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  • How much network latency is "typical" for east - west coast USA?

    - by Jeff Atwood
    At the moment we're trying to decide whether to move our datacenter from the west coast (Corvallis, OR) to the east coast (NY, NY). However, I am seeing some disturbing latency numbers from my location (Berkeley, CA) to the NYC host. Here's a sample result, retrieving a small .png logo file in Google Chrome and using the dev tools to see how long the request takes: Berkeley to NYC server: 215 ms latency, 46ms transfer time, 261ms total Berkeley to Corvallis server: 114ms latency, 41ms transfer time, 155ms total some URLs if you want to try yourself: http://careers.stackoverflow.com/content/cso/img/logo.png (NY, NY) http://serverfault.com/cache/logo.png (Corvallis, OR) It makes sense that Corvallis, OR is geographically closer to Berkeley, CA so I expect the connection to be a bit faster.. but I'm seeing an increase in latency of +100ms when I perform the same test to the NYC server. That seems .. excessive to me. Particularly since the time spent transferring the actual data only went up 10%, yet the latency went up ten times as much! That feels... wrong... to me. I found a few links here that were helpful (through Google no less!) ... http://serverfault.com/questions/63531/does-routing-distance-affect-performance-significantly http://serverfault.com/questions/61719/how-does-geography-affect-network-latency http://serverfault.com/questions/6210/latency-in-internet-connections-from-europe-to-usa ... but nothing authoritative. So, is this normal? It doesn't feel normal. What is the "typical" latency I should expect when moving network packets from the east coast <--> west coast of the USA?

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  • Tile Collision & Sliding against tiles

    - by Devin Rawlek
    I have a tile based map with a top down camera. My sprite stops moving when he collides with a wall in any of the four directions however I am trying to get the sprite to slide along the wall if more than one directional key is pressed after being stopped. Tiles are set to 32 x 32. Here is my code; // Gets Tile Player Is Standing On var splatterTileX = (int)player.Position.X / Engine.TileWidth; var splatterTileY = (int)player.Position.Y / Engine.TileHeight; // Foreach Layer In World Splatter Map Layers foreach (var layer in WorldSplatterTileMapLayers) { // If Sprite Is Not On Any Edges if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West } // If Sprite Is Not On Any X Edges And Is On -Y Edge if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X And -Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X Edge And Y Is Not On Any Edge if (splatterTileX == layer.Width - 1 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is On +X And +Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is Not On Any X Edges And Is On +Y Edge if (splatterTileX < (layer.Width - 1) && splatterTileX > 0 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X And +Y Edges if (splatterTileX == 0 && splatterTileY == layer.Height - 1) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X Edge And Y Is Not On Any Edges if (splatterTileX == 0 && splatterTileY < (layer.Height - 1) && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // If Sprite Is In The Top Left Corner if (splatterTileX == 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // Creates A New Rectangle For TileN tileN.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And N Tile var tileNCollision = player.Rectangle.Intersects(tileN.TileRectangle); // Creates A New Rectangle For TileNE tileNE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And NE Tile var tileNECollision = player.Rectangle.Intersects(tileNE.TileRectangle); // Creates A New Rectangle For TileE tileE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And E Tile var tileECollision = player.Rectangle.Intersects(tileE.TileRectangle); // Creates A New Rectangle For TileSE tileSE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SE Tile var tileSECollision = player.Rectangle.Intersects(tileSE.TileRectangle); // Creates A New Rectangle For TileS tileS.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And S Tile var tileSCollision = player.Rectangle.Intersects(tileS.TileRectangle); // Creates A New Rectangle For TileSW tileSW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SW Tile var tileSWCollision = player.Rectangle.Intersects(tileSW.TileRectangle); // Creates A New Rectangle For TileW tileW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileWCollision = player.Rectangle.Intersects(tileW.TileRectangle); // Creates A New Rectangle For TileNW tileNW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileNWCollision = player.Rectangle.Intersects(tileNW.TileRectangle); // Allow Sprite To Occupy More Than One Tile if (tileNCollision && tileN.TileBlocked == false) { tileN.TileOccupied = true; } if (tileECollision && tileE.TileBlocked == false) { tileE.TileOccupied = true; } if (tileSCollision && tileS.TileBlocked == false) { tileS.TileOccupied = true; } if (tileWCollision && tileW.TileBlocked == false) { tileW.TileOccupied = true; } // Player Up if (keyState.IsKeyDown(Keys.W) || (gamePadOneState.DPad.Up == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Up; if (tileN.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileNCollision && tileN.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } else if (tileN.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } } // Player Down if (keyState.IsKeyDown(Keys.S) || (gamePadOneState.DPad.Down == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Down; // Check Collision With Tiles if (tileS.TileOccupied == false) { if (tileSWCollision && tileSW.TileBlocked || tileSCollision && tileS.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } else if (tileS.TileOccupied) { if (tileSWCollision && tileSW.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } } // Player Left if (keyState.IsKeyDown(Keys.A) || (gamePadOneState.DPad.Left == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Left; if (tileW.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileWCollision && tileW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } else if (tileW.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } } // Player Right if (keyState.IsKeyDown(Keys.D) || (gamePadOneState.DPad.Right == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Right; if (tileE.TileOccupied == false) { if (tileNECollision && tileNE.TileBlocked || tileECollision && tileE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } else if (tileE.TileOccupied) { if (tileNECollision && tileNE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } } I have my tile detection setup so the 8 tiles around the sprite are the only ones detected. The collision variable is true if the sprites rectangle intersects with one of the detected tiles. The sprites origin is centered at 16, 16 on the image so whenever this point goes over to the next tile it calls the surrounding tiles. I am trying to have collision detection like in the game Secret of Mana. If I remove the diagonal checks the sprite will pass through thoses tiles because whichever tile the sprites origin is on will be the detection center. So if the sprite is near the edge of the tile and then goes up it looks like half the sprite is walking through the wall. Is there a way for the detection to occur for each tile the sprite's rectangle touches?

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  • IASA South East Florida Chapter &ndash; November 2012 Meeting

    - by Rainer Habermann
    After a short introduction by Rainer Habermann and announcements for the chapter and promoting the upcoming IASA IFC Certification Class in January 2013 at Citrix, the audience was exited to welcome Jesus Rodriquez for the main presentation about “Mobilizing the Enterprise”.       Jesus is a co-founder and CEO of both Tellago Studios and Tellago, two fast growing start-ups with a unique vision around software technology. Jesus spends his days working on the technology and strategic vision of both companies. Under his leadership, Tellago and Tellago Studios have been recognized as an innovator in the areas of enterprise software and solutions achieving important awards like the Inc500, American Business Awards’ American and International Business Awards. A software scientist by background, Jesus is an internationally recognized speaker and author with contributions that include hundreds of articles and sessions at industry conferences. Jesus serves as an advisor to several software companies such as Microsoft and Oracle, and is the only person who holds both the Microsoft MVP and Oracle ACE awards. Jesus introduced the architecture of the Enterprise Mobile Backend as a service, integrating enterprise mobile applications with corporate line of business systems and providing robust backend capabilities represent some of the major challenges in today’s enterprise mobility solutions. The mobile consumer space has seen the emergence of backend as a service technologies as one of the main mechanisms for enabling backend capabilities in mobile applications. This session introduced the concept of mobile backend as a service (MBaaS) as the fundamental enabler of the next generation enterprise mobile applications. The session further explored the fundamental components and services of a mBaaS platform that makes it an ideal option for enabling backend capabilities in enterprise mobile applications. Using real world examples. Jesus demonstrated how mBaaS represents an agile and extremely simple model to integrate mobile applications with corporate systems. Thank you very much to Jesus Rodriquez for an outstanding presentation, Peak 10 Data Centers for hosting our meeting, and to TEK Systems for Snacks. Pictures taken by Ted Harwood.   Rainer Habermann President IASA SE Florida Chapter

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  • I need a js function that can sort state from Dropbox and gave me a phone number to call [on hold]

    - by User584
    AL West AR West CT EAST DC EAST Il West MN East player one groupe A player tow Groupe B player zero Groupe D if the Group is A and the State is AL then Phone = 0762154852 if the Group is B and the State is AR then phone = 2145632541 if the group is D and the state is MN then phone = 2589632541 if i player from a dropbox and then i select State from a dropbox I want the Field phone Show the right number

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  • Everytime user types , in my text box i want it to become ',' or help me do it using a parameter

    - by MyHeadHurts
    I am using a vb.net textbox to become part of my IN sql statement in my program I tryed to use a parameter and it didn't work here is my code TextBox1.Text = "'Cruises','Caribbean and Mexico','CentralSouth America', 'Europe','Far East','France','Italy','London/UK','Middle East/Africa','South Pacific','Spain/Portugal','USA/Canada'" the default value of my textbox although the user can edit the textbox, but they would need to type the ',' which i would rather them just type , . and my other code is If RadioButtonList1.SelectedValue = "Sales" And CheckBox1.Checked = False Then 'saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, dbo.B605SaleAsOfAdvancedMaster.AsOFSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, dbo.B605SaleAsOfAdvancedMaster.YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, dbo.B604SalesAsOfAdvanced.Sales AS CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =" & DropDownList1.SelectedValue & ") AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) order by B605SaleAsOfAdvancedMaster.SDESCR" saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, dbo.B605SaleAsOfAdvancedMaster.AsOFSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, dbo.B605SaleAsOfAdvancedMaster.YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, dbo.B604SalesAsOfAdvanced.Sales AS CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in ('Cruises','Caribbean and Mexico','CentralSouth America', 'Europe','Far East','France','Italy','London/UK','Middle East/Africa','South Pacific','Spain/Portugal','USA/Canada') order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Sales" ElseIf RadioButtonList1.SelectedValue = "NetSales" And CheckBox1.Checked = False Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, (ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFNET,0) + (ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFOther,0))) as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, (ISNULL(dbo.B605SaleAsOfAdvancedMaster.YENET,0) + (ISNULL(dbo.B605SaleAsOfAdvancedMaster.YEOther,0))) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, (ISNULL(dbo.B604SalesAsOfAdvanced.netSales,0) + (ISNULL(dbo.B604SalesAsOfAdvanced.OtherSales,0))) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in ('Cruises','Caribbean and Mexico','CentralSouth America', 'Europe','Far East','France','Italy','London/UK','Middle East/Africa','South Pacific','Spain/Portugal','USA/Canada') order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Net Sales" ElseIf RadioButtonList1.SelectedValue = "INSSales" And CheckBox1.Checked = False Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFINS,0)as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, ISNULL(dbo.B605SaleAsOfAdvancedMaster.YEINS,0) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, ISNULL(dbo.B604SalesAsOfAdvanced.INSSales,0) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in ('Cruises','Caribbean and Mexico','CentralSouth America', 'Europe','Far East','France','Italy','London/UK','Middle East/Africa','South Pacific','Spain/Portugal','USA/Canada') order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Insurance Sales" ElseIf RadioButtonList1.SelectedValue = "CXSales" And CheckBox1.Checked = False Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFCX,0)as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, ISNULL(dbo.B605SaleAsOfAdvancedMaster.YECX,0) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, ISNULL(dbo.B604SalesAsOfAdvanced.CXSales,0) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in ('Cruises','Caribbean and Mexico','CentralSouth America', 'Europe','Far East','France','Italy','London/UK','Middle East/Africa','South Pacific','Spain/Portugal','USA/Canada') order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Canceled Sales" ElseIf RadioButtonList1.SelectedValue = "Sales" And CheckBox1.Checked = True Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, dbo.B605SaleAsOfAdvancedMaster.AsOFSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, dbo.B605SaleAsOfAdvancedMaster.YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, dbo.B604SalesAsOfAdvanced.Sales AS CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in (" & TextBox1.Text & ") order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Sales" ElseIf RadioButtonList1.SelectedValue = "NetSales" And CheckBox1.Checked = True Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, (ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFNET,0) + (ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFOther,0))) as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, (ISNULL(dbo.B605SaleAsOfAdvancedMaster.YENET,0) + (ISNULL(dbo.B605SaleAsOfAdvancedMaster.YEOther,0))) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, (ISNULL(dbo.B604SalesAsOfAdvanced.netSales,0) + (ISNULL(dbo.B604SalesAsOfAdvanced.OtherSales,0))) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in (" & TextBox1.Text & ") order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Net Sales" ElseIf RadioButtonList1.SelectedValue = "INSSales" And CheckBox1.Checked = True Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFINS,0)as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, ISNULL(dbo.B605SaleAsOfAdvancedMaster.YEINS,0) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, ISNULL(dbo.B604SalesAsOfAdvanced.INSSales,0) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in (" & TextBox1.Text & ") order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Insurance Sales" ElseIf RadioButtonList1.SelectedValue = "CXSales" And CheckBox1.Checked = True Then saocmd1.CommandText = "SELECT dbo.B605SaleAsOfAdvancedMaster.SDESCR, dbo.B605SaleAsOfAdvancedMaster.DYYYY, ISNULL(dbo.B605SaleAsOfAdvancedMaster.AsOFCX,0)as AsofSales, dbo.B605SaleAsOfAdvancedMaster.ASOFPAX, ISNULL(dbo.B605SaleAsOfAdvancedMaster.YECX,0) as YESales, dbo.B605SaleAsOfAdvancedMaster.YEPAX, ISNULL(dbo.B604SalesAsOfAdvanced.CXSales,0) as CurrentSales, dbo.B604SalesAsOfAdvanced.PAX AS CurrentPAX FROM B604SalesAsOfAdvanced INNER JOIN B605SaleAsOfAdvancedMaster ON dbo.B605SaleAsOfAdvancedMaster.SDESCR = B604SalesAsOfAdvanced.SDESCR WHERE (B605SaleAsOfAdvancedMaster.DYYYY =@Dyyyy) AND (B604SalesAsOfAdvanced.DYYYY = (DatePart(year, GetDate()) +1)) and dbo.B605SaleAsOfAdvancedMaster.SDESCR in (" & TextBox1.Text & ") order by B605SaleAsOfAdvancedMaster.SDESCR" Label2.Text = "Canceled Sales" End If Basically what is happening is, if a certain radio button is selected and the user didn't click the checkbox the default regions are included and they are hardcoded because the query runs much faster. if the user did click the checkbox then the textbox where they type the specific regions shows up and it will run the query that includes the dbo.B605SaleAsOfAdvancedMaster.SDESCR in (" & TextBox1.Text & ") If you can somehow do this using parameters and not with the textbox1.text in the query it will run much faster for me thanks for your help

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  • Can't attach EC2 instance to Network Interface

    - by Ian Warburton
    When trying to attach a network interface, it says... No instances were found for this availability zone. My instance is in us-east-1c and my network interface is in us-east-1b. Is that significant? If so, how do I create the VPC in the same zone and if not then why this error? EDIT: I've re-created the VPC and the Network Interface is now us-east-1c and the EC2 instance is also us-east-1c. Same error message though!

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  • PASS Location fixed for the next 2 years - Are they listening?

    - by simonsabin
    I've just received the PASS connector newsletter with details of the decision of where to locate the next summits. To me it shows you how you can spin statistics they way you want to. I am very suprised by the numbers 81% said that they would like an east coast event. The spin is that "When we look at responses from only 2008 and 2009 Summit attendees (our most successful ones by far), the number who want a future Summit outside of Seattle drops to 69%." Wow the number drops thats bad. We must stay in Seattle then. My take however is that 69% of those willing to travel to Seattle want an event NOT in Seattle. Doesn't that suggest that people would like an event not in Seattle. I appreciate the comment about the launch years however 2012 isn't going to be a launch year because they need to get SQL out of the door before then to meet the 3 year software assurance cycle. So sticking 2012 in Seattle is IMHO a bad decision. It might keep the cost down for the PASS org, Microsoft and the attendees that live near Seattle but does it keep the cost down for the rest of the SQL Community? They do mention a possibility of an event on the East Coast and I do hope that its not just lip service. Flights for me to the East coast look ~30% cheaper than to Seattle and I've never been to the East Coast. Come on PASS show you are listening to the community.

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  • Store profile image of all users into single directory or per subdirectory id?

    - by Luccas
    I'm using amazon s3 as storage for users profile pic. I see that many websites generates large random filenames and put them into the same root directory like: http://xxx.us-east-1.amazonaws.com/aHR0cHM6Ly9mYmNkbi1wcm9maWxlLWEuYWthbWFpaGQubmV0L2hwcm9maWxlLWFrLWFzaDIvMjczMzkxXzEwMDAwMDMxMjAxMzg5OV81NTk3MjM4Mzdfbi5qcGc.jpg And my question is: What are the pros and cons of that approach? If I palce them into different directories, what problems I will have in future? http://xxx.us-east-1.amazonaws.com/users/id/username.jpg or http://xxx.us-east-1.amazonaws.com/users/id/random_number.jpg Thanks!

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  • cowbuilder --create --distribution lucid fails

    - by Daenyth
    I'm trying to create a build environment for Lucid, and calling cowbuilder --create --distribution lucid fails with the messages below: Get:1 http://us-east-1.ec2.archive.ubuntu.com lucid Release.gpg [189B] Hit http://us-east-1.ec2.archive.ubuntu.com lucid Release Hit http://us-east-1.ec2.archive.ubuntu.com lucid/main Packages Fetched 189B in 0s (2376B/s) Reading package lists... I: Obtaining the cached apt archive contents Reading package lists... Building dependency tree... 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Reading package lists... Building dependency tree... apt is already the newest version. Package cowdancer is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package cowdancer has no installation candidate I: unmounting dev/pts filesystem I: unmounting proc filesystem pbuilder create failed forking: rm -rf /opt/cowbuilder

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  • Using Rails, problem testing has_many relationship

    - by east
    The summary is that I've code that works when manually testing, but isn't doing what I would think it should when trying to build an automated test. Here are the details: I've two models: Payment and PaymentTranscation. class Payment ... has_many :transactions, :class_name => 'PaymentTransaction' class PaymentTranscation ... belongs_to payment The PaymentTransaction is only created in a Payment model method, like so: def pay_up ... transactions.create!(params...) ... end I've manually tested this code, inspected the database, and everything works well. The failing automated test looks like this: def test_pay_up purchase = Payment.new(...) assert purchase.save assert_equal purchase.state, :initialized.to_s assert purchase.pay_up # this should create a new PaymentTransaction... assert_equal purchase.state, :succeeded.to_s assert_equal purchase.transactions.count, 1 # FAILS HERE; transactions is an empty array end If I step through the code, it's clear that the PaymentTransaction is getting created correctly (though I can't see it in the database because everything is in a testing transaction). What I can't figure out is why transactions is returning an empty array in the test when I know a valid PaymentTransaction is getting created. Anybody have some suggestions? Thanks in advance, east

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  • GridBagConstraints problem-moved to left and size isn't the same

    - by Damir
    I have in Java two panels which need to have same layout, there is my functions for initializations panels. private void InitializePanelCom(){ pnlCom=new JPanel(); pnlCom.setSize(300,160); pnlCom.setLocation(10, 60); add(pnlCom); GridBagLayout gb=new GridBagLayout(); GridBagConstraints gc=new GridBagConstraints(); pnlCom.setLayout(gb); jLabelcommPort = setJLabel("Com Port : "); jLabelbaudRate = setJLabel("Baud Rate : "); jLabelplcAddress = setJLabel("Plc Address : "); jLabelsendTime = setJLabel("Send Time : "); jLabelx50 = setJLabel(" x 50 ms (2 - 99)"); jComboBoxcommPort = setJComboBox(commPortList); jComboBoxbaudRate = setJComboBox(bitRateList); jTextAreaPlcAddress = setJTextField(""); jTextAreaSendTime = setJTextField(""); gc.insets = new Insets(10,0,0,0); gc.ipadx = 120; gc.weightx = 1; gc.gridx = 0; gc.gridy = 0; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jLabelcommPort,gc); gc.insets = new Insets(10,0,0,0); gc.ipadx = 120; gc.weightx = 1; gc.gridx = 1; gc.gridy = 0; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jComboBoxcommPort,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=0; gc.gridy=1; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jLabelbaudRate,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=1; gc.gridy=1; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jComboBoxbaudRate,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=0; gc.gridy=2; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jLabelplcAddress,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=1; gc.gridy=2; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jTextAreaPlcAddress,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=0; gc.gridy=3; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jLabelsendTime,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=1; gc.gridy=3; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jTextAreaSendTime,gc); gc.insets=new Insets(10,0,0,0); gc.ipadx=120; gc.weightx=1; gc.gridx=2; gc.gridy=3; gc.anchor=GridBagConstraints.EAST; pnlCom.add(jLabelx50,gc); } ![alt text][1] private void InitializePanelTcp(){ pnlTcp=new JPanel(); pnlTcp.setSize(300,160); pnlTcp.setLocation(10, 60); add(pnlTcp); GridBagLayout gb=new GridBagLayout(); GridBagConstraints gc=new GridBagConstraints(); pnlTcp.setLayout(gb); lblIPAddress=setJLabel("IP Address : "); txtIPAddress=setJTextField(""); lblPort=setJLabel("Port : "); txtPort=setJTextField(""); cmbBaudRateTCP = setJComboBox(bitRateList); lblBaudRateTCP = setJLabel("Baud Rate : "); lblParityCheck=setJLabel("Parity check : "); txtParityCheck=setJTextField(""); gc.insets = new Insets(10,0,0,0); //gc.ipadx = 20; gc.weightx = 0.3; gc.gridx = 0; gc.gridy = 0; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(lblIPAddress,gc); gc.insets = new Insets(10,0,0,0); //gc.ipadx = 80; gc.weightx = 0.7; gc.gridx = 1; gc.gridy = 0; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(txtIPAddress,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=120; gc.weightx=0.3; gc.gridx=0; gc.gridy=1; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(lblPort,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=80; gc.weightx=0.7; gc.gridx=1; gc.gridy=1; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(txtPort,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=120; gc.weightx=0.3; gc.gridx=0; gc.gridy=2; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(lblBaudRateTCP,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=0; gc.weightx=0.7; gc.gridx=1; gc.gridy=2; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(cmbBaudRateTCP,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=120; gc.weightx=0.3; gc.gridx=0; gc.gridy=3; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(lblParityCheck,gc); gc.insets=new Insets(10,0,0,0); //gc.ipadx=0; gc.weightx=1.7; gc.gridx=1; gc.gridy=3; gc.anchor=GridBagConstraints.WEST; pnlTcp.add(txtParityCheck,gc); } Problem is that second panel (initializetcp, second picture doesn't look the same, labels are moved at left , it is different ). Can anybody help, I am new with GridBagContsraints at all ?

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  • php str_replace and \b word boundary

    - by Barry
    Hi, I am trying to use str_replace, but can't figure out how to use \b for word boundary: <?php $str = "East Northeast winds 20 knots"; $search = array("North", "North Northeast", "Northeast", "East Northeast", "East", "East Southeast", "SouthEast", "South Southeast", "South", "South Southwest", "Southwest", "West Southwest", "West", "West Northwest", "Northwest", "North Northwest"); $replace = array("N", "NNE", "NE", "ENE", "E", "ESE", "SE", "SSE", "S", "SSW", "SW", "WSW", "W", "WNW", "NW", "NNW"); $abbr = str_replace($search, $replace, $str); echo $abbr; // this example echoes "E Neast winds 20 knots" since \b word boundary is not used // how to apply word boundary so that is seeks the exact words to replace? // the text to replace could be anywhere (start, middle, end) of string // this example should output "ENE winds 20 knots" ?>

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  • MS-ACCESS query to match first few characters in string comparision

    - by neobee
    What query is suitable to compare two tables specied below, however only part of string in location(table1) will matches with the Location(table2). Location(table1) Location(table2) india- north USxcs India-west Indiaasd India- east Indiaavvds India- south Africassdcasv US- north Africavasvdsa us-west UKsacvavsdv uk- east Indiacascsa uk- south UScssca Africa-middle Indiacsasca Africa-south Africaccc Africa-east UKcac only 1st two characters of location(table1) and 1st two characters of location(table2) should match. Please help only any four characters of location(table1)and any two characters of location(table2)should match.

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  • Is it possible to make JQuery keydown respond faster?

    - by Drew Paul
    I am writing a simple page with JQuery and HTML5 canvas tags where I move a shape on the canvas by pressing 'w' for up, 's' for down, 'a' for left, and 'd' for right. I have it all working, but I would like the shape to start moving at a constant speed upon striking a key. Right now there is some kind of hold period and then the movement starts. How can I get the movement to occur immediately? Here the important part of my code: Your browser does not support the HTML5 canvas tag. start navigating coords should pop up here key should pop up here var c=document.getElementById("myCanvas"); var ctx=c.getContext("2d"); //keypress movements var xtriggered = 0; var keys = {}; var north = -10; var east = 10; var flipednorth = 0; $(document).ready(function(e){ $("input").keydown(function(){ keys[event.which] = true; if (event.which == 13) { event.preventDefault(); } //press w for north if (event.which == 87) { north++; flipednorth--; } //press s for south if (event.which == 83) { north--; flipednorth++; } //press d for east if (event.which == 68) { east++; } //press a for west if (event.which == 65) { east--; } var msg = 'x: ' + flipednorth*5 + ' y: ' + east*5; ctx.beginPath(); ctx.arc(east*6,flipednorth*6,40,0,2*Math.PI); ctx.stroke(); $('#soul2').html(msg); $('#soul3').html(event.which ); $("input").css("background-color","#FFFFCC"); }); $("input").keyup(function(){ delete keys[event.which]; $("input").css("background-color","#D6D6FF"); }); }); </script> please let me know if I shouldn't be posting code this lengthy.

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  • How do I share my iPhoto photos with my ubuntu partition?

    - by Taryn East
    I have a MacBook Pro dual-booted with Snow Leopard and Ubuntu Karmic. I have recently imported hundreds of my photos into iPhoto - but I now want to be able to see them (and use them as desktop/screen saver images) from my Ubuntu partition (ie when the machine is running Ubuntu instead of MacOS). Is there an easy way to do this direct from the iPhoto library or do I have to shift them all out to an external file directory or something? Further edit - just to make it clear: I have already uploaded my photos directly into iPhoto - then spent many days categorising, tagging and uploading to flickr. Unless there's something I'm missing, I'm guessing it's likely too late to do the "don't copy into the iPhoto library" option. Happy to be proven wrong :) Perhaps somebody knows of a way to "export" the library without losing any of the current information - so that I can (from then on) keep the photos in an external library? I don't want to do this, though, if I lose the information that is currently there.

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  • Scheduled Task unable to create/update any files

    - by East of Nowhere
    I have several tasks in Task Scheduler in Windows Server 2008 SP2 (32-bit) and they all successfully "do their work", except for creating or updating any files on Windows. All the tasks point to simple .cmd files that have the real work but beyond that there's no pattern: some call robocopy with the /LOG option, some call .exe files I wrote that manipulate XML files, some just do stuff with > redirection. With all of them, if I double-click the .cmd file myself, it works fine and the files are created or updated or whatever. If I run it from Task Scheduler (by the schedule or just clicking Run), the task always completes "successfully" but without any of the desired changes to files. I don't see any "unable to create file" errors in Event Viewer either. The tasks do all Run As a specific account, but I have logged in as that account and verified that it has permissions to do everything it needs to. Further details -- Task is set to Run whether user is logged in or not. Configured for: "Windows Vista or Windows Server 2008", there is no other Configured for option available.

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  • Small adventure game

    - by Nick Rosencrantz
    I'm making a small adventure game where the player can walk through Dungeons and meet scary characters: The whole thing is 20 java classes and I'm making this a standalone frame while it could very well be an applet I don't want to make another applet since I might want to recode this in C/C++ if the game or game engine turns out a success. The engine is the most interesting part of the game, it controls players and computer-controlled characters such as Zombies, Reptile Warriors, Trolls, Necromancers, and other Persons. These persons can sleep or walk around in the game and also pick up and move things. I didn't add many things so I suppose that is the next thing to do is to add things that can get used now that I already added many different types of walking persons. What do you think I should add and do with things in the game? The things I have so far is: package adventure; /** * The data type for things. Subclasses will be create that takes part of the story */ public class Thing { /** * The name of the Thing. */ public String name; /** * @param name The name of the Thing. */ Thing( String name ) { this.name = name; } } public class Scroll extends Thing { Scroll (String name) { super(name); } } class Key extends Thing { Key (String name) { super(name); } } The key is the way to win the game if you figure our that you should give it to a certain person and the scroll can protect you from necromancers and trolls. If I make this game more Dungeons and Dragons-inspired, do you think will be any good? Any other ideas that you think I could use here? The Threadwhich steps time forward and wakes up persons is called simulation. Do you think I could do something more advanced with this class? package adventure; class Simulation extends Thread { private PriorityQueue Eventqueue; Simulation() { Eventqueue = new PriorityQueue(); start(); } public void wakeMeAfter(Wakeable SleepingObject, double time) { Eventqueue.enqueue(SleepingObject, System.currentTimeMillis()+time); } public void run() { while(true) { try { sleep(5); //Sov i en halv sekund if (Eventqueue.getFirstTime() <= System.currentTimeMillis()) { ((Wakeable)Eventqueue.getFirst()).wakeup(); Eventqueue.dequeue(); } } catch (InterruptedException e ) { } } } } And here is the class that makes up the actual world: package adventure; import java.awt.*; import java.net.URL; /** * Subklass to World that builds up the Dungeon World. */ public class DungeonWorld extends World { /** * * @param a Reference to adventure game. * */ public DungeonWorld(Adventure a) { super ( a ); // Create all places createPlace( "Himlen" ); createPlace( "Stairs3" ); createPlace( "IPLab" ); createPlace( "Dungeon3" ); createPlace( "Stairs5" ); createPlace( "C2M2" ); createPlace( "SANS" ); createPlace( "Macsal" ); createPlace( "Stairs4" ); createPlace( "Dungeon2" ); createPlace( "Datorsalen" ); createPlace( "Dungeon");//, "Ljushallen.gif" ); createPlace( "Cola-automaten", "ColaAutomat.gif" ); createPlace( "Stairs2" ); createPlace( "Fable1" ); createPlace( "Dungeon1" ); createPlace( "Kulverten" ); // Create all connections between places connect( "Stairs3", "Stairs5", "Down", "Up" ); connect( "Dungeon3", "SANS", "Down", "Up" ); connect( "Dungeon3", "IPLab", "West", "East" ); connect( "IPLab", "Stairs3", "West", "East" ); connect( "Stairs5", "Stairs4", "Down", "Up" ); connect( "Macsal", "Stairs5", "South", "Norr" ); connect( "C2M2", "Stairs5", "West", "East" ); connect( "SANS", "C2M2", "West", "East" ); connect( "Stairs4", "Dungeon", "Down", "Up" ); connect( "Datorsalen", "Stairs4", "South", "Noth" ); connect( "Dungeon2", "Stairs4", "West", "East" ); connect( "Dungeon", "Stairs2", "Down", "Up" ); connect( "Dungeon", "Cola-automaten", "South", "North" ); connect( "Stairs2", "Kulverten", "Down", "Up" ); connect( "Stairs2", "Fable1", "East", "West" ); connect( "Fable1", "Dungeon1", "South", "North" ); // Add things // --- Add new things here --- getPlace("Cola-automaten").addThing(new CocaCola("Ljummen cola")); getPlace("Cola-automaten").addThing(new CocaCola("Avslagen Cola")); getPlace("Cola-automaten").addThing(new CocaCola("Iskall Cola")); getPlace("Cola-automaten").addThing(new CocaCola("Cola Light")); getPlace("Cola-automaten").addThing(new CocaCola("Cuba Cola")); getPlace("Stairs4").addThing(new Scroll("Scroll")); getPlace("Dungeon3").addThing(new Key("Key")); Simulation sim = new Simulation(); // Load images to be used as appearance-parameter for persons Image studAppearance = owner.loadPicture( "Person.gif" ); Image asseAppearance = owner.loadPicture( "Asse.gif" ); Image trollAppearance = owner.loadPicture( "Loke.gif" ); Image necromancerAppearance = owner.loadPicture( "Necromancer.gif" ); Image skeletonAppearance = owner.loadPicture( "Reptilewarrior.gif" ); Image reptileAppearance = owner.loadPicture( "Skeleton.gif" ); Image zombieAppearance = owner.loadPicture( "Zombie.gif" ); // --- Add new persons here --- new WalkingPerson(sim, this, "Peter", studAppearance); new WalkingPerson(sim, this, "Zombie", zombieAppearance ); new WalkingPerson(sim, this, "Zombie", zombieAppearance ); new WalkingPerson(sim, this, "Skeleton", skeletonAppearance ); new WalkingPerson(sim, this, "John", studAppearance ); new WalkingPerson(sim, this, "Skeleton", skeletonAppearance ); new WalkingPerson(sim, this, "Skeleton", skeletonAppearance ); new WalkingPerson(sim, this, "Skeleton", skeletonAppearance ); new WalkingPerson(sim, this, "Sean", studAppearance ); new WalkingPerson(sim, this, "Reptile", reptileAppearance ); new LabAssistant(sim, this, "Kate", asseAppearance); new LabAssistant(sim, this, "Jenna", asseAppearance); new Troll(sim, this, "Troll", trollAppearance); new Necromancer(sim, this, "Necromancer", necromancerAppearance); } /** * * The place where persons are placed by default * *@return The default place. * */ public Place defaultPlace() { return getPlace( "Datorsalen" ); } private void connect( String p1, String p2, String door1, String door2) { Place place1 = getPlace( p1 ); Place place2 = getPlace( p2 ); place1.addExit( door1, place2 ); place2.addExit( door2, place1 ); } } Thanks

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  • Is it better to have AWS EC2 and RDS is the same Availability Zone?

    - by Dan
    I run a web app in an AWS EC2 instance and the database for the app in an RDS instance both in Amazon Web Services Region East-1. However, one of them is in Availability Zone 1a and the other is in 1d. Am I getting all the speed benefits of having both instances in the same "data center" (East-1) even if they are in different Availability Zones, or can I optimize by moving them to the same Availability Zone?

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  • Higher Performance With Spritesheets Than With Rotating Using C# and XNA 4.0?

    - by Manuel Maier
    I would like to know what the performance difference is between using multiple sprites in one file (sprite sheets) to draw a game-character being able to face in 4 directions and using one sprite per file but rotating that character to my needs. I am aware that the sprite sheet method restricts the character to only be able to look into predefined directions, whereas the rotation method would give the character the freedom of "looking everywhere". Here's an example of what I am doing: Single Sprite Method Assuming I have a 64x64 texture that points north. So I do the following if I wanted it to point east: spriteBatch.Draw( _sampleTexture, new Rectangle(200, 100, 64, 64), null, Color.White, (float)(Math.PI / 2), Vector2.Zero, SpriteEffects.None, 0); Multiple Sprite Method Now I got a sprite sheet (128x128) where the top-left 64x64 section contains a sprite pointing north, top-right 64x64 section points east, and so forth. And to make it point east, i do the following: spriteBatch.Draw( _sampleSpritesheet, new Rectangle(400, 100, 64, 64), new Rectangle(64, 0, 64, 64), Color.White); So which of these methods is using less CPU-time and what are the pro's and con's? Is .NET/XNA optimizing this in any way (e.g. it notices that the same call was done last frame and then just uses an already rendered/rotated image thats still in memory)?

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  • Python Mechanize unable to avoid redirect when Post

    - by Enric Geijo
    I am trying to crawl a site using mechanize. The site provides search results in different pages. When posting to get the next set of results, something is wrong and the server redirects me to the first page, asking mechanize to update the SearchSession Cookie. I have been debugging the requests using Firefox and they look quite the same, and I am unable to find the problem. Any suggestion? Below the requests: ----------- FIRST THE RIGHT SEQUENCE, USING TAMPER IN FIREFOX ------------------------- POST XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London Load Flags[LOAD_DOCUMENT_URI LOAD_INITIAL_DOCUMENT_URI ] Content Size[-1] Mime Type[text/html] Request Headers: Host[www.cwjobs.co.uk] User-Agent[Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.9) Gecko/20100401 Ubuntu/9.10 (karmic) Firefox/3.5.9] Accept[text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8] Accept-Language[en-us,en;q=0.5] Accept-Encoding[gzip,deflate] Accept-Charset[ISO-8859-1,utf-8;q=0.7,*;q=0.7] Keep-Alive[300] Connection[keep-alive] Referer[XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London] Cookie[ecos=774803468-0; AnonymousUser=MemberId=acc079dd-66b6-4081-9b07-60d6955ee8bf&IsAnonymous=True; PJBIPPOPUP=; WT_FPC=id=86.181.183.106-2262469600.30073025:lv=1272812851736:ss=1272812789362; SearchSession=SessionGuid=71de63de-3bd0-4787-895d-b6b9e7c93801&LogSource=NAT] Post Data: __EVENTTARGET[srpPager%24btnForward] __EVENTARGUMENT[] hdnSearchResults[BV%2CA%2CC0P5x%2COou-%2CB4S-%2CBuC-%2CDzx-%2CHwn-%2CKPP-%2CIVA-%2CC9D-%2CH6X-%2CH7x-%2CJ0x-%2CCvX-%2CCra-%2COHa-%2CHhP-%2CCoj-%2CBlM-%2CE9W-%2CIm8-%2CBqG-%2CPFy-%2CN%2Fm-%2Ceaa%2CCvj-%2CCtJ-%2CCr7-%2CBpu-%2Cmh%2CMb6-%2CJ%2Fk-%2CHY8-%2COJ7-%2CNtF-%2CEya-%2CErT-%2CEo4-%2CEKU-%2CDnL-%2CC5M-%2CCyB-%2CBsD-%2CBrc-%2CBpU-%2Col%2C30%2CC1%2Cd4N%2COo8-%2COi0-%2CLz%2F-%2CLxP-%2CFyp-%2CFVR-%2CEHL-%2CPrP-%2CLmE-%2CK3H-%2CKXJ-%2CFyn%2CIcq-%2CIco-%2CIK4-%2CIIg-%2CH2k-%2CH0N-%2CHwp-%2CHvF-%2CFij-%2CFhl-%2CCwj-%2CCb5-%2CCQj-%2CCQh-%2CB%2B2-%2CBc6-%2ChFo%2CNLq-%2CNI%2F-%2CFzM-%2Cdu-%2CHg2-%2CBug-%2CBse-%2CB9Q-] __VIEWSTATE[%2FwEPDwUKLTkyMzI2ODA4Ng9kFgYCBA8WBB4EaHJlZgWJAWh0dHA6Ly93d3cuY3dqb2JzLmNvLnVrL0pvYlNlYXJjaC9SU1MuYXNweD9LZXl3b3Jkcz1QeXRob24mTFR4dD1Mb25kb24lMmMrU291dGgrRWFzdCZSYWRpdXM9MCZMSWRzMj1aViZjbGlkPTE2MjEmY2x0eXBlaWQ9MiZjbE5hbWU9TG9uZG9uHgV0aXRsZQUkTGF0ZXN0IFB5dGhvbiBqb2JzIGZyb20gQ1dKb2JzLmNvLnVrZAIGDxYCHgRUZXh0BV48bGluayByZWw9ImNhbm9uaWNhbCIgaHJlZj0iaHR0cDovL3d3dy5jd2pvYnMuY28udWsvSm9iU2Vla2luZy9QeXRob25fTG9uZG9uX2wxNjIxX3QyLmh0bWwiIC8%2BZAIIEGRkFg4CBw8WAh8CBV9Zb3VyIHNlYXJjaCBvbiA8Yj5LZXl3b3JkczogUHl0aG9uOyBMb2NhdGlvbjogTG9uZG9uLCBTb3V0aCBFYXN0OyA8L2I%2BIHJldHVybmVkIDxiPjg1PC9iPiBqb2JzLmQCCQ8WAh4HVmlzaWJsZWhkAgsPFgIfAgUoVGhlIG1vc3QgcmVsZXZhbnQgam9icyBhcmUgbGlzdGVkIGZpcnN0LmQCEw8PFgIeC05hdmlnYXRlVXJsBQF%2BZGQCFQ9kFgYCBQ8PFgYfAgUGUHl0aG9uHgtEZWZhdWx0VGV4dAUMZS5nLiBhbmFseXN0HhNEZWZhdWx0VGV4dENzc0NsYXNzZWRkAgsPDxYGHwIFEkxvbmRvbiwgU291dGggRWFzdB8FBQllLmcuIEJhdGgfBmVkZAIRDxAPFgYeDURhdGFUZXh0RmllbGQFClJhZGl1c05hbWUeDkRhdGFWYWx1ZUZpZWxkBQZSYWRpdXMeC18hRGF0YUJvdW5kZ2QQFREHMCBtaWxlcwcyIG1pbGVzBzUgbWlsZXMIMTAgbWlsZXMIMTUgbWlsZXMIMjAgbWlsZXMIMjUgbWlsZXMIMzAgbWlsZXMIMzUgbWlsZXMINDAgbWlsZXMINDUgbWlsZXMINTAgbWlsZXMINjAgbWlsZXMINzAgbWlsZXMIODAgbWlsZXMIOTAgbWlsZXMJMTAwIG1pbGVzFREBMAEyATUCMTACMTUCMjACMjUCMzACMzUCNDACNDUCNTACNjACNzACODACOTADMTAwFCsDEWdnZ2dnZ2dnZ2dnZ2dnZ2dnZGQCFw9kFgQCAQ9kFgQCBA8QZA8WA2YCAQICFgMQBQhBbGwgam9icwUBMGcQBRlEaXJlY3QgZW1wbG95ZXIgam9icyBvbmx5BQEyZxAFEEFnZW5jeSBqb2JzIG9ubHkFATFnZGQCBg8QZA8WA2YCAQICFgMQBQlSZWxldmFuY2UFATFnEAUERGF0ZQUBMmcQBQZTYWxhcnkFATNnZGQCBQ8PFgYeClBhZ2VOdW1iZXICAh4PTnVtYmVyT2ZSZXN1bHRzAlUeDlJlc3VsdHNQZXJQYWdlAhRkZAIZDxYCHwNoZGQ%3D] Refinesearch%24txtKeywords[Python] Refinesearch%24txtLocation[London%2C+South+East] Refinesearch%24ddlRadius[0] ddlCompanyType[0] ddlSort[1] Response Headers: Cache-Control[private] Date[Sun, 02 May 2010 16:09:27 GMT] Content-Type[text/html; charset=utf-8] Expires[Sat, 02 May 2009 16:09:27 GMT] Server[Microsoft-IIS/6.0] X-SiteConHost[P310] X-Powered-By[ASP.NET] X-AspNet-Version[2.0.50727] Set-Cookie[SearchSession=SessionGuid=71de63de-3bd0-4787-895d-b6b9e7c93801&LogSource=NAT; path=/] Content-Encoding[gzip] Vary[Accept-Encoding] Transfer-Encoding[chunked] -------- NOW WHAT I'AM SENDING USING MECHANIZE, SOME HEADERS ADDED, ETC ----------- POST /JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London HTTP/1.1\r\nContent-Length: 2424\r\n Accept-Language: en-us,en;q=0.5\r\n Accept-Encoding: gzip\r\n Host: www.cwjobs.co.uk\r\n Accept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8\r\n Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\n Connection: keep-alive\r\n Cookie: AnonymousUser=MemberId=8fa5ddd7-17ed-425e-b189-82693bfbaa0c&IsAnonymous=True; SearchSession=SessionGuid=33e4e439-c2d6-423f-900f-574099310d5a&LogSource=NAT\r\n Referer: XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London\r\n Content-Type: application/x-www-form-urlencoded\r\n\r\n' '__EVENTTARGET=srpPager%24btnForward& __EVENTARGUMENT=& hdnSearchResults=BV%2CA%2CC0eif%2CMwc%2CM6s%2COou%2CK09%2CG4H%2CEZf%2CGTu%2CLrr%2CGuX%2CGs9%2CEz9%2CL5X%2CL9U%2ChU%2CHHf%2CMAL%2CNDi%2CJrY%2CGBy%2CM%2Bo%2CdE-%2CpI%2CtDI%2CL5L%2CL7l%2CL8z%2CM%2FA%2CPPP%2CCM0%2CEpK%2CHPy%2Cez%2C7p%2CJ2U%2CJ9b%2CJ%2F2%2CKea%2CLBj%2CLvi%2CL2t%2CM8r%2CM9S%2CM%2Fa%2CPRT%2CPgi%2Csg7%2CF6%2CI2F%2CJTd%2CO-%2CC0v%2CC3f%2CDCq%2CDxn%2CERl%2CUbV%2CGME%2CGMG%2CGd2%2CGgO%2CGyK%2CG0h%2CG4F%2CG5p%2CJGL%2CJHJ%2CKhj%2CL4L%2CMM1%2CMYL%2CMYN%2CMp4%2CNL0%2COrj%2CvuW%2CBdE%2CBfv%2CI1i%2CBCh-%2COLA%2CHH4%2CM6O%2CM8Q%2CMre& __VIEWSTATE=%2FwEPDwUKLTkyMzI2ODA4Ng9kFgYCBA8WBB4EaHJlZgWJAWh0dHA6Ly93d3cuY3dqb2JzLmNvLnVrL0pvYlNlYXJjaC9SU1MuYXNweD9LZXl3b3Jkcz1QeXRob24mTFR4dD1Mb25kb24lMmMrU291dGgrRWFzdCZSYWRpdXM9MCZMSWRzMj1aViZjbGlkPTE2MjEmY2x0eXBlaWQ9MiZjbE5hbWU9TG9uZG9uHgV0aXRsZQUkTGF0ZXN0IFB5dGhvbiBqb2JzIGZyb20gQ1dKb2JzLmNvLnVrZAIGDxYCHgRUZXh0BV48bGluayByZWw9ImNhbm9uaWNhbCIgaHJlZj0iaHR0cDovL3d3dy5jd2pvYnMuY28udWsvSm9iU2Vla2luZy9QeXRob25fTG9uZG9uX2wxNjIxX3QyLmh0bWwiIC8%2BZAIIEGRkFg4CBw8WAh8CBV9Zb3VyIHNlYXJjaCBvbiA8Yj5LZXl3b3JkczogUHl0aG9uOyBMb2NhdGlvbjogTG9uZG9uLCBTb3V0aCBFYXN0OyA8L2I%2BIHJldHVybmVkIDxiPjg1PC9iPiBqb2JzLmQCCQ8WAh4HVmlzaWJsZWhkAgsPFgIfAgUoVGhlIG1vc3QgcmVsZXZhbnQgam9icyBhcmUgbGlzdGVkIGZpcnN0LmQCEw8PFgIeC05hdmlnYXRlVXJsBQF%2BZGQCFQ9kFgYCBQ8PFgYfAgUGUHl0aG9uHgtEZWZhdWx0VGV4dAUMZS5nLiBhbmFseXN0HhNEZWZhdWx0VGV4dENzc0NsYXNzZWRkAgsPDxYGHwIFEkxvbmRvbiwgU291dGggRWFzdB8FBQllLmcuIEJhdGgfBmVkZAIRDxAPFgYeDURhdGFUZXh0RmllbGQFClJhZGl1c05hbWUeDkRhdGFWYWx1ZUZpZWxkBQZSYWRpdXMeC18hRGF0YUJvdW5kZ2QQFREHMCBtaWxlcwcyIG1pbGVzBzUgbWlsZXMIMTAgbWlsZXMIMTUgbWlsZXMIMjAgbWlsZXMIMjUgbWlsZXMIMzAgbWlsZXMIMzUgbWlsZXMINDAgbWlsZXMINDUgbWlsZXMINTAgbWlsZXMINjAgbWlsZXMINzAgbWlsZXMIODAgbWlsZXMIOTAgbWlsZXMJMTAwIG1pbGVzFREBMAEyATUCMTACMTUCMjACMjUCMzACMzUCNDACNDUCNTACNjACNzACODACOTADMTAwFCsDEWdnZ2dnZ2dnZ2dnZ2dnZ2dnZGQCFw9kFgQCAQ9kFgQCBA8QZA8WA2YCAQICFgMQBQhBbGwgam9icwUBMGcQBRlEaXJlY3QgZW1wbG95ZXIgam9icyBvbmx5BQEyZxAFEEFnZW5jeSBqb2JzIG9ubHkFATFnZGQCBg8QZA8WA2YCAQICFgMQBQlSZWxldmFuY2UFATFnEAUERGF0ZQUBMmcQBQZTYWxhcnkFATNnZGQCBQ8PFgYeClBhZ2VOdW1iZXICAR4PTnVtYmVyT2ZSZXN1bHRzAlUeDlJlc3VsdHNQZXJQYWdlAhRkZAIZDxYCHwNoZGQ%3D& Refinesearch%24txtKeywords=Python& Refinesearch%24txtLocation=London%2CSouth+East& Refinesearch%24ddlRadius=0& Refinesearch%24btnSearch=Search& ddlCompanyType=0& ddlSort=1'

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  • If XmlException.SourceUri is read-only, what good is it?

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    I have a couple places in my code where it throwing a new System.Xml.XmlException seems appropriate. I could just do throw new XmlException("Your XML sucks go fix it then try again."); But I think it's better to take advantage whenever possible of members particular to the exception class (otherwise ya might as well throw a plain ol' Exception every time). SourceUri and LineNumber would be helpful, but they only have get methods, there's no way I can assign a value to them! There's only 3 constructor overloads and none of them have parameters for those members either; I can only initialize Message, nothing else. There has got to be some way to populate those data members with values, otherwise why does XmlException bother with them? I suppose I could make a new class that inherits XmlException and write a new constructor that initializes SourceUri etc. but still, there must be a way to just use XmlException. Right?

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    In Visual Studio 2008 project properties, Application tab, I can set the Output type to Windows Application, Console Application, or Class Library. I have a project that I want to build as a stand-alone tool (console app) and be available to a couple other tools I'm working on as a class library. The VS GUI only lets me choose one or the other, and building the proj twice all the time is inconvenient. How can I set it up to build both output types in a single build job? Do I write some custom MSBuild .targets file or what?

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    - by cjmcjm
    I want the east and west divs to extend down to match the height of the center div... possible? Thanks so much. .con{ padding-left: 22px; padding-right: 22px; overflow: hidden; } .col{ position: relative; float: left; } .west{ width: 7px; right: 22px; margin-left: -100%; background: url(http://www.example.com/west.png) repeat-y; padding: 0 0 0 15; } .east{ width: 7px; margin-right: -22px; background: url(http://www.example.com/east.png) repeat-y; padding: 0 15 0 0; } .center{ width: 100%; } <div class="con"> <div class="center col"> Test Text<br/> Test Text<br/> Test Text<br/> Test Text<br/> </div> <div class="west col"> </div> <div class="east col"> </div> </div>

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