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  • How to get MAC address from c# [migrated]

    - by Andrew Simpson
    I have a C# application. In a routine I have code to get the MAC address from using SendARP. It works on Windows 7 but does not work on Windows XP. I just get a null string returned. This is my code. Thanks... System.Runtime.InteropServices.DllImport("iphlpapi.dll", ExactSpelling = true)] static extern int SendARP(int DestIP, int SrcIP, byte[] pMacAddr, ref int PhyAddrLen); public static PhysicalAddress GetMacAddress(IPAddress ipAddress) { const int MacAddressLength = 6; //i know it is has a length of 6 int length = MacAddressLength; var macBytes = new byte[MacAddressLength]; SendARP(BitConverter.ToInt32(ipAddress.GetAddressBytes(), 0), 0, macBytes, ref length); return new PhysicalAddress(macBytes); }

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  • SHA1 hash question

    - by phenevo
    Hi, I have this method to hash a string: byte[] buffer = enc.GetBytes(text); SHA1CryptoServiceProvider cryptoTransformSHA1 = new SHA1CryptoServiceProvider(); string hash = BitConverter.ToString( cryptoTransformSHA1.ComputeHash(buffer)).Replace("-", ""); return hash; My question is: Is the resulting hash always the same for the same string? I hashed a string a couple of days ago and it seems that it now resulted in another hash, but i'm not sure.

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  • Vietnamese character in .NET Console Application (UTF-8)

    - by DucDigital
    Im trying to write down an UTF8 string (Vietnamese) into C# Console but no success. Im running on windows 7. I tried to use the Encoding class that convert string to char[] to byte[] and then to String, but no help, the string is input directly fron the database. Here is some example Tôi tên là Ð?c, cu?c s?ng th?t vui v? tuy?t v?i It does not show the special character like : Ð or ?... instead it show up ?, much worse with the Encoding class. Does anyone can try this out or know about this problem? Thank you My code static void Main(string[] args) { XDataContext _new = new XDataContext(); Console.OutputEncoding = Encoding.GetEncoding("UTF-8"); string srcString = _new.Posts.First().TITLE; Console.WriteLine(srcString); // Convert the UTF-16 encoded source string to UTF-8 and ASCII. byte[] utf8String = Encoding.UTF8.GetBytes(srcString); byte[] asciiString = Encoding.ASCII.GetBytes(srcString); // Write the UTF-8 and ASCII encoded byte arrays. Console.WriteLine("UTF-8 Bytes: {0}", BitConverter.ToString(utf8String)); Console.WriteLine("ASCII Bytes: {0}", BitConverter.ToString(asciiString)); // Convert UTF-8 and ASCII encoded bytes back to UTF-16 encoded // string and write. Console.WriteLine("UTF-8 Text : {0}", Encoding.UTF8.GetString(utf8String)); Console.WriteLine("ASCII Text : {0}", Encoding.ASCII.GetString(asciiString)); Console.WriteLine(Encoding.UTF8.GetString(utf8String)); Console.WriteLine(Encoding.ASCII.GetString(asciiString)); } and here is the outstanding output Nhà báo Ä‘i há»™i báo Xuân UTF-8 Bytes: 4E-68-C3-A0-20-62-C3-A1-6F-20-C4-91-69-20-68-E1-BB-99-69-20-62-C3- A1-6F-20-58-75-C3-A2-6E ASCII Bytes: 4E-68-3F-20-62-3F-6F-20-3F-69-20-68-3F-69-20-62-3F-6F-20-58-75-3F- 6E UTF-8 Text : Nhà báo Ä‘i há»™i báo Xuân ASCII Text : Nh? b?o ?i h?i b?o Xu?n Nhà báo Ä‘i há»™i báo Xuân Nh? b?o ?i h?i b?o Xu?n Press any key to continue . . .

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  • VB.Net Sending byte array from client to server

    - by k80sg
    Hi guys, I am new to VB.net and struggling to get out of VB6's way of sending data, I am doing this to send a byte array from my client to server, please advice if this is the right way, thanks: The sending portion: Private Sub Button1_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click Dim arrNo(3) As Integer arrNo(0) = 1400 arrNo(1) = 1000 arrNo(2) = 1200 arrNo(3) = 1350 Dim i As Integer For i = 0 To arrNo.Length - 1 Dim outStream() As Byte = BitConverter.GetBytes(arrNo(i)) Debug.Print(arrNo(i)) serverStream.Write(outStream, 0, outStream.Length) serverStream.Flush() Next End Sub

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  • How do i route TCP connections via TOR? [on hold]

    - by acidzombie24
    I was reading about torchat which is essentially an anonymous chat program. It sounded cool so i wanted to experiment with making my own. First i wrote a test to grab a webpage using Http. Sicne .NET doesnt support SOCKS4A/SOCKS5 i used privoxy and my app worked. Then i switch to a TCP echo test and privoxy doesnt support TCP so i searched and installed 6+ proxy apps (freecap, socat, freeproxy, delegate are the ones i can remember from the top of my head, i also played with putty bc i know it supports tunnels and SOCK5) but i couldnt successfully get any of them to work let alone get it running with my http test that privoxy easily and painlessly did. What may i use to get TCP connections going through TOR? I spent more then 2 hours without success. I don't know if i am looking for a relay, tunnel, forwarder, proxy or a proxychain which all came up in my search. I use the config below for .NET. I need TCP working but i am first testing with http since i know i had it working using privoxy. What apps and configs do i use to get TCP going through tor? <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.net> <defaultProxy enabled="true"> <proxy bypassonlocal="True" proxyaddress="http://127.0.0.1:8118"/> </defaultProxy> <settings> <httpWebRequest useUnsafeHeaderParsing="true"/> </settings> </system.net> </configuration> -edit- Thanks to Bernd i have a solution. Here is the code i ended up writing. It isn't amazing but its fair. static NetworkStream ConnectSocksProxy(string proxyDomain, short proxyPort, string host, short hostPort, TcpClient tc) { tc.Connect(proxyDomain, proxyPort); if (System.Text.RegularExpressions.Regex.IsMatch(host, @"[\:/\\]")) throw new Exception("Invalid Host name. Use FQDN such as www.google.com. Do not have http, a port or / in it"); NetworkStream ns = tc.GetStream(); var HostNameBuf = new ASCIIEncoding().GetBytes(host); var HostPortBuf = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(hostPort)); if (true) //5 { var bufout = new byte[128]; var buflen = 0; ns.Write(new byte[] { 5, 1, 0 }, 0, 3); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 2 || bufout[0] != 5 || bufout[1] != 0) throw new Exception(); var buf = new byte[] { 5, 1, 0, 3, (byte)HostNameBuf.Length }; var mem = new MemoryStream(); mem.Write(buf, 0, buf.Length); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.Write(new byte[] { HostPortBuf[0], HostPortBuf[1] }, 0, 2); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (bufout[0] != 5 || bufout[1] != 0) throw new Exception(); } else //4a { var bufout = new byte[128]; var buflen = 0; var mem = new MemoryStream(); mem.WriteByte(4); mem.WriteByte(1); mem.Write(HostPortBuf, 0, 2); mem.Write(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(1)), 0, 4); mem.WriteByte(0); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.WriteByte(0); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 8 || bufout[0] != 0 || bufout[1] != 90) throw new Exception(); } return ns; } Usage using (TcpClient client = new TcpClient()) using (var ns = ConnectSocksProxy("127.0.0.1", 9050, "website.com", 80, client)) {...}

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  • How to prevent carriage return being copied to clipboard in Powershell?

    - by user610209
    I have a powershell script that is hashing the MAC address, then posting it into a file and a clipboard. $hash = [System.BitConverter]::ToString($md5.ComputeHash($utf8.GetBytes($MAC))) $hash | clip $hash | Out-File $Env:USERPROFILE\Desktop\this.txt The issue I am having is that a carriage return is being exported to the clipboard. I don't want that. Is there a way of stopping that happening? Additional info - When I paste the text that is on the clipboard into a hex editor I see 0D0A The clipboard function would be fine if I could just loose that some how? Thanks

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  • Jumbled byte array after using TcpClient and TcpListener

    - by Dylan
    I want to use the TcpClient and TcpListener to send an mp3 file over a network. I implemented a solution of this using sockets, but there were some issues so I am investigating a new/better way to send a file. I create a byte array which looks like this: length_of_filename|filename|file This should then be transmitted using the above mentioned classes, yet on the server side the byte array I read is completely messed up and I'm not sure why. The method I use to send: public static void Send(String filePath) { try { IPEndPoint endPoint = new IPEndPoint(Settings.IpAddress, Settings.Port + 1); Byte[] fileData = File.ReadAllBytes(filePath); FileInfo fi = new FileInfo(filePath); List<byte> dataToSend = new List<byte>(); dataToSend.AddRange(BitConverter.GetBytes(Encoding.Unicode.GetByteCount(fi.Name))); // length of filename dataToSend.AddRange(Encoding.Unicode.GetBytes(fi.Name)); // filename dataToSend.AddRange(fileData); // file binary data using (TcpClient client = new TcpClient()) { client.Connect(Settings.IpAddress, Settings.Port + 1); // Get a client stream for reading and writing. using (NetworkStream stream = client.GetStream()) { // server is ready stream.Write(dataToSend.ToArray(), 0, dataToSend.ToArray().Length); } } } catch (ArgumentNullException e) { Debug.WriteLine(e); } catch (SocketException e) { Debug.WriteLine(e); } } } Then on the server side it looks as follows: private void Listen() { TcpListener server = null; try { // Setup the TcpListener Int32 port = Settings.Port + 1; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); // TcpListener server = new TcpListener(port); server = new TcpListener(localAddr, port); // Start listening for client requests. server.Start(); // Buffer for reading data Byte[] bytes = new Byte[1024]; List<byte> data; // Enter the listening loop. while (true) { Debug.WriteLine("Waiting for a connection... "); string filePath = string.Empty; // Perform a blocking call to accept requests. // You could also user server.AcceptSocket() here. using (TcpClient client = server.AcceptTcpClient()) { Debug.WriteLine("Connected to client!"); data = new List<byte>(); // Get a stream object for reading and writing using (NetworkStream stream = client.GetStream()) { // Loop to receive all the data sent by the client. while ((stream.Read(bytes, 0, bytes.Length)) != 0) { data.AddRange(bytes); } } } int fileNameLength = BitConverter.ToInt32(data.ToArray(), 0); filePath = Encoding.Unicode.GetString(data.ToArray(), 4, fileNameLength); var binary = data.GetRange(4 + fileNameLength, data.Count - 4 - fileNameLength); Debug.WriteLine("File successfully downloaded!"); // write it to disk using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Append))) { writer.Write(binary.ToArray(), 0, binary.Count); } } } catch (Exception ex) { Debug.WriteLine(ex); } finally { // Stop listening for new clients. server.Stop(); } } Can anyone see something that I am missing/doing wrong?

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  • threaded serial port IOException when writing

    - by John McDonald
    Hi, I'm trying to write a small application that simply reads data from a socket, extracts some information (two integers) from the data and sends the extracted information off on a serial port. The idea is that it should start and just keep going. In short, it works, but not for long. After a consistently short period I start to receive IOExceptions and socket receive buffer is swamped. The thread framework has been taken from the MSDN serial port example. The delay in send(), readThread.Join(), is an effort to delay read() in order to allow serial port interrupt processing a chance to occur, but I think I've misinterpreted the join function. I either need to sync the processes more effectively or throw some data away as it comes in off the socket, which would be fine. The integer data is controlling a pan tilt unit and I'm sure four times a second would be acceptable, but not sure on how to best acheive either, any ideas would be greatly appreciated, cheers. using System; using System.Collections.Generic; using System.Text; using System.IO.Ports; using System.Threading; using System.Net; using System.Net.Sockets; using System.IO; namespace ConsoleApplication1 { class Program { static bool _continue; static SerialPort _serialPort; static Thread readThread; static Thread sendThread; static String sendString; static Socket s; static int byteCount; static Byte[] bytesReceived; // synchronise send and receive threads static bool dataReceived; const int FIONREAD = 0x4004667F; static void Main(string[] args) { dataReceived = false; readThread = new Thread(Read); sendThread = new Thread(Send); bytesReceived = new Byte[16384]; // Create a new SerialPort object with default settings. _serialPort = new SerialPort("COM4", 38400, Parity.None, 8, StopBits.One); // Set the read/write timeouts _serialPort.WriteTimeout = 500; _serialPort.Open(); string moveMode = "CV "; _serialPort.WriteLine(moveMode); s = null; IPHostEntry hostEntry = Dns.GetHostEntry("localhost"); foreach (IPAddress address in hostEntry.AddressList) { IPEndPoint ipe = new IPEndPoint(address, 10001); Socket tempSocket = new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp); tempSocket.Connect(ipe); if (tempSocket.Connected) { s = tempSocket; s.ReceiveBufferSize = 16384; break; } else { continue; } } readThread.Start(); sendThread.Start(); while (_continue) { Thread.Sleep(10); ;// Console.WriteLine("main..."); } readThread.Join(); _serialPort.Close(); s.Close(); } public static void Read() { while (_continue) { try { //Console.WriteLine("Read"); if (!dataReceived) { byte[] outValue = BitConverter.GetBytes(0); // Check how many bytes have been received. s.IOControl(FIONREAD, null, outValue); uint bytesAvailable = BitConverter.ToUInt32(outValue, 0); if (bytesAvailable > 0) { Console.WriteLine("Read thread..." + bytesAvailable); byteCount = s.Receive(bytesReceived); string str = Encoding.ASCII.GetString(bytesReceived); //str = Encoding::UTF8->GetString( bytesReceived ); string[] split = str.Split(new Char[] { '\t', '\r', '\n' }); string filteredX = (split.GetValue(7)).ToString(); string filteredY = (split.GetValue(8)).ToString(); string[] AzSplit = filteredX.Split(new Char[] { '.' }); filteredX = (AzSplit.GetValue(0)).ToString(); string[] ElSplit = filteredY.Split(new Char[] { '.' }); filteredY = (ElSplit.GetValue(0)).ToString(); // scale values int x = (int)(Convert.ToInt32(filteredX) * 1.9); string scaledAz = x.ToString(); int y = (int)(Convert.ToInt32(filteredY) * 1.9); string scaledEl = y.ToString(); String moveAz = "PS" + scaledAz + " "; String moveEl = "TS" + scaledEl + " "; sendString = moveAz + moveEl; dataReceived = true; } } } catch (TimeoutException) {Console.WriteLine("timeout exception");} catch (NullReferenceException) {Console.WriteLine("Read NULL reference exception");} } } public static void Send() { while (_continue) { try { if (dataReceived) { // sleep Read() thread to allow serial port interrupt processing readThread.Join(100); // send command to PTU dataReceived = false; Console.WriteLine(sendString); _serialPort.WriteLine(sendString); } } catch (TimeoutException) { Console.WriteLine("Timeout exception"); } catch (IOException) { Console.WriteLine("IOException exception"); } catch (NullReferenceException) { Console.WriteLine("Send NULL reference exception"); } } } } }

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  • Computing MD5SUM of large files in C#

    - by spkhaira
    I am using following code to compute MD5SUM of a file - byte[] b = System.IO.File.ReadAllBytes(file); string sum = BitConverter.ToString(new MD5CryptoServiceProvider().ComputeHash(b)); This works fine normally, but if I encounter a large file (~1GB) - e.g. an iso image or a DVD VOB file - I get an Out of Memory exception. Though, I am able to compute the MD5SUM in cygwin for the same file in about 10secs. Please suggest how can I get this to work for big files in my program. Thanks

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  • What is the fastest way to create a checksum for large files in C#

    - by crono
    Hi, I have to sync large files across some machines. The files can be up to 6GB in size. The sync will be done manually every few weeks. I cant take the filename into consideration because they can change anytime. My plan is to create checksums on the destination PC and on the source PC and than copy all files with a checksum, which are not already in the destination, to the destination. My first attempt was something like this: using System.IO; using System.Security.Cryptography; private static string GetChecksum(string file) { using (FileStream stream = File.OpenRead(file)) { SHA256Managed sha = new SHA256Managed(); byte[] checksum = sha.ComputeHash(stream); return BitConverter.ToString(checksum).Replace("-", String.Empty); } } The Problem was the runtime: - with SHA256 with a 1,6 GB File - 20 minutes - with MD5 with a 1,6 GB File - 6.15 minutes Is there a better - faster - way to get the checksum (maybe with a better hash function)?

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  • Read and write from a byte stream if the endianess of the data is different from that of the current

    - by Sam Holder
    I have a stream of bytes which contains a flag which identifies the endianness of the data in the header. I want to read the doubles from the stream, which will presumably need to be different if the endianness of the data in the header is different? I am currently using a BinaryReader and calling ReadDouble to read the data from the stream, but if the endianness flag indicates that the data stream has a different endianness than the machine architecture then presumably this will not work? How should this be handled? Should I check the endianness of my data against that of the current machine then when I want to read a double instead read the bytes raw into a byte array and do array.Reverse to reverse the data before using BitConverter.ToDouble () with the reversed data and a zero offset? I could just test this but I do not have a source of data for both endianness so am a bit concerned about creating test data to test the parsing and this being different from what 'real' data might look like.

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  • C# UDP decoding datagrams fails randomly

    - by Tom Frey
    Hi, I'm experiencing an issue in a multi threaded application and have been debugging it for the last 3 days but for the life of it can not figure it out. I'm writing this, hoping that I either have a DUH moment when typing this or somebody sees something obvious in the code snippets I provide. Here's what's going on: I've been working on a new UDP networking library and have a data producer that multicasts UDP datagrams to several receiver applications. The sender sends on two different sockets that are bound to separate UDP multicast addresses and separate ports. The receiver application also creates two sockets and binds each one to one of the sender's multicast address/port. When the receiver receives the datagram, it copies it from the the buffer in a MemoryStream which is then put onto a thread safe queue, where another thread reads from it and decodes the data out of the MemoryStream. Both sockets have their own queues. What happens now is really weird, it happens randomly, non-reproducible and when I run multiple receiver applications, it only happens randomly on one of them every now and then. Basically, the thread that reads the MemoryStream out of the queue, reads it via a BinaryReader like ReadInt32(), etc. and thereby decodes the data. Every now and then however when it reads the data, the data it reads from it is incorrect, e.g. a negative integer number which the sender never would encode. However, as mentioned before, the decoding only fails in one of the receiver applications, in the other ones the datagram decodes fine. Now you might be saying, well, probably the UDP datagram has a byte corruption or something but I've logged every single datagram that's coming in and compared them on all receivers and the datagrams every application receives are absolutely identical. Now it gets even weirder, when I dump the datagram that failed to decode to disk and write a unit test that reads it and runs it through the decoder, it decodes just fine. Also when I wrap a try/catch around the decoder, reset the MemoryStream position in the catch and run it through the decoder again, it decodes just fine. To make it even weirder, this also only happens when I bind both sockets to read data from the sender, if I only bind one, it doesn't happen or at least I wasn't able to reproduce it. Here are is some corresponding code to what's going on: This is the receive callback for the socket: private void ReceiveCompleted(object sender, SocketAsyncEventArgs args) { if (args.SocketError != SocketError.Success) { InternalShutdown(args.SocketError); return; } if (args.BytesTransferred > SequencedUnitHeader.UNIT_HEADER_SIZE) { DataChunk chunk = new DataChunk(args.BytesTransferred); Buffer.BlockCopy(args.Buffer, 0, chunk.Buffer, 0, args.BytesTransferred); chunk.MemoryStream = new MemoryStream(chunk.Buffer); chunk.BinaryReader = new BinaryReader(chunk.MemoryStream); chunk.SequencedUnitHeader.SequenceID = chunk.BinaryReader.ReadUInt32(); chunk.SequencedUnitHeader.Count = chunk.BinaryReader.ReadByte(); if (prevSequenceID + 1 != chunk.SequencedUnitHeader.SequenceID) { log.Error("UdpDatagramGap\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } else if (chunk.SequencedUnitHeader.SequenceID < prevSequenceID) { log.Error("UdpOutOfSequence\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } prevSequenceID = chunk.SequencedUnitHeader.SequenceID; messagePump.Produce(chunk); } else UdpStatistics.FramesRxDiscarded++; Socket.InvokeAsyncMethod(Socket.ReceiveAsync, ReceiveCompleted, asyncReceiveArgs); } Here's some stub code that decodes the data: public static void OnDataChunk(DataChunk dataChunk) { try { for (int i = 0; i < dataChunk.SequencedUnitHeader.Count; i++) { int val = dataChunk.BinaryReader.ReadInt32(); if(val < 0) throw new Exception("EncodingException"); // do something with that value } } catch (Exception ex) { writer.WriteLine("ID:" + dataChunk.SequencedUnitHeader.SequenceID + " Count:" + dataChunk.SequencedUnitHeader.Count + " " + BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); writer.Flush(); log.ErrorException("OnDataChunk", ex); log.Info("RETRY FRAME:{0} Data:{1}", dataChunk.SequencedUnitHeader.SequenceID, BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); dataChunk.MemoryStream.Position = 0; dataChunk.SequencedUnitHeader.SequenceID = dataChunk.BinaryReader.ReadUInt32(); dataChunk.SequencedUnitHeader.Count = dataChunk.BinaryReader.ReadByte(); OnDataChunk(dataChunk); } } You see in the catch{} part I simply reset the MemoryStream.Position to 0 and call the same method again and it works just fine that next time? I'm really out of ideas at this point and unfortunately had no DUH moment writing this. Anybody have any kind of idea what might be going on or what else I could do to troubleshoot this? Thanks, Tom

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  • What is the best way to convert a hexidecimal string to a byte array (.NET)?

    - by Robert Wagner
    I have a hexidecimal string that I need to convert to a byte array. The best way (ie efficient and least code) is: string hexstr = "683A2134"; byte[] bytes = new byte[hexstr.Length/2]; for(int x = 0; x < bytes.Length; x++) { bytes[x] = Convert.ToByte(hexstr.Substring(x * 2, 2), 16); } In the case where I have a 32bit value I can do the following: string hexstr = "683A2134"; byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(hexstr, 16)); However what about in the general case? Is there a better built in function, or a clearer (doesn't have to be faster, but still performant) way of doing this? I would prefer a built in function as there seems to be one for everything (well common things) except this particular conversion.

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  • C# Socket ReceiveAll

    - by rielz
    Hey there! I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(LOCALHOST, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } Does anyone have an idea? :( Doesnt find any solutions at Google, ... Thank you in advance.

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  • Socket ReceiveAll

    - by rielz
    I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(MYADDRESS, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } The problem is definitely my pc! But maybe there is a workaround ...

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  • android client not working [migrated]

    - by Syeda Zunairah
    i have a java client and c# server the server code is static Socket listeningSocket; static Socket socket; static Thread thrReadRequest; static int iPort = 4444; static int iConnectionQueue = 100; static void Main(string[] args) { Console.WriteLine(IPAddress.Parse(getLocalIPAddress()).ToString()); try { listeningSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //listeningSocket.Bind(new IPEndPoint(0, iPort)); listeningSocket.Bind(new IPEndPoint(IPAddress.Parse(getLocalIPAddress()), iPort)); listeningSocket.Listen(iConnectionQueue); thrReadRequest = new Thread(new ThreadStart(getRequest)); thrReadRequest.Start(); } catch (Exception e) { Console.WriteLine("Winsock error: " + e.ToString()); //throw; } } static private void getRequest() { int i = 0; while (true) { i++; Console.WriteLine("Outside Try i = {0}", i.ToString()); try { socket = listeningSocket.Accept(); // Receiving //byte[] rcvLenBytes = new byte[4]; //socket.Receive(rcvLenBytes); //int rcvLen = System.BitConverter.ToInt32(rcvLenBytes, 0); //byte[] rcvBytes = new byte[rcvLen]; //socket.Receive(rcvBytes); //String formattedBuffer = System.Text.Encoding.ASCII.GetString(rcvBytes); byte[] buffer = new byte[socket.SendBufferSize]; int iBufferLength = socket.Receive(buffer, 0, buffer.Length, 0); Console.WriteLine("Received {0}", iBufferLength); Array.Resize(ref buffer, iBufferLength); string formattedBuffer = Encoding.ASCII.GetString(buffer); Console.WriteLine("Data received by Client: {0}", formattedBuffer); if (formattedBuffer == "quit") { socket.Close(); listeningSocket.Close(); Environment.Exit(0); } Console.WriteLine("Inside Try i = {0}", i.ToString()); Thread.Sleep(500); } catch (Exception e) { //socket.Close(); Console.WriteLine("Receiving error: " + e.ToString()); Console.ReadKey(); //throw; } finally { socket.Close(); //listeningsocket.close(); } } } static private string getLocalIPAddress() { IPHostEntry host; string localIP = ""; host = Dns.GetHostEntry(Dns.GetHostName()); foreach (IPAddress ip in host.AddressList) { if (ip.AddressFamily == AddressFamily.InterNetwork) { localIP = ip.ToString(); break; } } return localIP; } } and the jave android code is private TCPClient mTcpClient; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final EditText editText = (EditText) findViewById(R.id.edit_message); Button send = (Button)findViewById(R.id.sendbutton); // connect to the server new connectTask().execute(""); send.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { String message = editText.getText().toString(); //sends the message to the server if (mTcpClient != null) { mTcpClient.sendMessage(message); } editText.setText(""); } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } public class connectTask extends AsyncTask<String,String,TCPClient> { @Override protected TCPClient doInBackground(String... message) { mTcpClient = new TCPClient(new TCPClient.OnMessageReceived() { @Override public void messageReceived(String message) { publishProgress(message); } }); mTcpClient.run(); return null; } @Override protected void onProgressUpdate(String... values) { super.onProgressUpdate(values); } } } when i run the server it gives output of try i=1. can any one tell me what to do next

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  • Windows Azure : Storage Client Exception Unhandled

    - by veda
    I am writing a code for upload large files into the blobs using blocks... When I tested it, it gave me an StorageClientException It stated: One of the request inputs is out of range. I got this exception in this line of the code: blob.PutBlock(block, ms, null); Here is my code: protected void ButUploadBlocks_click(object sender, EventArgs e) { // store upladed file as a blob storage if (uplFileUpload.HasFile) { name = uplFileUpload.FileName; byte[] byteArray = uplFileUpload.FileBytes; Int64 contentLength = byteArray.Length; int numBytesPerBlock = 250 *1024; // 250KB per block int blocksCount = (int)Math.Ceiling((double)contentLength / numBytesPerBlock); // number of blocks MemoryStream ms ; List<string>BlockIds = new List<string>(); string block; int offset = 0; // get refernce to the cloud blob container CloudBlobContainer blobContainer = cloudBlobClient.GetContainerReference("documents"); // set the name for the uploading files string UploadDocName = name; // get the blob reference and set the metadata properties CloudBlockBlob blob = blobContainer.GetBlockBlobReference(UploadDocName); blob.Properties.ContentType = uplFileUpload.PostedFile.ContentType; for (int i = 0; i < blocksCount; i++, offset = offset + numBytesPerBlock) { block = Convert.ToBase64String(BitConverter.GetBytes(i)); ms = new MemoryStream(); ms.Write(byteArray, offset, numBytesPerBlock); blob.PutBlock(block, ms, null); BlockIds.Add(block); } blob.PutBlockList(BlockIds); blob.Metadata["FILETYPE"] = "text"; } } Can anyone tell me how to solve it...

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  • Serialization of Queue type- Serialization not working; C#

    - by Soham
    Hi All, Consider this piece of code: private Queue Date=new Queue(); //other declarations public DateTime _Date { get { return (DateTime)Date.Peek();} set { Date.Enqueue(value); } } //other properties and stuff.... public void UpdatePosition(...) { //other code IFormatter formatter = new BinaryFormatter(); Stream Datestream = new MemoryStream(); formatter.Serialize(Datestream, Date); byte[] Datebin = new byte[2048]; Datestream.Read(Datebin,0,2048); //Debug-Bug Console.WriteLine(Convert.ToString(this._Date)); Console.WriteLine(BitConverter.ToString(Datebin, 0, 3)); //other code } The output of the first writeline is perfect. I.e to check if really the Queue is initialised or not. It is. The right variables are stored and et. all [I inserted a value in that Q, that part of the code is not shown] But the second writeline is not giving the right expected answer: It serializes the entire Queue to 00-00-00. Want some serious help! Soham

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  • Ascii Bytes Array To Int32 or Double

    - by Michael Covelli
    I'm re-writing alibrary with a mandate to make it totally allocation free. The goal is to have 0 collections after the app's startup phase is done. Previously, there were a lot of calls like this: Int32 foo = Int32.Parse(ASCIIEncoding.ASCII.GetString(bytes, start, length)); Which I believe is allocating a string. I couldn't find a C# library function that would do the same thing automatically. I looked at the BitConverter class, but it looks like that is only if your Int32 is encoded with the actual bytes that represent it. Here, I have an array of bytes representing Ascii characters that represent an Int32. Here's what I did public static Int32 AsciiBytesToInt32(byte[] bytes, int start, int length) { Int32 Temp = 0; Int32 Result = 0; Int32 j = 1; for (int i = start + length - 1; i >= start; i--) { Temp = ((Int32)bytes[i]) - 48; if (Temp < 0 || Temp > 9) { throw new Exception("Bytes In AsciiBytesToInt32 Are Not An Int32"); } Result += Temp * j; j *= 10; } return Result; } Does anyone know of a C# library function that already does this in a more optimal way? Or an improvement to make the above run faster (its going to be called millions of times during the day probably). Thanks!

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  • GZIP Java vs .NET

    - by Jim Jones
    Using the following Java code to compress/decompress bytes[] to/from GZIP. First text bytes to gzip bytes: public static byte[] fromByteToGByte(byte[] bytes) { ByteArrayOutputStream baos = null; try { ByteArrayInputStream bais = new ByteArrayInputStream(bytes); baos = new ByteArrayOutputStream(); GZIPOutputStream gzos = new GZIPOutputStream(baos); byte[] buffer = new byte[1024]; int len; while((len = bais.read(buffer)) >= 0) { gzos.write(buffer, 0, len); } gzos.close(); baos.close(); } catch (IOException e) { e.printStackTrace(); } return(baos.toByteArray()); } Then the method that goes the other way compressed bytes to uncompressed bytes: public static byte[] fromGByteToByte(byte[] gbytes) { ByteArrayOutputStream baos = null; ByteArrayInputStream bais = new ByteArrayInputStream(gbytes); try { baos = new ByteArrayOutputStream(); GZIPInputStream gzis = new GZIPInputStream(bais); byte[] bytes = new byte[1024]; int len; while((len = gzis.read(bytes)) > 0) { baos.write(bytes, 0, len); } } catch (IOException e) { e.printStackTrace(); } return(baos.toByteArray()); } Think there is any effect since I'm not writing out to a gzip file? Also I noticed that in the standard C# function that BitConverter reads the first four bytes and then the MemoryStream Write function is called with a start point of 4 and a length of input buffer length - 4. So is that effect the validity of the header? Jim

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  • How to Display a Bmp in a RTF control in VB.net

    - by Gerolkae
    I Started with this C# Question I'm trying to Display a bmp image inside a rtf Box for a Bot program I'm making. This function is supposed to convert a bitmap to rtf code whis is inserted to another rtf formatter srtring with additional text. Kind of like Smilies being used in a chat program. For some reason the output of this function gets rejected by the RTF Box and Vanishes completly. I'm not sure if it the way I'm converting the bmp to a Binary string or if its tied in with the header tags 'returns the RTF string representation of our picture Public Shared Function PictureToRTF(ByVal Bmp As Bitmap) As String Dim stream As New MemoryStream() Bmp.Save(stream, System.Drawing.Imaging.ImageFormat.Bmp) Dim bytes As Byte() = stream.ToArray() Dim str As String = BitConverter.ToString(bytes, 0).Replace("-", String.Empty) 'header to string we want to insert Using g As Graphics = Main.CreateGraphics() xDpi = g.DpiX yDpi = g.DpiY End Using Dim _rtf As New StringBuilder() ' Calculate the current width of the image in (0.01)mm Dim picw As Integer = CInt(Math.Round((Bmp.Width / xDpi) * HMM_PER_INCH)) ' Calculate the current height of the image in (0.01)mm Dim pich As Integer = CInt(Math.Round((Bmp.Height / yDpi) * HMM_PER_INCH)) ' Calculate the target width of the image in twips Dim picwgoal As Integer = CInt(Math.Round((Bmp.Width / xDpi) * TWIPS_PER_INCH)) ' Calculate the target height of the image in twips Dim pichgoal As Integer = CInt(Math.Round((Bmp.Height / yDpi) * TWIPS_PER_INCH)) ' Append values to RTF string _rtf.Append("{\pict\wbitmap0") _rtf.Append("\picw") _rtf.Append(Bmp.Width.ToString) ' _rtf.Append(picw.ToString) _rtf.Append("\pich") _rtf.Append(Bmp.Height.ToString) ' _rtf.Append(pich.ToString) _rtf.Append("\wbmbitspixel24\wbmplanes1") _rtf.Append("\wbmwidthbytes40") _rtf.Append("\picwgoal") _rtf.Append(picwgoal.ToString) _rtf.Append("\pichgoal") _rtf.Append(pichgoal.ToString) _rtf.Append("\bin ") _rtf.Append(str.ToLower & "}") Return _rtf.ToString End Function

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  • How can I read a DBF file with incorrectly defined column data types using ADO.NET?

    - by Jason
    I have a several DBF files generated by a third party that I need to be able to query. I am having trouble because all of the column types have been defined as characters, but the data within some of these fields actually contain binary data. If I try to read these fields using an OleDbDataReader as anything other than a string or character array, I get an InvalidCastException thrown, but I need to be able to read them as a binary value or at least cast/convert them after they are read. The columns that actually DO contain text are being returned as expected. For example, the very first column is defined as a character field with a length of 2 bytes, but the field contains a 16-bit integer. I have written the following test code to read the first column and convert it to the appropriate data type, but the value is not coming out right. The first row of the database has a value of 17365 (0x43D5) in the first column. Running the following code, what I end up getting is 17215 (0x433F). I'm pretty sure it has to do with using the ASCII encoding to get the bytes from the string returned by the data reader, but I'm not sure of another way to get the value into the format that I need, other that to write my own DBF reader and bypass ADO.NET altogether which I don't want to do unless I absolutely have to. Any help would be greatly appreciated. byte[] c0; int i0; string con = @"Provider=Microsoft.Jet.OLEDB.4.0;Data Source=C:\ASTM;Extended Properties=dBASE III;User ID=Admin;Password=;"; using (OleDbConnection c = new OleDbConnection(con)) { c.Open(); OleDbCommand cmd = c.CreateCommand(); cmd.CommandText = "SELECT * FROM astm2007"; OleDbDataReader dr = cmd.ExecuteReader(); while (dr.Read()) { c0 = Encoding.ASCII.GetBytes(dr.GetValue(0).ToString()); i0 = BitConverter.ToInt16(c0, 0); } dr.Dispose(); }

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