Play a beep that loop and change the frequency/speed
- by Bono
Hi all,
I am creating an iphone application that use audio.
I want to play a beep sound that loop indefinitely.
I found an easy way to do that using the upper layer AVAudioPlayer and the numberOfLoops set to "-1". It works fine.
But now I want to play this audio and be able to change the rate / speed. It may works like the sound played by a car when approaching an obstacle. At the beginning the beep has a low frequency and this frequency accelerate till reaching a continuous sound biiiiiiiiiiiip ...
It seems this is not feasible using the high layer AVAudioPlayer, but even looking at AudioToolBox I found no solution.
Does anybody have informations about how to do that?
Thanks a lot for helping me!