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  • Deploying locally compiled binaries on server

    - by nano
    Hi, I have a Zen based VPS server that runs on a dual-core AMD Opteron 64-bit machine. I have some locally developed C++ based daemons that I would want to deploy in that machine. My local machine is an Intel core 2 duo laptop. Can I execute binaries compiled from source code on my machine directly on the above mentioned server? I am a newbie in this area. Would be great if someone could throw light on the standard practices in this kind of situation. Thanks in advance

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  • gcc compiled binaries w/different sizes?

    - by BillTorpey
    If the same code is built at different times w/gcc, the resulting binary will have different contents. OK, I'm not wild about that, but that's what it is. However, I've recently run into a situation where the same code, built with the same version of gcc, is generating a binary with a different size than a prior build (by about 1900 bytes). Does anyone have any idea what may be causing either of these situations? Is this some kind of ELF issue? Are there any tools out there (other than ldd) that can be used to dump contents of binaries to see what exactly is different? Thanks in advance.

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  • Side by side madness - running binaries on different computer (with a twist)

    - by sbk
    Here's my configuration: Computer A - Windows 7, MS Visual Studio 2005 patched for Win7 compatibility (8.0.50727.867) Computer B - Windows XP SP2, MS Visual Studio 2005 installed (8.0.50727.42) My project has some external dependencies (prebuilt DLLs - either build on A or downloaded from the Internet), a couple of DLLs built from sources and one executable. I am mostly developing on A and all is fine there. At some point I try to build my project on computer B, copying the prebuilt DLLs to the output folder. Everything builds fine, but trying to start my application I get The application failed to initialize properly (0xc0150002).... The event log contains two of those: Dependent Assembly Microsoft.VC80.CRT could not be found and Last Error was The referenced assembly is not installed on your system. plus the slightly more amusing Generate Activation Context failed for some.dll. Reference error message: The operation completed successfully. At this point I'm trying my Google-Fu, but in vain - virtually all hits are about running binaries on machines without Visual Studio installed. In my case, however, the executables fail to run on the computer they are built. Next step was to try dependency walker and it baffled me even more - my DLLs built from sources on the same box cannot find MSVCR80.DLL and MSVCP80.DLL, however the executable seems to be alright in respect to those two DLLs i.e. when I open the executable with dependency walker it shows that the MSVC?80.DLLs can be found, but when I open one of my DLLs it says they cannot. That's where I am completely out of ideas what to do so I'm asking you, dear stackoverflow :) I admit I'm a bit blurry on the whole side-by-side thing, so general reading on the topic will also be appreciated.

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  • Using 32 bit g++ to build 64bit binaries on AIX

    - by Thumbeti
    I am trying to build a 64 bit binary from C++ code using 32bit g++ compiler. I am getting the following errors while building: ============================================================================= => /usr/local/bin/g++ -shared -maix64 -fPIC -Wl,-bM:SRE -Wl,-bnoentry -Wl,-bE:gcc_shr_lib.so.exp -o gcc_shr_lib.so gcc_shr_lib.o -L/usr/local/lib ld: 0711-319 WARNING: Exported symbol not defined: gcc_whereAmI ld: 0711-317 ERROR: Undefined symbol: typeinfo for std::bad_alloc ld: 0711-317 ERROR: Undefined symbol: __gxx_personality_v0 ld: 0711-317 ERROR: Undefined symbol: vtable for std::exception ld: 0711-317 ERROR: Undefined symbol: vtable for std::bad_alloc ld: 0711-317 ERROR: Undefined symbol: .std::ios_base::Init::Init() ld: 0711-317 ERROR: Undefined symbol: .std::ios_base::Init::~Init() ld: 0711-317 ERROR: Undefined symbol: .operator new(unsigned long) ld: 0711-317 ERROR: Undefined symbol: .operator delete(void*) ld: 0711-317 ERROR: Undefined symbol: ._Unwind_Resume ld: 0711-317 ERROR: Undefined symbol: .__cxa_get_exception_ptr ld: 0711-317 ERROR: Undefined symbol: .__cxa_begin_catch ld: 0711-317 ERROR: Undefined symbol: std::cout ld: 0711-317 ERROR: Undefined symbol: .std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*) ld: 0711-317 ERROR: Undefined symbol: std::basic_ostream<char, std::char_traits<char> >& std::endl<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&) ld: 0711-317 ERROR: Undefined symbol: .std::basic_ostream<char, std::char_traits<char> >::operator<<(std::basic_ostream<char, std::char_traits<char> >& (*)(std::basic_ostream<char, std::char_traits<char> >&)) ld: 0711-317 ERROR: Undefined symbol: .std::bad_alloc::~bad_alloc() ld: 0711-317 ERROR: Undefined symbol: .__cxa_end_catch ld: 0711-317 ERROR: Undefined symbol: .__register_frame_info_table ld: 0711-317 ERROR: Undefined symbol: .__deregister_frame_info ld: 0711-345 Use the -bloadmap or -bnoquiet option to obtain more information. collect2: ld returned 8 exit status ============================================================================= It seems I need 64bit libstdc++ available on my build system. Could you please throw some light to solve this. Q1) Is it ok to build 64 bit binaries using 32 bit g++ compiler on AIX 5.2 Q2) Where should I get 64 bit libstdc++? Will this 64 bit libstdc++ work with 32bit g++ compiler?

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  • How can I move a library inside a project's source tree and compiling static binaries?

    - by AbrahamVanHelpsing
    How can I move a library inside a project's source tree and compiling static binaries? I want to use a particular tool that utilizes ANCIENT binaries without upgrading it's API usage. This way I can use the old libraries inside the single binary without wrecking the local host environment. I am on nix with netbeans/eclipse/code::blocks. I don't have a problem reading, just looking for a starting point. Any thoughts?

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  • WCF service to send large binaries to server

    - by Ali Shafai
    I need to upload large (100 meg max) binairies to server using WCF. I followed instructions from this: http://www.c-sharpcorner.com/UploadFile/dhananjaycoder/fileuploadsilverlightwcf07142009104020AM/fileuploadsilverlightwcf.aspx it workds for anything less than 50K. going above that I get 415 errors. any idea?

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  • Project with multiple binaries in Eclipse CDT

    - by Robert Schneider
    I think it is quite normal to have more than one binary in a project. However, with Eclipse CDT I don't know how to set up the IDE to get things done. I know I can create several projects - one per binary. And I know I can set the dependencies per project. However, I cannot regard them as one project in Eclipse. If I'd like to share the code with a version control system (like svn), each developer has to import the projects separately. What I miss is something like the Solution (sln file) in Visual Studio. Should I create a single project and create the make files by myself? I haven't tried it out yet, but there is this 'project set' which can be ex- and imported. Is this the solution? Can this be put into version control? My goal it to put everything under version control, not only subprojects. I cannot imagine that CDT makes only sense for single-binary applications. How can I work properly?

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  • Silverlight binaries what are .ni.dlls?

    - by BrettRobi
    In browsing around the Silverlight installation directory I see a number of framework DLLs as expected. But I also see a separate DLL with the same name but with .ni inserted between the dll name and extension. For example there is a System.dll and System.ni.dll. There appears to be a sister .ni dll for almost all of the system dlls. Looking at the quickly in Reflector they appear to include the same content, but are much bigger in binary size. Just out of curiosity, can anyone explain what these are?

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  • How do i compile a static library (fat) for armv6, armv7 and i386

    - by unforgiven
    I know this question has been posed several times, but my goal is slightly different with regard to what I have found searching the web. Specifically, I am already able to build a static library for iPhone, but the final fat file I am able to build only contains arm and i386 architectures (and I am not sure to what arm refers: is v6 or v7?). I am not able to compile specifically for armv6 and armv7 and them merge both architectures using lipo. The lipo tool complains that the same architecture (arm, not armv6 or armv7) is present in both the armv6 and armv7 libraries. Can someone explain exactly how to build for armv6 and armv7, and them merge these libraries into a fat file using lipo?

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  • Building iPhone static library for armv6 and armv7 that includes another static library

    - by Martijn Thé
    Hi, I have an Xcode project that has a "master" static library target, that includes/links to a bunch of other static libraries from other Xcode projects. When building the master library target for "Optimized (armv6 armv7)", an error occurs in the last phase, during the CreateUniversalBinary step. For each .o file of the libraries that is included by the master library, the following error is reported (for example, the FBConnectGlobal.o file): warning for architecture: armv6 same member name (FBConnectGlobal.o) in output file used for input files: /Developer_Beta/Builds/MTToolbox/MTToolbox.build/Debug-iphoneos/MTToolbox.build/Objects-normal/armv6/libMTToolbox.a(FBConnectGlobal.o) and: /Developer_Beta/Builds/MTToolbox/MTToolbox.build/Debug-iphoneos/MTToolbox.build/Objects-normal/armv7/libMTToolbox.a(FBConnectGlobal.o) due to use of basename, truncation and blank padding In the end, Xcode tells that the build has succeeded. However, when using the final static library in an application project, it won't build because it finds duplicate symbols in one part of build (armv6) and misses symbols in the other part of the build (armv7). Any ideas how to fix this? M

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  • Where to find prebuilt binaries for subversion 1.6 for Ubuntu (or Debian)?

    - by Andrea Francia
    While I can easily find the binaries for the latest version of subversion (1.6) I can't find the binaries for Ubuntu (or Debian). The download page at tigris.org suggest to use the command: apt-get install subversion but as you can experience this will install up to the version 1.5.4 (at the time of writing May 6, 2009). This isn't a nice thing because many working copies that I share with Windows are automatically updated to 1.6 by TortoiseSVN.

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  • Package problems after upgrade

    - by Dan
    I installed a new upgrade on ubuntu which seemed to fail near the end. Now I'm being told that an error has occurred and to please run apt-get to see what's wrong. After some further tries with that I eventually gave up. It seems there's a left over latex package(?) somewhere and I can't seem to get rid of or fix it. Here's an example: blank@ubuntu:~$ sudo apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: tex-common : Breaks: texlive-common (< 2010) but 2009-15 is installed texlive-base : Depends: texlive-binaries (>= 2012.20120516) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-doc-base : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-extra-utils : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed texlive-font-utils : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-generic-recommended : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-base : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-base-doc : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-extra : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-extra-doc : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-recommended : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-latex-recommended-doc : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-luatex : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-pictures : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-pictures-doc : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-pstricks : Depends: texlive-binaries (>= 2012-0) but 2009-11ubuntu2 is installed Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed texlive-pstricks-doc : Depends: texlive-common (>= 2012.20120516) but 2009-15 is installed zlib1g : Breaks: texlive-binaries (< 2009-12) but 2009-11ubuntu2 is installed zlib1g:i386 : Breaks: texlive-binaries (< 2009-12) but 2009-11ubuntu2 is installed E: Unmet dependencies. Try using -f. I've seen similar errors on the site here, but not close enough that i could get it fixed. Any help would be great, Thanks

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  • What's the difference or purpose of a file format like ELF when flat binaries take up less space and can do the same thing?

    - by Sinister Clock
    I will give a better description now. In Linux driver development you need to follow a specification using an ELF file format as a finalized executable, i.e., that right there is not flat, it has headers, entry fields, and is basically carrying more weight than just a flat binary with opcodes. What is the purpose or in-depth difference of a Linux ELF file for a driver to interact with the video hardware, and, say, a bare, flat x86 16-bit binary I write that makes use of emulated graphics mode on a graphics card and writes to memory(besides the fact that the Linux driver probably is specific to making full use of the hardware and not just the emulated, backwards compatible memory accessing scheme). To sum it up, what is a difference or purpose of a binary like ELF with different headers and settings and just a flat binary with the necessary opcodes/instructions/data to do the same thing, just without any specific format? Example: Windows uses PE, Mac uses Mach-O/PEF, Linux uses ELF/FATELF, Unix uses COFF. What do any of them really mean or designate if you can just go flat, especially with a device driver which is system software.

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  • How can I add complete binaries to a Mercurial patch?

    - by David Corley
    I want to use Mercurial to capture changes made to the vanilla installation of a piece of software we use. Everytime we upgrade the software, we need to manually edit the various configuration files and add 3rd party libraries that we use in the current version of the software. Creating patches for the configuration files changes are fine, but how do I add 3rd party libraries (binaries) to a Mercurial patch? Is it even possible?

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  • git-svn on Windows. Where to get binaries?

    - by divo
    Hi, I want to use git as a local repository against a remote SVN repository. I installed version 1.6.0.2 from http://code.google.com/p/msysgit/downloads/list. According to the documentation synchronization is done via the command git svn or a separate command wrapper called git-svn Neither of them is available in my installation and I could not find a separate download for Windows binaries. I'm currenty using the MSYS build. Must I switch to cygwin?

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