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  • Providing the path to an image stored on the server, not in the application files

    - by twal
    I need to display images on my ASP.NET MVC page that will be stored on the server i have an apphelper class that I can use to provide the path like this public static class AppHelper { public static string ImageLowResPath(string imageName) { } } How can I get the file path that is stored on the c: drive of the server here? In my view I will get the filepath like this img src='<%=AppHelper.ImagelowResPath("10-1010.jpg") %' Thank you

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  • Changing default image viewer in registry

    - by Phoexo
    I want my application to change the program which should be launched if ie. a .jpg (in the HKEY_CLASSES_ROOT) is launched. The *.jpg and *.jpeg items in the registry references the jpegfile-class, but when I change the value of the default application to open the file, the old default is still launched, but not my program. (I set the value in jpegfile/shell/open/command/ to the path of my application.) In firefox, the right-click menu etc the choice of default viewer will show that my application should be launched, but it isn't.

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  • JQuery slideToggle replace image src

    - by Rob
    Hi, This function is called when an up/down arrow is clicked to slide hidden div. If the div is hidden, the arrow points down and changes to up when the div is shown. If the div is shown, the arrow points up to hide div and changes to down when the div is closed. I just wanted to know if there was a more efficient way of doing this or if this is the correct way. Thanks. function showInfo(info_id) { var img_id = '#arrow_'+info_id; var div = '#info_'+appointment_id; $(div).slideToggle('normal',function() { if ($(this).is(':visible')) { $(img_id).attr('src',$(img_id).attr('src').replace('_down','_up')); } else { $(img_id).attr('src',$(img_id).attr('src').replace('_up','_down')); } });}

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  • Uploadify and Image Compression

    - by Ilya Biryukov
    Hi, I am using Uploadify on one of my client's web sites to allow them to upload a large amount of pictures at once to their photo gallery. I am seeing issues lately. They seem to upload large photographs (3 MB and above). I am wondering, is it possible to compress (reduce their size) on the client side, instead of doing it on the server (just like facebook does it). I know I could easily do it on the server, but I am working on another project right now, where I am expecting a large flow of photo uploads. It would require significant amount of CPU time to process them all. So I thought, I'd ask about the client side processing. Thanks.

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  • Android Image Button Problem

    - by xger86x
    Hi, i have the following imageButton <ImageButton android:id="@+id/header_buttonleft" android:layout_width="40dip" android:layout_height="40dip" android:layout_alignParentLeft="true" android:layout_marginLeft="10dip" android:layout_marginTop="5dip" android:src="@drawable/icon_download" android:clickable="true"/> But when i load my application in the device, it appears too small: Anyone knows how can i make the icon bigger. I have tried to increase the resolution (actually the icon is 70x70) but it still doesn't work. Any idea?

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  • php + upload.class + not overwriting the image

    - by Paulo
    Hi, i am trying to upload a file with upload.class and i need to overwrite the file when the user upload a new one. But instead of overwriting, he is putting photo_01, photo_02, etc... The code: $foto = new Upload($_FILES['photo']); $fotot = new Upload($_FILES['photo']); $fotot->image_resize = true; $fotot->image_y = 110; $fotot->image_x = 110; $foto->file_new_name_body = "photo"; $fotot->file_new_name_body = "photo"; $foto->file_ovewrite = true; $fotot->file_ovewrite = true; $fotot->Process("{$dir_fotos}thumbs/"); $foto->Process("{$dir_fotos}"); Somebody has already passed by this or has a solution??? notice that i'm using file_ovewrite = true; thanks

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  • Background image not showing up on IE8

    - by Rich Bradshaw
    I've read through other questions but to no avail - I really can't work this out. The site is http://bit.ly/cqEO53 (hoping to not have any search links to this page so shortening URL). The gradient on the footer looks great in non IE browsers, but fails to show in IE 7,8 and the dev preview. Any ideas?

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  • Detect whether the loading image is taken from camera directly, when using smartphones

    - by Eitan
    I am using html, tag: <input type = "file" /> On android and on many cellulars I have the ability to get the file directly by taking a picture and save it. How can I know (by javascript code) how did I get the picture (direcly by the camera, or by some files that on my cellular)? I did some workarround, and found exif (http://www.nihilogic.dk/labs/exif/exif.js), but I didn't succeed using it, either I don't know whether exif is the right solution. Thanks :)

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  • String to image only produces black background

    - by Phil Jackson
    Hi im really having a problem find how to fix this. $string = "foo"; $font = 4; $width = ImageFontWidth($font) * strlen($string); $height = ImageFontHeight($font); $im = @imagecreatetruecolor ($width,$height); $bg = imagecolorallocate($im, 255, 255, 255); $textcolor = imagecolorallocate($im, 0, 0, 0); imagestring($im, 5, 0, 0, $string, $textcolor); imagegif($im, 'somefile.gif', 8); imagedestroy($im); I cannot seem to change the background from black. Does anyone have any ideas?

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  • Change of a background image of a button on onclick event

    - by Alpan67
    Why does this not work ? In Firebug, when I click on the button, it always says to me that cambiaBandiera is not defined ... HELP Alex CSS ITA{ float:right; margin : 5px 85px; width:40px; height:40px; background : #FFFFFF url("../ITA_off.png") center center no-repeat; border:0; } JAVASCRIPT (in HEAD) style type="text/javascript" function cambiaBandiera() { test=document.getElementById("ITA"); test.style.backgroundImage="url('../ITA_on.png')"; } /style and this is HTML div id="bandiere" input type="button" id="ITA" onClick="cambiaBandiera()" /input /div

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  • Trying to switch header image if on home page

    - by novicePrgrmr
    New to PHP, and wondering what is wrong with this code because its definitely not switching the header img. This is what is used to be: <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/04/fineGRAINlogoGOOD-WEB.png"> This is what I changed it to: <?php if (is_home()) { ?> <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/09/finegrain-logo-sept.png"> </a> <?php } else { ?> <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/04/fineGRAINlogoGOOD-WEB.png"> </a> <?php } ?>

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  • Animating and rotating an image in a Surface View

    - by jax
    I would like to animate movement on a SurfaceView . Ideally I would like to also be notified once the animation had finished. For example: I might have a car facing North. If I wanted to animate it so that it faces South for a duration of 500ms, how could I do that? I am using a SurfaceView so all animation must be handled manually, I don't think I can use XML or the android Animator classes. Also, I would like to know the best way to animate something continuously inside a SurfaceView (ie. a walk cycle)

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  • Android: Resolution issue while saving image into gallery

    - by Luca D'Amico
    I've managed to programmatically take a photo from the camera, then display it on an imageview, and then after pressing a button, saving it on the Gallery. It works, but the problem is that the saved photo are low resolution.. WHY?! I took the photo with this code: Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST); Then I save the photo on a var using : protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAMERA_PIC_REQUEST) { thumbnail = (Bitmap) data.getExtras().get("data"); } } and then after displaying it on an imageview, I save it on the gallery with this function: public void SavePicToGallery(Bitmap picToSave, File savePath){ String JPEG_FILE_PREFIX= "PIC"; String JPEG_FILE_SUFFIX= ".JPG"; String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); String imageFileName = JPEG_FILE_PREFIX + timeStamp + "_"; File filePath = null; try { filePath = File.createTempFile(imageFileName, JPEG_FILE_SUFFIX, savePath); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } FileOutputStream out = null; try { out = new FileOutputStream(filePath); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } picToSave.compress(CompressFormat.JPEG, 100, out); try { out.flush(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { out.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //Add the pic to Android Gallery String mCurrentPhotoPath = filePath.getAbsolutePath(); MediaScannerConnection.scanFile(this, new String[] { mCurrentPhotoPath }, null, new MediaScannerConnection.OnScanCompletedListener() { public void onScanCompleted(String path, Uri uri) { } }); } I really can't figure out why it lose so much quality while saved.. Any help please ? Thanks..

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  • jQuery image fade not working for unknown reason...?

    - by Henrik Petterson
    Just when I thought I was done for the night, another issue is keeping me awake. It appears that somehow I have broken the fade I was using on my thumbnails. If you go here: http://ftframes.com/milad2/ When you hover your mouse of the thumbnails, it should fade up. To give you an idea, this is a working version of the script: http://nothingcantouchme.com/stackoverflow.php#download_page As you can see, the hover works fine with the fade. And please mind the mess on this one, I just added it to demonstrate. Is there anyone that can kindly assist me in solving this issue? I would lie if I told you that I wasn't completely lost.

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  • Toggle image based on cookie value

    - by danit
    Im using a couple of JS functions to set a cookie named 'visible' with the value of either yes or no. Essentially Im using these values to decide if a <div> is visible or hidden. I've only just added the cookie, previously I had been using two images 1. Show 2. Hide as a button to hide and show the <div> like this: HTML: <img class="show" title="Show" alt="Show" src="images/show.png" /> <img class="hide" title="Hide" alt="Hide" src="images/hide.png" /> JQUERY: $("#tool").click(function() { $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#tool img").toggle(); }); }); However I have now added the Cookie into the mix: $("#tool").click(function() { if(get_cookie('visible')== null) { set_cookie('visible','no'); } else { delete_cookie('visible'); } $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#slider img").toggle(); }); }); So the .toggle() no longer matches the state of the <div> When the cookie value = no the show.png should be visible When the cookie value = yes then the hide.png should be visible Can anyone suggest how i can ammend this?

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  • how many color combinations in a 24 bit image

    - by numerical25
    I am reading a book and I am not sure if its a mistake or I am misunderstanding the quote. It reads... Nowadays every PC you can buy has hardware that can render images with at least 16.7 million individual colors. Rather than have an array with thousands of color entries, the images instead contain explicit color values for each pixel. A 24-bit display, of course, uses 24 bits, or 3 bytes per pixel, for color information. This gives 1 byte, or 256 distinct values each, for red, green, and blue. This is generally called true color, because 256^3 (16.7 million) He says 1 byte is equal to 256 distinct values. 1 byte = 8 bits. 8^2 bits = 64 distinct colors right ?? It's not adding up right to me. I know it might be something simple to understand, but I don't understand.

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  • how many color combinations in a 24 bit image

    - by numerical25
    I am reading a book and I am not sure if its a mistake or I am misunderstanding the quote. It reads... Nowadays every PC you can buy has hardware that can render images with at least 16.7 million individual colors. Rather than have an array with thousands of color entries, the images instead contain explicit color values for each pixel. A 24-bit display, of course, uses 24 bits, or 3 bytes per pixel, for color information. This gives 1 byte, or 256 distinct values each, for red, green, and blue. This is generally called true color, because 256^3 (16.7 million) He says 1 byte is equal to 256 distinct values. 1 byte = 8 bits. 8^2 bits = 64 combinations of colors right ?? It's not adding up right to me. I know it might be something simple to understand, but I don't understand.

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