Search Results

Search found 25015 results on 1001 pages for 'document management'.

Page 199/1001 | < Previous Page | 195 196 197 198 199 200 201 202 203 204 205 206  | Next Page >

  • .Net: Prevent an object from being paged out (VirtualLock equivalent)

    - by Gene
    How would one go about keep an object in memory such that it won't be paged out by the OS in .Net? i.e. Something similar to VirtualLock, but operating on an object, such that if compacting occurs and the object is moved it still would not be paged out, etc.. (I suppose one could pin the object's, determine what pages it belongs to, and then VirtualLock those pages, but that seems non-desireable for many reasons.) If possible, could you point me to a reference or working sample? (C# ideally) Many thanks in advance!

    Read the article

  • Object allocate and init in Objective C

    - by Ronnie Liew
    What is the difference between the following 2 ways to allocate and init an object? AController *tempAController = [[AController alloc] init]; self.aController = tempAController; [tempAController release]; and self.aController= [[AController alloc] init]; Most of the apple example use the first method. Why would you allocate, init and object and then release immediately?

    Read the article

  • why pointer to pointer is needed to allocate memory in function

    - by skydoor
    Hi I have a segmentation fault in the code below, but after I changed it to pointer to pointer, it is fine. Could anybody give me any reason? void memory(int * p, int size) { try{ p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } it does not work in the main function as blow int *p = 0; memory(p, 10); for(int i = 0 ; i < 10; i++) p[i] = i; however, it works like this . void memory(int ** p, int size) { `//pointer to pointer` try{ *p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } int main() { int *p = 0; memory(&p, 10); //get the address of the pointer for(int i = 0 ; i < 10; i++) p[i] = i; for(int i = 0 ; i < 10; i++) cout<<*(p+i)<<" "; return 0; }

    Read the article

  • Should Application_End fire on an automatic App Pool Recycle?

    - by Laramie
    I have read this, this, this and this plus a dozen other posts/blogs. I have an ASP.Net app in shared hosting that is frequently recycling. We use NLog and have the following code in global.asax void Application_Start(object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nAPPLICATION STARTING\r\n\r\n"); } protected void Application_OnEnd(Object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nAPPLICATION_OnEnd\r\n\r\n"); } void Application_End(object sender, EventArgs e) { HttpRuntime runtime = (HttpRuntime)typeof(System.Web.HttpRuntime).InvokeMember("_theRuntime", BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.GetField, null, null, null); if (runtime == null) return; string shutDownMessage = (string)runtime.GetType().InvokeMember("_shutDownMessage", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField, null, runtime, null); string shutDownStack = (string)runtime.GetType().InvokeMember("_shutDownStack", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField, null, runtime, null); ApplicationShutdownReason shutdownReason = System.Web.Hosting.HostingEnvironment.ShutdownReason; NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug(String.Format("\r\n\r\nAPPLICATION END\r\n\r\n_shutDownReason = {2}\r\n\r\n _shutDownMessage = {0}\r\n\r\n_shutDownStack = {1}\r\n\r\n", shutDownMessage, shutDownStack, shutdownReason)); } void Application_Error(object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nApplication_Error\r\n\r\n"); } Our log file is littered with "APPLICATION STARTING" entries, but neither Application_OnEnd, Application_End, nor Application_Error are ever fired during these spontaneous restarts. I know they are working because there are entries for touching the web.config or /bin files. We also ran a memory overload test and can trigger an OutOfMemoryException which is caught in Application_Error. We are trying to determine whether the virtual memory limit is causing the recycling. We have added GC.GetTotalMemory(false) throughout the code, but this is for all of .Net, not just our App´s pool, correct? We've also tried var oPerfCounter = new PerformanceCounter(); oPerfCounter.CategoryName = "Process"; oPerfCounter.CounterName = "Virtual Bytes"; oPerfCounter.InstanceName = "iisExpress"; logger.Debug("Virtual Bytes: " + oPerfCounter.RawValue + " bytes"); but don't have permission in shared hosting. I've monitored the app on a dev server with the same requests that caused the recycles in production with ANTS Memory Profiler attached and can't seem to find a culprit. We have also run it with a debugger attached in dev to check for uncaught exceptions in spawned threads that might cause the app to abort. My questions are these: How can I effectively monitor memory usage in shared hosting to tell how much my application is consuming prior to an application recycle? Why are the Application_[End/OnEnd/Error] handlers in global.asax not being called? How else can I determine what is causing these recycles? Thanks.

    Read the article

  • NSMutableDictionary memory / address problem, release does not work?

    - by phil
    I am trying to create a NSMutableDictionary(dictA) with objectA. When I try to view my dictionary(NSLog), each key is pointing to the same address. I have an objectA_1 which is type objectA and used to setup the dictionary. Also, if I try to getObject, I always get the last key/value that was added to the dictionary. I tried setValue and got the same results. Is there something wrong with my objectA? Is the release method not working properly? Am I retaining when I shouldn't? Thank you. dictA = [[NSMutableDictionary alloc] init]; objectA *objectA = [[objectA alloc] init]; [dictA setObject:objectA_1 forKey:@"apple"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"japan"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"paris"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"pizza"]; [objectA_1 release]; //NSlog: apple = ""; japan = ""; paris = ""; pizza = "";

    Read the article

  • .NET out of memory troubleshooting

    - by bushman
    After reading a few enlightening articles about memory in the .NET technology, Out of Memory does not refer to physical memory, 597499. I thought I understood why a C# app would throw an out of memory exception -- until I started experimenting with two servers-- both are having 2.5 gigs of ram, windows server 2003 and identical programs running. The only significant difference between the two being one has 7% hard drive storage left and the other more than 50%. The server with 7% storage space left is consistently throwing an out of memory while the other is performing consistently well. My app is a C# web application that process' hundreds of MBs of String object. Why would this difference happen seeing that the most likely reason for the out of memory issue is out of contiguous virtual address space -- What solutions do you guys propose -- and what do you say about the following 1. turn on the 3gb switch to increase the virtual address space -- 2. instead of using one giant string object, break it up into smaller pieces and collect it in a jagged array (here I have to find a way to return to the caller in some other way as right now, the return type is a string) thanks SO

    Read the article

  • There are lots of useful answers about estimating the cost of a project. Are there any recommendatio

    - by Chrys
    Let me clarify this a bit more. I started giving estimations about projects/tasks. I write everything down in a spreadsheet. I know that soon this spreadsheet won't help much (searching, recommending similar project estimations etc...) Do you have any recommendations for any tools I can use for keeping a track of all these estimations? Is there a tool out there that for example will give me related project estimations like stackoverflow gives me related questions when I type one question.

    Read the article

  • Android: How to restore List data when pressing the "back" button?

    - by Rob
    Hi there, My question is about restoring complex activity related data when coming back to the activity using the "back" button". Activity A has a ListView which is connected to ArrayAdapter serving as its data source - this happens in onCreate(). By default, if I move to activity B and press "back" to get back to activity A, does my list stay intact with all the data or do I just get visual "copy" of the screen but the data is lost? What can I do when more than activities are involved? Let's say activity A starts activity B which starts activity C and then I press "back" twice to get to A. How do I ensure the integrity of the A's data when it gets back to the foreground? PrefsManager does not seem to handle complex object very intuitively. Thanks, Rob

    Read the article

  • When do you tag your software project?

    - by WilhelmTell of Purple-Magenta
    I realize there are various kinds of software projects: commercial (for John Doe) industrial (for Mr. Montgomery Burns) successful open-source (with audience larger than, say, 10 people) personal projects (with audience size in the vicinity of 1). each of which release a new version of their product on difference conditions. I'm particularly interested in the case of personal projects and open-source projects. When, or under what conditions, do you make a new release of any kind? Do you subscribe to a fixed recurring deadline such as every two weeks? Do you commit to a release of at least 10 minor fixes, or one major fix? Do you combine the two conditions such as at least one condition must hold, or both must hold? I reckon this is a subjective question. I ask this question in light of searching for tricks to keep my projects alive and kicking. Sometimes my projects are active but look as if they aren't because I don't have the confidence to make a release or a tag of any sort for a long time -- in the order of months.

    Read the article

  • Agile and code release

    - by ring bearer
    Do you know of any agile process that is created for code releases? One of the main theme of agile is frequent releases and each company/client would have their own test/approval processes that control code releases. Most of the time these slow down the pace of "frequent releases" Currently we have a proprietary tool based workflow. The team who needs a code promotion needs to create a promotion request to one of the final UAT servers. Once this is complete, and once tests are done, certain customers, technical/non-technical managers need to approve, then it goes in to production deploy stage. Meanwhile no sprint planning meeting or anything of that sort. What is the code release process (Which is agile) that has worked for you?

    Read the article

  • is this uibutton autoreleased ?

    - by dubbeat
    HI This is just a question to check my sanity really. I'm hunting memory leaks that show up in instruments but not the static analyzer. In one spot the analyzer is pointing to this block of code UIButton *randomButton = [UIButton buttonWithType:UIButtonTypeRoundedRect ]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:randomButton]; For some reason I thought the above code would auto release the button because I'm not calling init or alloc? If I add [randombutton release] at the bottom of the code my button fails to show. Could somebody describe to me the correct way to release a button from memory that is created in the above way? Or would I be better off making the button a class variable and sticking the release in the dealloc method?

    Read the article

  • Running out of memory with UIImage creation on an offscreen Bitmap Context by NSOperation

    - by sigsegv
    I have an app with multiple UIView subclasses that acts as pages for a UIScrollView. UIViews are moved back and forth to provide a seamless experience to the user. Since the content of the views is rather slow to draw, it's rendered on a single shared CGBitmapContext guarded by locks by NSOperation subclasses - executed one at once in an NSOperationQueue - wrapped up in an UIImage and then used by the main thread to update the content of the views. -(void)main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]init]; if([self isCancelled]) { return; } if(nil == data) { return; } // Buffer is the shared instance of a CG Bitmap Context wrapper class // data is a dictionary CGImageRef img = [buffer imageCreateWithData:data]; UIImage * image = [[UIImage alloc]initWithCGImage:img]; CGImageRelease(img); if([self isCancelled]) { [image release]; return; } NSDictionary * result = [[NSDictionary alloc]initWithObjectsAndKeys:image,@"image",id,@"id",nil]; // target is the instance of the UIView subclass that will use // the image [target performSelectorOnMainThread:@selector(updateContentWithData:) withObject:result waitUntilDone:NO]; [result release]; [image release]; [pool release]; } The updateContentWithData: of the UIView subclass performed on the main thread is just as simple -(void)updateContentWithData:(NSDictionary *)someData { NSDictionary * data = [someData retain]; if([[data valueForKey:@"id"]isEqualToString:[self pendingRequestId]]) { UIImage * image = [data valueForKey:@"image"]; [self setCurrentImage:image]; [self setNeedsDisplay]; } // If the image has not been retained, it should be released together // with the dictionary retaining it [data release]; } The drawLayer:inContext: method of the subclass will just get the CGImage from the UIImage and use it to update the backing layer or part of it. No retain or release is involved in the process. The problem is that after a while I run out of memory. The number of the UIViews is static. CGImageRef and UIImage are created, retained and released correctly (or so it seems to me). Instruments does not show any leaks, just the free memory available dip constantly, rise a few times, and then dip even lower until the application is terminated. The app cycles through about 2-300 of the aforementioned pages before that, but I would expect to have the memory usage reach a more or less stable level of used memory after a bunch of pages have been already skimmed at fast speed or, since the images are up to 3MB in size, deplete way earlier. Any suggestion will be greatly appreciated.

    Read the article

  • dev and prod systems in rails

    - by poseid
    What exactly is the difference in rails between dev and prod environments. When I develop an application in dev mode, do I have peformance problems, or others if I clone my dev environment on prod?

    Read the article

  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

    Read the article

  • NOOB Memory Problem - EXC_BAD_ACCESS

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

    Read the article

  • Is there Any Limit on stack memory!

    - by Vikas
    I was going through one of the threads. A program crashed because It had declared an array of 10^6 locally inside a function. Reason being given was memory allocation failure on stack leads to crash. when same array was declared globally, it worked well.(memory on heap saved it). Now for the moment ,Let us suppose, stack grows downward and heap upwards. We have: ---STACK--- ---HEAP---- Now , I believe that if there is failure in allocation on stack, it must fail on heap too. So my question is :Is there any limit on stack size? (crossing the limit caused the program to crash). Or Am I missing something?

    Read the article

  • How to deserialize an element as an XmlNode?

    - by mackenir
    When using Xml serialization in C#, I want to deserialize a part of my input XML to an XmlNode. So, given this XML: <Thing Name="George"> <Document> <subnode1/> <subnode2/> </Document> </Thing> I want to deserialize the Document element to an XmlNode. Below is my attempt which given the XML above, sets Document to the 'subnode1' element rather than the 'Document' element. How would I get the code to set the Document property to the Document element? using System; using System.IO; using System.Xml; using System.Xml.Serialization; [Serializable] public class Thing { [XmlAttribute] public string Name {get;set;} public XmlNode Document { get; set; } } class Program { static void Main() { const string xml = @" <Thing Name=""George""> <Document> <subnode1/> <subnode2/> </Document> </Thing>"; var s = new XmlSerializer(typeof(Thing)); var thing = s.Deserialize(new StringReader(xml)) as Thing; } } However, when I use an XmlSerializer to deserialize the XML above to an instance of Thing, the Document property contains the child element 'subnode1', rather than the 'doc' element. How can I get the XmlSerializer to set Document to an XmlNode containing the 'doc' element.

    Read the article

  • Checking that all libs and dlls are from the same build?

    - by unknownthreat
    I am developing a program in VS C++ 2008. Right now, I have a huge list of dll and lib dependencies and I am adding some more. I worry that when I need to update a dependency by building from source (where I have to manually replace built dlls and libs in the correct place), if I accidently forgot to replace something or vice versa, I may run into a compile and/or runtime problem. And finding which place goes wrong can be a bit difficult. So is there some sort of program or method out there that can suit this task to ease building a program with many updating dependencies?

    Read the article

  • mprotect - how aligning to multiple of pagesize works?

    - by user299988
    Hi, I am not understanding the 'aligning allocated memory' part from the mprotect usage. I am referring to the code example given on http://linux.die.net/man/2/mprotect char *p; char c; /* Allocate a buffer; it will have the default protection of PROT_READ|PROT_WRITE. */ p = malloc(1024+PAGESIZE-1); if (!p) { perror("Couldn't malloc(1024)"); exit(errno); } /* Align to a multiple of PAGESIZE, assumed to be a power of two */ p = (char *)(((int) p + PAGESIZE-1) & ~(PAGESIZE-1)); c = p[666]; /* Read; ok */ p[666] = 42; /* Write; ok */ /* Mark the buffer read-only. */ if (mprotect(p, 1024, PROT_READ)) { perror("Couldn't mprotect"); exit(errno); } For my understanding, I tried using a PAGESIZE of 16, and 0010 as address of p. I ended up getting 0001 as the result of (((int) p + PAGESIZE-1) & ~(PAGESIZE-1)). Could you please clarify how this whole 'alignment' works? Thanks,

    Read the article

  • Usage of Maven (and open source in general) in high governance and risk-averse large organizations (

    - by bart
    Does anyone have any good stories of these kinds of organizations being open to using open source (such as tools like Maven etc). Many staff I've encountered have little or no exposure to open source/systems and open source is treated with great suspicion. Some reasons given for this are lack of support and robustness, which is ironic given the number of end-of-life unsupported vendor products that are in production. Bonus points for any success stories where you've seen open source go into orgs like this and have a real benefit!

    Read the article

< Previous Page | 195 196 197 198 199 200 201 202 203 204 205 206  | Next Page >