1.0, -1.0, 0.0 }; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); glEnable(GL_LIGHT0); void main() { vec4 pos= vec4(vec3(1.0)*in_pos - vec3(1.0), 1.0); pos.z=0.0; gl_Position = pos; tc = in_tc; } } The thing is, everytime Im trying to run the code an Error that says: Type: other, Source: api, ID: 131169, Severity: low Message: Framebuffer detailed info: The driver allocated storage for renderbuffer 1. len = 157, written = 0 failed to compile vertex shader of deferred: directional info log for shader deferred: directional vertex info log for shader deferred: directional: ERROR: Unbound variable: when Specifications: Renderer: GeForce GTX 580/PCIe/SSE2 Version: 3.3.0 NVIDIA 319.17 GLSL: 3.30 NVIDIA via Cg compiler Status: Using GLEW 1.9.0 1024 x 768 OS: Linux debian I guess to create this spotlight is pretty much simple, but since Im really new to OpenGL I dont have a clue how to do it until now, even reading sources like: http://www.glprogramming.com/red/chapter05.html#name3 Read also in some place that light spots can get really hard to understand, but I cant avoid this step right now since Im following my lecture schedule. Could anybody help me?

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  • What are the benefits of the PHP the different PHP compression libraries?

    - by Christopher W. Allen-Poole
    I've been looking into ways to compress PHP libraries, and I've found several libraries which might be useful, but I really don't know much about them. I've specifically been reading about bcompiler and PHAR libraries. Is there any performance benefit in either of these? Are there any "gotchas" I need to watch out for? What are the relative benefits? Do either of them add to/detract from performance? I'm also interested in learning of other libs which might be out there which are not obvious in the documentation? As an aside, does anyone happen to know whether these work more like zip files which just happen to have the code in there, or if they operate more like Python's pre-compiling which actually runs a pseudo-compiler? ======================= EDIT ======================= I've been asked, "What are you trying to accomplish?" Well, I suppose the answer is that this is all hypothetical. It is a combination of these: What if my pet project becomes the most popular web project on earth and I want to distribute it quickly and easily? (hay, a man can dream, right?) It also seems if using PHAR can be done easily, it would be the best way to create a subversion snapshot. Python has this really cool pre-compiling policy, I wonder if PHP has something like that? These libraries seem to do something similar. Will they do that? Hey, these libraries seem pretty neat, but I'd like clarification on the differences as they seem to do the same thing

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  • Important question about linq to SQL performance on high loaded web applications

    - by Alex
    I started working with linq to SQL several weeks ago. I got really tired of working with SQL server directly through the SQL queries (sqldatareader, sqlcommand and all this good stuff).  After hearing about linq to SQL and mvc I quickly moved all my projects to these technologies. I expected linq to SQL work slower but it suprisongly turned out to be pretty fast, primarily because I always forgot to close my connections when using datareaders. Now I don't have to worry about it. But there's one problem that really bothers me. There's one page that's requested thousands of times a day. The system gets data in the beginning, works with it and updates it. Primarily the updates are ++ @ -- (increase and decrease values). I used to do it like this UPDATE table SET value=value+1 WHERE ID=@I'd It worked with no problems obviously. But with linq to SQL the data is taken in the beginning, moved to the class, changed and then saved. Stats.registeredusers++; Db.submitchanges(); Let's say there were 100 000 users. Linq will say "let it be 100 001" instead of "let it be increased by 1". But if there value of users has already been increased (that happens in my site all the time) then linq will be like oops, this value is already 100 001. Whatever I'll throw an exception" You can change this behavior so that it won't throw an exception but it still will not set the value to 100 002. Like I said, it happened with me all the time. The stas value was increased twice a second on average. I simply had to rewrite this chunk of code with classic ado net. So my question is how can you solve the problem with linq

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  • Need Help with wxPython & pyGame

    - by Xavier
    Hi Guys, I'm actually in need of your help and advice here on my assignment that I am working on. First of all, I was task to do a program that runs langton's ant simulation. For that, I've managed to get the source code (from snippets.dzone.com/posts/show/5143) and edited it accordingly to my requirements. This was done and ran in pygame module extension. In addition, my task requires a GUI to interface for users to run and navigate through the screens effectively with the langton's ant program running. I used wxPython with the help of an IDE called BOA constructor to create the frames, buttons, textboxes, etc. Basically, all the stuff needed in the interfaces. However, I've ran into some problems listed below: Found problem integrating pyGame with wxPython. On this note, I've research the internet for answers and tutorials where I found out from website: wiki.wxpython.org/IntegratingPyGame & aspn.activestate.com/ASPN/Mail/Message/wxpython-users/3178042. I understand from the sites that integrating pyGame with wxPython will be a difficult task where it has caused common problems like the inability to placing other controls into the frames as the pyGame application will cover the entire panel. I really hope that you can clarify my doubts on this and advise me on the path that I should take from here. Therefore, I ask the following questions: Is it feasible to integrate pyGame with wxPython? If it is not feasible to integrate pyGame with wxPython, what other alternatives do I have to create a GUI interface integrating pyGame into it. If so how do I go about? If it is possible to go about integrating pyGame with wxPython, how do I go about doing so? Really need you guys opinion on this.

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  • Ruby and duck typing: design by contract impossible?

    - by davetron5000
    Method signature in Java: public List<String> getFilesIn(List<File> directories) similar one in ruby def get_files_in(directories) In the case of Java, the type system gives me information about what the method expects and delivers. In Ruby's case, I have no clue what I'm supposed to pass in, or what I'll expect to receive. In Java, the object must formally implement the interface. In Ruby, the object being passed in must respond to whatever methods are called in the method defined here. This seems highly problematic: Even with 100% accurate, up-to-date documentation, the Ruby code has to essentially expose its implementation, breaking encapsulation. "OO purity" aside, this would seem to be a maintenance nightmare. The Ruby code gives me no clue what's being returned; I would have to essentially experiment, or read the code to find out what methods the returned object would respond to. Not looking to debate static typing vs duck typing, but looking to understand how you maintain a production system where you have almost no ability to design by contract. Update No one has really addressed the exposure of a method's internal implementation via documentation that this approach requires. Since there are no interfaces, if I'm not expecting a particular type, don't I have to itemize every method I might call so that the caller knows what can be passed in? Or is this just an edge case that doesn't really come up?

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  • Handling XMLHttpRequest to call external application

    - by Ian
    I need a simple way to use XMLHttpRequest as a way for a web client to access applications in an embedded device. I'm getting confused trying to figure out how to make something thin and light that handles the XMLHttpRequests coming to the web server and can translate those to application calls. The situation: The web client using Ajax (ExtJS specifically) needs to send and receive asynchronously to an existing embedded application. This isn't just to have a thick client/thin server, the client needs to run background checking on the application status. The application can expose a socket interface, with a known set of commands, events, and configuration values. Configuration could probably be transmitted as XML since it comes from a SQLite database. In between the client and app is a lighttpd web server running something that somehow handles the translation. This something is the problem. What I think I want: Lighttpd can use FastCGI to route all XMLHttpRequest to an external process. This process will understand HTML/XML, and translate between that and the application's language. It will have custom logic to simulate pushing notifications to the client (receive XMLHttpRequest, don't respond until the next notification is available). C/C++. I'd really like to avoid installing Java/PHP/Perl on an embedded device. So I'll need more low level understanding. How do I do this? Are there good C++ libraries for interpreting the CGI headers and HTML so that I don't have to do any syntax processing, I can just deal with the request/response contents? Are there any good references to exactly what goes on, server side, when handling the XMLHttpRequest and CGI interfaces? Is there any package that does most of this job already, or will I have to build the non-HTTP/CGI stuff from scratch? Thanks for any help! I am really having trouble learning about the server side of these technologies.

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  • Eclipse won't believe I have Maven 2.2.1

    - by Andrew Clegg
    I have a project (built from an AppFuse template) that requires Maven 2.2.1. So I upgraded to this (from 2.1.0) and set my path and my M2_HOME and MAVEN_HOME env variables. Then I ran mvn eclipse:eclipse and imported the project into Eclipse (Galileo). However, in the problems list for the project (and at the top of the pom.xml GUI editor) it says: Unable to build project '/export/people/clegg/data/GanymedeWorkspace/funcserve/pom.xml; it requires Maven version 2.2.1 (Please ignore 'GanymedeWorkspace', I really am using Galileo!) This persists whether I set Eclipse to use its Embedded Maven implementation, or the external 2.2.1 installation, in the Preferences - Maven - Installations dialog. I've tried closing and reopening the project, reindexing the repository, cleaning the project, restarting the IDE, logging out and back in again, everything I can think of! But Eclipse still won't believe I have Maven 2.2.1. I just did a plugin update so I have the latest version of Maven Integration for Eclipse -- 0.9.8.200905041414. Does anyone know how to convince Eclipse I really do have the right version of Maven? It's like it's recorded the previous version somewhere else and won't pay any attention to my changes :-( Many thanks! Andrew.

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  • What's the relationship between the Intel Atom Developer Program and the MeeGo operating system?

    - by Arne Evertsson
    I'm trying to understand the relationship between the Intel Atom Developer Program (IADP) and the new OS called MeeGo. IADP let's me create applications that run on both MeeGo as well as Windows devices, as long as the device is based on the Atom processor. The IADP apps are published in an app store called AppUp, which is very much like the Apple App Store. The MeeGo operating system merges Intel's Moblin and Nokia's Maemo into one OS. The purpose seems to be to make it possible to develop software that will run on Intel powered devices, Nokia-made devices, as well devices from other companies. Nokia has its Ovi Store that will support MeeGo apps. With its OS independent runtime, the question is what an IADP app really is? Is an IADP app a beast of its own, or is it just a MeeGo app that has been restricted to run only on Atom powered devices? Will it be possible to recompile my IADP app to run on all MeeGo devices? Sold in Ovi Store? Intel and Nokia have me really confused. Where should I go as a developer?

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  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

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  • Quitting an application - is that frowned upon?

    - by Ted
    Moving on in my attempt to learn Android I just read the following: Question: Does the user have a choice to kill the application unless we put a menu option in to kill it? If no such option exists, how does the user terminate the application? Answert (Romain Guy): The user doesn't, the system handles this automatically. That's what the activity lifecycle (especially onPause/onStop/onDestroy) is for. No matter what you do, do not put a "quit" or "exit" application button. It is useless with Android's application model. This is also contrary to how core applications work. Hehe, for every step I take in the Android world I run into some sort of problem =( Apparently, you cannot quit an application in Android (but Android can very well totally destroy your app whenever it feels like it). Whats up with that? I am starting to think that its impossible to write an app that functions as a "normal app" - that the user can quit the app when he/she decides to do so. That is not something that should be relied upon the OS to do. The application I am trying to create is not an application for the Android Market. It is not an application for "wide use" by the general public, it is a business app that is going to be used in a very narrow business field. I was actually really looking forward to developing for the Android-platform, since it addresses a lot of issues that exist in Windows Mobile and .NET. However, the last week has been somewhat of a turnoff for me... I hope I dont have to abandon Android, but it doesnt look very good right now =( Is there a way for me to really quit the application?

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  • Strange behaviour with GregorianCalendar

    - by Spark
    I just encountered a strange behaviour with the GregorianCalendar class, and I was wondering if I really was doing something bad. This only appends when the initialization date's month has an actualMaximum bigger than the month I'm going to set the calendar to. Here is the example code : // today is 2010/05/31 GregorianCalendar cal = new GregorianCalendar(); cal.set(Calendar.YEAR, 2010); cal.set(Calendar.MONTH, 1); // FEBRUARY cal.set(Calendar.DAY_OF_MONTH, cal.getActualMaximum(Calendar.DAY_OF_MONTH)); cal.set(Calendar.HOUR_OF_DAY, cal.getActualMaximum(Calendar.HOUR_OF_DAY)); cal.set(Calendar.MINUTE, cal.getActualMaximum(Calendar.MINUTE)); cal.set(Calendar.SECOND, cal.getActualMaximum(Calendar.SECOND)); cal.set(Calendar.MILLISECOND, cal.getActualMaximum(Calendar.MILLISECOND)); return cal.getTime(); // => 2010/03/03, wtf I know the problem is caused by the fact that the calendar initialization date is a 31 day month ( may ), which mess with the month set to february (28 days). The fix is easy ( just set day_of_month to 1 before setting year and month ), but I was wondering is this really was the wanted behaviour. Any thoughts ?

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  • Unit testing opaque structure based C API

    - by Nicolas Goy
    I have a library I wrote with API based on opaque structures. Using opaque structures has a lot of benefits and I am very happy with it. Now that my API are stable in term of specifications, I'd like to write a complete battery of unit test to ensure a solid base before releasing it. My concern is simple, how do you unit test API based on opaque structures where the main goal is to hide the internal logic? For example, let's take a very simple object, an array with a very simple test: WSArray a = WSArrayCreate(); int foo = 5; WSArrayAppendValue(a, &foo); int *bar = WSArrayGetValueAtIndex(a, 0); if(&foo != bar) printf("Eroneous value returned\n"); else printf("Good value returned\n"); WSRelease(a); Of course, this tests some facts, like the array actually acts as wanted with 1 value, but when I write unit tests, at least in C, I usualy compare the memory footprint of my datastructures with a known state. In my example, I don't know if some internal state of the array is broken. How would you handle that? I'd really like to avoid adding codes in the implementation files only for unit testings, I really emphasis loose coupling of modules, and injecting unit tests into the implementation would seem rather invasive to me. My first thought was to include the implementation file into my unit test, linking my unit test statically to my library. For example: #include <WS/WS.h> #include <WS/Collection/Array.c> static void TestArray(void) { WSArray a = WSArrayCreate(); /* Structure members are available because we included Array.c */ printf("%d\n", a->count); } Is that a good idea? Of course, the unit tests won't benefit from encapsulation, but they are here to ensure it's actually working.

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  • Checking inherited attributes in an 'ancestry' based SQL table

    - by Brendon Muir
    I'm using the ancestry gem to help organise my app's tree structure in the database. It basically writes a childs ancestor information to a special column called 'ancestry'. The ancestry column for a particular child might look like '1/34/87' where the parent of this child is 87, and then 87's parent is 34 and 34's is 1. It seems possible that we could select rows from this table each with a subquery that checks all the ancestors to see if a certain attribute it set. E.g. in my app you can hide an item and its children just by setting the parent element's visibility column to 0. I want to be able to find all the items where none of their ancestors are hidden. I tried converting the slashes to comma's with the REPLACE command but IN required a set of comma separated integers rather than one string with comma separated string numbers. It's funny, because I can do this query in two steps, e.g. retrieve the row, then take its ancestry column, split out the id's and make another query that checks that the id is IN that set of id's and that visibility isn't ever 0 and whala! But joining these into one query seems to be quite a task. Much searching has shown a few answers but none really do what I want. SELECT * FROM t1 WHERE id = 99; 99's ancestry column reads '1/34/87' SELECT * FROM t1 WHERE visibility = 0 AND id IN (1,34,87); kind of backwards, but if this returns no rows then the item is visible. Has anyone come across this before and come up with a solution. I don't really want to go the stored procedure route. It's for a rails app.

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  • Session cookie not being created in Rails, very rarely and frustratingly.

    - by James
    Hi everyone, This is an issue sporadically for very few users, however we haven't been able to replicate it. However I have now got a Chrome instance (Mac) which is reproducing the error (for some unknown reason), and I hope to not restart it until I have this nailed! Rails application, using memcached for session store. While the bug manifests in the _app_session_id cookie not being created, our javascript-generated cookie test and app-generated language cookies are being created successfully. This means that 422 / InvalidAuthToken errors are thrown for every form that is submitted by those afflicted - people can't log into the app. The error occurs across all browsers - had reports for IE7 and Firefox (which most users use). Switching to another browser often fixes the issue (though not always), and standard cache-cookie-clear tactics do not. So now that I have got Chrome open which is having the same issue - in development, staging and live environments (meaning http and https). All other browsers are fine. I've restarted the servers and restarted memcached. I don't really want to restart Chrome - in the risk that the issue does go away with that (having said that, it hasn't worked for users). I've been tcpdumping the requests - and although I'll keep digging, I'd love it if anyone had any suggestions, places to start looking, anything. This is really painful ;) Thanks!

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  • Detecting whether user stayed after prompting onBeforeUnload

    - by Daniel Magliola
    In a web app I'm working on, I'm capturing onBeforeUnload to ask the user whether he really wants to exit. Now, if he decides to stay, there are a number of things I'd like to do. What I'm trying to figure out is that he actually chose to stay. I can of course declare a SetTimeout for "x" seconds, and if that fires, then it would mean the user is still there (because we didn't get unloaded). The problem is that the user can take any time to decide whether to stay or not... I was first hoping that while the dialog was showing, SetTimeout calls would not fire, so I could set a timeout for a short time and it'd only fire if the user chose to stay. However, timeouts do fire while the dialog is shown, so that doesn't work. Another idea I tried is capturing mouseMoves on the window/document. While the dialog is shown, mouseMoves indeed don't fire, except for one weird exception that really applies to my case, so that won't work either. Can anyone think of other way to do this? Thanks! (In case you're curious, the reason capturing mouseMove doesn't work is that I have an IFrame in my page, containing a site from another domain. If at the time of unloading the page, the focus is within the IFrame, while the dialog shows, then I get the MouseMove event firing ONCE when the mouse moves from inside the IFrame to the outside (at least in Firefox). That's probably a bug, but still, it's very likely that'll happen in our case, so I can't use this method).

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  • How to identify ideas and concepts in a given text

    - by Nick
    I'm working on a project at the moment where it would be really useful to be able to detect when a certain topic/idea is mentioned in a body of text. For instance, if the text contained: Maybe if you tell me a little more about who Mr Balzac is, that would help. It would also be useful if I could have a description of his appearance, or even better a photograph? It'd be great to be able to detect that the person has asked for a photograph of Mr Balzac. I could take a really naïve approach and just look for the word "photo" or "photograph", but this would obviously be no good if they wrote something like: Please, never send me a photo of Mr Balzac. Does anyone know where to start with this? Is it even possible? I've looked into things like nltk, but I've yet to find an example of someone doing something similar and am still not entirely sure what this kind of analysis is called. Any help that can get me off the ground would be great. Thanks!

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  • Conditional macro expansion

    - by Dave DeLong
    Heads up: This is a weird question. I've got some really useful macros that I like to use to simplify some logging. For example I can do Log(@"My message with arguments: %@, %@, %@", @"arg1", @"arg2", @"arg3"), and that will get expanded into a more complex method invocation that includes things like self, _cmd, __FILE__, __LINE__, etc, so that I can easily track where things are getting logged. This works great. Now I'd like to expand my macros to not only work with Objective-C methods, but general C functions. The problem is the self and _cmd portions that are in the macro expansion. These two parameters don't exist in C functions. Ideally, I'd like to be able to use this same set of macros within C functions, but I'm running into problems. When I use (for example) my Log() macro, I get compiler warnings about self and _cmd being undeclared (which makes total sense). My first thought was to do something like the following (in my macro): if (thisFunctionIsACFunction) { DoLogging(nil, nil, format, ##__VA_ARGS__); } else { DoLogging(self, _cmd, format, ##__VA_ARGS__); } This still produces compiler warnings, since the entire if() statement is substituted in place of the macro, resulting in errors with the self and _cmd keywords (even though they will never be executed during function execution). My next thought was to do something like this (in my macro): if (thisFunctionIsACFunction) { #define SELF nil #define CMD nil } else { #define SELF self #define CMD _cmd } DoLogging(SELF, CMD, format, ##__VA_ARGS__); That doesn't work, unfortunately. I get "error: '#' is not followed by a macro parameter" on my first #define. My other thought was to create a second set of macros, specifically for use in C functions. This reeks of a bad code smell, and I really don't want to do this. Is there some way I can use the same set of macros from within both Objective-C methods and C functions, and only reference self and _cmd if the macro is in an Objective-C method?

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  • What are some typing patterns using a standard QWERTY keyboard that work well for you as a programme

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer? Update: US layout and I use home row Update 2: Despite my best efforts to the contrary, people are interpreting this questionas "how do I learn to type" or "what keyboard should I use". Take it as a given, that I will learn to type, and that I will be doing so on a standard QWERTY layout keyboard, not DVORAK. I am interested in aquiring a skill that will be useful wherever I go.

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  • How do I reliably get the size of my iPhone view taking rotations into consideration?

    - by Sebastian Celis
    My application uses a UITabBarController, multiple UINavigationControllers, and supports autorotation. In order to properly layout the subviews within each UIViewController's main view, I really need to know the size available to the UIViewContoller. I need this size to take the UINavigationBar, the UITabBar, and the status bar all into account, and thus only return the size available to the content view. I thought for sure I could use the following from within the UIViewController's code: CGRect viewControllerBounds = [[self view] bounds]; However, there are a couple of issues with this approach: The first time the view is loaded, viewControllerBounds reports the view as being 320 pixels wide by 460 pixels tall. This is wrong. With a status bar and a navigation bar showing, the height should only be 416 pixels. However, if I rotate the simulator to landscape and then rotate back, the height of viewControllerBounds changes to 416. If I rotate the first view in the navigation controller to landscape mode and then push another view controller onto the stack, viewControllerBounds for the new view reports a width of 300 pixels and a height of 480 pixels. So the view's bounds didn't even take the rotation into account. Is there a better way to do this? I really don't want to have to start hardcoding the widths and heights of all the various UI elements the iPhone OS provides. I have tried setting the autoresizing mask of the UIViewController's view, but that doesn't seem to change anything. The views definitely seem to be displaying properly. When I set a background color that view looks like it takes up all of the space available to it. Any pointers would be greatly appreciated.

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  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

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  • Space-saving character encoding for japanese?

    - by Constantin
    In my opinion a common problem: character encoding in combination with a bitmap-font. Most multi-language encodings have an huge space between different character types and even a lot of unused code points there. So if I want to use them I waste a lot of memory (not only for saving multi-byte text - i mean specially for spaces in my bitmap-font) - and VRAM is mostly really valuable... So the only reasonable thing seems to be: Using an custom mapping on my texture for i.e. UTF-8 characters (so that no space is waste). BUT: This effort seems to be same with use an own proprietary character encoding (so also own order of characters in my texture). In my specially case I got texture space for 4096 different characters and need characters to display latin languages as well as japanese (its a mess with utf-8 that only support generall cjk codepages). Had somebody ever a similiar problem (I really wonder, if not)? If theres already any approach? Edit: The same Problem is described here http://www.tonypottier.info/Unicode_And_Japanese_Kanji/ but it doesnt provide an real solution how to save these bitmapfont mappings to utf-8 space efficent. So any further help is welcome!

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  • Jquery - binding click event to a variable

    - by Kayote
    All, I am really stuck/ confused at this point. I have an array with 6 items in it. Each item in the array is dynamically filled with elements using jquery '.html' method. However, I cannot seem to be able to attach/ bind an event to this dynamically created variable. As soon as the browser gets to the problem line (see the area labeled 'PROBLEM AREA'), I get a 'undefined' error, which is really confusing as all the previous code on the very same variable works just fine. var eCreditSystem = document.getElementById("creditSystem"); var i = 0; var eCreditT = new Array(6); // 6 members created which will be recycled function createCreditTransaction () // func called when a transaction occurs, at the mo, attached to onclick() { if (i < 6) { eCreditT[i] = undefined; // to delete the existing data in the index of array addElements (i); } else if (i > 5 || eCreditT[i] != undefined) { ... } } function addElements (arrayIndex) // func called from within the 'createCreditTransaction()' func { eCreditT[i] = $(document.createElement('div')).addClass("cCreditTransaction").appendTo(eCreditSystem); $(eCreditT[i]).attr ('id', ('trans' + i)); $(eCreditT[i]).html ('<div class="cCreditContainer"><span class="cCreditsNo">-50</span>&nbsp;<img class="cCurrency" src="" alt="" /></div><span class="cCloseMsg">Click box to close.</span><div class="dots"></div><div class="dots"></div><div class="dots"></div>'); creditTransactionSlideOut (eCreditT[i], 666); // calling slideOut animation console.log(eCreditT[i]); // this confirms that the variable is not undefined /* ***** THE PROBLEM AREA ***** */ $(eCreditT[i]).on ('click', function () // if user clicks on the transaction box { creditTransactionSlideBackIn (eCreditT[i], 150); // slide back in animation }); return i++; }

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  • Subclassing UIButton but can't access my properties

    - by Ross Ellerington
    Hi, I've created a sub class of UIButton: // // DetailButton.h #import <Foundation/Foundation.h> #import <MapKit/MapKit.h> @interface MyDetailButton : UIButton { NSObject *annotation; } @property (nonatomic, retain) NSObject *annotation; @end // // DetailButton.m // #import "MyDetailButton.h" @implementation MyDetailButton @synthesize annotation; @end I figured that I can then create this object and set the annotation object by doing the following: MyDetailButton* rightButton = [MyDetailButton buttonWithType:UIButtonTypeDetailDisclosure]; rightButton.annotation = localAnnotation; localAnnotation is an NSObject but it is really an MKAnnotation. I can't see why this doesn't work but at runtime I get this error: 2010-05-27 10:37:29.214 DonorMapProto1[5241:207] *** -[UIButton annotation]: unrecognized selector sent to instance 0x445a190 2010-05-27 10:37:29.215 DonorMapProto1[5241:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIButton annotation]: unrecognized selector sent to instance 0x445a190' ' I can't see why it's even looking at UIButton because I've subclassed that so it should be looking at the MyDetailButton class to set that annotation property. Have I missed something really obvious. It feels like it :) Thanks in advance for any help you can provide Ross

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