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  • What causes player box/world geometry glitches in old games?

    - by Alexander
    I'm looking to understand and find the terminology for what causes - or allows - players to interfere with geometry in old games. Famously, ID's Quake3 gave birth to a whole community of people breaking the physics by jumping, sliding, getting stuck and launching themselves off points in geometry. Some months ago (though I'd be darned if I can find it again!) I saw a conference held by Bungie's Vic DeLeon and a colleague in which Vic briefly discussed the issues he ran into while attempting to wrap 'collision' objects (please correct my terminology) around environment objects so that players could appear as though they were walking on organic surfaces, while not clipping through them or appear to be walking on air at certain points, due to complexities in the modeling. My aim is to compose a case study essay for University in which I can tackle this issue in games, drawing on early exploits and how techniques have changed to address such exploits and to aid in the gameplay itself. I have 3 current day example of where exploits still exist, however specifically targeting ID Software clearly shows they've massively improved their techniques between Q3 and Q4. So in summary, with your help please, I'd like to gain a slightly better understanding of this issue as a whole (its terminology mainly) so I can use terms and ask the right questions within the right contexts. In practical application, I know what it is, I know how to do it, but I don't have the benefit of level design knowledge yet and its technical widgety knick-knack terms =) Many thanks in advance AJ

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  • [C#][Win32 API] PostMessage Help?

    - by Rudi
    I've looked at sites and MSDN documentation but I still don't understand the last parameter of PostMessage(). On forums in which people ask how to use PostMessage, people reply with one of two implementations: PostMessage(WindowHandle, WM_KEYDOWN, KeyCode, MapVirtualKey(KeyCode, 0) << 16); PostMessage(WindowHandle, WM_KEYDOWN, KeyCode, 0); What's the difference? Why can the last parameter be left as 0 in some instances, but has to be 'shifted' and all that in other instances? Just a quick question. Don't need essay replies (although they would be much appreciated). Any insight is appreciated. Thanks in advance.

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  • The Bizarre Hidden Powers of the Preprocessor? [closed]

    - by ApprenticeHacker
    The preprocessor in C and C++ deserves an entire essay on its own to explore its rich possibilities for obfuscation. It is true that the C++ (and C) preprocessor can be used for a lot of powerful stuff. #ifdefs and #defines are often used to determine platforms, compilers and backends. Manipulating the code likewise. However, can anyone list some of the most powerful and bizarre things you can do with the preprocessor? The most sinister use of the preprocessor I've found is this: #ifndef DONE #ifdef TWICE // put stuff here to declare 3rd time around void g(char* str); #define DONE #else // TWICE #ifdef ONCE // put stuff here to declare 2nd time around void g(void* str); #define TWICE #else // ONCE // put stuff here to declare 1st time around void g(std::string str); #define ONCE #endif // ONCE #endif // TWICE #endif // DONE This declares different things based on how many times the header is included. Are there any other bizarre unknown powers of the C++ preprocessor?

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  • Should I practice "mockist" or "classical" TDD?

    - by Daryl Spitzer
    I've read (and re-read) Martin Fowler's Mocks Aren't Stubs. In it, he defines two different approaches to TDD: "Classical" and "Mockist". He attempts to answer the question "So should I be a classicist or a mockist?", but he admits that he has never tried mockist TDD on "anything more than toys." So I thought I'd ask the question here. Good answers may repeat Fowler's arguments (but hopefully more clearly) or add arguments that he didn't think of or that others have come up with since Fowler last updated the essay back in January 2007.

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  • How to decomment an html/php webpage?

    - by Sam
    A crazy question: Imagine a webpage file called somepage.php And it contains some html php contents in my editor I see: <html><head></head><body> <?=$welcome . $essay . $thatsAllForNowFolks . $footer ?> <!-- Blue Ball Bell Blow Bows Bats Beef Bark Bill Boss --> </body></html> When I browse my site I see those comments in the final result, while I only want that comment to be only in my editor for my secretive inspirations and don't want the whole world to know what I'm thinking when I'm developing, as well as I see those comments for any and all my website visitors as wasted bandwitch of internet speed. How do I decomment my entire html/php files at the moment the html is served? Ideas, code and suggestions are much appreciated. My thanks in advance...

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  • SQL Server union selects built dynamically from list of words

    - by Adam Tuttle
    I need to count occurrence of a list of words across all records in a given table. If I only had 1 word, I could do this: select count(id) as NumRecs where essay like '%word%' But my list could be hundreds or thousands of words, and I don't want to create hundreds or thousands of sql requests serially; that seems silly. I had a thought that I might be able to create a stored procedure that would accept a comma-delimited list of words, and for each word, it would run the above query, and then union them all together, and return one huge dataset. (Sounds reasonable, right? But I'm not sure where to start with that approach...) Short of some weird thing with union, I might try to do something with a temp table -- inserting a row for each word and record count, and then returning select * from that temp table. If it's possible with a union, how? And does one approach have advantages (performance or otherwise) over the other?

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  • How to use php variables (arrays) in mysql select statements?

    - by davidconn
    Hi everybody, How do you use a php variable (array) inside a mysql select statement? I am designing an auction site and currently working on a page that lets people view a list of all the current bids for an item. I want to display 3 columns: amountbid - the amount each bidder has bid for the item (held in tblbid) bidderid - the id of each bidder who has bid (found in tbluser) total_positivity_feedback - how many users have left positive feedback for the bidder (calculated from tblfeedback) To find the 'amount' and the 'bidderid' columns i pass the essayid URL parameter from the previous page. This works fine. Despite this, i can't display the total_positivity_feedback column for the various users who have made each bid. My mysql query looks like this: select tblbid.bidderid, tblbid.amount, (select count(tblfeedback.feedbackid) from tblfeedback WHERE tblfeedback.writerid = "ARRAY VARIABLE GOES HERE") AS total_positivity_feedback FROM tblbid WHERE tblbid.essayid = $essayid_bids I assume that the only way to accomplish this is to make the variable contain the bidderid's of those people who bid for that particular essay? I can't seem to work out how to do this tho?!? Many thanks for your help

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  • What is the start point in game development? Where to start?

    - by Dragon
    I understand, I'm not unique with such a question, there are a lot of questions like this one. But I hope you'll take a minute and maybe can give me a piece of advice. I have an idea to develop games, but I don't know where is the start point in game development. The learning curve isn't as straight as in learning of a programming language, but I want to give it a try. I have some experience with OOP and programming in general. I know (not too deep) C#, Java programming languages. I searched info on where to start, read a lot of blogs, forums and so on. Once I decided "stop wandering around, just start develop a game" and I started. At the moment I have a console version of very simple game (RPS - rock-paper-scissors) developed with C#. It has different modes: "player vs cpu" and "player vs player". Some time later I looked at the code and decided that it should be refactored or even redeveloped from the scratch. And I thought that time "GUI is what I need. I can add logic later." And now I'm here. I've already decided to make RPS with GUI, then make multiplayer and so on. I'm not thinking about 3D now, 2D is enough. It doesn't matter what language to use: C# or Java, I found frameworks for both - XNA (C#) and Slick (Java). Both are good for 2D game development. But I know nothing about sprites, how to bind objects on the screen and so on. You can say "you don't need it for such simple game like RPS", but RPS is the beginning, I have some ideas like "Tower Defense" game... you know, everybody has ideas, wishes.... and this knowledge is useful and in some way obligatory. So what is the start point to achieve my plans, ideas, wishes? Where to start? Is it possible to make game development learning curve a little bit straight? Or there're ways that amateur and game development beginners use for years? Thank you for you answers and advise in advance. P.S Sorry for that this post turned out an essay, but I tried to express my wish to start acting. Hope I managed to do it.

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  • #iPad at One Week: A Great Device Made with a Heavy Hand

    - by andrewbrust
    I have now had my iPad for a little over a week. In that time, Apple introduced the world to its iPhone OS 4 (and the SDK agreement’s draconian new section 3.3.1), HP introduced is Slate, and Microsoft got ready to launch Visual Studio 2010 and .NET 4.0. And through it all I have used my iPad. I've used it for email, calendar, controlling my Sonos, and writing an essay. I've used it for getting on TripIt and Twitter, and surfing the Web. I've used it for online banking, and online ordering and delivery of food. And the verdict? Honestly? I think it's a great device and I thoroughly enjoy using it. The screen is bright and vibrant. I am surprisingly fast and accurate when I type on it. The touch screen's responsiveness is nearly flawless. The software, including a number of third party applications, include pleasing animations and use of color that make it fun to get work done. And speaking of work, the Exchange integration is, dare I say it, robust. Not as full-featured as on a PC or Windows Mobile device, but still offering core functionality and, so far at least, without bugs. The UI is intuitive, not just to me, but also to my 5 1/2 year old, and also to my nearly-3-year-old son. They picked it up and, with just just a few pointers from me, they almost immediately knew what to do, whether they were looking at photos (and swiping/flicking along as they did so), using a drawing program, playing a game, or watching YouTube videos. The younger of the two of them even tried to get up on a chair and grab the thing today. He dropped it, from about 4 feet off the ground. And it's still fine. (Meanwhile, I'll be keeping it on a higher shelf.) I cannot fully describe yet what makes this form factor and this product so appealing. Maybe it's that it's an always-on device. Maybe it's just being able to hold such a nice, relatively large display so close. Maybe it's the design sensibility, that seems to pervade throughout the app ecosystem. Or maybe it's that one's fingers, and not pens or mice, are the software's preferred input device. Whatever the attraction, it's strong. And no matter how much I tend to root for Microsoft and against Apple, Cupertino has, in my mind, scored big, Can Microsoft compete? Yes, but not with the Windows 7 standard UI (nor with individual OEMs’ own UIs on top). I hope Microsoft builds a variant of the Windows Phone 7 specifically for tablet devices. And I hope they make it clear that all developers, and programming languages, are welcome to the platform. Once that’s established, the OEMs have to build great hardware with fast, responsive touch screens, under Microsoft's watchful eye. That may be the hardest part of getting this right. No matter what, Microsoft's got a fight on its hands. I don't know if it can count on winning that fight, either. But Silverlight and Live Tiles could certainly help. And so can treating developers like adults.  Apple seems intent on treating their devs like kids, and then giving the kids a curfew.  For that, dev-friendly Microsoft may one day give thanks.

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  • Why is jQuery so widely adopted versus other Javascript frameworks?

    - by Andrew Moore
    I manage a group of programmers. I do value my employees opinion but lately we've been divided as to which framework to use on web projects. I personally favor MooTools, but some of my team seems to want to migrate to jQuery because it is more widely adopted. That by itself is not enough for me to allow a migration. I have used both jQuery and MooTools. This particular essay tends to reflect how I feel about both frameworks. jQuery is great for DOM Manipulation, but seem to be limited to helping you do that. Feature wise, both jQuery and MooTools allow for easy DOM Selection and Manipulation: // jQuery $('#someContainer div[class~=dialog]') .css('border', '2px solid red') .addClass('critical'); // MooTools $('#someContainer div[class~=dialog]') .setStyle('border', '2px solid red') .addClass('critical'); Both jQuery and MooTools allow for easy AJAX: // jQuery $('#someContainer div[class~=dialog]') .load('/DialogContent.html'); // MooTools (Using shorthand notation, you can also use Request.HTML) $('#someContainer div[class~=dialog]') .load('/DialogContent.html'); Both jQuery and MooTools allow for easy DOM Animation: // jQuery $('#someContainer div[class~=dialog]') .animate({opacity: 1}, 500); // MooTools (Using shorthand notation, you can also use Fx.Tween). $('#someContainer div[class~=dialog]') .set('tween', {duration: 500}) .tween('opacity', 1); jQuery offers the following extras: Large community of supporters Plugin Repository Integration with Microsoft's ASP.NET and VisualStudio Used by Microsoft, Google and others MooTools offers the following extras: Object Oriented Framework with Classic OOP emulation for JS Extended native objects Higher consistency between browsers for native functions support. More easy code reuse Used by The World Wide Web Consortium, Palm and others. Given that, it seems that MooTools does everything jQuery does and more (some things I cannot do in jQuery and I can in MooTools) but jQuery has a smaller learning curve. So the question is, why did you or your team choose jQuery over another JavaScript framework? Note: While I know and admit jQuery is a great framework, there are other options around and I'm trying to take a decision as to why jQuery should be our choice versus what we use right now (MooTools)?

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  • Cloud-aware programming and help choosing a good framework

    - by Shoaibi
    How can i write a cloud-aware application? e.g. an application that takes benefit of being deployed on cloud. Is it same as an application that runs or a vps/dedicated server? if not then what are the differences? are there any design changes? What are the procedures that i need to take if i am to migrate an application to cloud-aware? Also i am about to implement a web application idea which would need features like security, performance, caching, and more importantly free. I have been comparing some frameworks and found that django has least RAM/CPU usage and works great in prefork+threaded mode, but i have also read that django based sites stop to respond with huge load of connections. Other frameworks that i have seen/know are Zend, CakePHP, Lithium/Cake3, CodeIgnitor, Symfony, Ruby on Rails.... So i would leave this to your opinion as well, suggest me a good free framework based on my needs. Finally thanks for reading the essay ;)

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  • Testing subpackage modules in Python 3

    - by Mitchell Model
    I have been experimenting with various uses of hierarchies like this and the differences between absolute and relative imports, and can't figure out how to do routine things with the package, subpackages, and modules without simply putting everything on sys.path. I have a two-level package hierarchy: MyApp __init__.py Application __init__.py Module1 Module2 ... Domain __init__.py Module1 Module2 ... UI __init__.py Module1 Module2 ... I want to be able to do the following: Run test code in a Module's "if main" when the module imports from other modules in the same directory. Have one or more test code modules in each subpackage that runs unit tests on the modules in the subpackage. Have a set of unit tests that reside in someplace reasonable, but outside the subpackages, either in a sibling package, at the top-level package, or outside the top-level package (though all these might end up doing is running the tests in each subpackage) "Enter" the structure from any of the three subpackage levels, e.g. run code that just uses Domain modules, run code that just uses Application modules, but Application uses code from both Application and Domain modules, and run code from GUI uses code from both GUI and Application; for instance, Application test code would import Application modules but not Domain modules. After developing the bulk of the code without subpackages, continue developing and testing after organizing the modules into this hierarchy. I know how to use relative imports so that external code that puts MyApp on its sys.path can import MyApp, import any subpackages it wants, and import things from their modules, while the modules in each subpackage can import other modules from the same subpackage or from sibling packages. However, the development needs listed above seem incompatible with subpackage structuring -- in other words, I can't have it both ways: a well-structured multi-level package hierarchy used from the outside and also used from within, in particular for testing but also because modules from one design level (in particular the UI) should not import modules from a design level below the next one down. Sorry for the long essay, but I think it fairly represents the struggles a lot of people have been having adopting to the new relative import mechanisms.

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  • Exchange-Server Query

    - by Rudi Kershaw
    First, a little background. I've recently been taken on as a web and software developer for a small company, who has no other in-house IT support. They've been asking my opinion on lots of IT subjects that are quite far out of my comfort zone. I'm definitely not a network admin. Their IT consultancy contractor is pushing them to upgrade their dedicated exchange server, even though it seems like the one they currently have has a lot of life left in it and is running problem free. They say it's "coming to the natural end of it's life". They want to install a monster with a Xeon E5-2420, 32GB RAM, 2x 1TB HDDs, Windows Server 2012 and Microsoft Exchange 2010. They want to charge a small fortune for it. Basically, this system seems massively over the top seeing as it won't be doing anything else other than running as an exchange server for a company with less than 25 email accounts. My employers also have a file server system in-house that hosts three web apps, an SQL server, their local domain, print server and shared folders. That machine is using the same specs as the proposed new one, and it is barely using any of it's potential. I asked if Microsoft Exchange 2010 could be installed on their file server, but they said that MS Exchange can't run on the same system as an SQL server because for some reason they will eat up each others resources (even though the SQL server isn't touching 1% of the current system's CPU or RAM). My question is really, are they trying to rip my employers off? Could MS Exchange be installed on their other server (on a virtual instance or not), or does the old one even need replacing at all? Going with their current suggestion will cost the company in excess of £6k, and it seems entirely unnecessary. I apologies, because I know this is probably a little thin on details, but if I carry on I could end up writing a massive essay that no-one will want to read. I've been doing my research, but I'm not knowledgeable enough make any hard decisions. Let me know if you need any more details. Thank you for any help you can offer. Further Details: The new exchange would need to support Outlook Web App, 25 users, a few public mailboxes, and email exchange with Blackberries.

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  • I Didn&rsquo;t Get You Anything&hellip;

    - by Bob Rhubart
    Nearly every day this blog features a  list posts and articles written by members of the OTN architect community. But with Christmas just days away, I thought a break in that routine was in order. After all, if the holidays aren’t excuse enough for an off-topic post, then the terrorists have won. Rather than buy gifts for everyone -- which, given the readership of this blog and my budget could amount to a cash outlay of upwards of $15.00 – I thought I’d share a bit of holiday humor. I wrote the following essay back in the mid-90s, for a “print” publication that used “paper” as a content delivery system.  That was then. I’m older now, my kids are older, but my feelings toward the holidays haven’t changed… It’s New, It’s Improved, It’s Christmas! The holidays are a time of rituals. Some of these, like the shopping, the music, the decorations, and the food, are comforting in their predictability. Other rituals, like the shopping, the  music, the decorations, and the food, can leave you curled into the fetal position in some dark corner, whimpering. How you react to these various rituals depends a lot on your general disposition and credit card balance. I, for one, love Christmas. But there is one Christmas ritual that really tangles my tinsel: the seasonal editorializing about how our modern celebration of the holidays pales in comparison to that of Christmas past. It's not that the old notions of how to celebrate the holidays aren't all cozy and romantic--you can't watch marathon broadcasts of "It's A Wonderful White Christmas Carol On Thirty-Fourth Street Story" without a nostalgic teardrop or two falling onto your plate of Christmas nachos. It's just that the loudest cheerleaders for "old-fashioned" holiday celebrations overlook the fact that way-back-when those people didn't have the option of doing it any other way. Dashing through the snow in a one-horse open sleigh? No thanks. When Christmas morning rolls around, I'm going to be mighty grateful that the family is going to hop into a nice warm Toyota for the ride over to grandma's place. I figure a horse-drawn sleigh is big fun for maybe fifteen minutes. After that you’re going to want Old Dobbin to haul ass back to someplace warm where the egg nog is spiked and the family can gather in the flickering glow of a giant TV and contemplate the true meaning of football. Chestnuts roasting on an open fire? Sorry, no fireplace. We've got a furnace for heat, and stuffing nuts in there voids the warranty. Any of the roasting we do these days is in the microwave, and I'm pretty sure that if you put chestnuts in the microwave they would become little yuletide hand grenades. Although, if you've got a snoot full of Yule grog, watching chestnuts explode in your microwave might be a real holiday hoot. Some people may see microwave ovens as a symptom of creeping non-traditional holiday-ism. But I'll bet you that if there were microwave ovens around in Charles Dickens' day, the Cratchits wouldn't have had to entertain an uncharacteristically giddy Scrooge for six or seven hours while the goose cooked. Holiday entertaining is, in fact, the one area that even the most severe critic of modern practices would have to admit has not changed since Tim was Tiny. A good holiday celebration, then as now, involves lots of food, free-flowing drink, and a gathering of friends and family, some of whom you are about as happy to see as a subpoena. Just as the Cratchit's Christmas was spent with a man who, for all they knew, had suffered some kind of head trauma, so the modern holiday gathering includes relatives or acquaintances who, because they watch too many talk shows, and/or have poor personal hygiene, and/or fail to maintain scheduled medication, you would normally avoid like a plate of frosted botulism. But in the season of good will towards men, you smile warmly at the mystery uncle wandering around half-crocked with a clump of mistletoe dangling from the bill of his N.R.A. cap. Dickens' story wouldn't have become the holiday classic it has if, having spotted on their doorstep an insanely grinning, raw poultry-bearing, fresh-off-a-rough-night Scrooge, the Cratchits had pulled their shades and pretended not to be home. Which is probably what I would have done. Instead, knowing full well his reputation as a career grouch, they welcomed him into their home, and we have a touching story that teaches a valuable lesson about how the Christmas spirit can get the boss to pump up the payroll. Despite what the critics might say, our modern Christmas isn't all that different from those of long ago. Sure, the technology has changed, but that just means a bigger, brighter, louder Christmas, with lasers and holograms and stuff. It's our modern celebration of a season that even the least spiritual among us recognizes as a time of hope that the nutcases of the world will wake up and realize that peace on earth is a win/win proposition for everybody. If Christmas has changed, it's for the better. We should continue making Christmas bigger and louder and shinier until everybody gets it.  *** Happy Holidays, everyone!   del.icio.us Tags: holiday,humor Technorati Tags: holiday,humor

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  • Why are USB 2.0 devices crashing my system?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic baby-ATX motherboard with no identifying markings. CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. There's one stamp on the motherboard that says "Rev.B". On board it has 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. It has an 80Gb Western Digital hard drive freshly formatted and built with Windows XP Professional with Service Pack 3 and all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 crashes the machine as soon as it starts up). It's got a Daytek MV150 15" touch screen running through the VGA and COM1 with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem If I hook any USB 2.0 devices to this machine, it hangs the whole machine and I have to hard boot it to get it back up. Workarounds found I can plug the same devices into the on board USB 1.0 connectors and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions I've tried disabling all the on board devices that I'm not using - such as the on board LAN, the second COM port, the AGP connector etc. through the BIOS in an (perhaps misguided or futile) attempt to reduce the power consumption... I don't think it had any effect but it didn't do any harm. I was wondering if the PSU wattage just isn't enough to drive the USB 2.0 devices; I've seen this suggested but haven't found any confirmation that this could really be an issue - nor have I found a way to work around this issue - if indeed it is one. Any ideas? The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference. I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself. Other thoughts Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine?

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  • Listing common SQL Code Smells.

    - by Phil Factor
    Once you’ve done a number of SQL Code-reviews, you’ll know those signs in the code that all might not be well. These ’Code Smells’ are coding styles that don’t directly cause a bug, but are indicators that all is not well with the code. . Kent Beck and Massimo Arnoldi seem to have coined the phrase in the "OnceAndOnlyOnce" page of www.C2.com, where Kent also said that code "wants to be simple". Bad Smells in Code was an essay by Kent Beck and Martin Fowler, published as Chapter 3 of the book ‘Refactoring: Improving the Design of Existing Code’ (ISBN 978-0201485677) Although there are generic code-smells, SQL has its own particular coding habits that will alert the programmer to the need to re-factor what has been written. See Exploring Smelly Code   and Code Deodorants for Code Smells by Nick Harrison for a grounding in Code Smells in C# I’ve always been tempted by the idea of automating a preliminary code-review for SQL. It would be so useful to trawl through code and pick up the various problems, much like the classic ‘Lint’ did for C, and how the Code Metrics plug-in for .NET Reflector by Jonathan 'Peli' de Halleux is used for finding Code Smells in .NET code. The problem is that few of the standard procedural code smells are relevant to SQL, and we need an agreed list of code smells. Merrilll Aldrich made a grand start last year in his blog Top 10 T-SQL Code Smells.However, I'd like to make a start by discovering if there is a general opinion amongst Database developers what the most important SQL Smells are. One can be a bit defensive about code smells. I will cheerfully write very long stored procedures, even though they are frowned on. I’ll use dynamic SQL occasionally. You can only use them as an aid for your own judgment and it is fine to ‘sign them off’ as being appropriate in particular circumstances. Also, whole classes of ‘code smells’ may be irrelevant for a particular database. The use of proprietary SQL, for example, is only a ‘code smell’ if there is a chance that the database will have to be ported to another RDBMS. The use of dynamic SQL is a risk only with certain security models. As the saying goes,  a CodeSmell is a hint of possible bad practice to a pragmatist, but a sure sign of bad practice to a purist. Plamen Ratchev’s wonderful article Ten Common SQL Programming Mistakes lists some of these ‘code smells’ along with out-and-out mistakes, but there are more. The use of nested transactions, for example, isn’t entirely incorrect, even though the database engine ignores all but the outermost: but it does flag up the possibility that the programmer thinks that nested transactions are supported. If anything requires some sort of general agreement, the definition of code smells is one. I’m therefore going to make this Blog ‘dynamic, in that, if anyone twitters a suggestion with a #SQLCodeSmells tag (or sends me a twitter) I’ll update the list here. If you add a comment to the blog with a suggestion of what should be added or removed, I’ll do my best to oblige. In other words, I’ll try to keep this blog up to date. The name against each 'smell' is the name of the person who Twittered me, commented about or who has written about the 'smell'. it does not imply that they were the first ever to think of the smell! Use of deprecated syntax such as *= (Dave Howard) Denormalisation that requires the shredding of the contents of columns. (Merrill Aldrich) Contrived interfaces Use of deprecated datatypes such as TEXT/NTEXT (Dave Howard) Datatype mis-matches in predicates that rely on implicit conversion.(Plamen Ratchev) Using Correlated subqueries instead of a join   (Dave_Levy/ Plamen Ratchev) The use of Hints in queries, especially NOLOCK (Dave Howard /Mike Reigler) Few or No comments. Use of functions in a WHERE clause. (Anil Das) Overuse of scalar UDFs (Dave Howard, Plamen Ratchev) Excessive ‘overloading’ of routines. The use of Exec xp_cmdShell (Merrill Aldrich) Excessive use of brackets. (Dave Levy) Lack of the use of a semicolon to terminate statements Use of non-SARGable functions on indexed columns in predicates (Plamen Ratchev) Duplicated code, or strikingly similar code. Misuse of SELECT * (Plamen Ratchev) Overuse of Cursors (Everyone. Special mention to Dave Levy & Adrian Hills) Overuse of CLR routines when not necessary (Sam Stange) Same column name in different tables with different datatypes. (Ian Stirk) Use of ‘broken’ functions such as ‘ISNUMERIC’ without additional checks. Excessive use of the WHILE loop (Merrill Aldrich) INSERT ... EXEC (Merrill Aldrich) The use of stored procedures where a view is sufficient (Merrill Aldrich) Not using two-part object names (Merrill Aldrich) Using INSERT INTO without specifying the columns and their order (Merrill Aldrich) Full outer joins even when they are not needed. (Plamen Ratchev) Huge stored procedures (hundreds/thousands of lines). Stored procedures that can produce different columns, or order of columns in their results, depending on the inputs. Code that is never used. Complex and nested conditionals WHILE (not done) loops without an error exit. Variable name same as the Datatype Vague identifiers. Storing complex data  or list in a character map, bitmap or XML field User procedures with sp_ prefix (Aaron Bertrand)Views that reference views that reference views that reference views (Aaron Bertrand) Inappropriate use of sql_variant (Neil Hambly) Errors with identity scope using SCOPE_IDENTITY @@IDENTITY or IDENT_CURRENT (Neil Hambly, Aaron Bertrand) Schemas that involve multiple dated copies of the same table instead of partitions (Matt Whitfield-Atlantis UK) Scalar UDFs that do data lookups (poor man's join) (Matt Whitfield-Atlantis UK) Code that allows SQL Injection (Mladen Prajdic) Tables without clustered indexes (Matt Whitfield-Atlantis UK) Use of "SELECT DISTINCT" to mask a join problem (Nick Harrison) Multiple stored procedures with nearly identical implementation. (Nick Harrison) Excessive column aliasing may point to a problem or it could be a mapping implementation. (Nick Harrison) Joining "too many" tables in a query. (Nick Harrison) Stored procedure returning more than one record set. (Nick Harrison) A NOT LIKE condition (Nick Harrison) excessive "OR" conditions. (Nick Harrison) User procedures with sp_ prefix (Aaron Bertrand) Views that reference views that reference views that reference views (Aaron Bertrand) sp_OACreate or anything related to it (Bill Fellows) Prefixing names with tbl_, vw_, fn_, and usp_ ('tibbling') (Jeremiah Peschka) Aliases that go a,b,c,d,e... (Dave Levy/Diane McNurlan) Overweight Queries (e.g. 4 inner joins, 8 left joins, 4 derived tables, 10 subqueries, 8 clustered GUIDs, 2 UDFs, 6 case statements = 1 query) (Robert L Davis) Order by 3,2 (Dave Levy) MultiStatement Table functions which are then filtered 'Sel * from Udf() where Udf.Col = Something' (Dave Ballantyne) running a SQL 2008 system in SQL 2000 compatibility mode(John Stafford)

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  • What is "elegant" code?

    - by Breton
    I see a lot of lip service and talk about the most "elegant" way to do this or that. I think if you spend enough time programming you begin to obtain a sort of intuitive feel for what it is we call "elegance". But I'm curious. Even if we can look at a bit of code, and say instinctively "That's elegant", or "That's messy", I wonder if any of us really understands what that means. Is there a precise definition for this "elegance" we keep referring to? If there is, what is it? Now, what I mean by a precise definition, is a series of statements which can be used to derive questions about a peice of code, or a program as a whole, and determine objectively, or as objectively as possible, whether that code is "elegant" or not. May I assert, that perhaps no such definition exists, and it's all just personal preference. In this case, I ask you a slightly different question: Is there a better word for "elegance", or a better set of attributes to use for judging code quality that is perhaps more objective than merely appealing to individual intuition and taste? Perhaps code quality is a matter of taste, and the answer to both of my questions is "no". But I can't help but feel that we could be doing better than just expressing wishy washy feelings about our code quality. For example, user interface design is something that to a broad range of people looks for all the world like a field of study that oughtta be 100% subjective matter of taste. But this is shockingly and brutally not the case, and there are in fact many objective measures that can be applied to a user interface to determine its quality. A series of tests could be written to give a definitive and repeatable score to user interface quality. (See GOMS, for instance). Now, okay. is Elegance simply "code quality" or is it something more? Is it something that can be measured? Or is it a matter of taste? Does our profession have room for taste? Maybe I'm asking the wrong questions altogether. Help me out here. Bonus Round If there is such a thing as elegance in code, and that concept is useful, do you think that justifies classifying the field of programming as an "Art" capital A, or merely a "craft". Or is it just an engineering field populated by a bunch of wishful thinking humans? Consider this question in the light of your thoughts about the elegance question. Please note that there is a distinction between code which is considered "art" in itself, and code that was written merely in the service of creating an artful program. When I ask this question, I ask if the code itself justifies calling programming an art. Bounty Note I liked the answers to this question so much, I think I'd like to make a photographic essay book from it. Released as a free PDF, and published on some kind of on demand printing service of course, such as "zazz" or "tiggle" or "printley" or something . I'd like some more answers, please!

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  • Why are my USB 2.0 devices hanging Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a DFI CM33-TL/G ATX (identified using SiSoft Sandra) motherboard hosting an Intel Celeron 1.3GHz CPU, 768Mb PC133 SDRAM, a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board based on the NEC uPD720102 chipset containing 3 external and 1 internal USB sockets. It's also hosting a 1.44Mb floppy drive on FDD0, a new 80Gb Western Digital hard drive running as master on IDE0 and a Panasonic DVD+/-RW running as master on IDE1. All this is sitting in a slimline case running off a Macron Power MPT-135 135W Flex power supply. The motherboard is running a version of Award BIOS 05/24/2002-601T-686B-6A6LID4AC-00. Could this be updated? If so, from where? I've raked through the manufacturer's website but can't find any hint of downloads for either drivers or BIOS updates. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine?

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  • How do you read from a file into an array of struct?

    - by Thomas.Winsnes
    I'm currently working on an assignment and this have had me stuck for hours. Can someone please help me point out why this isn't working for me? struct book { char title[25]; char author[50]; char subject[20]; int callNumber; char publisher[250]; char publishDate[11]; char location[20]; char status[11]; char type[12]; int circulationPeriod; int costOfBook; }; void PrintBookList(struct book **bookList) { int i; for(i = 0; i < sizeof(bookList); i++) { struct book newBook = *bookList[i]; printf("%s;%s;%s;%d;%s;%s;%s;%s;%s;%d;%d\n",newBook.title, newBook.author, newBook.subject, newBook.callNumber,newBook.publisher, newBook.publishDate, newBook.location, newBook.status, newBook.type,newBook.circulationPeriod, newBook.costOfBook); } } void GetBookList(struct book** bookList) { FILE* file = fopen("book.txt", "r"); struct book newBook[1024]; int i = 0; while(fscanf(file, "%s;%s;%s;%d;%s;%s;%s;%s;%s;%d;%d", &newBook[i].title, &newBook[i].author, &newBook[i].subject, &newBook[i].callNumber,&newBook[i].publisher, &newBook[i].publishDate, &newBook[i].location, &newBook[i].status, &newBook[i].type,&newBook[i].circulationPeriod, &newBook[i].costOfBook) != EOF) { bookList[i] = &newBook[i]; i++; } /*while(fscanf(file, "%s;%s;%s;%d;%s;%s;%s;%s;%s;%d;%d", &bookList[i].title, &bookList[i].author, &bookList[i].subject, &bookList[i].callNumber, &bookList[i].publisher, &bookList[i].publishDate, &bookList[i].location, &bookList[i].status, &bookList[i].type, &bookList[i].circulationPeriod, &bookList[i].costOfBook) != EOF) { i++; }*/ PrintBookList(bookList); fclose(file); } int main() { struct book *bookList[1024]; GetBookList(bookList); } I get no errors or warnings on compile it should print the content of the file, just like it is in the file. Like this: OperatingSystems Internals and Design principles;William.S;IT;741012759;Upper Saddle River;2009;QA7676063;Available;circulation;3;11200 Communication skills handbook;Summers.J;Accounting;771239216;Milton;2010;BF637C451;Available;circulation;3;7900 Business marketing management:B2B;Hutt.D;Management;741912319;Mason;2010;HF5415131;Available;circulation;3;1053 Patient education rehabilitation;Dreeben.O;Education;745121511;Sudbury;2010;CF5671A98;Available;reference;0;6895 Tomorrow's technology and you;Beekman.G;Science;764102174;Upper Saddle River;2009;QA76B41;Out;reserved;1;7825 Property & security: selected essay;Cathy.S;Law;750131231;Rozelle;2010;D4A3C56;Available;reference;0;20075 Introducing communication theory;Richard.W;IT;714789013;McGraw-Hill;2010;Q360W47;Available;circulation;3;12150 Maths for computing and information technology;Giannasi.F;Mathematics;729890537;Longman;Scientific;1995;QA769M35G;Available;reference;0;13500 Labor economics;George.J;Economics;715784761;McGraw-Hill;2010;HD4901B67;Available;circulation;3;7585 Human physiology:from cells to systems;Sherwood.L;Physiology;707558936;Cengage Learning;2010;QP345S32;Out;circulation;3;11135 bobs;thomas;IT;701000000;UC;1006;QA7548;Available;Circulation;7;5050 but when I run it, it outputs this: OperatingSystems;;;0;;;;;;0;0 Internals;;;0;;;;;;0;0 and;;;0;;;;;;0;0 Design;;;0;;;;;;0;0 principles;William.S;IT;741012759;Upper;41012759;Upper;;0;;;;;;0;0 Saddle;;;0;;;;;;0;0 River;2009;QA7676063;Available;circulation;3;11200;lable;circulation;3;11200;;0;;;;;;0;0 Communication;;;0;;;;;;0;0 Thanks in advance, you're a life saver

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  • Why are my USB 2.0 devices crashing Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic ATX motherboard with no identifying markings other than one stamp that says "Rev.B". CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. On board it has 1 x 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors. It has a DVD+/-RW running as master on IDE1 and a 1.44Mb 3.5" floppy drive connected to the floppy connector. It has an 80Gb Western Digital hard drive running as master on IDE0. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine?

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  • Why are my USB 2.0 devices hanging Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic ATX motherboard with no identifying markings other than one stamp that says "Rev.B". CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. On board it has 1 x 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors - it has a NEC uPD720102 chipset. It has a DVD+/-RW running as master on IDE1 and a 1.44Mb 3.5" floppy drive connected to the floppy connector. It has an 80Gb Western Digital hard drive running as master on IDE0. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine? Edit: Updated the USB 2.0 info with reference to actual card - http://www.xpcgear.com/lpnec4u.html

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  • Agile Development

    - by James Oloo Onyango
    Alot of literature has and is being written about agile developement and its surrounding philosophies. In my quest to find the best way to express the importance of agile methodologies, i have found Robert C. Martin's "A Satire Of Two Companies" to be both the most concise and thorough! Enjoy the read! Rufus Inc Project Kick Off Your name is Bob. The date is January 3, 2001, and your head still aches from the recent millennial revelry. You are sitting in a conference room with several managers and a group of your peers. You are a project team leader. Your boss is there, and he has brought along all of his team leaders. His boss called the meeting. "We have a new project to develop," says your boss's boss. Call him BB. The points in his hair are so long that they scrape the ceiling. Your boss's points are just starting to grow, but he eagerly awaits the day when he can leave Brylcream stains on the acoustic tiles. BB describes the essence of the new market they have identified and the product they want to develop to exploit this market. "We must have this new project up and working by fourth quarter October 1," BB demands. "Nothing is of higher priority, so we are cancelling your current project." The reaction in the room is stunned silence. Months of work are simply going to be thrown away. Slowly, a murmur of objection begins to circulate around the conference table.   His points give off an evil green glow as BB meets the eyes of everyone in the room. One by one, that insidious stare reduces each attendee to quivering lumps of protoplasm. It is clear that he will brook no discussion on this matter. Once silence has been restored, BB says, "We need to begin immediately. How long will it take you to do the analysis?" You raise your hand. Your boss tries to stop you, but his spitwad misses you and you are unaware of his efforts.   "Sir, we can't tell you how long the analysis will take until we have some requirements." "The requirements document won't be ready for 3 or 4 weeks," BB says, his points vibrating with frustration. "So, pretend that you have the requirements in front of you now. How long will you require for analysis?" No one breathes. Everyone looks around to see whether anyone has some idea. "If analysis goes beyond April 1, we have a problem. Can you finish the analysis by then?" Your boss visibly gathers his courage: "We'll find a way, sir!" His points grow 3 mm, and your headache increases by two Tylenol. "Good." BB smiles. "Now, how long will it take to do the design?" "Sir," you say. Your boss visibly pales. He is clearly worried that his 3 mms are at risk. "Without an analysis, it will not be possible to tell you how long design will take." BB's expression shifts beyond austere.   "PRETEND you have the analysis already!" he says, while fixing you with his vacant, beady little eyes. "How long will it take you to do the design?" Two Tylenol are not going to cut it. Your boss, in a desperate attempt to save his new growth, babbles: "Well, sir, with only six months left to complete the project, design had better take no longer than 3 months."   "I'm glad you agree, Smithers!" BB says, beaming. Your boss relaxes. He knows his points are secure. After a while, he starts lightly humming the Brylcream jingle. BB continues, "So, analysis will be complete by April 1, design will be complete by July 1, and that gives you 3 months to implement the project. This meeting is an example of how well our new consensus and empowerment policies are working. Now, get out there and start working. I'll expect to see TQM plans and QIT assignments on my desk by next week. Oh, and don't forget that your crossfunctional team meetings and reports will be needed for next month's quality audit." "Forget the Tylenol," you think to yourself as you return to your cubicle. "I need bourbon."   Visibly excited, your boss comes over to you and says, "Gosh, what a great meeting. I think we're really going to do some world shaking with this project." You nod in agreement, too disgusted to do anything else. "Oh," your boss continues, "I almost forgot." He hands you a 30-page document. "Remember that the SEI is coming to do an evaluation next week. This is the evaluation guide. You need to read through it, memorize it, and then shred it. It tells you how to answer any questions that the SEI auditors ask you. It also tells you what parts of the building you are allowed to take them to and what parts to avoid. We are determined to be a CMM level 3 organization by June!"   You and your peers start working on the analysis of the new project. This is difficult because you have no requirements. But from the 10-minute introduction given by BB on that fateful morning, you have some idea of what the product is supposed to do.   Corporate process demands that you begin by creating a use case document. You and your team begin enumerating use cases and drawing oval and stick diagrams. Philosophical debates break out among the team members. There is disagreement as to whether certain use cases should be connected with <<extends>> or <<includes>> relationships. Competing models are created, but nobody knows how to evaluate them. The debate continues, effectively paralyzing progress.   After a week, somebody finds the iceberg.com Web site, which recommends disposing entirely of <<extends>> and <<includes>> and replacing them with <<precedes>> and <<uses>>. The documents on this Web site, authored by Don Sengroiux, describes a method known as stalwart-analysis, which claims to be a step-by-step method for translating use cases into design diagrams. More competing use case models are created using this new scheme, but again, people can't agree on how to evaluate them. The thrashing continues. More and more, the use case meetings are driven by emotion rather than by reason. If it weren't for the fact that you don't have requirements, you'd be pretty upset by the lack of progress you are making. The requirements document arrives on February 15. And then again on February 20, 25, and every week thereafter. Each new version contradicts the previous one. Clearly, the marketing folks who are writing the requirements, empowered though they might be, are not finding consensus.   At the same time, several new competing use case templates have been proposed by the various team members. Each template presents its own particularly creative way of delaying progress. The debates rage on. On March 1, Prudence Putrigence, the process proctor, succeeds in integrating all the competing use case forms and templates into a single, all-encompassing form. Just the blank form is 15 pages long. She has managed to include every field that appeared on all the competing templates. She also presents a 159- page document describing how to fill out the use case form. All current use cases must be rewritten according to the new standard.   You marvel to yourself that it now requires 15 pages of fill-in-the-blank and essay questions to answer the question: What should the system do when the user presses Return? The corporate process (authored by L. E. Ott, famed author of "Holistic Analysis: A Progressive Dialectic for Software Engineers") insists that you discover all primary use cases, 87 percent of all secondary use cases, and 36.274 percent of all tertiary use cases before you can complete analysis and enter the design phase. You have no idea what a tertiary use case is. So in an attempt to meet this requirement, you try to get your use case document reviewed by the marketing department, which you hope will know what a tertiary use case is.   Unfortunately, the marketing folks are too busy with sales support to talk to you. Indeed, since the project started, you have not been able to get a single meeting with marketing, which has provided a never-ending stream of changing and contradictory requirements documents.   While one team has been spinning endlessly on the use case document, another team has been working out the domain model. Endless variations of UML documents are pouring out of this team. Every week, the model is reworked.   The team members can't decide whether to use <<interfaces>> or <<types>> in the model. A huge disagreement has been raging on the proper syntax and application of OCL. Others on the team just got back from a 5-day class on catabolism, and have been producing incredibly detailed and arcane diagrams that nobody else can fathom.   On March 27, with one week to go before analysis is to be complete, you have produced a sea of documents and diagrams but are no closer to a cogent analysis of the problem than you were on January 3. **** And then, a miracle happens.   **** On Saturday, April 1, you check your e-mail from home. You see a memo from your boss to BB. It states unequivocally that you are done with the analysis! You phone your boss and complain. "How could you have told BB that we were done with the analysis?" "Have you looked at a calendar lately?" he responds. "It's April 1!" The irony of that date does not escape you. "But we have so much more to think about. So much more to analyze! We haven't even decided whether to use <<extends>> or <<precedes>>!" "Where is your evidence that you are not done?" inquires your boss, impatiently. "Whaaa . . . ." But he cuts you off. "Analysis can go on forever; it has to be stopped at some point. And since this is the date it was scheduled to stop, it has been stopped. Now, on Monday, I want you to gather up all existing analysis materials and put them into a public folder. Release that folder to Prudence so that she can log it in the CM system by Monday afternoon. Then get busy and start designing."   As you hang up the phone, you begin to consider the benefits of keeping a bottle of bourbon in your bottom desk drawer. They threw a party to celebrate the on-time completion of the analysis phase. BB gave a colon-stirring speech on empowerment. And your boss, another 3 mm taller, congratulated his team on the incredible show of unity and teamwork. Finally, the CIO takes the stage to tell everyone that the SEI audit went very well and to thank everyone for studying and shredding the evaluation guides that were passed out. Level 3 now seems assured and will be awarded by June. (Scuttlebutt has it that managers at the level of BB and above are to receive significant bonuses once the SEI awards level 3.)   As the weeks flow by, you and your team work on the design of the system. Of course, you find that the analysis that the design is supposedly based on is flawedno, useless; no, worse than useless. But when you tell your boss that you need to go back and work some more on the analysis to shore up its weaker sections, he simply states, "The analysis phase is over. The only allowable activity is design. Now get back to it."   So, you and your team hack the design as best you can, unsure of whether the requirements have been properly analyzed. Of course, it really doesn't matter much, since the requirements document is still thrashing with weekly revisions, and the marketing department still refuses to meet with you.     The design is a nightmare. Your boss recently misread a book named The Finish Line in which the author, Mark DeThomaso, blithely suggested that design documents should be taken down to code-level detail. "If we are going to be working at that level of detail," you ask, "why don't we simply write the code instead?" "Because then you wouldn't be designing, of course. And the only allowable activity in the design phase is design!" "Besides," he continues, "we have just purchased a companywide license for Dandelion! This tool enables 'Round the Horn Engineering!' You are to transfer all design diagrams into this tool. It will automatically generate our code for us! It will also keep the design diagrams in sync with the code!" Your boss hands you a brightly colored shrinkwrapped box containing the Dandelion distribution. You accept it numbly and shuffle off to your cubicle. Twelve hours, eight crashes, one disk reformatting, and eight shots of 151 later, you finally have the tool installed on your server. You consider the week your team will lose while attending Dandelion training. Then you smile and think, "Any week I'm not here is a good week." Design diagram after design diagram is created by your team. Dandelion makes it very difficult to draw these diagrams. There are dozens and dozens of deeply nested dialog boxes with funny text fields and check boxes that must all be filled in correctly. And then there's the problem of moving classes between packages. At first, these diagram are driven from the use cases. But the requirements are changing so often that the use cases rapidly become meaningless. Debates rage about whether VISITOR or DECORATOR design patterns should be used. One developer refuses to use VISITOR in any form, claiming that it's not a properly object-oriented construct. Someone refuses to use multiple inheritance, since it is the spawn of the devil. Review meetings rapidly degenerate into debates about the meaning of object orientation, the definition of analysis versus design, or when to use aggregation versus association. Midway through the design cycle, the marketing folks announce that they have rethought the focus of the system. Their new requirements document is completely restructured. They have eliminated several major feature areas and replaced them with feature areas that they anticipate customer surveys will show to be more appropriate. You tell your boss that these changes mean that you need to reanalyze and redesign much of the system. But he says, "The analysis phase is system. But he says, "The analysis phase is over. The only allowable activity is design. Now get back to it."   You suggest that it might be better to create a simple prototype to show to the marketing folks and even some potential customers. But your boss says, "The analysis phase is over. The only allowable activity is design. Now get back to it." Hack, hack, hack, hack. You try to create some kind of a design document that might reflect the new requirements documents. However, the revolution of the requirements has not caused them to stop thrashing. Indeed, if anything, the wild oscillations of the requirements document have only increased in frequency and amplitude.   You slog your way through them.   On June 15, the Dandelion database gets corrupted. Apparently, the corruption has been progressive. Small errors in the DB accumulated over the months into bigger and bigger errors. Eventually, the CASE tool just stopped working. Of course, the slowly encroaching corruption is present on all the backups. Calls to the Dandelion technical support line go unanswered for several days. Finally, you receive a brief e-mail from Dandelion, informing you that this is a known problem and that the solution is to purchase the new version, which they promise will be ready some time next quarter, and then reenter all the diagrams by hand.   ****   Then, on July 1 another miracle happens! You are done with the design!   Rather than go to your boss and complain, you stock your middle desk drawer with some vodka.   **** They threw a party to celebrate the on-time completion of the design phase and their graduation to CMM level 3. This time, you find BB's speech so stirring that you have to use the restroom before it begins. New banners and plaques are all over your workplace. They show pictures of eagles and mountain climbers, and they talk about teamwork and empowerment. They read better after a few scotches. That reminds you that you need to clear out your file cabinet to make room for the brandy. You and your team begin to code. But you rapidly discover that the design is lacking in some significant areas. Actually, it's lacking any significance at all. You convene a design session in one of the conference rooms to try to work through some of the nastier problems. But your boss catches you at it and disbands the meeting, saying, "The design phase is over. The only allowable activity is coding. Now get back to it."   ****   The code generated by Dandelion is really hideous. It turns out that you and your team were using association and aggregation the wrong way, after all. All the generated code has to be edited to correct these flaws. Editing this code is extremely difficult because it has been instrumented with ugly comment blocks that have special syntax that Dandelion needs in order to keep the diagrams in sync with the code. If you accidentally alter one of these comments, the diagrams will be regenerated incorrectly. It turns out that "Round the Horn Engineering" requires an awful lot of effort. The more you try to keep the code compatible with Dandelion, the more errors Dandelion generates. In the end, you give up and decide to keep the diagrams up to date manually. A second later, you decide that there's no point in keeping the diagrams up to date at all. Besides, who has time?   Your boss hires a consultant to build tools to count the number of lines of code that are being produced. He puts a big thermometer graph on the wall with the number 1,000,000 on the top. Every day, he extends the red line to show how many lines have been added. Three days after the thermometer appears on the wall, your boss stops you in the hall. "That graph isn't growing quickly enough. We need to have a million lines done by October 1." "We aren't even sh-sh-sure that the proshect will require a m-million linezh," you blather. "We have to have a million lines done by October 1," your boss reiterates. His points have grown again, and the Grecian formula he uses on them creates an aura of authority and competence. "Are you sure your comment blocks are big enough?" Then, in a flash of managerial insight, he says, "I have it! I want you to institute a new policy among the engineers. No line of code is to be longer than 20 characters. Any such line must be split into two or more preferably more. All existing code needs to be reworked to this standard. That'll get our line count up!"   You decide not to tell him that this will require two unscheduled work months. You decide not to tell him anything at all. You decide that intravenous injections of pure ethanol are the only solution. You make the appropriate arrangements. Hack, hack, hack, and hack. You and your team madly code away. By August 1, your boss, frowning at the thermometer on the wall, institutes a mandatory 50-hour workweek.   Hack, hack, hack, and hack. By September 1st, the thermometer is at 1.2 million lines and your boss asks you to write a report describing why you exceeded the coding budget by 20 percent. He institutes mandatory Saturdays and demands that the project be brought back down to a million lines. You start a campaign of remerging lines. Hack, hack, hack, and hack. Tempers are flaring; people are quitting; QA is raining trouble reports down on you. Customers are demanding installation and user manuals; salespeople are demanding advance demonstrations for special customers; the requirements document is still thrashing, the marketing folks are complaining that the product isn't anything like they specified, and the liquor store won't accept your credit card anymore. Something has to give.    On September 15, BB calls a meeting. As he enters the room, his points are emitting clouds of steam. When he speaks, the bass overtones of his carefully manicured voice cause the pit of your stomach to roll over. "The QA manager has told me that this project has less than 50 percent of the required features implemented. He has also informed me that the system crashes all the time, yields wrong results, and is hideously slow. He has also complained that he cannot keep up with the continuous train of daily releases, each more buggy than the last!" He stops for a few seconds, visibly trying to compose himself. "The QA manager estimates that, at this rate of development, we won't be able to ship the product until December!" Actually, you think it's more like March, but you don't say anything. "December!" BB roars with such derision that people duck their heads as though he were pointing an assault rifle at them. "December is absolutely out of the question. Team leaders, I want new estimates on my desk in the morning. I am hereby mandating 65-hour work weeks until this project is complete. And it better be complete by November 1."   As he leaves the conference room, he is heard to mutter: "Empowermentbah!" * * * Your boss is bald; his points are mounted on BB's wall. The fluorescent lights reflecting off his pate momentarily dazzle you. "Do you have anything to drink?" he asks. Having just finished your last bottle of Boone's Farm, you pull a bottle of Thunderbird from your bookshelf and pour it into his coffee mug. "What's it going to take to get this project done? " he asks. "We need to freeze the requirements, analyze them, design them, and then implement them," you say callously. "By November 1?" your boss exclaims incredulously. "No way! Just get back to coding the damned thing." He storms out, scratching his vacant head.   A few days later, you find that your boss has been transferred to the corporate research division. Turnover has skyrocketed. Customers, informed at the last minute that their orders cannot be fulfilled on time, have begun to cancel their orders. Marketing is re-evaluating whether this product aligns with the overall goals of the company. Memos fly, heads roll, policies change, and things are, overall, pretty grim. Finally, by March, after far too many sixty-five hour weeks, a very shaky version of the software is ready. In the field, bug-discovery rates are high, and the technical support staff are at their wits' end, trying to cope with the complaints and demands of the irate customers. Nobody is happy.   In April, BB decides to buy his way out of the problem by licensing a product produced by Rupert Industries and redistributing it. The customers are mollified, the marketing folks are smug, and you are laid off.     Rupert Industries: Project Alpha   Your name is Robert. The date is January 3, 2001. The quiet hours spent with your family this holiday have left you refreshed and ready for work. You are sitting in a conference room with your team of professionals. The manager of the division called the meeting. "We have some ideas for a new project," says the division manager. Call him Russ. He is a high-strung British chap with more energy than a fusion reactor. He is ambitious and driven but understands the value of a team. Russ describes the essence of the new market opportunity the company has identified and introduces you to Jane, the marketing manager, who is responsible for defining the products that will address it. Addressing you, Jane says, "We'd like to start defining our first product offering as soon as possible. When can you and your team meet with me?" You reply, "We'll be done with the current iteration of our project this Friday. We can spare a few hours for you between now and then. After that, we'll take a few people from the team and dedicate them to you. We'll begin hiring their replacements and the new people for your team immediately." "Great," says Russ, "but I want you to understand that it is critical that we have something to exhibit at the trade show coming up this July. If we can't be there with something significant, we'll lose the opportunity."   "I understand," you reply. "I don't yet know what it is that you have in mind, but I'm sure we can have something by July. I just can't tell you what that something will be right now. In any case, you and Jane are going to have complete control over what we developers do, so you can rest assured that by July, you'll have the most important things that can be accomplished in that time ready to exhibit."   Russ nods in satisfaction. He knows how this works. Your team has always kept him advised and allowed him to steer their development. He has the utmost confidence that your team will work on the most important things first and will produce a high-quality product.   * * *   "So, Robert," says Jane at their first meeting, "How does your team feel about being split up?" "We'll miss working with each other," you answer, "but some of us were getting pretty tired of that last project and are looking forward to a change. So, what are you people cooking up?" Jane beams. "You know how much trouble our customers currently have . . ." And she spends a half hour or so describing the problem and possible solution. "OK, wait a second" you respond. "I need to be clear about this." And so you and Jane talk about how this system might work. Some of her ideas aren't fully formed. You suggest possible solutions. She likes some of them. You continue discussing.   During the discussion, as each new topic is addressed, Jane writes user story cards. Each card represents something that the new system has to do. The cards accumulate on the table and are spread out in front of you. Both you and Jane point at them, pick them up, and make notes on them as you discuss the stories. The cards are powerful mnemonic devices that you can use to represent complex ideas that are barely formed.   At the end of the meeting, you say, "OK, I've got a general idea of what you want. I'm going to talk to the team about it. I imagine they'll want to run some experiments with various database structures and presentation formats. Next time we meet, it'll be as a group, and we'll start identifying the most important features of the system."   A week later, your nascent team meets with Jane. They spread the existing user story cards out on the table and begin to get into some of the details of the system. The meeting is very dynamic. Jane presents the stories in the order of their importance. There is much discussion about each one. The developers are concerned about keeping the stories small enough to estimate and test. So they continually ask Jane to split one story into several smaller stories. Jane is concerned that each story have a clear business value and priority, so as she splits them, she makes sure that this stays true.   The stories accumulate on the table. Jane writes them, but the developers make notes on them as needed. Nobody tries to capture everything that is said; the cards are not meant to capture everything but are simply reminders of the conversation.   As the developers become more comfortable with the stories, they begin writing estimates on them. These estimates are crude and budgetary, but they give Jane an idea of what the story will cost.   At the end of the meeting, it is clear that many more stories could be discussed. It is also clear that the most important stories have been addressed and that they represent several months worth of work. Jane closes the meeting by taking the cards with her and promising to have a proposal for the first release in the morning.   * * *   The next morning, you reconvene the meeting. Jane chooses five cards and places them on the table. "According to your estimates, these cards represent about one perfect team-week's worth of work. The last iteration of the previous project managed to get one perfect team-week done in 3 real weeks. If we can get these five stories done in 3 weeks, we'll be able to demonstrate them to Russ. That will make him feel very comfortable about our progress." Jane is pushing it. The sheepish look on her face lets you know that she knows it too. You reply, "Jane, this is a new team, working on a new project. It's a bit presumptuous to expect that our velocity will be the same as the previous team's. However, I met with the team yesterday afternoon, and we all agreed that our initial velocity should, in fact, be set to one perfectweek for every 3 real-weeks. So you've lucked out on this one." "Just remember," you continue, "that the story estimates and the story velocity are very tentative at this point. We'll learn more when we plan the iteration and even more when we implement it."   Jane looks over her glasses at you as if to say "Who's the boss around here, anyway?" and then smiles and says, "Yeah, don't worry. I know the drill by now."Jane then puts 15 more cards on the table. She says, "If we can get all these cards done by the end of March, we can turn the system over to our beta test customers. And we'll get good feedback from them."   You reply, "OK, so we've got our first iteration defined, and we have the stories for the next three iterations after that. These four iterations will make our first release."   "So," says Jane, can you really do these five stories in the next 3 weeks?" "I don't know for sure, Jane," you reply. "Let's break them down into tasks and see what we get."   So Jane, you, and your team spend the next several hours taking each of the five stories that Jane chose for the first iteration and breaking them down into small tasks. The developers quickly realize that some of the tasks can be shared between stories and that other tasks have commonalities that can probably be taken advantage of. It is clear that potential designs are popping into the developers' heads. From time to time, they form little discussion knots and scribble UML diagrams on some cards.   Soon, the whiteboard is filled with the tasks that, once completed, will implement the five stories for this iteration. You start the sign-up process by saying, "OK, let's sign up for these tasks." "I'll take the initial database generation." Says Pete. "That's what I did on the last project, and this doesn't look very different. I estimate it at two of my perfect workdays." "OK, well, then, I'll take the login screen," says Joe. "Aw, darn," says Elaine, the junior member of the team, "I've never done a GUI, and kinda wanted to try that one."   "Ah, the impatience of youth," Joe says sagely, with a wink in your direction. "You can assist me with it, young Jedi." To Jane: "I think it'll take me about three of my perfect workdays."   One by one, the developers sign up for tasks and estimate them in terms of their own perfect workdays. Both you and Jane know that it is best to let the developers volunteer for tasks than to assign the tasks to them. You also know full well that you daren't challenge any of the developers' estimates. You know these people, and you trust them. You know that they are going to do the very best they can.   The developers know that they can't sign up for more perfect workdays than they finished in the last iteration they worked on. Once each developer has filled his or her schedule for the iteration, they stop signing up for tasks.   Eventually, all the developers have stopped signing up for tasks. But, of course, tasks are still left on the board.   "I was worried that that might happen," you say, "OK, there's only one thing to do, Jane. We've got too much to do in this iteration. What stories or tasks can we remove?" Jane sighs. She knows that this is the only option. Working overtime at the beginning of a project is insane, and projects where she's tried it have not fared well.   So Jane starts to remove the least-important functionality. "Well, we really don't need the login screen just yet. We can simply start the system in the logged-in state." "Rats!" cries Elaine. "I really wanted to do that." "Patience, grasshopper." says Joe. "Those who wait for the bees to leave the hive will not have lips too swollen to relish the honey." Elaine looks confused. Everyone looks confused. "So . . .," Jane continues, "I think we can also do away with . . ." And so, bit by bit, the list of tasks shrinks. Developers who lose a task sign up for one of the remaining ones.   The negotiation is not painless. Several times, Jane exhibits obvious frustration and impatience. Once, when tensions are especially high, Elaine volunteers, "I'll work extra hard to make up some of the missing time." You are about to correct her when, fortunately, Joe looks her in the eye and says, "When once you proceed down the dark path, forever will it dominate your destiny."   In the end, an iteration acceptable to Jane is reached. It's not what Jane wanted. Indeed, it is significantly less. But it's something the team feels that can be achieved in the next 3 weeks.   And, after all, it still addresses the most important things that Jane wanted in the iteration. "So, Jane," you say when things had quieted down a bit, "when can we expect acceptance tests from you?" Jane sighs. This is the other side of the coin. For every story the development team implements,   Jane must supply a suite of acceptance tests that prove that it works. And the team needs these long before the end of the iteration, since they will certainly point out differences in the way Jane and the developers imagine the system's behaviour.   "I'll get you some example test scripts today," Jane promises. "I'll add to them every day after that. You'll have the entire suite by the middle of the iteration."   * * *   The iteration begins on Monday morning with a flurry of Class, Responsibilities, Collaborators sessions. By midmorning, all the developers have assembled into pairs and are rapidly coding away. "And now, my young apprentice," Joe says to Elaine, "you shall learn the mysteries of test-first design!"   "Wow, that sounds pretty rad," Elaine replies. "How do you do it?" Joe beams. It's clear that he has been anticipating this moment. "OK, what does the code do right now?" "Huh?" replied Elaine, "It doesn't do anything at all; there is no code."   "So, consider our task; can you think of something the code should do?" "Sure," Elaine said with youthful assurance, "First, it should connect to the database." "And thereupon, what must needs be required to connecteth the database?" "You sure talk weird," laughed Elaine. "I think we'd have to get the database object from some registry and call the Connect() method. "Ah, astute young wizard. Thou perceives correctly that we requireth an object within which we can cacheth the database object." "Is 'cacheth' really a word?" "It is when I say it! So, what test can we write that we know the database registry should pass?" Elaine sighs. She knows she'll just have to play along. "We should be able to create a database object and pass it to the registry in a Store() method. And then we should be able to pull it out of the registry with a Get() method and make sure it's the same object." "Oh, well said, my prepubescent sprite!" "Hay!" "So, now, let's write a test function that proves your case." "But shouldn't we write the database object and registry object first?" "Ah, you've much to learn, my young impatient one. Just write the test first." "But it won't even compile!" "Are you sure? What if it did?" "Uh . . ." "Just write the test, Elaine. Trust me." And so Joe, Elaine, and all the other developers began to code their tasks, one test case at a time. The room in which they worked was abuzz with the conversations between the pairs. The murmur was punctuated by an occasional high five when a pair managed to finish a task or a difficult test case.   As development proceeded, the developers changed partners once or twice a day. Each developer got to see what all the others were doing, and so knowledge of the code spread generally throughout the team.   Whenever a pair finished something significant whether a whole task or simply an important part of a task they integrated what they had with the rest of the system. Thus, the code base grew daily, and integration difficulties were minimized.   The developers communicated with Jane on a daily basis. They'd go to her whenever they had a question about the functionality of the system or the interpretation of an acceptance test case.   Jane, good as her word, supplied the team with a steady stream of acceptance test scripts. The team read these carefully and thereby gained a much better understanding of what Jane expected the system to do. By the beginning of the second week, there was enough functionality to demonstrate to Jane. She watched eagerly as the demonstration passed test case after test case. "This is really cool," Jane said as the demonstration finally ended. "But this doesn't seem like one-third of the tasks. Is your velocity slower than anticipated?"   You grimace. You'd been waiting for a good time to mention this to Jane but now she was forcing the issue. "Yes, unfortunately, we are going more slowly than we had expected. The new application server we are using is turning out to be a pain to configure. Also, it takes forever to reboot, and we have to reboot it whenever we make even the slightest change to its configuration."   Jane eyes you with suspicion. The stress of last Monday's negotiations had still not entirely dissipated. She says, "And what does this mean to our schedule? We can't slip it again, we just can't. Russ will have a fit! He'll haul us all into the woodshed and ream us some new ones."   You look Jane right in the eyes. There's no pleasant way to give someone news like this. So you just blurt out, "Look, if things keep going like they're going, we're not going to be done with everything by next Friday. Now it's possible that we'll figure out a way to go faster. But, frankly, I wouldn't depend on that. You should start thinking about one or two tasks that could be removed from the iteration without ruining the demonstration for Russ. Come hell or high water, we are going to give that demonstration on Friday, and I don't think you want us to choose which tasks to omit."   "Aw forchrisakes!" Jane barely manages to stifle yelling that last word as she stalks away, shaking her head. Not for the first time, you say to yourself, "Nobody ever promised me project management would be easy." You are pretty sure it won't be the last time, either.   Actually, things went a bit better than you had hoped. The team did, in fact, have to drop one task from the iteration, but Jane had chosen wisely, and the demonstration for Russ went without a hitch. Russ was not impressed with the progress, but neither was he dismayed. He simply said, "This is pretty good. But remember, we have to be able to demonstrate this system at the trade show in July, and at this rate, it doesn't look like you'll have all that much to show." Jane, whose attitude had improved dramatically with the completion of the iteration, responded to Russ by saying, "Russ, this team is working hard, and well. When July comes around, I am confident that we'll have something significant to demonstrate. It won't be everything, and some of it may be smoke and mirrors, but we'll have something."   Painful though the last iteration was, it had calibrated your velocity numbers. The next iteration went much better. Not because your team got more done than in the last iteration but simply because the team didn't have to remove any tasks or stories in the middle of the iteration.   By the start of the fourth iteration, a natural rhythm has been established. Jane, you, and the team know exactly what to expect from one another. The team is running hard, but the pace is sustainable. You are confident that the team can keep up this pace for a year or more.   The number of surprises in the schedule diminishes to near zero; however, the number of surprises in the requirements does not. Jane and Russ frequently look over the growing system and make recommendations or changes to the existing functionality. But all parties realize that these changes take time and must be scheduled. So the changes do not cause anyone's expectations to be violated. In March, there is a major demonstration of the system to the board of directors. The system is very limited and is not yet in a form good enough to take to the trade show, but progress is steady, and the board is reasonably impressed.   The second release goes even more smoothly than the first. By now, the team has figured out a way to automate Jane's acceptance test scripts. The team has also refactored the design of the system to the point that it is really easy to add new features and change old ones. The second release was done by the end of June and was taken to the trade show. It had less in it than Jane and Russ would have liked, but it did demonstrate the most important features of the system. Although customers at the trade show noticed that certain features were missing, they were very impressed overall. You, Russ, and Jane all returned from the trade show with smiles on your faces. You all felt as though this project was a winner.   Indeed, many months later, you are contacted by Rufus Inc. That company had been working on a system like this for its internal operations. Rufus has canceled the development of that system after a death-march project and is negotiating to license your technology for its environment.   Indeed, things are looking up!

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