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  • Cocoa & Cocoa Touch. How do I create an NSData object from a plain ole pointer?

    - by dugla
    I have malloc'd a whole mess of data in an NSOperation instance. I have a pointer: data = malloc(humungous_amounts_of_god_knows_what); uint8_t* data; How do I package this up as an NSData instance and return it to the main thread? I am assuming that after conversion to an NSData instance I can simply call: free(data); Yes? Also, back on the main thread how do I retrieve the pointer? Thanks, Doug

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  • What are the semantics of [myThing.myProperty release]?

    - by dugla
    I clearly have not fully grocked properties. I have an instance of a class, myThing. myThing has a property that has be synthesized: // .h @property(nonatomic,retain)MyCoolType *coolType; // .m @synthesize coolType; In my program I call: // The retain count on MyCoolType is 1. [myThing.coolType release]; The reference count on MyCoolType is now zero and dealloc should fire. So, shouldn't myThing.coolType now be nil? In my code that is not the case. How do a correctly release and force the property to return nil? Thanks, Doug

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  • Does tableViewController behave incorrectly when hosted by a popoverController?

    - by dugla
    I have made countless test examples of a tableViewController hosted by a popoverController and I have come to the following conclusion: It does not appear possible to pre-select a tableView cell. It is possible to do pre-selection when a tableViewController is hosted by a splitviewController. I am using the exact same tableViewController code. Here is the relevant tableViewController view lifecycle method that is misbehaving: static BOOL firstTime = YES; - (void)viewDidAppear:(BOOL)animated { NSLog(@"Root ViewController - view Did Appear"); [super viewDidAppear:animated]; if (firstTime == YES) { firstTime = NO; NSIndexPath *preselectedCell = [NSIndexPath indexPathForRow:5 inSection:0]; [self.tableView selectRowAtIndexPath:preselectedCell animated:NO scrollPosition:UITableViewScrollPositionTop]; detailViewController.detailItem = [NSString stringWithFormat:@"Row %d", preselectedCell.row]; } // if (firstTime == YES) } The above code correctly preselects a tableView cell the first time the tableView is unfurled in the splitViewController case (device in portrait mode). Can someone please, please, explain what I am doing wrong. I am completely stumped. Thanks, Doug

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  • iOS Question. Is There a Framework for Build Time Based Apps.

    - by dugla
    I have the need for some time based effects in the iPad app I am building. The UIView class animation capability beginAnimatins/commitAnimations is exactly the sort of thing I am looking for but it is restricted to specific properties of UIView deemed animatable. Ideally, I am looking for a solution that lets me drive an a time-based function that can perhaps send messages to a class of my own choosing at the rate I specify in the animation. Specifically, I have a function - my implementation of the RenderMan function "smoothstep" which is essentially an ease-in ease-out curve common in animation. It takes [0 - 1] as input and outputs [0 - 1] as the curve is evaluated. I want to drive this function for a duration of my own choosing at rate of my own choosing. Thanks in advance. -Doug

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  • iPhone OS Memory Warnings. What Do The Different Levels Mean?

    - by dugla
    Regarding the black art of managing memory on iPhone OS devices: what do the different levels of memory warning mean. Level 1? Level 2? Does the dial go to 11? Context: After an extensive memory stress testing period - including running my iPad app with the iPod music player app playing, I am inclined to ignore the random yet infrequent memory warnings I am receiving. My app never crashes. Ever. My app is leak free. And, well, the mems warnings just don't seem to matter. Thanks, Doug

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