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  • Big Visible Charts

    - by Robert May
    An important part of Agile is the concept of transparency and visibility. In proper functioning teams, stakeholders can look at any team at any time in the iteration or release and see how that team is doing by simply looking at what we call Big Visible Charts. If you’ve done Scrum, you’ve seen these charts. However, interpreting these charts can often be an art form. There are several different charts that can be useful. In this newsletter, I’ll focus on the Iteration Burndown and Cumulative Flow charts. I’ve included a copy of the spreadsheet that I used to create the charts, and if you don’t have a tool that creates them for you, you can use this spreadsheet to do so. Our preferred tool for managing Scrum projects is Rally. Rally creates all of these charts for you, saving you quite a bit of time. The Iteration Burndown and Cumulative Flow Charts This is the main chart that teams use. Although less useful to stakeholders, this chart is critical to the team and provides quite a bit of information to the team about how their iteration is going. Most charts are a combination of the charts below, so you may need to combine aspects of each section to understand what is happening in your iterations. Ideal Ah, isn’t that a pretty picture? Unfortunately, it’s also very unrealistic. I’ve seen iterations that come close to ideal, but never that match perfectly. If your iteration matches perfectly, chances are, someone is playing with the numbers. Reality is just too difficult to have a burndown chart that matches this exactly. Late Planning Iteration started, but the team didn’t. You can tell this by the fact that the real number of estimated hours didn’t appear until day two. In the cumulative flow, you can also see that nothing was defined in Day one and two. You want to avoid situations like this. You’ll note that the team had to burn faster than is ideal to meet the iteration because of the late planning. This often results in long weeks and days. Testing Starved Determining whether or not testing is starved is difficult without the cumulative flow. The pattern in the burndown could be nothing more that developers not completing stories early enough or could be caused by stories being too big. With the cumulative flow, however, you see that only small bites are in progress and stories were completed early, but testing didn’t start testing until the end of the iteration, and didn’t complete testing all stories in the iteration. When this happens, question whether or not your testing resources are sufficient for your team and whether or not acceptance is adequately defined. No Testing With this one, both graphs show the same thing; the team needs testers and testing! Without testing, what was completed cannot be verified to make sure that it is acceptable to the business. If you find yourself in this situation, review your testing practices and acceptance testing process and make changes today. Late Development With this situation, both graphs tell a story. In the top graph, you can see that the hours failed to burn down as quickly as the team expected. This could be caused by the team not correctly estimating their hours or the team could have had illness or some other issue that affected them. Often, when teams are tackling something that is more unknown, they’ll run into technical barriers that cause the burn down to happen slower than expected. In the cumulative flow graph, you can see that not much was completed in the first few days. This could be because of illness or technical barriers or simply poor estimation. Testing was able to keep up with everything that was completed, however. No Tool Updating When you see graphs that look like this, you can be assured that it’s because the team is not updating the tool that generates the graphs. Review your policy for when they are to update. On the teams that I run, I require that each team member updates the tool at least once daily. You should also check to see how well the team is breaking down stories into tasks. If they’re creating few large tasks, graphs can look similar to this. As a general rule, I never allow tasks, other than Unit Testing and Uncertainty, to be greater than eight hours in duration. Scope Increase I always encourage team members to enter in however much time they think they have left on a task, even if that means increasing the total amount of time left to do. You get a much better and more realistic picture this way. Increasing time remaining could explain the burndown graph, but by looking at the cumulative flow graph, we can see that stories were added to the iteration and scope was increased. Since planning should consume all of the hours in the iteration, this is almost always a bad thing. If the scope change happened late in the iteration and the hours remaining were well below the ideal burn, then increasing scope is probably o.k., but estimation needs to get better. However, with the charts above, that’s clearly not what happened and the team was required to do extra work to make the iteration. If you find this happening, your product owner and ScrumMasters need training. The team also needs to learn to say no. Scope Decrease Scope decreases are just as bad as scope increases. Usually, graphs above show that the team did a poor job of estimating their stories and part way through had to reduce scope to change the iteration. This will happen once in a while, but if you find it’s a pattern on your team, you need to re-evaluate planning. Some teams are hopelessly optimistic. In those cases, I’ll introduce a task I call “Uncertainty.” With Uncertainty, the team estimates how many hours they might need if things don’t go well with the tasks they’ve defined. They try to estimate things that could go poorly and increase the time appropriately. Having an Uncertainty task allows them to have a low and high estimate. Uncertainty should not just be an arbitrary buffer. It must correlate to real uncertainty in the tasks that have been defined. Stories are too Big Often, we see graphs like the ones above. Note that the burndown looks fairly good, other than the chunky acceptance of stories. However, when you look at cumulative flow, you can see that at one point, everything is in progress. This is a bad thing. When you see graphs like this, you’re in one of two states. You may just have a very small team and can only handle one or two stories in your iteration. If you have more than one or two people, then the most likely problem is that your stories are far too big. To combat this, break large high hour stories into smaller pieces that can be completed independently and accepted independently. If you don’t, you’ll likely be requiring your testers to do heroic things to complete testing on the last day of the iteration and you’re much more likely to have the entire iteration fail, because of the limited amount of things that can be completed. Summary There are other charts that can be useful when doing scrum. If you don’t have any big visible charts, you really need to evaluate your process and change. These charts can provide the team a wealth of information and help you write better software. If you have any questions about charts that you’re seeing on your team, contact me with a screen capture of the charts and I’ll tell you what I’m seeing in those charts. I always want this information to be useful, so please let me know if you have other questions. Technorati Tags: Agile

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  • Flex textarea control not updating properly.

    - by ielashi
    I am writing a flex application that involves modifying a textarea very frequently. I have encountered issues with the textarea sometimes not displaying my modifications. The following actionscript code illustrates my problem: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" minWidth="955" minHeight="600"> <mx:TextArea x="82" y="36" width="354" height="291" id="textArea" creationComplete="initApp()"/> <mx:Script> <![CDATA[ private var testSentence:String = "The big brown fox jumps over the lazy dog."; private var testCounter:int = 0; private function initApp():void { var timer:Timer = new Timer(10); timer.addEventListener(TimerEvent.TIMER, playSentence); timer.start(); } private function playSentence(event:TimerEvent):void { textArea.editable = false; if (testCounter == testSentence.length) { testCounter = 0; textArea.text += "\n"; } else { textArea.text += testSentence.charAt(testCounter++); } textArea.editable = true; } ]]> </mx:Script> </mx:Application> When you run the above code in a flex project, it should repeatedly print, character by character, the sentence "The big brown fox jumps over the lazy dog.". But, if you are typing into the textarea at the same time, you will notice the text the timer prints is distorted. I am really curious as to why this happens. The single-threaded nature of flex and disabling user input for the textarea when I make modifications should prevent this from happening, but for some reason this doesn't seem to be working. I must note too that, when running the timer at larger intervals (around 100ms) it seems to work perfectly, so I am tempted to think it's some kind of synchronization issue in the internals of the flex framework. Any ideas on what could be causing the problem?

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  • Excel 2003 charts not looking right in 2007

    - by AppsByAaron
    I'm not exactly sure this goes here but I don't know where else to look for help. I have some Excel files containing charts made with Excel 2003. When I open the file in Excel 2007 and save it (non 2007) is messes up the charts. However, when in Excel 2007 and I Save as a .xlsx type the charts don't mess up. Is there any help for me to be able to not have the charts mess up when simply saving the 2003 file with Excel 2007? Hope that's confusing. Thanks.

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  • Career growth in Adobe Flex or HTML5? [closed]

    - by Raj
    I have been working as a java/j2ee developer in a mnc from past 2 years. I have worked on javascript,jsp,struts,html,css on the 1st project. Now I am working on javascript/xsl/Adobe Flex in current project for 6 months. I am getting calls for java/flex developer from jobsites. Recently got a call for a Javascript/HTML5 developer. Is it a good option compared to Adobe Flex in current project? Please guide me among these technologies which will take my career in right direction and good growth which keeps in demand.

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  • Display Time Based Gannt charts using JavaScript

    - by Hari
    Hi All, We are using fusion charts for time based gantt charts. But these charts are not getting displayed as they require flash plug-in which is not supproted by iPhone. So I'm looking for pure javascript charts to get the same type of charts but I have not found any! I would appreciate if you can point me to right direction. If there are no such links then ,please let me know how we can create these type of charts using JS. I'm looking for following type of charts http://www.fusioncharts.com/widgets/Gallery/Gantt11.html?width=650&height=490 Thanks, Hari

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  • Flex builder3 is not generating html wrapper when targeting flex 4 sdk

    - by gonzohunter
    In Flex builder 3 when I create a new flex application targeting the flex 4 sdk, it wont generate a html wrapper file. I have hunted around the web for answers, but no success. I have made sure the box is checked in the project properties to generate html wrapper. The only workaround is to target an older version of the sdk (i.e. 3.2), which will cause the wrapper to be generated. Then I can revert the project to sdk 4. This then means I can never do a clean of my project because this will result in the wrapper being deleted. Has anyone else come across this? Is this just a bug with Flexbuilder3?

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  • Specifying a flex-config.xml with Maven / Flex Mojos

    - by Sophistifunk
    I have to port an existing project to Maven, and it includes a resource called "config.xml" that is copied to the deploy directory alongside the SWF and HTML, and loaded at run-time to locate a bunch of WSDLs. Flex Mojos has taken it upon itself to assume that my xml file is a flex-config file with instructions for the compiler, which of course promptly gives up the ghost. The question is: How do I specify a named config file for the compiler so that Maven stops this nonsense (as well as specifying my compile-time options)?

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  • Any multiplayer webgame engine based on Flex

    - by Hongyu Ouyang
    My team is developing a multiplayer webgame (like a virtual world) in a short time(several months using after-school time), and I wonder if there are any webgame engine based on Flex. When I googled it I got many results related to HTML5, but I doubted if it is suitable for quick development. Do anyone have the experience of developing a webgame using A good engine? Are there any engine recommended? I prefer actionscript and flex to a javascript or HTML5 solution.

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  • Managing the interval for horizontal axis in flex

    - by Roshan
    Hi Guys, How can we manage the horizontalaxis interval in flex chart? What actually happening is , the data is inserted between two interval levels and its causing readability problem when we draw line grids in graph. The data point is shown in between the data grids. How can we move the axis or manage the data points?

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  • flex chart grid lines dotted

    - by Jonny
    Using the LineChart component of Flex: How do I make the horizontal grid lines (background within the chart) dotted? With the mx:Stroke within the mx:horizontalStroke, I can only set properties like weight, color and alpha. I'd like to make the line dotted... This is what I have now: <mx:LineChart id="linechartDays" width="100%" height="100%" dataProvider="{dayData}" showDataTips="true"> <mx:backgroundElements> <mx:GridLines horizontalChangeCount="1" direction="horizontal"> <mx:horizontalStroke> <mx:Stroke weight="1" color="0xcccccc"/> </mx:horizontalStroke> </mx:GridLines> </mx:backgroundElements> </mx:LineChart>

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  • Flex: How to resize DisplayObject to fit panel in Flex application

    - by ohm
    I am trying to attach some of my actionscript class, inherited from Sprite, to my Flex application by attaching it to a UIComponent, then add UIComponent to a panel. However, the size of my Sprite class appears to be larger than the panel. So, I try to resize it using DisplayObject.scale property, but I need to know the size of my container. Since I try to make my code reusable, I figure that I should let my Sprite class handle the resize by getting it via its parent property (let's say, I can resize it by set this.scaleX = this.parent.Width/this.width or something like this) However, my Sprite class's parent, which is the UIComponent, has width/height of 0. So, my question is: 1) Is there any better way to resize DisplayObject class to fit its container when attached to Flex object? 2) If you know, why my UIComponent's size remain 0 and my DisplayObject still appears at its full size? Here's my code, using Flash Builder 4: private var loader:Loader = new Loader(); private function testLoader():void { var urlRequest:URLRequest = new URLRequest("http://localhost/welcome.png"); loader.load(urlRequest); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onLoaderLoadComplete); } private function onLoaderLoadComplete(e:Event):void { loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,onLoaderLoadComplete); var ui : UIComponent = new UIComponent(); ui.addChild(loader); panelTest.addElement(ui); trace("ui.width = " + ui.width); trace("ui.height = " + ui.height); trace("loader.width = " + loader.width); trace("loader.height = " + loader.height); trace("panelTest.width = " + panelTest.width); trace("panelTest.height = " + panelTest.height); } And this is the result when run: ui.width = 0 ui.height = 0 loader.width = 571 loader.height = 411 panelTest.width = 480 panelTest.height = 320

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  • starting with flex - please let me know if the direction is right (ActionScript vs MXML separation)

    - by Piotr
    Hi, I've just started learning flex using OReilly "Programming Flex 3.0". After completing three chapters and starting fourth (ActionScript), and not having enough patience to wait till completing chapter 22 I started to practice :) One bit that I have most worries about right now is the the dual coding mode (MXML vs ActionScript) Please have a look at my code below (it compiles via mxmlc design.mxml, second file 'code.as' should be in same directory) and advise if the separation I used between visual design and code is appropriate. Also - if some smart guy could show me how to recode same example with *.as being a class file [package?] it would be highly appreciated. I got lost with creating directory structure for package - and did not find it most intuitive, especially for small project that has two files like my example. Code: design.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script source="code.as"/> <mx:VBox> <mx:TextInput creationComplete="initializeCalculator()" id="txtScreen"/> <mx:HBox> <mx:Button click="click('7')" id="btn7" label="7"/> <mx:Button click="click('8')" id="btn8" label="8"/> <mx:Button click="click('9')" id="btn9" label="9"/> <mx:Button click="click('C')" id="btnClear" label="C"/> </mx:HBox> <mx:HBox> <mx:Button click="click('4')" id="btn4" label="4"/> <mx:Button click="click('5')" id="btn5" label="5"/> <mx:Button click="click('6')" id="btn6" label="6"/> <mx:Button click="click('/')" id="btnDivide" label="/"/> </mx:HBox> <mx:HBox> <mx:Button click="click('1')" id="btn1" label="1"/> <mx:Button click="click('2')" id="btn2" label="2"/> <mx:Button click="click('3')" id="btn3" label="3"/> <mx:Button click="click('*')" id="btnMultiply" label="*"/> </mx:HBox> <mx:HBox> <mx:Button click="click('0')" id="btn0" label="0"/> <mx:Button click="click('=')" id="btnEqual" label="="/> <mx:Button click="click('-')" id="btnMinus" label="-"/> <mx:Button click="click('+')" id="btnPlus" label="+"/> </mx:HBox> </mx:VBox> </mx:Application> code: code.as public var res:int = 0; public var previousOperator:String = ""; public var previousRes:int=0; public function initializeCalculator():void{ txtScreen.text = res.toString(); } public function click(code:String):void{ if (code=="1" || code=="2" || code=="3" || code=="4" || code=="5" || code=="6" || code=="7" || code=="8" || code=="9" || code=="0"){ res = res*10 + int(code); txtScreen.text = res.toString(); } else if (code=="C"){ res = 0; previousOperator =""; previousRes = 0; txtScreen.text = res.toString(); } else{ calculate(code); } } public function calculate(operator:String):void{ var tmpRes:int; if (previousOperator=="+"){ tmpRes = previousRes + res; } else if (previousOperator=="-"){ tmpRes = previousRes - res; } else if (previousOperator=="/"){ tmpRes = previousRes / res; } else if (previousOperator=="*"){ tmpRes = previousRes * res; } else{ tmpRes = res; } previousOperator = operator; previousRes = tmpRes; txtScreen.text = previousRes.toString(); res = 0; if (previousOperator=="=") { res = tmpRes; txtScreen.text=res.toString(); } } PS. If you have comments that this calculator does not calculate properly, they are also appreciated, yet most important are comments on best practices in Flex.

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  • Non-uniform snap interval on flex slider?

    - by Breck Fresen
    I'm currently using the Flex HSlider control. I'd like the slider to only allow the user to pick the values: [0, .5, 1, 2] I can get it close to what I want by setting the snapInterval to .5 and by explicitly providing the tickValues. But that still allows the value 1.5 to be selected. Is there a way to provide explicit snapValues or to only allow entries in tickValues to be selected? Or do I have to roll my own slider? Thanks in advance, -- Breck

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  • flash cs4: how to convert symbol to flex component?

    - by ufk
    Hiya I've read on the net that there is the flex component kit for flash that allows me to convert flash symbol to flex component or container. I tried installing Flex_Skins_12_05.mxp that suppose to enable these features in flash cs4 but under the commands tab i can't see any commands related to flex conversion. can someone please forward me to the appropriate plugin to install in flash cs4 in order to convert it's symbols to be usable with flex ? thanks

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  • How to get the current page no. in flex paper?

    - by Nitz
    Hello Guys, there is no tags on flex paper. so make tag on flex paper. Now the question.. How do i get the page number in flex paper. I want to add some events when page is changed. And i also want some events on particular some pages. so i need that current page number which is viewing by the user in flex paper.

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  • Flex builder error

    - by Anoop
    My flex builder suddenly stopped highlighting compile time errors. Its also not giving any code completion suggestion, even after pressing ctrl+Space. What could be the possible reasons? Regards, PK

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  • creating a tooltip for a line drawn on cartesiandatacanvas in flex

    - by Guru
    I am trying to draw a line on cartesiandatacanvas. While I am able to draw lines easily using the canvas.moveTo and canvas.lineTo methods, I cannot provide a tooltip to the line if I use that functionality. I have tried creating a label(when ever I draw a line) and adding a tooltip to it but since I show the lines in a 10*10 grid both vertical and horizontal there is a overlap and it is confusing. So now I am trying to create a line object that extends shape or UIComponent. I cannot add this object to canvas using the addChild method it does not work. The addDataChild method works but it messes with the positioning of the line. Can someone help with a solution to this. Simply put I want to draw lines on a datacanvas and add tooltips to them. Here is my code for the line object: package model { import flash.display.CapsStyle; import flash.display.JointStyle; import flash.display.LineScaleMode; import mx.core.UIComponent; public class Line extends UIComponent { public var x1:Number; public var x2:Number; public var y1:Number; public var y2:Number; public var color:Number; public function Line(x1:Number, y1:Number, x2:Number, y2:Number,color:Number) { super(); this.graphics.lineStyle(4, color, 1, true, LineScaleMode.NORMAL, CapsStyle.ROUND, JointStyle.MITER, 1 ); this.graphics.moveTo(x1,y1); this.graphics.lineTo(x2,y2); } } } Here is a sample MXML that has a canvas and tries to use the line object above: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ import model.Line; import mx.charts.chartClasses.CartesianCanvasValue; private var accidImage:Image = new Image(); public function init():void { var line:Line = new Line(10,10,40,40,0XFF0000); // canvas.addChild(line); *Does not Work* canvas.addDataChild(line,10,10,null,null,null,null); } ]]> </mx:Script> <mx:Panel x="60" y="53" width="517" height="472" layout="absolute"> <mx:PlotChart x="48" y="10" id="plotchart1"> <mx:series> <mx:PlotSeries displayName="Series 1" yField=""/> </mx:series> <mx:annotationElements> <mx:CartesianDataCanvas id="canvas" includeInRanges="true"/> </mx:annotationElements> <mx:verticalAxis> <mx:LinearAxis id="axis11" minimum="0" maximum="100" interval="10" padding="10"/> </mx:verticalAxis> <mx:horizontalAxis> <mx:LinearAxis id="axis21" minimum="0" maximum="100" interval="10" padding="10"/> </mx:horizontalAxis> </mx:PlotChart> <mx:Legend dataProvider="{plotchart1}"/> </mx:Panel> </mx:WindowedApplication>

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  • New project created with Flex Mojo's archetype throws Cannot Find Parent Project-Maven Exception

    - by ignorant
    This is probably a silly question but I just cant seem to figure out. I'm completely new to flex and maven. Maven 2.2.1: Maven 2.2.1 unzipped,M2_HOME set and repository altered to point to different drive location in settings.xml Flex 4.0: Installed Created a multi-modular webapp project using flexmojo: mvn archetype:generate -DarchetypeRepository=http://repository.sonatype.org/content/groups/flexgroup -DarchetypeGroupId=org.sonatype.flexmojos -DarchetypeArtifactId=flexmojos-archetypes-modular-webapp -DarchetypeVersion=RELEASE with following options groupId=com.test artifactId=test version=1.0-snapshot package=com.tests * Creates * test |-- pom.xml |--swc -pom.xml |--swf -pom.xml `--war -pom.xml Parent pom has swc, swf, war as modules. Dependency is war-swf-swc. With parent artifactId of swf, swc, war set to swf, swc, test respectively. On executing mvn on test folder(for that matter clean or anything) I get this following error. G:\Projects\testmvn -e + Error stacktraces are turned on. [INFO] Scanning for projects... Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom [INFO] Unable to find resource 'com.test:swc:pom:1.0-snapshot' in repository central (http://repo1.maven.org/maven2) [INFO] ------------------------------------------------------------------------ [ERROR] FATAL ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to resolve artifact. GroupId: com.test ArtifactId: swc Version: 1.0-snapshot Reason: Unable to download the artifact from any repository com.test:swc:pom:1.0-snapshot from the specified remote repositories: central (http://repo1.maven.org/maven2) [INFO] ------------------------------------------------------------------------ [INFO] Trace org.apache.maven.reactor.MavenExecutionException: Cannot find parent: com.test:swc for project: com.test:swc-swc:swc:1.0-snapshot for project com.test:swc-swc:swc:1.0-snapshot at org.apache.maven.DefaultMaven.getProjects(DefaultMaven.java:404) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:272) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:138) at org.apache.maven.cli.MavenCli.main(MavenCli.java:362) at org.apache.maven.cli.compat.CompatibleMain.main(CompatibleMain.java:60) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:585) at org.codehaus.classworlds.Launcher.launchEnhanced(Launcher.java:315) at org.codehaus.classworlds.Launcher.launch(Launcher.java:255) at org.codehaus.classworlds.Launcher.mainWithExitCode(Launcher.java:430) at org.codehaus.classworlds.Launcher.main(Launcher.java:375) Caused by: org.apache.maven.project.ProjectBuildingException: Cannot find parent: com.test:swc for project: com.test:swc-swc:swc:1.0-snapshot for project com.test:swc-swc:swc:1.0-snapshot at org.apache.maven.project.DefaultMavenProjectBuilder.assembleLineage(DefaultMavenProjectBuilder.java:1396) at org.apache.maven.project.DefaultMavenProjectBuilder.buildInternal(DefaultMavenProjectBuilder.java:823) at org.apache.maven.project.DefaultMavenProjectBuilder.buildFromSourceFileInternal(DefaultMavenProjectBuilder.java:508) at org.apache.maven.project.DefaultMavenProjectBuilder.build(DefaultMavenProjectBuilder.java:200) at org.apache.maven.DefaultMaven.getProject(DefaultMaven.java:604) at org.apache.maven.DefaultMaven.collectProjects(DefaultMaven.java:487) at org.apache.maven.DefaultMaven.collectProjects(DefaultMaven.java:560) at org.apache.maven.DefaultMaven.getProjects(DefaultMaven.java:391) ... 12 more Caused by: org.apache.maven.project.ProjectBuildingException: POM 'com.test:swc' not found in repository: Unable to download the artifact from any repository com.test:swc:pom:1.0-snapshot from the specified remote repositories: central (http://repo1.maven.org/maven2) for project com.test:swc at org.apache.maven.project.DefaultMavenProjectBuilder.findModelFromRepository(DefaultMavenProjectBuilder.java:605) at org.apache.maven.project.DefaultMavenProjectBuilder.assembleLineage(DefaultMavenProjectBuilder.java:1392) ... 19 more Caused by: org.apache.maven.artifact.resolver.ArtifactNotFoundException: Unable to download the artifact from any repository com.test:swc:pom:1.0-snapshot from the specified remote repositories: central (http://repo1.maven.org/maven2) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:228) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:90) at org.apache.maven.project.DefaultMavenProjectBuilder.findModelFromRepository(DefaultMavenProjectBuilder.java:558) ... 20 more Caused by: org.apache.maven.wagon.ResourceDoesNotExistException: Unable to download the artifact from any repository at org.apache.maven.artifact.manager.DefaultWagonManager.getArtifact(DefaultWagonManager.java:404) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:216) ... 22 more [INFO] ------------------------------------------------------------------------ [INFO] Total time: 1 second [INFO] Finished at: Tue Jun 15 19:22:15 GMT+02:00 2010 [INFO] Final Memory: 1M/2M [INFO] ------------------------------------------------------------------------ Looks like its trying to download the project from maven's central repository instead of building it. What am I missing?

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