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  • Choosing a (browser) game environment [closed]

    - by Iain
    I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches. Basically, I would like to start learning some game development in my own free time (nothing serious, just purely as a hobbyist for fun). I'd like to know what the communities opinions are on the old HTML5/Javascript v Flash argument but purely from a game development perspective. I know people say Flash is dying because of issues like SEO, memory/bandwidth usage and Apple dropping it on tablet and mobile devices, so is it worth me dedicating my free time to learning to use Flash/AS3 for game development or should I focus on HTML5/Javascript? At the moment, I'm not sure HTML5/Javascript is mature enough or has the support tools that Flash does (framework, IDE, etc) and there seems to be a lot more resources online for beginner Flash/AS3 programming. When I'm reading tutorials online for Flash/AS3 I always have it in the back of my head that I'm wasting my time because it won't be around in a few years and I should be investing that time learning HTML5/Javascript. Thoughts? Disclaimer: I'm not trying to spark a flame war or troll anyone - I believe in the right tools for the job and I don't want to waste my time learning something that won't be around in a few years.

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  • Is there a simple way to stop enemies standing in the same spot?

    - by Iain
    So: top-down game, my enemies chase the player, when they get within a certain distance they stand still and fire. If they're all coming from the same direction they all end up standing in the same spot (i.e. standing "within" each other), as I'm not currently doing collision detection between enemies - they are free to pass over each other. What's a simple way around this? Either some form of collision detection or some ai?

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  • Which JavaScript carousel zooms blocks from the playlist?

    - by Iain Hallam
    I saw a carousel/slider for displaying featured content a while ago that does something that most don't. It started fairly simply, with the top feature large, and a playlist to the side of other featured stories: Feature 1 then began to slide towards the bottom right, while feature 2 moved to occupy the main slot, and the previews of features 3 and 4 moved up: The slider had now completed a whole swap, and was ready to do the same thing with feature 3. My Google-fu seems to be lacking in finding this again; does anyone know of this slider? I think it was based on one of the frameworks, but I'm not sure whether it was jQuery or one of the others.

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  • What shall I include in a 10 week web technologies course?

    - by Iain
    In September I will be teaching a university module on web technologies. This session will be available to 1st year (freshman) students who don't necessarily have any programming knowledge or know how the web works. In the 2nd semester I will be teaching Flash, which is my specialism, so I know exactly what I am going to teach, but in the 1st semester I will be teaching them web standards technologies - HTML, CSS, JS, jQuery, PHP and MySQL. Where I need advice is how to proportion the emphasis for each part, and which parts of each technology to cover. Another real issue I'm struggling with is how much of the bad old ways should I teach them? Do they need to know about bold as well as strong, etc. UPDATE: based, on your feedback I will only be teaching the latest version of everything - CSS3, HTML5 etc. I'm not sure exactly how long the semester will be but I'm guessing about 10-12 weeks. Each session is a 2 hour lab. Obviously there's only so much I can cover in that time and it will be up to the students to go a research this stuff properly on W3 schools etc. My ideas so far were: Lesson 0 - Course intro and overview of the current tech landscape. What is out there, what will we be learning, what won't we. What is a web server, URL etc. Looking at different example websites and discussing how they work. Lesson 1 - HTML basics (head, body, title, img, table, a, lists, h1, strong etc) Lesson 2 - CSS for styling and layout - fonts, webfonts, float etc Lesson 3 - Intro to programming JS (variables, loops, conditionals, functions) Lesson 4 - more JS programming fundamentals, DOM manipulation Lesson 5 - jQuery - making things fly about and look cool Lesson 6 - XML and Ajax Lesson 7 - PHP basics - syntax, server-side principles Lesson 8 - PHP and MySQL - forms, logins, saving user info Lesson 9 - don't know Lesson 10 - don't know Please let me know if you think this is the right order, what have I missed, how to use any spare sessions etc. Thanks :) UPDATE BASED ON RESPONSES: Thanks for all your responses - some great stuff. To be absolutely clear, this is not a computer science course, it is a practical module on a creative technology course. The emphasis definitely has to be on making cool things work rather than understanding how the backbone of the internet works. That can come later, if the students are interested. At the end of the module I would like the students to be able to produce a web page or pages that does something cool, using some or all of the technologies I cover. Many of these topics are of course far beyond the scope of a 2 hour session, however I do not have the option of reducing the syllabus, I will just have to explain what the technology does and encourage the student to research it in their own time.

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  • Is there a media player that works on HTTPS sites?

    - by Iain Hallam
    I'm currently using Yahoo! Media Player for a site that needs to play MP3 files that are stored on our server. In total, there's quite a bit more than the free limits at Soundcloud, but each file is only a few minutes long. YMP is pretty good, but causes security warnings on HTTPS pages, because it can only be served via HTTP. Is there an equivalent free player I can embed for the HTTPS pages? EDIT: Just to clarify, I'm initially looking for something that will scan the page and turn media links playable.

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  • Logitech Microphone (AK5370) inaudible volume

    - by Iain Lane
    I bought this microphone from Amazon last week. It's detected just fine in 12.10. I can see it in the sound preferences. The problem is that the volume is so low as to be inaudible, even when turned up to maximum in this dialog. It is working, as I can see that the meter responds to noise, but it's just too low. alsamixer's control is the same, so that doesn't help. I tried messing around in pulseaudio too, but to no avail. In lsusb it's Bus 002 Device 004: ID 0556:0001 Asahi Kasei Microsystems Co., Ltd AK5370 I/F A/D Converter.

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  • How do I remove only some values of a URL parameter in Google Analytics?

    - by Iain Hallam
    I'm using Google Analytics on a DokuWiki site, which uses a URL parameter to decide what to do with the current page: /page is equivalent to: /page?do=show 1) I want to see some of these "modes", but mostly I'd like them counted as viewing the bare page URL itself. The following are the only ones I want to see separately: /page?do=login /page?do=backlinks /page?do=revisions /page?do=subscribe How do I collapse the unwanted modes to the page itself (/page)? 2) Some modes do something that should really not have a page attached, such as: /page1?do=sitemap /page2?do=sitemap How do I get these to show up without the page part (/?do=sitemap)? 3) What do I do with the search mode? Can I remove the page part from this too, and still find out which page people used the search function on? /page?do=search&id=query+text

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  • How do I best remove an entity from my game loop when it is dead?

    - by Iain
    Ok so I have a big list of all my entities which I loop through and update. In AS3 I can store this as an Array (dynamic length, untyped), a Vector (typed) or a linked list (not native). At the moment I'm using Array but I plan to change to Vector or linked list if it is faster. Anyway, my question, when an Entity is destroyed, how should I remove it from the list? I could null its position, splice it out or just set a flag on it to say "skip over me, I'm dead." I'm pooling my entities, so an Entity that is dead is quite likely to be alive again at some point. For each type of collection what is my best strategy, and which combination of collection type and removal method will work best?

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  • Weird Scrolling Issue Using UITableView

    - by Scott Elder
    I am a working UINavigationController pushing two different UITableViews on and off the stack. All of my functionality is working correctly except scrolling. When either table is scrolled above the top row, or below the bottom row, it stays there exposing the margin above/below the table. I am looking for the table to "bounce" back so that only the table is visible and not the white space area beyond - just like any other iPhone app. One of my UITableViews is being loaded by NIB and the other is being created programatically - both of which have the exact same result. I have tried all the bounce and scrolling settings in the Nib, but nothing seems to work. Can someone tell me what I am doing wrong? Please let me know if I can be more specific in detailing my problem. Thanks, -Scott

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  • Are there any good materials or examples on creating a custom Designer in the Delphi IDE

    - by Mark Elder
    I am working on creating a custom form designer in the Delphi IDE. I'm trying to use the RegisterCustomModule, TBaseCustomModule, and ICustomModule functions, classes, and interfaces. My first question on this pointed me to the Delphi Developer's Handbook and the idea that I could even create a custom form designer. However, that book seems to be all Delphi 3 information and things have really changed since then. I'm not finding any material in the Delphi Help file, and searches have not returned very much. I did find the Accidental Programmer's page on the Open Tools, but that looks like it was last up dated in 1998? It does at least have the correct unit names and uses the new interfaces. I'm willing to track down and buy an older book if that is the best reference.

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  • Software or Photoshop plugins for professional photo album design

    - by Iain Fraser
    I am a graphic designer (among other things) and I'm used to doing magazine advertisements, brochures, posters and that sort of thing. Recently I was approached by a photographer who wants a graphic designer to produce wedding albums for him. I have already done a couple for him but I'm finding it hard to work by just arranging my layouts in Photoshop alone. It's very time consuming, but quite repetitive - especially when you're dealing with common page layouts. I know a lot of photographers use album design software to speed up the process a bit. What's the industry standard in terms of album design software?

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  • Upgrading ATI Catalyst drivers fails

    - by Iain
    I'm trying to upgrade my ATI HD 5770 graphics card drivers, as they keep crashing, but the upgrade keeps failing half way through. I have tried the full driver package and the drivers-only package. 10-5_vista64_win7_64_dd_ccc_enu.exe 10-5_vista64_win7_64_dd.exe I'm on Windows 7 Home Premium 64 bit. How can I upgrade?

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  • setting the PATH for Git (not for me)

    - by Iain
    Hi, I'm running OSX 10.6.5 with Git 1.7.1 I have git installed in a non-standard location (though that really should be the standard on a mac;-) in /Library/Frameworks/Git.framework. My own PATH is set fine, git works fine, until... I set up a pre-commit hook with a Ruby script: $ git commit -m "added some Yard documentation" .git/hooks/pre-commit: line 1: #!/usr/bin/env: No such file or directory The pre-commit.sample runs ok, so it appears that git can't find /usr/bin/env, or much else as I've tried shebanging it directly to ruby etc. Just /bin/sh is ok. So, where does Git get it's PATH? because it's not using mine or this wouldn't be happening. And more to the point, how do I get it to see /usr/bin/env ? I've tested the ruby script already, it works. Just to add: $ cat /etc/paths /usr/bin /bin /usr/sbin /sbin /usr/local/bin $ cat /etc/paths.d/git /Library/Frameworks/Git.framework/Programs The first few lines of the Ruby script (which runs via ./pre-commit or ruby pre-commit) #!/usr/bin/env ruby -wKU class String def expand_path File.expand_path self end def parent_dir File.dirname self.expand_path end end

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  • non-interactive ssh sudo... prompts for the password in plain text

    - by Iain
    I'm running some non-interactive ssh commands. The ssh authentication is taken care of fine through the ssh agent, but if I run a command that requires sudo then the password prompt in my terminal is plain text. For example: ssh remotemachine "sudo -u www mkdir -p /path/to/new/folder" will prompt me for the password in plain text. Does anyone know how I can get it to use the normal secure prompt or that I can pass the password via a switch? (as then I can set up a secure prompt on this side before I send the command) Any help is much appreciated.

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  • All MySQL Databases lost overnight

    - by Iain
    After a call from a customer to say that his website is down, I find that MySQL on our RackSpace Cloud Windows 2008 server was not running. I restarted MySQL but got the 'Access denied for user' error in the browser for all websites with MySQL database. When I look in MySql Server 5.5/data there are no folders other than mysql and performance_schema. It appears all the databases and data have been wiped. Does anyone know what might have happened and where the data has gone? To top that I just found this server is missing from our backup service. ps appears to be after windows update at 4:01 this morning.

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  • Is enemy / bot A.I. part of the model or controller in an MVC game

    - by Iain
    It could be part of the model because it's part of the business logic of the game. It could be part of the controller because it could be seen as simulating player input, which would be considered part of the controller, right? Or would it? What about a normal enemy, like a goomba in Mario? UPDATE: Wow, that's really not the answer I was expecting. As far as I could tell, A.I. is an internal part of the autonomous game system, hence model. I'm still not convinced.

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  • Jquery Uploader not saving to a folder in the site root

    - by Iain Simpson
    im trying to integrate the Jquery Uploader into my website http://blueimp.github.com/jQuery-File-Upload/ The problem I am having is that I cant seem to get it save the folder I want to to save to. In the UploadHander.php I have the following settings 'script_url' => $this->get_full_url().'/', 'upload_dir' => dirname($_SERVER['SCRIPT_FILENAME']).'./images/machinery/', 'upload_url' => $this->get_full_url().'./images/machinery/', This results in an image uploaded url that looks like this http://domain.com/rcsetch/up/server/php/machinery/image.jpg Other than putting my php files in the root of the website, im not sure how to get it to work, as what I want it to do is upload the files to http://domain.com/images/machinery and not to the create a folder in the directory where all the php files for the uploader are located.

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