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  • Fabric "TypeError: not all arguments converted during string formatting"

    - by Brian Carpio
    I have the following fabric task: @task def deploy_west_ec2_ami(name, puppetClass, size='m1.small', region='us-west-1', basedn='joe', ldap='arch-ldap-01', secret='secret', subnet='subnet-d43b8ab d', sgroup='sg-926578fe'): execute(deploy_ec2_ami, name='%s',puppetClass='%s',size='%s',region='%s',basedn='%s',ldap='%s',secret='%s',subnet='%s',sgroup='%s' %(name, puppetClass , size, region, basedn, ldap, secret, subnet, sgroup)) However when I run the command: fab deploy_west_ec2_ami:test,java I get the following Traceback: Traceback (most recent call last): File "/usr/local/lib/python2.6/dist-packages/fabric/main.py", line 710, in main *args, **kwargs File "/usr/local/lib/python2.6/dist-packages/fabric/tasks.py", line 321, in execute results['<local-only>'] = task.run(*args, **new_kwargs) File "/usr/local/lib/python2.6/dist-packages/fabric/tasks.py", line 113, in run return self.wrapped(*args, **kwargs) File "/home/bcarpio/Projects/githubenterprise/awsdeploy/fabfile.py", line 35, in deploy_west_ec2_ami execute(deploy_ec2_ami, name='%s',puppetClass='%s',size='%s',region='%s',basedn='%s',ldap='%s',secret='%s',subnet='%s',sgroup='%s' %(name, puppetClass, size, region, basedn, ldap, secret, subnet, sgroup)) TypeError: not all arguments converted during string formatting I am not sure I understand why. I am pretty sure I have all the values defined here just fine. Also when I run the execute task deploy_ec2_ami as so: deploy_ec2_ami:test,java,m1.small,us-west-1,'dc\=test\,dc\=net',ldap-01,secret,subnet-d43b8abd,sg-926578fe It works just fine

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  • How to set target hosts in Fabric file

    - by ssc
    I want to use Fabric to deploy my web app code to development, staging and production servers. My fabfile: def deploy_2_dev(): deploy('dev') def deploy_2_staging(): deploy('staging') def deploy_2_prod(): deploy('prod') def deploy(server): print 'env.hosts:', env.hosts env.hosts = [server] print 'env.hosts:', env.hosts Sample output: host:folder user$ fab deploy_2_dev env.hosts: [] env.hosts: ['dev'] No hosts found. Please specify (single) host string for connection: When I create a set_hosts() task as shown in the Fabric docs, env.hosts is set properly. However, this is not a viable option, neither is a decorator. Passing hosts on the command line would ultimately result in some kind of shell script that calls the fabfile, I would prefer having one single tool do the job properly. It says in the Fabric docs that 'env.hosts is simply a Python list object'. From my observations, this is simply not true. Can anyone explain what is going on here ? How can I set the host to deploy to ?

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  • Run shell script using fabric and piping script text to shell's stdin

    - by Peter Lyons
    Is there a way to execute a multi-line shell script by piping it to the remote shell's standard input in fabric? Or must I always write it to the remote filesystem, then run it, then delete it? I like sending to stdin as it avoids the temporary file. If there's no fabric API (and it seems like there is not based on my research), presumably I can just use the ssh module directly. Basically I wish fabric.api.run was not limited to a 1-line command that gets passed to the shell as a command line argument, but instead would take a full multi-line script and write it to the remote shell's standard input.

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  • Is Test Driven Development viable in game development?

    - by Will Marcouiller
    As being Scrum certified, I tend to prone for Agile methodologies while developping a system, and even use some canvas from the Scrum framework to manage my day-to-day work. Besides, I am wondering whether TDD is an option in game development, if it is viable? If I believe this GD question, TDD is not much of a use in game development. Why are MVC & TDD not employed more in game architecture? I come from industrial programming where big projects with big budgets need to work flawlessly, as it could result to catastrophic scenarios if the code wasn't throroughly tested inside and out. Plus, following Scrum rules encourages meeting the due dates of your work while every single action in Scrum is time-boxed! So, I agree when in the question linked above they say to stop trying to build a system, and start writing the game. It is quite what Scrum says, try not to build the perfect system, first: make it work by the Sprint end. Then, refactor the code while working in the second Sprint if needed! I understand that if not all departments responsible for the game development use Scrum, Scrum becomes useless. But let's consider for a moment that all the departments do use Scrum... I think that TDD would be good to write bug-free code, though you do not want to write the "perfect" system/game. So my question is the following: Is TDD viable in game development anyhow?

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  • fabric and svn password

    - by hyperboreean
    Assuming that I cannot run something like this with Fabric: run("svn update --password 'password' .") how's the proper way to pass to Fabric the password for the remote interactive command line? I am not sure, but the svn server we're using might have some restrictions to not allow --non-interactive passwords and I couldn't find a way to automatically update a remote repo.

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  • Consolidating and Virtualizing with Oracle&rsquo;s Network Fabric

    - by Ferhat Hatay
    Server, storage and operating system virtualization technologies are already widely  deployed within datacenters, and are considered an integral component to drive cost  savings and agility. These technologies are now being combined with network  virtualization to usher in a new era of cloud computing. Oracle provides a networking fabric that delivers cloud-ready network services based on  Ethernet or InfiniBand fabrics that are tightly integrated with application infrastructure. Oracle’s network fabric provides the performance and manageability required for any  Oracle application environment or private cloud infrastructure. Logical architecture of Oracle’s network fabric. Oracle’s unique ability to deliver extreme performance and scale by tightly integrating  network services across application infrastructure is demonstrated in the Oracle Exalogic  Elastic Cloud and the Oracle Exadata Database Machine. These engineered solutions  offer up to 5X and 10X performance gains respectively compared to traditional multivendor architectures where the offerings are not engineered to work together. By integrating advanced networking capabilities across the entire hardware and software  stack, Oracle’s network fabric can help maximize application performance and scale,  reduce the number of network components, and simplify datacenter operations through  integrated network management and orchestration. The resulting business benefits are: Reduced acquisition costs Lower power and cooling costs Reduced management costs Faster deployment Greater agility in meeting changing business needs For more information see the whitepaper: Consolidating and Virtualizing Datacenter Networks with Oracle's Network Fabric.

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  • java development of products and automation development

    - by momo
    I'm a java developer working on j2ee development, on real products (not inhouse tools). I found another job to work on development of test automation frameworks / continuous integration. is development of test automation frameworks will affect my skill set ?is it considered to be less reputed and less needed? (the reason im confused is that the new role salary is higher).. do you think I should give up this offer and continue seeking a development role within the domain technolgies (java / j2ee) ?

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  • What would a start-to-finish development procedure would look like?

    - by Tom Busby
    I have a problem that my developer friends share. We recently left university and find ourselves either end up working for a firm which already has good procedures (TDD, automated testing, proper agile development, etc) or working for a firm which doesn't. I want to learn some of these vital skills and get a grip on what a complete start-to-finish development procedure would look like. What differences would be between a smaller project, and a long term project with many team members.

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  • Web Development Trends: Mobile First, Data-Oriented Development, and Single Page Applications

    - by dwahlin
    I recently had the opportunity to give a keynote talk at an Intel conference about key trends in the world of Web development that I feel teams should be taking into account with projects. It was a lot of fun and I had the opportunity to talk with a lot of different people about projects they’re working on. There are a million things that could be covered for this type of talk (HTML5 anyone?) but I only had 60 minutes and couldn’t possibly cover them all so I decided to focus on 3 key areas: mobile, data-oriented development, and SPAs. The talk was geared toward introducing people (many who weren’t Web developers) to topics such as mobile first development (demos showed a few tools to help here), responsive design techniques, data binding techniques that can simplify code, and Single Page Application (SPA) benefits. Links to code demos shown during the presentation can be found at the end of the slide deck. Web Development Trends - What's New in the World of Web Development by Dan Wahlin

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  • Installing Fabric On Windows (Error No Module Called Readline)

    - by Jon
    I'm trying to use the Fabric 0.1.1 deploy tool (http://docs.fabfile.org/) on Windows and we're running into an issue with the readline module. I've been through various threads but can't seem to solve the issue. It's important because we can't deploy applications from Windows based machines. C:\Documents and Settings\dev\Desktop\deploy>fab Traceback (most recent call last): File "C:\python\Scripts\fab-script.py", line 8, in <module> load_entry_point('fabric==0.1.1', 'console_scripts', 'fab')() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 277, in load_entry_point File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 2180, in load_entry_point File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 1913, in load File "build\bdist.win32\egg\fabric.py", line 25, in <module> **ImportError: No module named readline** Installing the module results in: **easy_install readline** Searching for readline Reading http://pypi.python.org/simple/readline/ Reading http://www.python.org/ Best match: readline 2.6.4 Downloading http://pypi.python.org/packages/source/r/readline/readline-2.6.4.tar .gz#md5=7568e8b78f383443ba57c9afec6f4285 Processing readline-2.6.4.tar.gz Running readline-2.6.4\setup.py -q bdist_egg --dist-dir c:\docume~1\ji81b9~1.che \locals~1\temp\easy_install-pzkz1a\readline-2.6.4\egg-dist-tmp-szs2ps Traceback (most recent call last): File "C:\python\Scripts\easy_install-script.py", line 8, in <module> load_entry_point('setuptools==0.6c9', 'console_scripts', 'easy_install')() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1671, in main File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1659, in with_ei_usage File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1675, in <lambda> File "c:\python\lib\distutils\core.py", line 152, in setup dist.run_commands() File "c:\python\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "c:\python\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 211, in run File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 446, in easy_install File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 476, in install_item File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 655, in install_eggs File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 930, in build_and_install File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 919, in run_setup File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 27, in run_setup File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 63, in run File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 29, in <lambda> File "setup.py", line 93, in <module> AttributeError: 'module' object has no attribute 'symlink' Has anybody solved this issue or can anybody suggest a workaround?

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  • How to clone a mercurial repository over an ssh connection initiated by fabric when http authorizati

    - by Monika Sulik
    I'm attempting to use fabric for the first time and I really like it so far, but at a certain point in my deployment script I want to clone a mercurial repository. When I get to that point I get an error: err: abort: http authorization required My repository requires http authorization and fabric doesn't prompt me for the user and password. I can get around this by changing my repository address from: https://hostname/repository to: https://user:password@hostname/repository But for various reasons I would prefer not to go this route. Are there any other ways in which I could bypass this problem?

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  • Organizational characteristics that impact the selection of Development Methodology concepts applied to a project

    Based on my experience, no one really follows a specific methodology exactly as it is formally designed. In fact, the key concepts of a few methodologies are usually combined to form a hybrid methodology for each project based on the current organizational makeup and the project need/requirements to be accomplished. Organizational characteristics that impact the selection of methodology concepts applied to a project. Prior subject knowledge pertaining to a project can be critical when deciding on what methodology or combination of methodologies to apply to a project. For example, if a project is very straight forward, and the development staff has experience in developing  that are similar, then the waterfall method could possibly be the best choice because little to no research is needed  in order to complete the project tasks and there is very little need for changes to occur.  On the other hand, if the development staff has limited subject knowledge or the requirements/specification of the project could possibly change as the project progresses then the use of spiral, iterative, incremental, agile, or any combination would be preferred. The previous methodologies used by an organization typically do not change much from project to project unless the needs of a project dictate differently. For example, if the waterfall method is the preferred development methodology then most projects will be developed by the waterfall method. Depending on the time allotted to a project each day can impact the selection of a development methodology. In one example, if the staff can only devote a few hours a day to a project then the incremental methodology might be ideal because modules can be added to the final project as they are developed. On the other hand, if daily time allocation is not an issue, then a multitude of methodologies could work well for a project. Project characteristics that impact the selection of methodology concepts applied to a project. The type of project being developed can often dictate the type of methodology used for the project. Based on my experience, projects that tend to have a lot of user interaction, follow a more iterative, incremental, or agile approach typically using a prototype that develops into a final project. These methodologies desire back and forth communication between users, clients, and developers to allow for requirements to change and functionality to be enhanced. Conversely, limited interaction applications or automated services can still sometimes get away with using the waterfall or transactional approach. The timeline of a project can also force an organization to prefer a particular methodology over the rest. For instance, if the project must be completed within 24 hours, then there is very little time for discussions back and forth between clients, users and the development team. In this scenario, the waterfall method would be perfect because the only interaction with the client occurs prior to a development project to outline the system requirements, and the development team can quickly move through the software development stages in order to complete the project within the deadline. If the team had more time, then the other methodologies could also be considered because there is more time for client and users to review the project and make changes as they see fit, and/or allow for more time to review the project in order to enhance the business performance and functionality. Sometimes the client and or user involvement can dictate the selection of methodologies applied to a project. One example of this is if a client is highly motivated to get a project completed and desires to play an active part in the development process then the agile development approach would work perfectly with this client because it allows for frequent interaction between clients, users and the development team. The inverse of this situation is a client that just wants to provide the project requirements and only wants to get involved when the project is to be delivered. In this case the waterfall method would work well because there is no room for changes and no back and forth between the users, clients or the development team.

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  • Getting out of web-development before I make a huge investment? [closed]

    - by zhenka
    I am still in college. I've been doing web-app development for about a year now and I'm growing to hate it more and more. The whole thing feels like a huge hack and I am loosing my interest in programming because of it. Too much time is spent on learning tricks and libraries in javascript/css/html and battling the statelessness of it all. I don't so much mind back-end development, I just hate ALL of the frontend technology stack. What attracted me to programming was software architecture. I love design patterns, clean code, etc... I just feel like there is a lot more to play with in that regard in other forms of development. Moreover I feel like by becoming a Java or .Net expert I will be able to do A LOT more in terms of career choices. I would be able to do anything from server-side to desktop to mobile, but ruby, javascript, php, css etc... makes me completely unemployable in any other sub-domain of SE. Plus most of the learning on web seems to be technology tricks rather then becoming a better developer and expanding one's mind. Should I get out of it and start coding side mobile projects before I invest too much into it? Does anyone have any advice or perhaps share this feeling and moved out of it successfully? Thanks!

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games? If the question seems too general could you explain the architecture of God of War 3? Or how you would go about producing a clone? That I think should be objectively answerable.

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  • PHP Web Application Development - The Value of Smart Planning in Development

    If you've outsourced web application development, or worked as a programmer or project leader of development team, you've definitely experienced the difficult strive towards meeting a deadline. Time always seems to be a constraint. The client may bring up changes which he or she feels should have been understood by the development team (sometimes rightfully and other times not) which further puts pressure on the team to deliver faster than what they may be able to. At least without proper planning that is.

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  • Where would my different development rhythm be suitable for the work?

    - by DarenW
    Over the years I have worked on many projects, with some successful and a great benefit to the company, and some total failures with me getting fired or otherwise leaving. What is the difference? Naturally I prefer the former and wish to avoid the latter, so I'm pondering this issue. The key seems to be that my personal approach differs from the norm. I write code first, letting it be all spaghetti and chaos, using whatever tools "fit my hand" that I'm fluent in. I try to organize it, then give up and start over with a better design. I go through cycles, from thinking-design to coding-testing. This may seem to be the same as any other development process, Agile or whatever, cycling between design and coding, but there does seem to be a subtle difference: The methods (ideally) followed by most teams goes design, code; design, code; ... while I'm going code, design; code, design; (if that makes any sense.) Music analogy: some types of music have a strong downbeat while others have prominent syncopation. In practice, I just can't think in terms of UML, specifications and so on, but grok things only by attempting to code and debug and refactor ad-hoc. I need the grounding provided by coding in order to think constructively, then to offer any opinions, advice or solutions to the team and get real work done. In positions where I can initially hack up cowboy code without constraints of tool or language choices, I easily gain a "feel" for the data, requirements etc and eventually do good work. In formalized positions where paperwork and pure "design" comes first and only later any coding (even for small proof-of-concept projects), I am lost at sea and drown. Therefore, I'd like to know how to either 1) change my rhythm to match the more formalized methodology-oriented team ways of doing things, or 2) find positions at organizations where my sense of development rhythm is perfect for the work. It's probably unrealistic for a person to change their fundamental approach to things. So option 2) is preferred. So where I can I find such positions? How common is my approach and where is it seen as viable but different, and not dismissed as undisciplined or cowboy coder ways?

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  • How can an experienced web developer transition to desktop development?

    - by Craige
    I'm a web developer, first and foremost. I've been programming for 5 or 6 years now, all of which has been web-based. I'm good at my job, both specifically as a web developer and as a programmer in general. I have decided recently that I would like to learn some desktop programming to to beef up my skill-set. My question is this: How can an experienced web developer transition to desktop development? To elaborate: I have always been a web-developer, and I can design and build web-applications without any problem. When it comes to sitting down with a to learn some desktop oriented programming, my problem isn't with any of the technical matters, but rather coming up with an idea to program. I draw a blank.

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  • Desktop development vs Web development

    - by Sahat
    After doing some google search I've came to conclusion that desktop development is shifting to the web development. Recent demos of HTML5 show us 3D accelerated games running inside of a browser. Is it true that desktop development is slowly dying? Would it make more sense learning ASP.NET, Silverlight and HTML5 rather than the desktop side of .NET such as WinForms and WPF. Who is leading current job trends: Software development or Web development? Who will lead in the near future?

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  • Python Fabric error

    - by jwesonga
    I'm running fabric (Django deployment to apache) and everything seems to work fine until I get to the task for installing the site: def install_site(): "Add the virtualhost file to apache" require('release', provided_by=[deploy, setup]) sudo('cd %(path)/releases/%(release)/%(release); cp %(project_name)/%(virtualhost_path)/%(project_domain) /etc/apache2/sites-available/%(project_domain)s') sudo('cd /etc/apache2/sites-available; a2ensite %(project_domain)') I keep getting this error: [173.203.124.16] sudo: cd %(path)/releases/%(release)/%(release); [173.203.124.16] err: /bin/bash: -c: line 0: syntax error near unexpected token `(' [173.203.124.16] err: /bin/bash: -c: line 0: `cd %(path)/releases/%(release)/%(r elease);' Warning: sudo() encountered an error (return code 2) while executing 'cd %(path) /releases/%(release)/%(release);' I've gone through the fabfile.py over and over and I can't see why the error is coming...any ideas?

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  • Windows Azure and Server App Fabric &ndash; kinsmen or distant relatives?

    - by kaleidoscope
    Technorati Tags: tinu,windows azure,windows server,app fabric,caching windows azure If you are into Windows Azure then it would be rather demeaning to ask if you are aware of Windows Azure App Fabric. Just in case you are not - Windows Azure App Fabric provides a secure connectivity service by means of which developers can build distributed applications as well as services that work across network and organizational boundaries in the cloud. But some of you may have heard of another similar term floating around forums and blog posts - Windows Server App Fabric. The momentary déjà vu that you might have felt upon encountering it is not unheard of in the Cloud Computing circles - http://social.msdn.microsoft.com/Forums/en/netservices/thread/5ad4bf92-6afb-4ede-b4a8-6c2bcf8f2f3f http://forums.virtualizationtimes.com/session-state-management-using-windows-server-app-fabric Many have fallen prey to this ambiguous nomenclature but its not without a purpose. First announced at PDC 2009, Windows Server AppFabric is a set of application services focused on improving the speed, scale, and management of Web, Composite, and Enterprise applications. Initially codenamed Dublin the app fabric (oops....Windows Server App Fabric) provides add-ons like Monitoring,Tracking and Persistence into your hosted Workflow and Services without the Developer worried about these Functionalities. Alongwith this it also provides Distributed In-Memory caching features from Velocity caching. In short it is a healthy equivalent of Windows Azure App Fabric minus the cloud part. So why bring this up while talking about Windows Azure? Well, apart from their similar last names these powers are soon to be combined if Microsoft's roadmap is to be believed - "Together, Windows Server AppFabric and Windows Azure platform AppFabric provide a comprehensive set of services that help developers rapidly develop new applications spanning Windows Azure and Windows Server, and which also interoperate with other industry platforms such as Java, Ruby, and PHP." One of the most powerful features of the Windows Server App Fabric is its distributed caching mechanism which if appropriately leveraged with the Windows Azure App Fabric could very well mean a revolution in the Session Management techniques for the Azure platform. Well Microsoft, we do have our fingers crossed..... Read on... http://blogs.technet.com/windowsserver/archive/2010/03/01/windows-server-appfabric-beta-2-available.aspx

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  • Mobile Development- Obtaining development hardware - best practices?

    - by Zoot
    I'm looking to get into smartphone development, but there a quite a few options out there for platforms right now. (iOS/Android/WebOS/Bada/Symbian/MeeGo/WindowsMobile/JavaME) I'd like to have development hardware to test my code and the overall functionality of the devices. What is the best way to obtain and/or borrow hardware for development and testing? Are there rules of thumb to follow which apply to all companies and platforms? In this situation, I'm a single developer. Does this process change for a startup? A hackerspace? A small business? A large business?

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  • Begining a simple game development. [closed]

    - by Vinod Maurya
    Hi, I have searched a lot about beginning the game development but I didn't found the appropriate answer which I am looking in fact I got more confused. What I want to know is which game engine, modeling programs (I know only 2, please tell me if there is some other) to use? For the beginning, I want to use some free game engines for learning purpose. I am an absolute beginner in game development. I have a good programming experience in C++, VB, Java, C#. Thanks.

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  • Bachelor in Game Development [on hold]

    - by vandamon taigi
    At this moment, I'm in year 11 in Romania. I have started thinking about an university to go to and I am not really sure which should be my choice. I want it to be game development, but I also want it to be good and fun university.Thing is, I don't want to pay 30 grands a year or so for Cambridge or something like that. I am looking for a decent university at a decent price. I have in my hometown a University that is ranked 1613 world-wide which has a software development category. I need some advices and some possible options for decent universities ( Personal experience is greatly appreciated )

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