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  • Communities - The importance of exchange and discussion

    Communication with your environment is an essential part of everyone's life. And it doesn't matter whether you are actually living in a rural area in the middle of nowhere, within the pulsating heart of a big city, or in my case on a wonderful island in the Indian Ocean. The ability to exchange your thoughts, your experience and your worries with another person helps you to get different points of view and new ideas on how to resolve an issue you might be confronted with. Benefits of community work What happens to be common sense in your daily life, also applies to your work environment. Working in IT, or ICT as it is called in Mauritius, requires a lot of reading and learning. Not only during your lectures at the university but with your colleagues in a project assignment and hopefully with 'unknown' pals in the universe of online communities. At least I can say that I learned quite a lot from other developers code, their responses in various forums, their numerous blog articles, and while attending local user group meetings. When I started to work as a professional software developer (or engineer some may say) years ago I immediately checked the existence of communities on the programming language, the database technology and other vital information on software development in general. Luckily, it wasn't too difficult to find. My employer had a subscription of the monthly magazines and newsletters of a national organisation which also run the biggest forum in that area. Getting in touch with other developers and reading their common problems but also solutions was a huge benefit to my growth. Image courtesy of Michael Kappel (CC BY-NC 2.0) Active participation and regular contribution to this community gave me some nice advantages, too. Within three years I was listed as a conference speaker at the annual developer's conference and provided several sessions on different topics during consecutive years. Back in 2004, I took over the responsibility and management of the monthly meetings of a regional user group, and organised it for more than two years. Furthermore, I was invited to the newly-founded community program of Microsoft Germany (Community Leader/Insider Program - CLIP). My website on Active FoxPro Pages was nominated in the second batch of online communities. Due to my community work and providing advice to others, I had the honour to be awarded as Microsoft Most Valuable Professional (MVP) - Visual Developer for Visual FoxPro in the years 2006 and 2007. It was a great experience to meet with other like-minded people and I'm really grateful for that. Just in case, more details are listed in my Curriculum Vitae. But this all changed when I moved to Mauritius... Cyber island Mauritius? During the first months in Mauritius I was way too busy to think about community activities at all. First of all, there was the new company that had to be set up, the new staff had to be trained and of course the communication work-flows and so on with the project managers back in Germany had to be sorted out, too. Second, I had to get a grip of my private matters like getting the basics for my new household or exploring the neighbourhood, and last but not least I needed a break from the hectic and intensive work prior to my departure. As soon as the sea literally calmed down, I started to have conversations with my colleagues about communities and user groups. Sadly, it turned out that there were none, or at least no one was aware of any at that time. Oh oh, what did I do? Anyway, having this kind of background and very positive experience with off-line and on-line activities I decided for myself that some day I'm going to found a community in Mauritius for all kind of IT/ICT-related fields. The main focus might be on software development but not on a certain technology or methodology. It was clear to me that it should be an open infrastructure and anyone is welcome to join, to experience, to share and to contribute if they would like to. That was the idea at that time... Ok, fast-forward to recent events. At the end of October 2012 I was invited to an event called Open Days organised by Microsoft Indian Ocean Islands together with other local partners and resellers. There I got in touch with local Technical Evangelist Arnaud Meslier and we had a good conversation on communities during the breaks. Eventually, I left a good impression on him, as we are having chats on Facebook or Skype irregularly. Well, seeing that my personal and professional surroundings have been settled and running smooth, having that great exchange and contact with Microsoft IOI (again), and being really eager to re-animate my intentions from 2007, I recently founded a new community: Mauritius Software Craftsmanship Community - #MSCC It took me a while to settle down with the name but it was obvious that the community should not be attached to one single technology, like ie. .NET user group, Oracle developers, or Joomla friends (these are fictitious names). There are several other reasons why I came up with 'Craftsmanship' as the core topic of this community. The expression of 'engineering' didn't feel right with the fields covered. Software development in all kind of facets is a craft, and therefore demands a lot of practice but also guidance from more experienced developers. It also includes the process of designing, modelling and drafting the ideas. Has to deal with various types of tests and test methodologies, and of course should be focused on flexible and agile ways of acting. In order to meet and to excel a customer's request for a solution. Next, I was looking for an easy way to handle the organisation of events and meeting appointments. Using all kind of social media platforms like Google+, LinkedIn, Facebook, Xing, etc. I was never really confident about their features of event handling. More by chance I stumbled upon Meetup.com and in combination with the other entities (G+ Communities, FB Pages or in Groups) I am looking forward to advertise and manage all future activities here: Mauritius Software Craftsmanship Community This is a community for those who care and are proud of what they do. For those developers, regardless how experienced they are, who want to improve and master their craft. This is a community for those who believe that being average is just not good enough. I know, there are not many 'craftsmen' yet but it's a start... Let's see how it looks like by the end of the year. There are free smartphone apps for Android and iOS from Meetup.com that allow you to keep track of meetings and to stay informed on latest updates. And last but not least, there will be a Trello workspace to collect and share ideas and provide downloads of slides, etc. Sharing is caring! As mentioned, the #MSCC is present in various social media networks in order to cover as many people as possible here in Mauritius. Following is an overview of the current networks: Twitter - Latest updates and quickies Google+ - Community channel Facebook - Community Page LinkedIn - Community Group Trello - Collaboration workspace to share and develop ideas Hopefully, this covers the majority of computer-related people in Mauritius. Please spread the word about the #MSCC between your colleagues, your friends and other interested 'geeks'. Your future looks bright Running and participating in a user group or any kind of community usually provides quite a number of advantages for anyone. On the one side it is very joyful for me to organise appointments and get in touch with people that might be interested to present a little demo of their projects or their recent problems they had to tackle down, and on the other side there are lots of companies that have various support programs or sponsorships especially tailored for user groups. At the moment, I already have a couple of gimmicks that I would like to hand out in small contests or raffles during one of the upcoming meetings, and as said, companies provide all kind of goodies, books free of charge, or sometimes even licenses for communities. Meeting other software developers or IT guys also opens up your point of view on the local market and there might be interesting projects or job offers available, too. A community like the Mauritius Software Craftsmanship Community is great for freelancers, self-employed, students and of course employees. Meetings will be organised on a regular basis, and I'm open to all kind of suggestions from you. Please leave a comment here in blog or join the conversations in the above mentioned social networks. Let's get this community up and running, my fellow Mauritians!

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  • Windows Server 2008 R2 - Cannot Change DNS Domain Context on Some Machines

    - by Richie086
    So I have a small Windows Server 2008 R2 network consisting of a domain controller, a file server, sql server, etc. All machines are joined to a windows domain (CPUSHIELD.COM) and show up in Active Directory Users and Computers under the Computers OU. Each computer has a DNS record as well that was populated when I joined each computer to the domain. However, when I go to my SQL server VM (which is joined to CPUSHIELD.COM) and try to add domain users or groups to the local users or groups on my file server (which is a physical machine) or my sql server (which is a virtual machine), for some reason I cannot change the context to the CPUSHIELD.COM domain.. For example: Here is the really strange thing, I have two other servers on my network that do show CPUSHIELD.COM in the From This Location field (as I would expect with any machine joined to a domain) and I am able to search the local machine and/or domain for users/groups to add. I have done hundreds of Windows Server 2008 installs and this is the first time I have run into this issue. Any ideas? Let me know if you need more info

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  • backup of TFS with DPM 2007 - different backup times

    - by user46516
    I have DPM set up to back up my TFS server every 30 minutes, the reason being it's a way better interface than the quirky SQL backup interface. I also do a full backup nightly using an SQL maintenance job. My thinking is I would use DPM to restore my databases in case of losing my database and the nightly full backup would be a "just in case" the DPM restore doesn't work. I was thinking a little harder about this set up today and started to think about the fact that the DPM backup of the individual databases happens at different 30 min windows.. i.e. one happens at 13h30, another at 13h34 etc. Would this difference in time be a problem when it comes to restoring the TFS server? If I restore the databases and they are from different times, will this create corruption with pointers in one database pointing to missing items in the other database.. do the databases even rely on each other or are they completely interdependant. Lastly, how would SQL (log) backup cope with this?

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  • Hyper-v on 2012R2 startup gen1 vm causes the host to freeze up

    - by sputnik
    I've searched a lot to resolve the following issue, but nothing helped me. My problem is, that starting up a first-gen vm locks up the whole host. Only a hard reset helps. Second-gen vm starts and runs perfectly. The freezes happened on 3 different vms. FreeBSD, Ubuntu, Windows Server 2008R2, while Windows 8.1 on second gen config works perfectly. Im using this pc mainly as a workstation. No eventlog errors nor dumps are generated. My system: Windows Server 2012R2 FX-8350, non OC ASRock 870 Extreme R2 (Crappy board imho) 32GB DDR3 1866@1600 (My motherboard, against the "support" for 1866ram won't work with full speed) 120GB SSD 4.5TB Storage space device I dont think that its due to my system, because vmware workstation was running without problems. Did I forget to configure something? Any help is appreciated. P.S: Even deactivating C1E, C6, C&Q didnt work. P.P.S: With no virtual network adapter set, the system still locks up. Creating a first gen vm without any hdds and network and launching works. Attaching a boot dvd causes the host to freeze. The host freezes as the gen1 vm begins to boot, doesn't matter if from dvd or hdd

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  • samba joined to AD canot see users when in the security tab on client

    - by Jonathan
    I've got samba joined via kerberos and winbindd to our AD network and user authentication and everything else is working great. However when I try to add users/groups to file permissions it tells me they are not found. All the users groups show up fine with getent so I'm not sure why they are not showing up. Here is my smb.conf and I would much appreciate any help with this. #GLOBAL PARAMETERS [global] socket options = TCP_NODELAY IPTOS_LOWDELAY SO_KEEPALIVE SO_RCVBUF=11264 SO_SNDBUF=11264 workgroup = [hidden] realm = [hidden] preferred master = no server string = xerxes web/file server security = ADS encrypt passwords = yes log level = 3 log file = /var/log/samba/%m max log size = 50 printcap name = cups printing = cups winbind enum users = Yes winbind enum groups = Yes winbind use default domain = Yes winbind nested groups = Yes winbind separator = + winbind refresh tickets = yes idmap uid = 1600-20000 idmap gid = 1600-20000 template primary group = "Domain Users" template shell = /bin/bash kerberos method = system keytab nt acl support = yes [homes] comment = Home Direcotries valid users = %S read only = No browseable = No create mask = 0770 directory mask = 0770 force create mode = 0660 force directory mode = 2770 inherit owner = no [test] comment = Test path=/mnt/test writeable=yes valid users = %s create mask = 0770 directory mask = 0770 force create mode = 0660 force directory mode = 2770 inherit owner = no [printers] comment = All Printers path = /var/spool/cups browseable = no printable = yes

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  • Trying to configure samba share with office server

    - by tomphelps
    Hi, i'm trying to set up fstab to automatically connect to my office shared server. I'm undoubtedly doing something silly here as the username and password and server name work fine in the first code snippet below, just not the second - any help would be appreciated! The following command works as expected... tom@tom-desktop: sudo /usr/bin/smbclient -L Server.local -Uguest Enter guest's password: Domain=[WORKGROUP] OS=[Unix] Server=[Samba 3.0.10] Sharename Type Comment --------- ---- ------- Lacie Disk Disk macosx Server Disk macosx IPC$ IPC IPC Service (Server) ADMIN$ IPC IPC Service (Server) Domain=[WORKGROUP] OS=[Unix] Server=[Samba 3.0.10] Server Comment --------- ------- ACER-9D60040D10 SERVER Server Workgroup Master --------- ------- WORKGROUP ACER-9D60040D10 But when i add the following line to /etc/fstab, i get this error: cifs_mount failed w/return code = -22 //Server.local/Server /media/maguires cifs username=guest,password=password 0 0

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  • WS2008 subst in Logon script does not "stick"

    - by Frans
    I have a terminal server environment exclusively with Windows Server 2008. My problem is that I need to "map" a drive letter to each users Temp folder. This is due to a legacy app that requries a separate Temp folder for each user but which does not understand %temp%. So, just add "subst t: %temp%" to the logon script, right? The problem is that, even though the command runs, the subst doesn't "stick" and the user doesn't get a T: drive. Here is what I have tried; The simplest version: 'Mapping a temp drive Set WinShell = WScript.CreateObject("WScript.Shell") WinShell.Run "subst T: %temp%", 2, True That didn't work, so tried this for more debug information: 'Mapping a temp drive Set WinShell = WScript.CreateObject("WScript.Shell") Set procEnv = WinShell.Environment("Process") wscript.echo(procEnv("TEMP")) tempDir = procEnv("TEMP") WinShell.Run "subst T: " & tempDir, 3, True This shows me the correct temp path when the user logs in - but still no T: Drive. Decided to resort to brute force and put this in my login script: 'Mapping a temp drive Set WinShell = WScript.CreateObject("WScript.Shell") WinShell.Run "\\domain\sysvol\esl.hosted\scripts\tempdir.cmd", 3, True where \domain\sysvol\esl.hosted\scripts\tempdir.cmd has this content: echo on subst t: %temp% pause When I log in with the above then the command window opens up and I can see the subst command being executed correctly, with the correct path. But still no T: drive. I have tried running all of the above scripts outside of a login script and they always work perfectly - this problem only occurs when doing it from inside a login script. I found a passing reference on an MSFN forum about a similar problem when the user is already logged on to another machine - but I have this problem even without being logged on to another machine. Any suggestion on how to overcome this will be much appreciated.

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  • Upgrade SQLServer 2008 hardware

    - by John
    Forgive me if I'm not able to be totally clear here. It is not intentional, I'm a senior level developer in a very small company having to act like a manager at the moment. Anyway, the story is that we have 2 older dell servers with SQL Server 2008 Standard in a "cluster". I put that in quotes because I'm still not 100% clear what that means. We have 2 brand new blade servers and want to move the existing databases to the new hardware. Ok, so here is the gotcha. We need to do this with little or no down time. I'm being told that we can evict the passive node, then pull in one of the new servers. But I'm also being told that this is a dangerous step because something could go wrong that would cause the cluster to fail and then we would be left with nothing because the active server would not be able to come back up. Does anyone have any thoughts on how to handle this? I'm being told that the only way to ensure success is to have at least a day of down time where we bring up a new cluster on the new hardware and then migrate the databases 1 by 1.

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  • Maintenance window and recovery for a large database

    - by NYSystemsAnalyst
    One of our teams is developing a database that will be somewhat large (~500GB) and grow from there (I know 500 Gigs may seem small to many of you, but it will be one of the larger databases in our shop). One of the issues they are grappling with is backing up and restoring the database. Basically, the database will have several "data" tables and one table used for storing images / documents. We need to accomplish the following: Be able to quickly backup and restore only the data tables (sans images) to our test server for debugging and testing purposes. In the event of a catastrophic database failure, restore the data tables only to get most of the application up and running ASAP. Then, restore the images table when possible. Backup the database within the allotted nightly time window (a few hours). My questions are: Is it possible to accomplish the first two goals while still having the images stored in the same database? If so, would we use filegroups, filestream, or something else? How do other shops backup their databases in a reasonable time window while maintaining high availability? Do you replicate to a second server and backup from there?

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  • ??????30?????WebLogic Server 11g????|WebLogic Channel|??????

    - by ???02
    Oracle WebLogic Server 11g?????????????30?????????????No1??????????????????????????WebLogic Server??11g???????????????????????????ActiveCache?Real Operations?Enterprise Grid Messaging????11gR1?????????????????????????????????????????????????????????????????????? ???? ¦Oracle WebLogic Server 11g R1 ????¦Oracle WebLogic Server 11g R1 Update¦Real Operations¦Oracle TopLink 11g¦Multi Data Source¦Enterprise Grid Messaging(JMS)¦ActiveCache¦Web Tier Utilities(OHS,WebCache)¦???¦??? ??Oracle WebLogic Server 11g R1 ?? <??:?30?>http://otndnld.oracle.co.jp/ondemand/otn-seminar/fm/WLS11g/index.htmlhttp://www.oracle.com/technetwork/jp/ondemand/application-grid/wls11gr1-overview-265878-ja.pdf ??????????(????????)What's New in Oracle WebLogic Server 11g Release 1 (10.3.5)(??)http://download.oracle.com/docs/cd/E21764_01/web.1111/e13852/toc.htmOracle WebLogic Server11g ????1(10.3.4)????(???)http://download.oracle.com/docs/cd/E23549_01/web.1111/b55571/toc.htm

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  • Server 2003 SP2 BSOD caused by fltmgr.sys

    - by MasterMax1313
    I'm running into a problem where a Server 2003 SP2 box has started crashing roughly once an hour, BSODing out with the message that fltmgr.sys is probably the cause. I ran dumpchk.exe on the memory.dmp file, indicating the same thing. Any thoughts on typical root causes? The following is the error code I'm seeing: Error code 0000007e, parameter1 c0000005, parameter2 f723e087, parameter3 f78cea8c, parameter4 f78ce788. After running dumpchk on the memory.dmp file, I get the following note: Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) The full log is here: Microsoft (R) Windows Debugger Version 6.12.0002.633 X86 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [c:\windows\memory.dmp] Kernel Complete Dump File: Full address space is available Symbol search path is: *** Invalid *** **************************************************************************** * Symbol loading may be unreliable without a symbol search path. * * Use .symfix to have the debugger choose a symbol path. * * After setting your symbol path, use .reload to refresh symbol locations. * **************************************************************************** Executable search path is: ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name: Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Loading Kernel Symbols ............................................................... ................................................. Loading User Symbols Loading unloaded module list ... ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. *** ERROR: Symbol file could not be found. Defaulted to export symbols for fltmgr.sys - --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- ----- 32 bit Kernel Full Dump Analysis DUMP_HEADER32: MajorVersion 0000000f MinorVersion 00000ece KdSecondaryVersion 00000000 DirectoryTableBase 004e7000 PfnDataBase 81600000 PsLoadedModuleList 8089ffa8 PsActiveProcessHead 808a61c8 MachineImageType 0000014c NumberProcessors 00000001 BugCheckCode 0000007e BugCheckParameter1 c0000005 BugCheckParameter2 f723e087 BugCheckParameter3 f78dea8c BugCheckParameter4 f78de788 PaeEnabled 00000001 KdDebuggerDataBlock 8088e3e0 SecondaryDataState 00000000 ProductType 00000003 SuiteMask 00000110 Physical Memory Description: Number of runs: 3 (limited to 3) FileOffset Start Address Length 00001000 0000000000001000 0009e000 0009f000 0000000000100000 bfdf0000 bfe8f000 00000000bff00000 00100000 Last Page: 00000000bff8e000 00000000bffff000 KiProcessorBlock at 8089f300 1 KiProcessorBlock entries: ffdff120 Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name:*** ERROR: Module load completed but symbols could not be loaded for srv.sys Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 start end module name 80800000 80a50000 nt Tue Oct 19 10:00:49 2010 (4CBDA491) 80a50000 80a6f000 hal Sat Feb 17 00:48:25 2007 (45D69729) b83d4000 b83fe000 Fastfat Sat Feb 17 01:27:55 2007 (45D6A06B) b8476000 b84a1000 RDPWD Sat Feb 17 00:44:38 2007 (45D69646) b8549000 b8554000 TDTCP Sat Feb 17 00:44:32 2007 (45D69640) b8fe1000 b9045000 srv Thu Feb 17 11:58:17 2011 (4D5D53A9) b956d000 b95be000 HTTP Fri Nov 06 07:51:22 2009 (4AF41BCA) b9816000 b982d780 hgfs Tue Aug 12 20:36:54 2008 (48A22CA6) b9b16000 b9b20000 ndisuio Sat Feb 17 00:58:25 2007 (45D69981) b9cf6000 b9d1ac60 iwfsd Wed Sep 29 01:43:59 2004 (415A4B9F) b9e5b000 b9e62000 parvdm Tue Mar 25 03:03:49 2003 (3E7FFF55) b9e63000 b9e67860 lgtosync Fri Sep 12 04:38:13 2003 (3F6185F5) b9ed3000 b9ee8000 Cdfs Sat Feb 17 01:27:08 2007 (45D6A03C) b9f10000 b9f2e000 EraserUtilRebootDrv Thu Jul 07 21:45:11 2011 (4E166127) b9f2e000 b9f8c000 eeCtrl Thu Jul 07 21:45:11 2011 (4E166127) b9f8c000 b9f9d000 Fips Sat Feb 17 01:26:33 2007 (45D6A019) b9f9d000 ba013000 mrxsmb Fri Feb 18 10:22:23 2011 (4D5E8EAF) ba013000 ba043000 rdbss Wed Feb 24 10:54:03 2010 (4B854B9B) ba043000 ba0ad000 SPBBCDrv Mon Dec 14 23:39:00 2009 (4B2712E4) ba0ad000 ba0d7000 afd Thu Feb 10 08:42:18 2011 (4D53EB3A) ba0d7000 ba108000 netbt Sat Feb 17 01:28:57 2007 (45D6A0A9) ba108000 ba19c000 tcpip Sat Aug 15 05:53:38 2009 (4A8685A2) ba19c000 ba1b5000 ipsec Sat Feb 17 01:29:28 2007 (45D6A0C8) ba275000 ba288600 NAVENG Fri Jul 29 08:10:02 2011 (4E32A31A) ba289000 ba2ae000 SYMEVENT Thu Apr 15 21:31:23 2010 (4BC7BDEB) ba2ae000 ba42d300 NAVEX15 Fri Jul 29 08:07:28 2011 (4E32A280) ba42e000 ba479000 SRTSP Fri Mar 04 15:31:08 2011 (4D714C0C) ba485000 ba487b00 dump_vmscsi Wed Apr 11 13:55:32 2007 (461D2114) ba4e1000 ba540000 update Mon May 28 08:15:16 2007 (465AC7D4) ba568000 ba59f000 rdpdr Sat Feb 17 00:51:00 2007 (45D697C4) ba59f000 ba5b1000 raspptp Sat Feb 17 01:29:20 2007 (45D6A0C0) ba5b1000 ba5ca000 ndiswan Sat Feb 17 01:29:22 2007 (45D6A0C2) ba5da000 ba5e4000 dump_diskdump Sat Feb 17 01:07:44 2007 (45D69BB0) ba66a000 ba67e000 rasl2tp Sat Feb 17 01:29:02 2007 (45D6A0AE) ba67e000 ba69a000 VIDEOPRT Sat Feb 17 01:10:30 2007 (45D69C56) ba69a000 ba6c1000 ks Sat Feb 17 01:30:40 2007 (45D6A110) ba6c1000 ba6d5000 redbook Sat Feb 17 01:07:26 2007 (45D69B9E) ba6d5000 ba6ea000 cdrom Sat Feb 17 01:07:48 2007 (45D69BB4) ba6ea000 ba6ff000 serial Sat Feb 17 01:06:46 2007 (45D69B76) ba6ff000 ba717000 parport Sat Feb 17 01:06:42 2007 (45D69B72) ba717000 ba72a000 i8042prt Sat Feb 17 01:30:40 2007 (45D6A110) baff0000 baff3700 CmBatt Sat Feb 17 00:58:51 2007 (45D6999B) bf800000 bf9d3000 win32k Thu Mar 03 08:55:02 2011 (4D6F9DB6) bf9d3000 bf9ea000 dxg Sat Feb 17 01:14:39 2007 (45D69D4F) bf9ea000 bf9fec80 vmx_fb Sat Aug 16 07:23:10 2008 (48A6B89E) bf9ff000 bfa4a000 ATMFD Tue Feb 15 08:19:22 2011 (4D5A7D5A) bff60000 bff7e000 RDPDD Sat Feb 17 09:01:19 2007 (45D70AAF) f7214000 f723a000 KSecDD Mon Jun 15 13:45:11 2009 (4A3688A7) f723a000 f725f000 fltmgr Sat Feb 17 00:51:08 2007 (45D697CC) f725f000 f7272000 CLASSPNP Sat Feb 17 01:28:16 2007 (45D6A080) f7272000 f7283000 symmpi Mon Dec 13 16:03:14 2004 (41BE0392) f7283000 f72a2000 SCSIPORT Sat Feb 17 01:28:41 2007 (45D6A099) f72a2000 f72bf000 atapi Sat Feb 17 01:07:34 2007 (45D69BA6) f72bf000 f72e9000 volsnap Sat Feb 17 01:08:23 2007 (45D69BD7) f72e9000 f7315000 dmio Sat Feb 17 01:10:44 2007 (45D69C64) f7315000 f733c000 ftdisk Sat Feb 17 01:08:05 2007 (45D69BC5) f733c000 f7352000 pci Sat Feb 17 00:59:03 2007 (45D699A7) f7352000 f7386000 ACPI Sat Feb 17 00:58:47 2007 (45D69997) f7487000 f7490000 WMILIB Tue Mar 25 03:13:00 2003 (3E80017C) f7497000 f74a6000 isapnp Sat Feb 17 00:58:57 2007 (45D699A1) f74a7000 f74b4000 PCIIDEX Sat Feb 17 01:07:32 2007 (45D69BA4) f74b7000 f74c7000 MountMgr Sat Feb 17 01:05:35 2007 (45D69B2F) f74c7000 f74d2000 PartMgr Sat Feb 17 01:29:25 2007 (45D6A0C5) f74d7000 f74e7000 disk Sat Feb 17 01:07:51 2007 (45D69BB7) f74e7000 f74f3000 Dfs Sat Feb 17 00:51:17 2007 (45D697D5) f74f7000 f7501000 crcdisk Sat Feb 17 01:09:50 2007 (45D69C2E) f7507000 f7517000 agp440 Sat Feb 17 00:58:53 2007 (45D6999D) f7517000 f7522000 TDI Sat Feb 17 01:01:19 2007 (45D69A2F) f7527000 f7532000 ptilink Sat Feb 17 01:06:38 2007 (45D69B6E) f7537000 f7540000 raspti Sat Feb 17 00:59:23 2007 (45D699BB) f7547000 f7556000 termdd Sat Feb 17 00:44:32 2007 (45D69640) f7557000 f7561000 Dxapi Tue Mar 25 03:06:01 2003 (3E7FFFD9) f7577000 f7580000 mssmbios Sat Feb 17 00:59:12 2007 (45D699B0) f7587000 f7595000 NDProxy Wed Nov 03 09:25:59 2010 (4CD162E7) f75a7000 f75b1000 flpydisk Tue Mar 25 03:04:32 2003 (3E7FFF80) f75b7000 f75c0080 SRTSPX Fri Mar 04 15:31:24 2011 (4D714C1C) f75d7000 f75e3000 vga Sat Feb 17 01:10:30 2007 (45D69C56) f75e7000 f75f2000 Msfs Sat Feb 17 00:50:33 2007 (45D697A9) f75f7000 f7604000 Npfs Sat Feb 17 00:50:36 2007 (45D697AC) f7607000 f7615000 msgpc Sat Feb 17 00:58:37 2007 (45D6998D) f7617000 f7624000 netbios Sat Feb 17 00:58:29 2007 (45D69985) f7627000 f7634000 wanarp Sat Feb 17 00:59:17 2007 (45D699B5) f7637000 f7646000 intelppm Sat Feb 17 00:48:30 2007 (45D6972E) f7647000 f7652000 kbdclass Sat Feb 17 01:05:39 2007 (45D69B33) f7657000 f7661000 mouclass Tue Mar 25 03:03:09 2003 (3E7FFF2D) f7667000 f7671000 serenum Sat Feb 17 01:06:44 2007 (45D69B74) f7677000 f7682000 fdc Sat Feb 17 01:07:16 2007 (45D69B94) f7687000 f7694b00 vmx_svga Sat Aug 16 07:22:07 2008 (48A6B85F) f7697000 f76a0000 watchdog Sat Feb 17 01:11:45 2007 (45D69CA1) f76a7000 f76b0000 ndistapi Sat Feb 17 00:59:19 2007 (45D699B7) f76b7000 f76c6000 raspppoe Sat Feb 17 00:59:23 2007 (45D699BB) f76c8000 f7707000 NDIS Sat Feb 17 01:28:49 2007 (45D6A0A1) f7707000 f770f000 kdcom Tue Mar 25 03:08:00 2003 (3E800050) f770f000 f7717000 BOOTVID Tue Mar 25 03:07:58 2003 (3E80004E) f7717000 f771e000 intelide Sat Feb 17 01:07:32 2007 (45D69BA4) f771f000 f7726000 dmload Tue Mar 25 03:08:08 2003 (3E800058) f777f000 f7786000 dxgthk Tue Mar 25 03:05:52 2003 (3E7FFFD0) f7787000 f778e000 vmmemctl Tue Aug 12 20:37:25 2008 (48A22CC5) f77cf000 f77d6280 vmxnet Mon Sep 08 21:17:10 2008 (48C5CE96) f77d7000 f77df000 audstub Tue Mar 25 03:09:12 2003 (3E800098) f77ef000 f77f7000 Fs_Rec Tue Mar 25 03:08:36 2003 (3E800074) f77f7000 f77fe000 Null Tue Mar 25 03:03:05 2003 (3E7FFF29) f77ff000 f7806000 Beep Tue Mar 25 03:03:04 2003 (3E7FFF28) f7807000 f780f000 mnmdd Tue Mar 25 03:07:53 2003 (3E800049) f780f000 f7817000 RDPCDD Tue Mar 25 03:03:05 2003 (3E7FFF29) f7817000 f781f000 rasacd Tue Mar 25 03:11:50 2003 (3E800136) f7878000 f7897000 Mup Tue Apr 12 15:05:46 2011 (4DA4A28A) f7897000 f7899980 compbatt Sat Feb 17 00:58:51 2007 (45D6999B) f789b000 f789e900 BATTC Sat Feb 17 00:58:46 2007 (45D69996) f789f000 f78a1b00 vmscsi Wed Apr 11 13:55:32 2007 (461D2114) f79af000 f79b0280 vmmouse Mon Aug 11 07:16:51 2008 (48A01FA3) f79b1000 f79b2280 swenum Sat Feb 17 01:05:56 2007 (45D69B44) f7b4a000 f7bdf000 Ntfs Sat Feb 17 01:27:23 2007 (45D6A04B) Unloaded modules: ba65a000 ba668000 imapi.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 0000E000 ba1c4000 ba1d5000 vpc-8042.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00011000 f77df000 f77e7000 Sfloppy.SYS Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00008000 ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- Finished dump check

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  • Resources for a new SysAdmin? (Emphasis on Windows SBS, Exchange, networking and general SysAdmin in

    - by 80bower
    I've recently taken over management of a Windows 2003 Small Business Server and network for a small, less than ten person company. I have some (antiquated) sysadmin experience, but I've little experience with Exchange. The documentation of the existing infrastructure leaves much to be desired, and I was wondering if there's any sort of "So you've just become sysadmin" guides that anyone could recommend.

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • I have a ESXi 5.0 installed and when I am Installing Ubuntu Server 12.04 LTS it is giving an error saying grub installation failed?

    - by Rishee
    I have a ESXi 5.0 installed and when I am Installing Ubuntu Server 12.04 LTS (32 bit) it is giving an error saying grub installation failed? Please check the below screenshot of the error. I have other Ubuntu servers running fine on this esxi server, so I don't think problem is with ESXi. I have 32 GB of ram spare on this ESXi and have given 2 GB of RAM to this 12.0 LTS VM. I have given 2 cores of processor. I have tried supplying different ISO Image to this VM as I thought the 1st image that I downloaded has errors.. But defiantly that's not the case as all 3 different ISO images that I downloaded of Ubuntu server 12.04 LTS (32-bit) can't be corrupt!! Just to make sure that the Image does not have problem I used that Image to install it for testing on stand alone system. it works fine there!! This is a production ESXi server with which I can't play with, how ever I can play whith the Ubuntu Server 12.04 LTS (32-Bit) VM that we have created on that ESXi. I need help on this as soon as possible. go live date of this server is really close. (This Question is already there on Super user and Server Fault.)

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Migrate installation from one HDD to another?

    - by dougoftheabaci
    I have a server with a 64 GB SSD inside. It runs just fine, but occasionally there's a hiccup that causes it to nearly fill up. When that happens my server starts to lockup and generally misbehave. I'm looking to buy a bigger SSD (either 128 GB or 256 GB) but I'm a bit unsure of how best to make the transition. For a start, I don't have an external monitor. If I need one I'll have to borrow it from work. Most of the time I just SSH into the server from my iMac. The only solution I can think of would be to buy two FW800 2.5" cases, boot from the 64 GB SSD and clone it to the 128 GB SSD. Seem a bit excessive but it might be my best option. I do have more than one SATA port on my server, but they're all currently being use for storage drives. They don't mount by default, so I could unplug them and just have the two SSDs and do the whole thing via SSH. This is another option I'm considering. My main concern with either is how best to make sure everything goes across. I want a carbon copy of the first one onto the second. This is especially important because I have a ZFS volume (my storage) and I'm a bit unfamiliar with how to move everything across. I could just start fresh and reinstall everything on the SSD, but that seems like extra trouble I don't need. So any advice on how best to achieve my goals would be appreciated. Thanks! Server is running Ubuntu Server 12.04. The iMac has 10.8.1.

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  • How can adding a server to a domain cause Remote Desktop to stop working?

    - by Adrian Grigore
    I have two dedicated with Windows 2008 R2 servers which I am using for Web hosting. One Server A is a domain controller, Server B should simply be added to the domain controlled by Server A. So I RDP'd into Server B and changed the system settings so that Server B is part of that domain. I entered my domain admin credentials, was welcomed to the domain and asked to reboot the server. So far everything seemed to work smoothly After rebooting, I could not open an RDP connection to Server B anymore: Remote Desktop can’t connect to the remote computer for one of these reasons: 1) Remote access to the server is not enabled 2) The remote computer is turned off 3) The remote computer is not available on the network Make sure the remote computer is turned on and connected to the network, and that remote access is enabled. I restored an older backup of Server B and switched off the firewall before adding the server to my domain. But the problem reoccurred just the same. What could be the reason for this? The domain is brandnew and I did not change any of the default settings. Could this be some kind of domain-wide default policy that shuts down RDP on any domain clients? Or perhaps it has to do with the fact that Server B is virtual? Thanks for your help, Adrian

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  • Error regarding DNS - "... must be able to resolve names ..." (Windows Server 2008 R2 installation)

    - by Scolytus
    I'm trying to replace our old Windows 2000 Server by a Windows Server 2008 R2. I followed the guide at MSDN. Coming to the step "Install Active Directory Domain Services..." the option to install the DNS-Server was grayed-out. According to Microsoft Support I skipped the DNS Server Installation at this point. (Because of the single-label DNS name) I then installed the DNS-Server role and created a forward-lookup-zone for the domain. When running the Best Practices Analyzer of the DNS-Server role I get these two messages for both domain controllers (the old win2k and the new win 2008 R2): The DNS server [IP address] on [adapter name] must be able to resolve names in the primary DNS domain zone The DNS server [IP address] on [adapter name] must be able to resolve names in the forest root domain name zone The TechCenter articles suggest to use a proper DNS Server - that's pointless when I try to configure a proper DNS Server. How do I configure the DNS Server in a way that it resolves these zones? Or are these errors irrelevant? dcdiag /v /test:DNS Seems to run fine...

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  • Server Manager from Windows 2008 to Hyper-V 2008 R2?

    - by Roger Lipscombe
    My workstation is running Windows Server 2008. I do not have local admin privileges. I have a Hyper-V Server 2008 R2 (i.e. Core+Hyper-V) box. On that box, I do have local admin privileges. I can Remote Desktop to the box; Hyper-V Manager works fine (outside of Server Manager). It's just that there are some things that are easier to do in Server Manager (partition disks, etc.) than at the command line. I'd like to use Server Manager on my workstation to manage the Hyper-V box. However: When I run Server Manager on my workstation, it prompts for elevation, and won't then let me connect to another server. If I attempt to run MMC and then add "Server Manager" as a Snap-in, it doesn't prompt me for the server name. Then it complains that I'm not an Administrator. It doesn't provide for connecting to another server. The Remote Server Administration Tools (RSAT) are for Windows Vista and Windows 7 RC. These don't install on Windows 2008.

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  • Build suggestion for mini itx server [on hold]

    - by Spyros
    I am looking to create a home server and since there does not seem to be a nice ready made one to purchase, i thought of building a mini itx one. I am not familiar with the best hardware/case to pick and therefore i thought i would ask for your experience. I will most probably install a simple linux distro, probably Debian and most probably without a desktop environment as well. Therefore, I am not looking for the best graphics card, though a decent one is preferred for sure. I would say that the most important thing is that the case/hardware play well with each other and the machine has decent specs ( i think something like 8gb RAM and 1TB hdd is most probably my most important things). I understand that this question can be closed as subjective, but it would be a great help for me if some of you guys who have been doing a similar build, can suggest something. I tried to find a stack exchange variant for the question, but it seems that this one more closely relates to the subject. But I will definitely understand it if people close it due to being subjective in nature. If you can maybe move it somewhere or so, please feel free to do so. Thank you for your time :)

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  • Will a SQL Server client alias survive a sysprep?

    - by shufler
    I want to sysprep a Windows Server 2008 R2 SP1 machine that has SQL Server 2008 R2 SP1 installed (for reference, SQL Server 2008 R2 has a new sysprep feature that allows the instance to be sysprepped). On the server is a SQL Server client alias that points to the default SQL Server database engine instance. For reference, the alias is called Alias-SQLServer and has been configured in both 32-bit and 64-bit cliconfig versions (that is, both registry keys exist) The alias points to the local instance as the image will be used to create development VMs and the installation script for the application that is being developed will use the SQL Server client alias in order to generalize the installation scripts. I can't seem to find information about whether the sysprep tool will update the SQL Server client alias's registry keys with the server's new name once it's unsealed. My guess is that it is not; how is sysprep to know that the server name the alias points to will be different for each image? Right? Perhaps if the alias points to localhost instead of the server name this will work?

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  • PHP Mail() not working on remote server

    - by Amaerth
    I am developing an application and have been testing the mail() function in PHP. The following works just fine on my local machine to send emails to myself, but as soon as I try to send it from the testing environment to my local machine, it silently fails. I will still get the "Mail Sent" message, but no message is sent. I turned on the mail logging in the php.ini file, but even that doesn't seem to be populated after I refresh the page. Again, the .php files and php.ini files are identical in both environments. Port 25 has been opened on the testing environment, and we are using a Microsoft Exchange server. <?php $to = "[email protected]"; $subject = "Test mail"; $message = "Hello! This is a simple email message."; $from = "[email protected]"; $headers = "From:" . $from; mail($to,$subject,$message,$headers); echo "Mail Sent."; ?> SMTP area of the php.ini file: [mail function] ; For Win32 only. ; http://php.net/smtp SMTP = exhange.server.org ; http://php.net/smtp-port smtp_port = 25 ; For Win32 only. ; http://php.net/sendmail-from sendmail_from = [email protected]

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  • Do You Use Oracle Exchange? Read This Important Information!

    - by LindaJ-Oracle
    Any change required on the Oracle Exchange instance (e.g.: SSL certificates, patches, datafix, etc.)  is required to be executed first in the Test Exchange.  This can also be applicable to issues where clients are using Oracle iProcurement and Oracle Fusion Self Service Procurement for Punchout to and via Oracle Exchange. See the details today in Doc ID 1681121.1 -  Oracle Exchange Requirements

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