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  • Half-maximized windows misplaced after switching display

    - by Arild
    I have a laptop which I often plug into a larger screen with another display resolution. Thus I'm frequently changing the screen for the system to use. Also I've recently discovered the advantages of half-maximizing windows when working alternatingly in two or more applications. When changing screens, however the windows basically retain their absolute sizes and positions. So in my case the windows typically have their bottoms outside display, don't fill up half the display, etc. I have to half-maximize the windows again every time I switch screens. I'm thinking this should be subject of a bug report but I find it difficult to know where to file them. Any ideas on what package is responsible?

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  • Print Problem: Page Squeezed in Half

    - by iam
    I've just managed to successfully set up my printer (Canon MX320) using the Printing app on Ubuntu 12.04. However the only 1 remaining problem is that each time I tried to print it will only print the file on the top half of the page only: meaning that for some reason, the printer "squeezes" the whole content of each page in the file to fit into the top half of the page only (so the proportion in the print-out is not correct vertically). This happens with every type of file I tried to print (Documents, Images, Web pages). I checked the Printing's setting & properties and couldn't find anything related to this issue yet and I've already made sure to set all the information correct (paper size, source etc.). The Print Preview always display correctly on the screen, but it's only the actual print-out that shows this problem. I also tried with several different types of papers (A4, photos etc.) but the result is always the same: the printer keeps putting the content in the top half of the paper only.

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  • China’s Better Life Selects Oracle® Retail to Support Hypermarket Growth

    - by user801960
    On Monday, China’s first multi-format retailer, Better Life Commercial Chain Share Co. announced that it has selected a broad selection of Oracle solutions including specific Oracle Retail applications to support the growth of its hypermarket operations. Better Life currently operates 186 hypermarkets, department stores, consumer electronics stores, as well as entertainment and real estate operations across Southern China. The company’s expansion strategy for its hypermarket business is integral to its overall plan for rapid growth in an increasingly competitive market and after evaluating Oracle and SAP, Better Life identified a range of Oracle solutions including components of Oracle Retail Merchandising Operations Management, Oracle Retail Merchandise Planning and Optimization, and Oracle Retail In-Store Operations as key enablers to optimizing its operations. The Oracle Retail offering will help Better Life to create a consolidated view of product, price, inventory and associated back office information that facilitates improved fulfilment of customer demand.  These solutions will also provide a better understanding of inventory from buying through store transactions, delivering actionable insight with which it can make smarter, more profitable decisions around planning, forecasting and replenishment. You can read the full blog post here: http://www.oracle.com/us/corporate/press/1680357

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  • IDC: Oracle Doubles Down on Life Sciences Sales & Marketing

    - by charles.knapp
    "This past week Oracle held its 5th annual Life Sciences Forum in Princeton, NJ. The conference provided a wide range of content focused on their products and partnerships across the life science spectrum. But this year's conference placed strong emphasis on Oracle's new CRM On Demand Life Sciences Edition R17, and deservedly so. R17 is the largest, and most impressive, CRM On Demand release that Oracle has had to date, and it provides many significant upgrades over earlier versions." Read more here.

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  • The Future of Life Assurance Conference Recap

    - by [email protected]
    I recently wrote about the Life Insurance Conference held in Washington, DC last month. This week I was both an attendee and guest speaker the 13th Annual Future of Life Assurance Conference held at The Guoman Tower in London, UK. It's amazing that these two conferences were held on opposition sides of the Atlantic Ocean and addressed many of the same session topics and themes. Insurance is certainly a global industry! This year's conference was attended by many of the leading carriers and CEOs in the UK and across Europe.The sessions included a strong lineup of keynote speakers and panel discussions from carriers such as Legal & General, Skandia, Aviva, Standard Life, Friends Provident, LV=, Zurich UK, Barclays and Scottish Life. Sessions topics addressed a variety of business and regulatory issues including: Ensuring a profitable future Key priorities in regulation The future of advice The impact of the RDR on distribution Bancassurance Gaining control of the customer relationship Revitalizing product offerings In addition, Oracle speakers (Glenn Lottering and myself) led specific sessions on gearing up for Solvency II and speeding product development through adaptive rules-based systems. The main themes that played throughout many of the sessions included: change is here, focusing on customers, the current economic crisis has been challenging and the industry needs to get back to the basics and simplify - simplify - simplify. Additionally, it is clear that the UK Life & Pension markets will be going through some major changes as new RDR regulation related to advisor fees and commission and automatic enrollment are rolled out in 2012 Roger A.Soppe, CLU, LUTCF, is the Senior Director of Insurance Strategy, Oracle Insurance.

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  • How to stop reducing life? [closed]

    - by SystemNetworks
    CODE Input input = gc.getInput(); int xpos = Mouse.getX(); int ypos = Mouse.getY(); emu = "Enemy Life : " + enemyLife; Life = "Your Life Is" + life; Mousepos = "X:" + xpos + "Y:" + ypos; //test test1 = "Test INT" + test1int; if(!repeatStop) { //if this button is press, the damage will add up. When //pressed fight, it would start reducing the enemy health. if(input.isKeyPressed(Input.KEY_1)) { test1int += 1; } } if((xpos>1007 &xpos<1297)&&(ypos>881 && ypos<971)) { //Fight button if(Mouse.isButtonDown(0)){ finishTurn=true; } } //fight has started if(finishTurn==true) { //this would reduce the enemy life if(floodControl1==false) { enemyLife-=test1int; } //PROBLEM: Does not stop reducing! //the below code was not successful. It did not stop it // from reducing further. if(test1int>10) { floodControl1=true; } } QUESTION: Ok now, this is what is does. When I press the key, 1, it adds up the damage to the enemy. When I press fight, It will then start to reduce the enemy's health. Now my problem is, it kept on reducing and deducting it until negative! How do I deduct it to my desired damage (My desired damage is the one when press key 1)?

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  • Game of life in F# with accelerator

    - by jpalmer
    I'm trying to write life in F# using accelerator v2, but for some odd reason my output isn't square despite all my arrays being square - It appears that everything but a rectangular area in the top left of the matrix is being set to false. I've got no idea how this could be happening as all my operations should treat the entire array equally. Any ideas? open Microsoft.ParallelArrays open System.Windows.Forms open System.Drawing type IPA = IntParallelArray type BPA = BoolParallelArray type PAops = ParallelArrays let RNG = new System.Random() let size = 1024 let arrinit i = Array2D.init size size (fun x y -> i) let target = new DX9Target() let threearr = new IPA(arrinit 3) let twoarr = new IPA(arrinit 2) let onearr = new IPA(arrinit 1) let zeroarr = new IPA(arrinit 0) let shifts = [|-1;-1|]::[|-1;0|]::[|-1;1|]::[|0;-1|]::[|0;1|]::[|1;-1|]::[|1;0|]::[|1;1|]::[] let progress (arr:BPA) = let sums = shifts //adds up whether a neighbor is on or not |> List.fold (fun (state:IPA) t ->PAops.Add(PAops.Cond(PAops.Rotate(arr,t),onearr,zeroarr),state)) zeroarr PAops.Or(PAops.CompareEqual(sums,threearr),PAops.And(PAops.CompareEqual(sums,twoarr),arr)) //rule for life let initrandom () = Array2D.init size size (fun x y -> if RNG.NextDouble() > 0.5 then true else false) type meform () as self= inherit Form() let mutable array = new BoolParallelArray(initrandom()) let timer = new System.Timers.Timer(1.0) //redrawing timer do base.DoubleBuffered <- true do base.Size <- Size(size,size) do timer.Elapsed.Add(fun _ -> self.Invalidate()) do timer.Start() let draw (t:Graphics) = array <- array |> progress let bmap = new System.Drawing.Bitmap(size,size) target.ToArray2D array |> Array2D.iteri (fun x y t -> if not t then bmap.SetPixel(x,y,Color.Black)) t.DrawImageUnscaled(bmap,0,0) do self.Paint.Add(fun t -> draw t.Graphics) do Application.Run(new meform())

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  • I am not satisfied with my career and accomplished nothing in my life. what should I do now [on hold]

    - by user2906155
    After my complete my College education I got chance to work on software programming. I work on few software and now nothing make me feel good. I don't like web-programming. Can't have too much mind to play with other people in team a designer or a senior. it's totally time wasting for me. We do integration without any source code control. copy through pen drive. I write in too many language for web-programming but know nothing about any language specially. I don't like to have a BOSS. I would like to do something on my own. From last 3 year I thing I will got a better job but I am unable to get it. I am not good at Programming nor my English is native. I have a big list for pay then my salary. I have problem with nothing. my atmosphere is about illiterate people. they abuse 24 hours a day. this thing make me sick. people watch CRIME patrol my home (watching rape in TV because it's happen to someone). I do my work from home. I don't like to live in my state. All state is one of the biggest illiterate state of my country. Once I apply for a Job in China and it's look like I can get thing Job but I don't get it. My family doesn't want me to settle anywhere else. I told my family 4 time a day that I can't live in this worst situation. Everyone (including the person who I work for) tell me that you can do it only you have money. Now I really don't know how to make money. My job not allow me to work for anyone. My productivity going down since I don't learn anything new. I thing if this happen to me for next 2 year I don't have any knowledge more then a peon. I hate it. When I was in other city then I see that if I spent 7 days their all my 7 days going better. even I go for travelling in green places then I like it. but all I hate it where I work for. When I work on other city then I see my productivity are improved and I don't hate my work. I listen a song "If you don't your love what are you doing it for". I seriously don' t know what I still live here because this place gave me nothing but depression and trouble. for people I clear that I don't belong to RICH or middle class family. All I got is doing something on my own or help of someone. affording a rental place make my run on footpath. All I save in one month is just 10$ (approximately) (actually I afford some guys's education now). Can a programmer live worst life like this. I really not happy. Today is a festival in India and I don't celebrate it because I really hate myself. I want to do suicide. someone guide me how to start solving this headache

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  • nm-applet gone?

    - by welp
    nm-applet seems to have disappeared from my system. I am running 12.10. Here's what I get when I check my package manager logs: ? ~ grep network-manager /var/log/dpkg.log 2012-10-06 10:37:08 upgrade network-manager-gnome:amd64 0.9.6.2-0ubuntu5 0.9.6.2-0ubuntu6 2012-10-06 10:37:08 status half-configured network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:08 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:09 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu5 2012-10-06 10:37:09 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:37:09 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:39:50 configure network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:39:50 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:39:50 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:39:50 status half-configured network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-06 10:39:50 status installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 remove network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-configured network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status config-files network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-28 22:27:23 status config-files network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 install network-manager-gnome:amd64 0.9.6.2-0ubuntu6 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status half-installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:03 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:06 configure network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:06 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:07 status unpacked network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:07 status half-configured network-manager-gnome:amd64 0.9.6.2-0ubuntu6 2012-10-31 19:58:07 status installed network-manager-gnome:amd64 0.9.6.2-0ubuntu6 ? ~ Unfortunately, I cannot find network-manager-applet package at all: ? ~ apt-cache search network-manager-applet ? ~ Here are the contents of /etc/apt/sources.list: ? ~ cat /etc/apt/sources.list # deb cdrom:[Ubuntu 12.04 LTS _Precise Pangolin_ - Release amd64 (20120425)]/ dists/precise/main/binary-i386/ # deb cdrom:[Ubuntu 12.04 LTS _Precise Pangolin_ - Release amd64 (20120425)]/ dists/precise/restricted/binary-i386/ # deb cdrom:[Ubuntu 12.04 LTS _Precise Pangolin_ - Release amd64 (20120425)]/ precise main restricted # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://gb.archive.ubuntu.com/ubuntu/ quantal main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://gb.archive.ubuntu.com/ubuntu/ quantal-updates main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ quantal universe deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal universe deb http://gb.archive.ubuntu.com/ubuntu/ quantal-updates universe deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://gb.archive.ubuntu.com/ubuntu/ quantal multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal multiverse deb http://gb.archive.ubuntu.com/ubuntu/ quantal-updates multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ quantal-backports main restricted universe multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ quantal-backports main restricted universe multiverse deb http://security.ubuntu.com/ubuntu quantal-security main restricted deb-src http://security.ubuntu.com/ubuntu quantal-security main restricted deb http://security.ubuntu.com/ubuntu quantal-security universe deb-src http://security.ubuntu.com/ubuntu quantal-security universe deb http://security.ubuntu.com/ubuntu quantal-security multiverse deb-src http://security.ubuntu.com/ubuntu quantal-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. # deb http://archive.canonical.com/ubuntu precise partner # deb-src http://archive.canonical.com/ubuntu precise partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu quantal main deb-src http://extras.ubuntu.com/ubuntu quantal main ? ~ Right now, I can't think of anything else. Happy to provide more info upon request.

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  • Ouya build experiencing odd graphical artifacts, screen half black

    - by Neeko
    I'm witnessing very odd graphical artifacts when I run my Unity game on Ouya. After the Unity splash screen, the game loads with the screen half black. This seemingly has started occurring out of the blue. It also doesn't occur in the editor or the standalone build, only on Ouya. I can't think of a single reason why this would be happening. If I open the Ouya menu screen and close it, the game returns to normal; somewhat, as there may be some artifacts lingering but the screen isn't half black like in the screen shot above. I know there's not much to go off of, but any insight into why this may be happening is greatly appreciated.

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  • infer half vector length in BRDF

    - by cician
    it's my first question on stack. Is it possible to infer length of the half angle vector for specular lighting from N·L and N·V without the whole view and light vectors? I may be completely off-track, but I have this gut feeling it's possible... Why? I'm working on a skin shader and I'm already doing one texture lookup with N·L+N·E and one texture lookup for specular with N·H+N·V. The latter one can be transformed into N·L+N·E lookup if only I had the half vector length. Doing so could simplify the shader a bit and move some operations into the pre-computed lookup texture. It would make a huge difference since I'm trying to squeeze as much functionality as possible to a single pass mobile version so instruction count matters. Thanks.

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  • Laptop battery life drastically decreased compared to Windows 7

    - by Aron Rotteveel
    I am running Ubuntu 10.10 on my Dell Studio XPS 1640 and have about one hour of battery life in it, compared to about 2.5 hours running on Windows 7. This is with wireless and bluetooth on, but still, the difference seems incredible. What could be causing such a difference and is there a way to close the gap without losing core functionality? EDIT: here's some output from powertop. This is with bluetooth turned off and Wifi turned on. The output seems pretty normal to me, but as indicated, this is about 1 hour of battery life on a full battery... Wakeups-from-idle per second : 476.2 interval: 10.0s Power usage (ACPI estimate): 2.5W (1.2 hours) Top causes for wakeups: 30.0% (167.2)D chrome 21.0% (117.3) [extra timer interrupt] 13.9% ( 77.4) [kernel scheduler] Load balancing tick 3.4% ( 18.9)D xchat 7.1% ( 39.8) [iwlagn] <interrupt> 5.9% ( 32.9) AptanaStudio3 3.9% ( 21.6)D java 2.7% ( 14.9) [TLB shootdowns] <kernel IPI> 2.5% ( 14.1) docky 1.8% ( 10.0) nautilus 1.6% ( 9.0) thunderbird-bin 1.0% ( 5.5) [ahci] <interrupt> 0.9% ( 5.0) syndaemon 0.8% ( 4.3) [kernel core] hrtimer_start (tick_sched_timer) EDIT: after changing /proc/sys/vm/laptop_mode to 5 (it was set to 0), wakeups seem to have decreased, although usage still seems far too high: Wakeups-from-idle per second : 263.8 interval: 10.0s Power usage (ACPI estimate): 2.6W (0.9 hours) EDIT: I seem to have discovered the main cause: I was using the open source ATI Drivers. I recently installed the official ATI drivers and laptop battery life seems to have doubled since. EDIT: last edit. The previous 'solution' of installing the official ATI drivers turns out to be a non-solution. Although it does increase battery life, my laptop resolution is maxed out at 1200x800 after a reboot. (Please note that this problem does not need answering in this question as it is a seperate case)

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  • XNA for life!

    - by George Clingerman
    Or until my arm falls off at least…. I’ve been meaning to get a new tattoo for quite a while. And I wanted it to be geeky and to represent some memorable milestone in my life. So I was thinking, mulling over some various ideas, sketching some things out. And then it hit me. XNA. Specifically the XNA logo. It’s super geeky (so geeky I’ll probably have to explain to 90% of the people that say it what it even means) and I’m not sure that anything has been so memorable and made such a change in my life as XNA. Cheesy but true. When the XNA framework came out, thing started happening quickly. I stumbled into a geek community and started going to code camps, MSDN events, code-a-thons. I got an XNA MVP award. Met huge geek idols in my life (like Rory Blyth and Scott Hanselman) and just really started getting integrated into this fantastic development community. Then to add to all of that I became part of this fantastic XNA community. It’s really just been one of the best things to ever happen to me and I’m having the time of my life right now. So sure, it’s permanent. Sure Microsoft could cancel XNA, rebrand it to Flimmer Flammer or some other name. Sure my arms are going to be wrinkly and flabby when I’m older and for sure I’m going to have to explain to people over and over again just what in the world “xna” means. But you know what, every time I look at that tattoo and every time I’m telling somebody what xna means, I’m going to remember all these awesome things that have happened to me. All the tremendous things I’m seeing people do with the XNA framework and more importantly all the stories and friendships I’ve formed in the XNA community. And I think that deserves a little permanent recognition.

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  • Korea&rsquo;s Anti Abortion / Pro Life Movement

    - by Randy Walker
    The South Korean government is in dire straits.  The national birth rate continues to decline and as the population grows older, there aren’t enough children being born to support the country long term.  The social issues of post Korean War are coming back to haunt the empowered nation.  Being torn apart by the Korean War (nicknamed the forgotten war in America) and with a nation facing starvation, South Korea allowed hundreds of thousands of their children to be adopted abroad.  This has created a problem of epidemic proportions, essentially devaluing life in Korea and child rearing. In an effort to encourage birth rates, the government encouraged their workers to go home early and procreate by turning off the lights in buildings.  Something unknown to me, was the illegalization of abortion except in special cases. According to the this article, http://joongangdaily.joins.com it’s working.  Abortions are down and women are being encouraged to give birth.  However the flip side is illegal risky abortions are on the rise, with potential back alley abortions looming.  But with a nation facing it’s potential implosion, it has to continue it’s efforts to encourage mothers to give birth. Many of the issues that America has faced is in stark contrast to South Korea.  Abortion has been a generally accepted procedure for some time.  If you’ll recall, I mentioned South Korea devalued their children.  But the nation’s problems lie so much deeper.  Being an Asian nation, saving “face” is an important aspect of life.  And being an unwed mother disgraces the family.  Living as a single mother in South Korea is a difficult life.  Most married mothers stay at home to take care of the children.  Being a shunned single mother that has a hard time getting a job (because you are a single mother) and affording child care isn’t like life in America. If we in the states suddenly faced a birthrate crisis, what would the U.S. government do?

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  • How to Switch from 4G LTE to 3G on the New iPad to Save Battery Life

    - by The Geek
    Whether you live somewhere without 4G coverage, you live in a bad coverage zone, or you just want to conserve some battery life, it’s extremely simple to disable 4G / LTE on the new 3rd generation iPad and switch to 3G instead, which uses less battery life. Note: We’ve not done formal testing yet to figure out how much battery life you might save, but there’s no question that 4G LTE technology uses a lot more battery overall, and it’s useful to know that you can disable it. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Battery life decreased after upgrade to 11.04

    - by bruno077
    After upgrading from Ubuntu 10.10, my battery life has decreased dramatically. There was a bug in Ubuntu 10.10 where the Load Balancing Tick and Kworker would interrupt and wake-up the cpu too much, and this wasn't normal. I applied a gnome-power-manager fix back then, following this question, which leads to this bug report, and battery life increased to 3.5 hours. I'm getting around two hours of battery-life in Natty, and calling Intel's powertop reveals that this bug is back. Is there a fix for Natty yet? I have a Core 2 Duo ULV, Thinkpad Edge 13

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  • Collision with half semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: -Pixel-perfect collision (microsoft has a sample(http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel_transformed)) , but then I wouldn't know how to change the meteor angle after the collision -3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. -Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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  • Delaying a Foreach loop half a second

    - by Sigh-AniDe
    I have created a game that has a ghost that mimics the movement of the player after 10 seconds. The movements are stored in a list and i use a foreach loop to go through the commands. The ghost mimics the movements but it does the movements way too fast, in split second from spawn time it catches up to my current movement. How do i slow down the foreach so that it only does a command every half a second? I don't know how else to do it. Please help this is what i tried : The foreach runs inside the update method DateTime dt = DateTime.Now; foreach ( string commandDirection in ghostMovements ) { int mapX = ( int )( ghostPostition.X / scalingFactor ); int mapY = ( int )( ghostPostition.Y / scalingFactor ); // If the dt is the same as current time if ( dt == DateTime.Now ) { if ( commandDirection == "left" ) { switch ( ghostDirection ) { case ghostFacingUp: angle = 1.6f; ghostDirection = ghostFacingRight; Program.form.direction = ""; dt.AddMilliseconds( 500 );// add half a second to dt break; case ghostFacingRight: angle = 3.15f; ghostDirection = ghostFacingDown; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; case ghostFacingDown: angle = -1.6f; ghostDirection = ghostFacingLeft; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; case ghostFacingLeft: angle = 0.0f; ghostDirection = ghostFacingUp; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; } } } }

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  • Collision with half of a semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: Pixel-perfect collision (Microsoft has a sample) , but then I wouldn't know how to change the meteor angle after the collision 3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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  • Finding the Twins when Implementing Catmull-Clark subdivision using Half-Edge mesh [migrated]

    - by Ailurus
    Note: The description became a little longer than expected. Do you know a readable implementation of this algorithm using this mesh? Please let me know! I'm trying to implement Catmull-Clark subdivision using Matlab (because later on the results have to be compared with some other stuff already implemented in Matlab). First try was with a Vertex-Face mesh, the algorithm works but it is of course not very efficient (since you need neighbouring information for edges and faces). Therefore, I'm now using a Half-Edge mesh (info), see also the paper of Lutz Kettner. Wikipedia link to the idea behind Catmull-Clark SDV: Wiki. My problem lies in finding the Twin HalfEdges, I'm just not sure how to do this. Below I'm describing my thoughts on the implementation, trying to keep it concise. Half-Edge mesh (using indices to Vertices/HalfEdges/Faces): Vertex (x,y,z,Outgoing_HalfEdge) HalfEdge (HeadVertex (or TailVertex, which one should I use), Next, Face, Twin). Face (HalfEdge) To keep it simple for now, assume that every face is a quadrilateral. The actual mesh is a list of Vertices, HalfEdges and Faces. The new mesh will consist of NewVertices, NewHalfEdges and NewFaces, like this (note: Number_... is the number of ...): NumberNewVertices: Number_Faces + Number_HalfEdges/2 + Number_Vertices NumberNewHalfEdges: 4 * 4 * NumberFaces NumberNewfaces: 4 * NumberFaces Catmull-Clark: Find the FacePoint (centroid) of each Face: --> Just average the x,y,z values of the vertices, save as a NewVertex. Find the EdgePoint of each HalfEdge: --> To prevent duplicates (each HalfEdge has a Twin which would result in the same HalfEdge) --> Only calculate EdgePoints of the HalfEdge which has the lowest index of the Pair. Update old Vertices Ok, now all the new Vertices are calculated (however, their Outgoing_HalfEdge is still unknown). Next step to save the new HalfEdges and Faces. This is the part causing me problems! Loop through each old Face, there are 4 new Faces to be created (because of the quadrilateral assumption) First create the 4 new HalfEdges per New Face, starting at the FacePoint to the Edgepoint Next a new HalfEdge from the EdgePoint to an Updated Vertex Another new one from the Updated Vertex to the next EdgePoint Finally the fourth new HalfEdge from the EdgePoint back to the FacePoint. The HeadVertex of each new HalfEdge is known, the Next HalfEdge too. The Face is also known (since it is the new face you're creating!). Only the Twin HalfEdge is unknown, how should I know this? By the way, while looping through the Vertices of the new Face, assign the Outgoing_HalfEdge to the Vertices. This is probably the place to find out which HalfEdge is the Twin. Finally, after the 4 new HalfEdges are created, save the Face with the HalfVertex index the last newly created HalfVertex. I hope this is clear, if needed I can post my (obviously not-yet-finished) Matlab code.

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  • Fans are noisy and battery life is low

    - by Igor Ryzhov
    I worked on Windows 8 previosly and I never had problems: my laptop was quiet and battery life was about 5-6 hours without charge. Then I installed Ubuntu 12.10 and my problems started: now fans are always on and have very strong noise and battery life shortened to 1-1.5 hour! How can I solve this problem? UPD: Full specifications: http://www.onyougo.co.uk/samsung-700z5a-s01ru-notebooks-laptops-features_pi1492384e2

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  • The Birth and Life of a Disk Galaxy [Video]

    - by Jason Fitzpatrick
    In this video, rendered over a million CPU hours by the Pleiades supercomputer at NASA’s Ames Research Center, we see the birth and life of a massive disk galaxy. Computer Model Shows a Disk Galaxy’s Life History [via Geeks Are Sexy] HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8 How To Play DVDs on Windows 8

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  • All printouts condensed into left half on a Samsung Color Laser printer CLP-365W

    - by ajo
    After installing the Samsung Color Laser Printer CLP-365W in 12.04, the printout is condensed into the left half of the A4 page (regardless whether 'fit to page' on or off). This happens both with the automatically recognised Ubuntu driver and the 'Unified Linux driver' from the Samsung website. (The 300.ppd (as per 'Unified driver' install) or 360.ppd are the closest matches to '365'.) Any help?? Test page printout Test page printout closeup

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