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  • How precise is the internal clock of a modern PC?

    - by mafutrct
    I know that 10 years ago, typical clock precision equaled a system-tick, which was in the range of 10-30ms. Over the past years, precision was increased in multiple steps. Nowadays, there are ways to measure time intervals in actual nanoseconds. However, usual frameworks still return time with a precision of only around 15ms. My question is, which steps did increase the precision, how is it possible to measure in nanoseconds, and why are we still often getting less-than-microsecond precision (for instance in .NET). (Disclaimer: It strikes me as odd that this was not asked before, so I guess I missed this question when I searched. Please close and point me to the question in that case, thanks. I believe this belongs on SO and not on any other SOFU site. I understand the difference between precision and accuracy.)

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  • Is "non breaking change" a common term in revision control?

    - by mafutrct
    Non breaking change is a term used to describe minor contributions which are supposed to not break anything and is abbreviated as NBC. Typical example include formatting a source file or adding a comment - it really, really should not break the build (of course there are always exceptional cases). Is this a common term in revision control talk? I'm especially asking those familiar with RC systems. I use "NBC" on occasion but I never heard anyone else using it so I wondered... (btw: Don't trust wikipedia as a source on this)

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  • How do I implement a TextBox that displays "Type here"?

    - by mafutrct
    Displaying "Type here to ..." until the user enters text into a TextBox is a well-known usability feature nowadays. How would one implement this feature in C#? My idea is to override OnTextChanged, but the logic to handle the changes of Text from and to "Type here" is a bit tricky... Displaying "Type here" on initialization and removing it on first input is easy, but I want to display the message every time the entered text becomes empty.

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  • How do I select the first row per group in an SQL Query?

    - by mafutrct
    I've got this SQL query: SELECT Foo, Bar, SUM(Values) AS Sum FROM SomeTable GROUP BY Foo, Bar ORDER BY Foo DESC, Sum DESC This results in an output similar to this: 47 1 100 47 0 10 47 2 10 46 0 100 46 1 10 46 2 10 44 0 2 I'd like to have only the first row per Foo and ignore the rest. 47 1 100 46 0 100 44 0 2 How do I do that?

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  • How can I compose a WCF contract out of multiple interfaces?

    - by mafutrct
    I've got multiple interfaces. All of them should be inherited and exposed by a single contract interface. interface A { void X(); } interface B { void Y(); } interface C: A, B {} // this is the public contract How is this possible? I can't add ServiceContract to A and B because that would lead to multiple endpoints. And I don't want to new-override every method in C.

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  • Feature categories for a social network

    - by mafutrct
    Not sure if this question belongs on SO. Anyway, please let me try to clarify the issue. I'm currently planning a social program. It's basically a chat server with the major additional ability to play games. I'd like to create categories of features that are offered to users. My question is, are there any useful standard feature categories? Does not have to be specific to my case, I'm interested in the general case as well. Just to give you an idea of what I'm thinking: functional e.g. play games social e.g. chatting operational e.g. 24/7 service availability I'm entirely unsure if this is the right place to ask, if you know of any better site to ask please don't hesitate to add a comment.

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  • Algorithm to select groups of similar items in 2d array

    - by mafutrct
    There is a 2d array of items (in my case they are called Intersections). A certain item is given as a start. The task is to find all items directly or indirectly connected to this item that satisfy a certain function. So the basic algorithm is like this: Add the start to the result list. Repeat until no modification: Add each item in the array that satisfies the function and touches any item in the result list to the result list. My current implementation looks like this: private IList<Intersection> SelectGroup ( Intersection start, Func<Intersection, Intersection, bool> select) { List<Intersection> result = new List<Intersection> (); Queue<Intersection> source = new Queue<Intersection> (); source.Enqueue (start); while (source.Any ()) { var s = source.Dequeue (); result.Add (s); foreach (var neighbour in Neighbours (s)) { if (select (start, neighbour) && !result.Contains (neighbour) && !source.Contains (neighbour)) { source.Enqueue (neighbour); } } } Debug.Assert (result.Distinct ().Count () == result.Count ()); Debug.Assert (result.All (x => select (x, result.First ()))); return result; } private List<Intersection> Neighbours (IIntersection intersection) { int x = intersection.X; int y = intersection.Y; List<Intersection> list = new List<Intersection> (); if (x > 1) { list.Add (GetIntersection (x - 1, y)); } if (y > 1) { list.Add (GetIntersection (x, y - 1)); } if (x < Size) { list.Add (GetIntersection (x + 1, y)); } if (y < Size) { list.Add (GetIntersection (x, y + 1)); } return list; } (The select function takes a start item and returns true iff the second item satisfies.) This does its job and turned out to be reasonable fast for the usual array sizes (about 20*20). However, I'm interested in further improvements. Any ideas? Example (X satisfies in relation to other Xs, . does never satisfy): .... XX.. .XX. X... In this case, there are 2 groups: a central group of 4 items and a group of a single item in the lower left. Selecting the group (for instance by starting item [2, 2]) returns the former, while the latter can be selected using the starting item and sole return value [0, 3]. Example 2: .A.. ..BB A.AA This time there are 4 groups. The 3 A groups are not connected, so they are returned as separate groups. The bigger A and B groups are connected, but A does not related to B so they are returned as separate groups.

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  • How should I display a notification bar in WinForms?

    - by mafutrct
    You all know the "You've got new answers!" notification bar on SO. I'd like the same thing in a Form, preferably just as smooth. Is there a simple way? Or do I have to completely create this myself? My searches did not yield any good results, only lots of progress bars and popups in the system notification area, but that's not what I'm looking for.

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  • Are IIS services closed after some time?

    - by mafutrct
    I'd like to host a WCF web service in IIS. The service should keep a certain set of data all the time, it must never be lost. My colleague told me this is impossible because IIS closes down the service after a certain time (I assume without any activity). Is that true? How do I prevent that behavior? In case it matters, both IIS 6 and 7 are available.

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  • Do I need to invoke MessageBox calls?

    - by mafutrct
    To pop-up a message box, I'm using MessageBox.Show(...). I usually wrap this call in an Invoke: BeginInvoke (new Action (() => { MessageBox.Show ()); })); I've got 2 questions: Do I always need to wrap the MessageBox call in an Invoke if I'm calling from a non-GUI thread? If so, should I use BeginInvoke or Invoke? I found not much difference in my tests, BeginInvoke is, as expected (and unlike Invoke), displayed with a slight delay.

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  • How many WCF connections can a single host handle?

    - by mafutrct
    I'll try to explain this with an example. I'm writing a chat application. There are users that can join chat rooms. A user has to log in before he can join any room. Currently, there is a single service. A user logs in using this service. Then, the user sends and receives messages for all joined rooms via this single service. channel.Login("Hans Moleman", "password"); channel.JoinRoom("name of room"); channel.SendChat("name of room", "hello"); I'm thinking about changing the design so there is a new WCF connection for each joined room. In the actual app, the number of connections is likely going to be in the range of 10-100, possibly more. Is this a good idea? Or are ~100 connections per client too much? The server should be able to handle many clients (range 100-1000, later up to 10k). In case it matters, I'm using NetTcpBinding.

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  • Is it rude to add "TODO: wtf?" in source code?

    - by mafutrct
    I encountered something ... well, you know TDWTF... something like that in an international project I'm working on. The code was written by a team mate. For a second I was tempted to add // TODO: wtf? to the infringing code but restrained myself. The project is indeed on a professional level, but for internal conversation, more colloquial language is used - but still no "bad" words as in "wtf". Usually, I'd surely not add such a comment, but I believe there are a few factors that allow consideration still: 1. It is not visible except as a comment in the source code (of course). 2. It is internal to our team - other developers may happen see it but it is not their code. 3. Comments in source code are usually accepted to be more colloquial, since it is "kept between us developers". Would you totally advise to never add such a comment? Or do you regard it as an edge case? Did you possibly add something similar yourself?

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  • How do I delete all tables in a database using SqlCommand?

    - by mafutrct
    Unlike the other posts about the task "delete all tables", this question is specifically about using SqlCommand to access the database. A coworker is facing the problem that no matter how it attempts it, he can't delete all tables from a database via SqlCommand. He states that he can't perform such action as long as there is an active connection - the connection by the SqlCommand itself. I believe this should be possible and easy, but I don't have much of a clue about databases so I came here to ask. It would be awesome if you could provide a short code example in C# (or any .NET language, for that matter). If you require additional information, just leave a comment.

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  • How can I make this Dictionary TryGetValue code more readable?

    - by mafutrct
    I'd like to test if an id was not yet known or, if it is known, if the associated value has changed. I'm currently using code similar to this, but it is hard to understand for those not familiar with the pattern. Can you think of a way to make it more readable while keeping it short in LOC? string id; string actual; string stored; if (!someDictionary.TryGetValue (id, out stored) || stored != actual) { // id not known yet or associated value changed. }

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  • Do I have to store a TcpClient even though I only care about its stream?

    - by mafutrct
    A new instance of a TcpClient connects to a remote host. Its NetworkStream is retrieved and stored. Do I have to store the TcpClient itself as well to make sure it is not garbage collected? In case you're going to answer "You have to store it to be able to dispose it": In my specific case, the TcpClient is usually living for a long time (app lifetime), so disposing it is not really a must. However, I agree that, in general, it has to be stored just to be able to call Dispose.

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  • Can I compose a WCF callback contract out of multiple interfaces?

    - by mafutrct
    Followup question to http://stackoverflow.com/questions/2502930/how-can-i-compose-a-wcf-contract-out-of-multiple-interfaces. I tried to merge multiple callback interfaces in a single interface. This yields an InvalidOperationException claiming that the final interface contains no operations. Technically, this is true, however, the inherited interfaces do contain operations. How can I fix this? Or is this a limitation of WCF? Edit: interface A { [OperationContract]void X(); } interface B { [OperationContract]void Y(); } interface C: A, B {} // this is the public callback contract

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  • How can I tell that a NetTcp-based WCF connection was interrupted?

    - by mafutrct
    A WCF service is based on NetTcpBinding. It may happen that the client silently vanishes, leaving the server thinking that it is still connected. I'm currently using a thread that pings all connected client to see if they are still alive, and removes disconnected clients. Is a ping thread the correct way to solve the issue, or is there a better, possibly event-based way? Do I have to surround every code that communicates with the client by try/catch and remove it from the list of connected clients additionally?

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  • Should default passwords always be empty?

    - by mafutrct
    I'm currently designing a system that requires an admin to log in using a password. For certain reasons, it is difficult to set this password during installation, but it can be changed later. My idea is this: If I leave the default password empty, it is so horridly insecure that every admin is going to fix this as soon as possible. If I were to use some kind of predefined password instead, admins may think "ah.. nobody would think I've got 'defaultpassword' as my password so it's not very important to change." So the basic thought is to make it so terrible that even the most lazy people are going to do something about it.

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  • How should I synchronize lists in WCF?

    - by mafutrct
    I've got a WCF service that offers multiple lists of items of different types. The lists can be changed on the server. Every change has to be published to all clients to make sure every client has an up-to-date copy of each server list. Currently I'm using this strategy: On login, every client receives the current status of every list. On every change, the added or removed item is sent to all clients. The drawback is that I have to create a callback for every list, since the items are of different types. Is there a pattern I could apply? Or do I really have to duplicate code for each of the lists?

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  • What is the difference between Invoking and BeginInvoking a MessageBox?

    - by mafutrct
    In a form, compare BeginInvoke (new Action (() => { MessageBox.Show ()); })); with Invoke (new Action (() => { MessageBox.Show ()); })); What is the difference, and when should I use one over the other? How is the behavior affected by the message pump of the MessageBox? I did some testing and found that both methods block the UI. The only difference is that Invoke is actually called instantly while BeginInvoke takes a (very short) time until the code is run. This is to be expected.

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  • Is there a way to expose multiple WCF services through a single endpoint?

    - by mafutrct
    I currently offer a service with many methods via WCF. I'd like to refactor so the single service is split into multiple classes, each offering a different set of functionality. However, I'd prefer to still have a single connection to the client. Is this possible? I guess the answer is No, so how should I solve this issue? Is there a workaround? Or is my idea completely stupid and I should change the design of the application?

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