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  • Implementation communication protocols in C/C++

    - by MeThinks
    I am in the process of starting to implement some proprietary communication protocol stack in software but not sure where to start. It is the kind of work I have not done before and I am looking for help in terms of resources for best/recommended approaches. I will be using c/c++ and I am free to use use libraries (BSD/BOOST/Apache) but no GPL. I have used C++ extensively so using the features of C++ is not a problem. The protocol stack has three layers and it is already fully specified and formally verified. So all I need to do is implemented and test it fully in the specified languages. Should also mention that protocol is very simple but can run on different devices over a reliable physical transport layer Any help with references/recommendations will be appreciated. I am willing to use a different language if only to help me understand how to implement them but I will have to eventually resort to the language of choice.

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  • java applet - javascript communication

    - by udhaya
    Applet Communication: write a small applet and embed it in html-file with following functionality. 1. change applet bg color by receiving a javascript command with the color parameter. 2. show dynamic mouse position in applet-window and display position in html-site. use live-connect between applet and browser communication.

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  • java applet communication port

    - by udhaya
    Communication ports: Change a given class in an applet in that way, that browser-defined proxy-configuration files can be used for applet communication with serve(upload method). i.e browser communicate via port 8080 or via ssl(443) - applet should also communicate by this port automatically. In the given method port 80 is hardcoded. -- please give some code or program for this..

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  • SharePoint 2010 Hosting :: Sending SMS Alerts in SharePoint 2010 Over Office Mobile Service Protocol (OMS)

    - by mbridge
    In this post, I want to share the exciting news of SharePoint's 2010 new feature. Finally it's possible to send SMS directly from SharePoint to mobile phones. The advantages of sending SMS instead of Email messages are obvious: SMS alerts or reminders that are received on mobile phones are more preferred than Email messages that can be lost in the mass of spam. The interface is standard as it's very similar to previous versions of the product. Adjustments are easy to do, simply enter the address of the Office Mobile Service (OMS) web-service which you want to use for sending messages, then specify the connection parameters. Further details on Office Mobile Service is available below. The Test Service button checks if OMS web-service is accessible using provided URL (user name and password are not verified). This check is needed because OMS web-service URL depends on the mobile operator and country. It's now possible to select the method of sending alerts in alerts settings. Email option is selected by default. Alerts delivery method is displayed in the list of existing alerts. Office Mobile Service (OMS) SharePoint 2010 uses exterior servers similar to SMTP servers for sending SMS alerts. However, Microsoft started development and promotion of their own protocol instead of using existing ones. That is how Office Mobile Service (OMS) appeared. This open protocol enables clients to send text and multimedia messages (mobile messages) remotely to the server which processes these messages and delivers them to mobile phones.  Typical scenario of utilizing this protocol is data transfer between computer application and mobile phone. The recipient can answer messages and the server in return will deliver the answer by SMTP protocol, i.e. by email.  Key quality of this protocol is that it's built on base of HTPP(S) and SOAP protocols.     This means that in fact SMS gateway must support typified web-service. What do you get from web-service? What you get is the ability to send SMS from any platform you want.  The protocol is being developed at the moment and version 0.2 from 08/28/2009 was available when the article was published.  For promotion of their protocol and simplifying server search, Microsoft represented web-service http://messaging.office.microsoft.com/HostingProviders.aspx that helps to receive the list of providers, which supports OMS protocol and message delivery to your operator.  All you need to do is decide which provider to use, complete the agreement, then adjust the SharePoint connection parameters and start working.  Some providers advertise themselves not only for clients but for mobile operators as well. They offer automatic adding to the list of the Office Mobile Service Providers.  To view the full specifications of OMS, please go to http://msdn.microsoft.com/en-us/library/dd774103.aspx.

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  • NUMA-aware placement of communication variables

    - by Dave
    For classic NUMA-aware programming I'm typically most concerned about simple cold, capacity and compulsory misses and whether we can satisfy the miss by locally connected memory or whether we have to pull the line from its home node over the coherent interconnect -- we'd like to minimize channel contention and conserve interconnect bandwidth. That is, for this style of programming we're quite aware of where memory is homed relative to the threads that will be accessing it. Ideally, a page is collocated on the node with the thread that's expected to most frequently access the page, as simple misses on the page can be satisfied without resorting to transferring the line over the interconnect. The default "first touch" NUMA page placement policy tends to work reasonable well in this regard. When a virtual page is first accessed, the operating system will attempt to provision and map that virtual page to a physical page allocated from the node where the accessing thread is running. It's worth noting that the node-level memory interleaving granularity is usually a multiple of the page size, so we can say that a given page P resides on some node N. That is, the memory underlying a page resides on just one node. But when thinking about accesses to heavily-written communication variables we normally consider what caches the lines underlying such variables might be resident in, and in what states. We want to minimize coherence misses and cache probe activity and interconnect traffic in general. I don't usually give much thought to the location of the home NUMA node underlying such highly shared variables. On a SPARC T5440, for instance, which consists of 4 T2+ processors connected by a central coherence hub, the home node and placement of heavily accessed communication variables has very little impact on performance. The variables are frequently accessed so likely in M-state in some cache, and the location of the home node is of little consequence because a requester can use cache-to-cache transfers to get the line. Or at least that's what I thought. Recently, though, I was exploring a simple shared memory point-to-point communication model where a client writes a request into a request mailbox and then busy-waits on a response variable. It's a simple example of delegation based on message passing. The server polls the request mailbox, and having fetched a new request value, performs some operation and then writes a reply value into the response variable. As noted above, on a T5440 performance is insensitive to the placement of the communication variables -- the request and response mailbox words. But on a Sun/Oracle X4800 I noticed that was not the case and that NUMA placement of the communication variables was actually quite important. For background an X4800 system consists of 8 Intel X7560 Xeons . Each package (socket) has 8 cores with 2 contexts per core, so the system is 8x8x2. Each package is also a NUMA node and has locally attached memory. Every package has 3 point-to-point QPI links for cache coherence, and the system is configured with a twisted ladder "mobius" topology. The cache coherence fabric is glueless -- there's not central arbiter or coherence hub. The maximum distance between any two nodes is just 2 hops over the QPI links. For any given node, 3 other nodes are 1 hop distant and the remaining 4 nodes are 2 hops distant. Using a single request (client) thread and a single response (server) thread, a benchmark harness explored all permutations of NUMA placement for the two threads and the two communication variables, measuring the average round-trip-time and throughput rate between the client and server. In this benchmark the server simply acts as a simple transponder, writing the request value plus 1 back into the reply field, so there's no particular computation phase and we're only measuring communication overheads. In addition to varying the placement of communication variables over pairs of nodes, we also explored variations where both variables were placed on one page (and thus on one node) -- either on the same cache line or different cache lines -- while varying the node where the variables reside along with the placement of the threads. The key observation was that if the client and server threads were on different nodes, then the best placement of variables was to have the request variable (written by the client and read by the server) reside on the same node as the client thread, and to place the response variable (written by the server and read by the client) on the same node as the server. That is, if you have a variable that's to be written by one thread and read by another, it should be homed with the writer thread. For our simple client-server model that means using split request and response communication variables with unidirectional message flow on a given page. This can yield up to twice the throughput of less favorable placement strategies. Our X4800 uses the QPI 1.0 protocol with source-based snooping. Briefly, when node A needs to probe a cache line it fires off snoop requests to all the nodes in the system. Those recipients then forward their response not to the original requester, but to the home node H of the cache line. H waits for and collects the responses, adjudicates and resolves conflicts and ensures memory-model ordering, and then sends a definitive reply back to the original requester A. If some node B needed to transfer the line to A, it will do so by cache-to-cache transfer and let H know about the disposition of the cache line. A needs to wait for the authoritative response from H. So if a thread on node A wants to write a value to be read by a thread on node B, the latency is dependent on the distances between A, B, and H. We observe the best performance when the written-to variable is co-homed with the writer A. That is, we want H and A to be the same node, as the writer doesn't need the home to respond over the QPI link, as the writer and the home reside on the very same node. With architecturally informed placement of communication variables we eliminate at least one QPI hop from the critical path. Newer Intel processors use the QPI 1.1 coherence protocol with home-based snooping. As noted above, under source-snooping a requester broadcasts snoop requests to all nodes. Those nodes send their response to the home node of the location, which provides memory ordering, reconciles conflicts, etc., and then posts a definitive reply to the requester. In home-based snooping the snoop probe goes directly to the home node and are not broadcast. The home node can consult snoop filters -- if present -- and send out requests to retrieve the line if necessary. The 3rd party owner of the line, if any, can respond either to the home or the original requester (or even to both) according to the protocol policies. There are myriad variations that have been implemented, and unfortunately vendor terminology doesn't always agree between vendors or with the academic taxonomy papers. The key is that home-snooping enables the use of a snoop filter to reduce interconnect traffic. And while home-snooping might have a longer critical path (latency) than source-based snooping, it also may require fewer messages and less overall bandwidth. It'll be interesting to reprise these experiments on a platform with home-based snooping. While collecting data I also noticed that there are placement concerns even in the seemingly trivial case when both threads and both variables reside on a single node. Internally, the cores on each X7560 package are connected by an internal ring. (Actually there are multiple contra-rotating rings). And the last-level on-chip cache (LLC) is partitioned in banks or slices, which with each slice being associated with a core on the ring topology. A hardware hash function associates each physical address with a specific home bank. Thus we face distance and topology concerns even for intra-package communications, although the latencies are not nearly the magnitude we see inter-package. I've not seen such communication distance artifacts on the T2+, where the cache banks are connected to the cores via a high-speed crossbar instead of a ring -- communication latencies seem more regular.

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  • Metaobject protocol:Why is it known as an important concept

    - by sushant
    Metaobject protocol is protocol for metaobjects in a programming languages. Although I understand it on simple terms, I want to know the reason and a summary of real world usage patterns of this protocol. So, why exactly is metaobject and more importantly metaobject protocol is such a good idea. I want to know the problem which led to its evolution and also, its high power usage. Opinions as well as general overview/description/alternate explanations are also welcome.

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  • protocol parsing in c

    - by nomad.alien
    I have been playing around with trying to implement some protocol decoders, but each time I run into a "simple" problem and I feel the way I am solving the problem is not optimal and there must be a better way to do things. I'm using C. Currently I'm using some canned data and reading it in as a file, but later on it would be via TCP or UDP. Here's the problem. I'm currently playing with a binary protocol at work. All fields are 8 bits long. The first field(8bits) is the packet type. So I read in the first 8 bits and using a switch/case I call a function to read in the rest of the packet as I then know the size/structure of it. BUT...some of these packets have nested packets inside them, so when I encounter that specific packet I then have to read another 8-16 bytes have another switch/case to see what the next packet type is and on and on. (Luckily the packets are only nested 2 or 3 deep). Only once I have the whole packet decoded can I handle it over to my state machine for processing. I guess this can be a more general question as well. How much data do you have to read at a time from the socket? As much as possible? As much as what is "similar" in the protocol headers? So even though this protocol is fairly basic, my code is a whole bunch of switch/case statements and I do a lot of reading from the file/socket which I feel is not optimal. My main aim is to make this decoder as fast as possible. To the more experienced people out there, is this the way to go or is there a better way which I just haven't figured out yet? Any elegant solution to this problem?

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  • WinCE and PC USB communication

    - by sebeksd
    We are developing some device and we need to find good solution for one of needed functionality. Thing is that we need communicate WinCE 6.0 (ARM) and Windows on PC. Easiest way is of course COM port but in our case it is impossible (all serial ports are used on WinCE and we don't want to add one more). Second option is LAN but for us it is not the best option for few reasons. So there is third option we could use. USB to USB communication but how to do that ? Of course WinCE is USB Device and PC is USB Host so all hardware basics are meet. We could use Active sync but there are few problems with it: - WinCE 6.0 is not working with WMDC (drivers on device just crash after connecting device with PC) and I didn't find any solution for it so in this case we need to use WinXP on PC side (old ActiveSync) - we need to filter communication with active sync to only our application, no other non authorized software should be allowed (what I know this is imposible to obtain). So propably best way to do what we need is to communicate throug USB like standard COM (serial communication). The question is, how it could be made, are we need to write driver on WinCE and also a Driver on Windows (PC), or there are better solution? Maybe some driver for WinCE 6.0 that would emulate Virtual COM on PC side (and of course allow standard Read/Write to it on WinCE side) ? Could someone tell me if something like that exists ?

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  • Android and Protocol Buffers

    - by spaceboy2000
    I am writing an Android application that would both store data and communicate with a server using protocol buffers. However, the stock implementation of protocol buffers compiled with the LITE flag (in both the JAR library and the generated .java files) has an overhead of ~30 KB, where the program itself is only ~30 KB. In other words, protocol buffers doubled the program size. Searching online, I found a reference to an Android specific implementation. Unfortunately, there seems to be no documentation for it, and the code generated from the standard .proto file is incompatible with it. Has anyone used it? How do I generate code from a .proto file for this implementation? Are there any other lightweight alternatives?

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  • iPhone: Sharing protocol/delegate code

    - by pion
    I have the following code protocol snippets: @protocol FooDelegate; @interface Foo : UIViewController { id delegate; } ... @protocol FooDelegate ... // method 1 ... // method 2 ... @end Also, the following code which implements FooDelegate: @interface Bar1 : UIViewController { ... } @interface Bar2 : UITableViewController { ... } It turns out the implementation of FooDelegate is the same on both Bar1 and Bar2 classes. I currently just copy FooDelegate implementation code from Bar1 to Bar2. How do I structure/implement in such a way that Bar1 and Bar2 share the same code in a single code base (not as currently with 2 copies) since they are the same? Thanks in advance for your help.

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  • Cast an instance of a class to a @protocol in Objective-C

    - by Ford
    I have an object (a UIViewController) which may or may not conform to a protocol I've defined. I know I can determine if the object conforms to the protocol, then safely call the method: if([self.myViewController conformsToProtocol:@protocol(MyProtocol)]) { [self.myViewController protocolMethod]; // <-- warning here } However, XCode shows a warning: warning 'UIViewController' may not respond to '-protocolMethod' What's the right way to prevent this warning? I can't seem to cast self.myViewController as a MyProtocol class. Update Andy's answer below is close, but includes an unneccesary '*'. The following works: [(id<MyProtocol>)self.myViewController protocolMethod];

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  • What are some good seminar topics that can be used to improve designer&developer communication?

    - by tactoth
    Hello guys the thing I'll tell is what happens in the company I work for but I know it's more like a common issue in software companies. I'm development team leader in a internet service company that provides service that's very similar to dropbox. In our company we have mainly two divisions: the tech division and the designers division, both have their own reporting hierarchy. Designers focus on designing UI and prioritizing features, while developers focus on implement designers' ideas (more like being driven as our big boss has said). Then here comes our issue: the DEV team and DES team communicate very bad. DEV complain DES for these reasons: Too frequent changing of requirements Too complicated interaction (our DEV team has actually learned many HCI principles) Documents for design are incomplete, usually you just get 'design principles' and it's up to DEV to complete design details. When you find design defects, you ask DES team to resolve them, then DES team quickly change the principles and you gonna spend another several weeks because the change is so fundamental. While DES complain DEV for these reasons: Code architecture is not good enough to adapt to changing requirements (Obviously DES knows something about software development) Product design is about principles, not details. DEV fails to realize this. Communication should be quick and should be mainly oral. Trying to make most feature discussion in document for reference is too overloaded and doesn't make sense. As you can see, DEV and DES have different ideas on product design, and encourages very different practice. We have this difference because of the way we work. So our solution is that we should plan some seminars to make each part more aware of the way the other part work. Then my question is, what are some good topics for such seminars? Guessing some people may not think seminars can solve this problem, please also suggest your solution.

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  • memcached append() php ubuntu - bad protocol

    - by awongh
    I am running ubuntu gutsy(7.1) , php5 and I am trying to get memcached running locally. I installed everything as per the docs: memcached daemon, php PECL extension, libevent, etc. But now I can only run half of the example script for memcached append(): <?php $m = new Memcached(); $m->addServer('localhost', 11211); $m->setOption(Memcached::OPT_COMPRESSION, false); $m->set('foo', 'abc'); $m->append('foo', 'def'); var_dump($m->get('foo')); ?> the script terminates @ append() with an RES_BAD_PROTOCOL error message. It still runs the get(). I don't know why memcached would otherwise be working fine (connect, set, get - with the correct value of 'abc') and not work for append. it also doesnt work with prepend. I believe I have the setup correct, but I am not sure. Maybe there are compatibility problems between the versions of the dependecies? thanks much

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  • DNS protocol message example

    - by virtual-lab
    hello there, I am trying to figure out how to send out DNS messages from an application socket adapter to a DNSBL. I spent the last two days understanding the basics, including experimenting with WireShark to catch an example of message exchanged. Now I would like to query the DNS without using dig or host command (I'm using Ubuntu); how can I perform this action at low level, without the help of these tools in wrapping the request in a proper DNS message format? How the message should be post it? Hex or String? Thanks in advance for any help. Regards Alessandro Ilardo

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  • EPP Protocol create multiple domains in one command

    - by yannis hristofakis
    I've seen <domain:check> command can check multiple domains in one command. Is it possible to do the same for the <domain:create>? <?xml version="1.0" encoding="UTF-8" standalone="no"?> <epp xmlns="urn:ietf:params:xml:ns:epp-1.0"> <command> <create> <domain:create xmlns:domain="urn:ietf:params:xml:ns:domain-1.0"> <domain:name>example.com</domain:name> <domain:period unit="y">2</domain:period> <domain:ns> <domain:hostObj>ns1.example.com</domain:hostObj> <domain:hostObj>ns1.example.net</domain:hostObj> </domain:ns> <domain:registrant>jd1234</domain:registrant> <domain:contact type="admin">sh8013</domain:contact> <domain:contact type="tech">sh8013</domain:contact> <domain:authInfo> <domain:pw>2fooBAR</domain:pw> </domain:authInfo> </domain:create> </create> <clTRID>ABC-12345</clTRID> </command> </epp>

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  • Device driver with generic communication media layer

    - by Tom
    Greetings all, I'm trying to implement driver for an embedded device with generic communication media layer. Not sure what is the best way to do it so I'm seeking an advice from more experienced stackoverflow users:). Basically we've got devices around the country communicating with our head office. Usual form of communication is over TCP/IP, but could be also using usb, RF dongle, IR, etc. The plan is to have object corresponding with each of these devices, handling the proprietary protocol on one side and requests/responses from other internal systems on the other. The thing is how create something generic in between the media and the handling objects. I had a play around with the TCP dispatcher using boost.asio but trying to create something generic seems like a nightmare :). Anybody tried to do something like that? What is the best way how to do it? Cheers, Tom

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  • Memcache textual protocol cheatsheet ?

    - by Maxim Veksler
    Memcached interface is implemented using a textual protocol. Sometimes it's very useful to be to fetch data stored on your remote server simply by invoking netcat with some shell kung fu, for example: To download the XML result of your nightly data crunching job you might run something like: echo "get 95ec6c7693ec53771c8a3fb1061562b8" | nc localhost 11211 > console_overview_06_04_2010.xml The interesting part here is get SOME_UNIQUE_KEY which is part of the memcached protocol. What other useful usages can you suggest in regard to the ability to interact with memcached using nothing more then command line tools? Thank you, Maxim.

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  • Middleware with generic communication media layer

    - by Tom
    Greetings all, I'm trying to implement middleware (driver) for an embedded device with generic communication media layer. Not sure what is the best way to do it so I'm seeking an advice from more experienced stackoverflow users:). Basically we've got devices around the country communicating with our servers (or a pda/laptop in used in field). Usual form of communication is over TCP/IP, but could be also using usb, RF dongle, IR, etc. The plan is to have object corresponding with each of these devices, handling the proprietary protocol on one side and requests/responses from other internal systems on the other. The thing is how create something generic in between the media and the handling objects. I had a play around with the TCP dispatcher using boost.asio but trying to create something generic seems like a nightmare :). Anybody tried to do something like that? What is the best way how to do it? Example: Device connects to our Linux server. New middleware instance is created (on the server) which announces itself to one of the running services (details are not important). The service is responsible for making sure that device's time is synchronized. So it asks the middleware what is the device's time, driver translates it to device language (protocol) and sends the message, device responses and driver again translates it for the service. This might seem as a bit overkill for such a simple request but imagine there are more complex requests which the driver must translate, also there are several versions of the device which use different protocol, etc. but would use the same time sync service. The goal is to abstract the devices through the drivers to be able to use the same service to communicate with them. Another example: we find out that the remote communications with the device are down. So we send somebody out with PDA, he connects to the device using USB cable. Starts up the application which has the same functionality as the timesync service. Again middleware instance is created (on the PDA) to translate communication between application and the device this time only using USB/serial media not TCP/IP as in previous example. I hope it makes more sense now :) Cheers, Tom

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  • Communication between (Desktop/Smartphone) Application and Web Application

    - by erlord
    Hi all I wonder what is the commonly used method and protocol for a, say, smartphone application to send its data to a web application (where these data should be proceeded and stored). My naive beginner's approach would be something like this: From my smartphone app, use a framework encoding my data object into a json object Send this object via http to a listener addressed by a dedicated URL On the server side, use a JSON parser and store it via ORM etc. into a database Questions: Is this too naive? 2a. If yes: What is the appropiate way to tackle this workflow? 2b. If no: What frameworks to use in JAVA for serializing/deserializing to/from JSON objects? Any example for a json listener in the web? Tutorial for a http-protocol based Java listener? Thanks for all answers and suggestions in advance. Regs Me

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  • How to express loops in Communication Diagrams?

    - by devoured elysium
    I'd like to know how to express in a Communication Diagram something like: foreach (User user in UsersCatalog) { list.add(user.getId()); } I actually have something like the following (Utilizador = User) but as you'll notice it does not represent well the fact that I am doing something like a loop. How can I accomplish this?

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  • Enterprise Architect Communication Diagrams question

    - by devoured elysium
    I want to achieve something like this in Enterprise Architect's Communication Diagrams: start() ---------------- 1. create() ------------ ------------> | RGController | ---------------> | U : User | ---------------- ------------ But I am facing 2 problems: a) it seems I have to always make a connection between 2 objects (I can't have the start() message just come out of nowhere, like I'd want). b) I can't control the numbering as I'd want. Is there any way I could just set the numbering by myself?

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  • python intercepting communication

    - by nabizan
    lets say you run third party program on your computer whitch create a process named example.exe how do i determinate if this process is running and how many windows does he open? How do i intercept network communication between this windows and server? my goal is to create an app whitch will be monitoring network trafic between example.exe and its home server in order to analyze data and save to database, and finally simulate user interaction to get more relevant data

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