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  • Getting javadoc for Google Wave robot programming in Eclipse

    - by Espenhh
    Hey, Does anyone know how I can get the helpful Eclipse popups with javadoc when programming for the Google Wave Robots API? I have access to the JAR-file, the HTML Javadoc, as well as the source files from here How do I set up eclipse so I get javadoc integrated? I have tried adding the source files, but things just get "messy"

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  • How to build a client to Google wave

    - by Haggai
    Hi, By looking at current Google wave APIs, I can't find a way to create an alternative client. It's not a robot or gadget, and the embed API is very slim. Nevertheless, I do see some clients out there - such as Waver and Waveboard. How do they do it ? is it based on XMPP ?

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  • C++ boost wave, scoped macro

    - by aaa
    hello. Is it possible to have scoped macros using custom defined macros through boost wave? I know it should a possible with C++0x however I am working with regular C++. If it is possible, can you provide link or reference how to accomplish this? Thanks

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  • HttpError 502 with Google Wave Active Robot API

    - by Drew LeSueur
    I am trying to use the Google Wave Active Robot API and I get an HTTP 502 error example from waveapi import events from waveapi import robot from waveapi import ops import passwords robot = robot.Robot('gae-run', 'http://a3.twimg.com/profile_images/250985893/twitter_pic_bigger.jpg') robot.setup_oauth(passwords.CONSUMER_KEY, passwords.CONSUMER_SECRET, server_rpc_base='http://www-opensocial.googleusercontent.com/api/rpc') wavelet = robot.fetch_wavelet('googlewave.com!w+dtuZi6t3C','googlewave.com!conv+root') robot.submit(wavelet) self.response.out.write(wavelet.creator) But the error I get is this: Traceback (most recent call last): File "/base/python_runtime/python_lib/versions/1/google/appengine/ext/webapp/__init__.py", line 511, in __call__ handler.get(*groups) File "/base/data/home/apps/clstff/gae-run.342467577023864664/main.py", line 23, in get robot.submit(wavelet) File "/base/data/home/apps/clstff/gae-run.342467577023864664/waveapi/robot.py", line 486, in submit res = self.make_rpc(pending) File "/base/data/home/apps/clstff/gae-run.342467577023864664/waveapi/robot.py", line 251, in make_rpc raise IOError('HttpError ' + str(code)) IOError: HttpError 502 Any ideas?

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  • Google Wave Conversation Model

    Google Wave Conversation Model Pamela Fox explains the Google Wave Conversation - waves, wavelets, conversations, and blips. The Prezi shown is here: prezi.com The Google Wave conversation model spec is here: www.waveprotocol.org From: GoogleDevelopers Views: 2 0 ratings Time: 08:09 More in Science & Technology

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  • Illegal Argument Exception in Google Wave App

    - by Yoenhofen
    I'm writing a Google Wave robot and I just messed something up. It was working just fine but now I'm getting an IllegalArgument exception on the line that includes query.execute. Am I doing something stupid? I've seen several code samples very similar to what I'm doing. I can include the code of the WaveUpdate class if necessary. The intent here is to select all WaveUpdate members that have an updateDateTime in the last hour. PersistenceManager pm = PMF.get().getPersistenceManager(); try { Query query = pm.newQuery(WaveUpdate.class); query.setFilter("emailAddress > '' && updateDateTime > referenceDateTime"); query.declareParameters("java.util.Date referenceDateTime"); Calendar referenceDateTime = Calendar.getInstance(); referenceDateTime.add(Calendar.HOUR_OF_DAY, -1); List<WaveUpdate> updates = (List<WaveUpdate>) query.execute(referenceDateTime.getTime());

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  • How difficult is it to write our own Robots API, similar to G Wave Robots API ? Please read the deta

    - by user169650
    Consider the following entities : a) My own Wave-server b) My own Robots API c) Tomcat d) Google wave server/any other wave server Let us consider that a and d interact with one another via Google wave federation protocol. Now, I want to write my own Robots API in Java (similar to that of G Wave Robots API) using which I want to create Robots; which I want to host in entity c), which may in-turn connect to a) for listening to events and responding with operations. Let us consider that a) is already in place, i.e. implemented. Let us also consider that the Robot running on tomcat and entity a) are co-located, so that we do not need to use JSON-RPC for receiving events/sending operations; instead we can use Java interfaces. Now, my questions are : 1.How much of an effort is it to write my own Robots API to run on a tomcat container ? 2.What are the salient points to be taken care of ? Am I missing some important point here ? 3.How can I reuse some of the classes/packages/interfaces (e.g. com.google.wave.api.AbstractRobot, com.google.wave.api.event) with little/no changes at all ?

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  • fmod getWaveData() export to WAVE file help (C++)

    - by eddietree
    I am trying to export the current sound that is being played by the FMOD::System into a WAVE file by calling getWaveData(). I have the header of the wave file correct, and currently trying to write to the wave file each frame like so: const unsigned int samplesPerSec = 48000; const unsigned int fps = 60; const int numSamples = samplesPerSec / fps; float data[2][numSamples]; short conversion[numSamples*2]; m_fmodsys->getWaveData( &data[0][0], numSamples, 0 ); // left channel m_fmodsys->getWaveData( &data[1][0], numSamples, 1 ); // right channel int littleEndian = IsLittleEndian(); for ( int i = 0; i < numSamples; ++i ) { // left channel float coeff_left = data[0][i]; short val_left = (short)(coeff_left * 0x7FFF); // right channel float coeff_right = data[1][i]; short val_right = (short)(coeff_right * 0x7FFF); // handle endianness if ( !littleEndian ) { val_left = ((val_left & 0xff) << 8) | (val_left >> 8); val_right = ((val_right & 0xff) << 8) | (val_right >> 8); } conversion[i*2+0] = val_left; conversion[i*2+1] = val_right; } fwrite((void*)&conversion[0], sizeof(conversion[0]), numSamples*2, m_fh); m_dataLength += sizeof(conversion); Currently, the timing of the sound is correct, but the sample seems clipped way harshly. More specifically, I am outputting four beats in time. When I playback the wave-file, the beats timing is correct but it just sounds way fuzzy and clipped. Am I doing something wrong with my calculation? I am exporting in 16-bits, two channels. Thanks in advance! :) Reference (WAVE file format): http://www.sonicspot.com/guide/wavefiles.html

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  • creating a google wave clone using php/mysql/jquery

    - by jeansymolanza
    seasons greetings to all. i have a question that has been rather bugging me as of late. does anyone know how one can create a google wave clone using php/mysql/jquery as primary points of development. any ideas on how this might be possible and recommend any starting points? i have some time off work and it would be an interesting project to undertake as i want to use it in an e-learning framework next year. i will be testing the product on a XAMPP local server. i understand some of the technologies that google wave using but i am rather curious as to how these can be developed to a decent standard using php/mysql/jquery (i mention these three because i am quite adept at them). any links to resources best suited to an intermediate programmer would be appreciated. many thanks and God bless. so far i have this: http://konrness.com/javascript/google-wave-style-scroll-bar-jquery-plugin/

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  • 2D wave-like sprite movement XNA

    - by TheBroodian
    I'm trying to create a particle that will 'circle' my character. When the particle is created, it's given a random position in relation to my character, and a box to provide boundaries for how far left or right this particle should circle. When I use the phrase 'circle', I'm referring to a simulated circling, i.e., when moving to the right, the particle will appear in front of my character, when passing back to the left, the particle will appear behind my character. That may have been too much context, so let me cut to the chase: In essence, the path I would like my particle to follow would be akin to a sine wave, with the left and right sides of the provided rectangle being the apexes of the wave. The trouble I'm having is that the position of the particle will be random, so it will never be produced at the same place within the wave twice, but I have no idea how to create this sort of behavior procedurally.

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  • Google Wave Robots API v2

    Google Wave Robots API v2 Pamela Fox describes how Wave Robots works, and new features in Robots API v2. From: GoogleDevelopers Views: 2 0 ratings Time: 17:28 More in Science & Technology

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  • Get ready to wave at Google I/O

    Since unveiling Google Wave at I/O last year, we've seen a number of conferences (even entirely virtual ones) use Google Wave to facilitate discussions, note-taking, and conversations amongst...

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  • Simulating a sine wave/oscillating pattern for enemies

    - by Sun
    I'm creating a simple top down shooter, right now I have an enemy which simply follows the player. I'd like to change things up and have the enemies move towards the player but in a wave like motion. I have looked at some similar questions like this but they don't take into account for the Y changing. How can I simulate a wave like pattern for my enemies whilst they are homing into their target. Edit: Sample code In my update method I have the following: Vector2 trackingPos = position - target; trackingPos.Normalize(); position -= trackingPos * elaspedTime * speed;

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  • Google Docs : arrivée des discussions et des commentaires collaboratifs, une nouveauté issue de Google Wave

    Google Docs : arrivée des discussions et des commentaires collaboratifs Inspirés de Google Wave Mise à jour du 17/03/2011 par Idelways Co-écrit avec Gordon Fowler Google est sur le point d'intégrer une dimension collaborative supplémentaire à son outil de traitement de texte en ligne « Google Docs » pour faciliter et améliorer la communication entre les personnes impliquées dans la rédaction d'un même document. Jusque-là, la communication autour du travail commun d'un document se limitait à l'insertion de commentaires. Désormais, il est possible de créer des discussions structurées et thématisée...

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  • I write bad wave files using Java

    - by Cliff
    I'm writing out wave files in Java using AudioInputStream output = new AudioInputStream(new ByteArrayInputStream(rawPCMSamples), new AudioFormat(22000,16,1,true,false), rawPCMSamples.length) AudioSystem.write(output, AudioFileFormat.Type.WAVE, new FileOutputStream('somefile.wav')) And I get what appears to be corrupt wave files on OSX. They won't play from Finder however using the same code behind a servlet writing directly to the response stream and setting the Content-Type to audio/wave seems to play fine in quicktime. What gives?

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